# Copyright (C) YEAR This_file_is_part_of_KDE
# This file is distributed under the same license as the PACKAGE package.
#
# Park Shinjo <peremen@gmail.com>, 2011, 2013, 2014.
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2014-02-02 01:36+0000\n"
"PO-Revision-Date: 2014-03-23 13:32+0900\n"
"Last-Translator: Park Shinjo <peremen@gmail.com>\n"
"Language-Team: Korean <kde@peremen.name>\n"
"Language: ko\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Lokalize 1.5\n"

msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "Park Shinjo"

msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr "kde@peremen.name"

#: dialogs/fleetdlg.cc:47
msgid "Fleet Overview"
msgstr "함대 정보"

#: dialogs/fleetdlg.cc:112
msgid "Fleet No."
msgstr "함대 번호"

#: dialogs/fleetdlg.cc:113
msgid "Source"
msgstr "출발지"

#: dialogs/fleetdlg.cc:114
msgid "Destination"
msgstr "목적지"

#: dialogs/fleetdlg.cc:115
msgid "Ships"
msgstr "함선"

#: dialogs/fleetdlg.cc:116
msgid "Kill Percentage"
msgstr "죽음 퍼센트"

#: dialogs/fleetdlg.cc:117
msgid "Arrival Turn"
msgstr "도착하는 턴"

#: dialogs/fleetdlg.cc:142 gameview.cc:132
msgid "Standing order"
msgstr "배치 순서"

#. i18n: ectx: property (windowTitle), widget (QWidget, newGameDialog)
#: dialogs/newGameDialog.ui:14
msgid "Dialog"
msgstr "대화 상자"

#. i18n: ectx: property (title), widget (QGroupBox, groupBox_2)
#: dialogs/newGameDialog.ui:26
msgid "Players"
msgstr "플레이어"

#. i18n: ectx: property (text), widget (QPushButton, addPlayerButton)
#: dialogs/newGameDialog.ui:45
msgid "&Add"
msgstr "추가(&A)"

#. i18n: ectx: property (text), widget (QPushButton, removePlayerButton)
#: dialogs/newGameDialog.ui:52
msgid "&Remove"
msgstr "삭제(&R)"

#. i18n: ectx: property (title), widget (QGroupBox, groupBox)
#: dialogs/newGameDialog.ui:68
msgid "Map"
msgstr "지도"

#. i18n: ectx: property (text), widget (QLabel, label_2)
#: dialogs/newGameDialog.ui:74
msgid "&Neutral planets:"
msgstr "중립 행성(&N):"

#. i18n: ectx: property (text), widget (QLabel, label_3)
#: dialogs/newGameDialog.ui:97
msgid "&Width:"
msgstr "너비(&W):"

#. i18n: ectx: property (text), widget (QLabel, label_4)
#: dialogs/newGameDialog.ui:120
msgid "&Height:"
msgstr "높이(&H):"

#. i18n: ectx: property (text), widget (QLabel, label_6)
#: dialogs/newGameDialog.ui:153
msgid "Production:"
msgstr "생산량:"

#. i18n: ectx: property (text), widget (QLabel, label_5)
#: dialogs/newGameDialog.ui:192
msgid "Kill Percentage:"
msgstr "죽음 퍼센트:"

#. i18n: ectx: property (text), widget (QPushButton, randomizeMap)
#: dialogs/newGameDialog.ui:202
msgid "&Randomize"
msgstr "섞기(&R)"

#. i18n: ectx: property (text), widget (QLabel, label)
#: dialogs/newGameDialog.ui:209
msgid "Owner"
msgstr "지배자"

#. i18n: ectx: property (title), widget (QGroupBox, groupBox_3)
#: dialogs/newGameDialog.ui:228
msgid "Options"
msgstr "옵션"

#. i18n: ectx: property (text), widget (QCheckBox, BlindMapCB)
#: dialogs/newGameDialog.ui:234
msgid "Blind Map"
msgstr "맵 숨김"

#. i18n: ectx: property (text), widget (QCheckBox, CumulativeProductionCB)
#: dialogs/newGameDialog.ui:241
msgid "Cumulative Production"
msgstr "누적 생산"

#. i18n: ectx: property (text), widget (QCheckBox, ProductionAfterConquereCB)
#: dialogs/newGameDialog.ui:248
msgid "Production After Capture"
msgstr "정복 이후 생산"

#. i18n: ectx: property (title), widget (QGroupBox, groupBox_4)
#: dialogs/newGameDialog.ui:258
msgid "Neutrals"
msgstr "중립"

#. i18n: ectx: property (text), widget (QCheckBox, NeutralsShowShipsCB)
#: dialogs/newGameDialog.ui:273
msgid "Show Ships"
msgstr "배 보이기"

#. i18n: ectx: property (text), widget (QCheckBox, NeutralsShowStatsCB)
#: dialogs/newGameDialog.ui:280
msgid "Show Stats"
msgstr "통계 보이기"

#. i18n: ectx: property (text), widget (QLabel, label_7)
#: dialogs/newGameDialog.ui:287
msgid "Production"
msgstr "생산"

#: dialogs/newgamedlg.cc:91
#, kde-format
msgctxt "Default player name is \"player \" + player number"
msgid "Player %1"
msgstr "플레이어 %1"

#: dialogs/newgamedlg.cc:136
msgctxt "The player name"
msgid "Name"
msgstr "이름"

#: dialogs/newgamedlg.cc:137
msgid "Type"
msgstr "종류"

#: dialogs/newgamedlg.cc:326
msgid "Start New Game"
msgstr "새 게임 시작하기"

#: dialogs/newgamedlg.cc:393
msgid "vacant"
msgstr "비었음"

#: dialogs/newgamedlg.cc:396
msgid "neutral"
msgstr "중립"

#: game.cpp:111
#, kde-format
msgid "Reinforcements (1 ship) have arrived for planet %2."
msgid_plural "Reinforcements (%1 ships) have arrived for planet %2."
msgstr[0] "행성 %2에 지원 함선 %1척이 도착하였습니다."

#: game.cpp:156
#, kde-format
msgid "Planet %2 has held against an attack from %1."
msgstr "행성 %2에서 %1의 공격을 막았습니다."

#: game.cpp:164
#, kde-format
msgid "Planet %2 has fallen to %1."
msgstr "행성 %2이(가) %1에게 점령당했습니다."

#: gameview.cc:119
msgid "End Turn"
msgstr "턴 끝내기"

#: gameview.cc:306
#, kde-format
msgid "%1: Select source planet..."
msgstr "%1: 출발 행성을 선택하십시오..."

#: gameview.cc:323
#, kde-format
msgid "%1: Select destination planet..."
msgstr "%1: 받을 행성을 선택하십시오..."

#: gameview.cc:334
msgid "Not enough ships to send."
msgstr "보낼 배가 충분하지 않습니다."

#: gameview.cc:346
#, kde-format
msgid "%1: How many ships?"
msgstr "%1: 몇 척을 보내시겠습니까?"

#: gameview.cc:367
msgid "Ruler: Select starting planet."
msgstr "지배자: 시작할 행성을 선택하십시오."

#: gameview.cc:381
#, kde-format
msgid ""
"The distance from Planet %1 to Planet %2 is %3 light years.\n"
"A ship leaving this turn will arrive on turn %4"
msgstr ""
"행성 %1에서 %2까지 거리는 %3광년입니다.\n"
"이 턴에 보낸 함선은 턴 %4에 도착합니다"

#: gameview.cc:387
msgid "Distance"
msgstr "거리"

#: gameview.cc:392
msgid "Ruler: Select ending planet."
msgstr "지배자: 끝낼 행성을 선택하십시오."

#: gameview.cc:442
#, kde-format
msgid "Turn %1:"
msgstr "턴 %1:"

#: gameview.cc:539
msgid "Do you wish to retire this game?"
msgstr "게임을 포기하시겠습니까?"

#: gameview.cc:540
msgid "End Game"
msgstr "게임 끝내기"

#: gameview.cc:568
msgid "Final Standings"
msgstr "최종 순위"

#: Konquest.cc:31
msgid "Galactic Strategy KDE Game"
msgstr "은하 전략 KDE 게임"

#: Konquest.cc:37
msgid "Konquest"
msgstr "Konquest"

#: Konquest.cc:39
msgid "Copyright (c) 1999-2013, Developers"
msgstr "Copyright (c) 1999-2013, Developers"

#: Konquest.cc:41
msgid "Russ Steffen"
msgstr "Russ Steffen"

#: Konquest.cc:42
msgid "Stephan Zehetner"
msgstr "Stephan Zehetner"

#: Konquest.cc:42
msgid "Computer/AI Player"
msgstr "컴퓨터/AI 플레이어"

#: Konquest.cc:43
msgid "Dmitry Suzdalev"
msgstr "Dmitry Suzdalev"

#: Konquest.cc:43
msgid "Port to KDE4"
msgstr "KDE4 포팅"

#: Konquest.cc:44
msgid "Inge Wallin"
msgstr "Inge Wallin"

#: Konquest.cc:44
msgid "Cleaning and bugfixing"
msgstr "청소 및 버그 수리"

#: Konquest.cc:45
msgid "Pierre Ducroquet"
msgstr "Pierre Ducroquet"

#: Konquest.cc:45
msgid "Cleaning and bugfixing, maintenance"
msgstr "청소 및 버그 수리, 관리"

#: Konquest.cc:46
msgid "Sean D'Epagnier"
msgstr "Sean D'Epagnier"

#: Konquest.cc:46
msgid "Gameplay Enhancements"
msgstr "게임 플레이 향상"

#. i18n: ectx: Menu (game)
#: konquestui.rc:10
msgid "&Game"
msgstr "게임(&G)"

#. i18n: ectx: Menu (view)
#: konquestui.rc:14
msgid "&View"
msgstr "보기(&V)"

#. i18n: ectx: ToolBar (mainToolBar)
#: konquestui.rc:20
msgid "Main Toolbar"
msgstr "주 도구 모음"

#: mainwin.cc:50 mainwin.cc:57
msgid "Galactic Conquest"
msgstr "은하 정복"

#: mainwin.cc:91
msgid "&Measure Distance"
msgstr "거리 재기(&M)"

#: mainwin.cc:97
msgid "&Fleet Overview"
msgstr "함대 정보(&F)"

#: mainwin.cc:106
msgid "Messages"
msgstr "메시지"

#: mainwin.cc:112
msgid "Show &Messages"
msgstr "메시지 보이기(&M)"

#: mainwin.cc:131
msgid "Standings"
msgstr "최종 순위"

#: mainwin.cc:138
msgid "Show &Standings"
msgstr "순위 보이기(&S)"

#: mainwin.cc:238
#, kde-format
msgid "Turn # %1"
msgstr "턴 #%1"

#: map/mapitems.cc:228
#, kde-format
msgid "Planet name: %1"
msgstr "행성 이름: %1"

#: map/mapitems.cc:233
#, kde-format
msgid "Owner: %1"
msgstr "지배자: %1"

#: map/mapitems.cc:236
#, kde-format
msgid "Ships: %1"
msgstr "함선: %1척"

#: map/mapitems.cc:246
#, kde-format
msgctxt "regarding standing orders"
msgid "Ships due: %1"
msgstr "남은 함선: %1척"

#: map/mapitems.cc:249
#, kde-format
msgid "Production: %1"
msgstr "생산량: %1척"

#: map/mapitems.cc:251
#, kde-format
msgid "Kill percent: %1"
msgstr "죽음 퍼센트: %1"

#: players/ai/becai/becai_gui.cpp:24
msgctxt "A distinct unique AI playing a balanced strategy"
msgid "Becai (Balanced)"
msgstr "깐따비야 (균형 잡힘)"

#: players/ai/default/hard_gui.cpp:24
msgid "Default (Defensive)"
msgstr "기본값 (방어적)"

#: players/ai/default/normal_gui.cpp:24
msgid "Default (Offensive)"
msgstr "기본값 (공격적)"

#: players/ai/default/weak_gui.cpp:24
msgid "Default (Weak)"
msgstr "기본값 (약함)"

#: players/ai/example/example_gui.cpp:24
msgid "Example (Passive)"
msgstr "예제 (수동적)"

#: players/localplayer_gui.cpp:24
msgctxt "A human player"
msgid "Human (Player)"
msgstr "인간 (플레이어)"

#: players/spectatorplayer_gui.cpp:24
msgctxt "A human spectator"
msgid "Human (Spectator)"
msgstr "인간 (구경꾼)"

#: view/standingswidget.cpp:167
msgctxt "The player name"
msgid "Player"
msgstr "플레이어"

#: view/standingswidget.cpp:168
msgid ""
"Ships\n"
"Built"
msgstr ""
"건조한\n"
"함선"

#: view/standingswidget.cpp:169
msgid ""
"Planets\n"
"Conquered"
msgstr ""
"정복한\n"
"행성"

#: view/standingswidget.cpp:170
msgid ""
"Fleets\n"
"Launched"
msgstr ""
"출항한\n"
"함대"

#: view/standingswidget.cpp:171
msgid ""
"Fleets\n"
"Destroyed"
msgstr ""
"파괴한\n"
"함대"

#: view/standingswidget.cpp:172
msgid ""
"Ships\n"
"Destroyed"
msgstr ""
"파괴한\n"
"함선"

#: view/standingswidget.cpp:173
msgid ""
"Current\n"
"Production"
msgstr ""
"현재\n"
"생산"

#: view/standingswidget.cpp:174
msgid ""
"Current\n"
"Fleet Size"
msgstr ""
"현재\n"
"함대 크기"

#~ msgid "Current Standings"
#~ msgstr "현재 순위"

#~ msgctxt "A human player"
#~ msgid "Human"
#~ msgstr "인간"

#~ msgid "Computer Weak"
#~ msgstr "약한 컴퓨터"

#~ msgid "Computer Normal"
#~ msgstr "일반 컴퓨터"

#~ msgid "Computer Hard"
#~ msgstr "강한 컴퓨터"

#~ msgid "The game is much more fun when you add a human player!"
#~ msgstr "사람이 많아지면 더 재미있어집니다!"
