/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkFixedPointVolumeRayCastCompositeShadeHelper.cxx
  Language:  C++

  Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
#include "vtkFixedPointVolumeRayCastCompositeShadeHelper.h"

#include "vtkCommand.h"
#include "vtkDataArray.h"
#include "vtkFixedPointRayCastImage.h"
#include "vtkFixedPointVolumeRayCastMapper.h"
#include "vtkImageData.h"
#include "vtkObjectFactory.h"
#include "vtkRectilinearGrid.h"
#include "vtkRenderWindow.h"
#include "vtkVolume.h"
#include "vtkVolumeProperty.h"

#include <cmath>

vtkStandardNewMacro(vtkFixedPointVolumeRayCastCompositeShadeHelper);

// Construct a new vtkFixedPointVolumeRayCastCompositeShadeHelper with default values
vtkFixedPointVolumeRayCastCompositeShadeHelper::vtkFixedPointVolumeRayCastCompositeShadeHelper() =
  default;

// Destruct a vtkFixedPointVolumeRayCastCompositeShadeHelper - clean up any memory used
vtkFixedPointVolumeRayCastCompositeShadeHelper::~vtkFixedPointVolumeRayCastCompositeShadeHelper() =
  default;

// This method is used when the interpolation type is nearest neighbor and
// the data has one component and scale == 1.0 and shift == 0.0. In the inner
// loop we get the data value as an unsigned short, and use this index to
// lookup a color and opacity for this sample. We then composite this into
// the color computed so far along the ray, and check if we can terminate at
// this point (if the accumulated opacity is higher than some threshold).
// Finally we move on to the next sample along the ray.
template <class T>
void vtkFixedPointCompositeShadeHelperGenerateImageOneSimpleNN(
  T* data, int threadID, int threadCount, vtkFixedPointVolumeRayCastMapper* mapper, vtkVolume* vol)
{
  VTKKWRCHelper_InitializationAndLoopStartShadeNN();
  VTKKWRCHelper_InitializeCompositeOneNN();
  VTKKWRCHelper_InitializeCompositeShadeNN();
  VTKKWRCHelper_SpaceLeapSetup();

  for (k = 0; k < numSteps; k++)
  {
    if (k)
    {
      VTKKWRCHelper_MoveToNextSampleShadeNN();
    }

    VTKKWRCHelper_SpaceLeapCheck();
    VTKKWRCHelper_CroppingCheckNN(pos);

    unsigned short val = static_cast<unsigned short>(((*dptr)));
    VTKKWRCHelper_LookupColorUS(colorTable[0], scalarOpacityTable[0], val, tmp);
    if (tmp[3])
    {
      unsigned short normal = *dirPtr;
      VTKKWRCHelper_LookupShading(diffuseShadingTable[0], specularShadingTable[0], normal, tmp);
      VTKKWRCHelper_CompositeColorAndCheckEarlyTermination(color, tmp, remainingOpacity);
    }
  }

  VTKKWRCHelper_SetPixelColor(imagePtr, color, remainingOpacity);
  VTKKWRCHelper_IncrementAndLoopEnd();
}

// This method is used when the interpolation type is nearest neighbor and
// the data has one component. In the inner loop we get the data value as
// an unsigned short using the scale/shift, and use this index to lookup
// a color and opacity for this sample. We then composite this into the
// color computed so far along the ray, and check if we can terminate at
// this point (if the accumulated opacity is higher than some threshold).
// Finally we move on to the next sample along the ray.
template <class T>
void vtkFixedPointCompositeShadeHelperGenerateImageOneNN(
  T* data, int threadID, int threadCount, vtkFixedPointVolumeRayCastMapper* mapper, vtkVolume* vol)
{
  VTKKWRCHelper_InitializationAndLoopStartShadeNN();
  VTKKWRCHelper_InitializeCompositeOneNN();
  VTKKWRCHelper_InitializeCompositeShadeNN();
  VTKKWRCHelper_SpaceLeapSetup();

  for (k = 0; k < numSteps; k++)
  {
    if (k)
    {
      VTKKWRCHelper_MoveToNextSampleShadeNN();
    }

    VTKKWRCHelper_SpaceLeapCheck();
    VTKKWRCHelper_CroppingCheckNN(pos);

    unsigned short val = static_cast<unsigned short>(((*dptr) + shift[0]) * scale[0]);
    VTKKWRCHelper_LookupColorUS(colorTable[0], scalarOpacityTable[0], val, tmp);
    if (tmp[3])
    {
      unsigned short normal = *dirPtr;
      VTKKWRCHelper_LookupShading(diffuseShadingTable[0], specularShadingTable[0], normal, tmp);
      VTKKWRCHelper_CompositeColorAndCheckEarlyTermination(color, tmp, remainingOpacity);
    }
  }

  VTKKWRCHelper_SetPixelColor(imagePtr, color, remainingOpacity);
  VTKKWRCHelper_IncrementAndLoopEnd();
}

// This method is used when the interpolation type is nearest neighbor and
// the data has two components which are not considered independent. In the
// inner loop we compute the two unsigned short index values from the data
// values (using the scale/shift). We use the first index to lookup a color,
// and we use the second index to look up the opacity. We then composite
// the color into the color computed so far along this ray, and check to
// see if we can terminate here (if the opacity accumulated exceed some
// threshold). Finally we move to the next sample along the ray.
template <class T>
void vtkFixedPointCompositeShadeHelperGenerateImageTwoDependentNN(
  T* data, int threadID, int threadCount, vtkFixedPointVolumeRayCastMapper* mapper, vtkVolume* vol)
{
  VTKKWRCHelper_InitializationAndLoopStartShadeNN();
  VTKKWRCHelper_InitializeCompositeOneNN();
  VTKKWRCHelper_InitializeCompositeShadeNN();
  VTKKWRCHelper_SpaceLeapSetup();

  for (k = 0; k < numSteps; k++)
  {
    if (k)
    {
      VTKKWRCHelper_MoveToNextSampleShadeNN();
    }

    VTKKWRCHelper_SpaceLeapCheck();
    VTKKWRCHelper_CroppingCheckNN(pos);

    unsigned short val[2];
    val[0] = static_cast<unsigned short>(((*(dptr)) + shift[0]) * scale[0]);
    val[1] = static_cast<unsigned short>(((*(dptr + 1)) + shift[1]) * scale[1]);

    tmp[3] = scalarOpacityTable[0][val[1]];
    if (tmp[3])
    {
      tmp[0] = static_cast<unsigned short>(
        (colorTable[0][3 * val[0]] * tmp[3] + 0x7fff) >> (VTKKW_FP_SHIFT));
      tmp[1] = static_cast<unsigned short>(
        (colorTable[0][3 * val[0] + 1] * tmp[3] + 0x7fff) >> (VTKKW_FP_SHIFT));
      tmp[2] = static_cast<unsigned short>(
        (colorTable[0][3 * val[0] + 2] * tmp[3] + 0x7fff) >> (VTKKW_FP_SHIFT));

      unsigned short normal = *dirPtr;
      VTKKWRCHelper_LookupShading(diffuseShadingTable[0], specularShadingTable[0], normal, tmp);
      VTKKWRCHelper_CompositeColorAndCheckEarlyTermination(color, tmp, remainingOpacity);
    }
  }

  VTKKWRCHelper_SetPixelColor(imagePtr, color, remainingOpacity);
  VTKKWRCHelper_IncrementAndLoopEnd();
}

// This method is used when the interpolation type is nearest neighbor and
// the data has four components which are not considered independent . This
// means that the first three components directly represent color, and this
// data must be of unsigned char type. In the inner loop we directly access
// the four data values (no scale/shift is needed). The first three are the
// color of this sample and the fourth is used to look up an opacity in the
// scalar opacity transfer function. We then composite this color into the
// color we have accumulated so far along the ray, and check if we can
// terminate here (if our accumulated opacity has exceed some threshold).
// Finally we move onto the next sample along the ray.
template <class T>
void vtkFixedPointCompositeShadeHelperGenerateImageFourDependentNN(
  T* data, int threadID, int threadCount, vtkFixedPointVolumeRayCastMapper* mapper, vtkVolume* vol)
{
  VTKKWRCHelper_InitializationAndLoopStartShadeNN();
  VTKKWRCHelper_InitializeCompositeOneNN();
  VTKKWRCHelper_InitializeCompositeShadeNN();
  VTKKWRCHelper_SpaceLeapSetup();

  for (k = 0; k < numSteps; k++)
  {
    if (k)
    {
      VTKKWRCHelper_MoveToNextSampleShadeNN();
    }

    VTKKWRCHelper_SpaceLeapCheck();
    VTKKWRCHelper_CroppingCheckNN(pos);

    unsigned short val[4];
    val[0] = *(dptr);
    val[1] = *(dptr + 1);
    val[2] = *(dptr + 2);
    val[3] = static_cast<unsigned short>(((*(dptr + 3)) + shift[3]) * scale[3]);

    tmp[3] = scalarOpacityTable[0][val[3]];
    if (tmp[3])
    {
      tmp[0] = (val[0] * tmp[3] + 0x7f) >> (8);
      tmp[1] = (val[1] * tmp[3] + 0x7f) >> (8);
      tmp[2] = (val[2] * tmp[3] + 0x7f) >> (8);

      unsigned short normal = *dirPtr;
      VTKKWRCHelper_LookupShading(diffuseShadingTable[0], specularShadingTable[0], normal, tmp);
      VTKKWRCHelper_CompositeColorAndCheckEarlyTermination(color, tmp, remainingOpacity);
    }
  }

  VTKKWRCHelper_SetPixelColor(imagePtr, color, remainingOpacity);
  VTKKWRCHelper_IncrementAndLoopEnd();
}

// This method is used when the interpolation type is nearest neighbor and
// the data has more than one component and the components are considered to
// be independent. In the inner loop we access each component value, using
// the scale/shift to turn the data value into an unsigned short index. We
// then lookup the color/opacity for each component and combine them according
// to the weighting value for each component. We composite this resulting
// color into the color already accumulated for this ray, and we check
// whether we can terminate here (if the accumulated opacity exceeds some
// threshold). Finally we increment to the next sample on the ray.
//
// TODO: short circuit calculations when opacity is 0
template <class T>
void vtkFixedPointCompositeShadeHelperGenerateImageIndependentNN(
  T* data, int threadID, int threadCount, vtkFixedPointVolumeRayCastMapper* mapper, vtkVolume* vol)
{
  VTKKWRCHelper_InitializeWeights();
  VTKKWRCHelper_InitializationAndLoopStartShadeNN();
  VTKKWRCHelper_InitializeCompositeMultiNN();
  VTKKWRCHelper_InitializeCompositeShadeNN();

  for (k = 0; k < numSteps; k++)
  {
    if (k)
    {
      VTKKWRCHelper_MoveToNextSampleShadeNN();
    }

    VTKKWRCHelper_CroppingCheckNN(pos);

    unsigned short normal[4];
    for (c = 0; c < components; c++)
    {
      val[c] = static_cast<unsigned short>(((*(dptr + c)) + shift[c]) * scale[c]);
      normal[c] = *(dirPtr + c);
    }

    VTKKWRCHelper_LookupAndCombineIndependentColorsShadeUS(colorTable, scalarOpacityTable,
      diffuseShadingTable, specularShadingTable, val, normal, weights, components, tmp);

    if (tmp[3])
    {
      VTKKWRCHelper_CompositeColorAndCheckEarlyTermination(color, tmp, remainingOpacity);
    }
  }

  VTKKWRCHelper_SetPixelColor(imagePtr, color, remainingOpacity);
  VTKKWRCHelper_IncrementAndLoopEnd();
}

// This method is used when the interpolation type is linear and the data
// has one component and scale = 1.0 and shift = 0.0. In the inner loop we
// get the data value for the eight cell corners (if we have changed cells)
// as an unsigned short (the range must be right and we don't need the
// scale/shift). We compute our weights within the cell according to our
// fractional position within the cell, apply trilinear interpolation to
// compute the index, and use this index to lookup a color and opacity for
// this sample. We then composite this into the color computed so far along
// the ray, and check if we can terminate at this point (if the accumulated
// opacity is higher than some threshold). Finally we move on to the next
// sample along the ray.
template <class T>
void vtkFixedPointCompositeShadeHelperGenerateImageOneSimpleTrilin(
  T* data, int threadID, int threadCount, vtkFixedPointVolumeRayCastMapper* mapper, vtkVolume* vol)
{
  VTKKWRCHelper_InitializationAndLoopStartShadeTrilin();
  VTKKWRCHelper_InitializeCompositeOneTrilin();
  VTKKWRCHelper_InitializeCompositeOneShadeTrilin();
  VTKKWRCHelper_SpaceLeapSetup();

  int needToSampleDirection = 0;
  for (k = 0; k < numSteps; k++)
  {
    if (k)
    {
      mapper->FixedPointIncrement(pos, dir);
    }

    VTKKWRCHelper_SpaceLeapCheck();
    VTKKWRCHelper_CroppingCheckTrilin(pos);

    mapper->ShiftVectorDown(pos, spos);
    if (spos[0] != oldSPos[0] || spos[1] != oldSPos[1] || spos[2] != oldSPos[2])
    {
      oldSPos[0] = spos[0];
      oldSPos[1] = spos[1];
      oldSPos[2] = spos[2];

      dptr = data + spos[0] * inc[0] + spos[1] * inc[1] + spos[2] * inc[2];
      VTKKWRCHelper_GetCellScalarValuesSimple(dptr);
      dirPtrABCD = gradientDir[spos[2]] + spos[0] * dInc[0] + spos[1] * dInc[1];
      dirPtrEFGH = gradientDir[spos[2] + 1] + spos[0] * dInc[0] + spos[1] * dInc[1];
      needToSampleDirection = 1;
    }

    VTKKWRCHelper_ComputeWeights(pos);
    VTKKWRCHelper_InterpolateScalar(val);

    VTKKWRCHelper_LookupColorUS(colorTable[0], scalarOpacityTable[0], val, tmp);
    if (needToSampleDirection)
    {
      VTKKWRCHelper_GetCellDirectionValues(dirPtrABCD, dirPtrEFGH);
      needToSampleDirection = 0;
    }

    VTKKWRCHelper_InterpolateShading(diffuseShadingTable[0], specularShadingTable[0], tmp);
    VTKKWRCHelper_CompositeColorAndCheckEarlyTermination(color, tmp, remainingOpacity);
  }

  VTKKWRCHelper_SetPixelColor(imagePtr, color, remainingOpacity);
  VTKKWRCHelper_IncrementAndLoopEnd();
}

// This method is used when the interpolation type is linear and the data
// has one component and scale != 1.0 or shift != 0.0. In the inner loop we
// get the data value for the eight cell corners (if we have changed cells)
// as an unsigned short (we use the scale/shift to ensure the correct range).
// We compute our weights within the cell according to our fractional position
// within the cell, apply trilinear interpolation to compute the index, and use
// this index to lookup a color and opacity for this sample. We then composite
// this into the color computed so far along the ray, and check if we can
// terminate at this point (if the accumulated opacity is higher than some
// threshold). Finally we move on to the next sample along the ray.
template <class T>
void vtkFixedPointCompositeShadeHelperGenerateImageOneTrilin(
  T* data, int threadID, int threadCount, vtkFixedPointVolumeRayCastMapper* mapper, vtkVolume* vol)
{
  VTKKWRCHelper_InitializationAndLoopStartShadeTrilin();
  VTKKWRCHelper_InitializeCompositeOneTrilin();
  VTKKWRCHelper_InitializeCompositeOneShadeTrilin();
  VTKKWRCHelper_SpaceLeapSetup();

  int needToSampleDirection = 0;
  for (k = 0; k < numSteps; k++)
  {
    if (k)
    {
      mapper->FixedPointIncrement(pos, dir);
    }

    VTKKWRCHelper_SpaceLeapCheck();
    VTKKWRCHelper_CroppingCheckTrilin(pos);

    mapper->ShiftVectorDown(pos, spos);
    if (spos[0] != oldSPos[0] || spos[1] != oldSPos[1] || spos[2] != oldSPos[2])
    {
      oldSPos[0] = spos[0];
      oldSPos[1] = spos[1];
      oldSPos[2] = spos[2];

      dptr = data + spos[0] * inc[0] + spos[1] * inc[1] + spos[2] * inc[2];
      VTKKWRCHelper_GetCellScalarValues(dptr, scale[0], shift[0]);
      dirPtrABCD = gradientDir[spos[2]] + spos[0] * dInc[0] + spos[1] * dInc[1];
      dirPtrEFGH = gradientDir[spos[2] + 1] + spos[0] * dInc[0] + spos[1] * dInc[1];
      needToSampleDirection = 1;
    }

    VTKKWRCHelper_ComputeWeights(pos);
    VTKKWRCHelper_InterpolateScalar(val);

    VTKKWRCHelper_LookupColorUS(colorTable[0], scalarOpacityTable[0], val, tmp);
    if (needToSampleDirection)
    {
      VTKKWRCHelper_GetCellDirectionValues(dirPtrABCD, dirPtrEFGH);
      needToSampleDirection = 0;
    }
    VTKKWRCHelper_InterpolateShading(diffuseShadingTable[0], specularShadingTable[0], tmp);
    VTKKWRCHelper_CompositeColorAndCheckEarlyTermination(color, tmp, remainingOpacity);
  }

  VTKKWRCHelper_SetPixelColor(imagePtr, color, remainingOpacity);
  VTKKWRCHelper_IncrementAndLoopEnd();
}

// This method is used when the interpolation type is linear, the data has
// two components and the components are not considered independent. In the
// inner loop we get the data value for the eight cell corners (if we have
// changed cells) for both components as an unsigned shorts (we use the
// scale/shift to ensure the correct range). We compute our weights within
// the cell according to our fractional position within the cell, and apply
// trilinear interpolation to compute the two index value. We use the first
// index to lookup a color and the second to look up an opacity for this sample.
// We then composite this into the color computed so far along the ray, and
// check if we can terminate at this point (if the accumulated opacity is
// higher than some threshold). Finally we move on to the next sample along
// the ray.
template <class T>
void vtkFixedPointCompositeShadeHelperGenerateImageTwoDependentTrilin(
  T* data, int threadID, int threadCount, vtkFixedPointVolumeRayCastMapper* mapper, vtkVolume* vol)
{
  VTKKWRCHelper_InitializationAndLoopStartShadeTrilin();
  VTKKWRCHelper_InitializeCompositeMultiTrilin();
  VTKKWRCHelper_InitializeCompositeOneShadeTrilin();
  VTKKWRCHelper_SpaceLeapSetup();

  int needToSampleDirection = 0;
  for (k = 0; k < numSteps; k++)
  {
    if (k)
    {
      mapper->FixedPointIncrement(pos, dir);
    }

    VTKKWRCHelper_SpaceLeapCheck();
    VTKKWRCHelper_CroppingCheckTrilin(pos);

    mapper->ShiftVectorDown(pos, spos);
    if (spos[0] != oldSPos[0] || spos[1] != oldSPos[1] || spos[2] != oldSPos[2])
    {
      oldSPos[0] = spos[0];
      oldSPos[1] = spos[1];
      oldSPos[2] = spos[2];

      dptr = data + spos[0] * inc[0] + spos[1] * inc[1] + spos[2] * inc[2];
      VTKKWRCHelper_GetCellComponentScalarValues(dptr, 0, scale[0], shift[0]);

      dptr++;
      VTKKWRCHelper_GetCellComponentScalarValues(dptr, 1, scale[1], shift[1]);

      dirPtrABCD = gradientDir[spos[2]] + spos[0] * dInc[0] + spos[1] * dInc[1];
      dirPtrEFGH = gradientDir[spos[2] + 1] + spos[0] * dInc[0] + spos[1] * dInc[1];
      needToSampleDirection = 1;
    }

    VTKKWRCHelper_ComputeWeights(pos);
    VTKKWRCHelper_InterpolateScalarComponent(val, c, 2);

    tmp[3] = scalarOpacityTable[0][val[1]];
    if (!tmp[3])
    {
      continue;
    }

    if (needToSampleDirection)
    {
      VTKKWRCHelper_GetCellDirectionValues(dirPtrABCD, dirPtrEFGH);
      needToSampleDirection = 0;
    }

    tmp[0] = static_cast<unsigned short>(
      (colorTable[0][3 * val[0]] * tmp[3] + 0x7fff) >> (VTKKW_FP_SHIFT));
    tmp[1] = static_cast<unsigned short>(
      (colorTable[0][3 * val[0] + 1] * tmp[3] + 0x7fff) >> (VTKKW_FP_SHIFT));
    tmp[2] = static_cast<unsigned short>(
      (colorTable[0][3 * val[0] + 2] * tmp[3] + 0x7fff) >> (VTKKW_FP_SHIFT));

    VTKKWRCHelper_InterpolateShading(diffuseShadingTable[0], specularShadingTable[0], tmp);
    VTKKWRCHelper_CompositeColorAndCheckEarlyTermination(color, tmp, remainingOpacity);
  }

  VTKKWRCHelper_SetPixelColor(imagePtr, color, remainingOpacity);
  VTKKWRCHelper_IncrementAndLoopEnd();
}

// This method is used when the interpolation type is linear, the data has
// four components and the components are not considered independent. In the
// inner loop we get the data value for the eight cell corners (if we have
// changed cells) for all components as an unsigned shorts (we don't have to
// use the scale/shift because only unsigned char data is supported for four
// component data when the components are not independent). We compute our
// weights within the cell according to our fractional position within the cell,
// and apply trilinear interpolation to compute a value for each component. We
// use the first three directly as the color of the sample, and the fourth is
// used to look up an opacity for this sample. We then composite this into the
// color computed so far along the ray, and check if we can terminate at this
// point (if the accumulated opacity is higher than some threshold). Finally we
// move on to the next sample along the ray.
template <class T>
void vtkFixedPointCompositeShadeHelperGenerateImageFourDependentTrilin(
  T* data, int threadID, int threadCount, vtkFixedPointVolumeRayCastMapper* mapper, vtkVolume* vol)
{
  VTKKWRCHelper_InitializationAndLoopStartShadeTrilin();
  VTKKWRCHelper_InitializeCompositeMultiTrilin();
  VTKKWRCHelper_InitializeCompositeOneShadeTrilin();
  VTKKWRCHelper_SpaceLeapSetup();

  int needToSampleDirection = 0;
  for (k = 0; k < numSteps; k++)
  {
    if (k)
    {
      mapper->FixedPointIncrement(pos, dir);
    }

    VTKKWRCHelper_SpaceLeapCheck();
    VTKKWRCHelper_CroppingCheckTrilin(pos);

    mapper->ShiftVectorDown(pos, spos);
    if (spos[0] != oldSPos[0] || spos[1] != oldSPos[1] || spos[2] != oldSPos[2])
    {
      oldSPos[0] = spos[0];
      oldSPos[1] = spos[1];
      oldSPos[2] = spos[2];

      dptr = data + spos[0] * inc[0] + spos[1] * inc[1] + spos[2] * inc[2];
      VTKKWRCHelper_GetCellComponentRawScalarValues(dptr, 0);

      dptr++;
      VTKKWRCHelper_GetCellComponentRawScalarValues(dptr, 1);

      dptr++;
      VTKKWRCHelper_GetCellComponentRawScalarValues(dptr, 2);

      dptr++;
      VTKKWRCHelper_GetCellComponentScalarValues(dptr, 3, scale[3], shift[3]);

      dirPtrABCD = gradientDir[spos[2]] + spos[0] * dInc[0] + spos[1] * dInc[1];
      dirPtrEFGH = gradientDir[spos[2] + 1] + spos[0] * dInc[0] + spos[1] * dInc[1];
      needToSampleDirection = 1;
    }

    VTKKWRCHelper_ComputeWeights(pos);
    VTKKWRCHelper_InterpolateScalarComponent(val, c, 4);

    tmp[3] = scalarOpacityTable[0][val[3]];
    if (!tmp[3])
    {
      continue;
    }

    if (needToSampleDirection)
    {
      VTKKWRCHelper_GetCellDirectionValues(dirPtrABCD, dirPtrEFGH);
      needToSampleDirection = 0;
    }

    tmp[0] = (val[0] * tmp[3] + 0x7f) >> 8;
    tmp[1] = (val[1] * tmp[3] + 0x7f) >> 8;
    tmp[2] = (val[2] * tmp[3] + 0x7f) >> 8;

    VTKKWRCHelper_InterpolateShading(diffuseShadingTable[0], specularShadingTable[0], tmp);
    VTKKWRCHelper_CompositeColorAndCheckEarlyTermination(color, tmp, remainingOpacity);
  }

  VTKKWRCHelper_SetPixelColor(imagePtr, color, remainingOpacity);
  VTKKWRCHelper_IncrementAndLoopEnd();
}

// This method is used when the interpolation type is linear, the data has
// more than one component and the components are considered independent. In
// the inner loop we get the data value for the eight cell corners (if we have
// changed cells) for all components as an unsigned shorts (we have to use the
// scale/shift to ensure that we obtained unsigned short indices) We compute our
// weights within the cell according to our fractional position within the cell,
// and apply trilinear interpolation to compute a value for each component. We
// look up a color/opacity for each component and blend them according to the
// component weights. We then composite this resulting color into the
// color computed so far along the ray, and check if we can terminate at this
// point (if the accumulated opacity is higher than some threshold). Finally we
// move on to the next sample along the ray.
template <class T>
void vtkFixedPointCompositeShadeHelperGenerateImageIndependentTrilin(
  T* data, int threadID, int threadCount, vtkFixedPointVolumeRayCastMapper* mapper, vtkVolume* vol)
{
  VTKKWRCHelper_InitializeWeights();
  VTKKWRCHelper_InitializationAndLoopStartShadeTrilin();
  VTKKWRCHelper_InitializeCompositeMultiTrilin();
  VTKKWRCHelper_InitializeCompositeMultiShadeTrilin();

  for (k = 0; k < numSteps; k++)
  {
    if (k)
    {
      mapper->FixedPointIncrement(pos, dir);
    }

    VTKKWRCHelper_CroppingCheckTrilin(pos);

    mapper->ShiftVectorDown(pos, spos);
    if (spos[0] != oldSPos[0] || spos[1] != oldSPos[1] || spos[2] != oldSPos[2])
    {
      oldSPos[0] = spos[0];
      oldSPos[1] = spos[1];
      oldSPos[2] = spos[2];

      dptr = data + spos[0] * inc[0] + spos[1] * inc[1] + spos[2] * inc[2];
      VTKKWRCHelper_GetCellComponentScalarValues(dptr, 0, scale[0], shift[0]);

      dptr++;
      VTKKWRCHelper_GetCellComponentScalarValues(dptr, 1, scale[1], shift[1]);

      if (components > 2)
      {
        dptr++;
        VTKKWRCHelper_GetCellComponentScalarValues(dptr, 2, scale[2], shift[2]);
        if (components > 3)
        {
          dptr++;
          VTKKWRCHelper_GetCellComponentScalarValues(dptr, 3, scale[3], shift[3]);
        }
      }

      dirPtrABCD = gradientDir[spos[2]] + spos[0] * dInc[0] + spos[1] * dInc[1];
      dirPtrEFGH = gradientDir[spos[2] + 1] + spos[0] * dInc[0] + spos[1] * dInc[1];
      VTKKWRCHelper_GetCellComponentDirectionValues(dirPtrABCD, dirPtrEFGH, 0);

      dirPtrABCD++;
      dirPtrEFGH++;
      VTKKWRCHelper_GetCellComponentDirectionValues(dirPtrABCD, dirPtrEFGH, 1);

      if (components > 2)
      {
        dirPtrABCD++;
        dirPtrEFGH++;
        VTKKWRCHelper_GetCellComponentDirectionValues(dirPtrABCD, dirPtrEFGH, 2);
        if (components > 3)
        {
          dirPtrABCD++;
          dirPtrEFGH++;
          VTKKWRCHelper_GetCellComponentDirectionValues(dirPtrABCD, dirPtrEFGH, 3);
        }
      }
    }

    VTKKWRCHelper_ComputeWeights(pos);
    VTKKWRCHelper_InterpolateScalarComponent(val, c, components);

    VTKKWRCHelper_LookupAndCombineIndependentColorsInterpolateShadeUS(colorTable,
      scalarOpacityTable, diffuseShadingTable, specularShadingTable, val, weights, components, tmp);

    VTKKWRCHelper_CompositeColorAndCheckEarlyTermination(color, tmp, remainingOpacity);
  }

  VTKKWRCHelper_SetPixelColor(imagePtr, color, remainingOpacity);
  VTKKWRCHelper_IncrementAndLoopEnd();
}

void vtkFixedPointVolumeRayCastCompositeShadeHelper::GenerateImage(
  int threadID, int threadCount, vtkVolume* vol, vtkFixedPointVolumeRayCastMapper* mapper)
{
  void* data = mapper->GetCurrentScalars()->GetVoidPointer(0);
  int scalarType = mapper->GetCurrentScalars()->GetDataType();

  // Nearest Neighbor interpolate
  if (mapper->ShouldUseNearestNeighborInterpolation(vol))
  {
    // One component data
    if (mapper->GetCurrentScalars()->GetNumberOfComponents() == 1)
    {
      // Scale == 1.0 and shift == 0.0 - simple case (faster)
      if (mapper->GetTableScale()[0] == 1.0 && mapper->GetTableShift()[0] == 0.0)
      {
        switch (scalarType)
        {
          vtkTemplateMacro(vtkFixedPointCompositeShadeHelperGenerateImageOneSimpleNN(
            static_cast<VTK_TT*>(data), threadID, threadCount, mapper, vol));
        }
      }
      else
      {
        switch (scalarType)
        {
          vtkTemplateMacro(vtkFixedPointCompositeShadeHelperGenerateImageOneNN(
            static_cast<VTK_TT*>(data), threadID, threadCount, mapper, vol));
        }
      }
    }
    // More that one independent components
    else if (vol->GetProperty()->GetIndependentComponents())
    {
      switch (scalarType)
      {
        vtkTemplateMacro(vtkFixedPointCompositeShadeHelperGenerateImageIndependentNN(
          static_cast<VTK_TT*>(data), threadID, threadCount, mapper, vol));
      }
    }
    // Dependent (color) components
    else
    {
      // Two components - the first specifies color (through a lookup table)
      // and the second specified opacity (through a lookup table)
      if (mapper->GetCurrentScalars()->GetNumberOfComponents() == 2)
      {
        switch (scalarType)
        {
          vtkTemplateMacro(vtkFixedPointCompositeShadeHelperGenerateImageTwoDependentNN(
            static_cast<VTK_TT*>(data), threadID, threadCount, mapper, vol));
        }
      }
      // Four components - they must be unsigned char, the first three directly
      // specify color and the fourth specifies opacity (through a lookup
      // table)
      else
      {
        if (scalarType == VTK_UNSIGNED_CHAR)
        {
          vtkFixedPointCompositeShadeHelperGenerateImageFourDependentNN(
            static_cast<unsigned char*>(data), threadID, threadCount, mapper, vol);
        }
        else
        {
          vtkErrorMacro("Four component dependent data must be unsigned char");
        }
      }
    }
  }
  // Trilinear Interpolation
  else
  {
    // One component
    if (mapper->GetCurrentScalars()->GetNumberOfComponents() == 1)
    {
      // Scale == 1.0 and shift == 0.0 - simple case (faster)
      if (mapper->GetTableScale()[0] == 1.0 && mapper->GetTableShift()[0] == 0.0)
      {
        switch (scalarType)
        {
          vtkTemplateMacro(vtkFixedPointCompositeShadeHelperGenerateImageOneSimpleTrilin(
            static_cast<VTK_TT*>(data), threadID, threadCount, mapper, vol));
        }
      }
      // Scale != 1.0 or shift != 0.0 - must apply scale/shift in inner loop
      else
      {
        switch (scalarType)
        {
          vtkTemplateMacro(vtkFixedPointCompositeShadeHelperGenerateImageOneTrilin(
            static_cast<VTK_TT*>(data), threadID, threadCount, mapper, vol));
        }
      }
    }
    // Independent components (more than one)
    else if (vol->GetProperty()->GetIndependentComponents())
    {
      switch (scalarType)
      {
        vtkTemplateMacro(vtkFixedPointCompositeShadeHelperGenerateImageIndependentTrilin(
          static_cast<VTK_TT*>(data), threadID, threadCount, mapper, vol));
      }
    }
    // Dependent components
    else
    {
      // Two components - the first specifies color (through a lookup table)
      // and the second specified opacity (through a lookup table)
      if (mapper->GetCurrentScalars()->GetNumberOfComponents() == 2)
      {
        switch (scalarType)
        {
          vtkTemplateMacro(vtkFixedPointCompositeShadeHelperGenerateImageTwoDependentTrilin(
            static_cast<VTK_TT*>(data), threadID, threadCount, mapper, vol));
        }
      }
      // Four components - they must be unsigned char, the first three directly
      // specify color and the fourth specifies opacity (through a lookup
      // table)
      else
      {
        if (scalarType == VTK_UNSIGNED_CHAR)
        {
          vtkFixedPointCompositeShadeHelperGenerateImageFourDependentTrilin(
            static_cast<unsigned char*>(data), threadID, threadCount, mapper, vol);
        }
        else
        {
          vtkErrorMacro("Four component dependent data must be unsigned char");
        }
      }
    }
  }
}

// Print method for vtkFixedPointVolumeRayCastCompositeShadeHelper
void vtkFixedPointVolumeRayCastCompositeShadeHelper::PrintSelf(ostream& os, vtkIndent indent)
{
  this->Superclass::PrintSelf(os, indent);
}
