<erl>

out(A) ->
       {ssi, "TAB.inc", "%%",[{"sse", "choosen"}]}.


</erl>

<div id="entry">

<h1>Server-sent events</h1>

  <p>HTTP is a client-server protocol &mdash; the client makes a request
    and the server replies with a response. For some applications, though,
    the request-reply model is limiting or unsuitable. These applications
    tend to want server-to-client notification capabilities. While such
    notifications can be simulated using polling, and web-based polling can
    be much more efficient than one would think due to intermediary
    caching, it's still less efficient and less timely than a notification
    model.
  </p>

  <p>Yaws users have a few options for notification-oriented applications:</p>

  <ul><li><p>Yaws supports an older technique called "long polling" or
  "Comet" where the client sends a request that the server sits on and
  doesn't answer until it actually has an event for the client. The problem
  with long polling is that it requires the client and server applications
  to be bound tightly to each other via the specialized ad hoc long-polling
  protocol they share.</p></li>

  <li><p><a href="websockets.yaws">The WebSockets protocol</a> (<a
  href="http://tools.ietf.org/html/rfc6455">RFC 6455</a>) allows web client
  and server to upgrade their TCP connection from using HTTP to using some
  other protocol they agree on. The protocol they choose can be
  bidirectional and can transmit whatever data transfer formats they wish
  to use. WebSockets afford applications a great deal of freedom and
  flexibility, but they also require client and server to agree on
  specialized protocols, framing, and data formats to be able to
  communicate successfully.</p></li>

  <li><p><a href="http://www.w3.org/TR/eventsource/">Server-Sent Events</a>
  (SSE) is a W3C working draft that unlike long polling is on a path to
  standardization and unlike WebSockets is pretty simple. Despite being a
  working draft, it's already fairly widely used. With SSE, a client sends a
  standard HTTP request asking for an event stream, and the server responds
  initially with a standard HTTP response and holds the connection
  open. When appropriate, the server sends standard text-based event data
  back to the client as part of the initial response, and continues to do
  so until either end closes the connection. Clients can disconnect and
  later reconnect, indicate the last event they received, and pick up new
  events from that point.</p></li> </ul>

  <p>Currently, Chrome, Firefox, Opera, and Safari support SSE. Older
  browsers do not support SSE directly, but they can be made to do so with
  suitable JavaScript packages.</p>

  <h2>Writing a Yaws SSE application</h2>

  <p>Yaws supports SSE through its <a href="stream.yaws">streaming
  capabilities</a>. SSE applications typically consist of an entry point
  page and an appmod. The entry page returns HTML and JavaScript that acts
  as the SSE client, with the JavaScript invoking the appmod's
  <code>out/1</code> function that creates a streaming process responsible
  for sending events back to the client. The appmod uses the
  <code>yaws_sse</code> module to properly format and send its event
  data.</p>

  <p>Yaws supplies an example that uses SSE to return the server's time of
  day clock to the client. Each second, the server sends a new event to the
  client updating its time of day, which the client dynamically displays in
  a web page.</p>

  <p><em>Note: if you're running this on your own Yaws installation, make
  sure your server configuration includes the following appmod
  entry:</em><p>

  <p><code>appmods = &lt;"/sse", server_sent_events&gt;</code></p>

  <p><em>and also make sure <code>server_sent_events.beam</code> is on the
  Yaws load path, which it should be if you followed regular installation
  procedures.</em></p>

  <p>First, the entry HTML page is here: <a
  href="server_sent_events.html">server_sent_events.html</a>. It presents
  a page title and a placeholder for the server date string. It also
  supplies a bit of JavaScript that receives events from Yaws, using the
  browser's <code>EventSource</code> JavaScript class to receive them. It
  then pulls the data out of the event and displays it dynamically in the
  HTML.</p>

  <p>Next, the server appmod code is here: <a
  href="https://github.com/erlyaws/yaws/blob/master/examples/src/server_sent_events.erl">
  server_sent_events.erl</a>. Its <code>out/1</code> function create a
  gen_server event generation process, returning the pid in a
  <code>streamcontent_from_pid</code> directive to Yaws along with suitable
  headers. Note that it obtains the desired <code>out/1</code> return value
  via the <code>yaws_sse:headers/1</code> function. Its gen_server is
  fairly simple in that it creates a timer that, once per second, generates
  a time of day string and sends it as an event to the client formatted via
  the <code>yaws_sse:data/1</code> function.</p>

  <p>The <code>yaws_sse</code> module supplies all the SSE primitives
  required for formatting event data, event identifiers, and event retry
  settings. See the <a href="http://www.w3.org/TR/eventsource/">Server-Sent
  Events</a> working draft for more details on using these features.</p>

  <p>The <code>yaws_sse</code> module also supplies functions for
  formatting and sending event data on a socket. If you're using the
  <code>yaws_sse</code> module outside of a Yaws streaming application, you
  should use the arity 3 version of <code>yaws_sse:send_events</code> and
  pass <code>fun yaws:gen_tcp_send/2</code> as the third argument.</p>

  <p><strong>Note:</strong> be aware that because the W3C Server-Sent
  Events spec is still a working draft, any future changes in it might
  cause API-incompatible changes in how Yaws supports it.</p>

</div>

<erl>
out(A) -> {ssi, "END2",[],[]}.
</erl>
