<Type Name="IDiscVolume" FullName="Banshee.Hardware.IDiscVolume">
  <TypeSignature Language="C#" Value="public interface IDiscVolume : Banshee.Hardware.IVolume" />
  <TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IDiscVolume implements class Banshee.Hardware.IDevice, class Banshee.Hardware.IVolume" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Interfaces>
    <Interface>
      <InterfaceName>Banshee.Hardware.IVolume</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="HasAudio">
      <MemberSignature Language="C#" Value="public bool HasAudio { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool HasAudio" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="HasData">
      <MemberSignature Language="C#" Value="public bool HasData { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool HasData" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="HasVideo">
      <MemberSignature Language="C#" Value="public bool HasVideo { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool HasVideo" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsBlank">
      <MemberSignature Language="C#" Value="public bool IsBlank { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsBlank" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsRewritable">
      <MemberSignature Language="C#" Value="public bool IsRewritable { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsRewritable" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MediaCapacity">
      <MemberSignature Language="C#" Value="public ulong MediaCapacity { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance unsigned int64 MediaCapacity" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.UInt64</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
