<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
	<id>warzone2100</id>
	<metadata_license>CC0-1.0</metadata_license>
	<project_license>GPL-2.0+</project_license>
	<summary>Real-Time-Strategy War Game</summary>
	<name>Warzone 2100</name>
	<description>
		<p>
			In Warzone 2100, you command the forces of The Project in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles.
		</p>
		<p>
			The game offers campaign, multi-player, and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics.
		</p>
		<p>
			Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as open source by them in 2004, for the community to continue working on it.
		</p>
	</description>
	<url type="homepage">https://wz2100.net/</url>
	<url type="bugtracker">https://github.com/Warzone2100/warzone2100/issues/new</url>
	<url type="faq">http://developer.wz2100.net/wiki/NewFAQ</url>
	<url type="translate">http://developer.wz2100.net/wiki/Translation</url>
	<url type="help">http://betaguide.wz2100.net/</url>
	<screenshots>
		<screenshot type="default" width="320" height="240">https://wz2100.net/static/img/wz2100-CAM_3A50.png</screenshot>
	</screenshots>
	<developer_name>Warzone 2100 Team</developer_name>
	<content_rating type="oars-1.0">
		<content_attribute id="violence-fantasy">moderate</content_attribute>
		<content_attribute id="violence-bloodshed">mild</content_attribute>
		<content_attribute id="social-chat">intense</content_attribute>
	</content_rating>
</component>
