#ifndef __Custom_Config_H_
#define __Custom_Config_H_

// CMake auto-generated configuration options

#cmakedefine OGRE_STATIC_LIB

#cmakedefine OGRE_BUILD_RENDERSYSTEM_D3D9
#cmakedefine OGRE_BUILD_RENDERSYSTEM_D3D11
#cmakedefine OGRE_BUILD_RENDERSYSTEM_GL
#cmakedefine OGRE_BUILD_RENDERSYSTEM_GL3PLUS
#cmakedefine OGRE_BUILD_RENDERSYSTEM_GLES
#cmakedefine OGRE_BUILD_RENDERSYSTEM_GLES2
#cmakedefine OGRE_BUILD_PLUGIN_BSP
#cmakedefine OGRE_BUILD_PLUGIN_OCTREE
#cmakedefine OGRE_BUILD_PLUGIN_PCZ
#cmakedefine OGRE_BUILD_PLUGIN_PFX
#cmakedefine OGRE_BUILD_PLUGIN_CG
#cmakedefine OGRE_BUILD_COMPONENT_PAGING
#cmakedefine OGRE_BUILD_COMPONENT_TERRAIN
#cmakedefine OGRE_BUILD_COMPONENT_VOLUME
#cmakedefine OGRE_BUILD_COMPONENT_PROPERTY
#cmakedefine OGRE_BUILD_COMPONENT_OVERLAY
#cmakedefine OGRE_BUILD_COMPONENT_RTSHADERSYSTEM

#cmakedefine OGRE_CONFIG_LITTLE_ENDIAN
#cmakedefine OGRE_CONFIG_BIG_ENDIAN

#define OGRE_DOUBLE_PRECISION @OGRE_SET_DOUBLE@

#define OGRE_MEMORY_ALLOCATOR @OGRE_SET_ALLOCATOR@

#define OGRE_CONTAINERS_USE_CUSTOM_MEMORY_ALLOCATOR @OGRE_SET_CONTAINERS_USE_ALLOCATOR@

#define OGRE_STRING_USE_CUSTOM_MEMORY_ALLOCATOR @OGRE_SET_STRING_USE_ALLOCATOR@

#define OGRE_MEMORY_TRACKER_DEBUG_MODE @OGRE_SET_MEMTRACK_DEBUG@

#define OGRE_MEMORY_TRACKER_RELEASE_MODE @OGRE_SET_MEMTRACK_RELEASE@

#define OGRE_ASSERT_MODE @OGRE_SET_ASSERT_MODE@

#define OGRE_THREAD_SUPPORT @OGRE_SET_THREADS@

#define OGRE_THREAD_PROVIDER @OGRE_SET_THREAD_PROVIDER@

#define OGRE_NO_FREEIMAGE @OGRE_SET_DISABLE_FREEIMAGE@

#define OGRE_NO_DDS_CODEC @OGRE_SET_DISABLE_DDS@

#define OGRE_NO_PVRTC_CODEC @OGRE_SET_DISABLE_PVRTC@

#define OGRE_NO_ETC_CODEC @OGRE_SET_DISABLE_ETC@

#define OGRE_NO_ZIP_ARCHIVE @OGRE_SET_DISABLE_ZIP@

#define OGRE_NO_VIEWPORT_ORIENTATIONMODE @OGRE_SET_DISABLE_VIEWPORT_ORIENTATIONMODE@

#define OGRE_NO_GLES2_CG_SUPPORT @OGRE_SET_DISABLE_GLES2_CG_SUPPORT@

#define OGRE_NO_GLES2_GLSL_OPTIMISER @OGRE_SET_DISABLE_GLES2_GLSL_OPTIMISER@

#define OGRE_NO_GLES2_VAO_SUPPORT @OGRE_SET_DISABLE_GLES2_VAO_SUPPORT@

#define OGRE_NO_GL_STATE_CACHE_SUPPORT @OGRE_SET_DISABLE_GL_STATE_CACHE_SUPPORT@

#define OGRE_NO_GLES3_SUPPORT @OGRE_SET_DISABLE_GLES3_SUPPORT@

#define OGRE_NO_LIBCPP_SUPPORT @OGRE_SET_DISABLE_LIBCPP_SUPPORT@

#define OGRE_USE_BOOST @OGRE_SET_USE_BOOST@

#define OGRE_PROFILING @OGRE_SET_PROFILING@

#cmakedefine RTSHADER_SYSTEM_BUILD_CORE_SHADERS

#cmakedefine RTSHADER_SYSTEM_BUILD_EXT_SHADERS

#cmakedefine __FLASHCC__

#endif
