#ifndef HUNSPELL_VISIBILITY_H_
#define HUNSPELL_VISIBILITY_H_

//#if defined(HUNSPELL_STATIC)
//#  define LIBHUNSPELL_DLL_EXPORTED
//#elif defined(_WIN32)
//#  if defined(BUILDING_LIBHUNSPELL)
//#    define LIBHUNSPELL_DLL_EXPORTED __declspec(dllexport)
//#  else
//#    define LIBHUNSPELL_DLL_EXPORTED __declspec(dllimport)
//#  endif
//#elif defined(BUILDING_LIBHUNSPELL) && 1
//#  define LIBHUNSPELL_DLL_EXPORTED __attribute__((__visibility__("default")))
//#else
//#  define LIBHUNSPELL_DLL_EXPORTED
//#endif

#endif
