/*  PCSX2 - PS2 Emulator for PCs
 *  Copyright (C) 2002-2010  PCSX2 Dev Team
 *
 *  PCSX2 is free software: you can redistribute it and/or modify it under the terms
 *  of the GNU Lesser General Public License as published by the Free Software Found-
 *  ation, either version 3 of the License, or (at your option) any later version.
 *
 *  PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 *  PURPOSE.  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with PCSX2.
 *  If not, see <http://www.gnu.org/licenses/>.
 */

#include "PrecompiledHeader.h"
#include "CheckedStaticBox.h"

CheckedStaticBox::CheckedStaticBox(wxWindow *parent, int orientation, const wxString &title)
    : wxPanelWithHelpers(parent, wxVERTICAL)
    , ThisSizer(*new wxStaticBoxSizer(orientation, this))
    , ThisToggle(*new wxCheckBox(this, wxID_ANY, title, wxPoint(8, 0)))
{
    *this += ThisToggle;
    *this += ThisSizer | pxExpand;

    // Ensure that the right-side of the static group box isn't too cozy:
    SetMinWidth(ThisToggle.GetSize().GetWidth() + 32);

    Bind(wxEVT_CHECKBOX, &CheckedStaticBox::MainToggle_Click, this, ThisToggle.GetId());
}

// Event handler for click events for the main checkbox (default behavior: enables/disables all child controls)
// This function can be overridden to implement custom handling of check enable/disable behavior.
void CheckedStaticBox::MainToggle_Click(wxCommandEvent &evt)
{
    SetValue(evt.IsChecked());
    evt.Skip();
}

// Sets the main checkbox status, and enables/disables all child controls
// bound to the StaticBox accordingly.
void CheckedStaticBox::SetValue(bool val)
{
    wxWindowList &list = GetChildren();

    for (wxWindowList::iterator iter = list.begin(); iter != list.end(); ++iter) {
        wxWindow *current = *iter;
        if (current != &ThisToggle)
            current->Enable(IsEnabled() && val);
    }
    ThisToggle.SetValue(val);
}

bool CheckedStaticBox::GetValue() const
{
    return ThisToggle.GetValue();
}

// This override is here so to only enable the children if both the main toggle and
// the enable request are true.  If not, disable them!
bool CheckedStaticBox::Enable(bool enable)
{
    if (!_parent::Enable(enable))
        return false;

    bool val = enable && ThisToggle.GetValue();
    wxWindowList &list = GetChildren();

    for (wxWindowList::iterator iter = list.begin(); iter != list.end(); ++iter) {
        wxWindow *current = *iter;
        if (current != &ThisToggle)
            current->Enable(val);
    }

    return true;
}
