<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
	<assemblyIdentity type="win32" name="Warzone2100Project.Warzone2100" version="1.0.0.0"/>
	<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
		<security>
			<!-- Do not require administrator privileges to run -->
			<requestedPrivileges>
				<requestedExecutionLevel level="asInvoker" uiAccess="false" />
			</requestedPrivileges>
		</security>
	</trustInfo>
	<asmv3:application xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
		<asmv3:windowsSettings>
			<!-- Specify DPI Awareness (matching Qt5+ defaults) -->
			<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware> <!-- legacy, Windows Vista through 8.1 -->
			<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">permonitorv2,permonitor</dpiAwareness>
		</asmv3:windowsSettings>
	</asmv3:application>
	<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
		<application>
			<!-- Windows Vista -->
			<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
			<!-- Windows 7 -->
			<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
			<!-- Windows 8 -->
			<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
			<!-- Windows 8.1 -->
			<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
			<!-- Windows 10 -->
			<!-- NOTE: This is commented out to avoid an issue loading OpenGL drivers for old Intel chipsets on Windows 10. -->
			<!-- <supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/> -->
		</application>
	</compatibility>
</assembly>
