/***************************************************************************
 *   Copyright (C) 2021 by Santiago González                               *
 *                                                                         *
 ***( see copyright.txt file at root folder )*******************************/

#ifndef GPUTILSDEBUG_H
#define GPUTILSDEBUG_H

class BaseDebugger;

class GputilsDebug
{
    public:
        GputilsDebug();
        ~GputilsDebug();

        //int compile( bool debug );

        static bool getVariables( BaseDebugger* debugger );
        static bool mapFlashToSource( BaseDebugger* debugger );
        //static bool mapFlashToAsm( BaseDebugger* debugger );
};

#endif
