<?xml version="1.0" encoding="UTF-8"?>
<!--

Documentation for LCL (Lazarus Component Library) and LazUtils (Lazarus 
Utilities) are published under the Creative Commons Attribution-ShareAlike 4.0 
International public license.

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file://../../cc-by-sa-4-0.txt

Copyright (c) 1997-2023, by the Lazarus Development Team.

-->
<fpdoc-descriptions>
<package name="lcl">
<!--
====================================================================
ExtGraphics
====================================================================
-->
<module name="ExtGraphics">
<short>
Types and routines used to implement extended graphic drawing.
</short>
<descr>
<p>
<file>extgraphics.pas</file> contains types and routines which implement 
extended drawing routines for various shapes. <file>extgraphics.pas</file> is 
part of the Lazarus Component Library (<b>LCL</b>).
</p>
</descr>

<!-- unresolved external references -->
<element name="Types"/>
<element name="Classes"/>
<element name="Math"/>
<element name="LazUtilities"/>
<element name="GraphMath"/>
<element name="Graphics"/>

<!-- enumeration type Visibility: default -->
<element name="TShapeDirection">
<short/>
<descr>
</descr>
<seealso>
</seealso>
</element>
<!-- enumeration value Visibility: default -->
<element name="TShapeDirection.atUp">
<short/>
</element>
<!-- enumeration value Visibility: default -->
<element name="TShapeDirection.atDown">
<short/>
</element>
<!-- enumeration value Visibility: default -->
<element name="TShapeDirection.atLeft">
<short/>
</element>
<!-- enumeration value Visibility: default -->
<element name="TShapeDirection.atRight">
<short/>
</element>

<!-- procedure Visibility: default -->
<element name="PaintDiamond">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- argument Visibility: default -->
<element name="PaintDiamond.Canvas">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintDiamond.PaintRect">
<short/>
</element>

<!-- procedure Visibility: default -->
<element name="PaintCross">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- argument Visibility: default -->
<element name="PaintCross.Canvas">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintCross.XLeft">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintCross.YUp">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintCross.XRight">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintCross.YLow">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintCross.CrossX1">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintCross.CrossX2">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintCross.CrossY1">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintCross.CrossY2">
<short/>
</element>

<!-- procedure Visibility: default -->
<element name="PaintPlus">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- argument Visibility: default -->
<element name="PaintPlus.Canvas">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintPlus.PaintRect">
<short/>
</element>

<!-- procedure Visibility: default -->
<element name="PaintTriangle">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- argument Visibility: default -->
<element name="PaintTriangle.Canvas">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintTriangle.PaintRect">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintTriangle.AArrowDirection">
<short/>
</element>

<!-- procedure Visibility: default -->
<element name="PaintBoldArrow">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- argument Visibility: default -->
<element name="PaintBoldArrow.Canvas">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintBoldArrow.PaintRect">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintBoldArrow.AArrowDirection">
<short/>
</element>

<!-- procedure Visibility: default -->
<element name="PaintChevronArrow">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- argument Visibility: default -->
<element name="PaintChevronArrow.Canvas">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintChevronArrow.PaintRect">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintChevronArrow.AArrowDirection">
<short/>
</element>

<!-- procedure Visibility: default -->
<element name="PaintVArrow">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- argument Visibility: default -->
<element name="PaintVArrow.Canvas">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintVArrow.PaintRect">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintVArrow.AArrowDirection">
<short/>
</element>

<!-- procedure Visibility: default -->
<element name="PaintHalfEllipse">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- argument Visibility: default -->
<element name="PaintHalfEllipse.Canvas">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintHalfEllipse.PaintRect">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintHalfEllipse.AHalfEllipseDirection">
<short/>
</element>

<!-- procedure Visibility: default -->
<element name="PaintFivePointStar">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- argument Visibility: default -->
<element name="PaintFivePointStar.Canvas">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintFivePointStar.PaintRect">
<short/>
</element>

<!-- procedure Visibility: default -->
<element name="PaintFivePointLineStar">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- argument Visibility: default -->
<element name="PaintFivePointLineStar.Canvas">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="PaintFivePointLineStar.PaintRect">
<short/>
</element>

<element name="PaintStarN">
<short>
Draws a star-shaped polygon on a canvas using the specified number of points and rotation.
</short>
<descr>
<p>
<var>PaintStarN</var> is a routine used to draw a star-shaped polygon with a 
given number of points or arms. Each point is spaced equally along the 
circumference of a circle with the specified radius.
</p>
<p>
<var>Canvas</var> is the <var>TCanvas</var> instance where the drawing 
operation is performed. The Polygon method in Canvas is used to draw the 
shape using an array of TPoint instances calculated in the method.
</p>
<p>
<var>cx</var> and <var>cy</var> contain the canvas coordinates where the 
center point for the star-shaped polygon is located.
</p>
<p>
<var>r</var> contains the radius for the circle where the point vertices for 
the shape are drawn. It is the distance from the center point to the vertex 
of any given point.
</p>
<p>
<var>n</var> contains the number of points or arms drawn on the star-shaped 
polygon. The angular span (or turn angle) between the point vertices is 360/n.
</p>
<p>
<var>a</var> contains the angle of rotation for the polygon expressed in 
radians. Negative values rotate the shape in a clockwise direction. Positive 
values rotate the shape in a counter-clockwise direction. Use DegToRad (in 
the RTL <file>math.pp</file> unit) or <b>&lt;angle&gt;*pi/180</b> to convert 
an angle in degrees to radians.
</p>
<p>
Set the Brush color in Canvas used to fill the polygon prior to calling the 
routine.
</p>
</descr>
<seealso>
<link id="TCanvas.Polygon"/>
<link id="TCanvas.Brush"/>
<link id="#rtl.classes.TPoint">TPoint</link>
<link id="#rtl.math.DegToRad">DegToRad</link>
</seealso>
</element>
<element name="PaintStarN.Canvas">
<short>
TCanvas instance where the shape is drawn.
</short>
</element>
<element name="PaintStarN.cx">
<short>
Horizontal canvas coordinate for the center point in the shape.
</short>
</element>
<element name="PaintStarN.cy">
<short>
Vertical canvas coordinate for the center point in the shape.
</short>
</element>
<element name="PaintStarN.r">
<short>
Radius for the points on the star shape.
</short>
</element>
<element name="PaintStarN.n">
<short>
Number of points for the star-shaped polygon.
</short>
</element>
<element name="PaintStarN.a">
<short>
Angle of rotation for the shape in radians.
</short>
</element>

<!-- procedure Visibility: default -->
<element name="CalculatePentagonPoints">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- argument Visibility: default -->
<element name="CalculatePentagonPoints.PentagonRect">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="CalculatePentagonPoints.P1">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="CalculatePentagonPoints.P2">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="CalculatePentagonPoints.P3">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="CalculatePentagonPoints.P4">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="CalculatePentagonPoints.P5">
<short/>
</element>

<!-- function Visibility: default -->
<element name="LinesPointOfIntersection">
<short/>
<descr>
</descr>
<errors>
</errors>
<seealso>
</seealso>
</element>

<!-- function result Visibility: default -->
<element name="LinesPointOfIntersection.Result">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="LinesPointOfIntersection.Line1a">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="LinesPointOfIntersection.Line1b">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="LinesPointOfIntersection.Line2a">
<short/>
</element>

<!-- argument Visibility: default -->
<element name="LinesPointOfIntersection.line2b">
<short/>
</element>

</module>
<!-- ExtGraphics -->
</package>
</fpdoc-descriptions>
