0.9.9 API documenation: common.hpp File Reference

| 0.9.9 API documenation

Functions
common.hpp File Reference

Go to the source code of this file.

## Functions
template<typename genType >
GLM_FUNC_DECL GLM_CONSTEXPR genType | abs (genType x)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | abs (vec< L, T, Q > const &x)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, T, Q > | ceil (vec< L, T, Q > const &x)
template<typename genType >
GLM_FUNC_DECL GLM_CONSTEXPR genType | clamp (genType x, genType minVal, genType maxVal)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | clamp (vec< L, T, Q > const &x, T minVal, T maxVal)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | clamp (vec< L, T, Q > const &x, vec< L, T, Q > const &minVal, vec< L, T, Q > const &maxVal)
GLM_FUNC_DECL int | floatBitsToInt (float const &v)
template<length_t L, qualifier Q>
GLM_FUNC_DECL vec< L, int, Q > | floatBitsToInt (vec< L, float, Q > const &v)
GLM_FUNC_DECL uint | floatBitsToUint (float const &v)
template<length_t L, qualifier Q>
GLM_FUNC_DECL vec< L, uint, Q > | floatBitsToUint (vec< L, float, Q > const &v)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, T, Q > | floor (vec< L, T, Q > const &x)
template<typename genType >
GLM_FUNC_DECL genType | fma (genType const &a, genType const &b, genType const &c)
template<typename genType >
GLM_FUNC_DECL genType | fract (genType x)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, T, Q > | fract (vec< L, T, Q > const &x)
template<typename genType , typename genIType >
GLM_FUNC_DECL genType | frexp (genType const &x, genIType &exp)
GLM_FUNC_DECL float | intBitsToFloat (int const &v)
template<length_t L, qualifier Q>
GLM_FUNC_DECL vec< L, float, Q > | intBitsToFloat (vec< L, int, Q > const &v)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, bool, Q > | isinf (vec< L, T, Q > const &x)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, bool, Q > | isnan (vec< L, T, Q > const &x)
template<typename genType , typename genIType >
GLM_FUNC_DECL genType | ldexp (genType const &x, genIType const &exp)
template<typename genType >
GLM_FUNC_DECL GLM_CONSTEXPR genType | max (genType x, genType y)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | max (vec< L, T, Q > const &x, T y)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | max (vec< L, T, Q > const &x, vec< L, T, Q > const &y)
template<typename genType >
GLM_FUNC_DECL GLM_CONSTEXPR genType | min (genType x, genType y)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | min (vec< L, T, Q > const &x, T y)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | min (vec< L, T, Q > const &x, vec< L, T, Q > const &y)
template<typename genTypeT , typename genTypeU >
GLM_FUNC_DECL genTypeT | mix (genTypeT x, genTypeT y, genTypeU a)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, T, Q > | mod (vec< L, T, Q > const &x, vec< L, T, Q > const &y)
template<typename genType >
GLM_FUNC_DECL genType | modf (genType x, genType &i)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, T, Q > | round (vec< L, T, Q > const &x)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, T, Q > | roundEven (vec< L, T, Q > const &x)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, T, Q > | sign (vec< L, T, Q > const &x)
template<typename genType >
GLM_FUNC_DECL genType | smoothstep (genType edge0, genType edge1, genType x)
template<typename genType >
GLM_FUNC_DECL genType | step (genType edge, genType x)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, T, Q > | step (T edge, vec< L, T, Q > const &x)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, T, Q > | step (vec< L, T, Q > const &edge, vec< L, T, Q > const &x)
template<length_t L, typename T , qualifier Q>
GLM_FUNC_DECL vec< L, T, Q > | trunc (vec< L, T, Q > const &x)
GLM_FUNC_DECL float | uintBitsToFloat (uint const &v)
template<length_t L, qualifier Q>
GLM_FUNC_DECL vec< L, float, Q > | uintBitsToFloat (vec< L, uint, Q > const &v)

## Detailed Description

Core features

See also
  GLSL 4.20.8 specification, section 8.3 Common Functions

Definition in file common.hpp.