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Prerequisites
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Make sure the Qt (>= 5.3.2) development libraries are installed:

* Ubuntu >=14.04: `sudo apt-get install qt5-default qttools5-dev-tools qtscript5-dev libqt5svg5-dev libqt5webkit5-dev`
* Ubuntu 12.04: 1. Download and install Qt 5.5.1: www.qt.io/download-open-source/
                2. Set the system variable: export PATH=$PATH:~/Qt5.5.1/5.5/gcc_64/bin
                3. `sudo apt-get install g++ libgl1-mesa-dev libglu1-mesa-dev`
* Fedora:       `sudo yum install qt5-qtscript-devel qt5-qtbase-devel qt5-qtsvg-devel qt5-linguist qt5-qtwebkit-devel gcc-c++ redhat-rpm-config mesa-libGLU-devel`
* Arch Linux:   `sudo pacman -S qt`
* Mac OS X: download from Qt official site (http://www.qt.io/download/)
* Windows: download from Qt official site (http://www.qt.io/download/)

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For Windows users:
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To build with devenv (Visual Studio)

1) qmake -r -tp vc ugene.pro

2) open ugene.sln from Visual Studio or run 'devenv.exe ugene.sln /Build' from MSVC command line


To build with nmake.exe:

1) qmake -r ugene.pro

2) run 'nmake', 'nmake debug' or 'nmake release' to build UGENE


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For *nix users:
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0) installation paths may be set up in ugene_globals.pri

1) qmake -r (Fedora: qmake-qt5 -r)

2) make -j 4

3) sudo make install

4) ugene -ui

Note: usually, 'make' builds a release version of UGENE.
However, on certain platforms default target is debug. 
To enforce release build use 'make release' or 'make all'.

Some more information you can see in installer/_common_data/README file.

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Build with CUDA
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1) Download and install required software from http://www.nvidia.com/object/cuda_get.html for your OS

2) Make sure that some system variable are set:
          CUDA_LIB_PATH=/path_where_cuda_installed/lib
          CUDA_INC_PATH=/path_where_cuda_installed/include
          PATH=$PATH:/path_where_cuda_installed/bin

for *nix: LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$CUDA_LIB_PATH 

3) cd ./src and open ugene_globals.pri, find and set variable UGENE_CUDA_DETECTED = 1


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Build with OpenCL
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1) Download and install video driver wich supports OpenCL

2) Download OpenCL headers from http://www.khronos.org/registry/cl/
   or find them in video vendor SDK directory.

3) make sure that you have system variable is set correctly:
          OPENCL_INC_PATH=/path_where_open_cl_installed

4) cd ./src and open ugene_globals.pri, find and set variable UGENE_OPENCL_DETECTED = 1


Notes:
1) UGENE_CELL flag in ugene_globals should be uncommented when building on Cell BE platform
2) UGENE will be built for x86_64 arch by default, add CONFIG+=x86 to the qmake command to build 32-bit version of UGENE.
    E.g. for Windows: 
    qmake -r -tp vc CONFIG+=x86 ugene.pro
