<?xml version="1.0" encoding="UTF-8"?>
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        <MainUnitHasTitleStatement Value="False"/>
        <MainUnitHasScaledStatement Value="False"/>
      </Flags>
      <SessionStorage Value="InProjectDir"/>
      <MainUnit Value="0"/>
      <Title Value="image_paint"/>
      <UseAppBundle Value="False"/>
      <ResourceType Value="res"/>
    </General>
    <BuildModes Count="3">
      <Item1 Name="Default" Default="True"/>
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        <CompilerOptions>
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          <Target>
            <Filename Value="image_paint"/>
          </Target>
          <SearchPaths>
            <IncludeFiles Value="$(ProjOutDir)"/>
            <UnitOutputDirectory Value="lib/$(TargetCPU)-$(TargetOS)"/>
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            <SyntaxOptions>
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            </SyntaxOptions>
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            <Debugging>
              <DebugInfoType Value="dsDwarf2Set"/>
              <UseHeaptrc Value="True"/>
              <TrashVariables Value="True"/>
              <UseExternalDbgSyms Value="True"/>
            </Debugging>
          </Linking>
        </CompilerOptions>
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        <CompilerOptions>
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          <Target>
            <Filename Value="image_paint"/>
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            <IncludeFiles Value="$(ProjOutDir)"/>
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            <SmartLinkUnit Value="True"/>
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              <OptimizationLevel Value="3"/>
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          </CodeGeneration>
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            <Debugging>
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            </Debugging>
            <LinkSmart Value="True"/>
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        </CompilerOptions>
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    </BuildModes>
    <PublishOptions>
      <Version Value="2"/>
    </PublishOptions>
    <RunParams>
      <local>
        <FormatVersion Value="1"/>
      </local>
    </RunParams>
    <RequiredPackages Count="2">
      <Item1>
        <PackageName Value="castle_window"/>
      </Item1>
      <Item2>
        <PackageName Value="castle_base"/>
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    </RequiredPackages>
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        <Name Value="ECodetoolError"/>
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        <Name Value="EFOpenError"/>
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    </Exceptions>
  </Debugging>
</CONFIG>
