/*
 * Clutter.
 *
 * An OpenGL based 'interactive canvas' library.
 *
 * Copyright © 2009, 2010, 2011  Intel Corp.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 *
 * Author: Emmanuele Bassi <ebassi@linux.intel.com>
 */

#pragma once

#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif

#include "clutter/clutter-input-device.h"

G_BEGIN_DECLS

typedef struct _ClutterPtrA11yData
{
  int n_btn_pressed;
  float current_x;
  float current_y;

  float dwell_x;
  float dwell_y;
  gboolean dwell_drag_started;
  gboolean dwell_gesture_started;
  guint dwell_timer;
  guint dwell_position_timer;

  guint secondary_click_timer;
  gboolean secondary_click_triggered;
} ClutterPtrA11yData;

struct _ClutterInputDevice
{
  GObject parent_instance;

  /* Accessibility */
  ClutterVirtualInputDevice *accessibility_virtual_device;
  ClutterPtrA11yData *ptr_a11y_data;
};
