<?xml version="1.0" encoding="UTF-8"?>
<!--

Documentation for LCL (Lazarus Component Library) and LazUtils (Lazarus 
Utilities) are published under the Creative Commons Attribution-ShareAlike 4.0 
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file://../../cc-by-sa-4-0.txt

Copyright (c) 1997-2023, by the Lazarus Development Team.

-->
<fpdoc-descriptions>
<package name="LazUtils">
<!--
====================================================================
DynQueue
====================================================================
-->
<module name="DynQueue">
<short>implements a dynamic FIFO queue.</short>
<descr>
<p>
<file>dynqueue.pp</file> contains types and classes needed to implement a 
dynamic FIFO queue for arbitrary data.
</p>
<p>
<file>dynqueue.pp</file> is part of the <file>lazutils</file> package.
</p>
</descr>

<!-- unresolved type reference Visibility: default -->
<element name="Classes"/>
<element name="SysUtils"/>
<element name="LazLoggerBase"/>

<!-- record type Visibility: default -->
<element name="TDynamicQueueItem">
<short>
Represents the size and content for a data item in TDynamicDataQueue.
</short>
<descr>
<p>
<var>TDynamicQueueItem</var> is a record type used to represent the size and 
content for an arbitrary data item added to <var>TDynamicDataQueue</var>.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue"/>
</seealso>
</element>

<!-- variable Visibility: default -->
<element name="TDynamicQueueItem.Size">
<short>Size for the item structure and its Data.</short>
<descr></descr>
<seealso></seealso>
</element>

<!-- variable Visibility: default -->
<element name="TDynamicQueueItem.Data">
<short>Content for the queue item.</short>
<descr></descr>
<seealso></seealso>
</element>

<!-- pointer type Visibility: default -->
<element name="PDynamicQueueItem">
<short>Pointer to a TDynamicQueueItem type.</short>
<descr></descr>
<seealso></seealso>
</element>

<!-- pointer type Visibility: default -->
<element name="ListOfPDynamicQueueItem">
<short>Pointer to the PDynamicQueueItem type.</short>
<descr></descr>
<seealso></seealso>
</element>

<!-- object Visibility: default -->
<element name="TDynamicDataQueue">
<short>Implements a FIFO queue for arbitrary data.</short>
<descr>
<p>
<var>TDynamicDataQueue</var> is a class used to queue arbitrary data for 
First-In-First-Out usage.
</p>
<p>
<var>TDynamicDataQueue</var> provides overloaded <var>Push</var> and 
<var>Pop</var> methods used to enqueue or dequeue data using an untyped 
buffer or a <var>TStream</var> instance. Use the <var>Top</var> method to 
peek at data in the queue without removing it.
</p>
<p>
Internally, <var>TDynamicDataQueue</var> maintains a ring queue for pointers 
to chunks of data using the <var>TDynamicQueueItem</var> type. It is 
optimized to reduce the amount of data movement required when adding or 
removing items.
</p>
<p>
<var>TDynamicDataQueue</var> is used to implement storage for the 
<var>TCustomLazComponentQueue</var> component in the 
<file>lresources.pp</file> unit in the Lazarus Component Library (LCL).
</p>
</descr>
<seealso>
<link id="TDynamicQueueItem"/>
<link id="#lcl.lresources.TCustomLazComponentQueue">TCustomLazComponentQueue</link>
</seealso>
</element>

<!-- variable Visibility: private -->
<element name="TDynamicDataQueue.FItems"/>
<element name="TDynamicDataQueue.FItemCapacity"/>
<element name="TDynamicDataQueue.FTopIndex"/>
<element name="TDynamicDataQueue.FLastIndex"/>
<element name="TDynamicDataQueue.FMaximumBlockSize"/>
<element name="TDynamicDataQueue.FMinimumBlockSize"/>
<element name="TDynamicDataQueue.FSize"/>
<element name="TDynamicDataQueue.FTopItemSpace"/>
<element name="TDynamicDataQueue.FLastItemSpace"/>

<!-- method Visibility: private -->
<element name="TDynamicDataQueue.SetMaximumBlockSize">
<short>Sets the value for the MaximumBlockSize property.</short>
<descr/>
<seealso>
<link id="TDynamicDataQueue.MaximumBlockSize"/>
</seealso>
</element>
<element name="TDynamicDataQueue.SetMaximumBlockSize.AValue">
<short>New value for the property.</short>
</element>

<element name="TDynamicDataQueue.SetMinimumBlockSize">
<short>Sets the value for the MinimumBlockSize property.</short>
<descr/>
<seealso>
<link id="TDynamicDataQueue.MinimumBlockSize"/>
</seealso>
</element>
<element name="TDynamicDataQueue.SetMinimumBlockSize.AValue">
<short>New value for the property.</short>
</element>

<element name="TDynamicDataQueue.GrowItems">
<short>
Re-allocates the storage for the ring queue, optionally increasing its size.
</short>
<descr>
<p>
<var>GrowItems</var> is a procedure used to re-allocate the storage for the 
ring queue. GrowItems ensures that the capacity for the internal queue 
storage is a minimum of eight (<b>8</b>) <var>TDynamicQueueItem</var> 
entries. If that threshold has already been crossed, the capacity is doubled 
with each call to the method.
</p>
<p>
GrowItems copies existing items in the queue into the newly allocated 
storage, and frees the memory allocated to the old queue storage. The 
internal index positions to the top and bottom of the queue are reset to 
their new values.
</p>
<p>
GrowItems is called from the <var>AddItem</var> method when additional 
storage is needed for the ring queue.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue.AddItem"/>
<link id="TDynamicQueueItem"/>
<link id="PDynamicQueueItem"/>
<link id="ListOfPDynamicQueueItem"/>
</seealso>
</element>

<element name="TDynamicDataQueue.AddItem">
<short>
Ensures space is available, and allocates storage for a new queue item.
</short>
<descr>
<p>
<var>AddItem</var> is a procedure used to allocate storage for a new item in 
the ring queue. AddItem ensures that space is available in the queue for a 
new queue entry, and calls <var>GrowItems</var> when needed.
</p>
<p>
AddItem checks the internal storage for the queue to ensure that it is 
assigned, and does not already contain a data item at the next position in 
the queue. An <var>Exception</var> is raised when either condition is not met.
</p>
<p>
AddItem allocates memory at the queue position by calling <var>GetMem</var> 
using the size of the <var>TDynamicQueueItem</var> type and the additional 
space specified in <var>ItemSize</var>.
</p>
<p>
AddItem is used in the implementation of the <var>PushInternal</var> method.
</p>
</descr>
<errors>
<p>
Raises an <var>Exception</var> if the item storage is not assigned, or when 
it already contains an item at the new position. The exception message is:  
<b>'TDynamicDataQueue.AddItem NewIndex=[n]'</b>.
</p>
</errors>
<seealso>
<link id="TDynamicQueue.GrowItems"/>
<link id="TDynamicQueue.Push"/>
<link id="TDynamicQueueItem"/>
</seealso>
</element>
<element name="TDynamicDataQueue.AddItem.ItemSize">
<short>
Space required for the arbitrary data stored in the new queue item.
</short>
</element>

<element name="TDynamicDataQueue.CalculateItemSize">
<short>
Calculates the size for a memory block allocated for a new queue item.
</short>
<descr>
<p>
<var>CalculateItemSize</var> is an <var>Integer</var> function used to 
calculate the memory block size needed for a new item added to the queue.
<p>
</p>
<var>ItemSize</var> contains the size requested for the data structure and 
its arbitrary content, and is used by default as the return value for the 
method. CalculateItemSize ensures that the return value is in the range 
defined by the <var>MinimumBlockSize</var> and <var>MaximumBlockSize</var> 
properties.
</p>
<p>
CalculateItemSize is used in the implementation of the private 
<var>PushInternal</var> method.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue.MinimumBlockSize"/>
<link id="TDynamicDataQueue.MaximumBlockSize"/>
<link id="TDynamicDataQueue.Push"/>
</seealso>
</element>
<element name="TDynamicDataQueue.CalculateItemSize.Result">
<short>
Size of the memory block size needed to store a new item with the specified 
data size.
</short>
</element>
<element name="TDynamicDataQueue.CalculateItemSize.ItemSize">
<short>Size requested for the queue item structure and its data.</short>
</element>

<element name="TDynamicDataQueue.PushInternal">
<short>
Performs actions needed to store arbitrary byte values for an item in the 
FIFO queue.
</short>
<descr>
<p>
<var>PushInternal</var> is an <var>Integer</var> function used to perform 
actions needed to store arbitrary data for queue items in the FIFO queue. The 
new queue item is added to the bottom (end, tail, etc.) of the queue.
</p>
<p>
Arguments to the method provide the location where the data for the new item 
is stored, and the number of bytes required for the arbitrary byte data. 
<var>Source</var> is the untyped buffer with the item data. 
<var>AStream</var> is the <var>TStream</var> instance where the item data can 
be found. Both storage mechanisms are not used at the same time; preference 
is given to Source (when assigned).
</p>
<p>
PushInternal calls <var>System.Move</var> to transfer byte data from Source 
to the internal storage for the queue, or calls the Read method in AStream to 
read the item data. The <var>Size</var> property is incremented by the number 
of bytes actually read in the method. <var>AddItem</var> is called to adjust 
the internal storage allocation for the calculated item size.
</p>
<remark>
PushInternal assumes that the TStream instance is already positioned at the 
location needed to access the item data for the queue entry. It does not 
reposition the stream prior to or following a call to the TStream.Read 
method. Be aware that reading from a stream can raise an exception.
</remark>
<p>
The return value contains the number of bytes transferred to the internal 
queue storage in the method.
</p>
<p>
PushInternal is used in the implementation of the overloaded <var>Push</var> 
methods.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue.Push"/>
<link id="TDynamicDataQueue.Size"/>
<link id="TDynamicDataQueue.AddItem"/>
</seealso>
</element>
<element name="TDynamicDataQueue.PushInternal.Result">
<short>Number of bytes stored in the queue storage for the new item.</short>
</element>
<element name="TDynamicDataQueue.PushInternal.Source">
<short>Untyped buffer with the arbitrary byte data added to the queue.</short>
</element>
<element name="TDynamicDataQueue.PushInternal.AStream">
<short>
TStream instance where the arbitrary byte data for the item can be found.
</short>
</element>
<element name="TDynamicDataQueue.PushInternal.Count">
<short>Number of bytes expected in the data for the queue item.</short>
</element>

<element name="TDynamicDataQueue.PopTopInternal">
<short>
Performs actions needed to read, and to optionally remove, an item in the 
FIFO queue.
</short>
<descr></descr>
<seealso>
<link id="TDynamicDataQueue.Pop"/>
<link id="TDynamicDataQueue.Top"/>
<link id="TDynamicDataQueue.Push"/>
<link id="TDynamicDataQueue.Clear"/>
</seealso>
</element>
<element name="TDynamicDataQueue.PopTopInternal.Result">
<short>Number of bytes read/removed from the internal queue storage.</short>
</element>
<element name="TDynamicDataQueue.PopTopInternal.Dest">
<short>Untyped buffer where data for the queue item is stored.</short>
</element>
<element name="TDynamicDataQueue.PopTopInternal.AStream">
<short>Stream instance where data for the queue item is stored.</short>
</element>
<element name="TDynamicDataQueue.PopTopInternal.Count">
<short>Number of bytes expected in the queue item.</short>
</element>
<element name="TDynamicDataQueue.PopTopInternal.KeepData">
<short>
Indicates if item data should remain in the internal queue storage; used to 
implement Top.
</short>
</element>

<!-- constructor Visibility: public -->
<element name="TDynamicDataQueue.Create">
<short>Constructor for the class instance.</short>
<descr>
<p>
<var>Create</var> is the constructor for the class instance. Create sets the 
default values for the following properties:
</p>
<dl>
<dt>MinimumBlockSize</dt>
<dd>Set to 512 (bytes)</dd>
<dt>MaximumBlockSize</dt>
<dd>Set to 4096 (bytes)</dd>
</dl>
</descr>
<seealso>
<link id="TDynamicDataQueue.MinimumBlockSize"/>
<link id="TDynamicDataQueue.MaximumBlockSize"/>
<link id="TDynamicDataQueue.Destroy"/>
</seealso>
</element>

<!-- destructor Visibility: public -->
<element name="TDynamicDataQueue.Destroy">
<short>Destructor for the class instance.</short>
<descr>
<p>
<var>Destroy</var> is the overridden destructor for the class instance. 
Destroy calls the <var>Clear</var> method to remove items stored in the 
queue, and to free memory allocated for their storage. Destroy calls the 
inherited destructor prior to exiting from the method.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue.Clear"/>
</seealso>
</element>

<!-- procedure Visibility: public -->
<element name="TDynamicDataQueue.Clear">
<short>Frees data items and storage allocated for the queue.</short>
<descr>
<p>
<var>Clear</var> is a procedure used to free all items stored in the queue, 
and the memory allocated for their storage. Clear iterates over the items in 
the queue, and calls <var>FreeMem</var> to de-allocate memory reserved to 
store each item structure and its data. The internal storage for the queue is 
set to <b>Nil</b> when all items have been de-allocated.
</p>
<p>
Clear resets the values for internal members used for the queue 
<var>Size</var>, and those used for item positions in the queue.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue.Size"/>
</seealso>
</element>

<!-- procedure Visibility: public -->
<element name="TDynamicDataQueue.ConsistencyCheck">
<short>
Checks for errors in queue settings, item storage space, or item content.
</short>
<descr>
<p>
<var>ConsistencyCheck</var> is a procedure used to raise an exception when an 
error is detected in queue settings, its item storage space, or the content 
for item data. ConsistencyCheck raises an exception when the following 
conditions are detected:
</p>
<ul>
<li>Size contains a negative non-zero value.</li>
<li>MinimumBlockSize is larger than MaximumBlockSize.</li>
<li>MinimumBlockSize is less than sixteen (16) bytes.</li>
<li>Internal storage has not been assigned, but Size contains a non-zero 
value.</li>
<li>The item capacity is zero (0) or a negative value.</li>
<li>Internal index positions for Top and new items contain a negative 
value.</li>
<li>Internal index positions for Top and new items are larger than the 
capacity for the queue.</li>
</ul>
<remark>
<p>
<var>ConsistencyCheck</var> is <b>NOT</b> used in the current implementation.
</p>
</remark>
</descr>
<errors>
<p>
Raises an <var>Exception</var> when an error condition is found in the queue 
settings, its storage space, or the items in the queue. The exception message 
is: 'TDynamicDataQueue.ConsistencyCheck'.
</p>
</errors>
<seealso></seealso>
</element>

<!-- procedure Visibility: public -->
<element name="TDynamicDataQueue.WriteDebugReport">
<short>
Generates debugging information for the queue state and optional item data in 
the queue.
</short>
<descr></descr>
<seealso></seealso>
</element>
<element name="TDynamicDataQueue.WriteDebugReport.WriteData">
<short>Includes the contents of the item data when set to True.</short>
</element>

<!-- function Visibility: public -->
<element name="TDynamicDataQueue.Push">
<short>Adds the specified content to the FIFO queue.</short>
<descr>
<p>
<var>Push</var> is an overloaded <var>Integer</var> function used to add the 
specified item data to the bottom of the FIFO queue. Overloaded variants are 
provided to supply item data as a sequence of arbitrary byte values, either 
from an untyped buffer or from a <var>TStream</var> instance.
</p>
<remark>
Push assumes that <var>AStream</var> is already positioned at the start of 
the data for the new item. It does not reposition the stream instance.
</remark>
<p>
Push calls the <var>PushInternal</var> method to perform the actions needed 
to enqueue the specified item data.
</p>
<p>
The return value contains the number of bytes added for the new item data to 
the internal storage for the ring queue.
</p>
<p>
Use <var>Pop</var> to dequeue an item from the top of the queue. Use 
<var>Top</var> to get the item data for the next item without removing it 
from the queue. Use <var>Size</var> to get the number of bytes allocated for 
items in the internal storage in the FIFO queue.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue.Pop"/>
<link id="TDynamicDataQueue.Top"/>
<link id="TDynamicDataQueue.Size"/>
</seealso>
</element>
<element name="TDynamicDataQueue.Push.Result">
<short>
Number of bytes added to the internal queue storage in the method.
</short>
</element>
<element name="TDynamicDataQueue.Push.Buffer">
<short>
Untyped buffer with the arbitrary item data added in the method.
</short>
</element>
<element name="TDynamicDataQueue.Push.Count">
<short>Number of bytes needed for the item data added in the method.</short>
</element>
<element name="TDynamicDataQueue.Push.AStream">
<short>
TStream instance where the byte values for the item data is stored.
</short>
</element>

<!-- function Visibility: public -->
<element name="TDynamicDataQueue.Pop">
<short>Removes an item from the top of the FIFO queue.</short>
<descr>
<p>
<var>Pop</var> is an overloaded <var>Integer</var> function used to remove an 
item from the top of the FIFO queue. Overloaded variants are provided to get 
item data and store them as a sequence of arbitrary byte values, either in an 
untyped buffer or in a <var>TStream</var> instance.
</p>
<remark>
Pop assumes that <var>AStream</var> is already positioned where the item data 
will be written. It does not reposition the stream instance. Be aware that 
writing to a stream can raise an exception.
</remark>
<p>
Pop calls the <var>PopTopInternal</var> method to perform the actions needed 
to get the data for the queue item, and to removed the entry from the top of 
FIFO queue.
</p>
<p>
The return value contains the number of bytes needed for the item data, and 
removed from the internal storage for the queue.
</p>
<p>
Use <var>Push</var> to enqueue a new item to the bottom of the FIFO queue. 
Use <var>Top</var> to get the item data at the top of the queue without 
removing it from the queue.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue.Push"/>
<link id="TDynamicDataQueue.Top"/>
<link id="TDynamicDataQueue.Size"/>
</seealso>
</element>
<element name="TDynamicDataQueue.Pop.Result">
<short>Number of bytes needed for item data removed from the queue.</short>
</element>
<element name="TDynamicDataQueue.Pop.Buffer">
<short>Untyped buffer where the queue item is stored after removal.</short>
</element>
<element name="TDynamicDataQueue.Pop.Count">
<short>Number of bytes for the item data.</short>
</element>
<element name="TDynamicDataQueue.Pop.AStream">
<short>
TStream instance where the item data removed from the queue is stored.
</short>
</element>

<!-- function Visibility: public -->
<element name="TDynamicDataQueue.Top">
<short>
Gets the data for the first queue entry, but does not remove it from the 
queue.
</short>
<descr>
<p>
<var>Top</var> is an overloaded Integer function used to get the item data 
stored at the top of the FIFO queue without removing it from the queue 
internal storage. Overloaded variants are provided to get and store item data 
as a sequence of arbitrary byte values, either in an untyped buffer or in a 
<var>TStream</var> instance.
</p>
<p>
Please note: Top assumes that <var>AStream</var> is already positioned where 
the item data will be written. It does not reposition the stream instance. Be 
aware that writing to a stream can raise an exception.
</p>
<p>
Top calls the <var>PopTopInternal</var> method to perform the actions needed 
to get the data for the queue item from the top of FIFO queue.
</p>
<p>
The return value contains the number of bytes needed for the item data in the 
internal storage for the queue.
</p>
<p>
Use <var>Push</var> to enqueue a new item to the bottom of the FIFO queue. 
Use <var>Pop</var> to get and remove the item data at the top of the queue.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue.Push"/>
<link id="TDynamicDataQueue.Pop"/>
<link id="TDynamicDataQueue.Size"/>
</seealso>
</element>
<element name="TDynamicDataQueue.Top.Result">
<short>Number of bytes needed for item data in the queue.</short>
</element>
<element name="TDynamicDataQueue.Top.Buffer">
<short>Untyped buffer where the queue item is stored.</short>
</element>
<element name="TDynamicDataQueue.Top.Count">
<short>Number of bytes for the item data.</short>
</element>
<element name="TDynamicDataQueue.Top.AStream">
<short>TStream instance where the item data is stored.</short>
</element>

<!-- property Visibility: public -->
<element name="TDynamicDataQueue.Size">
<short>Total memory required for item data stored in the queue.</short>
<descr>
<p>
<var>Size</var> is a read-only <var>Int64</var> property that contains the 
total memory required for item data stored in the queue. The value in Size in 
incremented in <var>PushInternal</var> when an item is successfully added to 
the ring queue storage. Conversely, the value in Size is decremented when the 
<var>PopTopInternal</var> method successfully removes an item from the 
storage for the ring queue.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue.Push"/>
<link id="TDynamicDataQueue.Pop"/>
</seealso>
</element>

<!-- property Visibility: public -->
<element name="TDynamicDataQueue.MinimumBlockSize">
<short>
Indicates the smallest memory block size allocated for an item added to the 
queue.
</short>
<descr>
<p>
<var>MinimumBlockSize</var> is an <var>Integer</var> property which indicates 
the smallest memory block size allocated for an item added to the queue. 
MinimumBlockSize and <var>MaximumBlockSize</var> are used in the 
<var>CalculateItemSize</var> method to derive the actual block size allocated 
for a queue item and its arbitrary data.
</p>
<p>
The default value for MinimumBlockSize is <b>512</b>, as set in the 
<var>Create</var> constructor. MinimumBlockSize cannot be set to a value 
smaller than sixteen (<b>16</b>) bytes, or a value larger than 
MaximumBlockSize.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue.MaximumBlockSize"/>
<link id="TDynamicDataQueue.Create"/>
</seealso>
</element>

<!-- property Visibility: public -->
<element name="TDynamicDataQueue.MaximumBlockSize">
<short>
Indicates the largest memory block size allocated for an item added to the 
queue.
</short>
<descr>
<p>
<var>MaximumBlockSize</var> is an <var>Integer</var> property which indicates 
the largest memory block size allocated for an item added to the queue. 
<var>MinimumBlockSize</var> and <var>MaximumBlockSize</var> are used in the 
<var>CalculateItemSize</var> method to derive the actual block size allocated 
for a queue item and its arbitrary data.
</p>
<p>
The default value for MaximumBlockSize is <b>4096</b>, as set in the 
<var>Create</var> constructor. MaximumBlockSize cannot be set to a value 
smaller than MinimumBlockSize.
</p>
</descr>
<seealso>
<link id="TDynamicDataQueue.MinimumBlockSize"/>
<link id="TDynamicDataQueue.Create"/>
</seealso>
</element>

</module>
<!-- DynQueue -->
</package>
</fpdoc-descriptions>
