# Microsoft Developer Studio Project File - Name="zdbsp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=zdbsp - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "zdbsp.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "zdbsp.mak" CFG="zdbsp - Win32 Release"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "zdbsp - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "zdbsp - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE 

# Begin Project
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# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "zdbsp - Win32 Release"

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MTL=midl.exe
# ADD BASE MTL /nologo /tlb".\Release\zdbsp.tlb" /win32
# ADD MTL /nologo /tlb".\Release\zdbsp.tlb" /win32
# ADD BASE CPP /nologo /W3 /GX /Zi /Ot /Og /Oi /Oy /Ob2 /Gy /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /GA /GF /c
# ADD CPP /nologo /MD /W3 /GX /Zi /Ot /Og /Oi /Oy /Ob2 /Gy /I "zlib" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D _MSC_VER=1200 /D "DISABLE_SSE" /GA /GF /c
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# ADD RSC /l 0x409 /d "NDEBUG"
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# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
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# SUBTRACT BASE LINK32 /pdb:none
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# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "zdbsp - Win32 Debug"

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# ADD CPP /nologo /W3 /GX /ZI /Od /I "zlib" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D _MSC_VER=1200 /D "DISABLE_SSE" /GZ /c
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# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# SUBTRACT LINK32 /pdb:none

!ENDIF 

# Begin Target

# Name "zdbsp - Win32 Release"
# Name "zdbsp - Win32 Debug"
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SOURCE=.\Unused\rejectbuilder.cpp
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SOURCE=.\Unused\vis.cpp
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SOURCE=.\blockmapbuilder.cpp
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SOURCE=.\getopt.c
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