// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//

BALL_INLINE
bool PersistenceManager::checkObjectHeader(const char* type_name)
{
	LongSize ptr;
	return checkHeader(type_name, 0, ptr);
}


BALL_INLINE
void PersistenceManager::writeObjectTrailer(const char* name)
{
	writeTrailer(name);
}


BALL_INLINE
bool PersistenceManager::checkObjectTrailer(const char* name)
{
	return checkTrailer(name);
}
