/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef LASTEXPRESS_TRAINLINE_H
#define LASTEXPRESS_TRAINLINE_H

#include "common/scummsys.h"

namespace LastExpress {

class LastExpressEngine;
class SequenceFrame;

class TrainLine {
public:
	explicit TrainLine(LastExpressEngine *engine);
	~TrainLine();

	void draw(uint32 time);
	void clear();

private:
	LastExpressEngine *_engine;

	// Frames
	SequenceFrame *_frameLine1;
	SequenceFrame *_frameLine2;
};

} // End of namespace LastExpress

#endif // LASTEXPRESS_TRAINLINE_H
