/*
  ==============================================================================

   This file is part of the JUCE framework.
   Copyright (c) Raw Material Software Limited

   JUCE is an open source framework subject to commercial or open source
   licensing.

   By downloading, installing, or using the JUCE framework, or combining the
   JUCE framework with any other source code, object code, content or any other
   copyrightable work, you agree to the terms of the JUCE End User Licence
   Agreement, and all incorporated terms including the JUCE Privacy Policy and
   the JUCE Website Terms of Service, as applicable, which will bind you. If you
   do not agree to the terms of these agreements, we will not license the JUCE
   framework to you, and you must discontinue the installation or download
   process and cease use of the JUCE framework.

   JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
   JUCE Privacy Policy: https://juce.com/juce-privacy-policy
   JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/

   Or:

   You may also use this code under the terms of the AGPLv3:
   https://www.gnu.org/licenses/agpl-3.0.en.html

   THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
   WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.

  ==============================================================================
*/

#pragma once

#ifndef DOXYGEN
 #include <juce_audio_plugin_client/detail/juce_CreatePluginFilter.h>
#endif

namespace juce
{

//==============================================================================
/**
    An object that creates and plays a standalone instance of an AudioProcessor.

    The object will create your processor using the same createPluginFilter()
    function that the other plugin wrappers use, and will run it through the
    computer's audio/MIDI devices using AudioDeviceManager and AudioProcessorPlayer.

    @tags{Audio}
*/
class StandalonePluginHolder    : private AudioIODeviceCallback,
                                  private Timer,
                                  private Value::Listener
{
public:
    //==============================================================================
    /** Structure used for the number of inputs and outputs. */
    struct PluginInOuts   { short numIns, numOuts; };

    //==============================================================================
    /** Creates an instance of the default plugin.

        The settings object can be a PropertySet that the class should use to store its
        settings - the takeOwnershipOfSettings indicates whether this object will delete
        the settings automatically when no longer needed. The settings can also be nullptr.

        A default device name can be passed in.

        Preferably a complete setup options object can be used, which takes precedence over
        the preferredDefaultDeviceName and allows you to select the input & output device names,
        sample rate, buffer size etc.

        In all instances, the settingsToUse will take precedence over the "preferred" options if not null.
    */
    StandalonePluginHolder (PropertySet* settingsToUse,
                            bool takeOwnershipOfSettings = true,
                            const String& preferredDefaultDeviceName = String(),
                            const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions = nullptr,
                            const Array<PluginInOuts>& channels = Array<PluginInOuts>(),
                           #if JUCE_ANDROID || JUCE_IOS
                            bool shouldAutoOpenMidiDevices = true
                           #else
                            bool shouldAutoOpenMidiDevices = false
                           #endif
                            )

        : settings (settingsToUse, takeOwnershipOfSettings),
          channelConfiguration (channels),
          autoOpenMidiDevices (shouldAutoOpenMidiDevices)
    {
        // Only one StandalonePluginHolder may be created at a time
        jassert (currentInstance == nullptr);
        currentInstance = this;

        shouldMuteInput.addListener (this);
        shouldMuteInput = ! isInterAppAudioConnected();

        handleCreatePlugin();

        auto inChannels = (channelConfiguration.size() > 0 ? channelConfiguration[0].numIns
                                                           : processor->getMainBusNumInputChannels());

        if (preferredSetupOptions != nullptr)
            options.reset (new AudioDeviceManager::AudioDeviceSetup (*preferredSetupOptions));

        auto audioInputRequired = (inChannels > 0);

        if (audioInputRequired && RuntimePermissions::isRequired (RuntimePermissions::recordAudio)
            && ! RuntimePermissions::isGranted (RuntimePermissions::recordAudio))
            RuntimePermissions::request (RuntimePermissions::recordAudio,
                                         [this, preferredDefaultDeviceName] (bool granted) { init (granted, preferredDefaultDeviceName); });
        else
            init (audioInputRequired, preferredDefaultDeviceName);
    }

    void init (bool enableAudioInput, const String& preferredDefaultDeviceName)
    {
        setupAudioDevices (enableAudioInput, preferredDefaultDeviceName, options.get());
        reloadPluginState();
        startPlaying();

       if (autoOpenMidiDevices)
           startTimer (500);
    }

    ~StandalonePluginHolder() override
    {
        stopTimer();

        handleDeletePlugin();
        shutDownAudioDevices();

        currentInstance = nullptr;
    }

    //==============================================================================
    virtual void createPlugin()
    {
        handleCreatePlugin();
    }

    virtual void deletePlugin()
    {
        handleDeletePlugin();
    }

    int getNumInputChannels() const
    {
        if (processor == nullptr)
            return 0;

        return (channelConfiguration.size() > 0 ? channelConfiguration[0].numIns
                                                : processor->getMainBusNumInputChannels());
    }

    int getNumOutputChannels() const
    {
        if (processor == nullptr)
            return 0;

        return (channelConfiguration.size() > 0 ? channelConfiguration[0].numOuts
                                                : processor->getMainBusNumOutputChannels());
    }

    static String getFilePatterns (const String& fileSuffix)
    {
        if (fileSuffix.isEmpty())
            return {};

        return (fileSuffix.startsWithChar ('.') ? "*" : "*.") + fileSuffix;
    }

    //==============================================================================
    Value& getMuteInputValue()                           { return shouldMuteInput; }
    bool getProcessorHasPotentialFeedbackLoop() const    { return processorHasPotentialFeedbackLoop; }
    void valueChanged (Value& value) override            { muteInput = (bool) value.getValue(); }

    //==============================================================================
    File getLastFile() const
    {
        File f;

        if (settings != nullptr)
            f = File (settings->getValue ("lastStateFile"));

        if (f == File())
            f = File::getSpecialLocation (File::userDocumentsDirectory);

        return f;
    }

    void setLastFile (const FileChooser& fc)
    {
        if (settings != nullptr)
            settings->setValue ("lastStateFile", fc.getResult().getFullPathName());
    }

    /** Pops up a dialog letting the user save the processor's state to a file. */
    void askUserToSaveState (const String& fileSuffix = String())
    {
        stateFileChooser = std::make_unique<FileChooser> (TRANS ("Save current state"),
                                                          getLastFile(),
                                                          getFilePatterns (fileSuffix));
        auto flags = FileBrowserComponent::saveMode
                   | FileBrowserComponent::canSelectFiles
                   | FileBrowserComponent::warnAboutOverwriting;

        stateFileChooser->launchAsync (flags, [this] (const FileChooser& fc)
        {
            if (fc.getResult() == File{})
                return;

            setLastFile (fc);

            MemoryBlock data;
            processor->getStateInformation (data);

            if (! fc.getResult().replaceWithData (data.getData(), data.getSize()))
            {
                auto opts = MessageBoxOptions::makeOptionsOk (AlertWindow::WarningIcon,
                                                              TRANS ("Error whilst saving"),
                                                              TRANS ("Couldn't write to the specified file!"));
                messageBox = AlertWindow::showScopedAsync (opts, nullptr);
            }
        });
    }

    /** Pops up a dialog letting the user re-load the processor's state from a file. */
    void askUserToLoadState (const String& fileSuffix = String())
    {
        stateFileChooser = std::make_unique<FileChooser> (TRANS ("Load a saved state"),
                                                          getLastFile(),
                                                          getFilePatterns (fileSuffix));
        auto flags = FileBrowserComponent::openMode
                   | FileBrowserComponent::canSelectFiles;

        stateFileChooser->launchAsync (flags, [this] (const FileChooser& fc)
        {
            if (fc.getResult() == File{})
                return;

            setLastFile (fc);

            MemoryBlock data;

            if (fc.getResult().loadFileAsData (data))
            {
                processor->setStateInformation (data.getData(), (int) data.getSize());
            }
            else
            {
                auto opts = MessageBoxOptions::makeOptionsOk (AlertWindow::WarningIcon,
                                                              TRANS ("Error whilst loading"),
                                                              TRANS ("Couldn't read from the specified file!"));
                messageBox = AlertWindow::showScopedAsync (opts, nullptr);
            }
        });
    }

    //==============================================================================
    void startPlaying()
    {
        player.setProcessor (processor.get());

       #if JucePlugin_Enable_IAA && JUCE_IOS
        if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
        {
            processor->setPlayHead (device->getAudioPlayHead());
            device->setMidiMessageCollector (&player.getMidiMessageCollector());
        }
       #endif
    }

    void stopPlaying()
    {
        player.setProcessor (nullptr);
    }

    //==============================================================================
    /** Shows an audio properties dialog box modally. */
    void showAudioSettingsDialog()
    {
        DialogWindow::LaunchOptions o;

        int maxNumInputs = 0, maxNumOutputs = 0;

        if (channelConfiguration.size() > 0)
        {
            auto& defaultConfig = channelConfiguration.getReference (0);

            maxNumInputs  = jmax (0, (int) defaultConfig.numIns);
            maxNumOutputs = jmax (0, (int) defaultConfig.numOuts);
        }

        if (auto* bus = processor->getBus (true, 0))
            maxNumInputs = jmax (0, bus->getDefaultLayout().size());

        if (auto* bus = processor->getBus (false, 0))
            maxNumOutputs = jmax (0, bus->getDefaultLayout().size());

        auto content = std::make_unique<SettingsComponent> (*this, deviceManager, maxNumInputs, maxNumOutputs);
        content->setSize (500, 550);
        content->setToRecommendedSize();

        o.content.setOwned (content.release());

        o.dialogTitle                   = TRANS ("Audio/MIDI Settings");
        o.dialogBackgroundColour        = o.content->getLookAndFeel().findColour (ResizableWindow::backgroundColourId);
        o.escapeKeyTriggersCloseButton  = true;
        o.useNativeTitleBar             = true;
        o.resizable                     = false;

        o.launchAsync();
    }

    void saveAudioDeviceState()
    {
        if (settings != nullptr)
        {
            auto xml = deviceManager.createStateXml();

            settings->setValue ("audioSetup", xml.get());

           #if ! (JUCE_IOS || JUCE_ANDROID)
            settings->setValue ("shouldMuteInput", (bool) shouldMuteInput.getValue());
           #endif
        }
    }

    void reloadAudioDeviceState (bool enableAudioInput,
                                 const String& preferredDefaultDeviceName,
                                 const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions)
    {
        std::unique_ptr<XmlElement> savedState;

        if (settings != nullptr)
        {
            savedState = settings->getXmlValue ("audioSetup");

           #if ! (JUCE_IOS || JUCE_ANDROID)
            shouldMuteInput.setValue (settings->getBoolValue ("shouldMuteInput", true));
           #endif
        }

        auto inputChannels  = getNumInputChannels();
        auto outputChannels = getNumOutputChannels();

        if (inputChannels == 0 && outputChannels == 0 && processor->isMidiEffect())
        {
            // add a dummy output channel for MIDI effect plug-ins so they can receive audio callbacks
            outputChannels = 1;
        }

        deviceManager.initialise (enableAudioInput ? inputChannels : 0,
                                  outputChannels,
                                  savedState.get(),
                                  true,
                                  preferredDefaultDeviceName,
                                  preferredSetupOptions);
    }

    //==============================================================================
    void savePluginState()
    {
        if (settings != nullptr && processor != nullptr)
        {
            MemoryBlock data;
            processor->getStateInformation (data);

            settings->setValue ("filterState", data.toBase64Encoding());
        }
    }

    void reloadPluginState()
    {
        if (settings != nullptr)
        {
            MemoryBlock data;

            if (data.fromBase64Encoding (settings->getValue ("filterState")) && data.getSize() > 0)
                processor->setStateInformation (data.getData(), (int) data.getSize());
        }
    }

    //==============================================================================
    void switchToHostApplication()
    {
       #if JUCE_IOS
        if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
            device->switchApplication();
       #endif
    }

    bool isInterAppAudioConnected()
    {
       #if JUCE_IOS
        if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
            return device->isInterAppAudioConnected();
       #endif

        return false;
    }

    Image getIAAHostIcon ([[maybe_unused]] int size)
    {
       #if JUCE_IOS && JucePlugin_Enable_IAA
        if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
            return device->getIcon (size);
       #else
       #endif

        return {};
    }

    static StandalonePluginHolder* getInstance()
    {
        return currentInstance;
    }

    //==============================================================================
    OptionalScopedPointer<PropertySet> settings;
    std::unique_ptr<AudioProcessor> processor;
    AudioDeviceManager deviceManager;
    AudioProcessorPlayer player;
    Array<PluginInOuts> channelConfiguration;

    // avoid feedback loop by default
    bool processorHasPotentialFeedbackLoop = true;
    std::atomic<bool> muteInput { true };
    Value shouldMuteInput;
    AudioBuffer<float> emptyBuffer;
    bool autoOpenMidiDevices;

    std::unique_ptr<AudioDeviceManager::AudioDeviceSetup> options;
    Array<MidiDeviceInfo> lastMidiDevices;

    std::unique_ptr<FileChooser> stateFileChooser;
    ScopedMessageBox messageBox;

private:
    inline static StandalonePluginHolder* currentInstance = nullptr;

    //==============================================================================
    void handleCreatePlugin()
    {
        processor = createPluginFilterOfType (AudioProcessor::wrapperType_Standalone);
        processor->disableNonMainBuses();
        processor->setRateAndBufferSizeDetails (44100, 512);

        processorHasPotentialFeedbackLoop = (getNumInputChannels() > 0 && getNumOutputChannels() > 0);
    }

    void handleDeletePlugin()
    {
        stopPlaying();
        processor = nullptr;
    }

    //==============================================================================
    /*  This class can be used to ensure that audio callbacks use buffers with a
        predictable maximum size.

        On some platforms (such as iOS 10), the expected buffer size reported in
        audioDeviceAboutToStart may be smaller than the blocks passed to
        audioDeviceIOCallbackWithContext. This can lead to out-of-bounds reads if the render
        callback depends on additional buffers which were initialised using the
        smaller size.

        As a workaround, this class will ensure that the render callback will
        only ever be called with a block with a length less than or equal to the
        expected block size.
    */
    class CallbackMaxSizeEnforcer  : public AudioIODeviceCallback
    {
    public:
        explicit CallbackMaxSizeEnforcer (AudioIODeviceCallback& callbackIn)
            : inner (callbackIn) {}

        void audioDeviceAboutToStart (AudioIODevice* device) override
        {
            maximumSize = device->getCurrentBufferSizeSamples();
            storedInputChannels .resize ((size_t) device->getActiveInputChannels() .countNumberOfSetBits());
            storedOutputChannels.resize ((size_t) device->getActiveOutputChannels().countNumberOfSetBits());

            inner.audioDeviceAboutToStart (device);
        }

        void audioDeviceIOCallbackWithContext (const float* const* inputChannelData,
                                               [[maybe_unused]] int numInputChannels,
                                               float* const* outputChannelData,
                                               [[maybe_unused]] int numOutputChannels,
                                               int numSamples,
                                               const AudioIODeviceCallbackContext& context) override
        {
            jassert ((int) storedInputChannels.size()  == numInputChannels);
            jassert ((int) storedOutputChannels.size() == numOutputChannels);

            int position = 0;

            while (position < numSamples)
            {
                const auto blockLength = jmin (maximumSize, numSamples - position);

                initChannelPointers (inputChannelData,  storedInputChannels,  position);
                initChannelPointers (outputChannelData, storedOutputChannels, position);

                inner.audioDeviceIOCallbackWithContext (storedInputChannels.data(),
                                                        (int) storedInputChannels.size(),
                                                        storedOutputChannels.data(),
                                                        (int) storedOutputChannels.size(),
                                                        blockLength,
                                                        context);

                position += blockLength;
            }
        }

        void audioDeviceStopped() override
        {
            inner.audioDeviceStopped();
        }

    private:
        struct GetChannelWithOffset
        {
            int offset;

            template <typename Ptr>
            auto operator() (Ptr ptr) const noexcept -> Ptr { return ptr + offset; }
        };

        template <typename Ptr, typename Vector>
        void initChannelPointers (Ptr&& source, Vector&& target, int offset)
        {
            std::transform (source, source + target.size(), target.begin(), GetChannelWithOffset { offset });
        }

        AudioIODeviceCallback& inner;
        int maximumSize = 0;
        std::vector<const float*> storedInputChannels;
        std::vector<float*> storedOutputChannels;
    };

    CallbackMaxSizeEnforcer maxSizeEnforcer { *this };

    //==============================================================================
    class SettingsComponent : public Component
    {
    public:
        SettingsComponent (StandalonePluginHolder& pluginHolder,
                           AudioDeviceManager& deviceManagerToUse,
                           int maxAudioInputChannels,
                           int maxAudioOutputChannels)
            : owner (pluginHolder),
              deviceSelector (deviceManagerToUse,
                              0, maxAudioInputChannels,
                              0, maxAudioOutputChannels,
                              true,
                              (pluginHolder.processor.get() != nullptr && pluginHolder.processor->producesMidi()),
                              true, false),
              shouldMuteLabel  ("Feedback Loop:", "Feedback Loop:"),
              shouldMuteButton ("Mute audio input")
        {
            setOpaque (true);

            shouldMuteButton.setClickingTogglesState (true);
            shouldMuteButton.getToggleStateValue().referTo (owner.shouldMuteInput);

            addAndMakeVisible (deviceSelector);

            if (owner.getProcessorHasPotentialFeedbackLoop())
            {
                addAndMakeVisible (shouldMuteButton);
                addAndMakeVisible (shouldMuteLabel);

                shouldMuteLabel.attachToComponent (&shouldMuteButton, true);
            }
        }

        void paint (Graphics& g) override
        {
            g.fillAll (getLookAndFeel().findColour (ResizableWindow::backgroundColourId));
        }

        void resized() override
        {
            const ScopedValueSetter<bool> scope (isResizing, true);

            auto r = getLocalBounds();

            if (owner.getProcessorHasPotentialFeedbackLoop())
            {
                auto itemHeight = deviceSelector.getItemHeight();
                auto extra = r.removeFromTop (itemHeight);

                auto seperatorHeight = (itemHeight >> 1);
                shouldMuteButton.setBounds (Rectangle<int> (extra.proportionOfWidth (0.35f), seperatorHeight,
                                                            extra.proportionOfWidth (0.60f), deviceSelector.getItemHeight()));

                r.removeFromTop (seperatorHeight);
            }

            deviceSelector.setBounds (r);
        }

        void childBoundsChanged (Component* childComp) override
        {
            if (! isResizing && childComp == &deviceSelector)
                setToRecommendedSize();
        }

        void setToRecommendedSize()
        {
            const auto extraHeight = [&]
            {
                if (! owner.getProcessorHasPotentialFeedbackLoop())
                    return 0;

                const auto itemHeight = deviceSelector.getItemHeight();
                const auto separatorHeight = (itemHeight >> 1);
                return itemHeight + separatorHeight;
            }();

            setSize (getWidth(), deviceSelector.getHeight() + extraHeight);
        }

    private:
        //==============================================================================
        StandalonePluginHolder& owner;
        AudioDeviceSelectorComponent deviceSelector;
        Label shouldMuteLabel;
        ToggleButton shouldMuteButton;
        bool isResizing = false;

        //==============================================================================
        JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SettingsComponent)
    };

    //==============================================================================
    void audioDeviceIOCallbackWithContext (const float* const* inputChannelData,
                                           int numInputChannels,
                                           float* const* outputChannelData,
                                           int numOutputChannels,
                                           int numSamples,
                                           const AudioIODeviceCallbackContext& context) override
    {
        if (muteInput)
        {
            emptyBuffer.clear();
            inputChannelData = emptyBuffer.getArrayOfReadPointers();
        }

        player.audioDeviceIOCallbackWithContext (inputChannelData,
                                                 numInputChannels,
                                                 outputChannelData,
                                                 numOutputChannels,
                                                 numSamples,
                                                 context);
    }

    void audioDeviceAboutToStart (AudioIODevice* device) override
    {
        emptyBuffer.setSize (device->getActiveInputChannels().countNumberOfSetBits(), device->getCurrentBufferSizeSamples());
        emptyBuffer.clear();

        player.audioDeviceAboutToStart (device);
        player.setMidiOutput (deviceManager.getDefaultMidiOutput());
    }

    void audioDeviceStopped() override
    {
        player.setMidiOutput (nullptr);
        player.audioDeviceStopped();
        emptyBuffer.setSize (0, 0);
    }

    //==============================================================================
    void setupAudioDevices (bool enableAudioInput,
                            const String& preferredDefaultDeviceName,
                            const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions)
    {
        deviceManager.addAudioCallback (&maxSizeEnforcer);
        deviceManager.addMidiInputDeviceCallback ({}, &player);

        reloadAudioDeviceState (enableAudioInput, preferredDefaultDeviceName, preferredSetupOptions);
    }

    void shutDownAudioDevices()
    {
        saveAudioDeviceState();

        deviceManager.removeMidiInputDeviceCallback ({}, &player);
        deviceManager.removeAudioCallback (&maxSizeEnforcer);
    }

    void timerCallback() override
    {
        auto newMidiDevices = MidiInput::getAvailableDevices();

        if (newMidiDevices != lastMidiDevices)
        {
            for (auto& oldDevice : lastMidiDevices)
                if (! newMidiDevices.contains (oldDevice))
                    deviceManager.setMidiInputDeviceEnabled (oldDevice.identifier, false);

            for (auto& newDevice : newMidiDevices)
                if (! lastMidiDevices.contains (newDevice))
                    deviceManager.setMidiInputDeviceEnabled (newDevice.identifier, true);

            lastMidiDevices = newMidiDevices;
        }
    }

    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (StandalonePluginHolder)
};

//==============================================================================
/**
    A class that can be used to run a simple standalone application containing your filter.

    Just create one of these objects in your JUCEApplicationBase::initialise() method, and
    let it do its work. It will create your filter object using the same createPluginFilter() function
    that the other plugin wrappers use.

    @tags{Audio}
*/
class StandaloneFilterWindow    : public DocumentWindow,
                                  private Button::Listener
{
public:
    //==============================================================================
    typedef StandalonePluginHolder::PluginInOuts PluginInOuts;

    StandaloneFilterWindow (const String& title,
                            Colour backgroundColour,
                            std::unique_ptr<StandalonePluginHolder> pluginHolderIn)
        : DocumentWindow (title, backgroundColour, DocumentWindow::minimiseButton | DocumentWindow::closeButton),
          pluginHolder (std::move (pluginHolderIn)),
          optionsButton ("Options")
    {
        setConstrainer (&decoratorConstrainer);

       #if JUCE_IOS || JUCE_ANDROID
        setTitleBarHeight (0);
       #else
        setTitleBarButtonsRequired (DocumentWindow::minimiseButton | DocumentWindow::closeButton, false);

        Component::addAndMakeVisible (optionsButton);
        optionsButton.addListener (this);
        optionsButton.setTriggeredOnMouseDown (true);
       #endif

       #if JUCE_IOS || JUCE_ANDROID
        setFullScreen (true);
        updateContent();
       #else
        updateContent();

        const auto windowScreenBounds = [this]() -> Rectangle<int>
        {
            const auto width = getWidth();
            const auto height = getHeight();

            const auto& displays = Desktop::getInstance().getDisplays();

            if (displays.displays.isEmpty())
                return { width, height };

            if (auto* props = pluginHolder->settings.get())
            {
                constexpr int defaultValue = -100;

                const auto x = props->getIntValue ("windowX", defaultValue);
                const auto y = props->getIntValue ("windowY", defaultValue);

                if (x != defaultValue && y != defaultValue)
                {
                    const auto screenLimits = displays.getDisplayForRect ({ x, y, width, height })->userArea;

                    return { jlimit (screenLimits.getX(), jmax (screenLimits.getX(), screenLimits.getRight()  - width),  x),
                             jlimit (screenLimits.getY(), jmax (screenLimits.getY(), screenLimits.getBottom() - height), y),
                             width, height };
                }
            }

            const auto displayArea = displays.getPrimaryDisplay()->userArea;

            return { displayArea.getCentreX() - width / 2,
                     displayArea.getCentreY() - height / 2,
                     width, height };
        }();

        setBoundsConstrained (windowScreenBounds);

        if (auto* processor = getAudioProcessor())
            if (auto* editor = processor->getActiveEditor())
                setResizable (editor->isResizable(), false);
       #endif
    }

    //==============================================================================
    /** Creates a window with a given title and colour.
        The settings object can be a PropertySet that the class should use to
        store its settings (it can also be null). If takeOwnershipOfSettings is
        true, then the settings object will be owned and deleted by this object.
    */
    StandaloneFilterWindow (const String& title,
                            Colour backgroundColour,
                            PropertySet* settingsToUse,
                            bool takeOwnershipOfSettings,
                            const String& preferredDefaultDeviceName = String(),
                            const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions = nullptr,
                            const Array<PluginInOuts>& constrainToConfiguration = {},
                           #if JUCE_ANDROID || JUCE_IOS
                            bool autoOpenMidiDevices = true
                           #else
                            bool autoOpenMidiDevices = false
                           #endif
                            )
        : StandaloneFilterWindow (title,
                                  backgroundColour,
                                  std::make_unique<StandalonePluginHolder> (settingsToUse,
                                                                            takeOwnershipOfSettings,
                                                                            preferredDefaultDeviceName,
                                                                            preferredSetupOptions,
                                                                            constrainToConfiguration,
                                                                            autoOpenMidiDevices))
    {
    }

    ~StandaloneFilterWindow() override
    {
       #if (! JUCE_IOS) && (! JUCE_ANDROID)
        if (auto* props = pluginHolder->settings.get())
        {
            props->setValue ("windowX", getX());
            props->setValue ("windowY", getY());
        }
       #endif

        pluginHolder->stopPlaying();
        clearContentComponent();
        pluginHolder = nullptr;
    }

    //==============================================================================
    AudioProcessor* getAudioProcessor() const noexcept      { return pluginHolder->processor.get(); }
    AudioDeviceManager& getDeviceManager() const noexcept   { return pluginHolder->deviceManager; }

    /** Deletes and re-creates the plugin, resetting it to its default state. */
    void resetToDefaultState()
    {
        pluginHolder->stopPlaying();
        clearContentComponent();
        pluginHolder->deletePlugin();

        if (auto* props = pluginHolder->settings.get())
            props->removeValue ("filterState");

        pluginHolder->createPlugin();
        updateContent();
        pluginHolder->startPlaying();
    }

    //==============================================================================
    void closeButtonPressed() override
    {
        pluginHolder->savePluginState();

        JUCEApplicationBase::quit();
    }

    void handleMenuResult (int result)
    {
        switch (result)
        {
            case 1:  pluginHolder->showAudioSettingsDialog(); break;
            case 2:  pluginHolder->askUserToSaveState(); break;
            case 3:  pluginHolder->askUserToLoadState(); break;
            case 4:  resetToDefaultState(); break;
            default: break;
        }
    }

    static void menuCallback (int result, StandaloneFilterWindow* button)
    {
        if (button != nullptr && result != 0)
            button->handleMenuResult (result);
    }

    void resized() override
    {
        DocumentWindow::resized();
        optionsButton.setBounds (8, 6, 60, getTitleBarHeight() - 8);
    }

    virtual StandalonePluginHolder* getPluginHolder()    { return pluginHolder.get(); }

    std::unique_ptr<StandalonePluginHolder> pluginHolder;

private:
    void updateContent()
    {
        auto* content = new MainContentComponent (*this);
        decoratorConstrainer.setMainContentComponent (content);

       #if JUCE_IOS || JUCE_ANDROID
        constexpr auto resizeAutomatically = false;
       #else
        constexpr auto resizeAutomatically = true;
       #endif

        setContentOwned (content, resizeAutomatically);
    }

    void buttonClicked (Button*) override
    {
        PopupMenu m;
        m.addItem (1, TRANS ("Audio/MIDI Settings..."));
        m.addSeparator();
        m.addItem (2, TRANS ("Save current state..."));
        m.addItem (3, TRANS ("Load a saved state..."));
        m.addSeparator();
        m.addItem (4, TRANS ("Reset to default state"));

        m.showMenuAsync (PopupMenu::Options(),
                         ModalCallbackFunction::forComponent (menuCallback, this));
    }

    //==============================================================================
    class MainContentComponent  : public Component,
                                  private Value::Listener,
                                  private Button::Listener,
                                  private ComponentListener
    {
    public:
        MainContentComponent (StandaloneFilterWindow& filterWindow)
            : owner (filterWindow), notification (this),
              editor (owner.getAudioProcessor()->hasEditor() ? owner.getAudioProcessor()->createEditorIfNeeded()
                                                             : new GenericAudioProcessorEditor (*owner.getAudioProcessor()))
        {
            inputMutedValue.referTo (owner.pluginHolder->getMuteInputValue());

            if (editor != nullptr)
            {
                editor->addComponentListener (this);
                handleMovedOrResized();

                addAndMakeVisible (editor.get());
            }

            addChildComponent (notification);

            if (owner.pluginHolder->getProcessorHasPotentialFeedbackLoop())
            {
                inputMutedValue.addListener (this);
                shouldShowNotification = inputMutedValue.getValue();
            }

            inputMutedChanged (shouldShowNotification);
        }

        ~MainContentComponent() override
        {
            if (editor != nullptr)
            {
                editor->removeComponentListener (this);
                owner.pluginHolder->processor->editorBeingDeleted (editor.get());
                editor = nullptr;
            }
        }

        void resized() override
        {
            handleResized();
        }

        ComponentBoundsConstrainer* getEditorConstrainer() const
        {
            if (auto* e = editor.get())
                return e->getConstrainer();

            return nullptr;
        }

        BorderSize<int> computeBorder() const
        {
            const auto nativeFrame = [&]() -> BorderSize<int>
            {
                if (auto* peer = owner.getPeer())
                    if (const auto frameSize = peer->getFrameSizeIfPresent())
                        return *frameSize;

                return {};
            }();

            return nativeFrame.addedTo (owner.getContentComponentBorder())
                              .addedTo (BorderSize<int> { shouldShowNotification ? NotificationArea::height : 0, 0, 0, 0 });
        }

    private:
        //==============================================================================
        class NotificationArea : public Component
        {
        public:
            enum { height = 30 };

            NotificationArea (Button::Listener* settingsButtonListener)
                : notification ("notification", "Audio input is muted to avoid feedback loop"),
                 #if JUCE_IOS || JUCE_ANDROID
                  settingsButton ("Unmute Input")
                 #else
                  settingsButton ("Settings...")
                 #endif
            {
                setOpaque (true);

                notification.setColour (Label::textColourId, Colours::black);

                settingsButton.addListener (settingsButtonListener);

                addAndMakeVisible (notification);
                addAndMakeVisible (settingsButton);
            }

            void paint (Graphics& g) override
            {
                auto r = getLocalBounds();

                g.setColour (Colours::darkgoldenrod);
                g.fillRect (r.removeFromBottom (1));

                g.setColour (Colours::lightgoldenrodyellow);
                g.fillRect (r);
            }

            void resized() override
            {
                auto r = getLocalBounds().reduced (5);

                settingsButton.setBounds (r.removeFromRight (70));
                notification.setBounds (r);
            }
        private:
            Label notification;
            TextButton settingsButton;
        };

        //==============================================================================
        void inputMutedChanged (bool newInputMutedValue)
        {
            shouldShowNotification = newInputMutedValue;
            notification.setVisible (shouldShowNotification);

           #if JUCE_IOS || JUCE_ANDROID
            handleResized();
           #else
            if (editor != nullptr)
            {
                const int extraHeight = shouldShowNotification ? NotificationArea::height : 0;
                const auto rect = getSizeToContainEditor();
                setSize (rect.getWidth(), rect.getHeight() + extraHeight);
            }
           #endif
        }

        void valueChanged (Value& value) override     { inputMutedChanged (value.getValue()); }
        void buttonClicked (Button*) override
        {
           #if JUCE_IOS || JUCE_ANDROID
            owner.pluginHolder->getMuteInputValue().setValue (false);
           #else
            owner.pluginHolder->showAudioSettingsDialog();
           #endif
        }

        //==============================================================================
        void handleResized()
        {
            auto r = getLocalBounds();

            if (shouldShowNotification)
                notification.setBounds (r.removeFromTop (NotificationArea::height));

            if (editor != nullptr)
            {
                const auto newPos = r.getTopLeft().toFloat().transformedBy (editor->getTransform().inverted());

                if (preventResizingEditor)
                    editor->setTopLeftPosition (newPos.roundToInt());
                else
                    editor->setBoundsConstrained (editor->getLocalArea (this, r.toFloat()).withPosition (newPos).toNearestInt());
            }
        }

        void handleMovedOrResized()
        {
            const ScopedValueSetter<bool> scope (preventResizingEditor, true);

            if (editor != nullptr)
            {
                auto rect = getSizeToContainEditor();

                setSize (rect.getWidth(),
                         rect.getHeight() + (shouldShowNotification ? NotificationArea::height : 0));
            }
        }

        void componentMovedOrResized (Component&, bool, bool) override
        {
            handleMovedOrResized();
        }

        Rectangle<int> getSizeToContainEditor() const
        {
            if (editor != nullptr)
                return getLocalArea (editor.get(), editor->getLocalBounds());

            return {};
        }

        //==============================================================================
        StandaloneFilterWindow& owner;
        NotificationArea notification;
        std::unique_ptr<AudioProcessorEditor> editor;
        Value inputMutedValue;
        bool shouldShowNotification = false;
        bool preventResizingEditor = false;

        JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainContentComponent)
    };

    /*  This custom constrainer checks with the AudioProcessorEditor (which might itself be
        constrained) to ensure that any size we choose for the standalone window will be suitable
        for the editor too.

        Without this constrainer, attempting to resize the standalone window may set bounds on the
        peer that are unsupported by the inner editor. In this scenario, the peer will be set to a
        'bad' size, then the inner editor will be resized. The editor will check the new bounds with
        its own constrainer, and may set itself to a more suitable size. After that, the resizable
        window will see that its content component has changed size, and set the bounds of the peer
        accordingly. The end result is that the peer is resized twice in a row to different sizes,
        which can appear glitchy/flickery to the user.
    */
    class DecoratorConstrainer : public BorderedComponentBoundsConstrainer
    {
    public:
        ComponentBoundsConstrainer* getWrappedConstrainer() const override
        {
            return contentComponent != nullptr ? contentComponent->getEditorConstrainer() : nullptr;
        }

        BorderSize<int> getAdditionalBorder() const override
        {
            return contentComponent != nullptr ? contentComponent->computeBorder() : BorderSize<int>{};
        }

        void setMainContentComponent (MainContentComponent* in) { contentComponent = in; }

    private:
        MainContentComponent* contentComponent = nullptr;
    };

    //==============================================================================
    TextButton optionsButton;
    DecoratorConstrainer decoratorConstrainer;

    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (StandaloneFilterWindow)
};

} // namespace juce
