// Copyright (C) 2016 basysKom GmbH, author Bernd Lamecker <bernd.lamecker@basyskom.com>
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only

/*!
    \example chatclient-qml
    \title Qt WebChannel ChatClient QML Application
    \ingroup qtwebchannel-examples
    \brief A QML client that communicates over a WebSocket with a QWebChannel server.
    \examplecategory {Web Technologies}
    \meta tag {rpc,network}

    \image chatclient-qml.png

    \e{ChatClient QML} provides a simple QWebChannel client implemented using JavaScript and QML.

    \section1 Implementing a Web Channel Client in QML

    This example shows how you can use the basic elements with the client JavaScript
    implementation of QWebChannel, like connecting to signals (\c newMessage),
    calling slots (\c sendMessage), and handling property changes (\c userList).

    The client initializes a \l [QML] WebSocket connection to the chat server at port
    12345 on localhost. When the WebSocket opens, a WebChannel object is created, taking
    the WebSocket as first argument and a callback function as the second argument. When
    the callback is called, the client receives an object named \c chatserver,
    containing all the necessary signals, slots, and properties for implementing a chat
    client. The callback function connects \c userListChanged, \c newMessage, and
    \c keepAlive on the \c chatserver object with separate functions handling those
    signals, and then it calls \c show on \c loginWindow.

    The \c Window with \c loginWindow as id handles the login procedure. It contains a
    \c LoginForm defined in LoginForm.ui.qml. When you press the button, it calls
    the \c login function on the \c chatserver object with the login name and and a
    callback function as arguments. This callback function handles both if the login
    succeeds or fails.

    After login, the client uses a \c MainForm, defined in MainForm.ui.qml, with
    \c mainUi as id, to post messages using the \c sendMessage slot, read messages
    using the \c newMessage signal, and to view the names of all connected users
    using the \c userList property. Also, the client responds to the server's
    \c keepAlive signal in order for the server to detect disconnected clients
    and remove them from the \c userList property.

    The client is able to work with the \l{Qt WebChannel ChatServer Example}.

    \sa {Qt WebChannel ChatServer Example}, {Qt WebChannel ChatClient HTML Example}

*/
