// generated from file '../src/LV2/faust/tonestack_ac30_stereo.dsp' by dsp2cc:
// Code generated with Faust (https://faust.grame.fr)


namespace tonestack_ac30_stereo {

class Dsp: public PluginLV2 {
private:
	uint32_t fSampleRate;
	double fConst0;
	FAUSTFLOAT fVslider0;
	FAUSTFLOAT	*fVslider0_;
	FAUSTFLOAT fVslider1;
	FAUSTFLOAT	*fVslider1_;
	double fConst1;
	FAUSTFLOAT fVslider2;
	FAUSTFLOAT	*fVslider2_;
	double fConst2;
	double fRec0[4];
	double fRec1[4];

	void connect(uint32_t port,void* data);
	void clear_state_f();
	void init(uint32_t sample_rate);
	void compute(int count, FAUSTFLOAT *input0, FAUSTFLOAT *input1, FAUSTFLOAT *output0, FAUSTFLOAT *output1);

	static void clear_state_f_static(PluginLV2*);
	static void init_static(uint32_t sample_rate, PluginLV2*);
	static void compute_static(int count, FAUSTFLOAT *input0, FAUSTFLOAT *input1, FAUSTFLOAT *output0, FAUSTFLOAT *output1, PluginLV2*);
	static void del_instance(PluginLV2 *p);
	static void connect_static(uint32_t port,void* data, PluginLV2 *p);
public:
	Dsp();
	~Dsp();
};



Dsp::Dsp()
	: PluginLV2() {
	version = PLUGINLV2_VERSION;
	id = "AC-30";
	name = N_("AC-30");
	mono_audio = 0;
	stereo_audio = compute_static;
	set_samplerate = init_static;
	activate_plugin = 0;
	connect_ports = connect_static;
	clear_state = clear_state_f_static;
	delete_instance = del_instance;
}

Dsp::~Dsp() {
}

inline void Dsp::clear_state_f()
{
	for (int l0 = 0; l0 < 4; l0 = l0 + 1) fRec0[l0] = 0.0;
	for (int l1 = 0; l1 < 4; l1 = l1 + 1) fRec1[l1] = 0.0;
}

void Dsp::clear_state_f_static(PluginLV2 *p)
{
	static_cast<Dsp*>(p)->clear_state_f();
}

inline void Dsp::init(uint32_t sample_rate)
{
	fSampleRate = sample_rate;
	fConst0 = 2.0 * std::min<double>(192000.0, std::max<double>(1.0, double(fSampleRate)));
	fConst1 = mydsp_faustpower2_f(fConst0);
	fConst2 = 3.0 * fConst0;
	clear_state_f();
}

void Dsp::init_static(uint32_t sample_rate, PluginLV2 *p)
{
	static_cast<Dsp*>(p)->init(sample_rate);
}

void always_inline Dsp::compute(int count, FAUSTFLOAT *input0, FAUSTFLOAT *input1, FAUSTFLOAT *output0, FAUSTFLOAT *output1)
{
#define fVslider0 (*fVslider0_)
#define fVslider1 (*fVslider1_)
#define fVslider2 (*fVslider2_)
	double fSlow0 = double(fVslider0);
	double fSlow1 = std::exp(3.3999999999999999 * (double(fVslider1) + -1.0));
	double fSlow2 = 0.00022000000000000001 * fSlow0 + 0.022050000000000004 * fSlow1;
	double fSlow3 = fConst0 * (fSlow2 + 0.0046705000000000002);
	double fSlow4 = 4.8510000000000002e-08 * fSlow0;
	double fSlow5 = fSlow0 * ((4.8510000000000015e-06 * fSlow1 + -4.2449000000000006e-07) - fSlow4) + 4.9720000000000012e-05 * fSlow1 + 7.172000000000001e-07;
	double fSlow6 = 2.6620000000000007e-10 * fSlow1 - 2.6620000000000002e-12 * fSlow0;
	double fSlow7 = 2.4200000000000003e-09 * fSlow1;
	double fSlow8 = fSlow0 * (fSlow6 + -2.1538000000000003e-11) + fSlow7 + 2.4200000000000004e-11;
	double fSlow9 = fConst0 * fSlow8;
	double fSlow10 = 1.0 / (-1.0 - (fSlow3 + fConst1 * (fSlow5 + fSlow9)));
	double fSlow11 = double(fVslider2);
	double fSlow12 = fConst0 * (fSlow2 + 5.0000000000000002e-05 * fSlow11 + 0.00022050000000000002);
	double fSlow13 = 2.2000000000000004e-07 * fSlow11 + fSlow0 * (5.9510000000000008e-08 - fSlow4) + fSlow1 * (4.8510000000000015e-06 * fSlow0 + 1.3200000000000001e-06) + 1.3200000000000001e-08;
	double fSlow14 = fSlow0 * (fSlow6 + 2.6620000000000002e-12) + fSlow11 * (fSlow7 - 2.4200000000000004e-11 * (fSlow0 + -1.0));
	double fSlow15 = fConst0 * fSlow14;
	double fSlow16 = 0.0 - (fSlow12 + fConst1 * (fSlow13 + fSlow15));
	double fSlow17 = fConst2 * fSlow8;
	double fSlow18 = fConst1 * (fSlow5 + fSlow17) + -3.0 - fSlow3;
	double fSlow19 = fSlow3 + fConst1 * (fSlow5 - fSlow17) + -3.0;
	double fSlow20 = fSlow3 + -1.0 - fConst1 * (fSlow5 - fSlow9);
	double fSlow21 = fConst2 * fSlow14;
	double fSlow22 = fConst1 * (fSlow13 + fSlow21) - fSlow12;
	double fSlow23 = fSlow12 + fConst1 * (fSlow13 - fSlow21);
	double fSlow24 = fSlow12 - fConst1 * (fSlow13 - fSlow15);
	for (int i0 = 0; i0 < count; i0 = i0 + 1) {
		fRec0[0] = double(input0[i0]) - fSlow10 * (fSlow18 * fRec0[1] + fSlow19 * fRec0[2] + fSlow20 * fRec0[3]);
		output0[i0] = FAUSTFLOAT(fSlow10 * (fSlow16 * fRec0[0] + fSlow22 * fRec0[1] + fSlow23 * fRec0[2] + fSlow24 * fRec0[3]));
		fRec1[0] = double(input1[i0]) - fSlow10 * (fSlow18 * fRec1[1] + fSlow19 * fRec1[2] + fSlow20 * fRec1[3]);
		output1[i0] = FAUSTFLOAT(fSlow10 * (fSlow16 * fRec1[0] + fSlow22 * fRec1[1] + fSlow23 * fRec1[2] + fSlow24 * fRec1[3]));
		for (int j0 = 3; j0 > 0; j0 = j0 - 1) {
			fRec0[j0] = fRec0[j0 - 1];
		}
		for (int j1 = 3; j1 > 0; j1 = j1 - 1) {
			fRec1[j1] = fRec1[j1 - 1];
		}
	}
#undef fVslider0
#undef fVslider1
#undef fVslider2
}

void __rt_func Dsp::compute_static(int count, FAUSTFLOAT *input0, FAUSTFLOAT *input1, FAUSTFLOAT *output0, FAUSTFLOAT *output1, PluginLV2 *p)
{
	static_cast<Dsp*>(p)->compute(count, input0, input1, output0, output1);
}


void Dsp::connect(uint32_t port,void* data)
{
	switch ((PortIndex)port)
	{
	case BASS: 
		fVslider1_ = (float*)data; // , 0.5, 0.0, 1.0, 0.01 
		break;
	case MIDDLE: 
		fVslider0_ = (float*)data; // , 0.5, 0.0, 1.0, 0.01 
		break;
	case TREBLE: 
		fVslider2_ = (float*)data; // , 0.5, 0.0, 1.0, 0.01 
		break;
	default:
		break;
	}
}

void Dsp::connect_static(uint32_t port,void* data, PluginLV2 *p)
{
	static_cast<Dsp*>(p)->connect(port, data);
}


PluginLV2 *plugin() {
	return new Dsp();
}

void Dsp::del_instance(PluginLV2 *p)
{
	delete static_cast<Dsp*>(p);
}

/*
typedef enum
{
   BASS, 
   MIDDLE, 
   TREBLE, 
} PortIndex;
*/

} // end namespace tonestack_ac30_stereo
