# Hex-a-hop Hints

I've attempted to structure the hints for each level in some kind of logical manner so it doesn't spoil anything more than you want it to. If you need help for a level not listed here, feel free to email me, and I'll try to make some hints for it.

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Level name (Alphabetical order) |
A Strange Place | Click here to view a hint + Plan to ride the boat up then down-left (to get the two green tiles just below the starting point) Another hint... + Don't build any green walls. Another hint... + You need to break the only blue tile (at the left) to make the blue walls retract. Another hint... + You need to build some more green tiles with the builder before going to get the blue tile. Another hint... + Start with: UR, DR, UR, D, UR, D, DR, DR, DR, DR, U, UR, DL, DL, UL, U (Note: this is not the optimal solution!) Another hint... + Then: UR, UR, UR, DR, UL, D, UL, DL, UL, UL, U, U, UR, DL, DR, DR, D, U, DR Another hint... + Then: UR, DR, D, D, U, UR, DR, DL, UL Another hint... + Finally: UR, U, DR, UR, UR, DL, UR, U, DR, UR
All About Preparation | Click here to view a hint + Consider how many times to rotate each spinner before breaking all the green tiles and jumping into the centre. Another hint... + Note that you need to leave a tile two hexes up-right of the top trampoline so you can land there after trampling the left-most green wall. Another hint... + Rotate the bottom-right spinner once, then the bottom left one five times. Another hint... + Then the top-left spinner twice, and the top-right spinner once. Another hint... + Then after breaking all the initial green tiles and bouncing down-right on the trampoline you don't need to step on any more spinners (except for the final move). Another hint... + Solution (from start of level): DR, D, DR*6, UR, UR, U, U (first spinner OK) Another hint... + Then: D, D, DL, UL, DL, UL, UL, U, UR, UL, DR, U, D. UR, DL, DR, UL (second spinner OK) Another hint... + Then: D, DL, UL, U, UL*4, U*3, UR, UR, DR*4, U, D (first 3 spinners all OK) Another hint... + Then: UR*3, DR, D (all spinners now in place!) Another hint... + Then: UR, U, UL, UL, DL, UL, DL, UL, DL, UL, DL, DL, D, DR, DR (bouncing off trampoline) Another hint... + Then: UR, UR, DR, UR, DR, DL, D, DR, DL, UL, DL, UL*3, UR, DR (Finished!)
Beware Feedback Loops | Click here to view a hint + Start by going down, and seeing which way the lasers go. You'll need to do something to stop the lasers going round in a circle. Another hint... + Use the builder tiles to create extra green tiles to block the lasers. Another hint... + Don't step on builder tiles with green tiles left adjacent to them, else you'll end up with awkward green walls. Another hint... + Since you have to fire two lasers, you'll need at least 3 extra tiles blocking the loop (since the first shot will destroy 2) Another hint... + Leave 2 green tiles from the left-hand builder and 2 green tiles from the right-hand builder to block the lasers. Another hint... + Step on the right-hand builder first, then the middle one, then the left one. You shouldn't create any walls. Another hint... + Remember to step on the tile directly up of the left-hand builder on your way to the right-hand builder (but leave the tile to the north of that untouched!)
Branching Pathway | Click here to view a hint + You need to go around the bottom-left twice to get the 3 blue tiles in the top-left. Another hint... + You use one of the jumps to do the section on the right-hand side. Another hint... + You use the other jump on one of the bottom-most blue tiles. Another hint... + Stepping forwards then backwards is a very important thing to do sometimes. Another hint... + Start by stepping Down-right, Down, Up. Another hint... + Then go Down, Down, Down-right, Up-left, Down-right, Down, Down-left, Up-right, Down-left, Down-left. Another hint... + After you jump downwards on the middle trampoline, do: Down-right, Jump, Up-left, Down-left.
Breakthrough | Click here to view a hint + Think about how you can can destroy the two green walls. Another hint... + If you got rid of all but the topmost of the central column of ice tiles, shooting a laser upwards at the remaining ice tile would destroy both green walls. Another hint... + So how do you get rid of those awkward ice tiles? Another hint... + Shoot yellow tiles next to ice tiles to destroy them. Another hint... + If you rotate both spinners four times, the yellow tiles will be in good places where you can shoot them from the bottom. Another hint... + Rotate the top spinner four times, then the bottom spinner four times. Another hint... + You can fire yellow tiles in some directions without danger when you need to rotate spinners without breaking more green tiles (e.g. down-left from the bottom spinner) Another hint... + A solution starts: U, DL, UR, UL, DR, D, U (top yellow tiles are now in a good position) Another hint... + Then: DR, DL, D, UL, DR, UL, DR, DL, UR, (all yellow tiles next to spinners are now in a good position) Another hint... + To finish: D, D, D, D, D, DL, U, D, U, DL, U, DL, D, U
Clearance | Click here to view a hint + You need to get to the green tiles in the top-right, but there's an awkard trampoline blocking the way. Another hint... + Before you can take the boat up there you need to destroy the trampoline and the two grey tiles beneath it. Another hint... + You need to fire the laser up-right from three different positions. Another hint... + You can shoot out the bottom of the three tiles without stepping on the spinner. Another hint... + After rotating the spinner twice, the laser is in the right place to shoot the trampoline. Another hint... + Rotating it twice more leaves it in a good place for shooting the remaining awkward tile. Another hint... + In some positions, it's safe to step from the spinner onto the laser and back again to make it rotate again. Another hint... + Make sure you walk over enough of the green tiles while going to fire the laser after rotating twice. You just need to leave one for later.
Commute | Click here to view a hint + Get off the raised green tiles immeadiately. Another hint... + Start by destroying all the normal green tiles, aiming to finish on the right-most lift. Another hint... + Then destroy all the tiles on the right (including the blue one) Another hint... + Then head to the left and take out the two green tiles to the lower-left of the left-most lift. Another hint... + Finally, destroy the blue and green tiles above the lift (make sure you leave the lift in the down position before stepping upwards) Another hint... + Move sequence: DL, DL, DL, U, UL, DL, U, DL, U, UL, DL, U, U, DR, DR, DR, DR, DR, DR, UR (takes you onto the right-most lift) Another hint... + Then: UR, DR, UR, UL, DR, U, UL, DL, DL, DL (Takes you onto the second lift from the right) Another hint... + Then go up-left until you're standing on the grey wall tile. Finally, go DL, UL, UR, DR, UL, U, U, D, D
Death Trap | Click here to view a hint + Take out the five green tiles at the start first. Another hint... + Then work your way along the bottom edge from left to right, shooting upwards to destroy the upper green tiles. Another hint... + Move sequence: U, DL, D, DR, UR, DR, D, U, D, U, D, DR, UR Another hint... + Then: DR, UR, U, D, DR, UR, U, D, U, D Another hint... + Finally: DR, UR, U, D, U, D, U, D, DR, UL
Eagerness | Click here to view a hint + If the green walls retract, you can't get off the first yellow tile. Another hint... + So, how do you stop them retracting? Another hint... + You need to turn one of the blue tiles green first. Another hint... + But only one of them, else the blue walls will retract too soon! Another hint... + Then go and shoot the blue tile you left behind.
Ferrying | Click here to view a hint + Leave one of the 3 green tiles at the start unbroken so you can safely ride the top-most boat downwards. Another hint... + You take the boat which starts at the bottom up 3 times and down twice. Another hint... + When you take the boat upwards for the third time, you should have already broken all 10 green tiles adjacent to the trampolines so you can just bounce upwards. Another hint... + After taking the boat upwards the second time, you need to use both trampolines (and one of them twice) in order to break all 10 green tiles. Another hint... + The move sequence after riding the boat upwards for the second time is: U, UL, U, DR (onto trampoline), UL, U, UR, DR, D, UL (onto right trampoline), D (onto left trampoline, and then the boat)
Fetch Quest | Click here to view a hint + You need to collect all the anti-ice, and finish on the spinner at the top-right. Another hint... + Go for the bottom-most anti-ice first. Another hint... + You have to shoot the tile the bottom-most anti-ice starts on after taking the anti-ice. Another hint... + Secondly, collect the left-most anti-ice. Another hint... + The right-most spinner should be rotated twice to complete the path on the right-side of the level. Another hint... + The anti-ice which starts on yellow tiles should be collected 6th and 7th. The anti-ice on the bottom-right spinner is the last one you get. Another hint... + Start with D, UL, DL, DL, DR, D, D, UL, UL, U (takes you to the bottom right spinner) Another hint... + Then: U, UL, U, U, UR, DL, DR, DR, U, U, UL, UR, DR, DR (collecting the third anti-ice) Another hint... + Then: U, U, U, DR, DL, UR, DR, D, DR, UR, DR (onto right-most spinner) Another hint... + Notice that you can fire the right-hand yellow tile down-right without destroying anything. Another hint... + More moves (continuing from before): U, D, U, UL, DL, D, D, U, DL, DL, DL, DL, D (onto left-hand yellow tile) Another hint... + Then: UR, UR, UR, DR, DL, D, DR, D, U, UL, DR, UR, DR, UR (onto bottom-most ice tile) Another hint... + Finally, go straight to the top-most spinner, de-icing all the icy tiles on the way.
Finishing Strike | Click here to view a hint + You need to shoot the bottom left yellow tile to destroy the green walls. Another hint... + But you can't fire the central gun in that direction... Another hint... + Have you tried jumping whilst standing on a yellow tile? Another hint... + Finish by going to the central yellow tile and jumping twice. Another hint... + You need to walk around the outside loop first. Remember you don't have to destroy all the blue tiles.
Forced Fire | Click here to view a hint + The boat is the key. Another hint... + You can get the tiles in the bottom left and leave, but you'll end up firing the laser up-right four times in the process (and down once). Another hint... + Is there a way you can fire up-right four times without making the level unsolvable? Another hint... + You could use the boat to absorb one of the shots. Another hint... + There is a different way to use the boat which allows you to complete the level without firing at all.
Green Honey | Click here to view a hint + If you've got this far, the top half of this level shouldn't be a problem. Another hint... + Think back to the level "Eagerness". Another hint... + Don't get rid of all the blue tiles too soon. Another hint... + There should only be one green tile left when make the blue walls turn into blue tiles. Another hint... + Anti-ice makes ice tiles turn blue. Another hint... + Grab the anti-ice then walk over the ice - this then becomes the blue tile which keeps the blue walls from retracting.
Gun Platform | Click here to view a hint + Note that all but one of the tiles that starts green can be shot by walking over the yellow tiles in a circle. Another hint... + There's no need to break a lot of the blue tiles. Another hint... + The only possible way to remove the remaining green tile is to fire a laser down-right. Another hint... + So you want to use the trampoline to land on the central green tile, then step down-right. Another hint... + Complete solution starts: U, D, U, U, U, D, U, UR, UR, DL, UR, UR, DR, UL, DR, UR, D, U, D, D (onto trampoline) Another hint... + Then just walk around the yellow tiles until you're done. (Go both clockwise and anti-clockwise!)
Hunting | Click here to view a hint + Don't break the only green tile too soon. Another hint... + You should destroy the 8 green walls attached to the initial ring of lifts before moving on. Experiment with moving between lifts. Another hint... + Try to get in a position with only the bottom-left and the top lift (of the ring of lifts) raised with Emi standing on the top one. From that position, it should be easy. Another hint... + Exact moves to do that from the start of the level are: Up-right, Up-right, Up, Down, Down-left, Up-right, Up, Up-Right. Then go round the 4 green walls next to you. Then get the bottom 4 walls. Another hint... + You need to destroy the top lift in the ring of 6 lifts to allow a refracted laser to destroy the green tile. Another hint... + Fire the left-most laser down-left. Another hint... + Fire the top-most laser upwards to get a refracted laser to destroy the green tile.
Icy Road | Click here to view a hint + There are a lot of green tiles which can easily get left in useless positions. Think about which tiles must be broken sequentially (e.g. the loop at the bottom of the level.) Another hint... + If you start with: U, U, DR, D, DL, DR, it should become obvious. Another hint... + If not, the remaining moves are: UR, DR, D, DL, UL, U, UR, DR, UR, UL, U, U
Island | Click here to view a hint + There's no grey tile to finish on. Another hint... + You only need to destroy green tiles. Another hint... + Blue tiles only turn green when you step off them. Another hint... + You need to finish by stepping from the last green tile onto a blue one.
Laser Surgery | Click here to view a hint + The last move you'll make will be to step upwards from the bottom-most green tile (which is initially a green wall). Another hint... + Doing so will fire the laser, so there musn't be a clear loop around the 6 central ice tiles at this point, else the laser will loop back and blow you up. Another hint... + You need to fire the laser upwards at least twice. Another hint... + The penultimate time you fire the laser upwards must destroy any remaining green tiles (so you can break the bottom-most green wall before firing for the last time) Another hint... + So try leaving one green tile behind. Another hint... + Leave the one green tile in between the right-hand two ice tiles. Another hint... + One solution starts: D, DR, DR, U, UL, U, UL, UR, UR, DR, U, UR (leaving you on the top-most green tile) Another hint... + Then: DR, DR, DR, DL, D, UL, U, DL, D, DR, DL, D, UR, UR Another hint... + Finally: U, UR, D, D, DL, DL, DL, DL, D, D, D, U, D, U
Leftovers | Click here to view a hint + You should only leave two green walls behind when you leave the starting section. Another hint... + Start by jumping down onto the blue tile. Another hint... + The only way to destroy those walls you leave behind is to shoot them. Another hint... + Use an ice tile to refract the laser beam. Another hint... + The spinner with ice tiles next to it needs turning twice to put an ice tile in the right place. Another hint... + The laser tiles need firing at the ice from the tile up-left of the second spinner. Click here for a picture. Another hint... + You'll need to use both laser tiles. Make sure you don't trample the green tiles you'll need to use to fire the laser in the right direction! Another hint... + Fire the lasers off into space to keep rotating the spinner without wasting green tiles. Another hint... + The final spinner is only useful as a safe tile to finish on.
Lifts | Click here to view a hint + Jumping on a trampoline from a raised tile does a higher bounce, which can land you on another high tile. But hopping onto a trampoline from a normal tile doesn't allow you to gain height. Another hint... + It's impossible to destroy all the blue walls on this level, so you'll have to use the trampoline in the bottom-right to get to the last green wall. Another hint... + Try starting with: U, DR, UL, U, U, UR, DR, UR, UL, UR, U. Another hint... + Then: D, UL, DR, D, DL, U, UR, DR, DR, D, D. Another hint... + Finally: D, D, DR, UR, UR, UL, DR, D, U, D, DR, D.
Maze | Click here to view a hint + Start by breaking the top green tile and returning to the starting tile, then go D, DR, DR Another hint... + Then go DL, U, D, D, DL Another hint... + Then UR, DR, UR, U, DR, UR, U, U, D, D Another hint... + From here you should be able to get to the green tile just down-left of the top spinner while breaking all the green and blue tiles on the way. Another hint... + You want to rotate the top spinner once and finish by firing the bottom yellow tile upwards three times (to blow up the green walls) Another hint... + To do this, from the green tile down-left of the top spinner, go DR, D, U, UR, UL, DR, DL Another hint... + Then D, D, D, UR, D, UL, D Another hint... + Finish with U, D, DR, UL, U, D, U
Mini Island | Click here to view a hint + As usual, make sure you don't leave any unreachable dead-ends of green tiles behind. Another hint... + You should finish on the central island. Another hint... + Don't go to the central island until you've broken all the other green tiles. Another hint... + To get the two green tiles in between the trampolines at the right, jump onto one of the green tiles then reverse direction. (I.e. bounce south off the north trampoline, then hop north twice.)
More Stripes | Click here to view a hint + Make sure you don't leave any green tiles behind in the first column when you leave it. Another hint... + Then walk over all the green tiles in the right-hand two columns before jumping downwards. Another hint... + Then you want to jump up off the left trampoline of the three at the bottom. Make sure you leave a route so you can get back to the middle trampoline later. Another hint... + Then go back round to the bottom (don't destroy too many tiles in the section with a column of green tiles next to a column of blue tiles) Another hint... + Finally, clean up any green tiles at the bottom and jump upwards from the middle trampoline. You should then be able to finish off the remaining tiles and finish either on a blue tile or by jumping down-right back to the grey tiles at the bottom.
No Swimming Allowed | Click here to view a hint + You need to take one of the boats upwards along the column to the right of where they start. Another hint... + So you need to get to a tile directly under a boat so you can jump onto it. Another hint... + The ice is no help for that, since you can't stop in the right place, so you need to use the other boat. Another hint... + Take the top boat down-right, then look at where the other boat is. Another hint... + Go back round to the left without moving the top boat again, then take the bottom boat up-right. From there you can step upwards onto the first boat.
Nucleus | Click here to view a hint + You leave the central area by going upwards. Another hint... + You mainly go anti-clockwise around the outside, but you should destroy one blue and one green tile to the right first. Another hint... + You finish by jumping onto the top-right yellow tile from the outside. Another hint... + You need to have already gotten rid of one of the green tiles in the central area so it doesn't block the laser. Another hint... + Start by going up-right then down-left, then up.
One Two One Two | Click here to view a hint + Step on as few blue tiles as possible, since once they've gone green you have to destroy them. The exception to this is that you can finish a level by stepping onto a blue tile (since then you never step off, so it doesn't turn green.) Another hint... + A line of blue tiles followed by one green tile can be destroyed by walking along it then back again. Another hint... + Solution: DL, DL, D, D, DL, UL, UL, UL, DL, UR, DR, DR, DR, UR... Another hint... + Then: DR, D, U, UR, DR, D, U, UL, U, UR, DR, UR, U, UL, DL, UL, U (onto trampoline) Another hint... + Finally trample the remaining green tiles and finish by stepping onto a blue tile.
Only One Way Up | Click here to view a hint + Plan to fire the bottom yellow tile up-right at the other yellow tile. Another hint... + After firing the laser, you'll need to head towards the right-hand spinner. Another hint... + You don't need to lower the blue walls. Another hint... + You should go up the lift when it is down-left of the spinner. Another hint... + You need to step on the spinner 5 times. Note there is a trampoline positioned so you bounce onto the spinner. Another hint... + Start with UL, DL, DR, UR - this clears out a green tile which would otherwise be problematic later. Another hint... + Then go DR, DL, DL, DL, DL to clear the firing path between the yellow tiles. Another hint... + Then step on the spinner a couple of times, then proceed round the top right before bouncing back onto the spinner.
Pro Skater | Click here to view a hint + Note that the right-hand side of the level is not symmetrical. Another hint... + You use the anti-ice to get the green tile immeadiatly to the left of the anti-ice pickup (there's no other way to reach it) Another hint... + Finish on the top-most blue tile. Another hint... + When you first go to the right, make sure you leave no green tiles except the top-most one. Another hint... + Start with UR, D, UR, UR, D, UR Another hint... + Then go the right-hand side and get all but the top-most green tile before going and collecting the anti-ice. Another hint... + Then from the anti-ice tile, go DL, UL, UR, D
Radioactive Ice | Click here to view a hint + You can get all the green tiles except the top-most and bottom-most ones without collecting any anti-ice. Another hint... + You can start by destroying all the initial green tiles except the top and bottom ones - you will be left with all four blue tiles turned green. Another hint... + You might not need to collect all the anti-ice. Another hint... + You can get the two awkward green tiles by anti-icing one of the rightmost ice tiles, then sliding from there. Another hint... + Use a trampoline to get to the rightmost column of ice. You'll need two anti-ice to do this. Another hint... + Remember to leave an escape route to use after getting those outermost green tiles!
Refraction | Click here to view a hint + The green wall and the right-most of the three green tiles at the top must both be shot with lasers. Another hint... + Use refraction to destroy the right-most of the three green tiles at the top. Another hint... + Don't destroy the bottom-most yellow tile. Another hint... + Start by firing the first yellow tile up-right, then fire it down-right. Another hint... + Fire the second yellow tile down-right, then down-left. Another hint... + Finally, fire the bottom-most yellow tile upwards. Another hint... + Move sequence: D, DR, UR, UL, DL, DL, UR, DL (blows up green wall) Another hint... + Then: D, DR, UR, U, U, DR, D, D, D, DL, DR, DL, DL, DL, DL Another hint... + Finally: DL, UL, UL, UR, DR, U
Reversing Space | Click here to view a hint + Travel from left to right, doing one section at a time. Remember you don't need to break all the blue tiles. Another hint... + Don't step on the builder when there are any green tiles next to it else they'll become walls. Another hint... + Start with: U, U, D, U, UR, UR, U Another hint... + First section (builder) is then: UL, DR, UL, UR, DL, DR, D, DR, DR, D Another hint... + Second section (spinner) is then: DL, D, UR, UR, DL, UR, UL, U, UR, UR, U Another hint... + Final section is then: UL, U, UR, D, UR, D, DL, D, DR, DR
Rental Boat | Click here to view a hint + Roughly speaking, you need to move the boat up-left, then destroy all the green tiles and take the boat up-right. Another hint... + To move the boat up-left, you start by taking it down-right. Another hint... + To move the boat where you need it, go UR, DR, U, DR, D, DL, DR, DR, UL Another hint... + From here, you can _almost_ finish the level by going D, D, UL, U, UR but that leaves you with no safe finishing move. Another hint... + Maybe if you created somewhere to finish by jumping on the bottom-right-most builder tile. Another hint... + After moving the boat up-left (and with Emi standing on the boat) go: D, DR, DR, DR, U, D Another hint... + Then finish with UL, UL, DL, UL, U, UR (riding boat), UR, U, UL, D, D, D, D, DL
Revolver Cannon | Click here to view a hint + If you can fire the bottom-right yellow tile upwards twice from the position above the right-hand spinner, you'll take out both the awkward green tiles. Another hint... + Then you'd want to move that yellow tile to just up-left of the left-hand spinner and fire it upwards from there to destroy the last blue tile and make the blue wall retract. Another hint... + Make sure you get rid of all the blue tiles as you do this. Another hint... + Remember that if Emi's standing on a spinner, you can rotate it by stepping onto an adjacent yellow tile and then back again (as long as the laser won't destroy anything important at least!) Another hint... + To start, go stand on the first blue tile then go to the right spinner: DR, DR, UR Another hint... + Then spin the right spinner until you can fire upwards with DR, UL, D, U, D, U, D, U, U Another hint... + To fire it again, you need to spin 6 times. D, UR, DL, DR, UL, D, U, UR, UL, D, D, U, U Another hint... + Then rotate 4 times and move over to the left spinner: D, UR, DL, UR, DL, UL, DR, UL, DL Another hint... + Rotate the left spinner twice more and then fire upwards: DL, U, UR, DR, DL, UL, UR, DR, DL, DL, U
Rolling Hexagons | Click here to view a hint + Don't destroy both of the lower two blue tiles at the beginning. Another hint... + After your second move, the two spinners will be in a vertical line. How can you move so that you make them into another vertical line one tile further up? Another hint... + If you step on the top spinner 3 times (without stepping on the other spinner), you'll move the other spinner to touch the first of the three blue tiles. Another hint... + From the start, step U, DR, U, DR, UL, D, U, U Another hint... + Then UR, DL, DR, UL, U. Another hint... + Then UR, DL, DR, UL, U. Another hint... + Then UR, DL, DR, UL, U. for a third time Another hint... + Finally: U, U, UR, UR, UR, DR, DR, D, D, DL, UL, UL, D, DR, DL, UL
Route Finder | Click here to view a hint + You should finish on the right-hand blue wall. So you need to turn all the blue tiles green. Another hint... + Try to break all the tiles except for the blue tile in between the two ice tiles (leave that green) while ending up on the bottom-right route (where the two blue walls start) Another hint... + Start UL, DR, DR, UR, DL, UR, UR, D, D, U, D Another hint... + Then DR, UR, U, UR, D, UL, UR (10 blue tiles remaining after this) Another hint... + Then UR, UR, UL, U, U, UL, UR, DR, UR, DR, DL, D, D (8 blue tiles remaining) Another hint... + Then DR, D, UL, DR, D, DL, UL, U, U, DL. Should be easy now!
Somewhat Constructive | Click here to view a hint + Don't let the builder tiles build any walls. Don't leave green tiles behind. Another hint... + After stepping on the first builder, go: DL, U, UR, DR, D, UR to get to the second builder. Another hint... + Then go: UL, D, DR, UR, D to get to the last builder (there's no point stepping onto the right-most builder tile.) Another hint... + In the bottom right corner, a lot of possible moves leave in unsolvable (by making in impossible to leave that area.) If you avoid those moves, it's easy :-) Another hint... + After stepping on the first lift, go: UR, DR, UR, UR, DL, DR, UL, DL, DR, UL.
Sprocket | Click here to view a hint + You want all the green walls to end up together near the middle. Another hint... + Start with: DR, UR, DR, DR, DR, UL, DR, UL, DR, UL, DR, UL, DR, UL, U (now standing on left-hand spinner) Another hint... + Then: U, U, UR, DR, DR, UL, D, UR (now standing on the top-right spinner) Another hint... + Then: DR, DR, D, DL, UL, D (the green walls now retract) Another hint... + Finally: D, UL, UL, UR, U, UL, UR, DR, DR
Stripes | Click here to view a hint + First you need to break all the green tiles and all the blue tiles except the bottom-right-most one. Another hint... + Try turning all the blue tiles green first (expect the one in the bottom-right corner.) Another hint... + For example, you could start with: Up*5, Up-right, Down-right, Down*5, Up-right*2, Up*4, Up-right, Down*4, Up-left. This should leave you with an fairly easy green tile problem.
Switch | Click here to view a hint + Leave the 6 green tiles at the top until you can shoot the yellow tile in the middle of them. Another hint... + The last thing to do is use the trampoline in the bottom-right corner to arrive on the green walls once they retract. Another hint... + You need to step on the spinner twice at the beginning of the level to leave the trampolines in the right place.
Three More Ways | Click here to view a hint + Leave the top part till last. Another hint... + To complete the bottom-left part, go DL, DL, UL, D, DL, U, DR, DL, UR, UR Another hint... + To complete the bottom-right part, you need to move the bottom-right trampoline to be adjacent to the trampoline you use to enter the bottom-right part. I.e. rotate the bottom-right spinner twice, then the other spinner 3 times. Another hint... + From the centre, to complete the bottom-right part, go DR, DR, UR, DR, D, UL, UL, DR, UL, DL, UR, DR, DL, U, UL Another hint... + For the top part, you want to step on the top spinner once so there's a trampoline beneath it, then use that trampoline to jump over the spinner. Another hint... + Moves: U, U, U, DR, U, UR, DR, D, DL, U Another hint... + Then from here (the tile above the top spinner) go: D, DL, UL, U, UR, DL
Trampoline Retrieval | Click here to view a hint + You need to fetch a trampoline. Another hint... + The green tiles on the right are seperate; you can leave them till you've managed to get a trampoline where you need it. Another hint... + You need to get a trampoline onto the tile down-right of the right-hand spinner. Another hint... + There aren't that many permutations of possible moves involving just the left-hand boat, the trampolines and the spinners. Another hint... + Start by taking the left-hand boat down-left, then stepping on the first spinner four times, so the boat is up-left of the right-hand spinner. Another hint... + Then starting from standing on the boat go DL, DR, U, UR. Then you should be able to spin the right-hand spinner until the trampoline is where it needs to be. Another hint... + Now you can go and get all the green tiles at the right - take the boat up-right, then get all the top group before riding the boat downwards. Finish off the bottom group of green tiles. Another hint... + Finally, use the lift to get onto the blue walls from where you can bounce northwards and get the last group of green tiles.
Trampolines | Click here to view a hint + Don't leave any green tiles behind. Remember to use undo (right mouse button or 'Z' on keyboard) if you make mistakes. Another hint... + Start by bouncing downwards off the first trampoline, then go down once more then up-right. Another hint... + Demolish the remaining 6 green tiles in this section before taking the next trampoline down-left. Another hint... + Then bounce up-left from the bottom-right most trampoline. Another hint... + Then bounce downwards. Another hint... + Then UR, U, UL, UL to arrive it the top-left section after taking out the remaing 3 green tiles in the middle.. Another hint... + Finally, go UR, DL, UL (so the wall stops you drowing on your last move)
Transport Hub | Click here to view a hint + The blue tiles can be ignored. Another hint... + Go for two lonely green tiles first. Another hint... + Start with DL, DL, UR, U, U, D, DR (get the top-most green tile) Another hint... + Consider how to get to the right-most green tiles. Another hint... + If you could take a boat down-right from the tile below where you start... Another hint... + Take the left-most boat up-right, then down-right Another hint... + If you're having trouble with that, remember you could leave one of the left-hand set of green tiles unbroken. Another hint... + Next moves are: UR, D, D, U, UL (get the bottom-most green tile) Another hint... + Then: UL, UL, UL, D, D, D, D, D, D, DR, UR, UL, UR (now on a boat just below the grey tile) Another hint... + Finally: UL, UL, DR, DR, DR, U, UL, U, U, U, UL, DL, DL
Trigger Happy | Click here to view a hint + You destroy the three green walls at the right by shooting the yellow tile adjacent to them. Another hint... + You fire a laser down-right to do this. Another hint... + But you can only fire that laser twice. Another hint... + So shoot out a grey tile by firing the laser in the middle upwards. Another hint... + Inital moves are: UL, U, UL, U, UR, U, UL, U, UL Another hint... + Then take out all the green tiles and fire a laser upwards from the bottom-centre yellow tiles to destroy a grey tile. Another hint... + Then trample the blue tile in the bottom left and the attached 7 green tiles (used to be green walls) Another hint... + Then fire the laser near the top of the level down-right twice to take out the left-overs from near the beginning. Another hint... + Move sequence for last section (after breaking the bottom-left blue tile and attached greens), stand on top-left grey tile then go: UR, DR, U, UR, DL, UR, DR, U, DR (fire), UL, DR (fire), UR, UL
Turtle | Click here to view a hint + Try to go around anti-clockwise, getting the four "legs" as you go. Leave the "head" till last. Another hint... + Get all the legs except the first one by jumping onto the extremity from the nearest trampoline. Another hint... + Get the head by jumping upwards on the middle column of trampolines and finish on the blue "head" tile. This is quite a hard level, so experiment a bit before reading more hints. Another hint... + Move sequence (there are variations on this which work, too): UL, DR, UL, U, U, DL, UL, UR (Now on top-right leg) Another hint... + Then: DL, UL, DL, U, UL, DL, DL, DR, DR, DL, UL (Now on top-left leg) Another hint... + Then: DR, D, D, UR, DR, DL (Now on bottom-left leg) Another hint... + Finally: UR, DR, DR, U, UR, UR, D, DR, DL, DL, U, U (Done!)
Two Fish | Click here to view a hint + Break all the raised green tiles before jumping down. (You can't break all the blue tiles, so there's no way to lower the raised blue tiles.) Another hint... + This level should be fairly easy. If you're having problems, try playing the level "Stripes" again.
Wand | Click here to view a hint + You don't need to break all the blue tiles. Another hint... + Get the left-most green tile last. (Not counting the green wall) Another hint... + Get the right-most green tile second to last. Another hint... + First follow one of the blue paths, breaking it completely as you go. Another hint... + Move list: Start with: DR, DR, UL, DR, DR, UR, DL, UR, U, U, D, UL, U, U, DL, DR Another hint... + Then finish with: UR, DL, DL, D, UL, UL
Wave Cannon | Click here to view a hint + If you had enough jump pickups, you could stand on the spinner, and keep firing lasers upwards to take out the green tiles in the top-left corner. Another hint... + Go round the blue tile area clockwise, finishing by bouncing down-left off the trampoline. You want to make a profit of 3 jumps, and leave no green tiles behind. Another hint... + Remember that a dead-end string of blue tiles can be cleared by jumping on the end tile then reversing direction. Another hint... + After landing next to the spinner (with 3 jumps in hand), going: DL, jump, U, D, jump, U, D, jump, U should finish the level. Another hint... + Solution: Start with UR, DR, UR, DR, UR, UR, DL, UR Another hint... + Then: UR, UR, D, UL, DR, U, UR, U, UR, DR, jump, UL, DL, D, DR Another hint... + Then: D, U, D, DR, D, U, D, D, DR, UL, DR, D, D, UL, UR, D, UL, UL Another hint... + Then: DL, UR, DL, UL, U, U, DR, UL, DR, DL, DL, DR Another hint... + Finally: UL, UL, UL, DR, UL, U, DL, then you're in position to fire those lasers.

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