/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

/*
 * Copyright (C) 2006-2010 - Frictional Games
 *
 * This file is part of HPL1 Engine.
 */

#ifndef HPL_GUI_POP_UP_H
#define HPL_GUI_POP_UP_H

#include "hpl1/engine/gui/GuiTypes.h"

namespace hpl {

class cGuiSet;
class cGuiSkin;

class iGuiPopUp {
public:
	iGuiPopUp(cGuiSet *apSet);
	virtual ~iGuiPopUp();

protected:
	void SelfDestruct();

	cGuiSet *mpSet;
	cGuiSkin *mpSkin;
};

}     // namespace hpl

#endif // HPL_WIDGET_FRAME_H
