#X3D V3.2 utf8
PROFILE Interchange

NavigationInfo { headlight FALSE }
DEF MainLight PointLight { location 0 0 2 }

Shape {
  appearance Appearance {
    material Material { }
    shaders CommonSurfaceShader {
      multiDiffuseAlphaTexture ImageTexture { url "textures/lion.png" }
      normalTexture ImageTexture { url "textures/lion_normal_height_maps.png" }
      normalTextureParallaxHeight 0.05
    }
  }
  geometry Box {
  }
}
