#include <veil_datatypes.h>
A bitmap array is simply an array of pointers to dynamically allocated Bitmaps. Note that the size of a Bitmap structure is determined dynamically at run time as the size of the array is only known then.
Definition at line 306 of file veil_datatypes.h.
Data Fields | |
| ObjType | type |
| This must have the value OBJ_BITMAP_ARRAY. | |
| int32 | canary |
| Debugging entry. | |
| int32 | dbgelems |
| Debugging entry. | |
| int32 | bitzero |
| The index of the lowest bit each bitmap can store. | |
| int32 | bitmax |
| The index of the highest bit each bitmap can store. | |
| int32 | arrayzero |
| The index of array element zero: the index of the lowest numbered bitmap in the array. | |
| int32 | arraymax |
| The index of the lowest numbered bitmap in the array. | |
| Bitmap * | bitmap [1] |
| Element zero of the array of Bitmap pointers comprising the array. | |
Element zero of the array of Bitmap pointers comprising the array.
Definition at line 319 of file veil_datatypes.h.
Referenced by deserialise_bitmap_array(), and serialise_bitmap_array().
1.5.6