# Copyright (C) YEAR This_file_is_part_of_KDE
# This file is distributed under the same license as the PACKAGE package.
#
# Park Shinjo <peremen@gmail.com>, 2011.
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2012-08-20 03:44+0200\n"
"PO-Revision-Date: 2013-01-20 20:13+0900\n"
"Last-Translator: Park Shinjo <peremen@gmail.com>\n"
"Language-Team: Korean <cho.sungjae@gmail.com>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"

msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "Park Shinjo"

msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr "kde@peremen.name"

#. i18n: ectx: label, entry (EnableSounds), group (sounds)
#: kollision.kcfg:9
msgid "Whether sound effects should be played."
msgstr "소리 재생 여부입니다."

#. i18n: ectx: Menu (game)
#: kollisionui.rc:9
msgid "&Game"
msgstr "게임(&G)"

#: main.cpp:20
msgid "Kollision"
msgstr "Kollision"

#: main.cpp:21
msgid "KDE collision game"
msgstr "KDE 충돌 게임"

#: main.cpp:22
msgid "(c) 2007 Paolo Capriotti"
msgstr "(c) 2007 Paolo Capriotti"

#: main.cpp:23
msgid "Paolo Capriotti"
msgstr "Paolo Capriotti"

#: main.cpp:24
msgid "Dmitry Suzdalev"
msgstr "Dmitry Suzdalev"

#: main.cpp:25
msgid "Matteo Guarnieri"
msgstr "Matteo Guarnieri"

#: main.cpp:25
msgid "Original idea"
msgstr "아이디어 제공"

#: main.cpp:26
msgid "Brian Croom"
msgstr "Brian Croom"

#: main.cpp:26
msgid "Port to use KGameRenderer"
msgstr "KGameRenderer 포팅"

#: mainarea.cpp:90
msgid ""
"Welcome to Kollision\n"
"Click to start a game"
msgstr ""
"Kollision에 오신 것을 환영합니다\n"
"게임을 시작하려면 누르십시오"

#: mainarea.cpp:197
#, kde-format
msgid ""
"Game paused\n"
"Click or press %1 to resume"
msgstr ""
"일시 정지되었습니다\n"
"클릭하거나 %1을(를) 누르면 다시 시작합니다"

#: mainarea.cpp:255 mainarea.cpp:506
#, kde-format
msgid "%1 ball"
msgid_plural "%1 balls"
msgstr[0] "공 %1개"

#: mainarea.cpp:514
#, kde-format
msgid ""
"GAME OVER\n"
"You survived for %1 second\n"
"Click to restart"
msgid_plural ""
"GAME OVER\n"
"You survived for %1 seconds\n"
"Click to restart"
msgstr[0] ""
"게임이 끝났습니다\n"
"%1초 동안 살아 있었습니다\n"
"다시 시작하려면 누르십시오"

#: mainwindow.cpp:83
msgid "End game"
msgstr "게임 끝내기"

#: mainwindow.cpp:92
msgid "&Play Sounds"
msgstr "소리 재생(&P)"

#: mainwindow.cpp:132
#, kde-format
msgid "Balls: %1"
msgstr "공 개수: %1"

#: mainwindow.cpp:137
#, kde-format
msgid "Time: %1 second"
msgid_plural "Time: %1 seconds"
msgstr[0] "시간: %1초"

#. i18n: ectx: property (text), widget (QCheckBox, kcfg_EnableSounds)
#: preferences.ui:16
msgid "Enable &sounds"
msgstr "소리 재생(&S)"

#. i18n: ectx: property (text), widget (QLabel, label_2)
#: preferences.ui:25
msgid "&Difficulty:"
msgstr "난이도(&D):"

#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_GameDifficulty)
#: preferences.ui:36
msgctxt "Difficulty level"
msgid "Easy"
msgstr "쉬움"

#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_GameDifficulty)
#: preferences.ui:41
msgctxt "Difficulty level"
msgid "Medium"
msgstr "중간"

#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_GameDifficulty)
#: preferences.ui:46
msgctxt "Difficulty level"
msgid "Hard"
msgstr "어려움"

#. i18n: ectx: property (text), widget (QLabel, label)
#: preferences.ui:58
msgid "&Animation smoothness:"
msgstr "애니메이션 품질(&A):"
