#pragma once

#include "drape_frontend/gui/shape.hpp"

namespace gui
{
class Ruler : public Shape
{
public:
  explicit Ruler(Position const & position) : Shape(position) {}
  drape_ptr<ShapeRenderer> Draw(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::TextureManager> tex) const;

private:
  void DrawRuler(ref_ptr<dp::GraphicsContext> context, ShapeControl & control, ref_ptr<dp::TextureManager> tex,
                 bool isAppearing) const;
  void DrawText(ref_ptr<dp::GraphicsContext> context, ShapeControl & control, ref_ptr<dp::TextureManager> tex,
                bool isAppearing) const;
};
}  // namespace gui
