#X3D V3.2 utf8
PROFILE Interchange

DEF Light SpotLight {
  location 0 2 0
  direction 0 -1 0
  shadows TRUE
  cutOffAngle 0.6
  defaultShadowMap GeneratedShadowMap {
    update "ALWAYS"
    size 1024
    light PointLight { }
  }
}

Shape {
  appearance Appearance { material Material { } }
  geometry Sphere { radius 0.2 }
}

Transform { translation -1 -8 0
  children Shape {
    appearance Appearance { material Material { } }
    geometry Box { size 2 2 2 }
  }
}
