/*
===========================================================================
Copyright (C) 2024 the OpenMoHAA team

This file is part of OpenMoHAA source code.

OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

#pragma once

class UISize2D
{
public:
    float width;
    float height;

public:
    UISize2D();
    UISize2D(float width, float height);

    bool operator==(const UISize2D& pos) const;
    bool operator!=(const UISize2D& pos) const;
};

inline UISize2D::UISize2D()
{
    width = height = 0.0f;
}

inline UISize2D::UISize2D(float width, float height)
{
    this->width  = width;
    this->height = height;
}

inline bool UISize2D::operator==(const UISize2D& pos) const
{
    return (width == pos.width && height == pos.height);
}

inline bool UISize2D::operator!=(const UISize2D& pos) const
{
    return (width != pos.width || height != pos.height);
}
