#include "lib/build_version.h"

#include <winver.h>

#ifndef DEBUG
#define VER_DEBUG                   0
#else
#define VER_DEBUG                   VS_FF_DEBUG
#endif

VS_VERSION_INFO VERSIONINFO
FILEVERSION     PYROGENESIS_VERSION_WORD
PRODUCTVERSION  PYROGENESIS_VERSION_WORD
FILEFLAGSMASK   VS_FFI_FILEFLAGSMASK
FILEFLAGS       VER_DEBUG
FILEOS          VOS_NT_WINDOWS32
FILETYPE        VFT_APP
FILESUBTYPE     VFT2_UNKNOWN
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904E4"
        BEGIN
            VALUE "CompanyName", "Wildfire Games"
            VALUE "FileDescription", "Pyrogenesis engine"
            VALUE "FileVersion", PYROGENESIS_VERSION
            VALUE "InternalName", "pyrogenesis.rc"
            VALUE "LegalCopyright", "Copyright (C) 2024 Wildfire Games"
            VALUE "OriginalFilename", "pyrogenesis.rc"
            VALUE "ProductName", "Pyrogenesis"
            VALUE "ProductVersion", PYROGENESIS_VERSION
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x409, 0x4E4
    END
END
