#VRML V2.0 utf8

# This model uses VRML primitives that should always be detected
# as perfect 2-manifold.

Shape {
  geometry Sphere { }
}

Shape {
  geometry Box { }
}

# from de-panther land1.wrl
Shape {
  geometry Extrusion {
   creaseAngle 0.524
   crossSection [
    -.5 -.9
    -1 0
    -.5 .9
    .5 .9
    1 0
    .5 -.9
    -.5 -.9
   ]
   spine [
    0 0 0
    0 1 0
   ]
  }
}

Shape {
  geometry Cone { }
}

Shape {
  geometry Cylinder { }
}
