# Polish translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Grajpopolsku.pl <grajpopolsku@gmail.com>, 2011-2013.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2017-08-11 19:06+0200\n"
"PO-Revision-Date: 2017-01-25 12:49+0000\n"
"Last-Translator: Rafał Rzepecki <divided.mind@gmail.com>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/pl/>\n"
"Language: pl_PL\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-2\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 2.9\n"
"X-Poedit-KeywordsList: _;gettext;gettext_noop\n"
"X-Poedit-Basepath: .\n"
"X-Poedit-Language: Polish\n"
"X-Poedit-Country: POLAND\n"
"X-Language-name: Polski\n"

#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(skompilowany %s)"

#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Wkompilowane funkcje:"

#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Dostępne silniki:"

#: gui/browser.cpp:68 gui/browser_osx.mm:84
msgid "Show hidden files"
msgstr "Pokaż ukryte pliki"

#: gui/browser.cpp:68
msgid "Show files marked with the hidden attribute"
msgstr "Pokaż pliki oznaczone atrybutem ukryty"

#: gui/browser.cpp:72 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "W górę"

#: gui/browser.cpp:72 gui/browser.cpp:74 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "Przejdź do poprzedniego katalogu"

#: gui/browser.cpp:74 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "W górę"

#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editgamedialog.cpp:292
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:64
#: gui/fluidsynth-dialog.cpp:152 gui/KeysDialog.cpp:43 gui/massadd.cpp:95
#: gui/options.cpp:1714 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:443
#: gui/saveload-dialog.cpp:719 gui/saveload-dialog.cpp:1113
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: gui/updates-dialog.cpp:113 engines/engine.cpp:558
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:887
msgid "Cancel"
msgstr "Anuluj"

#: gui/browser.cpp:76 gui/browser_osx.mm:151 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:65 gui/remotebrowser.cpp:60
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr "Wybierz"

#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr "Wybierz katalog, do którego pobrane zostaną pliki gry"

#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:470 gui/launcher.cpp:197
msgid "Select directory with game data"
msgstr "Wybierz katalog z plikami gry"

#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:263
msgid "From: "
msgstr "Źródło: "

#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "To: "
msgstr "Cel: "

#: gui/downloaddialog.cpp:63
msgid "Cancel download"
msgstr "Przerwij pobieranie"

#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr "Anuluj pobieranie"

#: gui/downloaddialog.cpp:67
msgid "Hide"
msgstr "Ukryj"

#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Wygląda na to, że Twoje połączenie ma ograniczoną łączność. Czy chcesz "
"pobrać pliki za jego pomocą mimo to?"

#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:190
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:826
msgid "Yes"
msgstr "Tak"

#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:190
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:826
msgid "No"
msgstr "Nie"

#: gui/downloaddialog.cpp:136 gui/launcher.cpp:568
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM nie może otworzyć katalogu!"

#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Nie można utworzyć katalogu pobierania - podany katalog zawiera plik o "
"jednakowej nazwie."

#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:293
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:525
#: gui/launcher.cpp:529 gui/massadd.cpp:92 gui/options.cpp:1716
#: gui/saveload-dialog.cpp:1114 engines/engine.cpp:477 engines/engine.cpp:488
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:823
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
#: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:224
msgid "OK"
msgstr "OK"

#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"Katalog \"%s\" już istnieje w wybranej ścieżce.\n"
"Czy na pewno pobrać pliki do tego katalogu?"

#: gui/downloaddialog.cpp:251
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "Pobrano %s %s / %s %s"

#: gui/downloaddialog.cpp:258
#, c-format
msgid "Download speed: %s %s"
msgstr "Prędkość pobierania: %s %s"

#: gui/editgamedialog.cpp:132
msgid "Game"
msgstr "Gra"

#: gui/editgamedialog.cpp:136
msgid "ID:"
msgstr "ID:"

#: gui/editgamedialog.cpp:136 gui/editgamedialog.cpp:138
#: gui/editgamedialog.cpp:139
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Krótki identyfikator gry używany do rozpoznawania zapisów i uruchamiania gry "
"z linii komend"

#: gui/editgamedialog.cpp:138
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"

#: gui/editgamedialog.cpp:143 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Nazwa:"

#: gui/editgamedialog.cpp:143 gui/editgamedialog.cpp:145
#: gui/editgamedialog.cpp:146
msgid "Full title of the game"
msgstr "Pełny tytuł gry"

#: gui/editgamedialog.cpp:145
msgctxt "lowres"
msgid "Name:"
msgstr "Nazwa:"

#: gui/editgamedialog.cpp:149
msgid "Language:"
msgstr "Język:"

#: gui/editgamedialog.cpp:149 gui/editgamedialog.cpp:150
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr "Język gry. Nie zmieni to hiszpańskiej wersji gry w angielską"

#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:165 gui/options.cpp:123
#: gui/options.cpp:1023 gui/options.cpp:1036 gui/options.cpp:1609
#: audio/null.cpp:41
msgid "<default>"
msgstr "<domyślne>"

#: gui/editgamedialog.cpp:161
msgid "Platform:"
msgstr "Platforma:"

#: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:163
#: gui/editgamedialog.cpp:164
msgid "Platform the game was originally designed for"
msgstr "Platforma, na którą stworzono grę"

#: gui/editgamedialog.cpp:163
msgctxt "lowres"
msgid "Platform:"
msgstr "Platforma:"

#: gui/editgamedialog.cpp:176
msgid "Engine"
msgstr "Silnik"

#: gui/editgamedialog.cpp:184 gui/options.cpp:1379 gui/options.cpp:1464
msgid "Graphics"
msgstr "Grafika"

#: gui/editgamedialog.cpp:184 gui/options.cpp:1379 gui/options.cpp:1464
msgid "GFX"
msgstr "Grafika"

#: gui/editgamedialog.cpp:187
msgid "Override global graphic settings"
msgstr "Użyj własnych ustawień grafiki"

#: gui/editgamedialog.cpp:189
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Użyj własnych ustawień grafiki"

#: gui/editgamedialog.cpp:196 gui/options.cpp:1491
msgid "Audio"
msgstr "Dźwięk"

#: gui/editgamedialog.cpp:199
msgid "Override global audio settings"
msgstr "Użyj własnych ustawień dźwięku"

#: gui/editgamedialog.cpp:201
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Użyj własnych ustawień dźwięku"

#: gui/editgamedialog.cpp:210 gui/options.cpp:1496
msgid "Volume"
msgstr "Głośność"

#: gui/editgamedialog.cpp:212 gui/options.cpp:1498
msgctxt "lowres"
msgid "Volume"
msgstr "Głośność"

#: gui/editgamedialog.cpp:215
msgid "Override global volume settings"
msgstr "Użyj własnych ustawień głośności"

#: gui/editgamedialog.cpp:217
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Użyj własnych ustawień głośności"

#: gui/editgamedialog.cpp:226 gui/options.cpp:1506
msgid "MIDI"
msgstr "MIDI"

#: gui/editgamedialog.cpp:229
msgid "Override global MIDI settings"
msgstr "Użyj własnych ustawień MIDI"

#: gui/editgamedialog.cpp:231
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Użyj własnych ustawień MIDI"

#: gui/editgamedialog.cpp:241 gui/options.cpp:1516
msgid "MT-32"
msgstr "MT-32"

#: gui/editgamedialog.cpp:244
msgid "Override global MT-32 settings"
msgstr "Użyj własnych ustawień MT-32"

#: gui/editgamedialog.cpp:246
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Użyj własnych ustawień MT-32"

#: gui/editgamedialog.cpp:255 gui/options.cpp:1523
msgid "Paths"
msgstr "Ścieżki"

#: gui/editgamedialog.cpp:257 gui/options.cpp:1525
msgctxt "lowres"
msgid "Paths"
msgstr "Ścieżki"

#: gui/editgamedialog.cpp:264
msgid "Game Path:"
msgstr "Ścieżka gry:"

#: gui/editgamedialog.cpp:266
msgctxt "lowres"
msgid "Game Path:"
msgstr "Ścieżka gry:"

#: gui/editgamedialog.cpp:271 gui/options.cpp:1549
msgid "Extra Path:"
msgstr "Śc. dodatków:"

#: gui/editgamedialog.cpp:271 gui/editgamedialog.cpp:273
#: gui/editgamedialog.cpp:274
msgid "Specifies path to additional data used by the game"
msgstr "Określa ścieżkę dodatkowych danych gry"

#: gui/editgamedialog.cpp:273 gui/options.cpp:1551
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Śc. dodatków:"

#: gui/editgamedialog.cpp:280 gui/options.cpp:1533
msgid "Save Path:"
msgstr "Ścieżka zapisów:"

#: gui/editgamedialog.cpp:280 gui/editgamedialog.cpp:282
#: gui/editgamedialog.cpp:283 gui/options.cpp:1533 gui/options.cpp:1535
#: gui/options.cpp:1536
msgid "Specifies where your saved games are put"
msgstr "Określa gdzie zapisywać stan gry"

#: gui/editgamedialog.cpp:282 gui/options.cpp:1535
msgctxt "lowres"
msgid "Save Path:"
msgstr "Ścieżka zapisów:"

#: gui/editgamedialog.cpp:301 gui/editgamedialog.cpp:398
#: gui/editgamedialog.cpp:457 gui/editgamedialog.cpp:518 gui/options.cpp:1544
#: gui/options.cpp:1552 gui/options.cpp:1561 gui/options.cpp:1741
#: gui/options.cpp:1747 gui/options.cpp:1755 gui/options.cpp:1778
#: gui/options.cpp:1811 gui/options.cpp:1817 gui/options.cpp:1824
#: gui/options.cpp:1832 gui/options.cpp:2027 gui/options.cpp:2030
#: gui/options.cpp:2037 gui/options.cpp:2047
msgctxt "path"
msgid "None"
msgstr "Brak"

#: gui/editgamedialog.cpp:306 gui/editgamedialog.cpp:404
#: gui/editgamedialog.cpp:522 gui/options.cpp:1735 gui/options.cpp:1805
#: gui/options.cpp:2033 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Domyślnie"

#: gui/editgamedialog.cpp:450 gui/options.cpp:2041
msgid "Select SoundFont"
msgstr "Wybierz SoundFont"

#: gui/editgamedialog.cpp:489
msgid "Select additional game directory"
msgstr "Wybierz dodatkowy katalog gry"

#: gui/editgamedialog.cpp:502 gui/options.cpp:1964
msgid "Select directory for saved games"
msgstr "Wybierz katalog dla zapisów"

#: gui/editgamedialog.cpp:508
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Synchronizacja zapisanych stanów działa wyłącznie przy standardowych "
"ścieżkach. Aby z niej korzystać należy używać domyślnych katalogów."

#: gui/editgamedialog.cpp:534
msgid "This game ID is already taken. Please choose another one."
msgstr "Identyfikator jest już zajęty. Wybierz inny."

#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Autor:"

#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Uwagi:"

#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"

#: gui/filebrowser-dialog.cpp:49
msgid "Choose file for loading"
msgstr "Wybierz plik do wczytania"

#: gui/filebrowser-dialog.cpp:49
msgid "Enter filename for saving"
msgstr "Podaj nazwę pliku do zapisania"

#: gui/filebrowser-dialog.cpp:132
msgid "Do you really want to overwrite the file?"
msgstr "Na pewno chcesz nadpisać ten plik?"

#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Pogłos"

#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Aktywny"

#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Przestrzeń:"

#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "Tłumienie:"

#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Szerokość:"

#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Poziom:"

#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Refren"

#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"

#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Szybkość:"

#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Głębia:"

#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Typ:"

#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Sinus"

#: gui/fluidsynth-dialog.cpp:136
msgid "Triangle"
msgstr "Trójkąt"

#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1569
msgid "Misc"
msgstr "Różne"

#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolacja:"

#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Brak (najszybsze)"

#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Liniowa"

#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "Czterostopniowa"

#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "Siedmiostopniowa"

#: gui/fluidsynth-dialog.cpp:150
msgid "Reset"
msgstr "Reset"

#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Przywróć domyślne wartości wszystkich ustawień FluidSynth."

#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Na pewno chcesz przywrócić domyślne wartości wszystkich ustawień FluidSynth?"

#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "Zamknij"

#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Kliknięcie"

#: gui/gui-manager.cpp:126 base/main.cpp:340
msgid "Display keyboard"
msgstr "Wyświetl klawiaturę"

#: gui/gui-manager.cpp:130 base/main.cpp:344
msgid "Remap keys"
msgstr "Dostosuj klawisze"

#: gui/gui-manager.cpp:133 base/main.cpp:347 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Włącz/wyłącz pełny ekran"

#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Przypisz"

#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Wybierz akcję i kliknij 'Przypisz'"

#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Przypisany klawisz: %s"

#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr "Przypisany klawisz: brak"

#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Wybierz akcję"

#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Wciśnij klawisz do przypisania"

#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Wybierz akcję do przypisania"

#: gui/launcher.cpp:141 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:100
msgid "~Q~uit"
msgstr "~Z~akończ"

#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:106
msgid "Quit ScummVM"
msgstr "Zakończ ScummVM"

#: gui/launcher.cpp:142
msgid "A~b~out..."
msgstr "I~n~formacje..."

#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:80
msgid "About ScummVM"
msgstr "Książka ScummVM"

#: gui/launcher.cpp:143
msgid "~O~ptions..."
msgstr "~O~pcje..."

#: gui/launcher.cpp:143
msgid "Change global ScummVM options"
msgstr "Zmień ustawienia ScummVM"

#: gui/launcher.cpp:145
msgid "~S~tart"
msgstr "~S~tart"

#: gui/launcher.cpp:145
msgid "Start selected game"
msgstr "Rozpocznij wybraną grę"

#: gui/launcher.cpp:148
msgid "~L~oad..."
msgstr "~W~czytaj..."

#: gui/launcher.cpp:148
msgid "Load saved game for selected game"
msgstr "Wczytaj zapis wybranej gry"

#: gui/launcher.cpp:153
msgid "~A~dd Game..."
msgstr "~D~odaj grę..."

#: gui/launcher.cpp:153 gui/launcher.cpp:160
msgid "Hold Shift for Mass Add"
msgstr "Przytrzymaj Shift, by dodawać zbiorowo"

#: gui/launcher.cpp:155
msgid "~E~dit Game..."
msgstr "~E~dytuj grę..."

#: gui/launcher.cpp:155 gui/launcher.cpp:162
msgid "Change game options"
msgstr "Zmień opcje gry"

#: gui/launcher.cpp:157
msgid "~R~emove Game"
msgstr "~U~suń grę"

#: gui/launcher.cpp:157 gui/launcher.cpp:164
msgid "Remove game from the list. The game data files stay intact"
msgstr "Usuwa grę z listy. Pliki gry pozostają nietknięte"

#: gui/launcher.cpp:160
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~D~odaj grę..."

#: gui/launcher.cpp:162
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~dytuj grę..."

#: gui/launcher.cpp:164
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~U~suń grę"

#: gui/launcher.cpp:172
msgid "Search in game list"
msgstr "Wyszukaj grę na liście"

#: gui/launcher.cpp:176 gui/launcher.cpp:774
msgid "Search:"
msgstr "Szukaj:"

#: gui/launcher.cpp:200 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:105 engines/mohawk/riven.cpp:511
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "Wczytaj grę:"

#: gui/launcher.cpp:200 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:105
#: engines/mohawk/riven.cpp:511 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load"
msgstr "Wczytaj"

#: gui/launcher.cpp:309
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Chcesz uruchomić masowy detektor gier? Może dodać wiele tytułów do listy."

#: gui/launcher.cpp:368
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Z tego katalogu nie można jeszcze korzystać, trwa pobieranie!"

#: gui/launcher.cpp:418
msgid "Do you really want to remove this game configuration?"
msgstr "Na pewno chcesz usunąć tę grę z konfiguracji?"

#: gui/launcher.cpp:476
msgid "Do you want to load saved game?"
msgstr "Chcesz wczytać zapis stanu gry?"

#: gui/launcher.cpp:525
msgid "This game does not support loading games from the launcher."
msgstr "Ta gra nie wspiera wczytywania z launchera."

#: gui/launcher.cpp:529
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM nie znalazł silnika zdolnego uruchomić wybraną grę!"

#: gui/launcher.cpp:580
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM nie znalazł żadnej gry w tym katalogu!"

#: gui/launcher.cpp:593
msgid "Pick the game:"
msgstr "Wybierz grę:"

#: gui/launcher.cpp:711
msgid "Mass Add..."
msgstr "Przeszukaj..."

#: gui/launcher.cpp:713
msgid "Record..."
msgstr "Nagraj..."

#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... postęp ..."

#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "Skanowanie zakończone!"

#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "Wykryto %d nową grę, zignorowano %d poprzednio dodanych."

#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "Przeskanowano %d katalog..."

#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "Wykryto %d nową grę, zignorowano %d poprzednio dodanych..."

#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stop"

#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Edytuj opis nagrania"

#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Przełącz do gry"

#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Szybka powtórka"

#: gui/options.cpp:121 common/updates.cpp:56
msgid "Never"
msgstr "Nigdy"

#: gui/options.cpp:121
msgid "every 5 mins"
msgstr "co 5 min"

#: gui/options.cpp:121
msgid "every 10 mins"
msgstr "co 10 min"

#: gui/options.cpp:121
msgid "every 15 mins"
msgstr "co 15 min"

#: gui/options.cpp:121
msgid "every 30 mins"
msgstr "co 30 min"

#: gui/options.cpp:123
msgid "8 kHz"
msgstr "8 kHz"

#: gui/options.cpp:123
msgid "11 kHz"
msgstr "11 kHz"

#: gui/options.cpp:123
msgid "22 kHz"
msgstr "22 kHz"

#: gui/options.cpp:123
msgid "44 kHz"
msgstr "44 kHz"

#: gui/options.cpp:123
msgid "48 kHz"
msgstr "48 kHz"

#: gui/options.cpp:356 gui/options.cpp:664 gui/options.cpp:802
#: gui/options.cpp:879 gui/options.cpp:1148
msgctxt "soundfont"
msgid "None"
msgstr "Brak"

#: gui/options.cpp:527
msgid "Failed to apply some of the graphic options changes:"
msgstr "Nie udało się zastosować części zmian opcji grafiki:"

#: gui/options.cpp:539
msgid "the video mode could not be changed."
msgstr "nie udało się zmienić trybu wideo."

#: gui/options.cpp:545
msgid "the aspect ratio setting could not be changed"
msgstr "nie udało się zmienić formatu obrazu"

#: gui/options.cpp:551
msgid "the fullscreen setting could not be changed"
msgstr "nie udało się zmienić trybu pełnoekranowego"

#: gui/options.cpp:557
msgid "the filtering setting could not be changed"
msgstr "nie udało się zmienić trybu filtrowania"

#: gui/options.cpp:958
msgid "Show On-screen control"
msgstr ""

#: gui/options.cpp:962
#, fuzzy
msgid "Touchpad mouse mode"
msgstr "Tryb touchpada wyłączony."

#: gui/options.cpp:966
msgid "Swap Menu and Back buttons"
msgstr ""

#: gui/options.cpp:971
#, fuzzy
msgid "Pointer Speed:"
msgstr "Szybkość:"

#: gui/options.cpp:971 gui/options.cpp:973 gui/options.cpp:974
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""

#: gui/options.cpp:973
#, fuzzy
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Szybkość:"

#: gui/options.cpp:984
msgid "Joy Deadzone:"
msgstr ""

#: gui/options.cpp:984 gui/options.cpp:986 gui/options.cpp:987
msgid "Analog joystick Deadzone"
msgstr ""

#: gui/options.cpp:986
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""

#: gui/options.cpp:1000
msgid "HW Shader:"
msgstr ""

#: gui/options.cpp:1000 gui/options.cpp:1002
msgid "Different hardware shaders give different visual effects"
msgstr ""

#: gui/options.cpp:1002
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""

#: gui/options.cpp:1003
msgid "Different shaders give different visual effects"
msgstr ""

#: gui/options.cpp:1020
msgid "Graphics mode:"
msgstr "Tryb grafiki:"

#: gui/options.cpp:1034
msgid "Render mode:"
msgstr "Renderer:"

#: gui/options.cpp:1034 gui/options.cpp:1035
msgid "Special dithering modes supported by some games"
msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry"

#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:624
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2574
msgid "Fullscreen mode"
msgstr "Pełny ekran"

#: gui/options.cpp:1049
msgid "Filter graphics"
msgstr "Filtrowanie obrazu"

#: gui/options.cpp:1049
msgid "Use linear filtering when scaling graphics"
msgstr "Używa filtrowania dwuliniowego przy skalowaniu obrazu"

#: gui/options.cpp:1052
msgid "Aspect ratio correction"
msgstr "Korekcja formatu obrazu"

#: gui/options.cpp:1052
msgid "Correct aspect ratio for 320x200 games"
msgstr "Korekcja formatu obrazu dla gier 320x200"

#: gui/options.cpp:1060
msgid "Preferred Device:"
msgstr "Pref. urządzenie:"

#: gui/options.cpp:1060
msgid "Music Device:"
msgstr "Urz. muzyczne:"

#: gui/options.cpp:1060 gui/options.cpp:1062
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Określa preferowane urządzenie dźwiękowe lub emulator karty dźwiękowej"

#: gui/options.cpp:1060 gui/options.cpp:1062 gui/options.cpp:1063
msgid "Specifies output sound device or sound card emulator"
msgstr "Określa wyjściowe urządzenie dźwiękowe lub emulator karty dźwiękowej"

#: gui/options.cpp:1062
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Pref. urządzenie:"

#: gui/options.cpp:1062
msgctxt "lowres"
msgid "Music Device:"
msgstr "Urz. muzyczne:"

#: gui/options.cpp:1089
msgid "AdLib emulator:"
msgstr "Emulator AdLib:"

#: gui/options.cpp:1089 gui/options.cpp:1090
msgid "AdLib is used for music in many games"
msgstr "AdLib jest używany do muzyki w wielu grach"

#: gui/options.cpp:1100
msgid "Output rate:"
msgstr "Częst. wyj.:"

#: gui/options.cpp:1100 gui/options.cpp:1101
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"Wyższe wartości dają lepszą jakość dźwięku, ale mogą być nieobsługiwane "
"przez twoją kartę dźwiękową"

#: gui/options.cpp:1111
msgid "GM Device:"
msgstr "Urządzenie GM:"

#: gui/options.cpp:1111
msgid "Specifies default sound device for General MIDI output"
msgstr "Określa domyślne urządzenie dźwiękowe dla wyjścia General MIDI"

#: gui/options.cpp:1122
msgid "Don't use General MIDI music"
msgstr "Nie używaj muzyki General MIDI"

#: gui/options.cpp:1133 gui/options.cpp:1195
msgid "Use first available device"
msgstr "Użyj pierwszego dostępnego urządzenia"

#: gui/options.cpp:1145
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:1145 gui/options.cpp:1147 gui/options.cpp:1148
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"SoundFont jest wspierany przez niektóre karty dźwiękowe, FluidSynth i "
"Timidity"

#: gui/options.cpp:1147
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:1153
msgid "Mixed AdLib/MIDI mode"
msgstr "Tryb miksowanego AdLib/MIDI"

#: gui/options.cpp:1153
msgid "Use both MIDI and AdLib sound generation"
msgstr "Używaj obu generatorów dźwięku, MIDI i AdLib, jednocześnie"

#: gui/options.cpp:1156
msgid "MIDI gain:"
msgstr "Wzm. MIDI:"

#: gui/options.cpp:1166
msgid "MT-32 Device:"
msgstr "Urządzenie MT-32:"

#: gui/options.cpp:1166
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Określa domyślne urządzenie dźwięku dla wyjścia Roland MT-32/LAPC1/CM32l/CM64"

#: gui/options.cpp:1171
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Prawdziwy Roland MT-32 (wyłącz emulację GM)"

#: gui/options.cpp:1171 gui/options.cpp:1173
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Zaznacz, jeśli chcesz używać swojej prawdziwej karty kompatybilnej z Roland "
"podłączonej do twojego komputera"

#: gui/options.cpp:1173
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Prawdziwy Roland MT-32 (brak emulacji GM)"

#: gui/options.cpp:1176
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "Roland w trybie GS (włącz mapowanie MT-32)"

#: gui/options.cpp:1176
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Zaznacz, jeśli chcesz włączyć łatki mapowania pozwalające na emulację MT-32 "
"na urządzeniu Roland GS"

#: gui/options.cpp:1185
msgid "Don't use Roland MT-32 music"
msgstr "Nie używaj muzyki Roland MT-32"

#: gui/options.cpp:1212
msgid "Text and Speech:"
msgstr "Tekst i mowa:"

#: gui/options.cpp:1216 gui/options.cpp:1226
msgid "Speech"
msgstr "Mowa"

#: gui/options.cpp:1217 gui/options.cpp:1227
msgid "Subtitles"
msgstr "Napisy"

#: gui/options.cpp:1218
msgid "Both"
msgstr "Oba"

#: gui/options.cpp:1220
msgid "Subtitle speed:"
msgstr "Pręd. napisów:"

#: gui/options.cpp:1222
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Tekst i mowa:"

#: gui/options.cpp:1226
msgid "Spch"
msgstr "Mowa"

#: gui/options.cpp:1227
msgid "Subs"
msgstr "Napisy"

#: gui/options.cpp:1228
msgctxt "lowres"
msgid "Both"
msgstr "Oba"

#: gui/options.cpp:1228
msgid "Show subtitles and play speech"
msgstr "Wyświetlaj napisy i odtwarzaj mowę"

#: gui/options.cpp:1230
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Pręd. napisów:"

#: gui/options.cpp:1246
msgid "Music volume:"
msgstr "Głośność muzyki:"

#: gui/options.cpp:1248
msgctxt "lowres"
msgid "Music volume:"
msgstr "Głośność muzyki:"

#: gui/options.cpp:1255
msgid "Mute All"
msgstr "Wycisz"

#: gui/options.cpp:1258
msgid "SFX volume:"
msgstr "Gł. efekt. dźw.:"

#: gui/options.cpp:1258 gui/options.cpp:1260 gui/options.cpp:1261
msgid "Special sound effects volume"
msgstr "Głośność efektów dźw."

#: gui/options.cpp:1260
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Gł. efekt. dźw.:"

#: gui/options.cpp:1268
msgid "Speech volume:"
msgstr "Głośność mowy:"

#: gui/options.cpp:1270
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Głośność mowy:"

#: gui/options.cpp:1472
msgid "Shader"
msgstr ""

#: gui/options.cpp:1484
#, fuzzy
msgid "Control"
msgstr "Steruj myszką"

#: gui/options.cpp:1510
msgid "FluidSynth Settings"
msgstr "Ustawienia FluidSynth"

#: gui/options.cpp:1541
msgid "Theme Path:"
msgstr "Ścieżka stylu:"

#: gui/options.cpp:1543
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Ścieżka stylu:"

#: gui/options.cpp:1549 gui/options.cpp:1551 gui/options.cpp:1552
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Określa ścieżkę dla dodatkowych danych dla wszystkich gier lub ScummVM"

#: gui/options.cpp:1558
msgid "Plugins Path:"
msgstr "Ścieżka wtyczek:"

#: gui/options.cpp:1560
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Ścieżka wtyczek:"

#: gui/options.cpp:1571
msgctxt "lowres"
msgid "Misc"
msgstr "Różne"

#: gui/options.cpp:1573
msgid "Theme:"
msgstr "Styl:"

#: gui/options.cpp:1577
msgid "GUI Renderer:"
msgstr "Renderer interf.:"

#: gui/options.cpp:1589
msgid "Autosave:"
msgstr "Autozapis:"

#: gui/options.cpp:1591
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autozapis:"

#: gui/options.cpp:1599
msgid "Keys"
msgstr "Klawisze"

#: gui/options.cpp:1606
msgid "GUI Language:"
msgstr "Język interfejsu:"

#: gui/options.cpp:1606
msgid "Language of ScummVM GUI"
msgstr "Język interfejsu ScummVM"

#: gui/options.cpp:1634
msgid "Update check:"
msgstr "Sprawdź aktualizacje:"

#: gui/options.cpp:1634
msgid "How often to check ScummVM updates"
msgstr "Częstotliwość automatycznego wyszukiwania aktualizacji ScummVM"

#: gui/options.cpp:1646
msgid "Check now"
msgstr "Sprawdź teraz"

#: gui/options.cpp:1654
msgid "Cloud"
msgstr "Chmura"

#: gui/options.cpp:1656
msgctxt "lowres"
msgid "Cloud"
msgstr "Chmura"

#: gui/options.cpp:1661
msgid "Storage:"
msgstr "Dostawca:"

#: gui/options.cpp:1661
msgid "Active cloud storage"
msgstr "Wybrany dostawca przechowywania w chmurze"

#: gui/options.cpp:1668 gui/options.cpp:2244
msgid "<none>"
msgstr "<brak>"

#: gui/options.cpp:1672 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Nazwa użytkownika:"

#: gui/options.cpp:1672
msgid "Username used by this storage"
msgstr "Nazwa użytkownika w tej usłudze"

#: gui/options.cpp:1675
msgid "Used space:"
msgstr "Używane miejsce:"

#: gui/options.cpp:1675
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Ilość miejsca zajmowana przez gry zapisane przez ScummVM w tej usłudze"

#: gui/options.cpp:1678
msgid "Last sync time:"
msgstr "Ostatnia synchronizacja:"

#: gui/options.cpp:1678
msgid "When the last saved games sync for this storage occured"
msgstr "Czas ostatniej synchronizacji zapisanych stanów gry z tą usługą"

#: gui/options.cpp:1681 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr "Połącz"

#: gui/options.cpp:1681
msgid "Open wizard dialog to connect your cloud storage account"
msgstr "Otwórz asystenta połączenia z usługą przechowywania danych w chmurze"

#: gui/options.cpp:1682
msgid "Refresh"
msgstr "Odśwież"

#: gui/options.cpp:1682
msgid "Refresh current cloud storage information (username and usage)"
msgstr ""
"Odśwież informacje o usłudze przechowywania (nazwę użytkownika i zajmowane "
"miejsce)"

#: gui/options.cpp:1683
msgid "Download"
msgstr "Pobierz"

#: gui/options.cpp:1683
msgid "Open downloads manager dialog"
msgstr "Otwiera okno dialogowe zarządzania pobieraniem"

#: gui/options.cpp:1685
msgid "Run server"
msgstr "Uruchom serwer"

#: gui/options.cpp:1685
msgid "Run local webserver"
msgstr "Uruchamia lokalny serwer WWW"

#: gui/options.cpp:1686 gui/options.cpp:2354
msgid "Not running"
msgstr "Nie uruchomiono"

#: gui/options.cpp:1690
msgid "/root/ Path:"
msgstr "Ścieżka bazowa:"

#: gui/options.cpp:1690 gui/options.cpp:1692 gui/options.cpp:1693
msgid "Specifies which directory the Files Manager can access"
msgstr "Określa ścieżkę główną dla menedżera plików"

#: gui/options.cpp:1692
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "Główna /:"

#: gui/options.cpp:1702
msgid "Server's port:"
msgstr "Port:"

#: gui/options.cpp:1702
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""
"Określa port używany do komunikacji z serwerem.\n"
"(Uwierzytelnianie jest dostępne jedynie na domyślnym porcie.)"

#: gui/options.cpp:1715
msgid "Apply"
msgstr "Zastosuj"

#: gui/options.cpp:1858
msgid "Failed to change cloud storage!"
msgstr "Nie udało się zmienić dostawcy przechowywania!"

#: gui/options.cpp:1861
msgid "Another cloud storage is already active."
msgstr "Inna usługa przechowywania jest już aktywna."

#: gui/options.cpp:1929
#, fuzzy
msgid "Theme does not support selected language!"
msgstr "Silnik nie wspiera zapisu stanu gry"

#: gui/options.cpp:1932
#, fuzzy
msgid "Theme cannot be loaded!"
msgstr "NIE wczytano gry"

#: gui/options.cpp:1935
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""

#: gui/options.cpp:1971
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Ten katalog jest zabezpieczony przed zapisem. Wybierz inny."

#: gui/options.cpp:1980
msgid "Select directory for GUI themes"
msgstr "Wybierz katalog dla stylów GUI"

#: gui/options.cpp:1990
msgid "Select directory for extra files"
msgstr "Wybierz katalog dla dodatkowych plików"

#: gui/options.cpp:2001
msgid "Select directory for plugins"
msgstr "Wybierz katalog dla wtyczek"

#: gui/options.cpp:2013
msgid "Select directory for Files Manager /root/"
msgstr "Wybierz główny katalog dla menedżera plików"

#: gui/options.cpp:2251
#, c-format
msgid "%llu bytes"
msgstr "%llu B"

#: gui/options.cpp:2259
msgid "<right now>"
msgstr "<teraz>"

#: gui/options.cpp:2261
msgid "<never>"
msgstr "<nigdy>"

#: gui/options.cpp:2345
msgid "Stop server"
msgstr "Zatrzymaj serwer"

#: gui/options.cpp:2346
msgid "Stop local webserver"
msgstr "Zatrzymuje lokalny serwer WWW"

#: gui/options.cpp:2437
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Połączenie nieudane.\n"
"Proszę sprawdzić połączenie z Internetem."

#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "#  next"
msgstr "#  następny"

#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "dodaj"

#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr "Usuń znak"

#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"

#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "*  Pre"
msgstr "*  Pre"

#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "*  Num"
msgstr "*  Num"

#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "*  Abc"
msgstr "*  Abc"

#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr "Nagrywanie/odtwarzanie rozgrywki"

#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:443
msgid "Delete"
msgstr "Skasuj"

#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr "Nagrywaj"

#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr "Odtwarzaj"

#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "Edytuj"

#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Author: "
msgstr "Autor: "

#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
#: gui/recorderdialog.cpp:253
msgid "Notes: "
msgstr "Uwagi: "

#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr "Na pewno chcesz usunąć to nagranie?"

#: gui/recorderdialog.cpp:173
msgid "Unknown Author"
msgstr "Nieznany autor"

#: gui/remotebrowser.cpp:128
msgid "ScummVM could not access the directory!"
msgstr "ScummVM nie może otworzyć katalogu!"

#: gui/saveload-dialog.cpp:334
msgid "List view"
msgstr "Widok listy"

#: gui/saveload-dialog.cpp:335
msgid "Grid view"
msgstr "Widok siatki"

#: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:530
msgid "No date saved"
msgstr "Brak daty"

#: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:531
msgid "No time saved"
msgstr "Brak godziny"

#: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:532
msgid "No playtime saved"
msgstr "Brak czasu gry"

#: gui/saveload-dialog.cpp:442
msgid "Do you really want to delete this saved game?"
msgstr "Na pewno chcesz skasować ten zapis?"

#: gui/saveload-dialog.cpp:556 gui/saveload-dialog.cpp:1062
msgid "Date: "
msgstr "Data: "

#: gui/saveload-dialog.cpp:560 gui/saveload-dialog.cpp:1068
msgid "Time: "
msgstr "Czas: "

#: gui/saveload-dialog.cpp:566 gui/saveload-dialog.cpp:1076
msgid "Playtime: "
msgstr "Czas gry: "

#: gui/saveload-dialog.cpp:579 gui/saveload-dialog.cpp:667
msgid "Untitled saved game"
msgstr "Nienazwany stan gry"

#: gui/saveload-dialog.cpp:720
msgid "Next"
msgstr "Następny"

#: gui/saveload-dialog.cpp:723
msgid "Prev"
msgstr "Poprzedni"

#: gui/saveload-dialog.cpp:926
msgid "New Save"
msgstr "Nowy zapis"

#: gui/saveload-dialog.cpp:926
msgid "Create a new saved game"
msgstr "Stwórz nowy zapis"

#: gui/saveload-dialog.cpp:1055
msgid "Name: "
msgstr "Nazwa: "

#: gui/saveload-dialog.cpp:1133
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Podaj opis dla slotu %d:"

#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr "%s - asystent połączenia"

#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr "Proszę otworzyć następujący adres:"

#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr "Proszę wpisać kod uzyskany w usłudze"

#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr "w tym polu i nacisnąć 'Połącz':"

#: gui/storagewizarddialog.cpp:69
msgid "Open URL"
msgstr "Otwórz URL"

#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr "Wklej"

#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr "Wkleja zawartość schowka w pola tekstowe"

#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr "Zostaniesz skierowany na stronę ScummVM, na której"

#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr "należy wyrazić zgodę na dostęp do przechowywania danych."

#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr "Inna usługa jest aktywna. Czy chcesz ją przerwać?"

#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr "Proszę czekać, aż aktywna usługa zakończy pracę i spróbować ponownie."

#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr "Błąd w polu %s."

#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr "Błędy w polach: %s."

#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr "Wszystko w porządku!"

#: gui/storagewizarddialog.cpp:201
msgid "Invalid code"
msgstr "Nieprawidłowy kod"

#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Nie udało się otworzyć adresu!\n"
"Proszę otworzyć stronę ręcznie."

#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Wybierz styl"

#: gui/ThemeEngine.cpp:461
msgid "Disabled GFX"
msgstr "Wyłączona grafika"

#: gui/ThemeEngine.cpp:461
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Wyłączona grafika"

#: gui/ThemeEngine.cpp:462
msgid "Standard Renderer"
msgstr "Standardowy renderer"

#: gui/ThemeEngine.cpp:462 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "Standardowy"

#: gui/ThemeEngine.cpp:464
msgid "Antialiased Renderer"
msgstr "Wygładzany renderer"

#: gui/ThemeEngine.cpp:464
msgid "Antialiased"
msgstr "Wygładzany"

#: gui/updates-dialog.cpp:51
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet.\n"
"\n"
"Would you like to enable this feature?"
msgstr ""
"ScummVM umożliwia teraz automatyczne sprawdzanie aktualizacji;\n"
"wymaga to dostępu do Internetu.\n"
"\n"
"Czy włączyć tę funkcję?"

#: gui/updates-dialog.cpp:55
msgid "(You can always enable it in the options dialog on the Misc tab)"
msgstr "(Można ją włączyć później w opcjach, w zakładce \"Różne\".)"

#: gui/updates-dialog.cpp:92
msgid "Check for updates automatically"
msgstr "Automatycznie sprawdzaj aktualizacje"

#: gui/updates-dialog.cpp:111
msgid "Proceed"
msgstr "Kontynuuj"

#: gui/widget.cpp:375 gui/widget.cpp:377 gui/widget.cpp:383 gui/widget.cpp:385
msgid "Clear value"
msgstr "Wyczyść"

#: base/main.cpp:253
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Silnik nie wspiera poziomu debugowania '%s'"

#: base/main.cpp:327
msgid "Menu"
msgstr "Menu"

#: base/main.cpp:330 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Pomiń"

#: base/main.cpp:333 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Wstrzymaj"

#: base/main.cpp:336
msgid "Skip line"
msgstr "Pomiń linię"

#: base/main.cpp:547
msgid "Error running game:"
msgstr "Błąd podczas uruchamiania gry:"

#: base/main.cpp:594
msgid "Could not find any engine capable of running the selected game"
msgstr "Nie udało się znaleźć silnika zdolnego do uruchomienia zaznaczonej gry"

#: common/error.cpp:38
msgid "No error"
msgstr "Brak błędu"

#: common/error.cpp:40
msgid "Game data not found"
msgstr "Nie znaleziono plików gry"

#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Identyfikator gry nie jest wspierany"

#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Niewspierany tryb kolorów"

#: common/error.cpp:47
msgid "Read permission denied"
msgstr "Brak praw do odczytu"

#: common/error.cpp:49
msgid "Write permission denied"
msgstr "Brak praw do zapisu"

#: common/error.cpp:52
msgid "Path does not exist"
msgstr "Ścieżka nie istnieje"

#: common/error.cpp:54
msgid "Path not a directory"
msgstr "Ścieżka nie jest katalogiem"

#: common/error.cpp:56
msgid "Path not a file"
msgstr "Ścieżka nie jest plikiem"

#: common/error.cpp:59
msgid "Cannot create file"
msgstr "Nie można utworzyć pliku"

#: common/error.cpp:61
msgid "Reading data failed"
msgstr "Odczyt danych nieudany"

#: common/error.cpp:63
msgid "Writing data failed"
msgstr "Zapisywanie danych nie powiodło się"

#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "Nie udało się znaleźć odpowiedniej wtyczki silnika"

#: common/error.cpp:68
#, fuzzy
msgid "Engine plugin does not support saved games"
msgstr "Silnik nie wspiera zapisu stanu gry"

#: common/error.cpp:71
msgid "User canceled"
msgstr "Przerwane przez użytkownika"

#: common/error.cpp:75
msgid "Unknown error"
msgstr "Nieznany błąd"

#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Zielony Hercules"

#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Bursztynowy Hercules"

#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 kolorów)"

#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 kolorów)"

#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Zielony Hercules"

#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Bursztynowy Hercules"

#: common/updates.cpp:58
msgid "Daily"
msgstr "Codziennie"

#: common/updates.cpp:60
msgid "Weekly"
msgstr "Co tydzień"

#: common/updates.cpp:62
msgid "Monthly"
msgstr "Co miesiąc"

#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Nieprawidłowa wartość>"

#: engines/advancedDetector.cpp:335
#, c-format
msgid ""
"The game in '%s' seems to be unknown.\n"
"Please, report the following data to the ScummVM team along with name\n"
"of the game you tried to add and its version, language, etc.:"
msgstr ""
"Nie udało się rozpoznać gry w \"%s\".\n"
"Proszę wysłać poniższe informacje do zespołu ScummVM, razem z\n"
"nazwą gry, którą próbowano dodać i jej numerem wersji i wersją językową:"

#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~W~znów"

#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:98
msgid "~L~oad"
msgstr "~W~czytaj"

#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:99
msgid "~S~ave"
msgstr "~Z~apisz"

#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~O~pcje"

#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~P~omoc"

#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "~I~nformacje"

#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "~P~owrót do launchera"

#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~P~owrót do launchera"

#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196
#: engines/drascula/saveload.cpp:384 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:106
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/guest_additions.cpp:521 engines/sci/engine/kfile.cpp:941
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Zapis:"

#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:384
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:106 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/guest_additions.cpp:522 engines/sci/engine/kfile.cpp:941
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "Zapisz"

#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Przepraszamy, ten silnik obecnie nie oferuje pomocy wewnątrz gry. Aby "
"uzyskać podstawowe informacje oraz dowiedzieć jak szukać dalszej pomocy, "
"sprawdź plik README."

#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393
#, fuzzy, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Zapis stanu gry nie powiódł się (%s)! Aby uzyskać podstawowe informacje oraz "
"dowiedzieć jak szukać dalszej pomocy, sprawdź plik README."

#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:102
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"

#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:103
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~A~nuluj"

#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~K~lawisze"

#: engines/engine.cpp:346
msgid "Could not initialize color format."
msgstr "Nie udało się zainicjalizować formatu kolorów."

#: engines/engine.cpp:354
msgid "Could not switch to video mode: '"
msgstr "Nie udało się przełączyć w tryb wideo: '"

#: engines/engine.cpp:363
msgid "Could not apply aspect ratio setting."
msgstr "Nie udało się zastosować ustawienia formatu obrazu."

#: engines/engine.cpp:368
msgid "Could not apply fullscreen setting."
msgstr "Nie udało się zastosować ustawienia pełnego ekranu."

#: engines/engine.cpp:373
msgid "Could not apply filtering setting."
msgstr "Nie udało się zastosować ustawienia filtrowania."

#: engines/engine.cpp:473
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Wygląda na to, że uruchamiasz grę bezpośrednio z płyty CD, co powoduje pewne "
"znane problemów. Stąd zalecane jest skopiowanie plików gry na twardy dysk.\n"
"Dalsze informacje są dostępne w pliku README."

#: engines/engine.cpp:484
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Gra zawiera na swojej płycie ścieżki audio. Aby słyszeć muzykę, należy je "
"skopiować na dysk za pomocą odpowiedniego rippera CD audio.\n"
"Dalsze informacje są dostępne w pliku README."

#: engines/engine.cpp:542
#, fuzzy, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Odczyt stanu gry nie powiódł się (%s)! Aby uzyskać podstawowe informacje "
"oraz dowiedzieć jak szukać dalszej pomocy, sprawdź plik README."

#: engines/engine.cpp:555
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"UWAGA: Gra, którą chcesz włączyć, nie jest jeszcze w pełni obsługiwana przez "
"ScummVM. W związku z tym może być ona niestabilna, a wszelkie zapisy, "
"których dokonasz, mogą być nieobsługiwane w przyszłych wersjach ScummVM."

#: engines/engine.cpp:558
msgid "Start anyway"
msgstr "Włącz mimo tego"

#: audio/adlib.cpp:2290
msgid "AdLib Emulator"
msgstr "Emulator AdLib"

#: audio/fmopl.cpp:62
msgid "MAME OPL emulator"
msgstr "Emulator OPL MAME"

#: audio/fmopl.cpp:64
msgid "DOSBox OPL emulator"
msgstr "Emulator OPL DOSBox"

#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
msgstr "Bezpośrednie FM Alsa"

#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Nie znaleziono wybranego urządzenia audio '%s' (może być wyłączone albo "
"niepodłączone)."

#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Próbuję użyć następnego dostępnego urządzenia..."

#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Nie można użyć wybranego urządzenia audio '%s'. Dalsze szczegóły są dostępne "
"w pliku dziennika."

#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Nie znaleziono preferowanego urządzenia audio '%s' (może być wyłączone albo "
"niepodłączone)."

#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Nie można użyć preferowanego urządzenia audio '%s'. Dalsze szczegóły są "
"dostępne w pliku dziennika."

#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "Emulator dźwięku Amigi"

#: audio/null.h:44
msgid "No music"
msgstr "Brak muzyki"

#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Emulator Apple II GS (NIE ZAIMPLEMENTOWANY)"

#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr "Emulator Creative Music System"

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "Dźwięk FM-Towns"

#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "Dźwięk PC-98"

#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "Inicjalizacja emulatora MT-32"

#: audio/softsynth/mt32.cpp:437
msgid "MT-32 Emulator"
msgstr "Emulator MT-32"

#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "Emulator brzęczyka"

#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "Emulator IBM PCjr"

#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "Emulator dźwięku C64"

#: backends/cloud/storage.cpp:211
msgid "Saved games sync complete."
msgstr "Synchronizacja zapisanych stanów gry została zakończona."

#: backends/cloud/storage.cpp:222
msgid "Saved games sync was cancelled."
msgstr "Synchronizacja zapisanych stanów gry została anulowana."

#: backends/cloud/storage.cpp:224
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Synchronizacja zapisanych stanów gry nie udała się.\n"
"Proszę sprawdzić połączenie z Internetem."

#: backends/cloud/storage.cpp:328
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""

#: backends/cloud/storage.cpp:330
#, fuzzy
msgid "Download complete."
msgstr "Skanowanie zakończone!"

#: backends/cloud/storage.cpp:340
#, fuzzy
msgid "Download failed."
msgstr "Wczytaj plik"

#: backends/events/default/default-events.cpp:196
msgid "Do you really want to return to the Launcher?"
msgstr "Na pewno chcesz powrócić do launchera?"

#: backends/events/default/default-events.cpp:196
msgid "Launcher"
msgstr "Launcher"

#: backends/events/default/default-events.cpp:218
msgid "Do you really want to quit?"
msgstr "Na pewno chcesz wyjść?"

#: backends/events/default/default-events.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Zakończ"

#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Dotknięcie ekranu - kliknięcie LPM"

#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Dotknięcie ekranu - kliknięcie PPM"

#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Dotknięcie ekranu - przytrzymanie (brak kliknięcia)"

#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr "Maksymalna głośność"

#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr "Zwiększenie głośności"

#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr "Minimalna głośność"

#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr "Zmniejszenie głośności"

#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "Klikanie włączone"

#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "Klikanie wyłączone"

#: backends/events/openpandora/op-events.cpp:180
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Dotknięcie ekranu - przytrzymanie (krzyżak klika)"

#: backends/events/symbiansdl/symbiansdl-events.cpp:190
msgid "Do you want to quit ?"
msgstr "Chcesz wyjść?"

#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr "Tryb gładzika jest"

#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr "włączony"

#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr "wyłączony"

#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr "Przesuń dwoma palcami, żeby zmienić."

#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr "Tryb automatycznego przeciągania jest"

#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr "Przesuń trzema palcami, żeby zmienić."

#: backends/graphics/opengl/opengl-graphics.cpp:151
msgid "OpenGL"
msgstr "OpenGL"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2576
msgid "Windowed mode"
msgstr "Okno"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740
#, c-format
msgid "Resolution: %dx%d"
msgstr ""

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:761
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
msgid "Enabled aspect ratio correction"
msgstr "Włączono korekcję formatu obrazu"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2458
msgid "Disabled aspect ratio correction"
msgstr "Wyłączono korekcję formatu obrazu"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2476
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikanie włączone"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:785
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikanie wyłączone"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:56
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Zwykły (bez skalowania)"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Zwykły (bez skalowania)"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531
msgid "Active graphics filter:"
msgstr "Aktywny filtr graficzny:"

#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Klawisze:"

#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr " (Działa)"

#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (Aktywny)"

#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (Zablokowany)"

#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (Globalny)"

#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (Gra)"

#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "Windows MIDI"

#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "~Z~amknij"

#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "Główne menu ScummVM"

#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~T~ryb dla leworęcznych"

#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~S~terowanie walczącym Indym"

#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Wyświetl kursor myszy"

#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Przyciąganie do krawędzi"

#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Przesunięcie X ekranu do dotykania"

#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Przesunięcie Y ekranu do dotykania"

#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Użyj kursora w stylu gładzika laptopa do sterowania"

#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Puknij raz, aby kliknąć LPM; dwa razy, aby kliknąć PPM"

#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Czułość"

#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Wstępna skala górnego ekranu:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Skalowanie głównego ekranu:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Skalowanie sprzętowe (szybsze, ale niższej jakości)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Skalowanie programowe (wyższej jakości, ale wolniejsze)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Nieskalowany (musisz przewijać w lewo i prawo)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Jasność:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Dźwięk wysokiej jakości (wolniejszy) (restart)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Nie wyłączaj zasilania"

#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Włączono tryb kliknij i przeciągaj."

#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Wyłączono tryb kliknij i przeciągaj."

#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Tryb touchpada włączony."

#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Tryb touchpada wyłączony."

#: backends/platform/maemo/maemo.cpp:208
msgid "Click Mode"
msgstr "Tryb klikania"

#: backends/platform/maemo/maemo.cpp:214
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:275
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Kliknięcie LPM"

#: backends/platform/maemo/maemo.cpp:217
msgid "Middle Click"
msgstr "Środkowy przycisk"

#: backends/platform/maemo/maemo.cpp:220
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "Kliknięcie PPM"

#: backends/platform/sdl/macosx/appmenu_osx.mm:88
msgid "Hide ScummVM"
msgstr "Ukryj ScummVM"

#: backends/platform/sdl/macosx/appmenu_osx.mm:93
msgid "Hide Others"
msgstr "Ukryj pozostałe"

#: backends/platform/sdl/macosx/appmenu_osx.mm:98
msgid "Show All"
msgstr "Pokaż wszystkie"

#: backends/platform/sdl/macosx/appmenu_osx.mm:120
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Window"
msgstr "Okno"

#: backends/platform/sdl/macosx/appmenu_osx.mm:125
msgid "Minimize"
msgstr "Miniaturka"

#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Do góry"

#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "W dół"

#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "W lewo"

#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "W prawo"

#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Strefa"

#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Wielozadaniowy"

#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Zmień postać"

#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Pomiń tekst"

#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Tryb szybki"

#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"

#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Menu globalne"

#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Wirtualna klawiatura"

#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Mapper klawiszy"

#: backends/platform/tizen/form.cpp:263
msgid "Right Click Once"
msgstr "Pojedyncze kliknięcie PPM"

#: backends/platform/tizen/form.cpp:271
msgid "Move Only"
msgstr "Tylko ruch"

#: backends/platform/tizen/form.cpp:294
msgid "Escape Key"
msgstr "Przycisk wyjścia"

#: backends/platform/tizen/form.cpp:299
msgid "Game Menu"
msgstr "Menu gry"

#: backends/platform/tizen/form.cpp:304
msgid "Show Keypad"
msgstr "Pokaż klawiaturę"

#: backends/platform/tizen/form.cpp:309
msgid "Control Mouse"
msgstr "Steruj myszką"

#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Dane ]"

#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Zasoby ]"

#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ Karta SD ]"

#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Media ]"

#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Współdzielone ]"

#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Wideo"

#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Obecny tryb wideo:"

#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Podwójny atak"

#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Pionowy underscan:"

#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Poziomy underscan:"

#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Wejście"

#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Czułość pada GC:"

#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Przyśpieszenie pada GC:"

#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"

#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Stan:"

#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Nieznany"

#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Zamontuj DVD"

#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Odmontuj DVD"

#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"

#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Serwer:"

#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Udział:"

#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Hasło:"

#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Inicjalizacja sieci"

#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Zamontuj SMB"

#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Odmontuj SMB"

#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD zamontowane pomyślnie"

#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Błąd przy montowaniu DVD"

#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD nie zamontowane"

#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Sieć działa, udział zamontowany"

#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Sieć działa"

#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", błąd podczas montowania udziału"

#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", udział nie został zamontowany"

#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Sieć nie działa"

#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Inicjalizacja sieci"

#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Przekroczono limit czasu inicjalizacji sieci"

#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Sieć nie została zainicjalizowana (%d)"

#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Schowaj pasek narzędzi"

#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Pokaż klawiaturę"

#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Włącz/wyłącz dźwięk"

#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Kliknięcie PPM"

#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Pokaż/ukryj kursor"

#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Swobodne rozglądanie się"

#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Przybliż"

#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Oddal"

#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Przypisz klawisze"

#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Kursor do góry"

#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Kursor w dół"

#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Kursor w lewo"

#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Kursor w prawo"

#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Chcesz wczytać bądź zapisać grę?"

#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid "   Are you sure you want to quit ?   "
msgstr "   Na pewno chcesz wyjść?   "

#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Klawiatura"

#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Obrót"

#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Użyj sterownika SDL "

#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Obraz "

#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Wykonać automatyczne skanowanie?"

#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "Przypisz działanie PPM"

#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr "Musisz przypisać klawisz do 'PPM', by zagrać w tę grę"

#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "Przypisz chowanie paska narzędzi"

#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr "Musisz przypisać przycisk 'Schowaj pasek narzędzi', by zagrać w tę grę"

#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "Przypisz Przybliżanie (opcjonalne)"

#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "Przypisz Oddalenie (opcjonalne)"

#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Nie zapomnij przypisać klawisza 'Ukryj pasek narzędzi', by widzieć cały "
"ekwipunek"

#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "Sprawdź aktualizację..."

#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:974
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/teenagent/resources.cpp:97 engines/tony/tony.cpp:198
#: engines/toon/toon.cpp:4918
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""

#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:988
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:315 engines/tony/tony.cpp:210
#: engines/toon/toon.cpp:4930
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""

#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:999
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4941
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""

#: engines/adl/detection.cpp:45 engines/adl/detection.cpp:55
#, fuzzy
msgid "Color mode"
msgstr "Tryb dla daltonistów"

#: engines/adl/detection.cpp:46 engines/adl/detection.cpp:56
msgid "Use color graphics"
msgstr ""

#: engines/adl/detection.cpp:65
msgid "Scanlines"
msgstr ""

#: engines/adl/detection.cpp:66
#, fuzzy
msgid "Show scanlines"
msgstr "Pokaż etykiety obiektów"

#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Użyj oryginalnych ekranów odczytu/zapisu"

#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast tych ze ScummVM"

#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Użyj alternatywnej palety"

#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Użyj alternatywnej palety dla wszystkich amigowych gier. Takie było dawne "
"zachowanie"

#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Obsługa myszki"

#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Włącza obsługę myszki. Pozwala na użycie myszki do przemieszczania i w menu "
"gry."

#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Zielony Hercules"

#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""

#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""

#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""

#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:397
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:524
#: engines/sci/engine/kfile.cpp:1060 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Wznów grę:"

#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:397
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
#: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:525
#: engines/sci/engine/kfile.cpp:1060 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Wznów"

#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Nie udało się wczytać stanu gry z pliku:\n"
"\n"
"%s"

#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Nie udało się zapisać stanu gry do pliku:\n"
"\n"
"%s"

#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Pomyślnie zapisano stan w pliku:\n"
"\n"
"%s"

#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Nie znaleziono pliku przerywnika '%s'!"

#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
msgid "Color Blind Mode"
msgstr "Tryb dla daltonistów"

#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr "Domyślnie włącz tryb dla daltonistów"

#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM znalazł stare zapisy z Drascula, które należy przekonwertować.\n"
"Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać "
"zapisów, jeśli ich nie przekonwertujesz.\n"
"\n"
"Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz "
"zapytany ponownie przy następnym włączeniu gry.\n"

#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "Użyj trybu jasnej palety"

#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr "Wyświetlaj grafikę za pomocą jasnej palety gry"

#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
#, fuzzy
msgid "Failed to load saved game from file."
msgstr "Nie udało się wczytać stanu gry z pliku."

#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:545
#, fuzzy
msgid "Failed to save game to file."
msgstr "Nie udało się zapisać stanu gry do pliku."

#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Nie udało się usunąć pliku."

#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Przyśpieszone filmy"

#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Odtwarzaj filmy ze zwiększoną prędkością"

#: engines/groovie/script.cpp:407
msgid "Failed to save game"
msgstr "Nie udało się zapisać stanu gry"

#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "Tryb krwi"

#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Włącz tryb krwi, jeśli jest dostępny"

#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Publiczność studyjna"

#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Włącz publiczność studyjną"

#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Obsługa pomijania"

#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Pozwól pomijać tekst i przerywniki"

#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Tryb helowy"

#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Włącz tryb helowy"

#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Płynne przewijanie"

#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Włącz płynne przewijanie przy chodzeniu"

#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Pływające kursory"

#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Włącz pływające kursory"

#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "Histogramy HP"

#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Włącz histogramy punktów życia"

#: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "Ruch naprzód"

#: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "Ruch wstecz"

#: engines/kyra/eobcommon.cpp:333
#, fuzzy
msgid "Move Left"
msgstr "Ślizg w lewo"

#: engines/kyra/eobcommon.cpp:334
#, fuzzy
msgid "Move Right"
msgstr "Ślizg w prawo"

#: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2509
msgid "Turn Left"
msgstr "Obrót w lewo"

#: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2510
msgid "Turn Right"
msgstr "Obrót w prawo"

#: engines/kyra/eobcommon.cpp:337
#, fuzzy
msgid "Open/Close Inventory"
msgstr "Ekwipunek"

#: engines/kyra/eobcommon.cpp:338
msgid "Switch Inventory/Character screen"
msgstr ""

#: engines/kyra/eobcommon.cpp:339
msgid "Camp"
msgstr ""

#: engines/kyra/eobcommon.cpp:340
#, fuzzy
msgid "Cast Spell"
msgstr "Wybierz zaklęcie"

#: engines/kyra/eobcommon.cpp:343
msgid "Spell Level 1"
msgstr ""

#: engines/kyra/eobcommon.cpp:344
msgid "Spell Level 2"
msgstr ""

#: engines/kyra/eobcommon.cpp:345
msgid "Spell Level 3"
msgstr ""

#: engines/kyra/eobcommon.cpp:346
msgid "Spell Level 4"
msgstr ""

#: engines/kyra/eobcommon.cpp:347
msgid "Spell Level 5"
msgstr ""

#: engines/kyra/eobcommon.cpp:356
msgid "Spell Level 6"
msgstr ""

#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "Atak 1"

#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "Atak 2"

#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "Atak 3"

#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "Ślizg w lewo"

#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "Ślizg w prawo"

#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "Odpoczynek"

#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "Opcje"

#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "Wybierz zaklęcie"

#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Wygląda na to, że używasz urządzenia General MIDI, ale gra obsługuje tylko "
"MIDI Roland MT32.\n"
"Próbujemy przypisać instrumenty Rolanda MT32 do instrumentów General MIDI. "
"Niektóre utwory mogą być źle odtwarzane."

#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"W ścieżce gry znaleziono oryginalny zapis gry:\n"
"\n"
"%s %s\n"
"\n"
"Chcesz użyć tego zapisu w ScummVM?\n"
"\n"

#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"W wybranym slocie %d znaleziono zapis gry. Nadpisać?\n"
"\n"

#: engines/kyra/saveload_eob.cpp:623
#, fuzzy, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"Pomyślnie zaimportowano %d oryginalny zapis gry do ScummVM. Jeśli później "
"zechcesz zaimportować oryginalne zapisy, będziesz musiał otworzyć konsolę "
"debugowania ScummVM i użyć komendy 'import_savefile'.\n"
"\n"

#: engines/mads/detection.cpp:91
msgid "Easy mouse interface"
msgstr ""

#: engines/mads/detection.cpp:92
#, fuzzy
msgid "Shows object names when hovering the mouse over them"
msgstr "Pokaż etykiety obiektów przy najechaniu myszką"

#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102
msgid "Animated inventory items"
msgstr ""

#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112
msgid "Animated game interface"
msgstr ""

#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122
msgid "Naughty game mode"
msgstr ""

#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr ""

#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""

#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:183 engines/mohawk/dialogs.cpp:269
msgid "~Z~ip Mode Activated"
msgstr "~T~ryb turbo aktywny"

#: engines/mohawk/dialogs.cpp:184
msgid "~T~ransitions Enabled"
msgstr "~P~rzejścia włączone"

#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:186
msgid "~D~rop Page"
msgstr "~O~puść stronę"

#: engines/mohawk/dialogs.cpp:190
#, fuzzy
msgid "Show ~M~ap"
msgstr "~P~okaż mapę"

#: engines/mohawk/dialogs.cpp:196
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enu główne"

#: engines/mohawk/dialogs.cpp:270
msgid "~W~ater Effect Enabled"
msgstr "~E~fekty wody włączone"

#: engines/mohawk/dialogs.cpp:272
#, fuzzy
msgid "Transitions:"
msgstr "~P~rzejścia włączone"

#: engines/mohawk/dialogs.cpp:274
#, fuzzy
msgid "Disabled"
msgstr "Wyłączona grafika"

#: engines/mohawk/dialogs.cpp:275
#, fuzzy
msgid "Fastest"
msgstr "Wklej"

#: engines/mohawk/dialogs.cpp:276
#, fuzzy
msgid "Normal"
msgstr "OpenGL (normalny)"

#: engines/mohawk/dialogs.cpp:277
msgid "Best"
msgstr ""

#: engines/mohawk/mohawk.cpp:58
#, fuzzy
msgid "The game is paused. Press any key to continue."
msgstr "Gra wstrzymana. Naciśnij spację, aby wznowić."

#: engines/mohawk/riven.cpp:149
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""

#: engines/mohawk/riven.cpp:150
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""

#: engines/mohawk/riven.cpp:161
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""

#: engines/mohawk/riven.cpp:410
msgid "You are missing the following required Riven data files:\n"
msgstr ""

#: engines/mohawk/riven_stack.cpp:182
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""

#: engines/mohawk/riven_stacks/aspit.cpp:322
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""

#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Pomiń scenki storyboardowe w Hali Rekordów"

#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "Pozwala graczowi na pomijanie scenek storyboardowych w Hali Rekordów"

#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr "Skaluj filmy making of na pełny ekran"

#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Skaluj filmy making of, by wypełniały cały ekran"

#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Nie można zapisać w slocie %i\n"
"\n"

#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Wczytaj plik"

#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Wczytywanie stanu gry..."

#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Zapisz plik"

#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Zapisywanie stanu gry..."

#: engines/parallaction/saveload.cpp:269
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM znalazł stare zapisy z Nippon Safes, które należy przekonwertować.\n"
"Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać "
"zapisów, jeśli ich nie przekonwertujesz.\n"
"\n"
"Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz "
"zapytany ponownie przy następnym włączeniu gry.\n"

#: engines/parallaction/saveload.cpp:316
#, fuzzy
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM pomyślnie przekonwertował wszystkie twoje zapisy."

#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM wyświetlił ostrzeżenia w oknie konsoli i nie może zagwarantować, że "
"wszystkie twoje pliki zostały przekonwertowane.\n"
"\n"
"Prosimy o zgłoszenie tego zespołowi."

#: engines/pegasus/pegasus.cpp:714
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Podaj nazwę pliku do zapisania"

#: engines/pegasus/pegasus.cpp:2507
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Góra/Przybliż/Ruch naprzód/Otwórz drzwi"

#: engines/pegasus/pegasus.cpp:2508
msgid "Down/Zoom Out"
msgstr "Dół/Oddal"

#: engines/pegasus/pegasus.cpp:2511
msgid "Display/Hide Inventory Tray"
msgstr "Pokaż/schowaj przedmioty"

#: engines/pegasus/pegasus.cpp:2512
msgid "Display/Hide Biochip Tray"
msgstr "Pokaż/schowaj biochipy"

#: engines/pegasus/pegasus.cpp:2513
msgid "Action/Select"
msgstr "Akcja/Wybór"

#: engines/pegasus/pegasus.cpp:2514
msgid "Toggle Center Data Display"
msgstr "Włącz/wyłącz widok danych"

#: engines/pegasus/pegasus.cpp:2515
msgid "Display/Hide Info Screen"
msgstr "Pokaż/schowaj ekran informacji"

#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Pause Menu"
msgstr "Pokaż/schowaj menu pauzy"

#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Alternatywne intro"

#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "Użyj alternatywnego intra (tylko dla wersji CD)"

#: engines/sci/detection.cpp:400
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Pomiń dithering EGA (tła w pełnym kolorze)"

#: engines/sci/detection.cpp:401
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Pomiń dithering w grach EGA, grafika będzie wyświetlana w pełnym kolorze"

#: engines/sci/detection.cpp:410
msgid "Enable high resolution graphics"
msgstr "Włącz grafikę wysokiej rozdzielczości"

#: engines/sci/detection.cpp:411
msgid "Enable high resolution graphics/content"
msgstr "Włącz grafikę/zawartość wysokiej rozdzielczości"

#: engines/sci/detection.cpp:420
#, fuzzy
msgid "Enable black-lined video"
msgstr "Włącz tryb Roland GS"

#: engines/sci/detection.cpp:421
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""

#: engines/sci/detection.cpp:431
msgid "Use high-quality video scaling"
msgstr ""

#: engines/sci/detection.cpp:432
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Używa filtrowania dwuliniowego przy skalowaniu obrazu"

#: engines/sci/detection.cpp:442
msgid "Prefer digital sound effects"
msgstr "Preferuj cyfrowe efekty dźwiękowe"

#: engines/sci/detection.cpp:443
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferuj cyfrowe efekty dźwiękowe zamiast syntezowanych"

#: engines/sci/detection.cpp:462
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Użyj IMF/Yamaha FB-01 dla wyjścia MIDI"

#: engines/sci/detection.cpp:463
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Użyj karty IBM Music Feature lub modułu syntezy FM Yamaha FB-01 dla wyjścia "
"MIDI"

#: engines/sci/detection.cpp:473
msgid "Use CD audio"
msgstr "Użyj CD audio"

#: engines/sci/detection.cpp:474
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Użyj CD audio zamiast muzyki w grze, jeśli jest dostępne"

#: engines/sci/detection.cpp:484
msgid "Use Windows cursors"
msgstr "Użyj windowsowych kursorów"

#: engines/sci/detection.cpp:485
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Użyj windowsowych kursorów (mniejsze i monochromatyczne) zamiast DOS-owych"

#: engines/sci/detection.cpp:495
msgid "Use silver cursors"
msgstr "Użyj srebrnych kursorów"

#: engines/sci/detection.cpp:496
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Użyj alternatywnego zestawu srebrnych kursorów zamiast zwykłych złotych"

#: engines/sci/detection.cpp:825
#, fuzzy
msgid "(Autosave)"
msgstr "Autozapis:"

#: engines/sci/engine/kgraphics.cpp:985
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""

#: engines/sci/engine/kgraphics32.cpp:344
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""

#: engines/sci/engine/savegame.cpp:1305
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""

#: engines/sci/engine/savegame.cpp:1307
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""

#: engines/sci/engine/savegame.cpp:1318
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""

#: engines/sci/resource.cpp:813
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""

#: engines/sci/sci.cpp:400
msgid ""
"A known buggy game script has been detected, which could prevent you from "
"progressing later on in the game, during the sequence with the Green Man's "
"riddles. Please, apply the latest patch for this game by Sierra to avoid "
"possible problems."
msgstr ""

#: engines/sci/sci.cpp:409
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""

#: engines/sci/sci.cpp:433
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""

#: engines/sci/sci.cpp:452
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""

#: engines/scumm/detection.cpp:1120
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""

#: engines/scumm/detection.cpp:1138
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""

#: engines/scumm/detection.cpp:1341
#, fuzzy
msgid "Show Object Line"
msgstr "Pokaż etykiety obiektów"

#: engines/scumm/detection.cpp:1342
msgid "Show the names of objects at the bottom of the screen"
msgstr ""

#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Włóż dysk %c i naciśnij przycisk, aby kontynuować."

#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Nie znaleziono %s, (%c%d). Naciśnij przycisk."

#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Błąd podczas odczytu dysku %c, (%c%d). Naciśnij przycisk."

#: engines/scumm/dialogs.cpp:175
msgid "Game Paused.  Press SPACE to Continue."
msgstr "Gra wstrzymana. Naciśnij spację, aby wznowić."

#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten?  (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart?  (Y/N)Y"
msgstr "Na pewno chcesz zrestartować?  (T/N)T"

#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit?  (Y/N)Y"
msgstr "Na pewno chcesz wyjść?  (T/N)T"

#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "Uruchom"

#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "Włóż dysk zapisu"

#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "Musisz podać nazwę"

#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "NIE zapisano stanu gry (brak miejsca?)"

#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "NIE wczytano gry"

#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "Zapisywanie '%s'"

#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "Wczytywanie '%s'"

#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "Podaj nazwę zapisu"

#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "Wybierz zapis do wczytania"

#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "Tytuł gry)"

#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~P~oprzednia"

#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "~N~astępna"

#: engines/scumm/dialogs.cpp:598
msgid "Speech Only"
msgstr "Tylko mowa"

#: engines/scumm/dialogs.cpp:599
msgid "Speech and Subtitles"
msgstr "Mowa i napisy"

#: engines/scumm/dialogs.cpp:600
msgid "Subtitles Only"
msgstr "Tylko napisy"

#: engines/scumm/dialogs.cpp:608
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Mowa i napisy"

#: engines/scumm/dialogs.cpp:654
msgid "Select a Proficiency Level."
msgstr "Wybierz poziom umiejętności."

#: engines/scumm/dialogs.cpp:656
msgid "Refer to your Loom(TM) manual for help."
msgstr "Pomocy szukaj w instrukcji dołączonej do Loom(TM)."

#: engines/scumm/dialogs.cpp:660
msgid "Practice"
msgstr "Trening"

#: engines/scumm/dialogs.cpp:661
msgid "Expert"
msgstr "Ekspert"

#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Skróty klawiaturowe:"

#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Okno Zapisz / Wczytaj"

#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Pomiń linijkę tekstu"

#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"

#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Pomiń scenkę"

#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Spacja"

#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Wstrzymaj grę"

#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"

#: engines/scumm/help.cpp:80
#, fuzzy
msgid "Load saved game 1-10"
msgstr "Wczytaj stan gry 1-10"

#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"

#: engines/scumm/help.cpp:81
#, fuzzy
msgid "Save game 1-10"
msgstr "Zapisz stan gry 1-10"

#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"

#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Zwiększ/zmniejsz głośność muzyki"

#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Zwiększ/zmniejsz prędkość tekstu"

#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Symuluje lewy przycisk myszy"

#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"

#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Symuluje prawy przycisk myszy"

#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Specjalne skróty klawiaturowe:"

#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Schowaj / pokaż konsolę"

#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Włącz debugger"

#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Pokaż zużycie pamięci"

#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "Włącz w trybie szybkim (*)"

#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "Włącz w trybie bardzo szybkim (*)"

#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Włącz/wyłącz przechwytywanie myszy"

#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Przełączaj pomiędzy filtrami grafiki"

#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "Zwiększ / zmniejsz współczynnik skalowania"

#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Włącz/wyłącz korekcję formatu obrazu"

#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* Miej na uwadze, że używanie ctrl-f"

#: engines/scumm/help.cpp:109
msgid "  ctrl-g are not recommended"
msgstr "  i ctrl-g nie jest wskazane"

#: engines/scumm/help.cpp:110
msgid "  since they may cause crashes"
msgstr "  ponieważ mogą one spowodować zawieszenie się,"

#: engines/scumm/help.cpp:111
msgid "  or incorrect game behavior."
msgstr "  bądź nieodpowiednie zachowanie gry."

#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Tkanie splotów na klawiaturze:"

#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Główne sterowanie gry:"

#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Pchnij"

#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Pociągnij"

#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Daj"

#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "Otwórz"

#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "Idź do"

#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Weź"

#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Użyj"

#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Czytaj"

#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Nowy dzieciak"

#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Włącz"

#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Wyłącz"

#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "Podejdź do"

#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Podnieś"

#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Czym jest"

#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "Otwórz"

#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Załóż"

#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Zdejmij"

#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Napraw"

#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Przełącz"

#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Spójrz"

#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Rozmawiaj"

#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Podróżuj"

#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Do Henry'ego / Do Indy'ego"

#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "zagraj c-moll na kądzieli"

#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "zagraj D na kądzieli"

#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "zagraj E na kądzieli"

#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "zagraj F na kądzieli"

#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "zagraj G na kądzieli"

#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "zagraj A na kądzieli"

#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "zagraj B na kądzieli"

#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "zagraj C-dur na kądzieli"

#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "pchnij"

#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "pociągnij"

#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Rozmawiaj z"

#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Spójrz na"

#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "włącz"

#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "wyłącz"

#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "Strzałka do góry"

#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Podświetl poprzedni dialog"

#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "Strzałka w dół"

#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Podświetl następny dialog"

#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "Idź"

#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Ekwipunek"

#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Przedmiot"

#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Czarno-biały / Kolorowy"

#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Oczy"

#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Język"

#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Pięść"

#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Kopnięcie"

#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Zbadaj"

#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Zwykły kursor"

#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Kom."

#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Zapis / Odczyt / Opcje"

#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Reszta sterowania gry:"

#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Ekwipunek:"

#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Przewiń listę do góry"

#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Przewiń listę w dół"

#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "Przedmiot u góry, z lewej"

#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Przedmiot na dole, z lewej"

#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "Przedmiot u góry, z prawej"

#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Przedmiot na dole, z prawej"

#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Przedmiot na środku, z lewej"

#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Przedmiot na środku, z prawej"

#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Zmiana postaci:"

#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Drugi dzieciak"

#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Trzeci dzieciak"

#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr "Włącz/wyłącz widok ekwipunku/punktów IQ"

#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Przełącz między walką klawiaturą a myszą (*)"

#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr "* Walka klawiaturą jest zawsze włączona,"

#: engines/scumm/help.cpp:296
msgid "  so despite the in-game message this"
msgstr "  więc wbrew komunikatowi w grze"

#: engines/scumm/help.cpp:297
msgid "  actually toggles Mouse Fighting Off/On"
msgstr "  to ustawienie włącza/wyłącza walkę myszą"

#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Sterowanie podczas walki (klaw. num.):"

#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Odsuń się"

#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "Wysoki blok"

#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Środkowy blok"

#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Dolny blok"

#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Wysokie uderzenie"

#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Środkowe uderzenie"

#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Niskie uderzenie"

#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr "Cios z zaskoczenia"

#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "Te są dla Indy'ego po lewej."

#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "Kiedy Indy jest po prawej,"

#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 i 1 zostają zamienione"

#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "na 9, 6 i 3."

#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Sterowanie dwupłatowcem (klaw. num.):"

#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Leć do góry, w lewo"

#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Leć w lewo"

#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Leć na dół, w lewo"

#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Leć do góry"

#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Leć prosto"

#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Leć w dół"

#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Leć do góry, w prawo"

#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Leć w prawo"

#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Leć w dół, w prawo"

#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr "Przesuwanie skokowe włączone"

#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr "Przesuwanie skokowe wyłączone"

#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr "Głośność muzyki: "

#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "Pręd. napisów: "

#: engines/scumm/scumm.cpp:1880
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n"
"ale brakuje %s. Przełączam na tryb AdLib."

#: engines/scumm/scumm.cpp:2733
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Zwykle w tym momencie uruchomiłoby się Maniac Mansion. Ale żeby to "
"zadziałało, pliki Maniac Mansion muszą znajdować się w podkatalogu \"Maniac"
"\" w katalogu gry Day of the Tentacle, a gra musi być dodana do ScummVM."

#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Nie znaleziono pliku wykonywalnego \"Loom\" dla Macintosha do odczytania "
"instrumentów. Muzyka będzie wyłączona."

#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Nie znaleziono pliku wykonywalnego \"Monkey Island\" dla Macintosha do "
"odczytania instrumentów. Muzyka będzie wyłączona."

#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "Pikselizowane przejścia między scenami"

#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Używaj losowej pikselizacji przy zmianie sceny"

#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr "Nie wyświetlaj hotspotów przy poruszaniu myszą"

#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Wyświetlaj nazwy hotspotów dopiero po kliknięciu ich lub użyciu przycisku "
"akcji"

#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "Wyświetl portrety postaci"

#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr "Wyświetl portrety postaci podczas rozmowy"

#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr "Przysuń okna"

#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "Przysuń okna interfejsu zamiast wyświetlić je od razu"

#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "Przezroczyste okna"

#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr "Wyświetlaj okna z półprzezroczystym tłem"

#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""

#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Intro z wersji dyskietkowej"

#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "Użyj intra z wersji dyskietkowej (tylko dla wersji CD)"

#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
"Przerywnik w formacie strumieniowym PSX '%s' nie może zostać odtworzony w "
"trybie indeksowanym"

#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Znaleziono przerywniki w formacie DXA, ale ScummVM jest skompilowany bez "
"obsługi zlib"

#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany bez "
"obsługi tego formatu"

#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Nie znaleziono przerywnika '%s'"

#: engines/sword1/control.cpp:885
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM znalazł stare zapisy z Broken Sword 1, które należy "
"przekonwertować.\n"
"Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać "
"zapisów, jeśli ich nie przekonwertujesz.\n"
"\n"
"Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz "
"zapytany ponownie przy następnym włączeniu gry.\n"

#: engines/sword1/control.cpp:1259
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Docelowy plik nowego zapisu już istnieje!\n"
"Chcesz zachować stary zapis (%s) czy nowy (%s)?\n"

#: engines/sword1/control.cpp:1262
msgid "Keep the old one"
msgstr "Zachowaj stary"

#: engines/sword1/control.cpp:1262
msgid "Keep the new one"
msgstr "Zachowaj nowy"

#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "To koniec dema Broken Sword 1"

#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"Znaleziono przerywniki PSX, ale ScummVM jest skompilowany bez obsługi trybu "
"RGB"

#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Pokaż etykiety obiektów"

#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Pokaż etykiety obiektów przy najechaniu myszką"

#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""

#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""

#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Plik teenagent.dat jest skompresowany, a ScummVM nie zawiera obsługi zlib. "
"Rozpakuj plik"

#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""

#: engines/toon/toon.cpp:222
#, fuzzy, c-format
msgid "Saved game in slot #%d "
msgstr ""
"Nie można zapisać w slocie %i\n"
"\n"

#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""

#: engines/toon/toon.cpp:239
#, fuzzy, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
"Nie można zapisać w slocie %i\n"
"\n"

#: engines/toon/toon.cpp:243
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Chcesz wczytać zapis stanu gry?"

#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr "Pokaż licznik klatek na sekundę"

#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Wyświetl aktualną liczbę klatek na sekundę w lewym, górnym logu"

#: engines/wintermute/detection.cpp:68
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""

#: engines/wintermute/detection.cpp:69
msgid "Apply bilinear filtering to individual sprites"
msgstr ""

#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast interfejsu ScummVM"

#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Podwójna liczba klatek"

#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Zwiększ liczbę klatek na sekundę z 30 do 60"

#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "Włącz Venus"

#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "Włącz system pomocy Venus"

#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "Wyłącz animację podczas obrotu"

#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "Wyłącz animację podczas trybu panoramy"

#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "Użyj wideo MPEG w wysokiej rozdzielczości"

#: engines/zvision/detection_tables.h:92
#, fuzzy
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr "Użyj wideo MPEG z wersji DVD zamiast AVI niższej rozdzielczości"

#: engines/zvision/file/save_manager.cpp:220
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""

#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Wybrany styl nie obsługuje obecnego języka. Jeśli chcesz go używać, zmień "
#~ "najpierw swój język."

#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Symuluje lewy przycisk myszy"

#, fuzzy
#~ msgctxt "lowres"
#~ msgid "Mouse Speed:"
#~ msgstr "Szybkość:"

#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Nie znaleziono pliku \"sky.cpt\"!\n"
#~ "Pobierz go ze strony www.scummvm.org"

#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "Plik \"sky.cpt\" ma nieprawidłowy rozmiar.\n"
#~ "Pobierz go (ponownie) ze strony www.scummvm.org"

#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM"

#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM"

#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM"

#~ msgid "Invalid save file name"
#~ msgstr "Nieprawidłowa nazwa pliku zapisu"

#~ msgid "Use original savegame dialog"
#~ msgstr "Używaj oryginalnego ekranu odczytu/zapisu"

#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "Przycisk zapisu w grze wyświetla oryginalny ekran odczytu/zapisu zamiast "
#~ "menu ScummVM"

#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "Gra w '%s' wygląda na nieznaną."

#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr "Przekaż poniższe dane zespołowi ScummVM razem z nazwą"

#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "gry, którą próbowałeś dodać oraz jej wersją, językiem itd.:"

#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Musisz zrestartować ScummVM, by zmiany zostały uwzględnione."

#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (bez filtrowania)"

#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Określa gdzie zapisywać stan gry"

#~ msgid "EGA undithering"
#~ msgstr "Anty-dithering EGA"

#~ msgid "Enable undithering in EGA games"
#~ msgstr "Włącz anty-dithering we wspieranych grach EGA"

#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany "
#~ "bez obsługi tego formatu"

#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "Masowe dodawanie..."

#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr ""
#~ "Wyłącza mapowanie General MIDI dla gier ze ścieżką dźwiękową Roland MT-32"

#~ msgid "Standard (16bpp)"
#~ msgstr "Standardowy (16bpp)"

#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Przerywniki w formacie MPEG2 nie są już obsługiwane"

#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL (zachowanie proporcji)"

#~ msgid "OpenGL Original"
#~ msgstr "OpenGL (oryginalny rozmiar)"

#~ msgid "Current display mode"
#~ msgstr "Obecny tryb wideo"

#~ msgid "Current scale"
#~ msgstr "Aktualne powiększenie"

#~ msgid "Active filter mode: Linear"
#~ msgstr "Aktywny tryb filtru: dwuliniowy"

#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktywny tryb filtru: najbliższy sąsiad"

#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Dodaj grę..."

#~ msgid "Add Game..."
#~ msgstr "Dodaj grę..."

#~ msgid "Discovered %d new games."
#~ msgstr "Wykryto %d nowych gier."

#~ msgid "Command line argument not processed"
#~ msgstr "Argument wiersza poleceń nie został przetworzony"
