////////////////////////////////////////////////////////////////
//
//      Highlight reconstruction
//
//      copyright (c) 2008-2011  Emil Martinec <ejmartin@uchicago.edu>
//      copyright (c) 2019 Ingo Weyrich <heckflosse67@gmx.de>
//
//
// code dated: June 16, 2011
// code dated: July 09, 2019, speedups by Ingo Weyrich <heckflosse67@gmx.de>
//
//  hilite_recon.cc is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <https://www.gnu.org/licenses/>.
//
////////////////////////////////////////////////////////////////

#include <cassert>
#include <cmath>
#include <cstddef>

#include "array2D.h"
#include "opthelper.h"
#include "rawimagesource.h"
#include "rt_math.h"
//#define BENCHMARK
//#include "StopWatch.h"
#include "guidedfilter.h"
#include "settings.h"
#include "gauss.h"
#include "rescale.h"
#include "iccstore.h"
#include "color.h"

namespace
{

void boxblur2(const float* const* src, float** dst, float** temp, int startY, int startX, int H, int W, int bufferW, int box)
{
    constexpr int numCols = 16;
    assert((bufferW % numCols) == 0);

    //box blur image channel; box size = 2*box+1
    //horizontal blur
#ifdef _OPENMP
    #pragma omp parallel for
#endif
    for (int row = 0; row < H; ++row) {
        int len = box + 1;
        temp[row][0] = src[row + startY][startX] / len;

        for (int j = 1; j <= box; ++j) {
            temp[row][0] += src[row + startY][j + startX] / len;
        }

        for (int col = 1; col <= box; ++col, ++len) {
            temp[row][col] = (temp[row][col - 1] * len + src[row + startY][col + box + startX]) / (len + 1);
        }

        for (int col = box + 1; col < W - box; ++col) {
            temp[row][col] = temp[row][col - 1] + (src[row + startY][col + box + startX] - src[row + startY][col - box - 1 + startX]) / len;
        }

        for (int col = W - box; col < W; ++col, --len) {
            temp[row][col] = (temp[row][col - 1] * len - src[row + startY][col - box - 1 + startX]) / (len - 1);
        }
    }

    //vertical blur
#ifdef _OPENMP
    #pragma omp parallel
#endif
    {
        float tempvalN[numCols] ALIGNED64;
#ifdef _OPENMP
    #pragma omp for
#endif
        for (int col = 0; col < bufferW - numCols + 1; col += numCols) {
            float len = box + 1;

            for (int n = 0; n < numCols; ++n) {
                tempvalN[n] = temp[0][col + n] / len;
            }

            for (int i = 1; i <= box; ++i) {
                for (int n = 0; n < numCols; ++n) {
                    tempvalN[n] += temp[i][col + n] / len;
                }
            }

            for (int n = 0; n < numCols; ++n) {
                dst[0][col + n] = tempvalN[n];
            }

            for (int row = 1; row <= box; ++row, ++len) {
                for (int n = 0; n < numCols; ++n) {
                    tempvalN[n] = (tempvalN[n] * len + temp[(row + box)][col + n]) / (len + 1);
                    dst[row][col + n] = tempvalN[n];
                }
            }

            const float rlen = 1.f / len;

            for (int row = box + 1; row < H - box; ++row) {
                for (int n = 0; n < numCols; ++n) {
                    tempvalN[n] += (temp[(row + box)][col + n] - temp[(row - box - 1)][col + n]) * rlen;
                    dst[row][col + n] = tempvalN[n];
                }
            }

            for (int row = H - box; row < H; ++row, --len) {
                for (int n = 0; n < numCols; ++n) {
                    tempvalN[n] = (dst[(row - 1)][col + n] * len - temp[(row - box - 1)][col + n]) / (len - 1);
                    dst[row][col + n] = tempvalN[n];
                }
            }
        }
    }
}

void boxblur_resamp(const float* const* src, float** dst, float** temp, int H, int W, int box, int samp)
{
    assert(samp != 0);

#ifdef _OPENMP
    #pragma omp parallel
#endif
    {
#ifdef _OPENMP
        #pragma omp for
#endif
        //box blur image channel; box size = 2*box+1
        //horizontal blur
        for (int row = 0; row < H; ++row) {
            int len = box + 1;
            float tempval = src[row][0] / len;

            for (int j = 1; j <= box; ++j) {
                tempval += src[row][j] / len;
            }

            temp[row][0] = tempval;

            for (int col = 1; col <= box; ++col, ++len) {
                tempval = (tempval * len + src[row][col + box]) / (len + 1);

                if (col % samp == 0) {
                    temp[row][col / samp] = tempval;
                }
            }

            const float oneByLen = 1.f / static_cast<float>(len);

            for (int col = box + 1; col < W - box; ++col) {
                tempval = tempval + (src[row][col + box] - src[row][col - box - 1]) * oneByLen;

                if (col % samp == 0) {
                    temp[row][col / samp] = tempval;
                }
            }

            for (int col = W - box; col < W; ++col, --len) {
                tempval = (tempval * len - src[row][col - box - 1]) / (len - 1);

                if (col % samp == 0) {
                    temp[row][col / samp] = tempval;
                }
            }
        }
    }

    constexpr int numCols = 8;   // process numCols columns at once for better L1 CPU cache usage

#ifdef _OPENMP
    #pragma omp parallel
#endif
    {
        float tempvalN[numCols] ALIGNED64;

#ifdef _OPENMP
        #pragma omp for nowait
#endif
        //vertical blur
        for (int col = 0; col < (W / samp) - (numCols - 1); col += numCols) {
            float len = box + 1;

            for (int n = 0; n < numCols; ++n) {
                tempvalN[n] = temp[0][col + n] / len;
            }

            for (int i = 1; i <= box; ++i) {
                for (int n = 0; n < numCols; ++n) {
                    tempvalN[n] += temp[i][col + n] / len;
                }
            }

            for (int n = 0; n < numCols; ++n) {
                dst[0][col + n] = tempvalN[n];
            }

            for (int row = 1; row <= box; ++row, ++len) {
                for (int n = 0; n < numCols; ++n) {
                    tempvalN[n] = (tempvalN[n] * len + temp[(row + box)][col + n]) / (len + 1);
                }

                if (row % samp == 0) {
                    for (int n = 0; n < numCols; ++n) {
                        dst[row / samp][col + n] = tempvalN[n];
                    }
                }
            }

            const float rlen = 1.f / len;

            for (int row = box + 1; row < H - box; ++row) {
                for (int n = 0; n < numCols; ++n) {
                    tempvalN[n] += (temp[(row + box)][col + n] - temp[(row - box - 1)][col + n]) * rlen;
                }

                if (row % samp == 0) {
                    for (int n = 0; n < numCols; ++n) {
                        dst[row / samp][col + n] = tempvalN[n];
                    }
                }
            }

            for (int row = H - box; row < H; ++row, --len) {
                for (int n = 0; n < numCols; ++n) {
                    tempvalN[n] = (tempvalN[n] * len - temp[(row - box - 1)][col + n]) / (len - 1);
                }

                if (row % samp == 0) {
                    for (int n = 0; n < numCols; ++n) {
                        dst[row / samp][col + n] = tempvalN[n];
                    }
                }
            }
        }

        // process remaining columns
#ifdef _OPENMP
        #pragma omp single
#endif
        {

            //vertical blur
            for (int col = (W / samp) - ((W / samp) % numCols); col < W / samp; ++col) {
                int len = box + 1;
                float tempval = temp[0][col] / len;

                for (int i = 1; i <= box; ++i) {
                    tempval += temp[i][col] / len;
                }

                dst[0][col] = tempval;

                for (int row = 1; row <= box; ++row, ++len) {
                    tempval = (tempval * len + temp[(row + box)][col]) / (len + 1);

                    if (row % samp == 0) {
                        dst[row / samp][col] = tempval;
                    }
                }

                for (int row = box + 1; row < H - box; ++row) {
                    tempval += (temp[(row + box)][col] - temp[(row - box - 1)][col]) / len;

                    if (row % samp == 0) {
                        dst[row / samp][col] = tempval;
                    }
                }

                for (int row = H - box; row < H; ++row, --len) {
                    tempval = (tempval * len - temp[(row - box - 1)][col]) / (len - 1);

                    if (row % samp == 0) {
                        dst[row / samp][col] = tempval;
                    }
                }
            }
        }
    }
}

}

namespace rtengine
{
extern const Settings *settings;
using namespace procparams;
    const ProcParams params;

void RawImageSource::HLRecovery_inpaint(float** red, float** green, float** blue, int blur)
{  
  //  BENCHFUN
    double progress = 0.0;

    if (plistener) {
        plistener->setProgressStr("PROGRESSBAR_HLREC");
        plistener->setProgress(progress);
    }

    const int height = H;
    const int width = W;

    constexpr int range = 2;
    constexpr int pitch = 4;

    constexpr float threshpct = 0.25f;
    constexpr float maxpct = 0.95f;
    constexpr float epsilon = 0.00001f;

    //for blend algorithm:
    constexpr float blendthresh = 1.0;
    // Transform matrixes rgb>lab and back
    constexpr float trans[3][3] = {
        {1.f, 1.f, 1.f},
        {1.7320508f, -1.7320508f, 0.f},
        {-1.f, -1.f, 2.f}
    };
    constexpr float itrans[3][3] = {
        {1.f, 0.8660254f, -0.5f},
        {1.f, -0.8660254f, -0.5f},
        {1.f, 0.f, 1.f}
    };

    if (settings->verbose) {
        for (int c = 0; c < 3; ++c) {
            printf("chmax[%d] : %f\tclmax[%d] : %f\tratio[%d] : %f\n", c, static_cast<double>(chmax[c]), c, static_cast<double>(clmax[c]), c, static_cast<double>(chmax[c] / clmax[c]));
        }
    }

    float factor[3];

    for (int c = 0; c < 3; ++c) {
        factor[c] = chmax[c] / clmax[c];
    }

    const float minFactor = min(factor[0], factor[1], factor[2]);

    if (minFactor > 1.f) { // all 3 channels clipped
        // calculate clip factor per channel
        for (int c = 0; c < 3; ++c) {
            factor[c] /= minFactor;
        }

        // get max clip factor
        int maxpos = 0;
        float maxValNew = 0.f;

        for (int c = 0; c < 3; ++c) {
            if (chmax[c] / factor[c] > maxValNew) {
                maxValNew = chmax[c] / factor[c];
                maxpos = c;
            }
        }

        const float clipFactor = clmax[maxpos] / maxValNew;

        if (clipFactor < maxpct) {
            // if max clipFactor < maxpct (0.95) adjust per channel factors
            for (int c = 0; c < 3; ++c) {
                factor[c] *= (maxpct / clipFactor);
            }
        }
    } else {
        factor[0] = factor[1] = factor[2] = 1.f;
    }

    if (settings->verbose) {
        for (int c = 0; c < 3; ++c) {
            printf("correction factor[%d] : %f\n", c, static_cast<double>(factor[c]));
        }
    }

    float max_f[3];
    float thresh[3];

    for (int c = 0; c < 3; ++c) {
        thresh[c] = chmax[c] * threshpct / factor[c];
        max_f[c] = chmax[c] * maxpct / factor[c];
    }

    const float whitept = max(max_f[0], max_f[1], max_f[2]);
    const float clippt  = min(max_f[0], max_f[1], max_f[2]);
    const float medpt   = max_f[0] + max_f[1] + max_f[2] - whitept - clippt;
    const float blendpt = blendthresh * clippt;

    float medFactor[3];

    for (int c = 0; c < 3; ++c) {
        medFactor[c] = max(1.0f, max_f[c] / medpt) / -blendpt;
    }

    int minx = width - 1;
    int maxx = 0;
    int miny = height - 1;
    int maxy = 0;

#ifdef _OPENMP
    #pragma omp parallel for reduction(min:minx,miny) reduction(max:maxx,maxy) schedule(dynamic, 16)
#endif
    for (int i = 0; i < height; ++i) {
        for (int j = 0; j< width; ++j) {
            if (red[i][j] >= max_f[0] || green[i][j] >= max_f[1] || blue[i][j] >= max_f[2]) {
                minx = std::min(minx, j);
                maxx = std::max(maxx, j);
                miny = std::min(miny, i);
                maxy = std::max(maxy, i);
            }
        }
    }

    if (minx > maxx || miny > maxy) { // nothing to reconstruct
        return;
    }

    constexpr int blurBorder = 256;
    minx = std::max(0, minx - blurBorder);
    miny = std::max(0, miny - blurBorder);
    maxx = std::min(width - 1, maxx + blurBorder);
    maxy = std::min(height - 1, maxy + blurBorder);
    const int blurWidth = maxx - minx + 1;
    const int blurHeight = maxy - miny + 1;
    const int bufferWidth = blurWidth + ((16 - (blurWidth % 16)) & 15);

    multi_array2D<float, 3> channelblur(bufferWidth, blurHeight, 0, 48);
    array2D<float> temp(bufferWidth, blurHeight); // allocate temporary buffer

    // blur RGB channels
    boxblur2(red, channelblur[0], temp, miny, minx, blurHeight, blurWidth, bufferWidth, 4);
    boxblur2(green, channelblur[1], temp, miny, minx, blurHeight, blurWidth, bufferWidth, 4);
    boxblur2(blue, channelblur[2], temp, miny, minx, blurHeight, blurWidth, bufferWidth, 4);
 
    if (plistener) {
        progress += 0.07;
        plistener->setProgress(progress);
    }

    // reduce channel blur to one array
#ifdef _OPENMP
    #pragma omp parallel for
#endif
    for (int i = 0; i < blurHeight; ++i) {
        for (int j = 0; j < blurWidth; ++j) {
            channelblur[0][i][j] = std::fabs(channelblur[0][i][j] - red[i + miny][j + minx]) + std::fabs(channelblur[1][i][j] - green[i + miny][j + minx]) + std::fabs(channelblur[2][i][j] - blue[i + miny][j + minx]);
        }
    }

    for (int c = 1; c < 3; ++c) {
        channelblur[c].free();    //free up some memory
    }

    if (plistener) {
        progress += 0.05;
        plistener->setProgress(progress);
    }

    multi_array2D<float, 4> hilite_full(bufferWidth, blurHeight, ARRAY2D_CLEAR_DATA, 32);

    if (plistener) {
        progress += 0.05;
        plistener->setProgress(progress);
    }

    double hipass_sum = 0.0;
    int hipass_norm = 0;

    // set up which pixels are clipped or near clipping
#ifdef _OPENMP
    #pragma omp parallel for reduction(+:hipass_sum,hipass_norm) schedule(dynamic,16)
#endif
    for (int i = 0; i < blurHeight; ++i) {
        for (int j = 0; j < blurWidth; ++j) {
            if (
                (
                    red[i + miny][j + minx] > thresh[0]
                    || green[i + miny][j + minx] > thresh[1]
                    || blue[i + miny][j + minx] > thresh[2]
                )
                && red[i + miny][j + minx] < max_f[0]
                && green[i + miny][j + minx] < max_f[1]
                && blue[i + miny][j + minx] < max_f[2]
            ) {
                // if one or more channels is highlight but none are blown, add to highlight accumulator
                hipass_sum += static_cast<double>(channelblur[0][i][j]);
                ++hipass_norm;

                hilite_full[0][i][j] = red[i + miny][j + minx];
                hilite_full[1][i][j] = green[i + miny][j + minx];
                hilite_full[2][i][j] = blue[i + miny][j + minx];
                hilite_full[3][i][j] = 1.f;
            }
        }
    }

    const float hipass_ave = 2.0 * hipass_sum / (hipass_norm + static_cast<double>(epsilon));

    if (plistener) {
        progress += 0.05;
        plistener->setProgress(progress);
    }

    array2D<float> hilite_full4(bufferWidth, blurHeight);

    //blur highlight data
    boxblur2(hilite_full[3], hilite_full4, temp, 0, 0, blurHeight, blurWidth, bufferWidth, 1);

    temp.free(); // free temporary buffer

    if (plistener) {
        progress += 0.07;
        plistener->setProgress(progress);
    }

#ifdef _OPENMP
    #pragma omp parallel for schedule(dynamic,16)
#endif
    for (int i = 0; i < blurHeight; ++i) {
        for (int j = 0; j < blurWidth; ++j) {
            if (channelblur[0][i][j] > hipass_ave) {
                //too much variation
                hilite_full[0][i][j] = hilite_full[1][i][j] = hilite_full[2][i][j] = hilite_full[3][i][j] = 0.f;
                continue;
            }

            if (hilite_full4[i][j] > epsilon && hilite_full4[i][j] < 0.95f) {
                //too near an edge, could risk using CA affected pixels, therefore omit
                hilite_full[0][i][j] = hilite_full[1][i][j] = hilite_full[2][i][j] = hilite_full[3][i][j] = 0.f;
            }
        }
    }

    channelblur[0].free();    //free up some memory
    hilite_full4.free();    //free up some memory

    const int hfh = (blurHeight - blurHeight % pitch) / pitch;
    const int hfw = (blurWidth - blurWidth % pitch) / pitch;

    multi_array2D<float, 4> hilite(hfw + 1, hfh + 1, ARRAY2D_CLEAR_DATA, 48);

    // blur and resample highlight data; range=size of blur, pitch=sample spacing
    array2D<float> temp2(blurWidth / pitch + (blurWidth % pitch == 0 ? 0 : 1), blurHeight);

    for (int m = 0; m < 4; ++m) {
        boxblur_resamp(hilite_full[m], hilite[m], temp2, blurHeight, blurWidth, range, pitch);

        if (plistener) {
            progress += 0.05;
            plistener->setProgress(progress);
        }
    }

    temp2.free();

    for (int c = 0; c < 4; ++c) {
        hilite_full[c].free();    //free up some memory
    }

    multi_array2D<float, 8> hilite_dir(hfw, hfh, ARRAY2D_CLEAR_DATA, 64);
    // for faster processing we create two buffers using (height,width) instead of (width,height)
    multi_array2D<float, 4> hilite_dir0(hfh, hfw, ARRAY2D_CLEAR_DATA, 64);
    multi_array2D<float, 4> hilite_dir4(hfh, hfw, ARRAY2D_CLEAR_DATA, 64);

    if (plistener) {
        progress += 0.05;
        plistener->setProgress(progress);
    }

    //fill gaps in highlight map by directional extension
    //raster scan from four corners
    for (int j = 1; j < hfw - 1; ++j) {
        for (int i = 2; i < hfh - 2; ++i) {
            //from left
            if (hilite[3][i][j] > epsilon) {
                hilite_dir0[3][j][i] = 1.f;
            } else {
                hilite_dir0[3][j][i] = (hilite_dir0[0 + 3][j - 1][i - 2] + hilite_dir0[0 + 3][j - 1][i - 1] + hilite_dir0[0 + 3][j - 1][i] + hilite_dir0[0 + 3][j - 1][i + 1] + hilite_dir0[0 + 3][j - 1][i + 2]) == 0.f ? 0.f : 0.1f;
            }
        }

        if (hilite[3][2][j] <= epsilon) {
            hilite_dir[0 + 3][0][j]  = hilite_dir0[3][j][2];
        }

        if (hilite[3][3][j] <= epsilon) {
            hilite_dir[0 + 3][1][j]  = hilite_dir0[3][j][3];
        }

        if (hilite[3][hfh - 3][j] <= epsilon) {
            hilite_dir[4 + 3][hfh - 1][j] = hilite_dir0[3][j][hfh - 3];
        }

        if (hilite[3][hfh - 4][j] <= epsilon) {
            hilite_dir[4 + 3][hfh - 2][j] = hilite_dir0[3][j][hfh - 4];
        }
    }

    for (int i = 2; i < hfh - 2; ++i) {
        if (hilite[3][i][hfw - 2] <= epsilon) {
            hilite_dir4[3][hfw - 1][i] = hilite_dir0[3][hfw - 2][i];
        }
    }

#ifdef _OPENMP
    #pragma omp parallel
#endif
    {
#ifdef _OPENMP
        #pragma omp for nowait
#endif
        for (int c = 0; c < 3; ++c) {
            for (int j = 1; j < hfw - 1; ++j) {
                for (int i = 2; i < hfh - 2; ++i) {
                    //from left
                    if (hilite[3][i][j] > epsilon) {
                        hilite_dir0[c][j][i] = hilite[c][i][j] / hilite[3][i][j];
                    } else {
                        hilite_dir0[c][j][i] = 0.1f * ((hilite_dir0[0 + c][j - 1][i - 2] + hilite_dir0[0 + c][j - 1][i - 1] + hilite_dir0[0 + c][j - 1][i] + hilite_dir0[0 + c][j - 1][i + 1] + hilite_dir0[0 + c][j - 1][i + 2]) /
                                                       (hilite_dir0[0 + 3][j - 1][i - 2] + hilite_dir0[0 + 3][j - 1][i - 1] + hilite_dir0[0 + 3][j - 1][i] + hilite_dir0[0 + 3][j - 1][i + 1] + hilite_dir0[0 + 3][j - 1][i + 2] + epsilon));
                    }
                }

                if (hilite[3][2][j] <= epsilon) {
                    hilite_dir[0 + c][0][j] = hilite_dir0[c][j][2];
                }

                if (hilite[3][3][j] <= epsilon) {
                    hilite_dir[0 + c][1][j] = hilite_dir0[c][j][3];
                }

                if (hilite[3][hfh - 3][j] <= epsilon) {
                    hilite_dir[4 + c][hfh - 1][j] = hilite_dir0[c][j][hfh - 3];
                }

                if (hilite[3][hfh - 4][j] <= epsilon) {
                    hilite_dir[4 + c][hfh - 2][j] = hilite_dir0[c][j][hfh - 4];
                }
            }

            for (int i = 2; i < hfh - 2; ++i) {
                if (hilite[3][i][hfw - 2] <= epsilon) {
                    hilite_dir4[c][hfw - 1][i] = hilite_dir0[c][hfw - 2][i];
                }
            }
        }

#ifdef _OPENMP
        #pragma omp single
#endif
        {
            for (int j = hfw - 2; j > 0; --j) {
                for (int i = 2; i < hfh - 2; ++i) {
                    //from right
                    if (hilite[3][i][j] > epsilon) {
                        hilite_dir4[3][j][i] = 1.f;
                    } else {
                        hilite_dir4[3][j][i] = (hilite_dir4[3][(j + 1)][(i - 2)] + hilite_dir4[3][(j + 1)][(i - 1)] + hilite_dir4[3][(j + 1)][(i)] + hilite_dir4[3][(j + 1)][(i + 1)] + hilite_dir4[3][(j + 1)][(i + 2)]) == 0.f ? 0.f : 0.1f;
                    }
                }

                if (hilite[3][2][j] <= epsilon) {
                    hilite_dir[0 + 3][0][j] += hilite_dir4[3][j][2];
                }

                if (hilite[3][hfh - 3][j] <= epsilon) {
                    hilite_dir[4 + 3][hfh - 1][j] += hilite_dir4[3][j][hfh - 3];
                }
            }

            for (int i = 2; i < hfh - 2; ++i) {
                if (hilite[3][i][0] <= epsilon) {
                    hilite_dir[0 + 3][i - 2][0] += hilite_dir4[3][0][i];
                    hilite_dir[4 + 3][i + 2][0] += hilite_dir4[3][0][i];
                }

                if (hilite[3][i][1] <= epsilon) {
                    hilite_dir[0 + 3][i - 2][1] += hilite_dir4[3][1][i];
                    hilite_dir[4 + 3][i + 2][1] += hilite_dir4[3][1][i];
                }

                if (hilite[3][i][hfw - 2] <= epsilon) {
                    hilite_dir[0 + 3][i - 2][hfw - 2] += hilite_dir4[3][hfw - 2][i];
                    hilite_dir[4 + 3][i + 2][hfw - 2] += hilite_dir4[3][hfw - 2][i];
                }
            }
        }
    }
    if (plistener) {
        progress += 0.05;
        plistener->setProgress(progress);
    }

#ifdef _OPENMP
    #pragma omp parallel
#endif
    {
#ifdef _OPENMP
        #pragma omp for nowait
#endif
        for (int c = 0; c < 3; ++c) {
            for (int j = hfw - 2; j > 0; --j) {
                for (int i = 2; i < hfh - 2; ++i) {
                    //from right
                    if (hilite[3][i][j] > epsilon) {
                        hilite_dir4[c][j][i] = hilite[c][i][j] / hilite[3][i][j];
                    } else {
                        hilite_dir4[c][j][i] = 0.1f * ((hilite_dir4[c][(j + 1)][(i - 2)] + hilite_dir4[c][(j + 1)][(i - 1)] + hilite_dir4[c][(j + 1)][(i)] + hilite_dir4[c][(j + 1)][(i + 1)] + hilite_dir4[c][(j + 1)][(i + 2)]) /
                                                      (hilite_dir4[3][(j + 1)][(i - 2)] + hilite_dir4[3][(j + 1)][(i - 1)] + hilite_dir4[3][(j + 1)][(i)] + hilite_dir4[3][(j + 1)][(i + 1)] + hilite_dir4[3][(j + 1)][(i + 2)] + epsilon));
                    }
                }

                if (hilite[3][2][j] <= epsilon) {
                    hilite_dir[0 + c][0][j] += hilite_dir4[c][j][2];
                }

                if (hilite[3][hfh - 3][j] <= epsilon) {
                    hilite_dir[4 + c][hfh - 1][j] += hilite_dir4[c][j][hfh - 3];
                }
            }

            for (int i = 2; i < hfh - 2; ++i) {
                if (hilite[3][i][0] <= epsilon) {
                    hilite_dir[0 + c][i - 2][0] += hilite_dir4[c][0][i];
                    hilite_dir[4 + c][i + 2][0] += hilite_dir4[c][0][i];
                }

                if (hilite[3][i][1] <= epsilon) {
                    hilite_dir[0 + c][i - 2][1] += hilite_dir4[c][1][i];
                    hilite_dir[4 + c][i + 2][1] += hilite_dir4[c][1][i];
                }

                if (hilite[3][i][hfw - 2] <= epsilon) {
                    hilite_dir[0 + c][i - 2][hfw - 2] += hilite_dir4[c][hfw - 2][i];
                    hilite_dir[4 + c][i + 2][hfw - 2] += hilite_dir4[c][hfw - 2][i];
                }
            }
        }

#ifdef _OPENMP
        #pragma omp single
#endif
        {
            for (int i = 1; i < hfh - 1; ++i)
                for (int j = 2; j < hfw - 2; ++j) {
                    //from top
                    if (hilite[3][i][j] > epsilon) {
                        hilite_dir[0 + 3][i][j] = 1.f;
                    } else {
                        hilite_dir[0 + 3][i][j] = (hilite_dir[0 + 3][i - 1][j - 2] + hilite_dir[0 + 3][i - 1][j - 1] + hilite_dir[0 + 3][i - 1][j] + hilite_dir[0 + 3][i - 1][j + 1] + hilite_dir[0 + 3][i - 1][j + 2]) == 0.f ? 0.f : 0.1f;
                    }
                }

            for (int j = 2; j < hfw - 2; ++j) {
                if (hilite[3][hfh - 2][j] <= epsilon) {
                    hilite_dir[4 + 3][hfh - 1][j] += hilite_dir[0 + 3][hfh - 2][j];
                }
            }
        }
    }
    if (plistener) {
        progress += 0.05;
        plistener->setProgress(progress);
    }

#ifdef _OPENMP
    #pragma omp parallel
#endif
    {
#ifdef _OPENMP
        #pragma omp for nowait
#endif
        for (int c = 0; c < 3; ++c) {
            for (int i = 1; i < hfh - 1; ++i) {
                for (int j = 2; j < hfw - 2; ++j) {
                    //from top
                    if (hilite[3][i][j] > epsilon) {
                        hilite_dir[0 + c][i][j] = hilite[c][i][j] / hilite[3][i][j];
                    } else {
                        hilite_dir[0 + c][i][j] = 0.1f * ((hilite_dir[0 + c][i - 1][j - 2] + hilite_dir[0 + c][i - 1][j - 1] + hilite_dir[0 + c][i - 1][j] + hilite_dir[0 + c][i - 1][j + 1] + hilite_dir[0 + c][i - 1][j + 2]) /
                                                         (hilite_dir[0 + 3][i - 1][j - 2] + hilite_dir[0 + 3][i - 1][j - 1] + hilite_dir[0 + 3][i - 1][j] + hilite_dir[0 + 3][i - 1][j + 1] + hilite_dir[0 + 3][i - 1][j + 2] + epsilon));
                    }
                }
            }

            for (int j = 2; j < hfw - 2; ++j) {
                if (hilite[3][hfh - 2][j] <= epsilon) {
                    hilite_dir[4 + c][hfh - 1][j] += hilite_dir[0 + c][hfh - 2][j];
                }
            }
        }


#ifdef _OPENMP
        #pragma omp single
#endif
        for (int i = hfh - 2; i > 0; --i) {
            for (int j = 2; j < hfw - 2; ++j) {
                //from bottom
                if (hilite[3][i][j] > epsilon) {
                    hilite_dir[4 + 3][i][j] = 1.f;
                } else {
                    hilite_dir[4 + 3][i][j] = (hilite_dir[4 + 3][(i + 1)][(j - 2)] + hilite_dir[4 + 3][(i + 1)][(j - 1)] + hilite_dir[4 + 3][(i + 1)][(j)] + hilite_dir[4 + 3][(i + 1)][(j + 1)] + hilite_dir[4 + 3][(i + 1)][(j + 2)]) == 0.f ? 0.f : 0.1f;
                }
            }
        }
    }

    if (plistener) {
        progress += 0.05;
        plistener->setProgress(progress);
    }

#ifdef _OPENMP
    #pragma omp parallel for
#endif
    for (int c = 0; c < 4; ++c) {
        for (int i = hfh - 2; i > 0; --i) {
            for (int j = 2; j < hfw - 2; ++j) {
                //from bottom
                if (hilite[3][i][j] > epsilon) {
                    hilite_dir[4 + c][i][j] = hilite[c][i][j] / hilite[3][i][j];
                } else {
                    hilite_dir[4 + c][i][j] = 0.1f * ((hilite_dir[4 + c][(i + 1)][(j - 2)] + hilite_dir[4 + c][(i + 1)][(j - 1)] + hilite_dir[4 + c][(i + 1)][(j)] + hilite_dir[4 + c][(i + 1)][(j + 1)] + hilite_dir[4 + c][(i + 1)][(j + 2)]) /
                                                     (hilite_dir[4 + 3][(i + 1)][(j - 2)] + hilite_dir[4 + 3][(i + 1)][(j - 1)] + hilite_dir[4 + 3][(i + 1)][(j)] + hilite_dir[4 + 3][(i + 1)][(j + 1)] + hilite_dir[4 + 3][(i + 1)][(j + 2)] + epsilon));
                }
            }
        }
    }

    if (plistener) {
        progress += 0.05;
        plistener->setProgress(progress);
    }

    //fill in edges
    for (int dir = 0; dir < 2; ++dir) {
        for (int i = 1; i < hfh - 1; ++i) {
            for (int c = 0; c < 4; ++c) {
                hilite_dir[dir * 4 + c][i][0] = hilite_dir[dir * 4 + c][i][1];
                hilite_dir[dir * 4 + c][i][hfw - 1] = hilite_dir[dir * 4 + c][i][hfw - 2];
            }
        }

        for (int j = 1; j < hfw - 1; ++j) {
            for (int c = 0; c < 4; ++c) {
                hilite_dir[dir * 4 + c][0][j] = hilite_dir[dir * 4 + c][1][j];
                hilite_dir[dir * 4 + c][hfh - 1][j] = hilite_dir[dir * 4 + c][hfh - 2][j];
            }
        }

        for (int c = 0; c < 4; ++c) {
            hilite_dir[dir * 4 + c][0][0] = hilite_dir[dir * 4 + c][1][0] = hilite_dir[dir * 4 + c][0][1] = hilite_dir[dir * 4 + c][1][1] = hilite_dir[dir * 4 + c][2][2];
            hilite_dir[dir * 4 + c][0][hfw - 1] = hilite_dir[dir * 4 + c][1][hfw - 1] = hilite_dir[dir * 4 + c][0][hfw - 2] = hilite_dir[dir * 4 + c][1][hfw - 2] = hilite_dir[dir * 4 + c][2][hfw - 3];
            hilite_dir[dir * 4 + c][hfh - 1][0] = hilite_dir[dir * 4 + c][hfh - 2][0] = hilite_dir[dir * 4 + c][hfh - 1][1] = hilite_dir[dir * 4 + c][hfh - 2][1] = hilite_dir[dir * 4 + c][hfh - 3][2];
            hilite_dir[dir * 4 + c][hfh - 1][hfw - 1] = hilite_dir[dir * 4 + c][hfh - 2][hfw - 1] = hilite_dir[dir * 4 + c][hfh - 1][hfw - 2] = hilite_dir[dir * 4 + c][hfh - 2][hfw - 2] = hilite_dir[dir * 4 + c][hfh - 3][hfw - 3];
        }
    }

    for (int i = 1; i < hfh - 1; ++i) {
        for (int c = 0; c < 4; ++c) {
            hilite_dir0[c][0][i] = hilite_dir0[c][1][i];
            hilite_dir0[c][hfw - 1][i] = hilite_dir0[c][hfw - 2][i];
        }
    }

    for (int j = 1; j < hfw - 1; ++j) {
        for (int c = 0; c < 4; ++c) {
            hilite_dir0[c][j][0] = hilite_dir0[c][j][1];
            hilite_dir0[c][j][hfh - 1] = hilite_dir0[c][j][hfh - 2];
        }
    }

    for (int c = 0; c < 4; ++c) {
        hilite_dir0[c][0][0] = hilite_dir0[c][0][1] = hilite_dir0[c][1][0] = hilite_dir0[c][1][1] = hilite_dir0[c][2][2];
        hilite_dir0[c][hfw - 1][0] = hilite_dir0[c][hfw - 1][1] = hilite_dir0[c][hfw - 2][0] = hilite_dir0[c][hfw - 2][1] = hilite_dir0[c][hfw - 3][2];
        hilite_dir0[c][0][hfh - 1] = hilite_dir0[c][0][hfh - 2] = hilite_dir0[c][1][hfh - 1] = hilite_dir0[c][1][hfh - 2] = hilite_dir0[c][2][hfh - 3];
        hilite_dir0[c][hfw - 1][hfh - 1] = hilite_dir0[c][hfw - 1][hfh - 2] = hilite_dir0[c][hfw - 2][hfh - 1] = hilite_dir0[c][hfw - 2][hfh - 2] = hilite_dir0[c][hfw - 3][hfh - 3];
    }

    for (int i = 1; i < hfh - 1; ++i) {
        for (int c = 0; c < 4; ++c) {
            hilite_dir4[c][0][i] = hilite_dir4[c][1][i];
            hilite_dir4[c][hfw - 1][i] = hilite_dir4[c][hfw - 2][i];
        }
    }

    for (int j = 1; j < hfw - 1; ++j) {
        for (int c = 0; c < 4; ++c) {
            hilite_dir4[c][j][0] = hilite_dir4[c][j][1];
            hilite_dir4[c][j][hfh - 1] = hilite_dir4[c][j][hfh - 2];
        }
    }

    for (int c = 0; c < 4; ++c) {
        hilite_dir4[c][0][0] = hilite_dir4[c][0][1] = hilite_dir4[c][1][0] = hilite_dir4[c][1][1] = hilite_dir4[c][2][2];
        hilite_dir4[c][hfw - 1][0] = hilite_dir4[c][hfw - 1][1] = hilite_dir4[c][hfw - 2][0] = hilite_dir4[c][hfw - 2][1] = hilite_dir4[c][hfw - 3][2];
        hilite_dir4[c][0][hfh - 1] = hilite_dir4[c][0][hfh - 2] = hilite_dir4[c][1][hfh - 1] = hilite_dir4[c][1][hfh - 2] = hilite_dir4[c][2][hfh - 3];
        hilite_dir4[c][hfw - 1][hfh - 1] = hilite_dir4[c][hfw - 1][hfh - 2] = hilite_dir4[c][hfw - 2][hfh - 1] = hilite_dir4[c][hfw - 2][hfh - 2] = hilite_dir4[c][hfw - 3][hfh - 3];
    }

    if (plistener) {
        progress += 0.05;
        plistener->setProgress(progress);
    }

    //free up some memory
    for (int c = 0; c < 4; ++c) {
        hilite[c].free();
    }

    // now reconstruct clipped channels using color ratios
    //using code from ART - thanks to Alberto Griggio
    const int W2 = blur > 0 ? blurWidth / 2.f + 0.5f : 0;
    const int H2 = blur > 0 ? blurHeight / 2.f + 0.5f : 0;
    array2D<float> mask(W2, H2, ARRAY2D_CLEAR_DATA);
    array2D<float> rbuf(W2, H2);
    array2D<float> gbuf(W2, H2);
    array2D<float> bbuf(W2, H2);
    array2D<float> guide(W2, H2);
   
    if (blur > 0) {
        array2D<float> rbuffer(blurWidth, blurHeight, minx, miny, red, ARRAY2D_BYREFERENCE);
        rescaleNearest(rbuffer, rbuf, true);
        array2D<float> gbuffer(blurWidth, blurHeight, minx, miny, green, ARRAY2D_BYREFERENCE);
        rescaleNearest(gbuffer, gbuf, true);
        array2D<float> bbuffer(blurWidth, blurHeight, minx, miny, blue, ARRAY2D_BYREFERENCE);
        rescaleNearest(bbuffer, bbuf, true);

        LUTf gamma(65536);
#ifdef _OPENMP
        #pragma omp parallel for
#endif
        for (int i = 0; i < 65536; ++i) {
            gamma[i] = pow_F(i / 65535.f, 2.2f);
        }

        const float xyzcam[3] = {static_cast<float>(imatrices.xyz_cam[1][0]), static_cast<float>(imatrices.xyz_cam[1][1]), static_cast<float>(imatrices.xyz_cam[1][2])};
#ifdef _OPENMP
        #pragma omp parallel for
#endif
        for (int y = 0; y < H2; ++y) {
            for (int x = 0; x < W2; ++x) {
                guide[y][x] = gamma[Color::rgbLuminance(rbuf[y][x], gbuf[y][x], bbuf[y][x], xyzcam)];
            }
        }
    }
//end adding code ART

#ifdef _OPENMP
    #pragma omp parallel for schedule(dynamic,16)
#endif
    for (int i = 0; i < blurHeight; ++i) {
        const int i1 = min((i - i % pitch) / pitch, hfh - 1);

        for (int j = 0; j < blurWidth; ++j) {
            const float pixel[3] = {
                red[i + miny][j + minx],
                green[i + miny][j + minx],
                blue[i + miny][j + minx]
            };

            if (pixel[0] < max_f[0] && pixel[1] < max_f[1] && pixel[2] < max_f[2]) {
                continue;    //pixel not clipped
            }

            const int j1 = min((j - j % pitch) / pitch, hfw - 1);

            //estimate recovered values using modified HLRecovery_blend algorithm
            float rgb[3] = {
                pixel[0],
                pixel[1],
                pixel[2]
            };// Copy input pixel to rgb so it's easier to access in loops
            float rgb_blend[3] = {};
            float cam[2][3];
            float lab[2][3];
            float sum[2];

            // Initialize cam with raw input [0] and potentially clipped input [1]
            for (int c = 0; c < 3; ++c) {
                cam[0][c] = rgb[c];
                cam[1][c] = min(cam[0][c], clippt);
            }

            // Calculate the lightness correction ratio (chratio)
            for (int i2 = 0; i2 < 2; ++i2) {
                for (int c = 0; c < 3; ++c) {
                    lab[i2][c] = 0;

                    for (int j2 = 0; j2 < 3; ++j2) {
                        lab[i2][c] += trans[c][j2] * cam[i2][j2];
                    }
                }

                sum[i2] = 0.f;

                for (int c = 1; c < 3; ++c) {
                    sum[i2] += SQR(lab[i2][c]);
                }
            }

            // avoid division by zero
            sum[0] = std::max(sum[0], epsilon);

            const float chratio = sqrtf(sum[1] / sum[0]);

            // Apply ratio to lightness in lab space
            for (int c = 1; c < 3; ++c) {
                lab[0][c] *= chratio;
            }

            // Transform back from lab to RGB
            for (int c = 0; c < 3; ++c) {
                cam[0][c] = 0.f;

                for (int j2 = 0; j2 < 3; ++j2) {
                    cam[0][c] += itrans[c][j2] * lab[0][j2];
                }
            }

            for (int c = 0; c < 3; ++c) {
                rgb[c] = cam[0][c] / 3;
            }

            // Copy converted pixel back
            if (pixel[0] > blendpt) {
                const float rfrac = LIM01(medFactor[0] * (pixel[0] - blendpt));
                rgb_blend[0] = intp(rfrac, rgb[0], pixel[0]);
            }

            if (pixel[1] > blendpt) {
                const float gfrac = LIM01(medFactor[1] * (pixel[1] - blendpt));
                rgb_blend[1] = intp(gfrac, rgb[1], pixel[1]);
            }

            if (pixel[2] > blendpt) {
                const float bfrac = LIM01(medFactor[2] * (pixel[2] - blendpt));
                rgb_blend[2] = intp(bfrac, rgb[2], pixel[2]);
            }

            //end of HLRecovery_blend estimation

            //there are clipped highlights
            //first, determine weighted average of unclipped extensions (weighting is by 'hue' proximity)
            bool totwt = false;
            float clipfix[3] = {0.f, 0.f, 0.f};

            float Y = epsilon + rgb_blend[0] + rgb_blend[1] + rgb_blend[2];

            for (int c = 0; c < 3; ++c) {
                rgb_blend[c] /= Y;
            }

            float Yhi = 1.f / (hilite_dir0[0][j1][i1] + hilite_dir0[1][j1][i1] + hilite_dir0[2][j1][i1]);

            if (Yhi < 2.f) {
                const float dirwt = 1.f / ((1.f + 65535.f * (SQR(rgb_blend[0] - hilite_dir0[0][j1][i1] * Yhi) +
                                                      SQR(rgb_blend[1] - hilite_dir0[1][j1][i1] * Yhi) +
                                                      SQR(rgb_blend[2] - hilite_dir0[2][j1][i1] * Yhi))) * (hilite_dir0[3][j1][i1] + epsilon));
                totwt = true;
                clipfix[0] = dirwt * hilite_dir0[0][j1][i1];
                clipfix[1] = dirwt * hilite_dir0[1][j1][i1];
                clipfix[2] = dirwt * hilite_dir0[2][j1][i1];
            }

            for (int dir = 0; dir < 2; ++dir) {
                const float Yhi2 = 1.f / (hilite_dir[dir * 4 + 0][i1][j1] + hilite_dir[dir * 4 + 1][i1][j1] + hilite_dir[dir * 4 + 2][i1][j1]);

                if (Yhi2 < 2.f) {
                    const float dirwt = 1.f / ((1.f + 65535.f * (SQR(rgb_blend[0] - hilite_dir[dir * 4 + 0][i1][j1] * Yhi2) +
                                                          SQR(rgb_blend[1] - hilite_dir[dir * 4 + 1][i1][j1] * Yhi2) +
                                                          SQR(rgb_blend[2] - hilite_dir[dir * 4 + 2][i1][j1] * Yhi2))) * (hilite_dir[dir * 4 + 3][i1][j1] + epsilon));
                    totwt = true;
                    clipfix[0] += dirwt * hilite_dir[dir * 4 + 0][i1][j1];
                    clipfix[1] += dirwt * hilite_dir[dir * 4 + 1][i1][j1];
                    clipfix[2] += dirwt * hilite_dir[dir * 4 + 2][i1][j1];
                }
            }


            Yhi = 1.f / (hilite_dir4[0][j1][i1] + hilite_dir4[1][j1][i1] + hilite_dir4[2][j1][i1]);

            if (Yhi < 2.f) {
                const float dirwt = 1.f / ((1.f + 65535.f * (SQR(rgb_blend[0] - hilite_dir4[0][j1][i1] * Yhi) +
                                                      SQR(rgb_blend[1] - hilite_dir4[1][j1][i1] * Yhi) +
                                                      SQR(rgb_blend[2] - hilite_dir4[2][j1][i1] * Yhi))) * (hilite_dir4[3][j1][i1] + epsilon));
                totwt = true;
                clipfix[0] += dirwt * hilite_dir4[0][j1][i1];
                clipfix[1] += dirwt * hilite_dir4[1][j1][i1];
                clipfix[2] += dirwt * hilite_dir4[2][j1][i1];
            }

            if (UNLIKELY(!totwt)) {
                continue;
            }

           //using code from ART - thanks to Alberto Griggio
            float maskval = 1.f;
            const int yy = i + miny;
            const int xx = j + minx;

            //now correct clipped channels
            if (pixel[0] > max_f[0] && pixel[1] > max_f[1] && pixel[2] > max_f[2]) {
                //all channels clipped
                const float mult = whitept / (0.299f * clipfix[0] + 0.587f * clipfix[1] + 0.114f * clipfix[2]);
                red[yy][xx]   = clipfix[0] * mult;
                green[yy][xx] = clipfix[1] * mult;
                blue[yy][xx]  = clipfix[2] * mult;
            } else {//some channels clipped
                const float notclipped[3] = {
                    pixel[0] <= max_f[0] ? 1.f : 0.f,
                    pixel[1] <= max_f[1] ? 1.f : 0.f,
                    pixel[2] <= max_f[2] ? 1.f : 0.f
                };

                if (notclipped[0] == 0.f) { //red clipped
                    red[yy][xx]  = max(pixel[0], clipfix[0] * ((notclipped[1] * pixel[1] + notclipped[2] * pixel[2]) /
                                                 (notclipped[1] * clipfix[1] + notclipped[2] * clipfix[2] + epsilon)));
                }

                if (notclipped[1] == 0.f) { //green clipped
                    green[yy][xx] = max(pixel[1], clipfix[1] * ((notclipped[2] * pixel[2] + notclipped[0] * pixel[0]) /
                                                    (notclipped[2] * clipfix[2] + notclipped[0] * clipfix[0] + epsilon)));
                }

                if (notclipped[2] == 0.f) { //blue clipped
                    blue[yy][xx]  = max(pixel[2], clipfix[2] * ((notclipped[0] * pixel[0] + notclipped[1] * pixel[1]) /
                                                   (notclipped[0] * clipfix[0] + notclipped[1] * clipfix[1] + epsilon)));
                }

                maskval = 1.f - (notclipped[0] + notclipped[1] + notclipped[2]) / 5.f;
            }

            Y = 0.299f * red[yy][xx] + 0.587f * green[yy][xx] + 0.114f * blue[yy][xx];

            if (Y > whitept) {
                const float mult = whitept / Y;
                red[yy][xx] *= mult;
                green[yy][xx] *= mult;
                blue[yy][xx] *= mult;
            }

            if (blur > 0) {
                const int ii = i / 2;
                const int jj = j / 2;
                rbuf[ii][jj] = red[yy][xx];
                gbuf[ii][jj] = green[yy][xx];
                bbuf[ii][jj] = blue[yy][xx];
                mask[ii][jj] = maskval;
            }
        }
    }

    if (blur > 0) {
        if (plistener) {
            progress += 0.05;
            plistener->setProgress(progress);
        }
        blur = rtengine::LIM(blur - 1, 0, 3);

        constexpr float vals[4][3] = {{4.0f, 0.3f, 0.3f},
                                  //    {3.5f, 0.5f, 0.2f},
                                      {3.0f, 1.0f, 0.1f},
                                      {3.0f, 2.0f, 0.01f},
                                      {2.0f, 3.0f, 0.001f}
                                     };

        const float rad1 = vals[blur][0];
        const float rad2 = vals[blur][1];
        const float th = vals[blur][2];

        guidedFilter(guide, mask, mask, rad1, th, true, 1);
        if (plistener) {
            progress += 0.03;
            plistener->setProgress(progress);
        }
        if (blur > 0) { //no use of 2nd guidedFilter if Blur = 0 (slider to 1)..speed-up and very small differences.
            guidedFilter(guide, rbuf, rbuf, rad2, 0.01f * 65535.f, true, 1);
            if (plistener) {
                progress += 0.03;
                plistener->setProgress(progress);
            }
            guidedFilter(guide, gbuf, gbuf, rad2, 0.01f * 65535.f, true, 1);
            if (plistener) {
                progress += 0.03;
                plistener->setProgress(progress);
            }
            guidedFilter(guide, bbuf, bbuf, rad2, 0.01f * 65535.f, true, 1);
            if (plistener) {
                progress += 0.03;
                plistener->setProgress(progress);
            }
        }
#ifdef _OPENMP
        #pragma omp parallel for schedule(dynamic,16)
#endif
        for (int y = 0; y < blurHeight; ++y) {
            const float fy = y * 0.5f;
            const int yy = y / 2;
            for (int x = 0; x < blurWidth; ++x) {
                const int xx = x / 2;
                const float m = mask[yy][xx];
                if (m > 0.f) {
                    const float fx = x * 0.5f;
                    red[y + miny][x + minx] = intp(m, getBilinearValue(rbuf, fx, fy), red[y + miny][x + minx]);
                    green[y + miny][x + minx] = intp(m, getBilinearValue(gbuf, fx, fy), green[y + miny][x + minx]);
                    blue[y + miny][x + minx] = intp(m, getBilinearValue(bbuf, fx, fy), blue[y + miny][x + minx]);
                }
            }
        }
    }

    if (plistener) {
        plistener->setProgress(1.00);
    }

}// end of HLReconstruction

}

