VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR(3)

# VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR(3) Manual Page

## Name

VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR - Structure describing compute shader derivative operations supported by an implementation

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## C Specification

The `VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR` structure is defined as:

    // Provided by VK_KHR_compute_shader_derivatives
    typedef struct VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR {
        VkStructureType    sType;
        void*              pNext;
        VkBool32           meshAndTaskShaderDerivatives;
    } VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR;

## Members

The members of the `VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR` structure describe the following:

## Description

- `meshAndTaskShaderDerivatives` indicates whether the mesh and task shader stages support the `ComputeDerivativeGroupQuadsKHR` and `ComputeDerivativeGroupLinearKHR` SPIR-V capabilities.

If the `VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR-sType-sType
  `sType` must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_PROPERTIES_KHR

## See Also

VK_KHR_compute_shader_derivatives, VkBool32, VkStructureType

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0