/*
===========================================================================
Copyright (C) 2024 the OpenMoHAA team

This file is part of OpenMoHAA source code.

OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

#pragma once

class UICheckBox : public UIWidget {
	str m_checked_command;
	str m_unchecked_command;
	UIReggedMaterial *m_checked_material;
	UIReggedMaterial *m_unchecked_material;
	bool m_checked;
	bool m_depressed;
	float m_check_width;
	float m_check_height;

public:
	CLASS_PROTOTYPE( UICheckBox );

private:
	void		Draw( void ) override;
	void		CharEvent( int ch ) override;
	void		Pressed( Event *ev );
	void		Released( Event *ev );
	void		UpdateCvar( void );
	void		MouseEntered( Event *ev );
	void		MouseExited( Event *ev );
	void		SetCheckedCommand( Event *ev );
	void		SetUncheckedCommand( Event *ev );
	void		SetCheckedShader( Event *ev );
	void		SetUncheckedShader( Event *ev );

public:
	UICheckBox( void );

	void		UpdateData( void ) override;
	bool		isChecked( void );
};

extern Event EV_UICheckBox_SetCheckedCommand;
extern Event EV_UICheckBox_SetUncheckedCommand;
extern Event EV_UICheckBox_SetCheckedShader;
extern Event EV_UICheckBox_SetUncheckedShader;
