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#X text 104 13 - hard-core \, 2-in \, 4-out reverberator;
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#X text 195 307 crossover frequency \, Hz.;
#X text 31 483 see also:;
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#X text 138 128 float - level in dB., f 55;
#X text 138 154 float - liveness (internal feedback percentage)., f 55;
#X text 138 181 float - Crossover frequency in Hz., f 55;
#X text 138 207 float - High Freuqnecy damping in percentage., f 55;
#X text 131 258 signal - first reverb output., f 56;
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#X text 109 376 1) float - level in dB (default 0)., f 54;
#X text 109 394 2) float - liveness / internal feedback percentage (default 0)., f 63;
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#X text 109 430 4) float - High Frequnecy damping in percentage (default 0).;
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#X text 104 10 - hard-core \, 2-in \, 4-out reverberator;
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#X text 480 480 updated for Pd version 0.37-1;
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#X text 123 259 output level (dB);
#X text 153 283 liveness \, feedback percentage (0-100);
#X text 271 109 The creation arguments (output level \, liveness \, crossover frequency \, HF damping) may also be supplied in four inlets as shown. The "liveness" (actually the internal feedback percentage) should be 100 for infinite reverb \, 90 for longish \, and 80 for short. The crossover frequency and HF damping work together: at frequencies above crossover \, the feedback is diminished by the "damping" as a percentage. So zero HF damping means equal reverb time at all frequencies \, and 100% damping means almost nothing above the crossover frequency gets through., f 62;
#X text 210 334 High Frequency damping \, percentage (0-100);
#X text 171 64 <-- tone burst durtion in ms, f 14;
#X text 316 81 (A more expensive \, presumably better \, one than [rev2~].);
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