#ifndef WINDOW_EDITOR_SELECT_SPECIAL_ATTRIBUTE_MAPPING_H
#define WINDOW_EDITOR_SELECT_SPECIAL_ATTRIBUTE_MAPPING_H

#include "scenario/scenario_events_parameter_data.h"

void window_editor_select_special_attribute_mapping_show(parameter_type type, void (*callback)(int), int current_value);

#endif // WINDOW_EDITOR_SELECT_SPECIAL_ATTRIBUTE_MAPPING_H
