# Occitan translation of dasher documentation.
# Copyright (C) 2006, 2007 Free Software Foundation, Inc.
# This file is distributed under the same license as the dasher
# documentation package.
#
# Yannig Marchegay (Kokoyaya) <yannig@marchegay.org>, 2007.
msgid ""
msgstr ""
"Project-Id-Version: oc\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2007-02-25 21:59+0100\n"
"PO-Revision-Date: 2008-07-03 14:16+0200\n"
"Last-Translator: Yannig Marchegay (Kokoyaya) <yannig@marchegay.org>\n"
"Language-Team: Occitan <ubuntu-l10n-oci@lists.ubuntu.com>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: ../C/dasher.xml:189(None) ../C/dasher.xml:233(None)
msgid "@@image: 'figures/a-z.gif'; md5=0df765cb06d1873c4b77ccfa2aec273a"
msgstr "@@image: 'figures/a-z.gif'; md5=0df765cb06d1873c4b77ccfa2aec273a"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: ../C/dasher.xml:192(None) ../C/dasher.xml:236(None)
msgid "@@image: 'figures/aa-az.gif'; md5=499378b5a346d9a1fff3317ed7bca624"
msgstr "@@image: 'figures/aa-az.gif'; md5=499378b5a346d9a1fff3317ed7bca624"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: ../C/dasher.xml:195(None) ../C/dasher.xml:239(None)
msgid "@@image: 'figures/ala-alz.gif'; md5=c1d38e5e5cd6234737ff5e80c8120416"
msgstr "@@image: 'figures/ala-alz.gif'; md5=c1d38e5e5cd6234737ff5e80c8120416"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: ../C/dasher.xml:264(None)
msgid "@@image: 'figures/object.gif'; md5=f961ced3b16182985421dba58cbb130d"
msgstr "@@image: 'figures/object.gif'; md5=f961ced3b16182985421dba58cbb130d"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: ../C/dasher.xml:341(None)
msgid "@@image: 'figures/exampleHad2.png'; md5=c3a7c8f985519a90d739117aa4e1e064"
msgstr "@@image: 'figures/exampleHad2.png'; md5=c3a7c8f985519a90d739117aa4e1e064"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: ../C/dasher.xml:359(None)
msgid "@@image: 'figures/exampleHad2a.png'; md5=1d124560d223498f876122bcd85afaac"
msgstr "@@image: 'figures/exampleHad2a.png'; md5=1d124560d223498f876122bcd85afaac"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: ../C/dasher.xml:371(None)
msgid "@@image: 'figures/exampleHad3a.png'; md5=0bcd661209391842cf47f00b767146b3"
msgstr "@@image: 'figures/exampleHad3a.png'; md5=0bcd661209391842cf47f00b767146b3"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: ../C/dasher.xml:400(None)
msgid "@@image: 'figures/exampleHad4.png'; md5=9974616612b5c811cb2c161093c8523c"
msgstr "@@image: 'figures/exampleHad4.png'; md5=9974616612b5c811cb2c161093c8523c"

#: ../C/dasher.xml:7(title)
msgid "Dasher Manual"
msgstr "Manual de Dasher"

#: ../C/dasher.xml:8(corpauthor) ../C/dasher.xml:11(holder)
msgid "The Dasher Project"
msgstr "Lo projècte Dasher"

#: ../C/dasher.xml:10(year)
msgid "2010"
msgstr "2010"

#: ../C/dasher.xml:14(para)
msgid ""
"Permission is granted to make and distribute verbatim copies of this manual "
"provided the copyright notice and this permission notice are preserved on "
"all copies."
msgstr ""

#: ../C/dasher.xml:16(para)
msgid ""
"Permission is granted to copy and distribute modified versions of this "
"manual under the conditions for verbatim copying, provided that the entire "
"resulting derived work is distributed under the terms of a permission notice "
"identical to this one."
msgstr ""

#: ../C/dasher.xml:19(para)
msgid ""
"Permission is granted to copy and distribute translations of this manual "
"into another language, under the above conditions for modified versions, "
"except that this permission notice may be stated in a translation approved "
"by the Free Software Foundation."
msgstr ""

#: ../C/dasher.xml:22(para)
msgid "UNIX is a trademark of X/Open Group."
msgstr ""

#: ../C/dasher.xml:23(para)
msgid "Linux is a trademark of Linus Torvalds."
msgstr ""

#: ../C/dasher.xml:24(para)
msgid "X Window System is a trademark of X Consortium, Inc."
msgstr ""

#: ../C/dasher.xml:25(para)
msgid "Windows is a trademark of Microsoft Corp."
msgstr ""

#: ../C/dasher.xml:26(para)
msgid "Macintosh and Apple are trademarks of Apple Computer, Inc."
msgstr ""

#: ../C/dasher.xml:27(para)
msgid "All other trademarks are property of their respective owners."
msgstr ""

#: ../C/dasher.xml:30(para)
msgid "The user manual for the Dasher text entry application"
msgstr ""

#: ../C/dasher.xml:34(revnumber)
msgid "1.0.0"
msgstr "1.0.0"

#: ../C/dasher.xml:35(date)
msgid "2004-02-08"
msgstr "08/02/2004"

#: ../C/dasher.xml:38(revnumber)
msgid "1.1.0"
msgstr "1.1.0"

#: ../C/dasher.xml:39(date)
msgid "2006-03-31"
msgstr "31/03/2006"

#: ../C/dasher.xml:42(revnumber)
msgid "1.2.0"
msgstr "1.2.0"

#: ../C/dasher.xml:43(date)
msgid "2006-07-11"
msgstr "11/07/2006"

#: ../C/dasher.xml:46(revnumber)
msgid "1.2.1"
msgstr "1.2.1"

#: ../C/dasher.xml:47(date)
msgid "2006-09-02"
msgstr "02/09/2006"

#: ../C/dasher.xml:53(title)
msgid "Introduction"
msgstr "Introduccion"

#: ../C/dasher.xml:54(para)
msgid ""
"<application>Dasher</application> is an information-efficient text-entry "
"interface, driven by natural continuous pointing gestures. Dasher is a "
"competitive text-entry system wherever a full-size keyboard cannot be used - "
"for example on a palmtop or wearable computer, or when operating a computer "
"one-handed (by joystick, touchscreen or mouse) or zero-handed (i.e. by head-"
"mouse or eyetracker). This document describes version 4.2.0 of "
"<application>Dasher</application>."
msgstr ""

#: ../C/dasher.xml:60(para)
msgid ""
"<application>Dasher</application> can be started by selecting "
"<guimenuitem>Dasher</guimenuitem> from the <guisubmenu>Accessibility </"
"guisubmenu> submenu of the <guimenu>Main Menu</guimenu>, or by running the "
"command <command>dasher</command> on the command line."
msgstr ""

#: ../C/dasher.xml:66(title)
msgid "What's New"
msgstr "Que de nòu ?"

#: ../C/dasher.xml:69(title)
msgid "New features In version 4.2"
msgstr "Foncions novèlas dins la version 4.2"

#: ../C/dasher.xml:72(para)
msgid ""
"There is an automatic speed control, which will speed up Dasher when it "
"senses you are able to go faster."
msgstr ""

#: ../C/dasher.xml:75(para)
msgid ""
"There is a new socket interface allowing Dasher to listen to head-trackers "
"or gaze-trackers or EEG-interfaces without going through the mouse."
msgstr ""

#: ../C/dasher.xml:78(para)
msgid ""
"There are several `button modes' for people who want to drive Dasher using "
"one, two, three, or four switches."
msgstr ""

#: ../C/dasher.xml:81(para)
msgid ""
"There is a `click mode', for people who like to point where they want to go, "
"and click to take a single step in that direction. This is aimed at "
"beginners, in particular"
msgstr ""

#: ../C/dasher.xml:87(title)
msgid "What's coming in version 4.4"
msgstr ""

#: ../C/dasher.xml:88(para)
msgid ""
"We will implement a game-mode for Dasher: this will help novices learn to "
"write. A teaching hand will guide the novice when he goes astray, and "
"novices who write fast without needing much guidance will win lots of points."
msgstr ""

#: ../C/dasher.xml:92(para)
msgid ""
"New language models will be added, which will make predictions at the word "
"level as well as the letter level."
msgstr ""

#: ../C/dasher.xml:95(para)
msgid "Japanese and Chinese will be fully supported."
msgstr ""

#: ../C/dasher.xml:97(para)
msgid ""
"The Dasher team also hopes to create a free web-cam-based head tracker and "
"gaze tracker, `FreeVIM', by December 2006."
msgstr ""

#: ../C/dasher.xml:102(title)
msgid "Dasher Basics"
msgstr ""

#: ../C/dasher.xml:107(para)
msgid "On a palmtop computer;"
msgstr ""

#: ../C/dasher.xml:110(para)
msgid "on a wearable computer;"
msgstr ""

#: ../C/dasher.xml:113(para)
msgid ""
"when operating a computer one-handed, by joystick, touchscreen, trackball, "
"or mouse;"
msgstr ""

#: ../C/dasher.xml:117(para)
msgid ""
"when operating a computer with zero hands (i.e., by head-mouse or by "
"eyetracker)."
msgstr ""

#: ../C/dasher.xml:103(para)
msgid ""
"Dasher is an information-efficient text-entry interface, driven by natural "
"continuous pointing gestures. Dasher is a competitive text-entry system "
"wherever a full-size keyboard cannot be used - for example, <placeholder-1/> "
"The eyetracking version of Dasher allows an experienced user to write text "
"as fast as normal handwriting - 29 words per minute; using a mouse, "
"experienced users can write at 39 words per minute."
msgstr ""

#: ../C/dasher.xml:124(para)
msgid "Dasher can be used to write efficiently in any language."
msgstr ""

#: ../C/dasher.xml:126(para)
msgid "Dasher is fast and fun to learn."
msgstr ""

#: ../C/dasher.xml:131(para)
msgid ""
"Dasher is <emphasis>free software</emphasis>. It's distributed under the "
"same license as GNU/Linux, the GPL."
msgstr ""

#: ../C/dasher.xml:135(title)
msgid "How does Dasher work?"
msgstr "Cossí marcha Dasher ?"

#: ../C/dasher.xml:138(attribution)
msgid "Financial Times, 5th February 2002"
msgstr "Financial Times, lo 5 de febrièr de 2002"

#: ../C/dasher.xml:139(para)
msgid "Dasher is like an arcade game: `Attack of the killer alphabets', perhaps."
msgstr ""

#: ../C/dasher.xml:142(para)
msgid ""
"Dasher is a zooming interface. You point where you want to go, and the "
"display zooms in wherever you point. The world into which you are zooming is "
"painted with letters, so that any point you zoom in on corresponds to a "
"piece of text. The more you zoom in, the longer the piece of text you have "
"written. You choose what you write by choosing where to zoom."
msgstr ""

#: ../C/dasher.xml:147(para)
msgid ""
"To make the interface efficient, we use the predictions of a language model "
"to determine how much of the world is devoted to each piece of text. "
"Probable pieces of text are given more space, so they are quick and easy to "
"select. Improbable pieces of text (for example, text with spelling mistakes) "
"are given less space, so they are harder to write. The language model learns "
"all the time: if you use a novel word once, it is easier to write next time."
msgstr ""

#: ../C/dasher.xml:155(para)
msgid ""
"A big advantage of Dasher over other predictive text-entry interfaces that "
"offer word-completions to the user is that it is <emphasis>mode-free</"
"emphasis>: the user does not need to switch from a writing mode to an "
"<quote>accept-model-predictions</quote> mode."
msgstr ""

#: ../C/dasher.xml:159(para)
msgid ""
"Another advantage is that it is easy to train the model on any writing "
"style: simply load up an example file, then write away!"
msgstr ""

#: ../C/dasher.xml:162(para)
msgid ""
"It's quite hard to convey in words what Dasher looks like, so please visit "
"<ulink url=\"http://www.inference.phy.cam.ac.uk/dasher/\" type=\"http\">http://www.inference.phy.cam.ac.uk/dasher/</"
"ulink> to see movies."
msgstr ""

#: ../C/dasher.xml:167(title)
msgid "Dasher explained -- the library analogy"
msgstr ""

#: ../C/dasher.xml:168(para)
msgid ""
"Imagine <emphasis>a library containing all possible books</emphasis>, "
"ordered alphabetically on a single shelf. Books in which the first letter is "
"<quote>a</quote>; are at the left hand side. Books in which the first letter "
"is <quote>z</quote>; are at the right. In picture (i) below, the shelf is "
"shown vertically with <quote>left</quote>; (a) at the top and ,<quote>right</"
"quote>; (z) at the bottom. The first book in the <quote>a</quote>; section "
"reads <quote><computeroutput>aaaaaaaaaaaa</computeroutput>...</quote>; "
"somewhere to its right are books that start <quote><computeroutput>all good "
"things must come to an\n"
"          end</computeroutput>...</quote>; a tiny bit further to the right "
"are books that start <quote><computeroutput>all good things must come to an\n"
"        enema</computeroutput>...</quote>."
msgstr ""

#: ../C/dasher.xml:181(para)
msgid ""
"When someone writes a piece of text, their choice of the text string can be "
"viewed as a choice of a book from this library of all books - the book that "
"contains exactly the chosen text. How do they choose that book? Let's "
"imagine they want to write <quote><computeroutput>all good things</"
"computeroutput>...</quote>;"
msgstr ""

#: ../C/dasher.xml:186(title) ../C/dasher.xml:230(title)
msgid "The library of all books."
msgstr ""

#: ../C/dasher.xml:199(para)
msgid ""
"First, they walk into the <quote><computeroutput>a</computeroutput></quote>; "
"section of the library. There, they are confronted by books starting "
"<quote><computeroutput>aa</computeroutput></quote>;, "
"<quote><computeroutput>ab</computeroutput></quote>, "
"<quote><computeroutput>ac</computeroutput>...</quote>; "
"<quote><computeroutput>az</computeroutput></quote>; [Picture (ii)]. Looking "
"more closely at the <quote><computeroutput>al</computeroutput></quote>; "
"section, they can find books starting <quote><computeroutput>ala</"
"computeroutput></quote>;, <quote>;<computeroutput>alb</computeroutput></"
"quote>;,...; <quote><computeroutput>alz</computeroutput></quote>; [Picture "
"(iii)]."
msgstr ""

#: ../C/dasher.xml:215(para)
msgid ""
"By looking ever more closely at the shelf, the writer can find the book "
"containing the text he wishes to write. Thus writing can be described as "
"<emphasis>zooming in on an alphabetical library, steering as you go</"
"emphasis>."
msgstr ""

#: ../C/dasher.xml:219(para)
msgid ""
"This is exactly how Dasher works, except for one crucial point: <emphasis>we "
"alter the SIZE of the shelf space devoted to each book in proportion to the "
"probability of the corresponding text.</emphasis> For example, not very many "
"books start with an <quote><computeroutput>x</computeroutput></quote>;, so "
"we devote less space to <quote><computeroutput>x</computeroutput>...;</"
"quote>; books, and more to the more plausible books, thus making it easier "
"to find books that contain probable text."
msgstr ""

#: ../C/dasher.xml:227(para)
msgid ""
"Here is the corresponding sequence of pictures of the library in Dasher. "
"(The character <quote>_</quote>; denotes the space character.)"
msgstr ""

#. \begin{center}
#. \begin{tabular}{ccc}
#. \mbox{\psfig{figure=images/a-z.m.gif.50.ps}}&
#. \mbox{\psfig{figure=images/aa-az.m.gif.50.ps}}&
#. \mbox{\psfig{figure=images/ala-alz.m.gif.50.ps}}\#. (i)&(ii)&(iii)\#. \end{tabular}
#. \end{center}
#: ../C/dasher.xml:254(para)
msgid ""
"Dasher can be trained on examples of any writing style, and it learns all "
"the time, picking up your personal turns of phrase."
msgstr ""

#: ../C/dasher.xml:257(para)
msgid ""
"The image below shows the state of the Dasher interface while the user is "
"writing the word `objection'; alternative words that could easily be written "
"at this point include `objective', `objects_', and `object_oriented'."
msgstr ""

#: ../C/dasher.xml:261(title)
msgid "Writing `objection' in Dasher."
msgstr ""

#: ../C/dasher.xml:269(para)
msgid ""
"If you find Dasher hard to imagine based on these static pictures, please "
"take a look at the movies on <ulink url=\"http://www.inference.phy.cam.ac.uk/dasher/\" type="
"\"http\">http://www.inference.phy.cam.ac.uk/dasher/</ulink>."
msgstr ""

#: ../C/dasher.xml:277(title)
msgid "Tips for novices"
msgstr "Astúcias pels començants"

#: ../C/dasher.xml:278(para)
msgid ""
"Don't give up if it takes you a minute or two to get started - within ten "
"minutes, you'll be blazing along. It's a lot like driving a car. You should "
"<emphasis>start by driving cautiously</emphasis>. If you can't tell where "
"you are going, <emphasis>stop going</emphasis>. Indeed, you will probably "
"learn Dasher fastest if you come to it with car-driving analogies in mind, "
"rather than standard computer analogies. For example, the way navigation "
"works is not by DRAGGING but by STEERING: if cars worked like windows "
"computers, you would have to <quote>grab</quote> the piece of road you want, "
"then ,<quote>drag</quote>; it towards you; but in a car, when you wish to "
"drive right, you POINT RIGHT with your steering wheel. Dasher does not work "
"by dragging either. <emphasis>Do not try to grab things and drag them. Just "
"decide where you want to go, and point there.</emphasis>"
msgstr ""

#: ../C/dasher.xml:289(para)
msgid ""
"<emphasis>The single most important concept</emphasis> that a novice user "
"needs to understand is that one should always continue <emphasis>inside</"
"emphasis> the text written so far: to select the book that contains "
"<quote>all</quote>; as its first word, one does <emphasis>not</emphasis> "
"enter the <quote>a</quote>; section of the library, then exit the <quote>;a</"
"quote>; section, and enter the ,<quote>l</quote>; section. One enters the "
"<quote>a</quote>; section, then finds the <quote>al</quote>; section that is "
"<emphasis>within</emphasis> the <quote>a</quote>; section, then enters the "
"<quote>all</quote>; section <emphasis>within</emphasis> the <quote>al</"
"quote>; section."
msgstr ""

#: ../C/dasher.xml:299(para)
msgid ""
"It's just like finding a name in a phonebook. To find "
"<quote><computeroutput>Alison</computeroutput></quote>;, you don't go to the "
"<quote><computeroutput>A</computeroutput></quote>; section of the phonebook, "
"then the <quote>;<computeroutput>L</computeroutput></quote>; section: you go "
"into the <quote><computeroutput>A</computeroutput></quote>; section, then "
"find <emphasis>within it</emphasis> the <quote><computeroutput>Al</"
"computeroutput></quote>; section, and so forth. Once you are in the "
"<quote><computeroutput>Al</computeroutput></quote>; section, you never leave "
"it."
msgstr ""

#: ../C/dasher.xml:312(para)
msgid ""
"<emphasis>The second most important idea</emphasis> is that what you have "
"written depends <emphasis>only</emphasis> on where you finally end up in the "
"library, not on how you got there; so there is no need to steer accurately "
"on your way to your destination. <emphasis>You are allowed to cut corners.</"
"emphasis> (For example, in the previous image, if you wanted to write "
"`objects_are', it would be fine to move the mouse straight towards the "
"letters `are', even if this takes the mouse across the unwanted grey `i' "
"square.)"
msgstr ""

#: ../C/dasher.xml:322(para)
msgid ""
"<emphasis>Common errors.</emphasis> Often, a beginner who is trying to find "
"a particular letter will drive the display forwards fast while hunting for "
"the letter. The rule of the road for Dasher users is just like that for car-"
"drivers: don't drive forwards until you have identified where you want to "
"go! So, after you have found the first letter of your sentence, and zoomed "
"towards it, please <emphasis>SLOW DOWN and don't proceed any further into "
"this first letter's square until you have figured out where you should be "
"steering towards</emphasis>. Your next letter <emphasis>is</emphasis> there, "
"immediately inside the first square you have entered. The letters are "
"ordered alphabetically. If you can't see your letter, figure out where it "
"must be on the basis of the letters you <emphasis>can</emphasis> see. Then "
"point to the right place and enter the second letter's square."
msgstr ""

#: ../C/dasher.xml:334(title)
msgid "Example"
msgstr "Exemple"

#: ../C/dasher.xml:336(title)
msgid ""
"Writing <quote><computeroutput>I once had a whim</computeroutput></quote>;. "
"Where should the user steer now?"
msgstr ""

#: ../C/dasher.xml:345(para)
msgid ""
"Imagine you want to write `<computeroutput>I once had a whim</"
"computeroutput>'. You write `<computeroutput>I once ha...</computeroutput>' "
"and the Dasher display looks like <xref linkend=\"figHad1\"/>. You want to "
"write `<computeroutput>had</computeroutput>'. What should you do? There are "
"lots of letter <computeroutput>d</computeroutput>s on the screen, and all of "
"them are rather small. The five arrows in <xref linkend=\"figHad1\"/> show "
"some of these <computeroutput>d</computeroutput>s. The purple arrow points "
"to a <computeroutput>d</computeroutput> that we can't see yet, but we know "
"it must be there because we can see `<computeroutput>a</computeroutput>', "
"`<computeroutput>b</computeroutput>', and `<computeroutput>c</"
"computeroutput>' above it."
msgstr ""

#: ../C/dasher.xml:355(title)
msgid ""
"Some alternative letter <computeroutput>d</computeroutput>s, with a "
"beginner's error highlighted"
msgstr ""

#: ../C/dasher.xml:363(para)
msgid ""
"A common beginner's mistake is to keep rushing forward and spot "
"<emphasis>any</emphasis> of these letter <computeroutput>d</"
"computeroutput>s, and zoom into it. For example, <xref linkend=\"figHad3\"/> "
"shows what happens if the user zooms towards the <computeroutput>d</"
"computeroutput> highlighted in <xref linkend=\"figHad2\"/>."
msgstr ""

#: ../C/dasher.xml:368(title)
msgid "What happens when you select the wrong <computeroutput>d</computeroutput>"
msgstr ""

#: ../C/dasher.xml:377(para)
msgid ""
"If you go in this <computeroutput>d</computeroutput>, you are writing "
"`<computeroutput>I\n"
"          once </computeroutput><emphasis>head</emphasis><computeroutput>..."
"</computeroutput>'. The other two <computeroutput>d</computeroutput>s "
"labelled by red arrows (in <xref linkend=\"figHad1\"/>) correspond to "
"writing `<computeroutput>I once\n"
"          </computeroutput><emphasis>heard</emphasis><computeroutput>...</"
"computeroutput>' and `<computeroutput>I once\n"
"        </computeroutput><emphasis>hedge</emphasis><computeroutput>...</"
"computeroutput>'."
msgstr ""

#: ../C/dasher.xml:386(para)
msgid ""
"It is crucial to understand that there is only one correct "
"<computeroutput>d</computeroutput>, namely the <computeroutput>d</"
"computeroutput> that is immediately inside the blue box corresponding to "
"letter `<computeroutput>a</computeroutput>' in the sequence "
"`<computeroutput>I once ha</computeroutput>'. That blue box is highlighted "
"in <xref linkend=\"figHad4\"/>."
msgstr ""

#: ../C/dasher.xml:392(title)
msgid ""
"The correct letter <computeroutput>d</computeroutput> is the one marked by "
"the green arrow. This example illustrates the rule <quote>always keep going "
"<emphasis>inside</emphasis> the box that you want</quote>; in this case, the "
"blue box associated with the letter <computeroutput>a</computeroutput> of "
"the word <quote><computeroutput>had</computeroutput></quote>;"
msgstr ""

#: ../C/dasher.xml:405(para)
msgid ""
"If you ever leave that blue box (as we did in <xref linkend=\"figHad3\"/>) "
"then we lose the letter `<computeroutput>a</computeroutput>'."
msgstr ""

#: ../C/dasher.xml:410(title)
msgid "Summary"
msgstr "Resumit"

#: ../C/dasher.xml:412(emphasis)
msgid "Don't click. Don't drag. And don't speed."
msgstr ""

#: ../C/dasher.xml:417(title)
msgid "What do the colours mean?"
msgstr ""

#: ../C/dasher.xml:420(para)
msgid ""
"<emphasis>white</emphasis> squares contain the space characters (always "
"placed at the bottom of the alphabet);"
msgstr ""

#: ../C/dasher.xml:425(para)
msgid ""
"a special <emphasis>yellow</emphasis> box contains the upper case characters "
"[A-Z];"
msgstr ""

#: ../C/dasher.xml:430(para)
msgid ""
"a <emphasis>red</emphasis> box contains numerals [0-9] (if the full alphabet "
"is enabled);"
msgstr ""

#: ../C/dasher.xml:435(para)
msgid ""
"a <emphasis>green</emphasis> box contains punctuation characters (with the "
"characters most similar to the space character [.,;:-] placed at the bottom, "
"next to the <emphasis>white</emphasis> space character. Within the "
"punctuation section, letters with similar roles are coloured similarly: "
"punctuation characters similar to the period [.,;:-] are coloured slate-blue;"
msgstr ""

#: ../C/dasher.xml:442(para)
msgid ""
"the other colours are included simply to discriminate the squares from each "
"other."
msgstr ""

#: ../C/dasher.xml:446(para)
msgid ""
"In languages with accents (grave, acute, circumflex, etc), the accents are "
"displayed in an <emphasis>orange</emphasis> box."
msgstr ""

#: ../C/dasher.xml:450(para)
msgid ""
"In the Japanese version of Dasher, colours are used to distinguish the "
"different hiragana groups (eg ka,ki,ku,ke,ko are orange)."
msgstr ""

#: ../C/dasher.xml:454(para)
msgid ""
"In the Korean version of Dasher, three different colours are used to "
"distinguish initial consonants, vowels, and terminal consonants."
msgstr ""

#: ../C/dasher.xml:418(para)
msgid "In the English-language desktop version 3 of Dasher, <placeholder-1/>"
msgstr ""

#: ../C/dasher.xml:459(para)
msgid ""
"You can alter the colour scheme by editing the <computeroutput>colour</"
"computeroutput> and <computeroutput>alphabet</computeroutput> xml files, as "
"described in <xref linkend=\"personalising\"/>."
msgstr ""

#: ../C/dasher.xml:464(title)
msgid "How to start dasher (version 4)"
msgstr "Cossí aviar dasher (version 4)"

#: ../C/dasher.xml:465(para)
msgid ""
"Set the dasher application running; when the dasher window comes up, either "
"click the left mouse button or press the space bar to set it going. [One of "
"these two will work.] Repeat this action (click or space), when you are "
"finished, to stop dasher from dashing. Your computer's mouse controls Dasher."
msgstr ""

#: ../C/dasher.xml:470(para)
msgid ""
"Adjust the speed slider to fix the maximum speed Dasher will zoom at. A "
"speed of 1 is good for a beginner, increasing to 2 after 5 minutes' "
"practice, and to 4 when you are expert."
msgstr ""

#: ../C/dasher.xml:475(title)
msgid "How to start dasher (version 2) on pocket PC"
msgstr "Cossí aviar dasher (version 2) sus Pocket PC"

#: ../C/dasher.xml:476(para)
msgid ""
"Install, run (wait a few seconds for it to load up the training file), then "
"touch the screen with the stylus to make dasher move."
msgstr ""

#: ../C/dasher.xml:479(para)
msgid ""
"There are three special strongly-coloured squares in this version of Dasher, "
"coloured yellow, red (in some releases only), and green; all three squares "
"do not produce any character; these squares indicate sub-groupings of the "
"alphabet. (Uppercase Alphabet, Numerals (in some releases only), and "
"Punctuation.)"
msgstr ""

#: ../C/dasher.xml:772(title)
msgid "How to use Dasher in real life"
msgstr "Cossí utilizar Dasher dins la vertadièra vida"

#: ../C/dasher.xml:774(para)
msgid ""
"Dasher can be used to communicate through your computer, and (to some "
"degree) to control your computer. Obviously, the simplest way to communicate "
"with Dasher is to have the person you're talking to watch the screen as you "
"write. But there are lots of other ways to communicate through Dasher."
msgstr ""

#: ../C/dasher.xml:780(title)
msgid "Copy to clipboard"
msgstr ""

#: ../C/dasher.xml:782(para)
msgid ""
"If you have the `copy on stop' feature switched on, then, every time you "
"stop Dasher, the contents of Dasher's text box get copied directly to your "
"computer's clipboard. You can then use the `Paste' function of another "
"application to transfer what you've written."
msgstr ""

#: ../C/dasher.xml:788(title)
msgid "Speaking"
msgstr "Parlar"

#: ../C/dasher.xml:790(para)
msgid ""
"Dasher connects to your computer's built-in text-to-speech system. There are "
"several ways to use Dasher for speaking."
msgstr ""

#: ../C/dasher.xml:793(para)
msgid ""
"You can choose to have Dasher `speak each word': every time you pass through "
"the end of a word (by entering a space character for example), that word "
"gets spoken immediately."
msgstr ""

#: ../C/dasher.xml:796(para)
msgid ""
"You can also choose to have Dasher `speak on stop': every time you stop "
"Dasher moving, everything that is in the text box gets spoken."
msgstr ""

#: ../C/dasher.xml:799(para)
msgid ""
"Finally, you can speak exactly when you want to by switching on "
"<emphasis>Control Mode</emphasis> (which is under the Options Menu in Dasher "
"version 3). This mode brings up an extra box in the Dasher alphabet, "
"coloured grey, which works a bit like an escape key on a keyboard. If you go "
"inside the Control box, you will find several control-related options: Stop "
"(red); pause (yellow); Move; Delete; and Speak. Inside the Speak box are the "
"options to `speak everything', `speak new' (just the new words that you "
"wrote since the last utterance), and `speak again' (which re-speaks whatever "
"was last spoken)."
msgstr ""

#: ../C/dasher.xml:809(title)
msgid "Save to file"
msgstr "Enregistrar dins lo fichièr"

#: ../C/dasher.xml:811(para)
msgid ""
"You can save whatever is in the text box of Dasher as a plain text file by "
"clicking the `Save file' icon in the icon bar, or using the menus at the top "
"of the Dasher window (selecting File then Save)."
msgstr ""

#: ../C/dasher.xml:817(title)
msgid "Send text to other window"
msgstr ""

#: ../C/dasher.xml:819(para)
msgid ""
"You can also have whatever is written in Dasher be directly beamed to "
"another window. Enable the `send text to other window' option under the "
"options menu. Then the window that you select will get Dasher's output."
msgstr ""

#: ../C/dasher.xml:828(title)
msgid "Font sizes"
msgstr "Talhas de poliça"

#: ../C/dasher.xml:830(para)
msgid ""
"Dasher has a text box (where the text appears) and a Dasher canvas (where "
"all the fun zooming action happens). You can change the font sizes of both "
"these regions using the Dasher menus at the top of the Dasher window. The "
"two fonts are called the `Edit font' (for the text box's font), and the "
"`Dasher font', I think. (I forget the exact menu names in Dasher version 3, "
"sorry.) To change the edit font size bring up the usual dialog box and "
"change size. To change the Dasher canvas size, find the Dasher-size option, "
"which offers three to choose from, named something like: small, medium, and "
"large."
msgstr ""

#: ../C/dasher.xml:841(title)
msgid "Personalizing Dasher"
msgstr "Personalizacion de Dasher"

#: ../C/dasher.xml:842(para)
msgid ""
"There are three classes of files you can tweak in order to make Dasher work "
"better for you: <computeroutput>alphabet</computeroutput> files, "
"<computeroutput>colour</computeroutput> files, and <computeroutput>training</"
"computeroutput> files."
msgstr ""

#: ../C/dasher.xml:847(title)
msgid "Personalizing the language model"
msgstr ""

#: ../C/dasher.xml:848(para)
msgid ""
"Dasher's predictions (in version 3 of Dasher) are based not on a dictionary "
"but on a training text of ordinary text. For example, when you download "
"Dasher version 3, it comes with a file called <filename>training_english_GB."
"txt</filename>. This is 300 kbytes of ordinary english harvested from "
"various documents on the internet."
msgstr ""

#: ../C/dasher.xml:858(para)
msgid ""
"If possible, provide Dasher with a training text in your own style -- a "
"plain text file made from documents you have written before, and containing "
"your own pet phrases, friends' names, and so forth. Either append this file "
"to the training file, or replace the original training file."
msgstr ""

#: ../C/dasher.xml:864(para)
msgid ""
"If you think your personal training file may have become corrupted with "
"rubbish text, edit it using any plain text editor. (Or ask a friend to do "
"this for you.)"
msgstr ""

#: ../C/dasher.xml:869(para)
msgid ""
"If you use Dasher for many months, the personal training file may become so "
"large that Dasher becomes slow to start up; if so, edit the training file "
"using a plain text editor."
msgstr ""

#: ../C/dasher.xml:853(para)
msgid ""
"When you use Dasher, it stores everything you write in another personal file "
"with the same name as the training file. Next time you use Dasher, it reads "
"in the original training file and everything you wrote last time, to help it "
"predict better. Dasher learns all the time. To get the best results from "
"Dasher: <placeholder-1/>"
msgstr ""

#: ../C/dasher.xml:876(title)
msgid "Personalizing the alphabet"
msgstr "Personalizacion de l'alfabet"

#: ../C/dasher.xml:877(para)
msgid ""
"Which characters are available to you, and their order, is determined by the "
"alphabet file. For example, you might use <filename>alphabet.english.xml</"
"filename>. Dasher comes with many alternative alphabets. You can edit "
"alphabet files to change which characters are in the alphabet, or their "
"order. When you edit this xml file, it might be a good idea to save the new "
"file with a new name and change the name of the alphabets in the new file, "
"to avoid confusion. Each field in the xml file specifies a symbol by three "
"items: the character that should be <emphasis>displayed</emphasis> "
"(<computeroutput>d=</computeroutput>...); the character that goes into the "
"<emphasis>text</emphasis> when this symbol is selected (<computeroutput>t=</"
"computeroutput>...); and the background colour number of the box for this "
"symbol (<computeroutput>b=</computeroutput>...), of which more below."
msgstr ""

#: ../C/dasher.xml:889(title)
msgid "Personalizing the colour scheme"
msgstr ""

#: ../C/dasher.xml:890(para)
msgid ""
"You can change the colours of the Dasher world in two ways. The colour file "
"(for example <filename>colour.xml</filename> or <filename>colour.euroasian."
"xml</filename>) specifies the 200 colours in the palette that Dasher uses. "
"Each line specifies red, green, blue values."
msgstr ""

#: ../C/dasher.xml:895(para)
msgid ""
"These colours are used to colour multiple objects in dasher. If for example "
"you want to change the colour of the <quote>red line</quote>;, change the "
"second colour line of the colour file, which reads <computeroutput>&lt;"
"colour r=\"255\"\n"
"          g=\"0\" b=\"0\"/&gt;</computeroutput>."
msgstr ""

#: ../C/dasher.xml:901(para)
msgid ""
"You can change which of these colours is used for each symbol's box by "
"changing the <quote>b</quote>; field for that symbol in the alphabet file."
msgstr ""

#: ../C/dasher.xml:910(title)
msgid "Languages"
msgstr "Lengas"

#: ../C/dasher.xml:912(para)
msgid "Dasher works in hundreds of languages."
msgstr ""

#: ../C/dasher.xml:914(para)
msgid ""
"For each language there is an alphabet file (or possibly more than one "
"alphabet file). On the Dasher website we aim to supply at least one training "
"text for each language. If we don't have a good training text for your "
"language, please help us by making one and sending it to us."
msgstr ""

#: ../C/dasher.xml:919(para)
msgid ""
"See the Dasher website for the list of languages supported by Dasher. As of "
"October 2005, all the major languages of the world are well supported, with "
"the exception of Japanese and Chinese, for which Dasher version 3 offers "
"only phonetic support (hiragana and pin-yin). In Dasher version 4, we will "
"provide full support for Japanese and Chinese."
msgstr ""

#: ../C/dasher.xml:932(title)
msgid "Dasher Special Needs Guide"
msgstr ""

#: ../C/dasher.xml:934(para)
msgid ""
"Dasher is designed on the principle of getting <emphasis>as much information "
"as possible</emphasis> from the gestures you can make."
msgstr ""

#: ../C/dasher.xml:939(para)
msgid ""
"<emphasis>Continuous</emphasis> gestures (conveyed via a joystick, trackpad, "
"head mouse, or gaze tracker, for example) often achieve the highest rates of "
"writing."
msgstr ""

#: ../C/dasher.xml:944(para)
msgid ""
"<emphasis>Discrete</emphasis> gestures (switches, button presses) may be "
"able to convey information in three different ways:"
msgstr ""

#: ../C/dasher.xml:949(para)
msgid ""
"The <emphasis>time</emphasis> at which you press a button can convey "
"information. (This idea is used in grid systems controlled by a single "
"button.)"
msgstr ""

#: ../C/dasher.xml:954(para)
msgid ""
"<emphasis>How long</emphasis> you press a button for can convey information. "
"(This idea is used in Morse code, where two durations are distinguished.)"
msgstr ""

#: ../C/dasher.xml:959(para)
msgid ""
"The <emphasis>choice</emphasis> of <emphasis>which</emphasis> button you "
"press can convey information. (This idea is used in ordinary keyboards.)"
msgstr ""

#: ../C/dasher.xml:937(para)
msgid ""
"We can get information from whichever of the following is easiest for you: "
"<placeholder-1/>"
msgstr ""

#: ../C/dasher.xml:967(title)
msgid "Continuous gestures"
msgstr ""

#: ../C/dasher.xml:968(para)
msgid ""
"Dasher's normal mode (<emphasis>mouse mode</emphasis>) is driven by a two-"
"dimensional continuous steering gesture. Dasher also has a <emphasis>one-"
"dimensional mode</emphasis>, for users who can control only one dimension."
msgstr ""

#: ../C/dasher.xml:972(para)
msgid ""
"Can you make one or two continuous gestures? If you can operate a joystick, "
"mouse, trackpad, or rollerball, then you have a two-dimensional control. If "
"you can point on a touch-screen then that's perfect too. Can you move your "
"nose around? If you can shake your head, that's a one-dimensional control; "
"if you can nod, that's two. A head-mouse can be quite cheap, and it is a "
"convenient way to drive Dasher. (We recommend the <emphasis>SmartNav3</"
"emphasis> from NaturalPoint, which costs about $200, and works under "
"microsoft windows only; this device used to be called the NavPoint TrackIR "
"until 2002, when that brand name was transferred to a different device. We "
"also recommend the Origin instruments <emphasis>Headmouse Extreme</"
"emphasis>, which costs about $1000; it works as a USB mouse on any "
"computer.) Can you waggle one finger or one foot? These head-mice can be "
"used to track fingers and feet as well as heads. For a detailed comparison "
"of SmartNav3 with Headmouse Extreme, please see <ulink url=\"http://www."
"inference.phy.cam.ac.uk/dasher/Headmouse.html\" type=\"http\">http://www."
"inference.phy.cam.ac.uk/dasher/Headmouse.html</ulink>."
msgstr ""

#: ../C/dasher.xml:987(para)
msgid ""
"If you are severely paralysed, the best option may be a gaze tracker. Do you "
"have control of where your eyes are looking? With a gaze tracker we can "
"write at 25 words per minute. Gaze trackers are quite expensive: we paid "
"$2000 for the QuickGlance from EyeTech Digital Systems, and the Tobii "
"eyetracker costs about $20,000. [We recommend both of these systems. You "
"attach QuickGlance to an existing computer; Quickglance II costs about "
"$4000. Tobii is a complete computer with built-in eyetracking cameras.] "
"Dasher also works with the Eye response <emphasis>Erica</emphasis>, with "
"LC's <emphasis>Eyegaze</emphasis>, and with Metrovision's gaze-tracker. All "
"three of these systems are complete computers with eye-tracking cameras "
"attached."
msgstr ""

#: ../C/dasher.xml:997(para)
msgid ""
"If joysticks, mice, rollerballs, and gaze trackers don't work, there may be "
"a few other ways to convey a continuous one-dimensional signal. Lips and "
"eyebrows should both work, though we don't know of any manufacturer selling "
"appropriate devices. Breath is a one-dimensional signal too. If you can "
"control your breath, it should be possible to make a breath mouse for you. "
"We made our $22 breath mouse using a USB optical mouse, a belt, and some "
"elastic, and our most experienced user can write at 15 words per minute by "
"breath alone."
msgstr ""

#: ../C/dasher.xml:1005(title)
msgid "Starting and stopping"
msgstr ""

#: ../C/dasher.xml:1006(para)
msgid ""
"There are several ways of starting and stopping Dasher. Pressing a button "
"(for example, the left mouse button or the space bar) is one option. But if "
"you can not press any buttons, it's possible to start and stop using only "
"continuous gestures: in the options menu, select <quote>start on position</"
"quote>; and switch on <quote>control mode</quote>;. When control mode is "
"switched on, the Dasher alphabet includes a special Control node (a bit like "
"an <computeroutput>Esc</computeroutput> key on a keyboard), within which "
"various control functions are available. When you are inside the control "
"node, Dasher moves more slowly than normal, for safety. The control node "
"options include `pause' and `stop'. Use `pause' if you are half-way through "
"writing something, and want to pause for a moment. Use `stop' when you have "
"finished. <command>Pause</command> and <command>stop</command> produce the "
"same behaviour, except <command>stop</command> may cause other automatic "
"actions, such as `speak on stop', or `copy the text on stop'."
msgstr ""

#: ../C/dasher.xml:1020(para)
msgid ""
"When Dasher is paused or stopped, it can be restarted using any of the "
"starting methods that are enabled. If `start on position' is enabled, then "
"whenever Dasher is stopped a sequence of large targets will be displayed; "
"you restart Dasher by pointing at (or looking at) the first (red) target, "
"then the second (yellow) target. (We use two targets in sequence to make it "
"difficult to start Dasher by accident.)"
msgstr ""

#: ../C/dasher.xml:1027(title)
msgid "Recommendations for head-tracking"
msgstr ""

#: ../C/dasher.xml:1028(para)
msgid ""
"Many trackers have `smoothing' options, which determine the frequency with "
"which the mouse position is updated; these options are normally used to "
"smooth and damp down the mouse motion. For Dasher, we don't want such "
"smoothing. We like instant, live, raw and jerky mouse coordinates. If there "
"is a `smoothing' control, turn it right down."
msgstr ""

#: ../C/dasher.xml:1033(para)
msgid ""
"The `gain' (sometimes called the `speed') of the head-tracker is also an "
"important setting to adjust. Some trackers' gains can be adjusted in "
"software. You can also adjust the gain by changing the geometry of your "
"tracker: if you move the tracked dot from your forehead to the brim of a "
"baseball cap, for example, then you roughly double the gain. Sitting closer "
"to the tracker may also increase the gain. Find a gain setting that is "
"comfortable. I like high gain because it allows me to steer with very small "
"head motions."
msgstr ""

#: ../C/dasher.xml:1042(title)
msgid "Recommendations for gaze-tracking"
msgstr ""

#: ../C/dasher.xml:1043(para)
msgid ""
"For good results with gaze trackers, we strongly recommend that the gaze-"
"tracker be made to be as responsive as possible. Many trackers have "
"`smoothing' options, which determine the frequency with which the mouse "
"position is updated and the number of successive gaze images used to "
"estimate the mouse position. These options are normally used to smooth and "
"damp down the mouse motion. For Dasher, we don't want such smoothing. We "
"like instant, live, raw and jerky mouse coordinates. When you are "
"navigating, your eye moves very quickly to the target you are interested in, "
"and we want Dasher to respond instantly. The ideal settings for Dasher may "
"be very different from the ideal settings for other software. Ask your "
"eyetracker manufacturer to make it easy to change the settings when "
"switching application."
msgstr ""

#: ../C/dasher.xml:1054(para)
msgid ""
"Dasher has several options designed for use with gaze-trackers. We recommend "
"using <emphasis>eyetracker mode</emphasis> (under Options/Preferences/"
"Control). In this mode, the dynamics of Dasher are slightly different from "
"standard dynamics, making error-correction easier by gaze."
msgstr ""

#: ../C/dasher.xml:1059(para)
msgid ""
"If your gaze-tracker's calibration drifts with time, for example when your "
"head moves, then you should select the <emphasis>Autocalibrate eyetracker</"
"emphasis> feature. When this feature is switched on, Dasher keeps track of "
"your steering and infers the vertical calibration error, and corrects for "
"it. You can see this correction taking effect by noticing the vertical "
"offset between the mouse position as displayed by Dasher (by the tip of the "
"red line) and the gaze-tracker's mouse position (shown by the system's mouse "
"cursor)."
msgstr ""

#: ../C/dasher.xml:1067(para)
msgid ""
"To avoid difficulties with the mouse being bounded by the top and bottom of "
"the screen, we recommend choosing a window size for Dasher that is "
"<emphasis>not</emphasis> full-screen in size. Place the Dasher window so "
"that there is a margin above and below the Dasher canvas."
msgstr ""

#: ../C/dasher.xml:1072(para)
msgid ""
"<emphasis>Technical note:</emphasis> As well as through mouse emulation, "
"Dasher is able to receive tracking information from gaze trackers, head "
"trackers, or similar systems directly by means of a system socket. This "
"option can be configured in the 'Input Device' section of the 'preferences' "
"dialogue."
msgstr ""

#: ../C/dasher.xml:1079(title)
msgid "Discrete Gestures"
msgstr ""

#: ../C/dasher.xml:1080(para)
msgid ""
"We have several versions of <emphasis>button Dasher</emphasis>, available in "
"Dasher Version 4."
msgstr ""

#: ../C/dasher.xml:1084(title)
msgid "Are time-critical gestures not an option?"
msgstr ""

#: ../C/dasher.xml:1085(para)
msgid ""
"Some ways of conveying information make use of the <emphasis>timing</"
"emphasis> of gestures. However, some people can't make gestures at a "
"required instant. For example, spastics find it very difficult to do an "
"action `exactly now!'"
msgstr ""

#: ../C/dasher.xml:1089(para)
msgid ""
"If time-critical gestures are not an option, go to <xref linkend="
"\"no_time_critical\"/>."
msgstr ""

#: ../C/dasher.xml:1091(para)
msgid ""
"If you <emphasis>can</emphasis> convey information by <emphasis>precisely "
"timed</emphasis> gestures, go to section <xref linkend=\"timed\"/>."
msgstr ""

#: ../C/dasher.xml:1096(title)
msgid "`Timeless' choices of Dasher"
msgstr ""

#: ../C/dasher.xml:1102(para)
msgid ""
"If so, try <emphasis>click mode</emphasis>. Go to <xref linkend="
"\"time_critical_button\"/>."
msgstr ""

#: ../C/dasher.xml:1106(para)
msgid ""
"Otherwise try <emphasis>direct button mode</emphasis> or <emphasis>menu "
"button mode</emphasis>. Go to <xref linkend=\"no_time_critical_button\"/>."
msgstr ""

#: ../C/dasher.xml:1097(para)
msgid ""
"So, you want to steer Dasher at your own pace. Can you make fairly-accurate "
"continuous gestures, given time? For example, can you position a pointer "
"accurately on a screen, then press a button to indicate that you are ready? "
"Or can you touch a touch-screen fairly accurately? <placeholder-1/>"
msgstr ""

#: ../C/dasher.xml:1112(title)
msgid "`Timeless' continuous Dasher: click mode"
msgstr ""

#: ../C/dasher.xml:1114(para)
msgid ""
"In <emphasis>click mode</emphasis>, you position the mouse pointer where you "
"want to go, then press a button when you are ready. Dasher then zooms in on "
"the position you chose."
msgstr ""

#: ../C/dasher.xml:1118(para)
msgid ""
"Alternatively, if you have a touch screen, a single touch on the screen "
"initiates a zoom to that position."
msgstr ""

#: ../C/dasher.xml:1122(title)
msgid "`Timeless' choices of Button Dasher"
msgstr ""

#: ../C/dasher.xml:1123(para)
msgid "How many different switches, keys, or buttons can you easily operate?"
msgstr ""

#: ../C/dasher.xml:1126(term)
msgid "1"
msgstr "1"

#: ../C/dasher.xml:1128(para)
msgid ""
"With just one button, the only timeless way to convey information is by the "
"<emphasis>duration</emphasis> of your button-presses. Can you make a "
"distinction between short presses and long presses? If so, you can use "
"<emphasis>menu button-Dasher</emphasis>. Connect up your short press to the "
"`menu' action, and your long press to the `select' action."
msgstr ""

#: ../C/dasher.xml:1136(term)
msgid "2"
msgstr "2"

#: ../C/dasher.xml:1138(para)
msgid ""
"You can use <emphasis>menu button-Dasher</emphasis>. Connect one button to "
"the `menu' action, and the other to the `select' action. If one button is "
"easier to press, make that button the `menu' button."
msgstr ""

#: ../C/dasher.xml:1144(term)
msgid "2.5"
msgstr "2.5"

#: ../C/dasher.xml:1146(para)
msgid ""
"If you can easily press two buttons, and, for special occasions, you are "
"able to press a third button, you can use <emphasis>menu button-Dasher</"
"emphasis> or <emphasis>direct button-Dasher</emphasis>."
msgstr ""

#: ../C/dasher.xml:1151(para)
msgid ""
"Set up <emphasis>menu button-Dasher</emphasis> as described above, and use "
"the third button as your escape key -- to make Dasher go away, for example. "
"[This feature is not currently provided within Dasher.]"
msgstr ""

#: ../C/dasher.xml:1156(para)
msgid ""
"In <emphasis>direct button-Dasher</emphasis>, each button produces a "
"particular navigation action such as `up', `down', or `back'. If you have "
"2.5 buttons, map the convenient two to `up' and `down', and the inconvenient "
"button to `back'."
msgstr ""

#: ../C/dasher.xml:1165(term)
msgid "3"
msgstr "3"

#: ../C/dasher.xml:1167(para)
msgid ""
"You can use <emphasis>direct button-Dasher</emphasis> or <emphasis>menu "
"button-Dasher</emphasis> as described above."
msgstr ""

#: ../C/dasher.xml:1172(term)
msgid "4, 5, 6, or 7"
msgstr "4, 5, 6, o 7"

#: ../C/dasher.xml:1174(para)
msgid ""
"With more than three buttons, you have the option to use <emphasis>direct "
"button-Dasher</emphasis> with three, four, five, or six `forward' "
"directions. Please try <emphasis>menu button-Dasher</emphasis> too, even "
"though it uses only two buttons."
msgstr ""

#: ../C/dasher.xml:1181(term)
msgid "8 or more"
msgstr "8 o mai"

#: ../C/dasher.xml:1183(para)
msgid ""
"Try <emphasis>direct button-Dasher</emphasis> and <emphasis>menu button-"
"Dasher</emphasis>. With this many buttons, you also have the option of using "
"a system like T9 -- the predictive-text system found on many mobile phones. "
"You may wish to investigate <emphasis>Tapir</emphasis>, a disambiguating on-"
"screen keyboard from the developers of Dasher."
msgstr ""

#: ../C/dasher.xml:1195(title)
msgid "Button Dashers that exploit timing"
msgstr ""

#: ../C/dasher.xml:1196(para)
msgid ""
"There are two Dasher modes which make use of precise timing information, and "
"generally require fewer button presses than the nn-time-critical modes:"
msgstr ""

#: ../C/dasher.xml:1199(title)
msgid "(One button) dynamic mode"
msgstr ""

#: ../C/dasher.xml:1200(para)
msgid ""
"When started, Dasher will zoom towards a point towards the top or bottom of "
"the display. A short button press will switch the point of zoom to the "
"oposite side. Text can be entered by pressing the button when the desired "
"phrase reaches the edge of the display."
msgstr ""

#: ../C/dasher.xml:1206(title)
msgid "Two button dynamic mode"
msgstr ""

#: ../C/dasher.xml:1207(para)
msgid ""
"Dasher zooms continuously towards the centre of the screen, with the two "
"buttons being used to shift the display up and down. The buttons should be "
"pressed whenever the desired text is aligned with the two markers."
msgstr ""

#: ../C/dasher.xml:1212(title)
msgid "Correcting errors"
msgstr ""

#: ../C/dasher.xml:1213(para)
msgid ""
"In either dynamic mode, there are three options for error correction: using "
"an additional button, long presses or multiple presses. In all cases these "
"actions will switch to a mode where Dasher unzooms at a fixed rate. In this "
"mode, one more press will stop Dasher and a second press will return Dasher "
"to forward zooming."
msgstr ""

#: ../C/dasher.xml:1222(title)
msgid "Summary of Dasher Modes"
msgstr ""

#: ../C/dasher.xml:1223(para)
msgid ""
"The various modes of <application>Dasher</application> are listed below. The "
"mode may be changed via the <emphasis><quote>edit</quote></emphasis> menu. "
"Select <emphasis><quote>Preferences</quote></emphasis> and then "
"<emphasis><quote>Control</quote></emphasis>. Each mode has a number of "
"variable parameters associated with it which can be adjusted using the "
"<emphasis>options</emphasis> button located below the mode menu."
msgstr ""

#: ../C/dasher.xml:1234(title)
msgid "Normal"
msgstr "Normal"

#: ../C/dasher.xml:1235(para)
msgid ""
"The original <application>Dasher</application> mode. Functions using a two "
"dimensional steering gesture, from a mouse, say. A one-dimensional mode is "
"also available, for those who may not be able to control two-dimensions, and "
"a special eyetracker mode is available for those using Dasher with a gaze or "
"head tracker. Dasher can be started using mouse position alone if clicking "
"is not possible - select 'Start on Mouse Position' and 'Circle Start' to "
"allow starting and stopping by dwelling in the circle in the centre of the "
"display. The 'Two Box' start mode starts Dasher by dwelling in the two boxes "
"in sequence. In the latter case stopping must be done through control mode."
msgstr ""

#: ../C/dasher.xml:1246(title)
msgid "Click Mode"
msgstr ""

#: ../C/dasher.xml:1247(para)
msgid ""
"In <emphasis>click mode</emphasis> you position the mouse pointer where you "
"want to go, then press the button when you are ready. <application>Dasher</"
"application> then zooms into the place where you clicked."
msgstr ""

#: ../C/dasher.xml:1253(title)
msgid "Menu Mode"
msgstr ""

#: ../C/dasher.xml:1254(para)
msgid ""
"One button is used to select a location, and once a second button is pressed "
"<application>Dasher</application> zooms to that location. The large box "
"occuring last in the cycle is used to zoom out."
msgstr ""

#: ../C/dasher.xml:1260(title)
msgid "Direct Mode"
msgstr ""

#: ../C/dasher.xml:1261(para)
msgid ""
"Direct mode is similar to menu mode, except boxes are assigned directly to "
"each button rather than being selected in sequence."
msgstr ""

#: ../C/dasher.xml:1266(title)
msgid "Compass Mode"
msgstr ""

#: ../C/dasher.xml:1267(para)
msgid ""
"Compass mode makes use of four buttons. Two buttons are used to control "
"vertical position. When the required vertical position has been reached a "
"third button is pressed to zoom in. After zooming in on the location, the "
"user once more selects vertical position. A forth button zooms out if an "
"error is made."
msgstr ""

#: ../C/dasher.xml:1274(title)
msgid "(One Button) Dynamic Mode"
msgstr ""

#: ../C/dasher.xml:1275(para)
msgid ""
"<application>Dasher</application> continually zooms in and a single button "
"may be used to move <quote>up</quote> and <quote>down</quote>. There is also "
"a <emphasis>Two Button Dynamic Mode</emphasis> where two buttons are used to "
"control motions <quote>up</quote> and <quote>down</quote>. A third button, "
"long presses or multiple presses can be used to unzoom and correct errors."
msgstr ""

#: ../C/dasher.xml:1284(title)
msgid "Two Button Dynamic Mode"
msgstr ""

#: ../C/dasher.xml:1285(para)
msgid ""
"<application>Dasher</application> continually zooms in, whilst two buttons "
"are used to control vertical motion. Correction is performed in the same way "
"as One button dynamic mode."
msgstr ""

#: ../C/dasher.xml:1297(title)
msgid "Authors"
msgstr "Autors"

#: ../C/dasher.xml:1298(para)
msgid ""
"<application>Dasher</application> was written by the members of The Dasher "
"Project (<email>dasher@inf.phy.cam.ac.uk</email>). To find more information "
"about it, please visit <application>Dasher's</application><ulink url="
"\"http://www.inference.phy.cam.ac.uk/dasher/\" type=\"http\"> Web page</"
"ulink>. Please send all comments, suggestions, and bug reports to the <ulink "
"url=\"http://bugzilla.gnome.org/enter_bug.cgi?product=dasher\" type=\"http\">GNOME bug tracking database</"
"ulink>. Instructions for submitting bug reports can be found on-line at "
"<ulink url=\"http://bugs.gnome.org/Reporting.html\" type=\"http\"> http://"
"bugs.gnome.org/Reporting.html</ulink>. If you are using GNOME 1.1 or later, "
"you can also use command <command>bug-buddy</command> for submitting bug "
"reports."
msgstr ""

#: ../C/dasher.xml:1308(para)
msgid ""
"This manual was written by The Dasher Project (<email>dasher@inf.phy.cam.ac.uk</"
"email>). Please send all comments and suggestions regarding the manual to "
"the GNOME Documentation Project at <email>docs@gnome.org</email>. You can "
"also add your comments online by using <ulink type=\"http\" url=\"http://www."
"gnome.org/gdp/doctable/\">GNOME Documentation Status Table</ulink>."
msgstr ""

#. Put one translator per line, in the form of NAME <EMAIL>, YEAR1, YEAR2.
#: ../C/dasher.xml:0(None)
msgid "translator-credits"
msgstr "Yannig Marchegay (Kokoyaya) <yannig@marchegay.org>"

