/*
 * (C) Copyright 1996-2016 ECMWF.
 *
 * This software is licensed under the terms of the Apache Licence Version 2.0
 * which can be obtained at http://www.apache.org/licenses/LICENSE-2.0.
 * In applying this licence, ECMWF does not waive the privileges and immunities
 * granted to it by virtue of its status as an intergovernmental organisation nor
 * does it submit to any jurisdiction.
 */

/*! \file Streamlines.h
    \brief Definition of the Template class Streamlines.

    Magics Team - ECMWF 2005

    Started: Thu 17-Mar-2005

    Changes:

*/

#ifndef Streamlines_H
#define Streamlines_H

#include "magics.h"

#include "StreamlinesAttributes.h"
#include "WindPlotting.h"


namespace magics {

class Streamlines : public WindPlotting, public StreamlinesAttributes {
public:
    Streamlines() {}
    virtual ~Streamlines() override {}
    virtual void set(const map<string, string>& map) override {
        WindPlottingAttributes::set(map);
        StreamlinesAttributes::set(map);
    }
    virtual void set(const XmlNode& node) override {
        WindPlottingAttributes::set(node);
        StreamlinesAttributes::set(node);
    }
    bool accept(const string& node) override {
        return StreamlinesAttributes::accept(node);
        ;
    }
    void copy(const Streamlines& other) {
        WindPlottingAttributes::copy(other);
        StreamlinesAttributes::copy(other);
    }
    virtual WindPlotting* clone() override {
        Streamlines* object = new Streamlines();
        object->copy(*this);
        return object;
    }

    bool operator()(Data& data, BasicGraphicsObjectContainer& parent) override;

    void visit(LegendVisitor& legend) override;


protected:
    //! Method to print string about this class on to a stream of type ostream (virtual).
    virtual void print(ostream& out) const override;

private:
    //! Copy constructor - No copy allowed
    Streamlines(const Streamlines&);
    //! Overloaded << operator to copy - No copy allowed
    Streamlines& operator=(const Streamlines&);

    // -- Friends
    //! Overloaded << operator to call print().
    friend ostream& operator<<(ostream& s, const Streamlines& p) {
        p.print(s);
        return s;
    }
};

}  // namespace magics


#endif
