std::thread(3)

NAME
std::thread

SYNOPSIS

#include <thread>

  Classes
class id

  Public Types
using native_handle_type

  Public Member Functions
template<typename _Callable, typename... _Args, typename = _Require<__not_same<_Callable>>> thread (_Callable &&__f, _Args &&... __args)
thread (const thread &)=delete
thread (thread &&__t) noexcept
void detach ()
id get_id () const noexcept
void join ()
bool joinable () const noexcept
native_handle_type native_handle ()
thread & operator= (const thread &)=delete
thread & operator= (thread &&__t) noexcept
void swap (thread &__t) noexcept

  Static Public Member Functions
static unsigned int hardware_concurrency () noexcept

  Related Symbols
(Note that these are not member symbols.)
bool operator== (thread::id __x, thread::id __y) noexcept
void swap (thread &__x, thread &__y) noexcept

Detailed Description

A std::thread represents a new thread of execution.

The default constructor creates an object that does not own a thread. The thread(F&&, Args&&...) constructor invokes a callable in a new thread, and owns that new thread. A std::thread that owns a thread is joinable. Joining a thread waits for it to finish executing, which happens when the callable running in that thread returns.

A std::thread cannot be copied, but can be moved. Moving a joinable object transfers ownership of its thread to another object.

A joinable std::thread must be explicitly joined (or detached) before it is destroyed or assigned to. Attempting to destroy a joinable thread will terminate the whole process.

Since
    C++11

Member Function Documentation

  native_handle_type std::thread::native_handle () [inline]

Precondition
    thread is joinable

Author

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