#-------------------------------------------------------------------
# This file is part of the CMake build system for OGRE
#     (Object-oriented Graphics Rendering Engine)
# For the latest info, see http://www.ogre3d.org/
#
# The contents of this file are placed in the public domain. Feel
# free to make use of it in any way you like.
#-------------------------------------------------------------------

# Configure OctreeZone SceneManager build

file(GLOB HEADER_FILES "${CMAKE_CURRENT_SOURCE_DIR}/include/*.h")
file(GLOB SOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp")

include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../PCZSceneManager/include)
add_definitions(-D_USRDLL)

ogre_add_library(Plugin_OctreeZone ${OGRE_LIB_TYPE} ${HEADER_FILES} ${SOURCE_FILES})
target_link_libraries(Plugin_OctreeZone OgreMain Plugin_PCZSceneManager)
if (NOT OGRE_STATIC)
  set_property(TARGET Plugin_OctreeZone PROPERTY
    COMPILE_DEFINITIONS OGRE_OCTREEZONEPLUGIN_EXPORTS)
endif ()

# need to include the plugins directory in the RPATH for OctreeZone to be able
# to find the PCZSceneManager library
if (UNIX)
  set_property(TARGET Plugin_OctreeZone APPEND PROPERTY
    INSTALL_RPATH ${CMAKE_INSTALL_PREFIX}/${OGRE_LIB_DIRECTORY}/OGRE
  )
endif ()

ogre_config_framework(Plugin_OctreeZone)

ogre_config_plugin(Plugin_OctreeZone)
install(FILES ${HEADER_FILES} DESTINATION include/OGRE/Plugins/OctreeZone)
