Title.E text="Gold Digger"
Resume.E text="Be prepared to dig for buried treasure."
Instructions name="%lvl%/help/help.%lng%.txt"
Satellite name="%lvl%/help/report.%lng%.txt"
Loading name="programs/8_ServiceTower1_link.txt"
HelpFile name="cbot.txt"
EndingFile win=-1 lost=0

Audio filename="Prototype.ogg" repeat=0

#Include file="%chap%/planet.txt"
TerrainRelief image="relief33.png" factor=1.0
TerrainResource image="res14.png"
TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3
#Include file="%chap%/terrain.txt"
TerrainCreate

GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10

MaxFlyingHeight max=42.5

BeginObject
CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=1
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
CreateObject pos=-3.25;-3.25 dir=1.5 type=Shielder power=50
CreateObject pos= 3.25;-3.25 dir=1.5 type=Subber power=0.6 script2="charge2.txt" script1="titan3.txt"
CreateObject pos=-3.25; 0.15 dir=1.5 type=LeggedBuilder script1="charge2.txt"
CreateObject pos=-0.50;-2.00 dir=0.5 type=KeyA
CreateObject pos= 0.50;-2.00 dir=0.5 type=KeyB
CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell

// Zone d'atterrissage
CreateObject pos= -47; 24 dir=0.9 type=Tree0
CreateObject pos= -36; 9 dir=0.1 type=Tree1
CreateObject pos= -14; 70 dir=1.4 type=Tree3
CreateObject pos= 45; 15 dir=0.8 type=Tree2
CreateObject pos= 45; 24 dir=1.3 type=Tree0
CreateObject pos= 15; 45 dir=0.6 type=Tree1
CreateObject pos= 84; 69 dir=0.0 type=Tree2
CreateObject pos= 85; 85 dir=1.2 type=Tree3
CreateObject pos= -43; 18 dir=0.1 type=Greenery0
CreateObject pos= -9; 65 dir=0.5 type=Greenery2
CreateObject pos= -3; 63 dir=1.2 type=Greenery3
CreateObject pos=-109; 39 dir=1.2 type=TitaniumOre
CreateObject pos=-113; 40 dir=0.4 type=TitaniumOre
CreateObject pos=-103; 35 dir=1.3 type=TitaniumOre
CreateObject pos= -99; 17 dir=0.4 type=TitaniumOre
CreateObject pos= 55; 96 dir=0.4 type=TitaniumOre
CreateObject pos= 56; 98 dir=0.1 type=TitaniumOre
CreateObject pos= 84; 82 dir=0.1 type=TitaniumOre
CreateObject pos= 87; 79 dir=0.1 type=TitaniumOre
CreateObject pos= 86; 70 dir=0.1 type=TitaniumOre
CreateObject pos= 84; 66 dir=0.3 type=TitaniumOre
CreateObject pos=-161; 51 dir=0.3 type=UraniumOre
CreateObject pos=-171; 66 dir=0.5 type=UraniumOre
CreateObject pos=-159; 89 dir=0.1 type=UraniumOre
CreateObject pos= -19; 140 dir=0.0 type=UraniumOre
CreateObject pos= -9; 141 dir=0.2 type=UraniumOre
CreateObject pos= 52; 213 dir=0.3 type=UraniumOre
CreateObject pos= 80; 215 dir=0.2 type=UraniumOre
CreateObject pos= 99; 194 dir=0.0 type=UraniumOre
CreateObject pos= 197; 230 dir=0.1 type=UraniumOre

// Plaine sud-ouest (la bonne)
CreateObject pos= -98; -96 dir=1.3 type=Tree2
CreateObject pos=-114;-119 dir=0.9 type=Tree0
CreateObject pos=-105;-124 dir=0.2 type=Tree1
CreateObject pos=-115;-133 dir=1.5 type=Tree2
CreateObject pos=-153;-135 dir=1.5 type=Tree3
CreateObject pos=-143;-130 dir=0.3 type=Mushroom1 h=-2
CreateObject pos=-151;-130 dir=0.6 type=Mushroom1 h= 0
CreateObject pos=-157;-140 dir=0.1 type=Mushroom1 h=-1
CreateObject pos=-158;-156 dir=1.3 type=Mushroom1 h= 2
CreateObject pos=-165;-167 dir=1.0 type=Mushroom1 h= 0
CreateObject pos=-179;-173 dir=0.7 type=Mushroom1 h= 1
CreateObject pos=-109;-115 dir=0.1 type=Greenery0
CreateObject pos=-104;-118 dir=0.3 type=Greenery1
CreateObject pos=-120;-128 dir=0.6 type=Greenery2
CreateObject pos=-148;-114 dir=0.2 type=Greenery3
CreateObject pos=-150;-110 dir=0.0 type=Greenery4
CreateObject pos=-155;-131 dir=1.1 type=Greenery2
CreateObject pos=-178;-145 dir=0.4 type=Greenery1
CreateObject pos=-171;-177 dir=0.3 type=Greenery0
CreateObject pos=-140;-129 dir=0.1 type=Greenery5 h= 1
CreateObject pos=-144;-127 dir=0.4 type=Greenery7 h= 0
CreateObject pos=-148;-127 dir=0.9 type=Greenery6 h= 0
CreateObject pos=-151;-140 dir=0.2 type=Greenery5 h= 1
CreateObject pos=-155;-153 dir=0.7 type=Greenery6 h= 0
CreateObject pos=-162;-155 dir=1.2 type=Greenery7 h= 0
CreateObject pos=-162;-159 dir=0.3 type=Greenery5 h= 1

// Plaine sud
CreateObject pos= 91;-164 dir=0.2 type=Tree2
CreateObject pos= 102;-164 dir=0.4 type=Tree3
CreateObject pos= 111;-154 dir=0.9 type=Tree1
CreateObject pos= 103;-142 dir=0.3 type=Mushroom1 h= 1
CreateObject pos= 108;-146 dir=0.0 type=Mushroom1 h= 0
CreateObject pos= 111;-142 dir=1.2 type=Mushroom1 h= 2
CreateObject pos= 145;-161 dir=1.7 type=Mushroom1 h= 0
CreateObject pos= 75;-130 dir=0.1 type=Greenery2
CreateObject pos= 99;-159 dir=0.2 type=Greenery3
CreateObject pos= 104;-150 dir=0.5 type=Greenery4
CreateObject pos= 106;-142 dir=0.9 type=Greenery0
CreateObject pos= 122;-136 dir=0.0 type=Greenery1
CreateObject pos= 143;-141 dir=0.3 type=Greenery3
CreateObject pos= 156;-140 dir=0.1 type=Greenery1
CreateObject pos= 100;-141 dir=0.1 type=Greenery6 h= 1
CreateObject pos= 104;-145 dir=0.4 type=Greenery7 h= 0
CreateObject pos= 128;-150 dir=1.4 type=Greenery5 h= 0
CreateObject pos= 131;-148 dir=0.2 type=Greenery7 h= 1
CreateObject pos= 141;-160 dir=0.0 type=Greenery6 h= 0
CreateObject pos= 147;-158 dir=0.7 type=Greenery5 h= 1
CreateObject pos= 128;-163 dir=0.7 type=RuinBotFactory
CreateObject pos= 138;-152 dir=0.1 type=RuinRadar
CreateObject pos= 120;-170 dir=0.4 type=WreckBotw1
CreateObject pos= 119;-168 dir=0.6 type=PowerCell power=0.8
CreateObject pos= 123;-155 dir=0.6 type=WreckBotw2
CreateObject pos= 123;-153 dir=0.1 type=PowerCell power=0.7
CreateObject pos= 128;-162 dir=0.3 type=PowerCell power=1.0
CreateObject pos= 129;-163 dir=0.2 type=PowerCell power=0.9
CreateObject pos= 126;-165 dir=0.4 type=PowerCell power=0.3
CreateObject pos= 132;-165 dir=0.1 type=PowerCell power=0.5
CreateObject pos= 141;-165 dir=0.0 type=PowerCell power=0.8
CreateObject pos= 141;-166 dir=0.6 type=PowerCell power=1.0
CreateObject pos= 143;-166 dir=0.6 type=RuinDoor
CreateObject pos= 140;-168 dir=0.3 type=RuinSupport

// Plaine sud-est
CreateObject pos= 311; -77 dir=0.1 type=Tree0
CreateObject pos= 306; -62 dir=1.9 type=Tree3
CreateObject pos= 343; -33 dir=0.5 type=Tree2
CreateObject pos= 284; -92 dir=1.2 type=Mushroom1 h=-1
CreateObject pos= 290; -94 dir=0.4 type=Mushroom1 h= 0
CreateObject pos= 295; -85 dir=1.8 type=Mushroom1 h= 1
CreateObject pos= 311; -80 dir=0.6 type=Mushroom1 h= 2
CreateObject pos= 311; -37 dir=1.9 type=Mushroom1 h= 0
CreateObject pos= 315; -33 dir=1.0 type=Mushroom1 h=-1
CreateObject pos= 289;-111 dir=1.5 type=Greenery0
CreateObject pos= 309; -99 dir=0.1 type=Greenery3
CreateObject pos= 303; -82 dir=0.3 type=Greenery2
CreateObject pos= 289; -48 dir=0.8 type=Greenery1
CreateObject pos= 307; -44 dir=0.3 type=Greenery3
CreateObject pos= 327; -40 dir=0.0 type=Greenery0
CreateObject pos= 280; -92 dir=0.4 type=Greenery5 h= 1
CreateObject pos= 285; -89 dir=1.4 type=Greenery7 h= 0
CreateObject pos= 288; -94 dir=0.7 type=Greenery6 h= 0
CreateObject pos= 293; -83 dir=0.0 type=Greenery7 h= 0
CreateObject pos= 309; -80 dir=0.4 type=Greenery5 h= 1
CreateObject pos= 314; -37 dir=0.2 type=Greenery6 h= 1
CreateObject pos= 317; -34 dir=0.3 type=Greenery7 h= 0
CreateObject pos= 312; -30 dir=1.1 type=Greenery5 h= 0
CreateObject pos= 307; -28 dir=0.5 type=Greenery6 h= 1

// Plaine est
CreateObject pos= 190; 82 dir=0.1 type=Greenery15
CreateObject pos= 194; 89 dir=0.5 type=Greenery18
CreateObject pos= 203; 93 dir=1.1 type=Greenery19
CreateObject pos= 222; 99 dir=0.4 type=Greenery16
CreateObject pos= 209; 116 dir=0.1 type=Greenery15
CreateObject pos= 202; 116 dir=1.2 type=Greenery17
CreateObject pos= 190; 120 dir=0.1 type=Greenery18
CreateObject pos= 188; 125 dir=0.4 type=Greenery19
CreateObject pos= 174; 119 dir=1.8 type=Greenery15
CreateObject pos= 146; 36 dir=0.4 type=Greenery16
CreateObject pos= 123; 46 dir=1.1 type=Greenery17

// Plaine nord
CreateObject pos= 125; 318 dir=0.9 type=Tree0
CreateObject pos= 103; 315 dir=0.2 type=Tree1
CreateObject pos= 87; 305 dir=1.3 type=Tree2
CreateObject pos= 57; 280 dir=0.4 type=Tree3
CreateObject pos= 117; 326 dir=0.7 type=Mushroom1 h=-1
CreateObject pos= 121; 325 dir=1.2 type=Mushroom1 h= 1
CreateObject pos= 137; 310 dir=0.1 type=Greenery0
CreateObject pos= 128; 322 dir=0.9 type=Greenery2
CreateObject pos= 89; 311 dir=1.3 type=Greenery3
CreateObject pos= 119; 322 dir=0.4 type=Greenery7 h= 0
CreateObject pos= 112; 324 dir=0.0 type=Greenery5 h= 1
CreateObject pos= 128; 334 dir=0.4 type=Greenery6 h= 0

// Plaine nord-ouest proche
CreateObject pos= -85; 147 dir=0.2 type=Tree1
CreateObject pos= -75; 139 dir=1.2 type=Mushroom1 h=-1
CreateObject pos= -78; 144 dir=1.8 type=Mushroom1 h= 0
CreateObject pos= -68; 152 dir=0.3 type=Mushroom1 h= 1
CreateObject pos= -64; 169 dir=0.1 type=Greenery0
CreateObject pos= -61; 154 dir=0.5 type=Greenery1
CreateObject pos= -78; 135 dir=0.3 type=Greenery2
CreateObject pos= -66; 150 dir=0.4 type=Greenery5 h= 1
CreateObject pos= -69; 150 dir=1.1 type=Greenery7 h= 0
CreateObject pos= -76; 141 dir=1.1 type=Greenery6 h= 0
CreateObject pos= -75; 146 dir=1.1 type=Greenery5 h= 1
CreateObject pos= -75; 132 dir=0.7 type=Greenery7 h= 1

// Plaine nord-ouest éloignée
CreateObject pos=-207; 174 dir=0.3 type=Tree0
CreateObject pos=-214; 160 dir=0.3 type=Tree3
CreateObject pos=-205; 155 dir=0.3 type=Tree1
CreateObject pos=-188; 166 dir=0.3 type=Tree1
CreateObject pos=-167; 165 dir=1.0 type=Mushroom1 h= 0
CreateObject pos=-181; 170 dir=0.2 type=Mushroom1 h=-1
CreateObject pos=-189; 162 dir=1.6 type=Mushroom1 h= 2
CreateObject pos=-209; 162 dir=0.9 type=Mushroom1 h= 0
CreateObject pos=-211; 167 dir=0.3 type=Mushroom1 h= 1
CreateObject pos=-115; 153 dir=0.8 type=Greenery1
CreateObject pos=-146; 155 dir=0.1 type=Greenery0
CreateObject pos=-174; 179 dir=1.1 type=Greenery3
CreateObject pos=-188; 170 dir=0.3 type=Greenery2
CreateObject pos=-230; 161 dir=0.2 type=Greenery4
CreateObject pos=-226; 181 dir=0.8 type=Greenery0
CreateObject pos=-165; 165 dir=1.1 type=Greenery5 h= 0
CreateObject pos=-171; 164 dir=0.4 type=Greenery6 h= 0
CreateObject pos=-178; 170 dir=0.3 type=Greenery7 h= 1
CreateObject pos=-186; 162 dir=1.2 type=Greenery5 h= 1
CreateObject pos=-192; 164 dir=0.8 type=Greenery7 h= 0
CreateObject pos=-205; 161 dir=1.0 type=Greenery6 h= 1
CreateObject pos=-208; 166 dir=1.2 type=Greenery5 h= 0
CreateObject pos=-207; 169 dir=0.5 type=Greenery6 h= 0
CreateObject pos=-219; 165 dir=1.9 type=Greenery7 h= 1

// Ennemis
CreateObject pos= 324; -98 dir=0.3 type=AlienNest
//CreateObject pos=-160;-134 type=AlienAnt script1="ant02.txt" run=1 cmdline=100
//CreateObject pos=-121;-144 type=AlienAnt script1="ant02.txt" run=1 cmdline=200
//CreateObject pos=-118;-170 type=AlienAnt script1="ant02.txt" run=1 cmdline= 10
//CreateObject pos= 305;-234 type=AlienAnt script1="ant02.txt" run=1 cmdline=300
CreateObject pos=-160;-134 type=AlienAnt script1="antattaw.txt" run=1 cmdline=100
CreateObject pos=-121;-144 type=AlienAnt script1="antattaw.txt" run=1 cmdline=200
CreateObject pos=-118;-170 type=AlienAnt script1="antattaw.txt" run=1 cmdline= 10
CreateObject pos= 305;-234 type=AlienAnt script1="antattaw.txt" run=1 cmdline=300
CreateObject pos= 306; 147 type=AlienWasp script1="wasp03.txt" run=1
CreateObject pos=-191; 188 type=AlienWasp script1="wasp03.txt" run=1
CreateObject pos=-324; 98 type=AlienWasp script1="wasp03.txt" run=1
CreateObject pos=-110; 29 type=AlienWasp script1="wasp03.txt" run=1


CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.3;0.0;0.2

MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom factor=2

NewScript name="tower1.txt" type=WheeledGrabber
NewScript name="tower1.txt" type=TrackedGrabber
NewScript name="tower1.txt" type=WingedGrabber
NewScript name="tower1.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=WheeledGrabber
NewScript name="titan3.txt" type=TrackedGrabber
NewScript name="titan3.txt" type=WingedGrabber
NewScript name="titan3.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=Subber
NewScript name="charge2.txt" type=All
NewScript name="exchg1.txt" type=WheeledGrabber
NewScript name="exchg1.txt" type=TrackedGrabber
NewScript name="exchg1.txt" type=WingedGrabber
NewScript name="exchg1.txt" type=LeggedGrabber

EnableBuild type=ResearchCenter
EnableBuild type=BotFactory
EnableBuild type=Derrick
EnableBuild type=Converter
EnableBuild type=RadarStation
EnableBuild type=PowerPlant
EnableBuild type=NuclearPlant
EnableBuild type=PowerStation
EnableBuild type=RepairCenter
EnableBuild type=DefenseTower
EnableBuild type=ResearchCenter
//EnableBuild type=AutoLab
EnableBuild type=ExchangePost
EnableBuild type=FlatGround
EnableBuild type=Flag

EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=THUMPER
EnableResearch type=iPAW
EnableResearch type=iGUN
EnableResearch type=SHIELDER
EnableResearch type=BUILDER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
DoneResearch type=ATOMIC
DoneResearch type=THUMPER
DoneResearch type=iPAW
DoneResearch type=iGUN
DoneResearch type=SHIELDER
DoneResearch type=SUBBER
DoneResearch type=SNIFFER
DoneResearch type=RECYCLER
DoneResearch type=BUILDER

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyA lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyB lost=0
EndMissionTake pos=0.00;0.00 dist=8.0 type=KeyA min=1
EndMissionTake pos=0.00;0.00 dist=8.0 type=KeyB min=1
EndMissionTake pos=0.00;0.00 dist=8.0 type=KeyC min=1
EndMissionTake pos=0.00;0.00 dist=8.0 type=Shielder min=1
EndMissionTake pos=0.00;0.00 dist=8.0 type=Subber min=1

Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0
