#define RT_MANIFEST 24
#define APP_MANIFEST 1

/////////////////////////////////////////////////////////////////////////////
//
// Manifest file
//

APP_MANIFEST RT_MANIFEST warzone2100.manifest


/////////////////////////////////////////////////////////////////////////////
//
// Version
//

1 VERSIONINFO
 FILEVERSION 3,3,3,0
 PRODUCTVERSION 3,3,3,0
 FILEFLAGSMASK 0x0L
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x40004L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
	BLOCK "StringFileInfo"
	BEGIN
		BLOCK "040904b0"
		BEGIN
			VALUE "CompanyName", "Warzone 2100 Project"
			VALUE "FileDescription", "Warzone 2100 portable"
			VALUE "FileVersion", "3.3.0"
			VALUE "InternalName", "Warzone 2100"
			VALUE "LegalCopyright", "Copyright (C) 2005-2019 Warzone 2100 Project"
			VALUE "OriginalFilename", "warzone2100_portable.exe"
			VALUE "ProductName", "Warzone 2100 portable"
			VALUE "ProductVersion", "3.3.0"
		END
	END
	BLOCK "VarFileInfo"
	BEGIN
		VALUE "Translation", 0x0409, 0x04b0
	END
END


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
2 ICON "../icons/wz2100portable.ico"
