#N canvas 397 64 563 611 10;
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#X obj 90 478 cnv 17 3 17 empty empty 0 5 9 0 16 #dcdcdc #9c9c9c 0;
#X text 148 478 signal;
#X text 148 410 signal;
#X msg 75 183 mode \$1;
#X text 136 510 1) float;
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#X obj 75 156 tgl 20 0 empty empty empty 17 7 0 10 #dcdcdc #000000 #000000 0 1;
#X text 154 447 float;
#X text 203 511 - mode [0 or 1] (default 0);
#X text 124 428 mode <0/1>;
#X text 202 448 - sets mode [0 or 1];
#X text 203 410 - signal to perform "Bitwise NOT" on;
#X text 203 479 - the resulting bit inverted signal;
#X text 203 428 - sets mode (details above);
#X obj 136 219 cyclone/bitnot~;
#X text 66 95 [bitnot~] takes a signal and performs Bitwise NOT operation \, also known as bitwise inversion or one's complement (all bit values of 1 are set to 0 and vice versa). The operation is done in two modes (see below).;
#X obj 274 181 cnv 15 265 80 empty empty empty 20 12 0 14 #f4f4f4 #404040 0;
#X text 281 184 Modes:;
#X text 287 201 0: (default) doesn't convert to int;
#X text 287 214 1: converts input signal to int;
#N canvas 649 336 476 167 signal_conversion_to_int 0;
#X text 62 35 Signals are 32 bit floating point by default and their 32 bit representation is used for comparison. When converting a signal to integer \, depending on the mode \, what happens is that the floating point value is converted/truncated to an integer \, and the 32 bit signed integer representation of this value is used for the operation.;
#X restore 367 238 pd signal_conversion_to_int;
#X obj 8 533 cnv 3 550 3 empty empty more_info 8 12 0 13 #dcdcdc #000000 0;
#X text 122 541 [bitand~] can produce NaNs and +/-INFs - but denormals are zeroed out.;
#X obj 500 69 cyclone/dsponoff~;
#X obj 2 2 header bitnot~;
#X text 18 59 Signal Bitwise-NOT;
#X floatatom 136 168 13 0 0 0 - - - 0;
#X obj 136 193 sig~;
#X obj 136 246 cyclone/snapshot~ 1;
#X floatatom 136 271 13 0 0 0 - - - 0;
#X text 33 325 see also;
#X obj 439 359 open-else;
#X msg 439 332 op~;
#X obj 92 325 expr~ ~ $v1;
#X text 214 331 Plugdata users or those with ELSE can also use [else/op~ ~] (both would be the same as" mode 1"), f 33;
#X text 34 344 as a vanilla alternative;
#N canvas 294 162 325 299 bitwise-cyclone 0;
#X obj 88 53 cyclone/bitand~;
#X obj 88 82 cyclone/bitnot~;
#X obj 88 111 cyclone/bitor~;
#X obj 88 140 cyclone/bitshift~;
#X obj 88 169 cyclone/bitxor~;
#X obj 91 240 cyclone/bitshift~;
#X text 78 20 All bitwise operators in Cyclone;
#X text 86 211 See also:;
#X restore 73 366 pd bitwise-cyclone;
#X text 40 367 and;
#X text 466 330 <- click;
#X connect 7 0 18 0;
#X connect 10 0 7 0;
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#X connect 31 0 18 0;
#X connect 32 0 33 0;
#X connect 36 0 35 0;
