/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "TestHelpers.h"

#include <unistd.h>
#include <sys/mman.h>
#include <time.h>

#include <attestation/HmacKeyManager.h>
#include <cutils/ashmem.h>
#include <gtest/gtest.h>
#include <gui/constants.h>
#include <input/InputTransport.h>
#include <utils/StopWatch.h>
#include <utils/Timers.h>

using android::base::Result;

namespace android {

constexpr static float EPSILON = MotionEvent::ROUNDING_PRECISION;

class InputPublisherAndConsumerTest : public testing::Test {
protected:
    std::shared_ptr<InputChannel> mServerChannel, mClientChannel;
    std::unique_ptr<InputPublisher> mPublisher;
    std::unique_ptr<InputConsumer> mConsumer;
    PreallocatedInputEventFactory mEventFactory;

    void SetUp() override {
        std::unique_ptr<InputChannel> serverChannel, clientChannel;
        status_t result = InputChannel::openInputChannelPair("channel name",
                serverChannel, clientChannel);
        ASSERT_EQ(OK, result);
        mServerChannel = std::move(serverChannel);
        mClientChannel = std::move(clientChannel);

        mPublisher = std::make_unique<InputPublisher>(mServerChannel);
        mConsumer = std::make_unique<InputConsumer>(mClientChannel);
    }

    void PublishAndConsumeKeyEvent();
    void PublishAndConsumeMotionEvent();
    void PublishAndConsumeFocusEvent();
    void PublishAndConsumeCaptureEvent();
    void PublishAndConsumeDragEvent();
    void PublishAndConsumeTouchModeEvent();
};

TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) {
    ASSERT_NE(nullptr, mPublisher->getChannel());
    ASSERT_NE(nullptr, mConsumer->getChannel());
    EXPECT_EQ(mServerChannel.get(), mPublisher->getChannel().get());
    EXPECT_EQ(mClientChannel.get(), mConsumer->getChannel().get());
    ASSERT_EQ(mPublisher->getChannel()->getConnectionToken(),
              mConsumer->getChannel()->getConnectionToken());
}

void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() {
    status_t status;

    constexpr uint32_t seq = 15;
    int32_t eventId = InputEvent::nextId();
    constexpr int32_t deviceId = 1;
    constexpr uint32_t source = AINPUT_SOURCE_KEYBOARD;
    constexpr int32_t displayId = ADISPLAY_ID_DEFAULT;
    constexpr std::array<uint8_t, 32> hmac = {31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21,
                                              20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10,
                                              9,  8,  7,  6,  5,  4,  3,  2,  1,  0};
    constexpr int32_t action = AKEY_EVENT_ACTION_DOWN;
    constexpr int32_t flags = AKEY_EVENT_FLAG_FROM_SYSTEM;
    constexpr int32_t keyCode = AKEYCODE_ENTER;
    constexpr int32_t scanCode = 13;
    constexpr int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
    constexpr int32_t repeatCount = 1;
    constexpr nsecs_t downTime = 3;
    constexpr nsecs_t eventTime = 4;
    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);

    status = mPublisher->publishKeyEvent(seq, eventId, deviceId, source, displayId, hmac, action,
                                         flags, keyCode, scanCode, metaState, repeatCount, downTime,
                                         eventTime);
    ASSERT_EQ(OK, status)
            << "publisher publishKeyEvent should return OK";

    uint32_t consumeSeq;
    InputEvent* event;
    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
    ASSERT_EQ(OK, status)
            << "consumer consume should return OK";

    ASSERT_TRUE(event != nullptr)
            << "consumer should have returned non-NULL event";
    ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event->getType())
            << "consumer should have returned a key event";

    KeyEvent* keyEvent = static_cast<KeyEvent*>(event);
    EXPECT_EQ(seq, consumeSeq);
    EXPECT_EQ(eventId, keyEvent->getId());
    EXPECT_EQ(deviceId, keyEvent->getDeviceId());
    EXPECT_EQ(source, keyEvent->getSource());
    EXPECT_EQ(displayId, keyEvent->getDisplayId());
    EXPECT_EQ(hmac, keyEvent->getHmac());
    EXPECT_EQ(action, keyEvent->getAction());
    EXPECT_EQ(flags, keyEvent->getFlags());
    EXPECT_EQ(keyCode, keyEvent->getKeyCode());
    EXPECT_EQ(scanCode, keyEvent->getScanCode());
    EXPECT_EQ(metaState, keyEvent->getMetaState());
    EXPECT_EQ(repeatCount, keyEvent->getRepeatCount());
    EXPECT_EQ(downTime, keyEvent->getDownTime());
    EXPECT_EQ(eventTime, keyEvent->getEventTime());

    status = mConsumer->sendFinishedSignal(seq, true);
    ASSERT_EQ(OK, status)
            << "consumer sendFinishedSignal should return OK";

    Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse();
    ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK";
    ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result));
    const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result);
    ASSERT_EQ(seq, finish.seq)
            << "receiveConsumerResponse should have returned the original sequence number";
    ASSERT_TRUE(finish.handled)
            << "receiveConsumerResponse should have set handled to consumer's reply";
    ASSERT_GE(finish.consumeTime, publishTime)
            << "finished signal's consume time should be greater than publish time";
}

void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent() {
    status_t status;

    constexpr uint32_t seq = 15;
    int32_t eventId = InputEvent::nextId();
    constexpr int32_t deviceId = 1;
    constexpr uint32_t source = AINPUT_SOURCE_TOUCHSCREEN;
    constexpr int32_t displayId = ADISPLAY_ID_DEFAULT;
    constexpr std::array<uint8_t, 32> hmac = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  10,
                                              11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
                                              22, 23, 24, 25, 26, 27, 28, 29, 30, 31};
    constexpr int32_t action = AMOTION_EVENT_ACTION_MOVE;
    constexpr int32_t actionButton = 0;
    constexpr int32_t flags = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
    constexpr int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP;
    constexpr int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
    constexpr int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY;
    constexpr MotionClassification classification = MotionClassification::AMBIGUOUS_GESTURE;
    constexpr float xScale = 2;
    constexpr float yScale = 3;
    constexpr float xOffset = -10;
    constexpr float yOffset = -20;
    constexpr float rawXScale = 4;
    constexpr float rawYScale = -5;
    constexpr float rawXOffset = -11;
    constexpr float rawYOffset = 42;
    constexpr float xPrecision = 0.25;
    constexpr float yPrecision = 0.5;
    constexpr float xCursorPosition = 1.3;
    constexpr float yCursorPosition = 50.6;
    constexpr nsecs_t downTime = 3;
    constexpr size_t pointerCount = 3;
    constexpr nsecs_t eventTime = 4;
    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
    PointerProperties pointerProperties[pointerCount];
    PointerCoords pointerCoords[pointerCount];
    for (size_t i = 0; i < pointerCount; i++) {
        pointerProperties[i].clear();
        pointerProperties[i].id = (i + 2) % pointerCount;
        pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;

        pointerCoords[i].clear();
        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, 100 * i);
        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, 200 * i);
        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 0.5 * i);
        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.7 * i);
        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 1.5 * i);
        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 1.7 * i);
        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.5 * i);
        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.7 * i);
        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 3.5 * i);
    }

    ui::Transform transform;
    transform.set({xScale, 0, xOffset, 0, yScale, yOffset, 0, 0, 1});
    ui::Transform rawTransform;
    rawTransform.set({rawXScale, 0, rawXOffset, 0, rawYScale, rawYOffset, 0, 0, 1});
    status = mPublisher->publishMotionEvent(seq, eventId, deviceId, source, displayId, hmac, action,
                                            actionButton, flags, edgeFlags, metaState, buttonState,
                                            classification, transform, xPrecision, yPrecision,
                                            xCursorPosition, yCursorPosition, rawTransform,
                                            downTime, eventTime, pointerCount, pointerProperties,
                                            pointerCoords);
    ASSERT_EQ(OK, status)
            << "publisher publishMotionEvent should return OK";

    uint32_t consumeSeq;
    InputEvent* event;
    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
    ASSERT_EQ(OK, status)
            << "consumer consume should return OK";

    ASSERT_TRUE(event != nullptr)
            << "consumer should have returned non-NULL event";
    ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
            << "consumer should have returned a motion event";

    MotionEvent* motionEvent = static_cast<MotionEvent*>(event);
    EXPECT_EQ(seq, consumeSeq);
    EXPECT_EQ(eventId, motionEvent->getId());
    EXPECT_EQ(deviceId, motionEvent->getDeviceId());
    EXPECT_EQ(source, motionEvent->getSource());
    EXPECT_EQ(displayId, motionEvent->getDisplayId());
    EXPECT_EQ(hmac, motionEvent->getHmac());
    EXPECT_EQ(action, motionEvent->getAction());
    EXPECT_EQ(flags, motionEvent->getFlags());
    EXPECT_EQ(edgeFlags, motionEvent->getEdgeFlags());
    EXPECT_EQ(metaState, motionEvent->getMetaState());
    EXPECT_EQ(buttonState, motionEvent->getButtonState());
    EXPECT_EQ(classification, motionEvent->getClassification());
    EXPECT_EQ(transform, motionEvent->getTransform());
    EXPECT_EQ(xOffset, motionEvent->getXOffset());
    EXPECT_EQ(yOffset, motionEvent->getYOffset());
    EXPECT_EQ(xPrecision, motionEvent->getXPrecision());
    EXPECT_EQ(yPrecision, motionEvent->getYPrecision());
    EXPECT_NEAR(xCursorPosition, motionEvent->getRawXCursorPosition(), EPSILON);
    EXPECT_NEAR(yCursorPosition, motionEvent->getRawYCursorPosition(), EPSILON);
    EXPECT_NEAR(xCursorPosition * xScale + xOffset, motionEvent->getXCursorPosition(), EPSILON);
    EXPECT_NEAR(yCursorPosition * yScale + yOffset, motionEvent->getYCursorPosition(), EPSILON);
    EXPECT_EQ(rawTransform, motionEvent->getRawTransform());
    EXPECT_EQ(downTime, motionEvent->getDownTime());
    EXPECT_EQ(eventTime, motionEvent->getEventTime());
    EXPECT_EQ(pointerCount, motionEvent->getPointerCount());
    EXPECT_EQ(0U, motionEvent->getHistorySize());

    for (size_t i = 0; i < pointerCount; i++) {
        SCOPED_TRACE(i);
        EXPECT_EQ(pointerProperties[i].id, motionEvent->getPointerId(i));
        EXPECT_EQ(pointerProperties[i].toolType, motionEvent->getToolType(i));

        const auto& pc = pointerCoords[i];
        EXPECT_EQ(pc, motionEvent->getSamplePointerCoords()[i]);

        EXPECT_NEAR(pc.getX() * rawXScale + rawXOffset, motionEvent->getRawX(i), EPSILON);
        EXPECT_NEAR(pc.getY() * rawYScale + rawYOffset, motionEvent->getRawY(i), EPSILON);
        EXPECT_NEAR(pc.getX() * xScale + xOffset, motionEvent->getX(i), EPSILON);
        EXPECT_NEAR(pc.getY() * yScale + yOffset, motionEvent->getY(i), EPSILON);
        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), motionEvent->getPressure(i));
        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_SIZE), motionEvent->getSize(i));
        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), motionEvent->getTouchMajor(i));
        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR), motionEvent->getTouchMinor(i));
        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), motionEvent->getToolMajor(i));
        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), motionEvent->getToolMinor(i));

        // Calculate the orientation after scaling, keeping in mind that an orientation of 0 is
        // "up", and the positive y direction is "down".
        const float unscaledOrientation = pc.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
        const float x = sinf(unscaledOrientation) * xScale;
        const float y = -cosf(unscaledOrientation) * yScale;
        EXPECT_EQ(atan2f(x, -y), motionEvent->getOrientation(i));
    }

    status = mConsumer->sendFinishedSignal(seq, false);
    ASSERT_EQ(OK, status)
            << "consumer sendFinishedSignal should return OK";

    Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse();
    ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK";
    ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result));
    const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result);
    ASSERT_EQ(seq, finish.seq)
            << "receiveConsumerResponse should have returned the original sequence number";
    ASSERT_FALSE(finish.handled)
            << "receiveConsumerResponse should have set handled to consumer's reply";
    ASSERT_GE(finish.consumeTime, publishTime)
            << "finished signal's consume time should be greater than publish time";
}

void InputPublisherAndConsumerTest::PublishAndConsumeFocusEvent() {
    status_t status;

    constexpr uint32_t seq = 15;
    int32_t eventId = InputEvent::nextId();
    constexpr bool hasFocus = true;
    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);

    status = mPublisher->publishFocusEvent(seq, eventId, hasFocus);
    ASSERT_EQ(OK, status) << "publisher publishFocusEvent should return OK";

    uint32_t consumeSeq;
    InputEvent* event;
    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
    ASSERT_EQ(OK, status) << "consumer consume should return OK";

    ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event";
    ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType())
            << "consumer should have returned a focus event";

    FocusEvent* focusEvent = static_cast<FocusEvent*>(event);
    EXPECT_EQ(seq, consumeSeq);
    EXPECT_EQ(eventId, focusEvent->getId());
    EXPECT_EQ(hasFocus, focusEvent->getHasFocus());

    status = mConsumer->sendFinishedSignal(seq, true);
    ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK";

    Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse();
    ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK";
    ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result));
    const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result);

    ASSERT_EQ(seq, finish.seq)
            << "receiveConsumerResponse should have returned the original sequence number";
    ASSERT_TRUE(finish.handled)
            << "receiveConsumerResponse should have set handled to consumer's reply";
    ASSERT_GE(finish.consumeTime, publishTime)
            << "finished signal's consume time should be greater than publish time";
}

void InputPublisherAndConsumerTest::PublishAndConsumeCaptureEvent() {
    status_t status;

    constexpr uint32_t seq = 42;
    int32_t eventId = InputEvent::nextId();
    constexpr bool captureEnabled = true;
    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);

    status = mPublisher->publishCaptureEvent(seq, eventId, captureEnabled);
    ASSERT_EQ(OK, status) << "publisher publishCaptureEvent should return OK";

    uint32_t consumeSeq;
    InputEvent* event;
    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
    ASSERT_EQ(OK, status) << "consumer consume should return OK";

    ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event";
    ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType())
            << "consumer should have returned a capture event";

    const CaptureEvent* captureEvent = static_cast<CaptureEvent*>(event);
    EXPECT_EQ(seq, consumeSeq);
    EXPECT_EQ(eventId, captureEvent->getId());
    EXPECT_EQ(captureEnabled, captureEvent->getPointerCaptureEnabled());

    status = mConsumer->sendFinishedSignal(seq, true);
    ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK";

    Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse();
    ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK";
    ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result));
    const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result);
    ASSERT_EQ(seq, finish.seq)
            << "receiveConsumerResponse should have returned the original sequence number";
    ASSERT_TRUE(finish.handled)
            << "receiveConsumerResponse should have set handled to consumer's reply";
    ASSERT_GE(finish.consumeTime, publishTime)
            << "finished signal's consume time should be greater than publish time";
}

void InputPublisherAndConsumerTest::PublishAndConsumeDragEvent() {
    status_t status;

    constexpr uint32_t seq = 15;
    int32_t eventId = InputEvent::nextId();
    constexpr bool isExiting = false;
    constexpr float x = 10;
    constexpr float y = 15;
    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);

    status = mPublisher->publishDragEvent(seq, eventId, x, y, isExiting);
    ASSERT_EQ(OK, status) << "publisher publishDragEvent should return OK";

    uint32_t consumeSeq;
    InputEvent* event;
    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
    ASSERT_EQ(OK, status) << "consumer consume should return OK";

    ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event";
    ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType())
            << "consumer should have returned a drag event";

    const DragEvent& dragEvent = static_cast<const DragEvent&>(*event);
    EXPECT_EQ(seq, consumeSeq);
    EXPECT_EQ(eventId, dragEvent.getId());
    EXPECT_EQ(isExiting, dragEvent.isExiting());
    EXPECT_EQ(x, dragEvent.getX());
    EXPECT_EQ(y, dragEvent.getY());

    status = mConsumer->sendFinishedSignal(seq, true);
    ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK";

    Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse();
    ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK";
    ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result));
    const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result);
    ASSERT_EQ(seq, finish.seq)
            << "receiveConsumerResponse should have returned the original sequence number";
    ASSERT_TRUE(finish.handled)
            << "receiveConsumerResponse should have set handled to consumer's reply";
    ASSERT_GE(finish.consumeTime, publishTime)
            << "finished signal's consume time should be greater than publish time";
}

void InputPublisherAndConsumerTest::PublishAndConsumeTouchModeEvent() {
    status_t status;

    constexpr uint32_t seq = 15;
    int32_t eventId = InputEvent::nextId();
    constexpr bool touchModeEnabled = true;
    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);

    status = mPublisher->publishTouchModeEvent(seq, eventId, touchModeEnabled);
    ASSERT_EQ(OK, status) << "publisher publishTouchModeEvent should return OK";

    uint32_t consumeSeq;
    InputEvent* event;
    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
    ASSERT_EQ(OK, status) << "consumer consume should return OK";

    ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event";
    ASSERT_EQ(AINPUT_EVENT_TYPE_TOUCH_MODE, event->getType())
            << "consumer should have returned a touch mode event";

    const TouchModeEvent& touchModeEvent = static_cast<const TouchModeEvent&>(*event);
    EXPECT_EQ(seq, consumeSeq);
    EXPECT_EQ(eventId, touchModeEvent.getId());
    EXPECT_EQ(touchModeEnabled, touchModeEvent.isInTouchMode());

    status = mConsumer->sendFinishedSignal(seq, true);
    ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK";

    Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse();
    ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK";
    ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result));
    const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result);
    ASSERT_EQ(seq, finish.seq)
            << "receiveConsumerResponse should have returned the original sequence number";
    ASSERT_TRUE(finish.handled)
            << "receiveConsumerResponse should have set handled to consumer's reply";
    ASSERT_GE(finish.consumeTime, publishTime)
            << "finished signal's consume time should be greater than publish time";
}

TEST_F(InputPublisherAndConsumerTest, SendTimeline) {
    const int32_t inputEventId = 20;
    std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
    graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 30;
    graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 40;
    status_t status = mConsumer->sendTimeline(inputEventId, graphicsTimeline);
    ASSERT_EQ(OK, status);

    Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse();
    ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK";
    ASSERT_TRUE(std::holds_alternative<InputPublisher::Timeline>(*result));
    const InputPublisher::Timeline& timeline = std::get<InputPublisher::Timeline>(*result);
    ASSERT_EQ(inputEventId, timeline.inputEventId);
    ASSERT_EQ(graphicsTimeline, timeline.graphicsTimeline);
}

TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) {
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
}

TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_EndToEnd) {
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
}

TEST_F(InputPublisherAndConsumerTest, PublishFocusEvent_EndToEnd) {
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeFocusEvent());
}

TEST_F(InputPublisherAndConsumerTest, PublishCaptureEvent_EndToEnd) {
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeCaptureEvent());
}

TEST_F(InputPublisherAndConsumerTest, PublishDragEvent_EndToEnd) {
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeDragEvent());
}

TEST_F(InputPublisherAndConsumerTest, PublishTouchModeEvent_EndToEnd) {
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeTouchModeEvent());
}

TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenSequenceNumberIsZero_ReturnsError) {
    status_t status;
    const size_t pointerCount = 1;
    PointerProperties pointerProperties[pointerCount];
    PointerCoords pointerCoords[pointerCount];
    for (size_t i = 0; i < pointerCount; i++) {
        pointerProperties[i].clear();
        pointerCoords[i].clear();
    }

    ui::Transform identityTransform;
    status =
            mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
                                           0, 0, 0, MotionClassification::NONE, identityTransform,
                                           0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                                           AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform,
                                           0, 0, pointerCount, pointerProperties, pointerCoords);
    ASSERT_EQ(BAD_VALUE, status)
            << "publisher publishMotionEvent should return BAD_VALUE";
}

TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessThan1_ReturnsError) {
    status_t status;
    const size_t pointerCount = 0;
    PointerProperties pointerProperties[pointerCount];
    PointerCoords pointerCoords[pointerCount];

    ui::Transform identityTransform;
    status =
            mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
                                           0, 0, 0, MotionClassification::NONE, identityTransform,
                                           0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                                           AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform,
                                           0, 0, pointerCount, pointerProperties, pointerCoords);
    ASSERT_EQ(BAD_VALUE, status)
            << "publisher publishMotionEvent should return BAD_VALUE";
}

TEST_F(InputPublisherAndConsumerTest,
        PublishMotionEvent_WhenPointerCountGreaterThanMax_ReturnsError) {
    status_t status;
    const size_t pointerCount = MAX_POINTERS + 1;
    PointerProperties pointerProperties[pointerCount];
    PointerCoords pointerCoords[pointerCount];
    for (size_t i = 0; i < pointerCount; i++) {
        pointerProperties[i].clear();
        pointerCoords[i].clear();
    }

    ui::Transform identityTransform;
    status =
            mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
                                           0, 0, 0, MotionClassification::NONE, identityTransform,
                                           0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                                           AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform,
                                           0, 0, pointerCount, pointerProperties, pointerCoords);
    ASSERT_EQ(BAD_VALUE, status)
            << "publisher publishMotionEvent should return BAD_VALUE";
}

TEST_F(InputPublisherAndConsumerTest, PublishMultipleEvents_EndToEnd) {
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeFocusEvent());
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeCaptureEvent());
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeDragEvent());
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeTouchModeEvent());
}

} // namespace android
