/* Names data file for localisation
 * The id's should be less than 20 chars 
 *
 * Text like this "*text*" is not final and should not be translated.
 */ 

/*
 * VEHICLES
 */

/* FINAL VEHICLES */
ZNULLDESIGN				_("New Design")

/* PLAYER 0 VEHICLES */

/* PLAYER 1 - NP VEHICLES */
ConstructionDroidNP			"*NP - Scorpion Constructor*"
//NP-Light-test-vehicle			"*NP-L-MdCannon-Tracks*"


//NP-M-Command-Hover			"*NP-M-Command-Hover*"
//NP-H-MdCannon-Hover			"*NP-H-MdCannon-Hover*"

/* PLAYER 2 - CO VEHICLES */
CO-M-Con-Htrack				"*CO-M-Con-Htrack*"

CO-M-Mortar1-Halftrack			"*CO-M-Mortar1-Halftrack*"

CO-M-AA1-HalfTrack			"*CO-M-AA1-HalfTrack*"
CO-H-AA2-HalfTrack			"*CO-H-AA2-HalfTrack*"

CO-L-RotMG-Wheels				"*CO-S-RotMG-Wheels*"

CO-L-Rocket-VTOL-Pod-VTOL		"*CO-L-POD-VTOL*"
//CO-L-RotCan-VTOL			"*CO-L-RotCan-VTOL*"

CO-L-RotMG-HalfTrack			"*CO-L-RotMG-HalfTrack*"

CO-M-Sensor-Half-Track			"*CO-M-Sensor-Half-Track*"

CO-L-Rocket-BB-Hover			"*CO-L-Rocket-BB-Hover*"
CO-L-RotMg-Hover				"*CO-L-RotMg-Hover*"

CO-M-Repair-HalfTrack			"*CO-M-Repair-HalfTrack*"
CO-M-CBS-Halftrack			"*CO-M-CBS-Halftrack*"
CO-M-Vstrike-Halftrack			"*CO-M-Vstrike-Halftrack*"
CO-M-VTOLCBS-Halftrack			"*CO-M-VTOLCBS-Halftrack*"
CO-M-Command-Track			"*CO-M-Command-Track*"
CO-L-HMG-Wheels				"*CO-L-HMG-Wheels*"
CO-L-POD-Wheels				"*CO-L-POD-Wheels*"
CO-M-MRL-Halftrack			"*CO-M-MRL-Halftrack*"
CO-M-Rocket-LtA-T-Halftrack		"*CO-M-Rocket-LtA-T-Halftrack*"
CO-M-Rocket-BB-Halftrack		"*CO-M-Rocket-BB-Halftrack*"
CO-H-Rocket-BB-Halftrack		"*CO-H-BB-Halftrack*"
CO-M-HvMortar-Halftrack			"*CO-M-HvMortar-Halftrack*"
CO-M-RotMortar-Halftrack		"*CO-M-RotMortar-Halftrack*"
CO-L-MG2-VTOL				"*CO-L-MG2-VTOL*"
CO-M-QuadMG1AA-Halftrack		"*CO-M-QuadMG1AA-Halftrack*"
CO-H-QuadRotAA-Halftrack		"*CO-H-QuadRotAA-Halftrack*"
CO-L-Rocket-LtA-T-Hover			"*CO-L-Rocket-LtA-T-Hover*"

/* PLAYER 3 - NX VEHICLES */

//NX-M-Missile-LtSAM-HT			"*NX-M-SAMissle1-HT*"
//NX-M-PulseLas1-Track 			"*NX-M-PulseLas1-Track*"
//NX-L-Rail1-Whl				"*NX-L-Rail1-Whl*"
NX-H-BeamLas-Hover			"*NX-H-BeamLas-Hover*"
//NX-L-Missile-BB-VTOL			"*NX-L-BBMiss-VTOL*"
//NX-M-HvySAM-Htrack			"*NX-M-HvySAM-Htrack*"

// NEXUS only Cyborgs
NX-Cyb-HvMiss-JUMP			"*NX-Cyb-HvMiss-JUMP*"
Cyb-NXCybRail1-GRD			"*Cyb-NXCybRail1-GRD*"
Cyb-NXCybATmiss-GRD			"*Cyb-NXCybATmiss-GRD*"
Cyb-NXPulseLas-GRD			"*Cyb-NXPulseLas-GRD*"
Cyb-NXCybRail1-JUMP			"*Cyb-NXCybRail1-JUMP*"
Cyb-NXCybATmiss-JUMP			"*Cyb-NXCybATmiss-JUMP*"
Cyb-NXPulseLas-JUMP			"*Cyb-NXPulseLas-JUMP*"

/* PLAYER 4 - FORCE EDITOR VEHICLES */


/* PLAYER 5 - MULTIPLAYER VEHICLES */

/* PLAYER 6 - TEST VEHICLES */

// new player cyborgs - for Pete

Cyb-CybChnGun-JUMP			"*Cyb-CybChnGun-JUMP*"
AVTOLSPOTTER				"*VTOL SPOTTER*"




/* PLAYER 7 - SCAVENGER VEHICLES */

/* FINAL CYBORGS */

// Cyborgs - shared 

/* TEST CYBORGS */	
CyborgCan01Air				"*TEST - Cyborg Cannon01 Air*"
CyborgCan01Ground			_("Cyborg Cannon")
CyborgRkt01Air				"*TEST - Cyborg Rocket01 Air*"

/*
 * COMPONENTS *
 */

/* BODIES */



/* Test Cyborg Body Parts */
//CyborgCan1Air				"*CyborgCannon1Air*"
//CyborgCan1Ground			"*CyborgCannon1Ground*"
//CyborgFlame1Ground			"*CyborgFlamer1Ground*"
//CyborgRkt1Air				"*CyborgRocket1Air*"
//NX-CybMissGrnd				"*NX-CybMissGrnd*"
NX-CybLasGrnd				"*NX-CybLasGrnd*"
//NX-CybChain1Grnd			"*NX-CybChain1Grnd*"

// New Cyborg Bodies - Unique body for EACH template
//				"*Cyborg Machinegun*"
//CyborgChn01Ground			"*Cyborg Machinegun*"
//CybRocketGrd				"*Cyborg Rocket*"	

//CyborgNXATMissGrd			"*CyborgNXATMissGrd*"
//CyborgNXATMissJmp			"*CyborgNXATMissJ*"
//			"*CybNXCybRail1Grd*"	
//CybNXCybRail1Jmp			"*CybNXCybRail1J*"
//CybNXHvMissJmp				"*CybNXHvMissJ*"		
//CybNXPulseLasJmp			"*CybNXPulseLasJ*"
//CybNXPulseLaserGrd			"*CybNXPulseLaserJ*"
//NX-Cyb-HvMissile-JUMP			"*NX-Cyb-HvMissile-J*"
//NX-Cyb-Missile-JUMP			"*NX-CybMissGrnd*"
//NX-CybLasGrnd				"*NX-CybLasGrnd*"
//NX-Cyb-Rail1-JUMP			"*NX-Cyb-J*"

/* BRAIN */
StandardBrain				"*TEST - Standard Brain*"
ConstructionBrain			"*TEST - ConstructionBrain*"

/* PROGRAM */
ZNULLPROGRAM				"Z NULL PROGRAM"
program1				"*TEST - program #1*"
Construct				"*TEST - Construct*"
RadarProgram				"*TEST - Radar Program*"
Demolish				_("Demolish")

/* CONSTRUCTION */	

/* PROPULSION */
//CyborgJets02				_("Cyborg Jump Pack II")
//CyborgJets03				_("Cyborg Jump Pack III")
Naval					_("Naval")

/*BABARIAN PROPULSIONS*/

/*CYBORG PROPULSIONS*/
//CyborgJets				_("Cyborg Jump Pack")

/* VEHICLE AUTO-REPAIR */

/* ECM */
//ECM1PylonMk1				_("Jammer Tower")
//ECM1TurretMk1				_("Jammer Turret")
//ECM1DefaultMk1				"*TEST - ECM1 Default Mk1*"
ECM1Default				"*TEST - Baba ECM Default*"
//ECM2PylonMk1				_("Jammer Tower II")
//ECM2TurretMk1				_("Jammer Turret III")
//ECM2DefaultMk1				"*Improved ECM Default Mk1*"
//ECM3PylonMk1				_("Jammer Tower III")
//ECM3TurretMk1				_("Jammer Turret III")
//ECM3DefaultMk1				"*ECM3DefaultMk1*"

/* SENSORS */



/* PLAYER STRUCTURES */
DemolishStructure			_("Demolish")
A0RepairCentre				_("Repair Center")


/* DEFENSIVE STRUCTURES */
//SuperEmplacement			"*Super Gun*"
//PlasmaEmplacement			"*Plasma Weapon*"

AASite-TwinBof				_("Tornado AA Flak Site")

//Tower-Missile1				_("Lancer Guard Tower")
//Tower-Missile2				_("Mini-Rocket Guard Tower")

/*SENSOR TOWERS*/
//Sys-ECMTower01				_("Jammer Tower")

/*WALLTOWERS*/


/*PILLBOXES*/

/*TANKTRAPS*/
A0TankTrap2				_("Dragon's Teeth")
TankTrap2C				_("Dragon's Teeth")

/*VTOL STRUCTURES*/

/* EMPLACEMENTS */
//Emplacement-Super			"*Emplacement-SuperGun*"

/* PLAYER WEAPONS */


Howitzer105Mk1-Pit			_("Howitzer Emplacement")
Howitzer150Mk1-Pit			_("Ground Shaker Emplacement")
Howitzer03-Rot-Pit			_("Hellstorm Emplacement")
//Howitzer04-Inc				_("Hellfire")

//Laser1PRISMATICMk1			_("Flashlight")



//Missile-BB				_("Devastator Missile")

//Missile-VTOL-BB			_("VTOL Devastator Missile")

Mortar1Mk1-Pit			_("Mortar Emplacement")
Mortar2Mk1-Pit			_("Bombard Emplacement")
Mortar3ROTARYMk1-Pit		_("Pepperpot Emplacement")
//Rocket04-Scud			"*Earthshaker*"

CyborgCannon01			"*Cyborg Cannon*"



AAGun1Mk1					_("Tornado Flak Turret")

//Supergun					"*Supergun*"

NavaroneGun					"*NavaroneGun*"

				   



PBomb						_("Proximity Bomb Turret")
SPBomb					_("Proximity Superbomb Turret")

											 
// Collective Specific Defensive Structures
CO-Emp-Mortar2-Pit			"*CO-Emp-Mortar2-Pit*"
CO-Emp-How105-Pit				"*CO-Emp-How105-Pit*"
//CO-Emp-How150-Pit				"*CO-Emp-How150-Pit*"
//CO-Emp-RotHow-Pit				"*CO-Emp-RotHow-Pit*"
CO-Emp-RotMortar-Pit			"*CO-Emp-RotMortar-Pit*"
// CO-AASite-Flak1				"*CO-AASite-Flak1*"
// CO-AASite-Flak2				"*CO-AASite-Flak2*"
// CO-AASite-QuadMg1				"*CO-AASite-QuadMg1*"
// CO-AASite-QuadRotMg			"*CO-AASite-QuadRotMg*"
CO-AASite-SAM1				"*CO-AASite-SAM1*"

// NEXUS Specific Defensive Structures
NX-AASite-SAM1				"*NX-AASite-SAM1*"
NX-AASite-SAM2				"*NX-AASite-SAM2*"

/*
 * RESEARCH TOPICS
 */
ZNullResearch				"*Z Null Research*"

//CAM2-COWall					_("CAM2 Collective Wall")
//CAM3VEHICLES				_("CAM3 VEHICLES")
//CAM3CYBORGS					_("CAM3 CYBORGS")
//CAM3WEAPONS					_("CAM3 WEAPONS")
//CAM3SYSTEMS					_("CAM3 SYSTEMS")
//CAM3DEFENSES				_("CAM3 DEFENSES")
//CAM3NOTUSED				_("CAM3 NOT USED")
//CAM3-NXWall					_("CAM3 NEXUS Wall")

//R-Comp-IDFAccuracy01			"*IDF Fire Accuracy*"



//R-Cyborg-Metals10				_("Cyborg Bonded Laminates")

R-Cyborg-Wpn-BB				_("Bunker Blaster Cyborg")

R-Cyborg-Wpn-BB-Jump			_("Jump Bunker Blaster")
R-Cyborg-Wpn-Cannon-Jump		_("Jump Heavy Gunner")
R-Cyborg-Wpn-Rocket-Jump		_("Jump Lancer")
R-Cyborg-Wpn-RotMG-Jump			_("Jump Assault Gunner")
R-Cyborg-Wpn-Rail1-Jump			_("Jump Needle Gunner")
R-Cyborg-Wpn-ATMiss-Jump		_("Jump Scourge")
R-Cyborg-Wpn-Laser1-Jump		_("Jump Flashlight Gunner")

R-Cyborg-Jump01				_("Cyborg Jump Pack")
R-Cyborg-Legs02				_("Cyborg Propulsion II")
R-Cyborg-Legs03				_("Cyborg Propulsion III")

/* RESEARCH - DEFENSES */
//R-Defense-HardcreteWall-CO		_("CO-Hardcrete")
R-Defense-HardcreteWall-NP		_("NP-Hardcrete")
//R-Defense-HardcreteWall-NX		_("NX-Hardcrete")
//R-Defense-WallUpgrade10			_("Plasteel")

R-Defense-AASite-TwinBof		_("Tornado AA Flak Site")



//R-Defense-IncHow				_("Hellfire Emplacement")


R-Defense-Pillbox03			_("Heavy Machinegun Bunker")

R-DefenssLas				_("Flashlight Emplacement")



R-Defense-TankTrap02			_("Dragon's Teeth")

R-Defense-Tower03				_("Heavy Machinegun Guard Tower")
R-Defense-Tower04				_("Flamer Guard Tower")
R-Defense-Tower05				_("Lancer Guard Tower")


R-Defense-WallTower05			_("Flamer Hardpoint")


R-Struc-Factory-Cyborg-Upgrade07	_("Advanced Cyborg Production")
R-Struc-Factory-Cyborg-Upgrade08	_("Advanced Cyborg Production Mk2")
R-Struc-Factory-Cyborg-Upgrade09	_("Advanced Cyborg Production Mk3")
//R-Struc-Factory-Cyborg-Upgrade10	_("Self-Replicating Cyborg Production")
R-Struc-Factory-Upgrade07		_("Advanced Factory Production")
R-Struc-Factory-Upgrade08		_("Advanced Factory Production Mk2")
R-Struc-Factory-Upgrade09		_("Advanced Factory Production Mk3")
//R-Struc-Factory-Upgrade10		_("Self-Replicating Factory Production")
	
//R-Struc-Materials10			_("High Density Base Structure Materials")


R-Struc-RprFac-Upgrade07		_("Advanced Repair Facility Upgrade")
R-Struc-RprFac-Upgrade08		_("Advanced Repair Facility Upgrade Mk2")
R-Struc-RprFac-Upgrade09		_("Advanced Repair Facility Upgrade Mk3")


R-Struc-VTOLPad-Upgrade07		_("Robotic VTOL Rearming Mk4")

R-Sys-Autorepair-Cyborg			_("Cyborg Self-Repair")
R-Sys-Autorepair-Cyborg-Upgrade01	_("Automated Cyborg Repair Mk2")
R-Sys-Autorepair-Cyborg-Upgrade02	_("Automated Cyborg Repair Mk3")

R-Sys-Autorepair-Def			_("Defenses Self-Repair")
R-Sys-Autorepair-Def-Upgrade01	_("Automated Defenses Repair Mk2")
R-Sys-Autorepair-Def-Upgrade02	_("Automated Defenses Repair Mk3")

R-Sys-Autorepair-Struc			_("Base Structure Self-Repair")
R-Sys-Autorepair-Struc-Upgrade01	_("Automated Base Structure Repair Mk2")
R-Sys-Autorepair-Struc-Upgrade02	_("Automated Base Structure Repair Mk3")

R-Sys-Autorepair-Vehicle		_("Vehicle Self-Repair")
R-Sys-Autorepair-Vehicle-Upgrade01	_("Automated Vehicle Repair Mk2")
R-Sys-Autorepair-Vehicle-Upgrade02	_("Automated Vehicle Repair Mk3")




R-Sys-MobileRepairTurret02		_("Heavy Mobile Repair Turret")
R-Sys-MobileRepairTurret-01		_("Mobile Repair Upgrade")
R-Sys-MobileRepairTurret-02		_("Mobile Repair Upgrade Mk2")


R-Sys-CBSensor-Upgrade01		_("CB Sensor Upgrade")
R-Sys-CBSensor-Upgrade02		_("CB Sensor Upgrade Mk2")
R-Sys-CBSensor-Upgrade03		_("CB Sensor Upgrade Mk3")

//R-Sys-VTOL-RadarTower01		_("VTOL Radar Tower")
R-Sys-VTOLCBS-Upgrade01			_("VTOL CB Upgrade")
R-Sys-VTOLCBS-Upgrade02			_("VTOL CB Upgrade Mk2")
R-Sys-VTOLCBS-Upgrade03			_("VTOL CB Upgrade Mk3")
R-Sys-VTOLStrike-Upgrade01		_("VTOL Strike Upgrade")
R-Sys-VTOLStrike-Upgrade02		_("VTOL Strike Upgrade Mk2")
R-Sys-VTOLStrike-Upgrade03		_("VTOL Strike Upgrade Mk3")

R-Sys-SpyTurret-Upgrade01		_("Improved Scrambler")
R-Sys-SpyTurret-Upgrade02		_("Scrambler Turret Mk2")


R-Sys-SensorLock				_("Sensor Lock")


/* RESEARCH - VEHICLES */

	
//R-Vehicle-Engine10			_("Ionizing Turbine Engine")

//R-Vehicle-Metals10			_("Bonded Laminates")
	
//R-Vehicle-Prop-Hover03			_("Hover Propulsion III")
//R-Vehicle-Prop-Halftracks03		_("Half-tracked Propulsion III")
//R-Vehicle-Prop-Tracks03			_("Tracked Propulsion III")
//R-Vehicle-Prop-VTOL03			_("VTOL Propulsion III")
//R-Vehicle-Prop-Wheels03			_("Wheeled Propulsion III")

R-Wpn-AAGun01				_("Tornado Flak Turret")

//R-Wpn-Pbomb					_("Proximity Bomb Turret")
//R-Wpn-SPBomb				_("Proximity Superbomb Turret")




//R-Wpn-Cannon-Damage10			"*ARGH*"



R-Wpn-Energy-Accuracy02			_("Improved Laser Focusing Mk2")
R-Wpn-Energy-Accuracy03			_("Improved Laser Focusing Mk3")


//R-Wpn-Howitzer04-Inc			_("Incendiary Howitzer - Hellfire")







R-Wpn-MissileSlow-Damage01		_("HEAP Missile Warhead")
R-Wpn-MissileSlow-Damage02		_("HEAP Missile Warhead Mk2")
R-Wpn-MissileSlow-Damage03		_("HEAP Missile Warhead Mk3")
R-Wpn-MissileSlow-ROF01			_("Improved Missile Loading System")

//R-Wpn-Missile-ASM-AT			"*Missile-ASM-AT*"
//R-Wpn-Missile-ASM-BB			_("Devastator Missile")
//R-Wpn-Missile-SAM			"*R-Wpn-Missile-SAM*"



R-Wpn-Rocket-ROF04			_("Rapid Fire Mini-Rockets")
R-Wpn-Rocket-ROF05			_("Rapid Fire Mini-Rockets Mk2")
R-Wpn-Rocket-ROF06			_("Rapid Fire Mini-Rockets Mk3")



/* ENEMY STRUCTURES */
GunsOfNav2					"*GunsOfNavaroneTwo*"
GunsOfNav1					"*GunsOfNavaroneOne*"

/* BARBARIAN STRUCTURES */
A0BaBaFlameTowerEnd			_("Scavenger Flame Tower End")
Barrier					"*Barrier*"
// MissileBunker				_("Missile Bunker")
A0BaBaFlameTow				"*A0BaBaFlameTow*"

/* BARBARIAN WEAPONS*/

/* FEATURES */
building4					"*Building 4*"
building5					"*Building 5*"
building6					"*Building 6*"
bridge					_("Bridge")
bridge1					"*Bridge 1*"
bridge5					"*Bridge 5*"
//OilPipe1				"*Oil Pipe 1*"
//OilPipe2				"*Oil Pipe 2*"
//OilPipe3				"*Oil Pipe 3*"
//WreckedHovercraft			_("Wrecked Hovercraft")
WreckedTank				_("Wrecked Tank")
//WreckedBuilding1			"*Wrecked Building 1*"
//Wreckedbuilding2			"*Wrecked Building 2*"
//WreckedBuilding3			"*Wrecked Building 3*"
//WreckedBuilding4			"*Wrecked Building 4*"
//WreckedBuilding				"*Wrecked Building 5*"
WreckedBuilding6			"*Wrecked Building 6*"
WreckedBuilding7			"*Wrecked Building 7*"
WreckedBuilding8			"*Wrecked Building 8*"
WreckedBuilding10			"*Wrecked Building 10*"
WreckedBuilding11			"*Wrecked Building 11*"
WreckedBuilding12			"*Wrecked Building 12*"
WreckedBuilding13			"*Wrecked Building 13*"
WreckedBuilding14			"*Wrecked Building 14*"
WreckedBuilding15			"*Wrecked Building 15*"
//WreckedTankerH				_("Wrecked Tanker")

/* LABS */
Z-Lab01					_("Cyborg Laboratory")
Z-Lab02					_("Advanced Warfare Laboratory")
Z-Lab03					_("Engineering Laboratory")
Z-Lab04					_("Robotics Laboratory")
Z-Lab05					_("Laser Optics Laboratory")
Z-Lab06					_("Electronics Laboratory")
Z-Lab07					_("Chemical Laboratory")
Z-Lab08					"*Advanced Materials Lab*"
Z-Lab09					"*VTOL Lab*"
Z-Lab10					"*Electro-Magnetics Lab*"
Z-Lab11					"*Nanotech Lab*"
Z-Lab12					"*High Energy Lab*"

/* LABS RESEARCH */
R-Lab-AdvWarfare			_("Advanced Warfare")
R-Lab-Chemical				_("Chemical Laboratory")
R-Lab-Cyborg				_("Cyborg Laboratory")
R-Lab-Electronics			_("Electronics Laboratory")
R-Lab-Engineering			_("Engineering Laboratory")
R-Lab-Robotics				_("Robotics Laboratory")

// *New Names...... Keith


//CyborgChain01GroundP0	_("Gunner")
//CyborgRkt01GroundP0		_("Lancer")
//CyborgCannon01GrdP0		_("Heavy Gunner")
//CyborgFlamer01GrdP0		_("Flamer")

// Cyborgs used in PSX scripts - copied to Player2 and renamed P2

//CyborgFlamer01GrdP2		"*CyborgFlamer01GrdP2*"
//CyborgCannon01GrdP2		"*CyborgCannon01GrdP2*"
//CyborgRkt01GroundP2		"*CyborgRkt01GroundP2*"
//CyborgChain01GroundP2	"*CyborgChain01GroundP2*"

// added in by Keith

Howitzer04-Inc-pit		"*Howitzer04-Inc-pit*"
//P0-Emp-IncHow-Pit		_("Hellfire Emplacement")
Rocket-MRL-pit			"*Rocket-MRL-pit*"

//Rocket-HvyA-T-pit		"*Tank Killer-pit*"
Missile-MdArt-pit		"*Angle Missile-pit*"
Missile-HvyArt-pit		"*Missile-HvyArt-pit*"

// added by Pete
//R-Cyborg-Wpn-Missile		_("Revenger")

//ResMod-Cyb-MG-GRD		"*ResMod-Cyb-MG-GRD*"

//NEW VEHICLES
CO-M-Rocket-BB-T		"*CO-M-Rocket-BB-T*"


Rocket-IDF-Emp		"*Rocket-IDF-Emp*"


// Additional templates for Player 0 entering start of cam2


// New Cyborg Bodies
Cyb-Bod-BB-Rkt		"*Cyb-Bod-BB-Rkt*"

Cyb-Wpn-BB-Rkt		"*Cyb-Wpn-BB-Rkt*"

Cyb-BB-Rkt-GROUND		_("Bunker Blaster")

// Multiplayer VTOLs

// New Style Repair Center - replaces all instances of A0RepairCentre
A0RepairCentre2		_("Repair Center")



// CAM3 Start - Available Units


// name change - moved to bottom of Names.TXT by Keith 9/2/99



// Added Cruise Missile Launcher Struc (CAM3-1) and ANTI-SAT Launcher (CAM3-4)


// Added 21st Feb 99 - New NEXUS Versions of Sensor Towers, etc.


// Latest Additions

// new features by Mysteryem