/*
 * Cogl
 *
 * A Low Level GPU Graphics and Utilities API
 *
 * Copyright (C) 2009, 2011 Intel Corporation.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 *
 */

/* This is included multiple times with different definitions for
 * these macros. The macros are given the following arguments:
 *
 * COGL_EXT_BEGIN:
 *
 * @name: a unique symbol name for this feature
 *
 * @min_gl_major: the major part of the minimum GL version where these
 * functions are available in core, or 255 if it isn't available in
 * any version.
 * @min_gl_minor: the minor part of the minimum GL version where these
 * functions are available in core, or 255 if it isn't available in
 * any version.
 *
 * @gles_availability: flags to specify which versions of GLES the
 * functions are available in. Should be a combination of
 * COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
 *
 * @extension_suffixes: A zero-separated list of suffixes in a
 * string. These are appended to the extension name to get a complete
 * extension name to try. The suffix is also appended to all of the
 * function names. The suffix can optionally include a ':' to specify
 * an alternate suffix for the function names.
 *
 * @extension_names: A list of extension names to try. If any of these
 * extensions match then it will be used.
 */

/* These are the core GL functions which we assume will always be
   available */
COGL_EXT_BEGIN (core,
                0, 0,
                COGL_EXT_IN_GLES2,
                "\0",
                "\0")
COGL_EXT_FUNCTION (void, glActiveTexture,
                   (GLenum                texture))
COGL_EXT_FUNCTION (void, glBindBuffer,
                   (GLenum		 target,
                    GLuint		 buffer))
COGL_EXT_FUNCTION (void, glBindTexture,
                   (GLenum target, GLuint texture))
COGL_EXT_FUNCTION (void, glBufferData,
                   (GLenum		 target,
                    GLsizeiptr		 size,
                    const GLvoid		*data,
                    GLenum		 usage))
COGL_EXT_FUNCTION (void, glBufferSubData,
                   (GLenum		 target,
                    GLintptr		 offset,
                    GLsizeiptr		 size,
                    const GLvoid		*data))
COGL_EXT_FUNCTION (void, glClear,
                   (GLbitfield mask))
COGL_EXT_FUNCTION (void, glClearColor,
                   (GLclampf red,
                    GLclampf green,
                    GLclampf blue,
                    GLclampf alpha))
COGL_EXT_FUNCTION (void, glClearStencil,
                   (GLint s))
COGL_EXT_FUNCTION (void, glColorMask,
                   (GLboolean red,
                    GLboolean green,
                    GLboolean blue,
                    GLboolean alpha))
COGL_EXT_FUNCTION (void, glCopyTexSubImage2D,
                   (GLenum target,
                    GLint level,
                    GLint xoffset,
                    GLint yoffset,
                    GLint x,
                    GLint y,
                    GLsizei width,
                    GLsizei height))
COGL_EXT_FUNCTION (void, glDeleteBuffers,
                   (GLsizei		 n,
                    const GLuint		*buffers))
COGL_EXT_FUNCTION (void, glDeleteTextures,
                   (GLsizei n, const GLuint* textures))
COGL_EXT_FUNCTION (void, glDepthFunc,
                   (GLenum func))
COGL_EXT_FUNCTION (void, glDepthMask,
                   (GLboolean flag))
COGL_EXT_FUNCTION (void, glDisable,
                   (GLenum cap))
COGL_EXT_FUNCTION (void, glDrawArrays,
                   (GLenum mode, GLint first, GLsizei count))
COGL_EXT_FUNCTION (void, glDrawElements,
                   (GLenum mode,
                    GLsizei count,
                    GLenum type,
                    const GLvoid* indices))
COGL_EXT_FUNCTION (void, glEnable,
                   (GLenum cap))
COGL_EXT_FUNCTION (void, glFinish,
                   (void))
COGL_EXT_FUNCTION (void, glFlush,
                   (void))
COGL_EXT_FUNCTION (void, glFrontFace,
                   (GLenum mode))
COGL_EXT_FUNCTION (void, glCullFace,
                   (GLenum mode))
COGL_EXT_FUNCTION (void, glGenBuffers,
                   (GLsizei		 n,
                    GLuint		*buffers))
COGL_EXT_FUNCTION (void, glGenTextures,
                   (GLsizei n, GLuint* textures))
COGL_EXT_FUNCTION (GLenum, glGetError,
                   (void))
COGL_EXT_FUNCTION (void, glGetIntegerv,
                   (GLenum pname, GLint* params))
COGL_EXT_FUNCTION (const GLubyte*, glGetString,
                   (GLenum name))
COGL_EXT_FUNCTION (GLboolean, glIsTexture,
                   (GLuint texture))
COGL_EXT_FUNCTION (void, glPixelStorei,
                   (GLenum pname, GLint param))
COGL_EXT_FUNCTION (void, glReadPixels,
                   (GLint x,
                    GLint y,
                    GLsizei width,
                    GLsizei height,
                    GLenum format,
                    GLenum type,
                    GLvoid* pixels))
COGL_EXT_FUNCTION (void, glScissor,
                   (GLint x, GLint y, GLsizei width, GLsizei height))
COGL_EXT_FUNCTION (void, glStencilFunc,
                   (GLenum func, GLint ref, GLuint mask))
COGL_EXT_FUNCTION (void, glStencilMask,
                   (GLuint mask))
COGL_EXT_FUNCTION (void, glStencilOp,
                   (GLenum fail, GLenum zfail, GLenum zpass))
COGL_EXT_FUNCTION (void, glTexImage2D,
                   (GLenum target,
                    GLint level,
                    GLint internalformat,
                    GLsizei width,
                    GLsizei height,
                    GLint border,
                    GLenum format,
                    GLenum type,
                    const GLvoid* pixels))
COGL_EXT_FUNCTION (void, glTexParameteri,
                   (GLenum target, GLenum pname, GLint param))
COGL_EXT_FUNCTION (void, glTexParameterf,
                   (GLenum target, GLenum pname, GLfloat param))
COGL_EXT_FUNCTION (void, glTexParameteriv,
                   (GLenum target, GLenum pname, const GLint* params))
COGL_EXT_FUNCTION (void, glTexSubImage2D,
                   (GLenum target,
                    GLint level,
                    GLint xoffset,
                    GLint yoffset,
                    GLsizei width,
                    GLsizei height,
                    GLenum format,
                    GLenum type,
                    const GLvoid* pixels))
COGL_EXT_FUNCTION (void, glViewport,
                   (GLint x, GLint y, GLsizei width, GLsizei height))
COGL_EXT_END ()
