{
    "RES_DF_WT1": {
        "id": "RES_DF_WT1",
        "imdName": "MICAPSUL.pie",
        "sequenceName": "res_struttech.ogg",
        "text": [
            "New Defensive Structure Available",
            "Armored hardpoint with Heavy Machinegun",
            "Automatically targets enemies within sensor range",
            "Defensive Strength: High"
        ]
    },
    "RES_EMP_MRL": {
        "id": "RES_EMP_MRL",
        "imdName": "MICAPSUL.pie",
        "sequenceName": "res_struttech.ogg",
        "text": [
            "New Defensive Structure Available",
            "Mini-rocket armored strongpoint",
            "Assigned automatically to nearest sensor or CB tower",
            "Defensive Strength: Medium"
        ]
    },
    "RES_EMP_Mpit": {
        "id": "RES_EMP_Mpit",
        "imdName": "MICAPSUL.pie",
        "sequenceName": "res_struttech.ogg",
        "text": [
            "New Defensive Structure Available",
            "Armored Mortar battery pit",
            "Assigned automatically to nearest sensor or CB tower",
            "Defensive Strength: Medium"
        ]
    },
    "RES_ENGIN1": {
        "id": "RES_ENGIN1",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_systech.ogg",
        "text": [
            "Research Breakthrough Improves Construction Rates",
            "Improved Engineering Techniques",
            "Increases construction speed",
            "All trucks upgraded automatically"
        ]
    },
    "RES_MG3MK1": {
        "id": "RES_MG3MK1",
        "imdName": "MICAPSUL.pie",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "New Weapon Turret Available",
            ".50-calibre heavy machinegun",
            "Best Targets: Infantry, base structures, wheeled vehicles",
            "Body Points: Medium"
        ]
    },
    "RES_SY_CBSTU1": {
        "id": "RES_SY_CBSTU1",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_systech.ogg",
        "text": [
            "New Systems Turret Available for Design",
            "Counter-battery turret detects enemy indirect fire batteries",
            "Orders assigned indirect fire units to fire at the enemy batteries",
            "Counter-battery fire continues until enemy battery is suppressed"
        ]
    },
    "RES_SY_CBSU1": {
        "id": "RES_SY_CBSU1",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_systech.ogg",
        "text": [
            "CB Sensor Improved",
            "New fire detection systems",
            "Extends CB Range",
            "All CB sensors upgraded automatically"
        ]
    },
    "RES_WT6_ATR": {
        "id": "RES_WT6_ATR",
        "imdName": "MICAPSUL.pie",
        "sequenceName": "res_struttech.ogg",
        "text": [
            "New Defensive Structure Available",
            "Armored hardpoint with Lancer AT missile",
            "Automatically targets enemies within sensor range",
            "Defensive Strength: High"
        ]
    },
    "RES_W_CNAC1": {
        "id": "RES_W_CNAC1",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "Cannon Upgrade",
            "Determines range to target",
            "Increases Cannon accuracy",
            "All cannons upgraded automatically"
        ]
    },
    "RES_W_CN_D4": {
        "id": "RES_W_CN_D4",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "Cannon Upgrade",
            "Armor-Piercing Fin-Stabilized Discarding Sabot",
            "Increases Cannon damage",
            "All cannons upgraded automatically"
        ]
    },
    "RES_W_CN_ROF1": {
        "id": "RES_W_CN_ROF1",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "Cannon Upgrade",
            "Automatic loading mechanism replaces manual loader",
            "Increases Cannon ROF",
            "All cannons upgraded automatically"
        ]
    },
    "RES_W_FL_ROF1": {
        "id": "RES_W_FL_ROF1",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "Flamer Upgrade",
            "Automatic loading mechanism replaces manual loader",
            "Increases Flamer ROF",
            "All flamers upgraded automatically"
        ]
    },
    "RES_W_M2": {
        "id": "RES_W_M2",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "New Indirect Fire Weapon Available",
            "May be assigned to a sensor",
            "Best Targets: Base structures, infantry, wheeled vehicles",
            "Body Points: Very Low"
        ]
    },
    "RES_W_MG_ROF1": {
        "id": "RES_W_MG_ROF1",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "Machinegun Upgrade",
            "Chaingun mechanism replaces belt-feed",
            "Increases Machinegun ROF",
            "All machineguns upgraded automatically"
        ]
    },
    "RES_W_M_AC1": {
        "id": "RES_W_M_AC1",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "Mortar Upgrade",
            "Targeting systems compensate for distance and weather conditions",
            "Increases Mortar accuracy",
            "All mortars upgraded automatically"
        ]
    },
    "RES_W_M_ROF1": {
        "id": "RES_W_M_ROF1",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "Mortar Upgrade",
            "Automatic loader replaces manual feed",
            "Increases Mortar ROF",
            "All mortars upgraded automatically"
        ]
    },
    "RES_W_RK_HvAT": {
        "id": "RES_W_RK_HvAT",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "New Rocket Available",
            "Heavy anti-tank rocket",
            "Best Targets: Vehicles",
            "Body Points: Very Low"
        ]
    },
    "RES_W_RK_IDF": {
        "id": "RES_W_RK_IDF",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "New Rocket Available",
            "Rocket artillery; can be assigned to a sensor",
            "Best Targets: Vehicles and Emplacements",
            "Body Points: Very Low"
        ]
    },
    "RES_W_RK_MRL1": {
        "id": "RES_W_RK_MRL1",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "New Rocket Available",
            "Fires salvoes of mini-rockets",
            "Best Targets: Base structures",
            "Body Points: Very Low"
        ]
    },
    "RES_W_SRK_AC2": {
        "id": "RES_W_SRK_AC2",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "Rocket Upgrade",
            "Rocket tracks the laser designator to the target",
            "Increases Rocket accuracy",
            "All rockets upgraded automatically"
        ]
    },
    "RES_W_SRK_ROF1": {
        "id": "RES_W_SRK_ROF1",
        "imdName": "MICAPSUL.PIE",
        "sequenceName": "res_weapons.ogg",
        "text": [
            "Rocket Upgrade",
            "Autoloader increases reload rate",
            "Increases Rocket ROF",
            "All rockets upgraded automatically"
        ]
    }
}
