/************************************************************************
 ************************************************************************
    FAUST compiler
    Copyright (C) 2003-2018 GRAME, Centre National de Creation Musicale
    ---------------------------------------------------------------------
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    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
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 ************************************************************************
 ************************************************************************/

/*****************************************************************************
******************************************************************************
                                TREE
                        Y. Orlarey, (c) Grame 2002
------------------------------------------------------------------------------
Trees are made of a Node associated with a list of branches : (Node x [CTree]).
Up to 4 branches are allowed in this implementation. A hash table is used to
maximize the sharing of trees during construction : trees at different
addresses always have a different content. Reference counting is used for
garbage collection, and smart pointers P<CTree> should be used for permanent
storage of trees.

 API:
 ----
 tree (n) 				: tree of node n with no branch
 tree (n, t1) 			: tree of node n with a branch t
 tree (n, t1,...,tm)	: tree of node n with m branches t1,...,tm

 Pattern matching :

 if (isTree (t, n)) 		... : t has node n and no branches;
 if (isTree (t, n, &t1)		... : t has node n and 1 branch, t1 is set accordingly;
 if (isTree (t, n, &t1...&tm)...: t has node n and m branches, ti's are set accordingly;

 Accessors :

 t->node()			: the node of t		{ return fNode; }
 t->arity() 		: the number of branches of t return fArity; }
 t->branch(i) 		: the ith branch of t

 Attributs :

 t->attribut() 		: return the attribut (also a tree) of t
 t->attribut(t')	: set the attribut of t to t'

 Warning :
 ---------
 Since reference counters are used for garbage collecting, one must be careful not to
 create cycles in trees The only possible source of cycles is by setting the attribut
 of a tree t to a tree t' that contains t as a subtree.

 Properties:
 -----------
    If p and q are two CTree pointers  :
        p != q  <=>  *p != *q

 History :
 ---------
    2002-02-08 : First version
    2002-10-14 : counts for height and recursiveness added

******************************************************************************
*****************************************************************************/

#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <cstdlib>
#include <fstream>

#include "exception.hh"
#include "tree.hh"

#ifdef WIN32
#pragma warning(disable : 4800)
#endif

#define ERROR(s, t)              \
    {                            \
        throw faustexception(s); \
    }

Tree         CTree::gHashTable[kHashTableSize];
bool         CTree::gDetails       = false;
unsigned int CTree::gVisitTime     = 0;
size_t       CTree::gSerialCounter = 0;

// Constructor : add the tree to the hash table
CTree::CTree(size_t hk, const Node& n, const tvec& br)
    : fNode(n),
      fType(0),
      fHashKey(hk),
      fSerial(++gSerialCounter),
      fAperture(calcTreeAperture(n, br)),
      fVisitTime(0),
      fBranch(br)
{
    // link dans la hash table
    int j         = hk % kHashTableSize;
    fNext         = gHashTable[j];
    gHashTable[j] = this;
}

// Destructor : remove the tree from the hash table
CTree::~CTree()
{
    int  i = fHashKey % kHashTableSize;
    Tree t = gHashTable[i];

    // printf("Delete of "); this->print(); printf("\n");
    if (t == this) {
        gHashTable[i] = fNext;
    } else {
        Tree p = nullptr;
        while (t != this) {
            p = t;
            t = t->fNext;
        }
        faustassert(p);
        p->fNext = fNext;
    }
}

// equivalence
bool CTree::equiv(const Node& n, const tvec& br) const
{
    return (fNode == n) && (fBranch == br);
}

size_t CTree::calcTreeHash(const Node& n, const tvec& br)
{
    size_t               hk = size_t(n.getPointer());
    tvec::const_iterator b  = br.begin();
    tvec::const_iterator z  = br.end();

    while (b != z) {
        hk = (hk << 1) ^ (hk >> 20) ^ ((*b)->fHashKey);
        ++b;
    }
    return hk;
}

Tree CTree::make(const Node& n, int ar, Tree* tbl)
{
    tvec br(ar);

    for (int i = 0; i < ar; i++) br[i] = tbl[i];

    size_t hk = calcTreeHash(n, br);
    Tree   t  = gHashTable[hk % kHashTableSize];

    while (t && !t->equiv(n, br)) {
        t = t->fNext;
    }
    return (t) ? t : new CTree(hk, n, br);
}

Tree CTree::make(const Node& n, const tvec& br)
{
    size_t hk = calcTreeHash(n, br);
    Tree   t  = gHashTable[hk % kHashTableSize];

    while (t && !t->equiv(n, br)) {
        t = t->fNext;
    }
    return (t) ? t : new CTree(hk, n, br);
}

ostream& CTree::print(ostream& fout) const
{
    if (gDetails) {
        // print the adresse of the tree
        fout << "<" << this << ">@";
    }
    fout << node();
    int a = arity();
    if (a > 0) {
        int  i;
        char sep;
        for (sep = '[', i = 0; i < a; sep = ',', i++) {
            fout << sep;
            branch(i)->print(fout);
        }
        fout << ']';
    }

    return fout;
}

void CTree::control()
{
    printf("\ngHashTable Content :\n\n");
    for (int i = 0; i < kHashTableSize; i++) {
        Tree t = gHashTable[i];
        if (t) {
            printf("%4d = ", i);
            while (t) {
                /*t->print();*/
                printf(" => ");
                t = t->fNext;
            }
            printf("VOID\n");
        }
    }
    printf("\nEnd gHashTable\n");
}

void CTree::init()
{
    memset(gHashTable, 0, sizeof(Tree) * kHashTableSize);
}

// if t has a node of type int, return it otherwise error
int tree2int(Tree t)
{
    double x;
    int    i;

    if (isInt(t->node(), &i)) {
        // nothing to do
    } else if (isDouble(t->node(), &x)) {
        i = int(x);
    } else {
        ERROR(
            "ERROR : the parameter must be a constant value known at compile time (the node of the tree is not an int "
            "nor a float)\n",
            t);
    }
    return i;
}

// if t has a node of type float, return it otherwise error
double tree2float(Tree t)
{
    double x;
    int    i;

    if (isInt(t->node(), &i)) {
        x = double(i);
    } else if (isDouble(t->node(), &x)) {
        // nothing to do
    } else {
        ERROR(
            "ERROR : the parameter must be a constant value known at compile time (the node of the tree is not a float "
            "nor an int)\n",
            t);
    }
    return x;
}

// if t has a node of type float, return it as a double otherwise error
double tree2double(Tree t)
{
    double x;
    int    i;

    if (isInt(t->node(), &i)) {
        x = double(i);
    } else if (isDouble(t->node(), &x)) {
        // nothing to do
    } else {
        ERROR(
            "ERROR : the parameter must be a constant value known at compile time (the node of the tree is not a float "
            "nor an int)\n",
            t);
    }
    return double(x);
}

// if t has a node of type symbol, return its name otherwise error
const char* tree2str(Tree t)
{
    Sym s;
    if (!isSym(t->node(), &s)) {
        ERROR(
            "ERROR : the parameter must be a constant value known at compile time (the node of the tree is not a "
            "symbol)\n",
            t);
    }
    return name(s);
}

string tree2quotedstr(Tree t)
{
    return "\"" + string(tree2str(t)) + "\"";
}

// if t has a node of type ptr, return it otherwise error
void* tree2ptr(Tree t)
{
    void* x;
    if (!isPointer(t->node(), &x)) {
        ERROR(
            "ERROR : the parameter must be a constant value known at compile time (the node of the tree is not a "
            "pointer)\n",
            t);
    }
    return x;
}

/*
bool isTree (const Tree& t, const Node& n)
{
    return (t->node() == n) && (t->arity() == 0);
}
*/

// Si ca ne pose pas de problemes, c'est plus pratique
bool isTree(const Tree& t, const Node& n)
{
    return (t->node() == n);
}

bool isTree(const Tree& t, const Node& n, Tree& a)
{
    if ((t->node() == n) && (t->arity() == 1)) {
        a = t->branch(0);
        return true;
    } else {
        return false;
    }
}

bool isTree(const Tree& t, const Node& n, Tree& a, Tree& b)
{
    if ((t->node() == n) && (t->arity() == 2)) {
        a = t->branch(0);
        b = t->branch(1);
        return true;
    } else {
        return false;
    }
}

bool isTree(const Tree& t, const Node& n, Tree& a, Tree& b, Tree& c)
{
    if ((t->node() == n) && (t->arity() == 3)) {
        a = t->branch(0);
        b = t->branch(1);
        c = t->branch(2);
        return true;
    } else {
        return false;
    }
}

bool isTree(const Tree& t, const Node& n, Tree& a, Tree& b, Tree& c, Tree& d)
{
    if ((t->node() == n) && (t->arity() == 4)) {
        a = t->branch(0);
        b = t->branch(1);
        c = t->branch(2);
        d = t->branch(3);
        return true;
    } else {
        return false;
    }
}

bool isTree(const Tree& t, const Node& n, Tree& a, Tree& b, Tree& c, Tree& d, Tree& e)
{
    if ((t->node() == n) && (t->arity() == 5)) {
        a = t->branch(0);
        b = t->branch(1);
        c = t->branch(2);
        d = t->branch(3);
        e = t->branch(4);
        return true;
    } else {
        return false;
    }
}

// July 2005, support for symbol user data

void* getUserData(Tree t)
{
    Sym s;
    if (isSym(t->node(), &s)) {
        return getUserData(s);
    } else {
        return 0;
    }
}

/**
 * export the properties of a CTree as two vectors, one for the keys
 * and one for the associated values
 */

void CTree::exportProperties(vector<Tree>& keys, vector<Tree>& values)
{
    for (plist::const_iterator p = fProperties.begin(); p != fProperties.end(); p++) {
        keys.push_back(p->first);
        values.push_back(p->second);
    }
}
