ReactPhysics3D: Member List

| ReactPhysics3D v0.10.2 C++ Physics engine library

Loading...
Searching...
No Matches
reactphysics3d::BoxShape Member List

This is the complete list of members for reactphysics3d::BoxShape, including all inherited members.

BoxShape(const BoxShape &shape)=delete | reactphysics3d::BoxShape |
CollisionShape(CollisionShapeName name, CollisionShapeType type, MemoryAllocator &allocator) | reactphysics3d::CollisionShape |
CollisionShape(const CollisionShape &shape)=delete | reactphysics3d::CollisionShape |
computeTransformedAABB(const Transform &transform) const | reactphysics3d::CollisionShape | virtual
ConvexPolyhedronShape(CollisionShapeName name, MemoryAllocator &allocator) | reactphysics3d::ConvexPolyhedronShape |
ConvexPolyhedronShape(const ConvexPolyhedronShape &shape)=delete | reactphysics3d::ConvexPolyhedronShape |
ConvexShape(CollisionShapeName name, CollisionShapeType type, MemoryAllocator &allocator, decimal margin=decimal(0.0)) | reactphysics3d::ConvexShape |
ConvexShape(const ConvexShape &shape)=delete | reactphysics3d::ConvexShape |
findMostAntiParallelFace(const Vector3 &direction) const | reactphysics3d::ConvexPolyhedronShape |
getCentroid() const override | reactphysics3d::BoxShape | virtual
getFace(uint32 faceIndex) const override | reactphysics3d::BoxShape | virtual
getFaceNormal(uint32 faceIndex) const override | reactphysics3d::BoxShape | virtual
getHalfEdge(uint32 edgeIndex) const override | reactphysics3d::BoxShape | virtual
getHalfExtents() const | reactphysics3d::BoxShape |
getId() const | reactphysics3d::CollisionShape |
getLocalBounds() const override | reactphysics3d::BoxShape | virtual
getLocalInertiaTensor(decimal mass) const override | reactphysics3d::BoxShape | virtual
getMargin() const | reactphysics3d::ConvexShape |
getName() const | reactphysics3d::CollisionShape |
getNbFaces() const override | reactphysics3d::BoxShape | virtual
getNbHalfEdges() const override | reactphysics3d::BoxShape | virtual
getNbVertices() const override | reactphysics3d::BoxShape | virtual
getType() const | reactphysics3d::CollisionShape |
getVertex(uint32 vertexIndex) const override | reactphysics3d::BoxShape | virtual
getVertexPosition(uint32 vertexIndex) const override | reactphysics3d::BoxShape | virtual
getVolume() const override | reactphysics3d::BoxShape | virtual
isConvex() const override | reactphysics3d::ConvexShape | virtual
isPolyhedron() const override | reactphysics3d::ConvexPolyhedronShape | virtual
operator=(const BoxShape &shape)=delete | reactphysics3d::BoxShape |
reactphysics3d::ConvexPolyhedronShape::operator=(const ConvexPolyhedronShape &shape)=delete | reactphysics3d::ConvexPolyhedronShape |
reactphysics3d::ConvexShape::operator=(const ConvexShape &shape)=delete | reactphysics3d::ConvexShape |
reactphysics3d::CollisionShape::operator=(const CollisionShape &shape)=delete | reactphysics3d::CollisionShape |
setHalfExtents(const Vector3 &halfExtents) | reactphysics3d::BoxShape |
to_string() const override | reactphysics3d::BoxShape | virtual
~CollisionShape()=default | reactphysics3d::CollisionShape | virtual
~ConvexPolyhedronShape() override=default | reactphysics3d::ConvexPolyhedronShape | virtual
~ConvexShape() override=default | reactphysics3d::ConvexShape | virtual