/** Application for testing capabilities of a device. */

#include "OgreRoot.h"
#include "OgreLogManager.h"
#include "OgreRenderSystem.h"

using namespace Ogre;

int main(char argc, char** argv)
{


	// Try D3D
	try 
	{
		Root root("", "", "OgreCapsReportD3D9.log");
		StringUtil::StrStreamType str;
		str << "RenderSystem_Direct3D9" << OGRE_LIB_SUFFIX;
		root.loadPlugin(str.str());

		RenderSystem* rs = root.getAvailableRenderers()->at(0);
		ConfigOption& opt = 
			rs->getConfigOptions().find("Rendering Device")->second;
		opt.currentValue = opt.possibleValues[0];
		root.setRenderSystem(rs);
		root.initialise(false);
		root.createRenderWindow("probe", 100, 100, false);

	}
	catch(std::exception&)
	{
		// failed D3D9
		LogManager::getSingleton().logMessage("D3D9 testing failed - perhaps you "
			"don't have the D3D9 runtime installed on this machine?");
	}



	// Try GL
	try 
	{
		Root root("", "", "OgreCapsReportGL.log");
		StringUtil::StrStreamType str;
		str << "RenderSystem_GL" << OGRE_LIB_SUFFIX;
		root.loadPlugin(str.str());

		RenderSystem* rs = root.getAvailableRenderers()->at(0);
		root.setRenderSystem(rs);
		root.initialise(false);
		root.createRenderWindow("probe", 100, 100, false);
	}
	catch(std::exception&)
	{
		// failed GL
		LogManager::getSingleton().logMessage("GL testing failed - perhaps you "
			"don't have a GL driver installed on this machine?");
	}


}