/*
 * Cogl
 *
 * A Low Level GPU Graphics and Utilities API
 *
 * Copyright (C) 2016 Red Hat Inc.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 *
 */

#pragma once

#include "cogl/cogl-texture.h"
#include "cogl/cogl-meta-texture.h"
#include "cogl/cogl-frame-info-private.h"
#include "cogl/cogl-renderer-private.h"
#ifdef HAVE_EGL
#include "cogl/winsys/cogl-onscreen-egl.h"
#include "cogl/winsys/cogl-winsys-egl-private.h"
#endif
#ifdef HAVE_GLX
#include "cogl/winsys/cogl-onscreen-glx.h"
#endif
#ifdef HAVE_X11
#include "cogl/winsys/cogl-onscreen-xlib.h"
#include "cogl/cogl-x11-onscreen.h"
#endif
#include "cogl/winsys/cogl-winsys-private.h"

COGL_EXPORT
void cogl_renderer_set_custom_winsys (CoglRenderer                *renderer,
                                      CoglCustomWinsysVtableGetter winsys_vtable_getter,
                                      void                        *user_data);

COGL_EXPORT
gboolean cogl_context_format_supports_upload (CoglContext     *ctx,
                                              CoglPixelFormat  format);

COGL_EXPORT
void cogl_init (void);
