/*
 * Copyright (C) 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/**********************************************************************************************
 * Generated by bluegl/bluegl-gen.py
 * DO NOT EDIT
 **********************************************************************************************/

extern "C" {
void* __blue_glCore_glMultiDrawArraysIndirectBindlessCountNV;
void* __blue_glCore_glCopyTexImage1D;
void* __blue_glCore_glGetListParameterivSGIX;
void* __blue_glCore_glProgramUniform1i64ARB;
void* __blue_glCore_glVertexArrayElementBuffer;
void* __blue_glCore_glHintPGI;
void* __blue_glCore_glStencilMaskSeparate;
void* __blue_glCore_glGetFramebufferAttachmentParameterivEXT;
void* __blue_glCore_glTextureStorage3DMultisample;
void* __blue_glCore_glGetIntegerIndexedvEXT;
void* __blue_glCore_glTextureParameterfv;
void* __blue_glCore_glTexRenderbufferNV;
void* __blue_glCore_glFrustumxOES;
void* __blue_glCore_glProgramUniform4ui64ARB;
void* __blue_glCore_glInstrumentsBufferSGIX;
void* __blue_glCore_glMultiTexCoord2sARB;
void* __blue_glCore_glProgramEnvParameter4fARB;
void* __blue_glCore_glCompressedTexSubImage3D;
void* __blue_glCore_glTexCoordP3uiv;
void* __blue_glCore_glSecondaryColor3hvNV;
void* __blue_glCore_glTextureStorage3DEXT;
void* __blue_glCore_glUniform4uiEXT;
void* __blue_glCore_glProgramUniform3ui64ARB;
void* __blue_glCore_glVertexArrayBindVertexBufferEXT;
void* __blue_glCore_glUniform3uiEXT;
void* __blue_glCore_glVertexAttribI3uivEXT;
void* __blue_glCore_glGetnMapfv;
void* __blue_glCore_glTransformFeedbackBufferRange;
void* __blue_glCore_glPathGlyphsNV;
void* __blue_glCore_glSecondaryColor3fv;
void* __blue_glCore_glGetCombinerInputParameterivNV;
void* __blue_glCore_glEndPerfMonitorAMD;
void* __blue_glCore_glVertexP4ui;
void* __blue_glCore_glDrawElementsInstancedBaseInstance;
void* __blue_glCore_glMultTransposeMatrixdARB;
void* __blue_glCore_glVertexAttribL4dEXT;
void* __blue_glCore_glGetTextureParameterivEXT;
void* __blue_glCore_glCoverStrokePathInstancedNV;
void* __blue_glCore_glDeformSGIX;
void* __blue_glCore_glUniform2ui64NV;
void* __blue_glCore_glCopyPathNV;
void* __blue_glCore_glVertexAttribP4ui;
void* __blue_glCore_glIsBuffer;
void* __blue_glCore_glGetMultisamplefv;
void* __blue_glCore_glCompressedMultiTexSubImage3DEXT;
void* __blue_glCore_glVDPAURegisterOutputSurfaceNV;
void* __blue_glCore_glProgramUniformMatrix4fv;
void* __blue_glCore_glProgramUniform4fEXT;
void* __blue_glCore_glCoverStrokePathNV;
void* __blue_glCore_glTextureImage2DMultisampleNV;
void* __blue_glCore_glVertex3bOES;
void* __blue_glCore_glTessellationFactorAMD;
void* __blue_glCore_glDebugMessageControl;
void* __blue_glCore_glIsObjectBufferATI;
void* __blue_glCore_glProgramUniform4iEXT;
void* __blue_glCore_glVertexAttrib4ubNV;
void* __blue_glCore_glVertexAttrib2svARB;
void* __blue_glCore_glMinSampleShadingARB;
void* __blue_glCore_glSpriteParameteriSGIX;
void* __blue_glCore_glFragmentMaterialfSGIX;
void* __blue_glCore_glVDPAUGetSurfaceivNV;
void* __blue_glCore_glGetnMapiv;
void* __blue_glCore_glGetInternalformatSampleivNV;
void* __blue_glCore_glVertexAttrib4ubv;
void* __blue_glCore_glGetBufferParameteriv;
void* __blue_glCore_glVertexAttribs4hvNV;
void* __blue_glCore_glVertexAttrib4NubvARB;
void* __blue_glCore_glMultiTexCoord3hvNV;
void* __blue_glCore_glMatrixPushEXT;
void* __blue_glCore_glProgramUniform2fEXT;
void* __blue_glCore_glMultiDrawElementsIndirectBindlessNV;
void* __blue_glCore_glBlitFramebuffer;
void* __blue_glCore_glMultiTexCoordP2ui;
void* __blue_glCore_glColorPointerListIBM;
void* __blue_glCore_glVertexAttribL4d;
void* __blue_glCore_glGetFragmentMaterialfvSGIX;
void* __blue_glCore_glGetProgramLocalParameterIuivNV;
void* __blue_glCore_glGetTexEnvxvOES;
void* __blue_glCore_glUniformMatrix3dv;
void* __blue_glCore_glGetVertexAttribLdvEXT;
void* __blue_glCore_glInvalidateBufferSubData;
void* __blue_glCore_glResumeTransformFeedback;
void* __blue_glCore_glInsertEventMarkerEXT;
void* __blue_glCore_glTessellationModeAMD;
void* __blue_glCore_glFinishAsyncSGIX;
void* __blue_glCore_glGetPerfMonitorCounterDataAMD;
void* __blue_glCore_glMultiTexCoord1d;
void* __blue_glCore_glMultiTexCoord1f;
void* __blue_glCore_glGetMultiTexParameterivEXT;
void* __blue_glCore_glProgramUniformMatrix3x4fvEXT;
void* __blue_glCore_glVertexAttribI2i;
void* __blue_glCore_glMultiTexCoord1i;
void* __blue_glCore_glMakeTextureHandleResidentARB;
void* __blue_glCore_glLoadProgramNV;
void* __blue_glCore_glWriteMaskEXT;
void* __blue_glCore_glGetGraphicsResetStatus;
void* __blue_glCore_glIsEnabled;
void* __blue_glCore_glStencilOp;
void* __blue_glCore_glFramebufferTexture2D;
void* __blue_glCore_glGetFragmentLightfvSGIX;
void* __blue_glCore_glListParameterfSGIX;
void* __blue_glCore_glMapNamedBufferRange;
void* __blue_glCore_glNamedFramebufferRenderbufferEXT;
void* __blue_glCore_glFragmentLightModelfSGIX;
void* __blue_glCore_glIndexPointerEXT;
void* __blue_glCore_glVertexArrayAttribIFormat;
void* __blue_glCore_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
void* __blue_glCore_glReplacementCodeubvSUN;
void* __blue_glCore_glGenFramebuffers;
void* __blue_glCore_glPixelMapx;
void* __blue_glCore_glTexSubImage3DEXT;
void* __blue_glCore_glGetAttachedShaders;
void* __blue_glCore_glGetPixelTexGenParameterfvSGIS;
void* __blue_glCore_glProgramLocalParameters4fvEXT;
void* __blue_glCore_glGetDebugMessageLogAMD;
void* __blue_glCore_glVertexStream4sATI;
void* __blue_glCore_glDeleteVertexArrays;
void* __blue_glCore_glGetnMapdvARB;
void* __blue_glCore_glOrthofOES;
void* __blue_glCore_glViewportArrayv;
void* __blue_glCore_glDrawElementArrayATI;
void* __blue_glCore_glGetPathColorGenfvNV;
void* __blue_glCore_glWindowPos3iMESA;
void* __blue_glCore_glColor4ubVertex2fSUN;
void* __blue_glCore_glTexCoord2fColor3fVertex3fSUN;
void* __blue_glCore_glUniform3ui64ARB;
void* __blue_glCore_glSecondaryColor3ubvEXT;
void* __blue_glCore_glGetNamedBufferSubDataEXT;
void* __blue_glCore_glConvolutionFilter2D;
void* __blue_glCore_glMemoryBarrierByRegion;
void* __blue_glCore_glTexCoord2fNormal3fVertex3fSUN;
void* __blue_glCore_glMatrixRotatedEXT;
void* __blue_glCore_glIsProgramNV;
void* __blue_glCore_glUniform2dv;
void* __blue_glCore_glDepthBoundsEXT;
void* __blue_glCore_glVertexAttrib4hvNV;
void* __blue_glCore_glColorFragmentOp1ATI;
void* __blue_glCore_glGetPointerv;
void* __blue_glCore_glVertexBindingDivisor;
void* __blue_glCore_glGetUniformfv;
void* __blue_glCore_glGetUniformuiv;
void* __blue_glCore_glWindowPos3ivMESA;
void* __blue_glCore_glGetnUniformfvARB;
void* __blue_glCore_glArrayObjectATI;
void* __blue_glCore_glClearColorxOES;
void* __blue_glCore_glPNTrianglesiATI;
void* __blue_glCore_glSampleMaskIndexedNV;
void* __blue_glCore_glCompileShaderIncludeARB;
void* __blue_glCore_glDrawElementsInstanced;
void* __blue_glCore_glVertexStream4svATI;
void* __blue_glCore_glMultiTexCoord4iARB;
void* __blue_glCore_glVariantfvEXT;
void* __blue_glCore_glMatrixLoadfEXT;
void* __blue_glCore_glLoadIdentityDeformationMapSGIX;
void* __blue_glCore_glGetRenderbufferParameteriv;
void* __blue_glCore_glNamedRenderbufferStorage;
void* __blue_glCore_glProgramPathFragmentInputGenNV;
void* __blue_glCore_glFogCoordPointerListIBM;
void* __blue_glCore_glFenceSync;
void* __blue_glCore_glGetVertexAttribIivEXT;
void* __blue_glCore_glFramebufferDrawBuffersEXT;
void* __blue_glCore_glVertexAttribs4fvNV;
void* __blue_glCore_glVertexAttrib3sv;
void* __blue_glCore_glGetQueryObjecti64vEXT;
void* __blue_glCore_glProgramUniform4uiEXT;
void* __blue_glCore_glValidateProgramPipeline;
void* __blue_glCore_glVertexAttrib3hvNV;
void* __blue_glCore_glTexPageCommitmentARB;
void* __blue_glCore_glGetInstrumentsSGIX;
void* __blue_glCore_glWindowPos3dvARB;
void* __blue_glCore_glStencilStrokePathInstancedNV;
void* __blue_glCore_glTexEnvxvOES;
void* __blue_glCore_glProgramUniform2i64NV;
void* __blue_glCore_glVertex2xOES;
void* __blue_glCore_glGenSamplers;
void* __blue_glCore_glProgramEnvParameterI4iNV;
void* __blue_glCore_glVertexAttribs2fvNV;
void* __blue_glCore_glDrawTransformFeedbackInstanced;
void* __blue_glCore_glStencilThenCoverStrokePathNV;
void* __blue_glCore_glDeleteVertexArraysAPPLE;
void* __blue_glCore_glGetNamedBufferParameterui64vNV;
void* __blue_glCore_glQueryMatrixxOES;
void* __blue_glCore_glTranslatexOES;
void* __blue_glCore_glDrawTransformFeedback;
void* __blue_glCore_glTexCoord2fColor4fNormal3fVertex3fvSUN;
void* __blue_glCore_glVDPAURegisterVideoSurfaceNV;
void* __blue_glCore_glGetTexParameterIuiv;
void* __blue_glCore_glVertexStream2iATI;
void* __blue_glCore_glVertexAttrib4Nbv;
void* __blue_glCore_glListParameteriSGIX;
void* __blue_glCore_glBlendColorxOES;
void* __blue_glCore_glUniformui64vNV;
void* __blue_glCore_glIsSync;
void* __blue_glCore_glFogCoordhvNV;
void* __blue_glCore_glFramebufferTextureLayerEXT;
void* __blue_glCore_glGetObjectPtrLabel;
void* __blue_glCore_glTextureParameteri;
void* __blue_glCore_glTextureParameterf;
void* __blue_glCore_glUniformMatrix2x3dv;
void* __blue_glCore_glFramebufferDrawBufferEXT;
void* __blue_glCore_glCopyColorSubTable;
void* __blue_glCore_glVertexAttribL3d;
void* __blue_glCore_glPathParameterfNV;
void* __blue_glCore_glMatrixLoadTranspose3x3fNV;
void* __blue_glCore_glWindowPos2iv;
void* __blue_glCore_glDrawRangeElementsEXT;
void* __blue_glCore_glColor4xOES;
void* __blue_glCore_glFogCoordd;
void* __blue_glCore_glProgramUniform1ui;
void* __blue_glCore_glDeleteBuffersARB;
void* __blue_glCore_glUnmapBufferARB;
void* __blue_glCore_glCopyTexImage2D;
void* __blue_glCore_glMaterialxOES;
void* __blue_glCore_glProgramUniformMatrix2x4fvEXT;
void* __blue_glCore_glTestObjectAPPLE;
void* __blue_glCore_glRenderbufferStorageEXT;
void* __blue_glCore_glVertexAttribL1ui64ARB;
void* __blue_glCore_glEndFragmentShaderATI;
void* __blue_glCore_glPathParameterivNV;
void* __blue_glCore_glUniform4uiv;
void* __blue_glCore_glFrameZoomSGIX;
void* __blue_glCore_glSecondaryColor3fEXT;
void* __blue_glCore_glVertexAttribL1dv;
void* __blue_glCore_glNormalStream3svATI;
void* __blue_glCore_glPathStencilFuncNV;
void* __blue_glCore_glSetInvariantEXT;
void* __blue_glCore_glGetTexBumpParameterivATI;
void* __blue_glCore_glBlendEquationSeparateEXT;
void* __blue_glCore_glEndOcclusionQueryNV;
void* __blue_glCore_glScissorArrayv;
void* __blue_glCore_glMapTexture2DINTEL;
void* __blue_glCore_glGetVertexAttribArrayObjectfvATI;
void* __blue_glCore_glVertexAttrib4ubvNV;
void* __blue_glCore_glPointParameterfvARB;
void* __blue_glCore_glTagSampleBufferSGIX;
void* __blue_glCore_glProgramUniformMatrix4dvEXT;
void* __blue_glCore_glGetnColorTable;
void* __blue_glCore_glFramebufferTextureLayerARB;
void* __blue_glCore_glVertexAttribL2dvEXT;
void* __blue_glCore_glGetCombinerStageParameterfvNV;
void* __blue_glCore_glMultiTexCoordP1uiv;
void* __blue_glCore_glMapBuffer;
void* __blue_glCore_glSecondaryColor3d;
void* __blue_glCore_glSecondaryColor3f;
void* __blue_glCore_glVertexAttribLFormat;
void* __blue_glCore_glSecondaryColor3b;
void* __blue_glCore_glVertexStream1fATI;
void* __blue_glCore_glCoverageModulationNV;
void* __blue_glCore_glSecondaryColor3i;
void* __blue_glCore_glDeleteSync;
void* __blue_glCore_glGetProgramParameterfvNV;
void* __blue_glCore_glMaxShaderCompilerThreadsARB;
void* __blue_glCore_glUniformMatrix4x2dv;
void* __blue_glCore_glVertexArrayVertexAttribLOffsetEXT;
void* __blue_glCore_glSecondaryColor3s;
void* __blue_glCore_glIsImageHandleResidentNV;
void* __blue_glCore_glUniform3iv;
void* __blue_glCore_glVertexAttribL3i64vNV;
void* __blue_glCore_glPolygonMode;
void* __blue_glCore_glProgramUniform4iv;
void* __blue_glCore_glVertexAttrib1dvARB;
void* __blue_glCore_glTextureSubImage2DEXT;
void* __blue_glCore_glIsVertexArrayAPPLE;
void* __blue_glCore_glUseProgram;
void* __blue_glCore_glGetProgramInfoLog;
void* __blue_glCore_glProgramEnvParametersI4uivNV;
void* __blue_glCore_glVertexArrayVertexAttribLFormatEXT;
void* __blue_glCore_glUniform3fvARB;
void* __blue_glCore_glProgramUniformMatrix3x2fvEXT;
void* __blue_glCore_glCopyTextureSubImage3DEXT;
void* __blue_glCore_glBindBufferBaseNV;
void* __blue_glCore_glMultiTexCoord2bvOES;
void* __blue_glCore_glUniform3i64vARB;
void* __blue_glCore_glTextureLightEXT;
void* __blue_glCore_glMultiTexCoord3dARB;
void* __blue_glCore_glNamedFramebufferTextureEXT;
void* __blue_glCore_glEvalCoord2xvOES;
void* __blue_glCore_glBindFragDataLocationEXT;
void* __blue_glCore_glTexImage2DMultisampleCoverageNV;
void* __blue_glCore_glGetAttribLocationARB;
void* __blue_glCore_glDeleteShader;
void* __blue_glCore_glVertexAttrib1fARB;
void* __blue_glCore_glTexCoord2fColor4ubVertex3fSUN;
void* __blue_glCore_glCopyTextureSubImage1D;
void* __blue_glCore_glTextureParameteriEXT;
void* __blue_glCore_glMapParameterfvNV;
void* __blue_glCore_glTextureParameterIuiv;
void* __blue_glCore_glGetMinmaxParameterivEXT;
void* __blue_glCore_glGetVideoi64vNV;
void* __blue_glCore_glWindowPos3sARB;
void* __blue_glCore_glGetConvolutionParameterfv;
void* __blue_glCore_glUniform2ui;
void* __blue_glCore_glVertexAttribI3i;
void* __blue_glCore_glTexCoord2xOES;
void* __blue_glCore_glVertexAttribFormat;
void* __blue_glCore_glGetProgramivARB;
void* __blue_glCore_glPathGlyphRangeNV;
void* __blue_glCore_glVertexAttribI4usv;
void* __blue_glCore_glTexParameterf;
void* __blue_glCore_glVertexAttribBinding;
void* __blue_glCore_glGetHistogramParameteriv;
void* __blue_glCore_glTexParameteri;
void* __blue_glCore_glGetShaderSource;
void* __blue_glCore_glFramebufferSampleLocationsfvNV;
void* __blue_glCore_glGetNextPerfQueryIdINTEL;
void* __blue_glCore_glTextureBufferEXT;
void* __blue_glCore_glGetMultiTexImageEXT;
void* __blue_glCore_glGetPathCoordsNV;
void* __blue_glCore_glGenProgramPipelines;
void* __blue_glCore_glBufferParameteriAPPLE;
void* __blue_glCore_glTexStorageSparseAMD;
void* __blue_glCore_glGetNamedBufferParameteriv;
void* __blue_glCore_glTransformFeedbackVaryingsEXT;
void* __blue_glCore_glVertexAttribP1uiv;
void* __blue_glCore_glLinkProgram;
void* __blue_glCore_glGetObjectLabel;
void* __blue_glCore_glVertexPointerEXT;
void* __blue_glCore_glDebugMessageCallbackARB;
void* __blue_glCore_glGetString;
void* __blue_glCore_glGetPathParameterfvNV;
void* __blue_glCore_glLightxvOES;
void* __blue_glCore_glEndQuery;
void* __blue_glCore_glSecondaryColor3uiv;
void* __blue_glCore_glPrioritizeTexturesxOES;
void* __blue_glCore_glFramebufferParameteri;
void* __blue_glCore_glTexCoord3hNV;
void* __blue_glCore_glMultiModeDrawElementsIBM;
void* __blue_glCore_glVertexAttribI2ui;
void* __blue_glCore_glUniform2iARB;
void* __blue_glCore_glColorPointervINTEL;
void* __blue_glCore_glDeleteTextures;
void* __blue_glCore_glGetMinmaxParameterfvEXT;
void* __blue_glCore_glWindowPos3sMESA;
void* __blue_glCore_glVertexAttrib4f;
void* __blue_glCore_glNamedFramebufferParameteri;
void* __blue_glCore_glTexCoord2fVertex3fvSUN;
void* __blue_glCore_glReplacementCodeusSUN;
void* __blue_glCore_glGetNamedFramebufferParameteriv;
void* __blue_glCore_glVertexStream1fvATI;
void* __blue_glCore_glCreateVertexArrays;
void* __blue_glCore_glBeginConditionalRender;
void* __blue_glCore_glConvolutionFilter1D;
void* __blue_glCore_glMultiTexCoord3fARB;
void* __blue_glCore_glGetQueryObjectuivARB;
void* __blue_glCore_glScalexOES;
void* __blue_glCore_glSamplerParameteri;
void* __blue_glCore_glSamplerParameterf;
void* __blue_glCore_glShaderOp1EXT;
void* __blue_glCore_glBeginVideoCaptureNV;
void* __blue_glCore_glUniform1f;
void* __blue_glCore_glUniform1d;
void* __blue_glCore_glClearColorIiEXT;
void* __blue_glCore_glGetCompressedTexImage;
void* __blue_glCore_glDetailTexFuncSGIS;
void* __blue_glCore_glUniform1i;
void* __blue_glCore_glSetFenceNV;
void* __blue_glCore_glColorTableParameterivSGI;
void* __blue_glCore_glCullFace;
void* __blue_glCore_glDeleteFencesAPPLE;
void* __blue_glCore_glProgramUniform4i;
void* __blue_glCore_glUniformHandleui64ARB;
void* __blue_glCore_glProgramUniform4f;
void* __blue_glCore_glViewportIndexedf;
void* __blue_glCore_glProgramUniform4d;
void* __blue_glCore_glTexCoord1xOES;
void* __blue_glCore_glVertexStream3ivATI;
void* __blue_glCore_glVertexAttribI2uiv;
void* __blue_glCore_glEndQueryARB;
void* __blue_glCore_glGetConvolutionParameterxvOES;
void* __blue_glCore_glVertexAttrib4uivARB;
void* __blue_glCore_glResumeTransformFeedbackNV;
void* __blue_glCore_glAttachShader;
void* __blue_glCore_glColor4hNV;
void* __blue_glCore_glTexCoord2fColor4ubVertex3fvSUN;
void* __blue_glCore_glQueryCounter;
void* __blue_glCore_glFogCoordPointer;
void* __blue_glCore_glGetFogFuncSGIS;
void* __blue_glCore_glUnmapNamedBuffer;
void* __blue_glCore_glTexCoord4bvOES;
void* __blue_glCore_glVertexAttrib3fARB;
void* __blue_glCore_glRasterPos2xOES;
void* __blue_glCore_glColor4ubVertex2fvSUN;
void* __blue_glCore_glSecondaryColor3dv;
void* __blue_glCore_glVertexAttribI4sv;
void* __blue_glCore_glDrawTransformFeedbackStreamInstanced;
void* __blue_glCore_glVertexAttribL3ui64vNV;
void* __blue_glCore_glSpriteParameterfSGIX;
void* __blue_glCore_glBindVideoCaptureStreamTextureNV;
void* __blue_glCore_glTexParameterIuiv;
void* __blue_glCore_glFlushPixelDataRangeNV;
void* __blue_glCore_glWindowPos3fv;
void* __blue_glCore_glVertexAttribLFormatNV;
void* __blue_glCore_glMap2xOES;
void* __blue_glCore_glGetColorTableSGI;
void* __blue_glCore_glGetCompressedTexImageARB;
void* __blue_glCore_glConvolutionParameteri;
void* __blue_glCore_glVertexWeighthNV;
void* __blue_glCore_glConvolutionParameterf;
void* __blue_glCore_glVertexAttribI4ubvEXT;
void* __blue_glCore_glVertexAttrib1dNV;
void* __blue_glCore_glUnmapObjectBufferATI;
void* __blue_glCore_glNamedProgramLocalParameterI4uiEXT;
void* __blue_glCore_glProgramUniform1iEXT;
void* __blue_glCore_glDeleteQueriesARB;
void* __blue_glCore_glClearNamedBufferDataEXT;
void* __blue_glCore_glWindowPos3svARB;
void* __blue_glCore_glTextureStorage3D;
void* __blue_glCore_glGenPathsNV;
void* __blue_glCore_glStringMarkerGREMEDY;
void* __blue_glCore_glIsTransformFeedback;
void* __blue_glCore_glProgramUniformMatrix2x3dvEXT;
void* __blue_glCore_glGetObjectLabelEXT;
void* __blue_glCore_glUniformHandleui64vNV;
void* __blue_glCore_glIsProgramPipeline;
void* __blue_glCore_glGetNamedProgramStringEXT;
void* __blue_glCore_glVertexAttrib4sNV;
void* __blue_glCore_glProgramLocalParameter4dvARB;
void* __blue_glCore_glFogCoordFormatNV;
void* __blue_glCore_glUniformMatrix3fv;
void* __blue_glCore_glGetnMapfvARB;
void* __blue_glCore_glGetnUniformfv;
void* __blue_glCore_glVertexAttribL2dv;
void* __blue_glCore_glVertexWeightPointerEXT;
void* __blue_glCore_glTangent3sEXT;
void* __blue_glCore_glSecondaryColorPointer;
void* __blue_glCore_glGetNamedStringARB;
void* __blue_glCore_glBufferPageCommitmentARB;
void* __blue_glCore_glVertexAttribL2d;
void* __blue_glCore_glStencilFunc;
void* __blue_glCore_glGetVertexAttribdvNV;
void* __blue_glCore_glGetQueryBufferObjectiv;
void* __blue_glCore_glTexGenxOES;
void* __blue_glCore_glLightEnviSGIX;
void* __blue_glCore_glGetProgramPipelineiv;
void* __blue_glCore_glVertexStream2ivATI;
void* __blue_glCore_glGetColorTableEXT;
void* __blue_glCore_glGetShaderInfoLog;
void* __blue_glCore_glGetOcclusionQueryuivNV;
void* __blue_glCore_glInvalidateNamedFramebufferSubData;
void* __blue_glCore_glVertexAttribL1i64NV;
void* __blue_glCore_glVDPAUInitNV;
void* __blue_glCore_glVertexAttrib1hvNV;
void* __blue_glCore_glVertexAttribI4i;
void* __blue_glCore_glGetIntegerui64i_vNV;
void* __blue_glCore_glImageTransformParameterfvHP;
void* __blue_glCore_glEdgeFlagFormatNV;
void* __blue_glCore_glUniformHandleui64NV;
void* __blue_glCore_glDebugMessageInsertAMD;
void* __blue_glCore_glVertexAttribI4ivEXT;
void* __blue_glCore_glTexImage4DSGIS;
void* __blue_glCore_glBlendEquationSeparate;
void* __blue_glCore_glDrawElementsInstancedARB;
void* __blue_glCore_glGetSubroutineIndex;
void* __blue_glCore_glVertexAttrib2sv;
void* __blue_glCore_glSamplePatternSGIS;
void* __blue_glCore_glVertex3hNV;
void* __blue_glCore_glRasterPos3xvOES;
void* __blue_glCore_glCompressedTextureImage1DEXT;
void* __blue_glCore_glVertexAttribL3dv;
void* __blue_glCore_glMaterialxvOES;
void* __blue_glCore_glNamedProgramLocalParameter4fEXT;
void* __blue_glCore_glVertexAttribL1dEXT;
void* __blue_glCore_glGetnUniformdvARB;
void* __blue_glCore_glSecondaryColor3bEXT;
void* __blue_glCore_glBeginPerfQueryINTEL;
void* __blue_glCore_glProgramUniform1uivEXT;
void* __blue_glCore_glTextureImage3DEXT;
void* __blue_glCore_glDeleteBuffers;
void* __blue_glCore_glBindProgramPipeline;
void* __blue_glCore_glScissor;
void* __blue_glCore_glGetBooleanv;
void* __blue_glCore_glWindowPos4fvMESA;
void* __blue_glCore_glVertexAttribIPointerEXT;
void* __blue_glCore_glProgramBufferParametersfvNV;
void* __blue_glCore_glAlphaFuncxOES;
void* __blue_glCore_glMultiDrawArraysIndirectAMD;
void* __blue_glCore_glNormalStream3ivATI;
void* __blue_glCore_glTextureImage3DMultisampleNV;
void* __blue_glCore_glProgramUniform4uivEXT;
void* __blue_glCore_glGetVertexAttribArrayObjectivATI;
void* __blue_glCore_glPollInstrumentsSGIX;
void* __blue_glCore_glGetTextureLevelParameteriv;
void* __blue_glCore_glGetStringi;
void* __blue_glCore_glWindowPos3f;
void* __blue_glCore_glMapControlPointsNV;
void* __blue_glCore_glGetVertexArrayIndexediv;
void* __blue_glCore_glMultiTexCoord1hNV;
void* __blue_glCore_glPointParameterfv;
void* __blue_glCore_glUniformMatrix2fvARB;
void* __blue_glCore_glUniform2fv;
void* __blue_glCore_glVertexPointerListIBM;
void* __blue_glCore_glGetMultiTexGenfvEXT;
void* __blue_glCore_glGetMinmaxEXT;
void* __blue_glCore_glIsFenceNV;
void* __blue_glCore_glMatrixFrustumEXT;
void* __blue_glCore_glDispatchComputeIndirect;
void* __blue_glCore_glMultiTexCoord4bOES;
void* __blue_glCore_glProgramEnvParameter4dARB;
void* __blue_glCore_glBindBufferRange;
void* __blue_glCore_glGetUniformi64vNV;
void* __blue_glCore_glGetUniformdv;
void* __blue_glCore_glGetMultiTexLevelParameterfvEXT;
void* __blue_glCore_glFinalCombinerInputNV;
void* __blue_glCore_glCullParameterdvEXT;
void* __blue_glCore_glMultiTexCoord4s;
void* __blue_glCore_glMapVertexAttrib1fAPPLE;
void* __blue_glCore_glTangent3fvEXT;
void* __blue_glCore_glProgramUniform3fvEXT;
void* __blue_glCore_glTexCoord2bOES;
void* __blue_glCore_glGetVertexArrayPointervEXT;
void* __blue_glCore_glGlobalAlphaFactorubSUN;
void* __blue_glCore_glVertexAttribL1ui64NV;
void* __blue_glCore_glPointParameterfSGIS;
void* __blue_glCore_glGetImageTransformParameterivHP;
void* __blue_glCore_glColorSubTableEXT;
void* __blue_glCore_glPixelTexGenParameterfvSGIS;
void* __blue_glCore_glClientWaitSync;
void* __blue_glCore_glQueryObjectParameteruiAMD;
void* __blue_glCore_glVertexAttribs1fvNV;
void* __blue_glCore_glVertexAttrib4NusvARB;
void* __blue_glCore_glVariantPointerEXT;
void* __blue_glCore_glNamedFramebufferParameteriEXT;
void* __blue_glCore_glBlendFunciARB;
void* __blue_glCore_glInvalidateTexImage;
void* __blue_glCore_glProgramEnvParametersI4ivNV;
void* __blue_glCore_glPathGlyphIndexArrayNV;
void* __blue_glCore_glCopyImageSubData;
void* __blue_glCore_glGetUniformSubroutineuiv;
void* __blue_glCore_glBindVertexBuffer;
void* __blue_glCore_glMultiTexCoord1iARB;
void* __blue_glCore_glDebugMessageInsert;
void* __blue_glCore_glBeginVertexShaderEXT;
void* __blue_glCore_glIsVariantEnabledEXT;
void* __blue_glCore_glPassThroughxOES;
void* __blue_glCore_glIsSampler;
void* __blue_glCore_glConservativeRasterParameterfNV;
void* __blue_glCore_glMultiTexGenivEXT;
void* __blue_glCore_glNamedFramebufferTexture2DEXT;
void* __blue_glCore_glGetTexParameterxvOES;
void* __blue_glCore_glCheckFramebufferStatus;
void* __blue_glCore_glDrawElementArrayAPPLE;
void* __blue_glCore_glFragmentLightivSGIX;
void* __blue_glCore_glNamedBufferStorageEXT;
void* __blue_glCore_glBindImageTexture;
void* __blue_glCore_glIsPathNV;
void* __blue_glCore_glDrawRangeElements;
void* __blue_glCore_glMultiTexCoordPointerEXT;
void* __blue_glCore_glSamplerParameterIiv;
void* __blue_glCore_glSyncTextureINTEL;
void* __blue_glCore_glCreateSamplers;
void* __blue_glCore_glCombinerParameterfNV;
void* __blue_glCore_glGetArrayObjectivATI;
void* __blue_glCore_glVertexStream3fvATI;
void* __blue_glCore_glMultiTexCoord4i;
void* __blue_glCore_glSampleMapATI;
void* __blue_glCore_glVertexAttrib4bvARB;
void* __blue_glCore_glBinormal3ivEXT;
void* __blue_glCore_glMultiDrawArraysIndirectCountARB;
void* __blue_glCore_glUniformBufferEXT;
void* __blue_glCore_glWindowPos2ivMESA;
void* __blue_glCore_glVertexAttribL1d;
void* __blue_glCore_glMultiTexSubImage1DEXT;
void* __blue_glCore_glVertexAttribI3uiv;
void* __blue_glCore_glBufferDataARB;
void* __blue_glCore_glVertexAttribIFormat;
void* __blue_glCore_glCreateFramebuffers;
void* __blue_glCore_glVertexAttribL2i64vNV;
void* __blue_glCore_glNormalStream3dvATI;
void* __blue_glCore_glVertexAttribs4dvNV;
void* __blue_glCore_glUniform3i64vNV;
void* __blue_glCore_glPathTexGenNV;
void* __blue_glCore_glUniform2uivEXT;
void* __blue_glCore_glMultiDrawElementsIndirect;
void* __blue_glCore_glStencilThenCoverStrokePathInstancedNV;
void* __blue_glCore_glBindBuffer;
void* __blue_glCore_glMakeImageHandleResidentNV;
void* __blue_glCore_glUniformMatrix2x4fv;
void* __blue_glCore_glGetMultiTexParameterfvEXT;
void* __blue_glCore_glDepthRangeIndexed;
void* __blue_glCore_glMultiTexCoord1s;
void* __blue_glCore_glMatrixScalefEXT;
void* __blue_glCore_glGetError;
void* __blue_glCore_glBindTextureUnitParameterEXT;
void* __blue_glCore_glDrawCommandsStatesNV;
void* __blue_glCore_glReplacementCodeuiNormal3fVertex3fvSUN;
void* __blue_glCore_glDeletePerfQueryINTEL;
void* __blue_glCore_glGetUniformivARB;
void* __blue_glCore_glGetActiveUniformARB;
void* __blue_glCore_glDeleteOcclusionQueriesNV;
void* __blue_glCore_glVertexAttribI3ivEXT;
void* __blue_glCore_glGetTexLevelParameterfv;
void* __blue_glCore_glVertexAttribI1ivEXT;
void* __blue_glCore_glCreateSyncFromCLeventARB;
void* __blue_glCore_glGetnColorTableARB;
void* __blue_glCore_glUniform4i64ARB;
void* __blue_glCore_glGetnUniformui64vARB;
void* __blue_glCore_glVertexAttribI1uiEXT;
void* __blue_glCore_glLoadTransposeMatrixdARB;
void* __blue_glCore_glProgramUniform2ui;
void* __blue_glCore_glProgramUniform4ui;
void* __blue_glCore_glStencilMask;
void* __blue_glCore_glResetHistogramEXT;
void* __blue_glCore_glLightxOES;
void* __blue_glCore_glNamedBufferData;
void* __blue_glCore_glVertexStream3sATI;
void* __blue_glCore_glVertexAttrib3fvARB;
void* __blue_glCore_glClearNamedBufferSubData;
void* __blue_glCore_glProgramUniformHandleui64ARB;
void* __blue_glCore_glUniform3iARB;
void* __blue_glCore_glCreateProgramObjectARB;
void* __blue_glCore_glMultiTexCoord1dvARB;
void* __blue_glCore_glGetObjectParameterfvARB;
void* __blue_glCore_glListDrawCommandsStatesClientNV;
void* __blue_glCore_glMultiTexImage2DEXT;
void* __blue_glCore_glProgramUniform1i64NV;
void* __blue_glCore_glGetObjectBufferivATI;
void* __blue_glCore_glMultiTexCoord1fvARB;
void* __blue_glCore_glReplacementCodeuiColor4ubVertex3fvSUN;
void* __blue_glCore_glBlendFuncSeparateINGR;
void* __blue_glCore_glGetVideoCaptureStreamfvNV;
void* __blue_glCore_glVertexAttrib2fARB;
void* __blue_glCore_glGetCompressedTextureSubImage;
void* __blue_glCore_glCopyImageSubDataNV;
void* __blue_glCore_glPixelStoref;
void* __blue_glCore_glVertexStream1iATI;
void* __blue_glCore_glPatchParameterfv;
void* __blue_glCore_glIsFramebufferEXT;
void* __blue_glCore_glTextureStorage2D;
void* __blue_glCore_glProgramUniform1ui64ARB;
void* __blue_glCore_glTexBufferRange;
void* __blue_glCore_glGetPixelTexGenParameterivSGIS;
void* __blue_glCore_glTextureSubImage3DEXT;
void* __blue_glCore_glProgramUniform1uiEXT;
void* __blue_glCore_glUniform2i64NV;
void* __blue_glCore_glVertexAttribI3ui;
void* __blue_glCore_glSampleMaskSGIS;
void* __blue_glCore_glVertexAttrib4NivARB;
void* __blue_glCore_glGlobalAlphaFactorfSUN;
void* __blue_glCore_glBlendEquationSeparateIndexedAMD;
void* __blue_glCore_glGetPerfCounterInfoINTEL;
void* __blue_glCore_glProgramLocalParameterI4uiNV;
void* __blue_glCore_glPixelZoomxOES;
void* __blue_glCore_glGetCombinerOutputParameterivNV;
void* __blue_glCore_glRasterPos2xvOES;
void* __blue_glCore_glProgramLocalParametersI4ivNV;
void* __blue_glCore_glVertexArrayVertexBuffers;
void* __blue_glCore_glUniform1ui64NV;
void* __blue_glCore_glProgramParameteri;
void* __blue_glCore_glGetProgramParameterdvNV;
void* __blue_glCore_glVertexStream2dvATI;
void* __blue_glCore_glPathStencilDepthOffsetNV;
void* __blue_glCore_glIsStateNV;
void* __blue_glCore_glVertexAttribL2dEXT;
void* __blue_glCore_glGetImageTransformParameterfvHP;
void* __blue_glCore_glVertex3xOES;
void* __blue_glCore_glFogFuncSGIS;
void* __blue_glCore_glWeightPointerARB;
void* __blue_glCore_glFinishFenceNV;
void* __blue_glCore_glDepthRangexOES;
void* __blue_glCore_glEnableVertexArrayAttribEXT;
void* __blue_glCore_glProgramUniform2uivEXT;
void* __blue_glCore_glGetDoubleIndexedvEXT;
void* __blue_glCore_glVertexAttrib3fvNV;
void* __blue_glCore_glVertexAttribL1ui64vNV;
void* __blue_glCore_glWindowPos2fMESA;
void* __blue_glCore_glCopyConvolutionFilter1DEXT;
void* __blue_glCore_glWindowPos2sv;
void* __blue_glCore_glBindFramebufferEXT;
void* __blue_glCore_glCreateShader;
void* __blue_glCore_glGetColorTableParameterfvEXT;
void* __blue_glCore_glGenRenderbuffers;
void* __blue_glCore_glCopyTexSubImage2D;
void* __blue_glCore_glVertexAttrib4ubvARB;
void* __blue_glCore_glDrawTextureNV;
void* __blue_glCore_glVertexStream2dATI;
void* __blue_glCore_glGetCombinerInputParameterfvNV;
void* __blue_glCore_glBlendFuncSeparate;
void* __blue_glCore_glPointParameterfARB;
void* __blue_glCore_glUniform1fvARB;
void* __blue_glCore_glCopyTexSubImage1D;
void* __blue_glCore_glGetVariantFloatvEXT;
void* __blue_glCore_glVertexP2ui;
void* __blue_glCore_glWindowPos2dMESA;
void* __blue_glCore_glCompressedTexSubImage1DARB;
void* __blue_glCore_glGetTextureImageEXT;
void* __blue_glCore_glPointSize;
void* __blue_glCore_glBindTextureUnit;
void* __blue_glCore_glProgramEnvParameterI4uiNV;
void* __blue_glCore_glGetProgramPipelineInfoLog;
void* __blue_glCore_glProgramUniform4i64vARB;
void* __blue_glCore_glVertexAttrib4Nuiv;
void* __blue_glCore_glRenderbufferStorage;
void* __blue_glCore_glWaitSync;
void* __blue_glCore_glUniform3i;
void* __blue_glCore_glBlendEquationSeparatei;
void* __blue_glCore_glVertexAttrib2hvNV;
void* __blue_glCore_glTextureParameterivEXT;
void* __blue_glCore_glUniform3d;
void* __blue_glCore_glUniform3f;
void* __blue_glCore_glActiveProgramEXT;
void* __blue_glCore_glProgramUniform3uiv;
void* __blue_glCore_glUniform3ui64vARB;
void* __blue_glCore_glProgramUniform1ui64vARB;
void* __blue_glCore_glTextureParameterfEXT;
void* __blue_glCore_glDeformationMap3dSGIX;
void* __blue_glCore_glSetFragmentShaderConstantATI;
void* __blue_glCore_glNamedFramebufferTextureLayerEXT;
void* __blue_glCore_glReplacementCodeuiSUN;
void* __blue_glCore_glVertexAttrib4sARB;
void* __blue_glCore_glWeightusvARB;
void* __blue_glCore_glGetFragDataIndex;
void* __blue_glCore_glReplacementCodeuiNormal3fVertex3fSUN;
void* __blue_glCore_glMultiTexCoord2xOES;
void* __blue_glCore_glTexCoord2fVertex3fSUN;
void* __blue_glCore_glPolygonOffsetEXT;
void* __blue_glCore_glWeightPathsNV;
void* __blue_glCore_glCombinerStageParameterfvNV;
void* __blue_glCore_glPointParameterfEXT;
void* __blue_glCore_glCopyTexImage1DEXT;
void* __blue_glCore_glMatrixMultfEXT;
void* __blue_glCore_glCompressedTextureSubImage3DEXT;
void* __blue_glCore_glGetTexLevelParameterxvOES;
void* __blue_glCore_glVertexAttribL3dvEXT;
void* __blue_glCore_glMultiTexCoordP4ui;
void* __blue_glCore_glGetTextureLevelParameterivEXT;
void* __blue_glCore_glAlphaFragmentOp2ATI;
void* __blue_glCore_glDeleteFramebuffers;
void* __blue_glCore_glDrawArrays;
void* __blue_glCore_glGetnTexImageARB;
void* __blue_glCore_glClear;
void* __blue_glCore_glVertexArrayParameteriAPPLE;
void* __blue_glCore_glBlendFuncSeparateiARB;
void* __blue_glCore_glWindowPos2iARB;
void* __blue_glCore_glFragmentLightModelivSGIX;
void* __blue_glCore_glVertexAttribP2ui;
void* __blue_glCore_glSecondaryColor3hNV;
void* __blue_glCore_glProgramUniform3iEXT;
void* __blue_glCore_glVertexAttrib4Nub;
void* __blue_glCore_glBindBufferBase;
void* __blue_glCore_glTexCoord4hNV;
void* __blue_glCore_glTexImage1D;
void* __blue_glCore_glDeletePerfMonitorsAMD;
void* __blue_glCore_glIsRenderbufferEXT;
void* __blue_glCore_glDrawCommandsNV;
void* __blue_glCore_glUniform3ivARB;
void* __blue_glCore_glBufferSubData;
void* __blue_glCore_glSecondaryColor3bv;
void* __blue_glCore_glVertexPointervINTEL;
void* __blue_glCore_glMatrixMultTransposedEXT;
void* __blue_glCore_glRequestResidentProgramsNV;
void* __blue_glCore_glGetQueryObjecti64v;
void* __blue_glCore_glMatrixMult3x3fNV;
void* __blue_glCore_glUniform4iARB;
void* __blue_glCore_glPathSubCommandsNV;
void* __blue_glCore_glGetFinalCombinerInputParameterivNV;
void* __blue_glCore_glIsRenderbuffer;
void* __blue_glCore_glFrustumfOES;
void* __blue_glCore_glBindVertexBuffers;
void* __blue_glCore_glIsVertexArray;
void* __blue_glCore_glDisableVertexAttribArray;
void* __blue_glCore_glWindowPos3ivARB;
void* __blue_glCore_glTexCoordFormatNV;
void* __blue_glCore_glBlitNamedFramebuffer;
void* __blue_glCore_glMatrixLoadTransposefEXT;
void* __blue_glCore_glMultiTexGenfEXT;
void* __blue_glCore_glShaderStorageBlockBinding;
void* __blue_glCore_glReplacementCodeuiColor4fNormal3fVertex3fSUN;
void* __blue_glCore_glVertexAttribI4ubv;
void* __blue_glCore_glVertexArrayVertexAttribFormatEXT;
void* __blue_glCore_glVertex2hNV;
void* __blue_glCore_glDeleteVertexShaderEXT;
void* __blue_glCore_glTexImage3DEXT;
void* __blue_glCore_glProgramLocalParameterI4ivNV;
void* __blue_glCore_glGlobalAlphaFactoriSUN;
void* __blue_glCore_glTextureStorage1D;
void* __blue_glCore_glPathCommandsNV;
void* __blue_glCore_glBinormal3sEXT;
void* __blue_glCore_glGetProgramInterfaceiv;
void* __blue_glCore_glMatrixIndexPointerARB;
void* __blue_glCore_glTexCoordPointerEXT;
void* __blue_glCore_glMultiTexGeniEXT;
void* __blue_glCore_glVertexAttrib2fNV;
void* __blue_glCore_glMultiDrawArrays;
void* __blue_glCore_glMapNamedBuffer;
void* __blue_glCore_glGetMinmaxParameteriv;
void* __blue_glCore_glGetnUniformdv;
void* __blue_glCore_glGetTextureSubImage;
void* __blue_glCore_glBinormal3fEXT;
void* __blue_glCore_glNormalStream3iATI;
void* __blue_glCore_glProgramBufferParametersIivNV;
void* __blue_glCore_glPolygonOffset;
void* __blue_glCore_glBindBuffersBase;
void* __blue_glCore_glFlushMappedNamedBufferRangeEXT;
void* __blue_glCore_glGetVertexAttribIiv;
void* __blue_glCore_glGetProgramSubroutineParameteruivNV;
void* __blue_glCore_glUniformui64NV;
void* __blue_glCore_glVertexAttrib2fvNV;
void* __blue_glCore_glTexParameterxvOES;
void* __blue_glCore_glPatchParameteri;
void* __blue_glCore_glGetTexFilterFuncSGIS;
void* __blue_glCore_glVertexStream3dATI;
void* __blue_glCore_glVertexArrayVertexBindingDivisorEXT;
void* __blue_glCore_glMultiTexCoord3svARB;
void* __blue_glCore_glBindProgramNV;
void* __blue_glCore_glGetConvolutionParameteriv;
void* __blue_glCore_glGetProgramLocalParameterfvARB;
void* __blue_glCore_glGenFragmentShadersATI;
void* __blue_glCore_glTexBumpParameterivATI;
void* __blue_glCore_glGetNamedFramebufferAttachmentParameteriv;
void* __blue_glCore_glGenVertexArraysAPPLE;
void* __blue_glCore_glProgramUniformMatrix4x3dvEXT;
void* __blue_glCore_glPassTexCoordATI;
void* __blue_glCore_glFramebufferTextureFaceARB;
void* __blue_glCore_glTextureStorage2DEXT;
void* __blue_glCore_glVertexArrayFogCoordOffsetEXT;
void* __blue_glCore_glDeleteNamedStringARB;
void* __blue_glCore_glGenOcclusionQueriesNV;
void* __blue_glCore_glClientAttribDefaultEXT;
void* __blue_glCore_glProgramUniform2i64ARB;
void* __blue_glCore_glVertexAttribIFormatNV;
void* __blue_glCore_glStencilFuncSeparate;
void* __blue_glCore_glGetVertexAttribfvARB;
void* __blue_glCore_glVertexAttrib2dNV;
void* __blue_glCore_glProgramUniform2iEXT;
void* __blue_glCore_glClientActiveVertexStreamATI;
void* __blue_glCore_glRasterPos3xOES;
void* __blue_glCore_glMapVertexAttrib2fAPPLE;
void* __blue_glCore_glClearDepthxOES;
void* __blue_glCore_glTexCoord2fNormal3fVertex3fvSUN;
void* __blue_glCore_glGetFirstPerfQueryIdINTEL;
void* __blue_glCore_glUnmapNamedBufferEXT;
void* __blue_glCore_glGetTransformFeedbacki_v;
void* __blue_glCore_glUniform4fvARB;
void* __blue_glCore_glRenderbufferStorageMultisampleCoverageNV;
void* __blue_glCore_glGetFloati_vEXT;
void* __blue_glCore_glBindAttribLocationARB;
void* __blue_glCore_glBufferAddressRangeNV;
void* __blue_glCore_glGenProgramsARB;
void* __blue_glCore_glMultiTexEnvivEXT;
void* __blue_glCore_glSecondaryColor3uiEXT;
void* __blue_glCore_glCompressedTextureImage2DEXT;
void* __blue_glCore_glUniform2i;
void* __blue_glCore_glUniform2f;
void* __blue_glCore_glUniform2d;
void* __blue_glCore_glTexCoordP4ui;
void* __blue_glCore_glFramebufferTextureFaceEXT;
void* __blue_glCore_glFramebufferTextureLayer;
void* __blue_glCore_glMultiTexCoord4bvOES;
void* __blue_glCore_glGetVertexArrayPointeri_vEXT;
void* __blue_glCore_glProgramUniformMatrix2x3fvEXT;
void* __blue_glCore_glBinormal3bEXT;
void* __blue_glCore_glProgramUniform2fv;
void* __blue_glCore_glColor3fVertex3fSUN;
void* __blue_glCore_glNormal3fVertex3fvSUN;
void* __blue_glCore_glCopyMultiTexSubImage3DEXT;
void* __blue_glCore_glProgramLocalParameterI4iNV;
void* __blue_glCore_glProgramUniformMatrix2x4dv;
void* __blue_glCore_glPathMemoryGlyphIndexArrayNV;
void* __blue_glCore_glDrawArraysEXT;
void* __blue_glCore_glBlendEquationEXT;
void* __blue_glCore_glCopyTextureSubImage2DEXT;
void* __blue_glCore_glVertexAttrib2dvNV;
void* __blue_glCore_glGenPerfMonitorsAMD;
void* __blue_glCore_glGetInteger64i_v;
void* __blue_glCore_glGetHistogramParameterfv;
void* __blue_glCore_glVertexFormatNV;
void* __blue_glCore_glBlendFuncIndexedAMD;
void* __blue_glCore_glMultiTexCoord1iv;
void* __blue_glCore_glIsEnabledi;
void* __blue_glCore_glVertexAttribL2ui64vNV;
void* __blue_glCore_glVertexAttribL4i64NV;
void* __blue_glCore_glMatrixTranslatedEXT;
void* __blue_glCore_glUniform1ui64vARB;
void* __blue_glCore_glMatrixMultdEXT;
void* __blue_glCore_glBinormal3dvEXT;
void* __blue_glCore_glImportSyncEXT;
void* __blue_glCore_glGetListParameterfvSGIX;
void* __blue_glCore_glMultiTexCoord4sv;
void* __blue_glCore_glProgramUniformMatrix3fv;
void* __blue_glCore_glBindVertexArrayAPPLE;
void* __blue_glCore_glObjectPtrLabel;
void* __blue_glCore_glGetDebugMessageLog;
void* __blue_glCore_glTrackMatrixNV;
void* __blue_glCore_glBindFragDataLocation;
void* __blue_glCore_glTangent3ivEXT;
void* __blue_glCore_glSecondaryColor3ubv;
void* __blue_glCore_glMakeTextureHandleNonResidentNV;
void* __blue_glCore_glVertexAttribs4ubvNV;
void* __blue_glCore_glClipPlanexOES;
void* __blue_glCore_glMultiTexCoord3iv;
void* __blue_glCore_glGetnPolygonStippleARB;
void* __blue_glCore_glUniform2i64vNV;
void* __blue_glCore_glMultiTexSubImage2DEXT;
void* __blue_glCore_glReplacementCodeuiColor3fVertex3fSUN;
void* __blue_glCore_glTangent3dvEXT;
void* __blue_glCore_glVertexWeighthvNV;
void* __blue_glCore_glWindowPos3iv;
void* __blue_glCore_glMultiTexCoord1xvOES;
void* __blue_glCore_glTransformPathNV;
void* __blue_glCore_glProgramNamedParameter4dNV;
void* __blue_glCore_glBeginQuery;
void* __blue_glCore_glProgramUniform1dEXT;
void* __blue_glCore_glNormal3hvNV;
void* __blue_glCore_glGetCombinerOutputParameterfvNV;
void* __blue_glCore_glPushDebugGroup;
void* __blue_glCore_glCopyTexSubImage3D;
void* __blue_glCore_glCreateShaderObjectARB;
void* __blue_glCore_glGetStageIndexNV;
void* __blue_glCore_glGetColorTableParameterfv;
void* __blue_glCore_glGetNamedBufferPointervEXT;
void* __blue_glCore_glTextureBarrierNV;
void* __blue_glCore_glColor4ubVertex3fvSUN;
void* __blue_glCore_glGetCommandHeaderNV;
void* __blue_glCore_glGetPerfMonitorCounterInfoAMD;
void* __blue_glCore_glVertexAttrib1svARB;
void* __blue_glCore_glVertexArrayBindingDivisor;
void* __blue_glCore_glMatrixMultTransposefEXT;
void* __blue_glCore_glGetActiveUniformBlockiv;
void* __blue_glCore_glIndexPointerListIBM;
void* __blue_glCore_glVertexAttribI4iEXT;
void* __blue_glCore_glBeginTransformFeedbackNV;
void* __blue_glCore_glColorFragmentOp3ATI;
void* __blue_glCore_glMapGrid1xOES;
void* __blue_glCore_glResizeBuffersMESA;
void* __blue_glCore_glGetMinmaxParameterfv;
void* __blue_glCore_glClientActiveTextureARB;
void* __blue_glCore_glBindVertexArray;
void* __blue_glCore_glProgramUniform1dvEXT;
void* __blue_glCore_glNamedBufferSubData;
void* __blue_glCore_glGetMultiTexParameterIivEXT;
void* __blue_glCore_glDisableVertexArrayAttribEXT;
void* __blue_glCore_glObjectUnpurgeableAPPLE;
void* __blue_glCore_glVertexAttribs2dvNV;
void* __blue_glCore_glReplacementCodeuiTexCoord2fVertex3fSUN;
void* __blue_glCore_glGetMapParameterfvNV;
void* __blue_glCore_glProgramUniform4ivEXT;
void* __blue_glCore_glProgramUniform3ui64vNV;
void* __blue_glCore_glTexFilterFuncSGIS;
void* __blue_glCore_glSpriteParameterfvSGIX;
void* __blue_glCore_glCopyMultiTexImage1DEXT;
void* __blue_glCore_glColorMaskIndexedEXT;
void* __blue_glCore_glUniformMatrix2x4dv;
void* __blue_glCore_glGetProgramResourceLocationIndex;
void* __blue_glCore_glColor3hNV;
void* __blue_glCore_glViewport;
void* __blue_glCore_glProgramNamedParameter4fNV;
void* __blue_glCore_glGetInvariantBooleanvEXT;
void* __blue_glCore_glTexStorage2DMultisample;
void* __blue_glCore_glPixelStorex;
void* __blue_glCore_glVertexAttribL1dvEXT;
void* __blue_glCore_glGetActiveSubroutineUniformiv;
void* __blue_glCore_glCompressedTexSubImage2DARB;
void* __blue_glCore_glVertex2hvNV;
void* __blue_glCore_glTexBuffer;
void* __blue_glCore_glPixelStorei;
void* __blue_glCore_glValidateProgram;
void* __blue_glCore_glActiveShaderProgram;
void* __blue_glCore_glWindowPos3dARB;
void* __blue_glCore_glClipControl;
void* __blue_glCore_glMultiTexCoordP2uiv;
void* __blue_glCore_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
void* __blue_glCore_glTexCoord1bOES;
void* __blue_glCore_glProgramUniform2i64vARB;
void* __blue_glCore_glWindowPos2dARB;
void* __blue_glCore_glNormal3xOES;
void* __blue_glCore_glMap1xOES;
void* __blue_glCore_glTexCoord4fVertex4fvSUN;
void* __blue_glCore_glActiveVaryingNV;
void* __blue_glCore_glReferencePlaneSGIX;
void* __blue_glCore_glGetMultiTexGendvEXT;
void* __blue_glCore_glClearNamedBufferSubDataEXT;
void* __blue_glCore_glGetTextureSamplerHandleARB;
void* __blue_glCore_glBindTexture;
void* __blue_glCore_glGetActiveAttribARB;
void* __blue_glCore_glHistogramEXT;
void* __blue_glCore_glPixelTransformParameteriEXT;
void* __blue_glCore_glDetachShader;
void* __blue_glCore_glFinishTextureSUNX;
void* __blue_glCore_glUniformMatrix3x4dv;
void* __blue_glCore_glVertexAttrib4fARB;
void* __blue_glCore_glGetPathColorGenivNV;
void* __blue_glCore_glGetProgramResourceLocation;
void* __blue_glCore_glVertexArrayAttribLFormat;
void* __blue_glCore_glNamedCopyBufferSubDataEXT;
void* __blue_glCore_glVertexArrayVertexAttribOffsetEXT;
void* __blue_glCore_glIndexFormatNV;
void* __blue_glCore_glReplacementCodeuiVertex3fvSUN;
void* __blue_glCore_glViewportIndexedfv;
void* __blue_glCore_glGetVertexAttribPointervARB;
void* __blue_glCore_glTexBumpParameterfvATI;
void* __blue_glCore_glMatrixIndexuivARB;
void* __blue_glCore_glVertexAttrib1hNV;
void* __blue_glCore_glWindowPos3svMESA;
void* __blue_glCore_glStencilOpSeparateATI;
void* __blue_glCore_glDrawElementsBaseVertex;
void* __blue_glCore_glBlendEquationSeparateiARB;
void* __blue_glCore_glVertexAttrib1fNV;
void* __blue_glCore_glSampleCoverage;
void* __blue_glCore_glClearBufferSubData;
void* __blue_glCore_glTexStorage1D;
void* __blue_glCore_glVertexAttribI3iEXT;
void* __blue_glCore_glMakeTextureHandleNonResidentARB;
void* __blue_glCore_glVertexStream4dATI;
void* __blue_glCore_glProgramUniformMatrix2dvEXT;
void* __blue_glCore_glVertexAttribs2hvNV;
void* __blue_glCore_glGetUniformiv;
void* __blue_glCore_glWindowPos2fvMESA;
void* __blue_glCore_glUniform4ui;
void* __blue_glCore_glBindFramebuffer;
void* __blue_glCore_glValidateProgramARB;
void* __blue_glCore_glVertexAttribPointerARB;
void* __blue_glCore_glDeleteFramebuffersEXT;
void* __blue_glCore_glResetMinmaxEXT;
void* __blue_glCore_glVertexAttrib1fvNV;
void* __blue_glCore_glIsQueryARB;
void* __blue_glCore_glEnableVariantClientStateEXT;
void* __blue_glCore_glScissorIndexed;
void* __blue_glCore_glGetInvariantIntegervEXT;
void* __blue_glCore_glConvolutionParameterxvOES;
void* __blue_glCore_glGenFramebuffersEXT;
void* __blue_glCore_glVertexArrayColorOffsetEXT;
void* __blue_glCore_glMultiTexCoord3ivARB;
void* __blue_glCore_glVertexWeightfEXT;
void* __blue_glCore_glIsTextureHandleResidentARB;
void* __blue_glCore_glWindowPos4ivMESA;
void* __blue_glCore_glGetVariantPointervEXT;
void* __blue_glCore_glMapNamedBufferRangeEXT;
void* __blue_glCore_glCreateShaderProgramv;
void* __blue_glCore_glGetQueryObjectiv;
void* __blue_glCore_glPNTrianglesfATI;
void* __blue_glCore_glGlobalAlphaFactorusSUN;
void* __blue_glCore_glVertexAttrib3dvNV;
void* __blue_glCore_glMultiTexCoord3sARB;
void* __blue_glCore_glGenerateMipmap;
void* __blue_glCore_glCompressedTextureSubImage2D;
void* __blue_glCore_glNamedRenderbufferStorageMultisampleEXT;
void* __blue_glCore_glPolygonOffsetClampEXT;
void* __blue_glCore_glTextureRangeAPPLE;
void* __blue_glCore_glBlendEquationIndexedAMD;
void* __blue_glCore_glProgramUniform3i64vARB;
void* __blue_glCore_glPointParameteri;
void* __blue_glCore_glUnmapBuffer;
void* __blue_glCore_glSampleMaskEXT;
void* __blue_glCore_glProgramUniform2fvEXT;
void* __blue_glCore_glTexCoord1xvOES;
void* __blue_glCore_glVertexAttrib1sARB;
void* __blue_glCore_glVertexAttrib4sv;
void* __blue_glCore_glProgramParameter4dvNV;
void* __blue_glCore_glTextureParameterIuivEXT;
void* __blue_glCore_glGetColorTableParameterfvSGI;
void* __blue_glCore_glDeleteRenderbuffersEXT;
void* __blue_glCore_glVertexAttrib1svNV;
void* __blue_glCore_glVertexAttribP4uiv;
void* __blue_glCore_glProgramUniform2ui64vNV;
void* __blue_glCore_glReleaseShaderCompiler;
void* __blue_glCore_glTexCoord3bvOES;
void* __blue_glCore_glIsVertexAttribEnabledAPPLE;
void* __blue_glCore_glReadPixels;
void* __blue_glCore_glVertexAttribI3iv;
void* __blue_glCore_glSetFenceAPPLE;
void* __blue_glCore_glStateCaptureNV;
void* __blue_glCore_glWeightsvARB;
void* __blue_glCore_glGetHistogramParameterivEXT;
void* __blue_glCore_glVertexAttribI1iEXT;
void* __blue_glCore_glGetDoublei_vEXT;
void* __blue_glCore_glFogCoordfEXT;
void* __blue_glCore_glVertexAttrib2dARB;
void* __blue_glCore_glMultiTexCoord4dARB;
void* __blue_glCore_glReadnPixelsARB;
void* __blue_glCore_glMultiTexBufferEXT;
void* __blue_glCore_glWindowPos4dvMESA;
void* __blue_glCore_glInvalidateNamedFramebufferData;
void* __blue_glCore_glColorP4ui;
void* __blue_glCore_glUseProgramStages;
void* __blue_glCore_glVertexBlendEnviATI;
void* __blue_glCore_glUniform3i64ARB;
void* __blue_glCore_glProgramUniform2dEXT;
void* __blue_glCore_glReadBuffer;
void* __blue_glCore_glBlendEquationiARB;
void* __blue_glCore_glColor3hvNV;
void* __blue_glCore_glGetMapAttribParameterfvNV;
void* __blue_glCore_glGetBufferSubData;
void* __blue_glCore_glGetVertexAttribLdv;
void* __blue_glCore_glGetnUniformuiv;
void* __blue_glCore_glGetUniformui64vNV;
void* __blue_glCore_glNamedRenderbufferStorageEXT;
void* __blue_glCore_glGetArrayObjectfvATI;
void* __blue_glCore_glVertexAttrib3dNV;
void* __blue_glCore_glTextureStorage1DEXT;
void* __blue_glCore_glPixelTexGenParameteriSGIS;
void* __blue_glCore_glColorTableEXT;
void* __blue_glCore_glGenBuffers;
void* __blue_glCore_glMultiTexCoord3xvOES;
void* __blue_glCore_glExecuteProgramNV;
void* __blue_glCore_glVariantArrayObjectATI;
void* __blue_glCore_glColor3xvOES;
void* __blue_glCore_glTexCoordP1uiv;
void* __blue_glCore_glDeleteProgramsNV;
void* __blue_glCore_glNormalFormatNV;
void* __blue_glCore_glGetInvariantFloatvEXT;
void* __blue_glCore_glClearNamedFramebufferiv;
void* __blue_glCore_glHistogram;
void* __blue_glCore_glVertexStream1ivATI;
void* __blue_glCore_glIsFramebuffer;
void* __blue_glCore_glProgramUniform3dvEXT;
void* __blue_glCore_glBindVideoCaptureStreamBufferNV;
void* __blue_glCore_glGetVertexAttribfvNV;
void* __blue_glCore_glDrawRangeElementArrayAPPLE;
void* __blue_glCore_glGetTexParameterPointervAPPLE;
void* __blue_glCore_glMatrixPopEXT;
void* __blue_glCore_glVertexStream1sATI;
void* __blue_glCore_glGetnPixelMapuivARB;
void* __blue_glCore_glMultiTexEnviEXT;
void* __blue_glCore_glVertexAttribI2iEXT;
void* __blue_glCore_glProgramParameter4fvNV;
void* __blue_glCore_glNamedFramebufferSampleLocationsfvNV;
void* __blue_glCore_glTexCoordP4uiv;
void* __blue_glCore_glRectxvOES;
void* __blue_glCore_glGetVariantIntegervEXT;
void* __blue_glCore_glFragmentCoverageColorNV;
void* __blue_glCore_glVertexP2uiv;
void* __blue_glCore_glGetPerfMonitorGroupsAMD;
void* __blue_glCore_glMultTransposeMatrixfARB;
void* __blue_glCore_glVertexAttribI2ivEXT;
void* __blue_glCore_glReplacementCodeuiColor4fNormal3fVertex3fvSUN;
void* __blue_glCore_glDeleteStatesNV;
void* __blue_glCore_glGetBufferParameteri64v;
void* __blue_glCore_glProgramUniform4dv;
void* __blue_glCore_glEdgeFlagPointerEXT;
void* __blue_glCore_glVideoCaptureStreamParameterivNV;
void* __blue_glCore_glVertexStream4iATI;
void* __blue_glCore_glVDPAUFiniNV;
void* __blue_glCore_glMakeBufferNonResidentNV;
void* __blue_glCore_glMultiTexCoord2fvARB;
void* __blue_glCore_glStencilStrokePathNV;
void* __blue_glCore_glVariantuivEXT;
void* __blue_glCore_glCopyTexSubImage3DEXT;
void* __blue_glCore_glSecondaryColorPointerListIBM;
void* __blue_glCore_glMultiTexCoord1sARB;
void* __blue_glCore_glConvolutionParameterfv;
void* __blue_glCore_glMakeTextureHandleResidentNV;
void* __blue_glCore_glMultMatrixxOES;
void* __blue_glCore_glTextureNormalEXT;
void* __blue_glCore_glGetQueryivARB;
void* __blue_glCore_glCompressedMultiTexImage3DEXT;
void* __blue_glCore_glNamedProgramLocalParameter4dEXT;
void* __blue_glCore_glProgramUniformMatrix4x3fvEXT;
void* __blue_glCore_glPointParameterf;
void* __blue_glCore_glProgramUniform3dEXT;
void* __blue_glCore_glMultiTexCoord2hNV;
void* __blue_glCore_glGetConvolutionFilterEXT;
void* __blue_glCore_glVertexAttrib2hNV;
void* __blue_glCore_glCurrentPaletteMatrixARB;
void* __blue_glCore_glFogxvOES;
void* __blue_glCore_glCreateRenderbuffers;
void* __blue_glCore_glVertexAttrib4Nusv;
void* __blue_glCore_glGetBufferParameterui64vNV;
void* __blue_glCore_glDepthFunc;
void* __blue_glCore_glVertexAttribI4bvEXT;
void* __blue_glCore_glEnableClientStateIndexedEXT;
void* __blue_glCore_glProgramUniform4i64ARB;
void* __blue_glCore_glBlendFunci;
void* __blue_glCore_glMatrixLoadIdentityEXT;
void* __blue_glCore_glTextureColorMaskSGIS;
void* __blue_glCore_glCreateShaderProgramEXT;
void* __blue_glCore_glBufferStorage;
void* __blue_glCore_glMakeNamedBufferNonResidentNV;
void* __blue_glCore_glRenderbufferStorageMultisampleEXT;
void* __blue_glCore_glGetFloati_v;
void* __blue_glCore_glUniform2ui64ARB;
void* __blue_glCore_glBindVertexShaderEXT;
void* __blue_glCore_glGetUniformLocation;
void* __blue_glCore_glVertexStream1svATI;
void* __blue_glCore_glVertexStream3fATI;
void* __blue_glCore_glNamedFramebufferDrawBuffers;
void* __blue_glCore_glUniform2ui64vNV;
void* __blue_glCore_glTexCoordPointervINTEL;
void* __blue_glCore_glUniform4fv;
void* __blue_glCore_glNormalPointerEXT;
void* __blue_glCore_glGetTextureSamplerHandleNV;
void* __blue_glCore_glVertexAttrib4hNV;
void* __blue_glCore_glNamedFramebufferTextureFaceEXT;
void* __blue_glCore_glCompressedTextureSubImage3D;
void* __blue_glCore_glBindSamplers;
void* __blue_glCore_glAsyncMarkerSGIX;
void* __blue_glCore_glTextureStorageSparseAMD;
void* __blue_glCore_glGetConvolutionParameterivEXT;
void* __blue_glCore_glEndPerfQueryINTEL;
void* __blue_glCore_glFragmentLightModeliSGIX;
void* __blue_glCore_glPrioritizeTexturesEXT;
void* __blue_glCore_glEndConditionalRender;
void* __blue_glCore_glResetHistogram;
void* __blue_glCore_glGetOcclusionQueryivNV;
void* __blue_glCore_glUniform1uiEXT;
void* __blue_glCore_glMultiTexCoord2sv;
void* __blue_glCore_glTexSubImage2DEXT;
void* __blue_glCore_glProgramUniform2uiv;
void* __blue_glCore_glMultiTexCoord2iARB;
void* __blue_glCore_glGetQueryObjectuiv;
void* __blue_glCore_glGenerateMultiTexMipmapEXT;
void* __blue_glCore_glVertexAttrib4iv;
void* __blue_glCore_glWindowPos3dvMESA;
void* __blue_glCore_glLabelObjectEXT;
void* __blue_glCore_glProgramUniform1uiv;
void* __blue_glCore_glFramebufferTexture;
void* __blue_glCore_glMultiTexEnvfEXT;
void* __blue_glCore_glVertex4xOES;
void* __blue_glCore_glVertexAttribI2uivEXT;
void* __blue_glCore_glGetnConvolutionFilterARB;
void* __blue_glCore_glPointParameterfvSGIS;
void* __blue_glCore_glGetPixelTransformParameterfvEXT;
void* __blue_glCore_glIndexxvOES;
void* __blue_glCore_glDepthMask;
void* __blue_glCore_glProgramUniformMatrix2x4fv;
void* __blue_glCore_glAreProgramsResidentNV;
void* __blue_glCore_glColorTable;
void* __blue_glCore_glSecondaryColor3bvEXT;
void* __blue_glCore_glVertexStream1dvATI;
void* __blue_glCore_glGetMultiTexEnvfvEXT;
void* __blue_glCore_glFlushMappedBufferRangeAPPLE;
void* __blue_glCore_glVertexAttribs1dvNV;
void* __blue_glCore_glVertexStream2sATI;
void* __blue_glCore_glGetnSeparableFilterARB;
void* __blue_glCore_glProgramUniform2dv;
void* __blue_glCore_glActiveStencilFaceEXT;
void* __blue_glCore_glProgramUniform4dEXT;
void* __blue_glCore_glPointSizexOES;
void* __blue_glCore_glUniformMatrix2fv;
void* __blue_glCore_glBlendParameteriNV;
void* __blue_glCore_glNamedProgramLocalParameter4dvEXT;
void* __blue_glCore_glGetTextureParameterfvEXT;
void* __blue_glCore_glGetPathMetricsNV;
void* __blue_glCore_glGetFloatv;
void* __blue_glCore_glMatrixLoad3x3fNV;
void* __blue_glCore_glMultiTexCoord2fARB;
void* __blue_glCore_glWeightdvARB;
void* __blue_glCore_glIsTransformFeedbackNV;
void* __blue_glCore_glVertexAttribDivisorARB;
void* __blue_glCore_glSecondaryColorP3uiv;
void* __blue_glCore_glGetnCompressedTexImageARB;
void* __blue_glCore_glGetIntegerv;
void* __blue_glCore_glMatrixLoaddEXT;
void* __blue_glCore_glGetPathLengthNV;
void* __blue_glCore_glProgramUniformMatrix3dv;
void* __blue_glCore_glUniform4i64NV;
void* __blue_glCore_glGetHistogramEXT;
void* __blue_glCore_glVertexAttrib4NuivARB;
void* __blue_glCore_glMapGrid2xOES;
void* __blue_glCore_glTexImage2D;
void* __blue_glCore_glWindowPos2fvARB;
void* __blue_glCore_glEnableIndexedEXT;
void* __blue_glCore_glTexCoord1bvOES;
void* __blue_glCore_glUniform2uiEXT;
void* __blue_glCore_glReplacementCodePointerSUN;
void* __blue_glCore_glMultiTexCoord1fARB;
void* __blue_glCore_glVertexAttrib4Nubv;
void* __blue_glCore_glVertexArrayVertexAttribIOffsetEXT;
void* __blue_glCore_glCompileShaderARB;
void* __blue_glCore_glWindowPos3dMESA;
void* __blue_glCore_glNormalStream3fvATI;
void* __blue_glCore_glUniform4ui64ARB;
void* __blue_glCore_glTextureRenderbufferEXT;
void* __blue_glCore_glGetSubroutineUniformLocation;
void* __blue_glCore_glGetFramebufferParameteriv;
void* __blue_glCore_glGetSamplerParameteriv;
void* __blue_glCore_glVertexStream2fvATI;
void* __blue_glCore_glProgramUniformMatrix3dvEXT;
void* __blue_glCore_glSeparableFilter2D;
void* __blue_glCore_glVertexAttribI1uiv;
void* __blue_glCore_glReplacementCodeuivSUN;
void* __blue_glCore_glVertexAttribI3uiEXT;
void* __blue_glCore_glVertexAttribL4dvEXT;
void* __blue_glCore_glGetActiveUniform;
void* __blue_glCore_glUniform2ui64vARB;
void* __blue_glCore_glMakeNamedBufferResidentNV;
void* __blue_glCore_glPathGlyphIndexRangeNV;
void* __blue_glCore_glEnableVertexAttribAPPLE;
void* __blue_glCore_glProgramEnvParameterI4ivNV;
void* __blue_glCore_glMultiTexParameterfEXT;
void* __blue_glCore_glNamedFramebufferTextureLayer;
void* __blue_glCore_glGetVertexArrayIntegervEXT;
void* __blue_glCore_glVertexAttrib3dARB;
void* __blue_glCore_glVDPAUIsSurfaceNV;
void* __blue_glCore_glSecondaryColor3sv;
void* __blue_glCore_glIsAsyncMarkerSGIX;
void* __blue_glCore_glFragmentMaterialfvSGIX;
void* __blue_glCore_glCreatePerfQueryINTEL;
void* __blue_glCore_glIsCommandListNV;
void* __blue_glCore_glConvolutionParameteriEXT;
void* __blue_glCore_glTexParameterIuivEXT;
void* __blue_glCore_glMinSampleShading;
void* __blue_glCore_glVertexAttribL3dEXT;
void* __blue_glCore_glFramebufferRenderbuffer;
void* __blue_glCore_glGetUniformLocationARB;
void* __blue_glCore_glPathParameterfvNV;
void* __blue_glCore_glVertexAttrib3sNV;
void* __blue_glCore_glGetDoublei_v;
void* __blue_glCore_glVertexAttrib1sv;
void* __blue_glCore_glBindSampler;
void* __blue_glCore_glLineWidth;
void* __blue_glCore_glVertexArrayRangeAPPLE;
void* __blue_glCore_glBindBufferOffsetEXT;
void* __blue_glCore_glWeightfvARB;
void* __blue_glCore_glGetIntegeri_v;
void* __blue_glCore_glGetTransformFeedbackVarying;
void* __blue_glCore_glVDPAUMapSurfacesNV;
void* __blue_glCore_glProgramLocalParameter4fvARB;
void* __blue_glCore_glGetTransformFeedbackVaryingNV;
void* __blue_glCore_glDeleteNamesAMD;
void* __blue_glCore_glColorFragmentOp2ATI;
void* __blue_glCore_glGetTextureHandleNV;
void* __blue_glCore_glDepthRangef;
void* __blue_glCore_glGetFragmentMaterialivSGIX;
void* __blue_glCore_glVideoCaptureStreamParameterfvNV;
void* __blue_glCore_glDeleteProgramsARB;
void* __blue_glCore_glWindowPos3fvARB;
void* __blue_glCore_glFeedbackBufferxOES;
void* __blue_glCore_glGetTexBumpParameterfvATI;
void* __blue_glCore_glEnablei;
void* __blue_glCore_glBindProgramARB;
void* __blue_glCore_glProgramUniform3ui64vARB;
void* __blue_glCore_glProgramUniformMatrix2dv;
void* __blue_glCore_glMultiTexCoord2hvNV;
void* __blue_glCore_glSampleCoverageARB;
void* __blue_glCore_glProgramUniform2ui64vARB;
void* __blue_glCore_glPixelDataRangeNV;
void* __blue_glCore_glVertexStream3svATI;
void* __blue_glCore_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
void* __blue_glCore_glTexCoord3hvNV;
void* __blue_glCore_glSampleMaski;
void* __blue_glCore_glIndexFuncEXT;
void* __blue_glCore_glPointParameteriNV;
void* __blue_glCore_glUniformMatrix3x2fv;
void* __blue_glCore_glGetFramebufferParameterivEXT;
void* __blue_glCore_glTexSubImage3D;
void* __blue_glCore_glGetInternalformativ;
void* __blue_glCore_glNamedFramebufferTexture3DEXT;
void* __blue_glCore_glVertexAttrib2dv;
void* __blue_glCore_glVariantubvEXT;
void* __blue_glCore_glUniformMatrix3x4fv;
void* __blue_glCore_glProgramUniformMatrix3fvEXT;
void* __blue_glCore_glEnableVertexArrayEXT;
void* __blue_glCore_glColorTableParameterfvSGI;
void* __blue_glCore_glFogCoordf;
void* __blue_glCore_glSpriteParameterivSGIX;
void* __blue_glCore_glGetColorTable;
void* __blue_glCore_glMultiTexCoord4ivARB;
void* __blue_glCore_glTexCoordP2ui;
void* __blue_glCore_glColorMaski;
void* __blue_glCore_glPrimitiveRestartIndexNV;
void* __blue_glCore_glFragmentLightfvSGIX;
void* __blue_glCore_glTexCoordPointerListIBM;
void* __blue_glCore_glRectxOES;
void* __blue_glCore_glCopyNamedBufferSubData;
void* __blue_glCore_glGenProgramsNV;
void* __blue_glCore_glFragmentLightfSGIX;
void* __blue_glCore_glTexStorage3D;
void* __blue_glCore_glTextureParameteriv;
void* __blue_glCore_glNamedBufferDataEXT;
void* __blue_glCore_glMultiTexCoord3fvARB;
void* __blue_glCore_glImageTransformParameterivHP;
void* __blue_glCore_glSubpixelPrecisionBiasNV;
void* __blue_glCore_glNamedFramebufferTexture;
void* __blue_glCore_glVertexAttrib4NsvARB;
void* __blue_glCore_glDrawMeshArraysSUN;
void* __blue_glCore_glIsImageHandleResidentARB;
void* __blue_glCore_glConvolutionParameterfEXT;
void* __blue_glCore_glProgramUniformMatrix4x3fv;
void* __blue_glCore_glVertexAttribI4iv;
void* __blue_glCore_glFogCoordfvEXT;
void* __blue_glCore_glVertexP3ui;
void* __blue_glCore_glVertexAttribL3i64NV;
void* __blue_glCore_glStencilClearTagEXT;
void* __blue_glCore_glGetActiveUniformName;
void* __blue_glCore_glMultiTexGendEXT;
void* __blue_glCore_glUniform4ui64vNV;
void* __blue_glCore_glDebugMessageEnableAMD;
void* __blue_glCore_glGetFramebufferAttachmentParameteriv;
void* __blue_glCore_glCopyTexSubImage2DEXT;
void* __blue_glCore_glGenRenderbuffersEXT;
void* __blue_glCore_glNamedProgramLocalParameterI4ivEXT;
void* __blue_glCore_glGetMultiTexParameterIuivEXT;
void* __blue_glCore_glNamedFramebufferDrawBuffer;
void* __blue_glCore_glTexParameteriv;
void* __blue_glCore_glUniform4ivARB;
void* __blue_glCore_glMatrixOrthoEXT;
void* __blue_glCore_glVertexArrayVertexBuffer;
void* __blue_glCore_glGetTexImage;
void* __blue_glCore_glProgramUniform4ui64vNV;
void* __blue_glCore_glGetNamedStringivARB;
void* __blue_glCore_glVertexAttribL1i64vNV;
void* __blue_glCore_glTransformFeedbackBufferBase;
void* __blue_glCore_glPointParameterivNV;
void* __blue_glCore_glGetDetailTexFuncSGIS;
void* __blue_glCore_glReplacementCodeuiColor3fVertex3fvSUN;
void* __blue_glCore_glProgramLocalParameter4fARB;
void* __blue_glCore_glColorSubTable;
void* __blue_glCore_glMultiTexGenfvEXT;
void* __blue_glCore_glGetNamedBufferSubData;
void* __blue_glCore_glStencilFuncSeparateATI;
void* __blue_glCore_glProgramUniform2iv;
void* __blue_glCore_glGetQueryiv;
void* __blue_glCore_glGetTransformFeedbackiv;
void* __blue_glCore_glListParameterivSGIX;
void* __blue_glCore_glCreateQueries;
void* __blue_glCore_glGetSamplerParameterfv;
void* __blue_glCore_glObjectLabel;
void* __blue_glCore_glProgramUniform3i64NV;
void* __blue_glCore_glGetTextureHandleARB;
void* __blue_glCore_glAlphaFragmentOp1ATI;
void* __blue_glCore_glColorTableParameteriv;
void* __blue_glCore_glGetUniformIndices;
void* __blue_glCore_glMultiTexImage3DEXT;
void* __blue_glCore_glCoverageModulationTableNV;
void* __blue_glCore_glPointParameteriv;
void* __blue_glCore_glMultiTexCoord4svARB;
void* __blue_glCore_glProgramUniformMatrix3x4dvEXT;
void* __blue_glCore_glNormal3xvOES;
void* __blue_glCore_glGetActiveVaryingNV;
void* __blue_glCore_glUniform1i64vARB;
void* __blue_glCore_glMultiTexCoord1dv;
void* __blue_glCore_glSecondaryColor3usv;
void* __blue_glCore_glProgramUniform1ui64vNV;
void* __blue_glCore_glTextureMaterialEXT;
void* __blue_glCore_glMultiTexCoordP3uiv;
void* __blue_glCore_glVertexAttribP3ui;
void* __blue_glCore_glInterpolatePathsNV;
void* __blue_glCore_glTextureBufferRange;
void* __blue_glCore_glGetIntegerui64vNV;
void* __blue_glCore_glGetPixelTransformParameterivEXT;
void* __blue_glCore_glTexCoord4xvOES;
void* __blue_glCore_glGetVariantBooleanvEXT;
void* __blue_glCore_glDepthRange;
void* __blue_glCore_glGetVertexAttribdvARB;
void* __blue_glCore_glProgramUniform4i64vNV;
void* __blue_glCore_glDrawArraysInstancedEXT;
void* __blue_glCore_glDisableClientStateIndexedEXT;
void* __blue_glCore_glDrawBuffer;
void* __blue_glCore_glMultiDrawArraysIndirectBindlessNV;
void* __blue_glCore_glGetnPixelMapusv;
void* __blue_glCore_glClearBufferuiv;
void* __blue_glCore_glGetInternalformati64v;
void* __blue_glCore_glShaderSourceARB;
void* __blue_glCore_glShaderOp3EXT;
void* __blue_glCore_glWindowPos2dvMESA;
void* __blue_glCore_glProvokingVertexEXT;
void* __blue_glCore_glNormalStream3bvATI;
void* __blue_glCore_glFlush;
void* __blue_glCore_glGetColorTableParameterivEXT;
void* __blue_glCore_glGetVertexAttribIuivEXT;
void* __blue_glCore_glPresentFrameDualFillNV;
void* __blue_glCore_glGenVertexShadersEXT;
void* __blue_glCore_glProgramUniformHandleui64vARB;
void* __blue_glCore_glDepthRangefOES;
void* __blue_glCore_glDrawElementsInstancedBaseVertexBaseInstance;
void* __blue_glCore_glGetTexLevelParameteriv;
void* __blue_glCore_glStencilFillPathNV;
void* __blue_glCore_glSecondaryColor3usvEXT;
void* __blue_glCore_glWindowPos3iARB;
void* __blue_glCore_glGetFloatIndexedvEXT;
void* __blue_glCore_glWindowPos3fvMESA;
void* __blue_glCore_glProgramUniformMatrix3x2dvEXT;
void* __blue_glCore_glVertex4xvOES;
void* __blue_glCore_glTexStorage3DMultisample;
void* __blue_glCore_glGetNamedProgramLocalParameterfvEXT;
void* __blue_glCore_glStencilOpValueAMD;
void* __blue_glCore_glProgramVertexLimitNV;
void* __blue_glCore_glUniform3i64NV;
void* __blue_glCore_glProgramUniform3uivEXT;
void* __blue_glCore_glClampColor;
void* __blue_glCore_glClearStencil;
void* __blue_glCore_glVertexAttribs3svNV;
void* __blue_glCore_glMultiTexCoord3fv;
void* __blue_glCore_glVertexBlendEnvfATI;
void* __blue_glCore_glIsFenceAPPLE;
void* __blue_glCore_glCombinerInputNV;
void* __blue_glCore_glWindowPos4fMESA;
void* __blue_glCore_glUniform2fARB;
void* __blue_glCore_glReplacementCodeusvSUN;
void* __blue_glCore_glStopInstrumentsSGIX;
void* __blue_glCore_glVertexAttrib3fNV;
void* __blue_glCore_glMapVertexAttrib2dAPPLE;
void* __blue_glCore_glIsTexture;
void* __blue_glCore_glCopyTextureImage2DEXT;
void* __blue_glCore_glBeginQueryIndexed;
void* __blue_glCore_glMultiTexCoord4fARB;
void* __blue_glCore_glTangent3bvEXT;
void* __blue_glCore_glTexImage3D;
void* __blue_glCore_glGetProgramiv;
void* __blue_glCore_glMatrixIndexubvARB;
void* __blue_glCore_glProgramUniform4fv;
void* __blue_glCore_glGetVertexAttribLui64vNV;
void* __blue_glCore_glMapBufferARB;
void* __blue_glCore_glFlushMappedBufferRange;
void* __blue_glCore_glTexStorage2D;
void* __blue_glCore_glLineWidthxOES;
void* __blue_glCore_glProgramUniformMatrix2fvEXT;
void* __blue_glCore_glGetTextureParameterIuivEXT;
void* __blue_glCore_glGetMultiTexEnvivEXT;
void* __blue_glCore_glPixelTexGenParameterivSGIS;
void* __blue_glCore_glGenQueries;
void* __blue_glCore_glCompressedTextureSubImage1DEXT;
void* __blue_glCore_glBlendColorEXT;
void* __blue_glCore_glResetMinmax;
void* __blue_glCore_glGetnUniformivARB;
void* __blue_glCore_glVertexBlendARB;
void* __blue_glCore_glGetVaryingLocationNV;
void* __blue_glCore_glGetMapAttribParameterivNV;
void* __blue_glCore_glUniform2i64ARB;
void* __blue_glCore_glDeleteSamplers;
void* __blue_glCore_glGetLightxOES;
void* __blue_glCore_glPrimitiveBoundingBoxARB;
void* __blue_glCore_glVertexArrayNormalOffsetEXT;
void* __blue_glCore_glGetBufferParameterivARB;
void* __blue_glCore_glGetTextureParameterfv;
void* __blue_glCore_glSecondaryColorP3ui;
void* __blue_glCore_glVertexAttrib4dNV;
void* __blue_glCore_glGetMultisamplefvNV;
void* __blue_glCore_glMapObjectBufferATI;
void* __blue_glCore_glGetPathCommandsNV;
void* __blue_glCore_glVertexArrayTexCoordOffsetEXT;
void* __blue_glCore_glGetHistogram;
void* __blue_glCore_glColorFormatNV;
void* __blue_glCore_glProgramUniformui64NV;
void* __blue_glCore_glProgramUniformMatrix4x2fvEXT;
void* __blue_glCore_glLoadMatrixxOES;
void* __blue_glCore_glVariantbvEXT;
void* __blue_glCore_glVertexAttribL2i64NV;
void* __blue_glCore_glBindTextures;
void* __blue_glCore_glCombinerParameteriNV;
void* __blue_glCore_glMatrixRotatefEXT;
void* __blue_glCore_glGetClipPlanexOES;
void* __blue_glCore_glSecondaryColor3uivEXT;
void* __blue_glCore_glGetPerfQueryInfoINTEL;
void* __blue_glCore_glGetDoublev;
void* __blue_glCore_glBindBufferRangeEXT;
void* __blue_glCore_glVertexAttrib1d;
void* __blue_glCore_glGetProgramStringARB;
void* __blue_glCore_glGetPathSpacingNV;
void* __blue_glCore_glUniform4dv;
void* __blue_glCore_glGlobalAlphaFactordSUN;
void* __blue_glCore_glProgramUniform3dv;
void* __blue_glCore_glGetShaderSourceARB;
void* __blue_glCore_glVertexAttrib3dvARB;
void* __blue_glCore_glInvalidateBufferData;
void* __blue_glCore_glMatrixLoad3x2fNV;
void* __blue_glCore_glCompressedTextureSubImage1D;
void* __blue_glCore_glTexCoord3xvOES;
void* __blue_glCore_glUniform3fv;
void* __blue_glCore_glTangent3iEXT;
void* __blue_glCore_glClearTexImage;
void* __blue_glCore_glBinormal3bvEXT;
void* __blue_glCore_glGenTexturesEXT;
void* __blue_glCore_glGetnPixelMapusvARB;
void* __blue_glCore_glMultiTexCoordP1ui;
void* __blue_glCore_glGetTransformFeedbacki64_v;
void* __blue_glCore_glUniformMatrix4dv;
void* __blue_glCore_glWindowPos3fMESA;
void* __blue_glCore_glDeleteRenderbuffers;
void* __blue_glCore_glConvolutionParameterxOES;
void* __blue_glCore_glGetHistogramParameterxvOES;
void* __blue_glCore_glMultiDrawElements;
void* __blue_glCore_glMakeImageHandleNonResidentNV;
void* __blue_glCore_glTexSubImage1DEXT;
void* __blue_glCore_glNormalStream3dATI;
void* __blue_glCore_glVertexAttribL4i64vNV;
void* __blue_glCore_glClearNamedFramebufferfv;
void* __blue_glCore_glCopyTextureSubImage1DEXT;
void* __blue_glCore_glNamedFramebufferReadBuffer;
void* __blue_glCore_glUniform2i64vARB;
void* __blue_glCore_glVertexAttribI1uivEXT;
void* __blue_glCore_glBeginQueryARB;
void* __blue_glCore_glUniform1iARB;
void* __blue_glCore_glVertex4bvOES;
void* __blue_glCore_glInvalidateSubFramebuffer;
void* __blue_glCore_glMultiTexCoord4xOES;
void* __blue_glCore_glBindTransformFeedback;
void* __blue_glCore_glMultiTexCoord2iv;
void* __blue_glCore_glCopyMultiTexSubImage1DEXT;
void* __blue_glCore_glTexCoord1hNV;
void* __blue_glCore_glGenFencesNV;
void* __blue_glCore_glVertexAttribL2ui64NV;
void* __blue_glCore_glMultiTexCoord1hvNV;
void* __blue_glCore_glGetnConvolutionFilter;
void* __blue_glCore_glWeightbvARB;
void* __blue_glCore_glUniform2uiv;
void* __blue_glCore_glBeginConditionalRenderNVX;
void* __blue_glCore_glFinish;
void* __blue_glCore_glColorTableParameterfv;
void* __blue_glCore_glVertexArrayVertexOffsetEXT;
void* __blue_glCore_glFinishObjectAPPLE;
void* __blue_glCore_glReplacementCodeuiTexCoord2fVertex3fvSUN;
void* __blue_glCore_glUniform1uiv;
void* __blue_glCore_glUniformMatrix2dv;
void* __blue_glCore_glSecondaryColor3ivEXT;
void* __blue_glCore_glVertexStream1dATI;
void* __blue_glCore_glDeformationMap3fSGIX;
void* __blue_glCore_glClearDepth;
void* __blue_glCore_glGenAsyncMarkersSGIX;
void* __blue_glCore_glDisableIndexedEXT;
void* __blue_glCore_glNormal3fVertex3fSUN;
void* __blue_glCore_glVertexWeightfvEXT;
void* __blue_glCore_glGetProgramLocalParameterIivNV;
void* __blue_glCore_glTexCoord4fColor4fNormal3fVertex4fSUN;
void* __blue_glCore_glCompressedTexImage3DARB;
void* __blue_glCore_glProgramParameter4fNV;
void* __blue_glCore_glGetTextureLevelParameterfvEXT;
void* __blue_glCore_glInsertComponentEXT;
void* __blue_glCore_glCreateTextures;
void* __blue_glCore_glUniform3uiv;
void* __blue_glCore_glCreateBuffers;
void* __blue_glCore_glMultiTexCoord2xvOES;
void* __blue_glCore_glTexGenxvOES;
void* __blue_glCore_glColor3fVertex3fvSUN;
void* __blue_glCore_glGetnPixelMapfvARB;
void* __blue_glCore_glMultiTexParameteriEXT;
void* __blue_glCore_glFreeObjectBufferATI;
void* __blue_glCore_glBlendBarrierNV;
void* __blue_glCore_glUniform4i64vNV;
void* __blue_glCore_glGetnUniformuivARB;
void* __blue_glCore_glProgramEnvParameters4fvEXT;
void* __blue_glCore_glBlendFuncSeparateEXT;
void* __blue_glCore_glConvolutionParameterivEXT;
void* __blue_glCore_glPixelTexGenSGIX;
void* __blue_glCore_glGetPathTexGenivNV;
void* __blue_glCore_glUniformMatrix4x3dv;
void* __blue_glCore_glGetVideoCaptureStreamivNV;
void* __blue_glCore_glMakeImageHandleNonResidentARB;
void* __blue_glCore_glSecondaryColor3dEXT;
void* __blue_glCore_glDeleteQueries;
void* __blue_glCore_glNormalP3uiv;
void* __blue_glCore_glGetUniformfvARB;
void* __blue_glCore_glBinormal3fvEXT;
void* __blue_glCore_glVertexArrayVertexAttribDivisorEXT;
void* __blue_glCore_glArrayElementEXT;
void* __blue_glCore_glGetnMinmax;
void* __blue_glCore_glIndexxOES;
void* __blue_glCore_glUniform3uivEXT;
void* __blue_glCore_glPopGroupMarkerEXT;
void* __blue_glCore_glClearNamedFramebufferuiv;
void* __blue_glCore_glSetLocalConstantEXT;
void* __blue_glCore_glProgramUniform1ui64NV;
void* __blue_glCore_glColor4hvNV;
void* __blue_glCore_glGetVertexAttribfv;
void* __blue_glCore_glDispatchCompute;
void* __blue_glCore_glGetActiveAttrib;
void* __blue_glCore_glFragmentColorMaterialSGIX;
void* __blue_glCore_glTexSubImage2D;
void* __blue_glCore_glGetnMinmaxARB;
void* __blue_glCore_glLogicOp;
void* __blue_glCore_glProgramUniformMatrix3x4fv;
void* __blue_glCore_glWindowPos4iMESA;
void* __blue_glCore_glPollAsyncSGIX;
void* __blue_glCore_glGetTextureParameterIuiv;
void* __blue_glCore_glMultiTexCoord1xOES;
void* __blue_glCore_glProgramUniformMatrix4dv;
void* __blue_glCore_glFramebufferTexture1DEXT;
void* __blue_glCore_glUniform1ui64ARB;
void* __blue_glCore_glTextureParameterIiv;
void* __blue_glCore_glGetSeparableFilterEXT;
void* __blue_glCore_glMultiTexCoord3iARB;
void* __blue_glCore_glRasterPos4xvOES;
void* __blue_glCore_glDrawTransformFeedbackStream;
void* __blue_glCore_glVertex3hvNV;
void* __blue_glCore_glVertexArrayMultiTexCoordOffsetEXT;
void* __blue_glCore_glProvokingVertex;
void* __blue_glCore_glAccumxOES;
void* __blue_glCore_glShaderBinary;
void* __blue_glCore_glGetMultiTexGenivEXT;
void* __blue_glCore_glPointParameterxvOES;
void* __blue_glCore_glCreateStatesNV;
void* __blue_glCore_glClearDepthdNV;
void* __blue_glCore_glClearColorIuiEXT;
void* __blue_glCore_glBindMultiTextureEXT;
void* __blue_glCore_glDrawElements;
void* __blue_glCore_glConvolutionFilter1DEXT;
void* __blue_glCore_glDisableVertexArrayEXT;
void* __blue_glCore_glProgramUniform3ui64NV;
void* __blue_glCore_glClientActiveTexture;
void* __blue_glCore_glMultiTexParameterIivEXT;
void* __blue_glCore_glUniform1iv;
void* __blue_glCore_glVertexAttribArrayObjectATI;
void* __blue_glCore_glDrawArraysInstanced;
void* __blue_glCore_glVertexAttrib2sNV;
void* __blue_glCore_glTexBufferEXT;
void* __blue_glCore_glVertexStream2fATI;
void* __blue_glCore_glDebugMessageCallbackAMD;
void* __blue_glCore_glMultiTexCoord2dARB;
void* __blue_glCore_glVertexAttrib4uiv;
void* __blue_glCore_glEndQueryIndexed;
void* __blue_glCore_glNormalStream3sATI;
void* __blue_glCore_glProgramParameteriARB;
void* __blue_glCore_glTexEnvxOES;
void* __blue_glCore_glProgramUniform1iv;
void* __blue_glCore_glDisableVertexAttribAPPLE;
void* __blue_glCore_glBindRenderbuffer;
void* __blue_glCore_glMultiTexSubImage3DEXT;
void* __blue_glCore_glIsProgram;
void* __blue_glCore_glMultiDrawElementsIndirectAMD;
void* __blue_glCore_glMultiTexCoord4fvARB;
void* __blue_glCore_glGetLocalConstantBooleanvEXT;
void* __blue_glCore_glUniformMatrix3x2dv;
void* __blue_glCore_glVertexAttrib4fv;
void* __blue_glCore_glProgramUniformMatrix2x3dv;
void* __blue_glCore_glGetnPixelMapfv;
void* __blue_glCore_glTexCoord3xOES;
void* __blue_glCore_glLoadTransposeMatrixfARB;
void* __blue_glCore_glImageTransformParameteriHP;
void* __blue_glCore_glTestFenceNV;
void* __blue_glCore_glGetMapParameterivNV;
void* __blue_glCore_glVertexAttrib2fv;
void* __blue_glCore_glUniform3ui64NV;
void* __blue_glCore_glCombinerParameterfvNV;
void* __blue_glCore_glCopyConvolutionFilter2D;
void* __blue_glCore_glGetProgramResourceIndex;
void* __blue_glCore_glBeginConditionalRenderNV;
void* __blue_glCore_glPathFogGenNV;
void* __blue_glCore_glStencilThenCoverFillPathNV;
void* __blue_glCore_glVertexArrayIndexOffsetEXT;
void* __blue_glCore_glProgramBufferParametersIuivNV;
void* __blue_glCore_glPixelTransformParameterivEXT;
void* __blue_glCore_glDisableClientStateiEXT;
void* __blue_glCore_glTexBufferARB;
void* __blue_glCore_glGetLocalConstantIntegervEXT;
void* __blue_glCore_glPathCoverDepthFuncNV;
void* __blue_glCore_glProgramUniform3i;
void* __blue_glCore_glMultiDrawElementsIndirectBindlessCountNV;
void* __blue_glCore_glGetBufferPointervARB;
void* __blue_glCore_glMultiTexParameterIuivEXT;
void* __blue_glCore_glProgramUniform3f;
void* __blue_glCore_glStencilThenCoverFillPathInstancedNV;
void* __blue_glCore_glProgramUniform3d;
void* __blue_glCore_glMapVertexAttrib1dAPPLE;
void* __blue_glCore_glLoadTransposeMatrixd;
void* __blue_glCore_glLoadTransposeMatrixf;
void* __blue_glCore_glGetPointervEXT;
void* __blue_glCore_glEndConditionalRenderNV;
void* __blue_glCore_glMultiTexImage1DEXT;
void* __blue_glCore_glDeleteObjectARB;
void* __blue_glCore_glProgramUniform2uiEXT;
void* __blue_glCore_glVertexAttribI1ui;
void* __blue_glCore_glProgramNamedParameter4dvNV;
void* __blue_glCore_glCompileCommandListNV;
void* __blue_glCore_glGetRenderbufferParameterivEXT;
void* __blue_glCore_glGetnPolygonStipple;
void* __blue_glCore_glIsBufferResidentNV;
void* __blue_glCore_glGetNamedRenderbufferParameterivEXT;
void* __blue_glCore_glNamedFramebufferSampleLocationsfvARB;
void* __blue_glCore_glMultiTexGendvEXT;
void* __blue_glCore_glVertexArrayRangeNV;
void* __blue_glCore_glIsTextureHandleResidentNV;
void* __blue_glCore_glGetProgramEnvParameterdvARB;
void* __blue_glCore_glIsNamedStringARB;
void* __blue_glCore_glSecondaryColorFormatNV;
void* __blue_glCore_glPixelTransferxOES;
void* __blue_glCore_glInvalidateTexSubImage;
void* __blue_glCore_glVDPAUUnregisterSurfaceNV;
void* __blue_glCore_glGetPerfQueryIdByNameINTEL;
void* __blue_glCore_glGetInteger64v;
void* __blue_glCore_glColor4ubVertex3fSUN;
void* __blue_glCore_glVertex2bOES;
void* __blue_glCore_glGetProgramEnvParameterfvARB;
void* __blue_glCore_glVertexAttrib4usvARB;
void* __blue_glCore_glNamedFramebufferRenderbuffer;
void* __blue_glCore_glGetHandleARB;
void* __blue_glCore_glTestFenceAPPLE;
void* __blue_glCore_glVertexAttrib4Niv;
void* __blue_glCore_glClearBufferiv;
void* __blue_glCore_glColorP4uiv;
void* __blue_glCore_glUniformMatrix2x3fv;
void* __blue_glCore_glCallCommandListNV;
void* __blue_glCore_glMakeBufferResidentNV;
void* __blue_glCore_glNamedStringARB;
void* __blue_glCore_glVDPAUSurfaceAccessNV;
void* __blue_glCore_glMatrixMult3x2fNV;
void* __blue_glCore_glGetActiveSubroutineUniformName;
void* __blue_glCore_glGetnHistogramARB;
void* __blue_glCore_glGetTextureLevelParameterfv;
void* __blue_glCore_glMultiTexCoord1fv;
void* __blue_glCore_glBitmapxOES;
void* __blue_glCore_glGetSamplerParameterIuiv;
void* __blue_glCore_glTexCoordP3ui;
void* __blue_glCore_glTextureSubImage1D;
void* __blue_glCore_glVertexAttribLPointerEXT;
void* __blue_glCore_glFogCoordPointerEXT;
void* __blue_glCore_glWindowPos3s;
void* __blue_glCore_glVertexAttribs2svNV;
void* __blue_glCore_glClearDepthf;
void* __blue_glCore_glWindowPos3i;
void* __blue_glCore_glWindowPos3d;
void* __blue_glCore_glGetPerfMonitorCounterStringAMD;
void* __blue_glCore_glIsEnabledIndexedEXT;
void* __blue_glCore_glGetNamedProgramivEXT;
void* __blue_glCore_glGetTexParameterIuivEXT;
void* __blue_glCore_glBeginPerfMonitorAMD;
void* __blue_glCore_glProgramUniformMatrix4x3dv;
void* __blue_glCore_glGetNamedProgramLocalParameterIuivEXT;
void* __blue_glCore_glReadnPixels;
void* __blue_glCore_glMultiTexCoord4f;
void* __blue_glCore_glMultiTexCoord4d;
void* __blue_glCore_glVertexAttribL3ui64NV;
void* __blue_glCore_glProgramUniform4fvEXT;
void* __blue_glCore_glVertexAttrib2sARB;
void* __blue_glCore_glCompressedTexImage2DARB;
void* __blue_glCore_glCheckFramebufferStatusEXT;
void* __blue_glCore_glGetnMapivARB;
void* __blue_glCore_glMultiTexCoord1ivARB;
void* __blue_glCore_glDisableVertexAttribArrayARB;
void* __blue_glCore_glVertexAttribI4ui;
void* __blue_glCore_glGetPathDashArrayNV;
void* __blue_glCore_glMultiTexRenderbufferEXT;
void* __blue_glCore_glTexCoord4fVertex4fSUN;
void* __blue_glCore_glColorMask;
void* __blue_glCore_glVertex4hvNV;
void* __blue_glCore_glGetnTexImage;
void* __blue_glCore_glProgramLocalParameter4dARB;
void* __blue_glCore_glBlendEquation;
void* __blue_glCore_glUnlockArraysEXT;
void* __blue_glCore_glGetQueryObjectui64vEXT;
void* __blue_glCore_glVertexAttribI4uivEXT;
void* __blue_glCore_glMultiTexCoord3dv;
void* __blue_glCore_glVertexStream4ivATI;
void* __blue_glCore_glGetProgramResourceiv;
void* __blue_glCore_glClearBufferData;
void* __blue_glCore_glGetProgramivNV;
void* __blue_glCore_glBeginTransformFeedback;
void* __blue_glCore_glTransformFeedbackAttribsNV;
void* __blue_glCore_glCompressedTexImage1D;
void* __blue_glCore_glDeleteTransformFeedbacks;
void* __blue_glCore_glDrawRangeElementsBaseVertex;
void* __blue_glCore_glUniform4i64vARB;
void* __blue_glCore_glTextureStorage3DMultisampleEXT;
void* __blue_glCore_glBindAttribLocation;
void* __blue_glCore_glProgramUniformui64vNV;
void* __blue_glCore_glCompressedMultiTexImage1DEXT;
void* __blue_glCore_glProgramUniform2ivEXT;
void* __blue_glCore_glPushGroupMarkerEXT;
void* __blue_glCore_glVertexAttrib1dv;
void* __blue_glCore_glResolveDepthValuesNV;
void* __blue_glCore_glMultTransposeMatrixxOES;
void* __blue_glCore_glGetPixelMapxv;
void* __blue_glCore_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
void* __blue_glCore_glFramebufferSampleLocationsfvARB;
void* __blue_glCore_glBlendFuncSeparatei;
void* __blue_glCore_glGetBooleanIndexedvEXT;
void* __blue_glCore_glVertexP4uiv;
void* __blue_glCore_glApplyFramebufferAttachmentCMAAINTEL;
void* __blue_glCore_glWindowPos2fv;
void* __blue_glCore_glDisablei;
void* __blue_glCore_glCopyBufferSubData;
void* __blue_glCore_glSelectPerfMonitorCountersAMD;
void* __blue_glCore_glGetVertexAttribLi64vNV;
void* __blue_glCore_glMultiTexCoord2dvARB;
void* __blue_glCore_glWeightuivARB;
void* __blue_glCore_glGetVideoCaptureStreamdvNV;
void* __blue_glCore_glGetProgramLocalParameterdvARB;
void* __blue_glCore_glGetUniformui64vARB;
void* __blue_glCore_glVertexStream4fvATI;
void* __blue_glCore_glGetSynciv;
void* __blue_glCore_glMakeImageHandleResidentARB;
void* __blue_glCore_glGetProgramNamedParameterfvNV;
void* __blue_glCore_glProgramUniform2i;
void* __blue_glCore_glProgramUniform2d;
void* __blue_glCore_glProgramLocalParametersI4uivNV;
void* __blue_glCore_glProgramUniform2f;
void* __blue_glCore_glGetProgramBinary;
void* __blue_glCore_glBinormal3iEXT;
void* __blue_glCore_glPauseTransformFeedback;
void* __blue_glCore_glWindowPos2sMESA;
void* __blue_glCore_glGlobalAlphaFactorbSUN;
void* __blue_glCore_glCreateTransformFeedbacks;
void* __blue_glCore_glTexturePageCommitmentEXT;
void* __blue_glCore_glTransformFeedbackVaryingsNV;
void* __blue_glCore_glTexSubImage1D;
void* __blue_glCore_glConvolutionParameterfvEXT;
void* __blue_glCore_glBlitFramebufferEXT;
void* __blue_glCore_glUniformMatrix4fvARB;
void* __blue_glCore_glProgramEnvParameter4dvARB;
void* __blue_glCore_glVertexAttribP3uiv;
void* __blue_glCore_glElementPointerAPPLE;
void* __blue_glCore_glGetMultiTexLevelParameterivEXT;
void* __blue_glCore_glIsOcclusionQueryNV;
void* __blue_glCore_glGetProgramEnvParameterIuivNV;
void* __blue_glCore_glGetVertexArrayiv;
void* __blue_glCore_glVertexAttrib4fvARB;
void* __blue_glCore_glGetNamedProgramLocalParameterIivEXT;
void* __blue_glCore_glProgramUniform3uiEXT;
void* __blue_glCore_glProgramUniformMatrix4x2dvEXT;
void* __blue_glCore_glTexCoord1hvNV;
void* __blue_glCore_glTexParameterfv;
void* __blue_glCore_glVariantdvEXT;
void* __blue_glCore_glCullParameterfvEXT;
void* __blue_glCore_glUniform3dv;
void* __blue_glCore_glProgramUniform3fv;
void* __blue_glCore_glIsBufferARB;
void* __blue_glCore_glMultiTexCoord1bOES;
void* __blue_glCore_glFogCoordhNV;
void* __blue_glCore_glVertexAttrib4dvNV;
void* __blue_glCore_glGenSymbolsEXT;
void* __blue_glCore_glGetConvolutionFilter;
void* __blue_glCore_glProgramUniform1fvEXT;
void* __blue_glCore_glVertexAttrib1dvNV;
void* __blue_glCore_glCompressedTexImage1DARB;
void* __blue_glCore_glDrawElementsIndirect;
void* __blue_glCore_glGetProgramEnvParameterIivNV;
void* __blue_glCore_glGetQueryObjectui64v;
void* __blue_glCore_glVertexAttribL4ui64vNV;
void* __blue_glCore_glGetVideoivNV;
void* __blue_glCore_glGetTextureImage;
void* __blue_glCore_glProgramUniform1fv;
void* __blue_glCore_glUniformMatrix4fv;
void* __blue_glCore_glBeginFragmentShaderATI;
void* __blue_glCore_glMultiDrawArraysEXT;
void* __blue_glCore_glGenNamesAMD;
void* __blue_glCore_glPathParameteriNV;
void* __blue_glCore_glCreateCommandListsNV;
void* __blue_glCore_glDeleteProgramPipelines;
void* __blue_glCore_glCopyColorSubTableEXT;
void* __blue_glCore_glVariantsvEXT;
void* __blue_glCore_glIsNameAMD;
void* __blue_glCore_glVertexArrayEdgeFlagOffsetEXT;
void* __blue_glCore_glWindowPos2s;
void* __blue_glCore_glSecondaryColor3iEXT;
void* __blue_glCore_glWindowPos2i;
void* __blue_glCore_glWindowPos2f;
void* __blue_glCore_glWindowPos2d;
void* __blue_glCore_glUniform4uivEXT;
void* __blue_glCore_glOrthoxOES;
void* __blue_glCore_glUniformSubroutinesuiv;
void* __blue_glCore_glTexCoord2fColor3fVertex3fvSUN;
void* __blue_glCore_glProgramUniform1i64vNV;
void* __blue_glCore_glVertexAttribI4uiEXT;
void* __blue_glCore_glSecondaryColor3ubEXT;
void* __blue_glCore_glCompressedMultiTexSubImage1DEXT;
void* __blue_glCore_glTangentPointerEXT;
void* __blue_glCore_glColorP3uiv;
void* __blue_glCore_glFogCoordfv;
void* __blue_glCore_glCompileShader;
void* __blue_glCore_glTexCoord2hNV;
void* __blue_glCore_glUniform1uivEXT;
void* __blue_glCore_glMatrixLoadTransposedEXT;
void* __blue_glCore_glMatrixTranslatefEXT;
void* __blue_glCore_glGetUniformuivEXT;
void* __blue_glCore_glBeginTransformFeedbackEXT;
void* __blue_glCore_glFramebufferTextureEXT;
void* __blue_glCore_glVertexAttribIPointer;
void* __blue_glCore_glMultiTexCoordP3ui;
void* __blue_glCore_glEvaluateDepthValuesARB;
void* __blue_glCore_glWindowPos2sARB;
void* __blue_glCore_glColor4fNormal3fVertex3fvSUN;
void* __blue_glCore_glSeparableFilter2DEXT;
void* __blue_glCore_glTexParameterxOES;
void* __blue_glCore_glClearAccumxOES;
void* __blue_glCore_glInvalidateFramebuffer;
void* __blue_glCore_glWeightubvARB;
void* __blue_glCore_glCompressedTexImage2D;
void* __blue_glCore_glVertexAttrib1f;
void* __blue_glCore_glClearNamedFramebufferfi;
void* __blue_glCore_glGetQueryBufferObjectuiv;
void* __blue_glCore_glDrawBuffers;
void* __blue_glCore_glEndVertexShaderEXT;
void* __blue_glCore_glVertexAttrib1s;
void* __blue_glCore_glMultiTexCoord4dvARB;
void* __blue_glCore_glMultiTexCoord1sv;
void* __blue_glCore_glUniform1ui64vNV;
void* __blue_glCore_glGetClipPlanefOES;
void* __blue_glCore_glProgramUniform3ivEXT;
void* __blue_glCore_glWeightivARB;
void* __blue_glCore_glMultiTexCoord4hvNV;
void* __blue_glCore_glNormal3hNV;
void* __blue_glCore_glGetSeparableFilter;
void* __blue_glCore_glDeleteProgram;
void* __blue_glCore_glNamedBufferPageCommitmentARB;
void* __blue_glCore_glTexCoord4bOES;
void* __blue_glCore_glProgramParameter4dNV;
void* __blue_glCore_glUniformMatrix4x3fv;
void* __blue_glCore_glClearBufferfv;
void* __blue_glCore_glPauseTransformFeedbackNV;
void* __blue_glCore_glMultiTexCoord4hNV;
void* __blue_glCore_glTextureBarrier;
void* __blue_glCore_glAlphaFragmentOp3ATI;
void* __blue_glCore_glUniform1i64ARB;
void* __blue_glCore_glTexCoord2bvOES;
void* __blue_glCore_glEvalCoord2xOES;
void* __blue_glCore_glGetSharpenTexFuncSGIS;
void* __blue_glCore_glProgramUniformHandleui64vNV;
void* __blue_glCore_glIglooInterfaceSGIX;
void* __blue_glCore_glWindowPos2dvARB;
void* __blue_glCore_glClearBufferfi;
void* __blue_glCore_glDrawArraysIndirect;
void* __blue_glCore_glGenVertexArrays;
void* __blue_glCore_glEnableVertexArrayAttrib;
void* __blue_glCore_glProgramUniformMatrix3x2dv;
void* __blue_glCore_glVertexStream4fATI;
void* __blue_glCore_glGetSamplerParameterIiv;
void* __blue_glCore_glGetCoverageModulationTableNV;
void* __blue_glCore_glDepthRangedNV;
void* __blue_glCore_glMultiDrawRangeElementArrayAPPLE;
void* __blue_glCore_glVertexAttribFormatNV;
void* __blue_glCore_glGetQueryBufferObjecti64v;
void* __blue_glCore_glGetVertexAttribdv;
void* __blue_glCore_glStartInstrumentsSGIX;
void* __blue_glCore_glAreTexturesResidentEXT;
void* __blue_glCore_glProgramUniformMatrix3x4dv;
void* __blue_glCore_glVideoCaptureStreamParameterdvNV;
void* __blue_glCore_glMapParameterivNV;
void* __blue_glCore_glMultiTexCoord2svARB;
void* __blue_glCore_glSecondaryColor3sEXT;
void* __blue_glCore_glGetTexParameterIivEXT;
void* __blue_glCore_glFrameTerminatorGREMEDY;
void* __blue_glCore_glBlendBarrierKHR;
void* __blue_glCore_glVertexAttrib4NubARB;
void* __blue_glCore_glPrimitiveRestartNV;
void* __blue_glCore_glVertexAttribL1ui64vARB;
void* __blue_glCore_glUniform1i64vNV;
void* __blue_glCore_glVertexAttribs4svNV;
void* __blue_glCore_glUniform1ui;
void* __blue_glCore_glVertexAttrib2fvARB;
void* __blue_glCore_glVertexAttribI4svEXT;
void* __blue_glCore_glTextureImage3DMultisampleCoverageNV;
void* __blue_glCore_glMemoryBarrier;
void* __blue_glCore_glGetVariantArrayObjectfvATI;
void* __blue_glCore_glTexCoord4fColor4fNormal3fVertex4fvSUN;
void* __blue_glCore_glIsProgramARB;
void* __blue_glCore_glBindImageTextureEXT;
void* __blue_glCore_glGetFragDataLocation;
void* __blue_glCore_glMultiTexCoord1svARB;
void* __blue_glCore_glGetMapxvOES;
void* __blue_glCore_glTextureStorage2DMultisampleEXT;
void* __blue_glCore_glVertexAttrib4svARB;
void* __blue_glCore_glVertexAttrib4NbvARB;
void* __blue_glCore_glColorPointerEXT;
void* __blue_glCore_glEnableClientStateiEXT;
void* __blue_glCore_glClearTexSubImage;
void* __blue_glCore_glEvalCoord1xvOES;
void* __blue_glCore_glDetachObjectARB;
void* __blue_glCore_glGetTextureParameterIiv;
void* __blue_glCore_glVariantusvEXT;
void* __blue_glCore_glCompressedTextureImage3DEXT;
void* __blue_glCore_glMultiTexCoord1dARB;
void* __blue_glCore_glGetVertexArrayIntegeri_vEXT;
void* __blue_glCore_glCheckNamedFramebufferStatusEXT;
void* __blue_glCore_glPixelTexGenParameterfSGIS;
void* __blue_glCore_glProgramUniformMatrix4x2dv;
void* __blue_glCore_glUniform3fARB;
void* __blue_glCore_glIsShader;
void* __blue_glCore_glConvolutionParameteriv;
void* __blue_glCore_glCopyMultiTexSubImage2DEXT;
void* __blue_glCore_glEnableVertexAttribArrayARB;
void* __blue_glCore_glEnable;
void* __blue_glCore_glGetActiveUniformsiv;
void* __blue_glCore_glGetVertexAttribivARB;
void* __blue_glCore_glTexCoord4hvNV;
void* __blue_glCore_glUseProgramObjectARB;
void* __blue_glCore_glGetAttribLocation;
void* __blue_glCore_glVertexAttrib4dv;
void* __blue_glCore_glGetTextureParameteriv;
void* __blue_glCore_glUniform3ui64vNV;
void* __blue_glCore_glMatrixIndexusvARB;
void* __blue_glCore_glVertexAttrib4d;
void* __blue_glCore_glGetVideoCaptureivNV;
void* __blue_glCore_glProgramUniform3ui;
void* __blue_glCore_glVertexAttrib3svARB;
void* __blue_glCore_glGetNamedBufferParameterivEXT;
void* __blue_glCore_glMatrixScaledEXT;
void* __blue_glCore_glProgramUniformMatrix2x3fv;
void* __blue_glCore_glGetFragmentLightivSGIX;
void* __blue_glCore_glWindowPos2svARB;
void* __blue_glCore_glVertexAttrib2svNV;
void* __blue_glCore_glWindowPos2ivARB;
void* __blue_glCore_glGetVertexAttribPointervNV;
void* __blue_glCore_glEdgeFlagPointerListIBM;
void* __blue_glCore_glGenerateMipmapEXT;
void* __blue_glCore_glWindowPos3sv;
void* __blue_glCore_glPathCoordsNV;
void* __blue_glCore_glProgramUniform1i;
void* __blue_glCore_glProgramUniform1d;
void* __blue_glCore_glProgramUniform1f;
void* __blue_glCore_glProgramParameteriEXT;
void* __blue_glCore_glCompressedMultiTexImage2DEXT;
void* __blue_glCore_glProgramUniform3iv;
void* __blue_glCore_glCombinerParameterivNV;
void* __blue_glCore_glMultiTexCoord4xvOES;
void* __blue_glCore_glGetVertexAttribPointerv;
void* __blue_glCore_glVideoCaptureNV;
void* __blue_glCore_glFramebufferReadBufferEXT;
void* __blue_glCore_glExtractComponentEXT;
void* __blue_glCore_glNamedProgramLocalParameter4fvEXT;
void* __blue_glCore_glMinmax;
void* __blue_glCore_glColorP3ui;
void* __blue_glCore_glBlendEquationi;
void* __blue_glCore_glVertexAttrib4s;
void* __blue_glCore_glVertexAttrib4fvNV;
void* __blue_glCore_glFragmentLightiSGIX;
void* __blue_glCore_glMultiTexCoord1bvOES;
void* __blue_glCore_glSecondaryColorPointerEXT;
void* __blue_glCore_glMultiTexCoordP4uiv;
void* __blue_glCore_glGetBufferSubDataARB;
void* __blue_glCore_glGetPathParameterivNV;
void* __blue_glCore_glDisableVertexArrayAttrib;
void* __blue_glCore_glElementPointerATI;
void* __blue_glCore_glGetAttachedObjectsARB;
void* __blue_glCore_glUniform4iv;
void* __blue_glCore_glFogxOES;
void* __blue_glCore_glSharpenTexFuncSGIS;
void* __blue_glCore_glClearDepthfOES;
void* __blue_glCore_glDeleteCommandListsNV;
void* __blue_glCore_glVertex4hNV;
void* __blue_glCore_glSecondaryColor3dvEXT;
void* __blue_glCore_glGenTextures;
void* __blue_glCore_glTextureStorage2DMultisample;
void* __blue_glCore_glPathSubCoordsNV;
void* __blue_glCore_glBlendFuncSeparateIndexedAMD;
void* __blue_glCore_glProgramStringARB;
void* __blue_glCore_glShaderOp2EXT;
void* __blue_glCore_glActiveTextureARB;
void* __blue_glCore_glTexParameterIivEXT;
void* __blue_glCore_glGetPerfQueryDataINTEL;
void* __blue_glCore_glNamedProgramStringEXT;
void* __blue_glCore_glVertexAttrib4dvARB;
void* __blue_glCore_glTextureSubImage1DEXT;
void* __blue_glCore_glDispatchComputeGroupSizeARB;
void* __blue_glCore_glVertexAttrib2dvARB;
void* __blue_glCore_glVertexAttribPointer;
void* __blue_glCore_glDepthBoundsdNV;
void* __blue_glCore_glDeleteTexturesEXT;
void* __blue_glCore_glGetVideouivNV;
void* __blue_glCore_glDrawBuffersATI;
void* __blue_glCore_glLightModelxvOES;
void* __blue_glCore_glApplyTextureEXT;
void* __blue_glCore_glGetImageHandleNV;
void* __blue_glCore_glGetMinmax;
void* __blue_glCore_glGetFixedvOES;
void* __blue_glCore_glSamplePatternEXT;
void* __blue_glCore_glColor4fNormal3fVertex3fSUN;
void* __blue_glCore_glFogCoorddvEXT;
void* __blue_glCore_glCopyTextureImage1DEXT;
void* __blue_glCore_glDeleteFencesNV;
void* __blue_glCore_glProgramUniform1ivEXT;
void* __blue_glCore_glFlushStaticDataIBM;
void* __blue_glCore_glProgramUniform4ui64NV;
void* __blue_glCore_glRasterPos4xOES;
void* __blue_glCore_glVertexAttribP1ui;
void* __blue_glCore_glProgramUniform4dvEXT;
void* __blue_glCore_glEndTransformFeedbackEXT;
void* __blue_glCore_glBinormal3dEXT;
void* __blue_glCore_glEndConditionalRenderNVX;
void* __blue_glCore_glGetNamedRenderbufferParameteriv;
void* __blue_glCore_glBindBuffersRange;
void* __blue_glCore_glDrawCommandsAddressNV;
void* __blue_glCore_glBindFragDataLocationIndexed;
void* __blue_glCore_glMultiTexCoord2dv;
void* __blue_glCore_glUniform2iv;
void* __blue_glCore_glProgramUniform2i64vNV;
void* __blue_glCore_glFlushVertexArrayRangeAPPLE;
void* __blue_glCore_glMultiTexCoord3dvARB;
void* __blue_glCore_glMultiTexCoord2s;
void* __blue_glCore_glDebugMessageInsertARB;
void* __blue_glCore_glMultiTexCoord2i;
void* __blue_glCore_glTextureSubImage3D;
void* __blue_glCore_glFramebufferTexture1D;
void* __blue_glCore_glGetShaderiv;
void* __blue_glCore_glMultiTexCoord2d;
void* __blue_glCore_glMultiTexCoord2f;
void* __blue_glCore_glGetPointeri_vEXT;
void* __blue_glCore_glGetPerfMonitorCountersAMD;
void* __blue_glCore_glNamedBufferStorage;
void* __blue_glCore_glGenQueriesARB;
void* __blue_glCore_glProgramUniform2ui64NV;
void* __blue_glCore_glMultiTexCoord3bOES;
void* __blue_glCore_glUniform1dv;
void* __blue_glCore_glVertexAttrib1fv;
void* __blue_glCore_glProgramEnvParameterI4uivNV;
void* __blue_glCore_glWindowPos4dMESA;
void* __blue_glCore_glDebugMessageControlARB;
void* __blue_glCore_glIsTextureEXT;
void* __blue_glCore_glFragmentMaterialivSGIX;
void* __blue_glCore_glLinkProgramARB;
void* __blue_glCore_glFinishFenceAPPLE;
void* __blue_glCore_glVertexArrayVertexAttribBindingEXT;
void* __blue_glCore_glMultiTexCoord4fv;
void* __blue_glCore_glCompressedTexImage3D;
void* __blue_glCore_glVariantivEXT;
void* __blue_glCore_glUnmapTexture2DINTEL;
void* __blue_glCore_glGetVertexAttribiv;
void* __blue_glCore_glGetPointerIndexedvEXT;
void* __blue_glCore_glColor4xvOES;
void* __blue_glCore_glVertexAttrib3fv;
void* __blue_glCore_glClampColorARB;
void* __blue_glCore_glVertex4bOES;
void* __blue_glCore_glGetnHistogram;
void* __blue_glCore_glCombinerOutputNV;
void* __blue_glCore_glWindowPos4sMESA;
void* __blue_glCore_glMultiTexCoord2ivARB;
void* __blue_glCore_glGetFenceivNV;
void* __blue_glCore_glGetVertexAttribivNV;
void* __blue_glCore_glGetInfoLogARB;
void* __blue_glCore_glBindParameterEXT;
void* __blue_glCore_glVertexAttribs3dvNV;
void* __blue_glCore_glGlobalAlphaFactorsSUN;
void* __blue_glCore_glGetTrackMatrixivNV;
void* __blue_glCore_glTextureParameterfvEXT;
void* __blue_glCore_glIsNamedBufferResidentNV;
void* __blue_glCore_glProgramUniform4ui64vARB;
void* __blue_glCore_glTbufferMask3DFX;
void* __blue_glCore_glCoverFillPathNV;
void* __blue_glCore_glVertexAttrib1fvARB;
void* __blue_glCore_glGenerateTextureMipmap;
void* __blue_glCore_glNamedProgramLocalParameterI4uivEXT;
void* __blue_glCore_glMultiDrawElementsBaseVertex;
void* __blue_glCore_glProgramSubroutineParametersuivNV;
void* __blue_glCore_glProgramUniformMatrix2x4dvEXT;
void* __blue_glCore_glBufferData;
void* __blue_glCore_glMemoryBarrierEXT;
void* __blue_glCore_glVertexAttrib3svNV;
void* __blue_glCore_glVertexStream3iATI;
void* __blue_glCore_glCompressedTexSubImage1D;
void* __blue_glCore_glGetTexParameterIiv;
void* __blue_glCore_glCopyConvolutionFilter1D;
void* __blue_glCore_glDeletePathsNV;
void* __blue_glCore_glProgramParameters4fvNV;
void* __blue_glCore_glTextureBuffer;
void* __blue_glCore_glVertexAttrib4Nsv;
void* __blue_glCore_glVertexAttribI4usvEXT;
void* __blue_glCore_glTextureBufferRangeEXT;
void* __blue_glCore_glVertexP3uiv;
void* __blue_glCore_glTransformFeedbackVaryings;
void* __blue_glCore_glGetnUniformi64vARB;
void* __blue_glCore_glFramebufferTextureMultiviewOVR;
void* __blue_glCore_glCompressedMultiTexSubImage2DEXT;
void* __blue_glCore_glGetnMapdv;
void* __blue_glCore_glDebugMessageCallback;
void* __blue_glCore_glTangent3svEXT;
void* __blue_glCore_glVertexAttribParameteriAMD;
void* __blue_glCore_glBufferSubDataARB;
void* __blue_glCore_glGetVertexAttribLui64vARB;
void* __blue_glCore_glVertexAttribL4ui64NV;
void* __blue_glCore_glReplacementCodeuiColor4ubVertex3fSUN;
void* __blue_glCore_glImageTransformParameterfHP;
void* __blue_glCore_glGetBooleani_v;
void* __blue_glCore_glVertex2bvOES;
void* __blue_glCore_glGetMapControlPointsNV;
void* __blue_glCore_glNamedProgramLocalParametersI4ivEXT;
void* __blue_glCore_glBindBufferRangeNV;
void* __blue_glCore_glVertexStream3dvATI;
void* __blue_glCore_glNormalPointerListIBM;
void* __blue_glCore_glProgramUniform2dvEXT;
void* __blue_glCore_glMultiModeDrawArraysIBM;
void* __blue_glCore_glGetNamedFramebufferAttachmentParameterivEXT;
void* __blue_glCore_glVertexArrayVertexAttribIFormatEXT;
void* __blue_glCore_glHint;
void* __blue_glCore_glPointAlongPathNV;
void* __blue_glCore_glVertexStream2svATI;
void* __blue_glCore_glMultiDrawArraysIndirect;
void* __blue_glCore_glVertexAttribP2uiv;
void* __blue_glCore_glProgramUniform1i64vARB;
void* __blue_glCore_glFramebufferTextureARB;
void* __blue_glCore_glPushClientAttribDefaultEXT;
void* __blue_glCore_glVertexAttrib4svNV;
void* __blue_glCore_glGetProgramResourceName;
void* __blue_glCore_glCopyColorTable;
void* __blue_glCore_glDepthRangeArrayv;
void* __blue_glCore_glCoverFillPathInstancedNV;
void* __blue_glCore_glMultiTexParameterivEXT;
void* __blue_glCore_glGetActiveAtomicCounterBufferiv;
void* __blue_glCore_glStencilOpSeparate;
void* __blue_glCore_glVertexAttrib4fNV;
void* __blue_glCore_glGetColorTableParameterivSGI;
void* __blue_glCore_glVertexArrayAttribBinding;
void* __blue_glCore_glProgramParameters4dvNV;
void* __blue_glCore_glVertexAttribL4dv;
void* __blue_glCore_glGetTexParameteriv;
void* __blue_glCore_glGetUniformOffsetEXT;
void* __blue_glCore_glProgramUniform1dv;
void* __blue_glCore_glProgramUniform3i64vNV;
void* __blue_glCore_glTangent3fEXT;
void* __blue_glCore_glGetPathMetricRangeNV;
void* __blue_glCore_glWindowPos2iMESA;
void* __blue_glCore_glVertex2xvOES;
void* __blue_glCore_glGetnCompressedTexImage;
void* __blue_glCore_glWindowPos2dv;
void* __blue_glCore_glReplacementCodeuiVertex3fSUN;
void* __blue_glCore_glGetTransformFeedbackVaryingEXT;
void* __blue_glCore_glWindowPos3fARB;
void* __blue_glCore_glMapNamedBufferEXT;
void* __blue_glCore_glDisable;
void* __blue_glCore_glIsPointInFillPathNV;
void* __blue_glCore_glVertexAttribI2uiEXT;
void* __blue_glCore_glProgramUniform4uiv;
void* __blue_glCore_glGetConvolutionParameterfvEXT;
void* __blue_glCore_glFramebufferRenderbufferEXT;
void* __blue_glCore_glBinormal3svEXT;
void* __blue_glCore_glBindBufferOffsetNV;
void* __blue_glCore_glCopyTextureSubImage2D;
void* __blue_glCore_glGetProgramResourcefvNV;
void* __blue_glCore_glBinormalPointerEXT;
void* __blue_glCore_glUniform2ivARB;
void* __blue_glCore_glMultiTexCoord3s;
void* __blue_glCore_glGetHistogramParameterfvEXT;
void* __blue_glCore_glGetProgramStringNV;
void* __blue_glCore_glGetTexGenxvOES;
void* __blue_glCore_glTextureSubImage2D;
void* __blue_glCore_glObjectPurgeableAPPLE;
void* __blue_glCore_glColorTableSGI;
void* __blue_glCore_glMultiTexCoord3i;
void* __blue_glCore_glMultiTexCoord3f;
void* __blue_glCore_glMultiTexCoord3d;
void* __blue_glCore_glFogCoorddv;
void* __blue_glCore_glCopyConvolutionFilter2DEXT;
void* __blue_glCore_glProgramUniform1fEXT;
void* __blue_glCore_glClipPlanefOES;
void* __blue_glCore_glPolygonOffsetxOES;
void* __blue_glCore_glVertexAttrib4dARB;
void* __blue_glCore_glUniformHandleui64vARB;
void* __blue_glCore_glFragmentLightModelfvSGIX;
void* __blue_glCore_glSwizzleEXT;
void* __blue_glCore_glBindFragmentShaderATI;
void* __blue_glCore_glVertexAttribs3hvNV;
void* __blue_glCore_glGenBuffersARB;
void* __blue_glCore_glListParameterfvSGIX;
void* __blue_glCore_glNamedRenderbufferStorageMultisample;
void* __blue_glCore_glClearNamedBufferData;
void* __blue_glCore_glLightModelxOES;
void* __blue_glCore_glColor3xOES;
void* __blue_glCore_glMultiDrawElementArrayAPPLE;
void* __blue_glCore_glStencilFillPathInstancedNV;
void* __blue_glCore_glVDPAUUnmapSurfacesNV;
void* __blue_glCore_glProgramUniform4i64NV;
void* __blue_glCore_glVertexStream4dvATI;
void* __blue_glCore_glIsQuery;
void* __blue_glCore_glProgramUniformMatrix4fvEXT;
void* __blue_glCore_glVertexAttrib3hNV;
void* __blue_glCore_glFlushMappedNamedBufferRange;
void* __blue_glCore_glVertexAttrib3f;
void* __blue_glCore_glVertexAttrib3d;
void* __blue_glCore_glBlendColor;
void* __blue_glCore_glBindTransformFeedbackNV;
void* __blue_glCore_glSamplerParameterIuiv;
void* __blue_glCore_glNamedBufferPageCommitmentEXT;
void* __blue_glCore_glCheckNamedFramebufferStatus;
void* __blue_glCore_glGetObjectBufferfvATI;
void* __blue_glCore_glVertexAttrib3s;
void* __blue_glCore_glDrawElementsInstancedEXT;
void* __blue_glCore_glNamedProgramLocalParameterI4iEXT;
void* __blue_glCore_glGetProgramStageiv;
void* __blue_glCore_glGetMaterialxOES;
void* __blue_glCore_glGetVideoui64vNV;
void* __blue_glCore_glTangent3bEXT;
void* __blue_glCore_glGetGraphicsResetStatusARB;
void* __blue_glCore_glUniform4i;
void* __blue_glCore_glActiveTexture;
void* __blue_glCore_glEnableVertexAttribArray;
void* __blue_glCore_glProgramUniformHandleui64NV;
void* __blue_glCore_glUniform4d;
void* __blue_glCore_glUniform4f;
void* __blue_glCore_glRenderbufferStorageMultisample;
void* __blue_glCore_glCreateProgramPipelines;
void* __blue_glCore_glVertexAttribLPointer;
void* __blue_glCore_glMultiTexCoord3sv;
void* __blue_glCore_glDrawElementsInstancedBaseVertex;
void* __blue_glCore_glPixelTransformParameterfvEXT;
void* __blue_glCore_glDrawTransformFeedbackNV;
void* __blue_glCore_glTextureImage2DMultisampleCoverageNV;
void* __blue_glCore_glNamedRenderbufferStorageMultisampleCoverageEXT;
void* __blue_glCore_glGetActiveSubroutineName;
void* __blue_glCore_glMultiTexCoord4iv;
void* __blue_glCore_glPopDebugGroup;
void* __blue_glCore_glUniformBlockBinding;
void* __blue_glCore_glWindowPos2svMESA;
void* __blue_glCore_glGenerateTextureMipmapEXT;
void* __blue_glCore_glBindLightParameterEXT;
void* __blue_glCore_glTexCoord3bOES;
void* __blue_glCore_glProgramUniformMatrix3x2fv;
void* __blue_glCore_glUniform2fvARB;
void* __blue_glCore_glProgramLocalParameterI4uivNV;
void* __blue_glCore_glFlushVertexArrayRangeNV;
void* __blue_glCore_glSecondaryColor3svEXT;
void* __blue_glCore_glGetQueryIndexediv;
void* __blue_glCore_glFramebufferTexture3DEXT;
void* __blue_glCore_glLoadTransposeMatrixxOES;
void* __blue_glCore_glDeleteTransformFeedbacksNV;
void* __blue_glCore_glGetCompressedTextureImageEXT;
void* __blue_glCore_glIndexMaterialEXT;
void* __blue_glCore_glFogCoorddEXT;
void* __blue_glCore_glTexCoord2hvNV;
void* __blue_glCore_glFramebufferTexture2DEXT;
void* __blue_glCore_glEndTransformFeedbackNV;
void* __blue_glCore_glGlobalAlphaFactoruiSUN;
void* __blue_glCore_glProgramUniform3fEXT;
void* __blue_glCore_glNamedBufferSubDataEXT;
void* __blue_glCore_glFlushRasterSGIX;
void* __blue_glCore_glBlendFunc;
void* __blue_glCore_glCreateProgram;
void* __blue_glCore_glUniform4ui64vARB;
void* __blue_glCore_glPrimitiveRestartIndex;
void* __blue_glCore_glNormalStream3fATI;
void* __blue_glCore_glProgramUniformMatrix2fv;
void* __blue_glCore_glVertexAttribs1hvNV;
void* __blue_glCore_glWindowPos4svMESA;
void* __blue_glCore_glDeleteFragmentShaderATI;
void* __blue_glCore_glBindImageTextures;
void* __blue_glCore_glSamplerParameteriv;
void* __blue_glCore_glUniform1i64NV;
void* __blue_glCore_glPathStringNV;
void* __blue_glCore_glGetNamedFramebufferParameterivEXT;
void* __blue_glCore_glGetProgramNamedParameterdvNV;
void* __blue_glCore_glPathDashArrayNV;
void* __blue_glCore_glSecondaryColor3iv;
void* __blue_glCore_glMultTransposeMatrixf;
void* __blue_glCore_glMultTransposeMatrixd;
void* __blue_glCore_glClearColor;
void* __blue_glCore_glGetImageHandleARB;
void* __blue_glCore_glTangent3dEXT;
void* __blue_glCore_glGetQueryObjectivARB;
void* __blue_glCore_glGetLocalConstantFloatvEXT;
void* __blue_glCore_glUseShaderProgramEXT;
void* __blue_glCore_glBindRenderbufferEXT;
void* __blue_glCore_glGetnUniformiv;
void* __blue_glCore_glGetPerfMonitorGroupStringAMD;
void* __blue_glCore_glUniform3ui;
void* __blue_glCore_glGetNamedProgramLocalParameterdvEXT;
void* __blue_glCore_glSecondaryColor3us;
void* __blue_glCore_glVertexAttribI4uiv;
void* __blue_glCore_glVertexAttrib4bv;
void* __blue_glCore_glMultiTexCoord3xOES;
void* __blue_glCore_glSecondaryColor3ub;
void* __blue_glCore_glConvolutionFilter2DEXT;
void* __blue_glCore_glGetVariantArrayObjectivATI;
void* __blue_glCore_glSecondaryColor3ui;
void* __blue_glCore_glVertexAttrib1dARB;
void* __blue_glCore_glGetNamedBufferPointerv;
void* __blue_glCore_glLockArraysEXT;
void* __blue_glCore_glVertexAttribPointerNV;
void* __blue_glCore_glBindBufferBaseEXT;
void* __blue_glCore_glTexCoord2xvOES;
void* __blue_glCore_glGetQueryBufferObjectui64v;
void* __blue_glCore_glSetMultisamplefvAMD;
void* __blue_glCore_glPathColorGenNV;
void* __blue_glCore_glUniform1ivARB;
void* __blue_glCore_glVertexAttrib4ivARB;
void* __blue_glCore_glGenTransformFeedbacks;
void* __blue_glCore_glGetVertexAttribIuiv;
void* __blue_glCore_glPixelTransformParameterfEXT;
void* __blue_glCore_glVertex3xvOES;
void* __blue_glCore_glGetObjectParameterivARB;
void* __blue_glCore_glVertexArraySecondaryColorOffsetEXT;
void* __blue_glCore_glWindowPos2fARB;
void* __blue_glCore_glCompressedTexSubImage2D;
void* __blue_glCore_glCompressedTexSubImage3DARB;
void* __blue_glCore_glProgramBinary;
void* __blue_glCore_glPresentFrameKeyedNV;
void* __blue_glCore_glVertexAttribI4bv;
void* __blue_glCore_glGetTexParameterfv;
void* __blue_glCore_glTransformFeedbackStreamAttribsNV;
void* __blue_glCore_glSecondaryColor3usEXT;
void* __blue_glCore_glCopyColorTableSGI;
void* __blue_glCore_glProgramEnvParameter4fvARB;
void* __blue_glCore_glMultiTexCoord4sARB;
void* __blue_glCore_glGetVertexArrayIndexed64iv;
void* __blue_glCore_glMatrixMultTranspose3x3fNV;
void* __blue_glCore_glTexParameterIiv;
void* __blue_glCore_glVertexArrayAttribFormat;
void* __blue_glCore_glEndTransformFeedback;
void* __blue_glCore_glDrawCommandsStatesAddressNV;
void* __blue_glCore_glUniform4ui64NV;
void* __blue_glCore_glVertexAttrib4usv;
void* __blue_glCore_glTexImage2DMultisample;
void* __blue_glCore_glBindTextureEXT;
void* __blue_glCore_glVertexAttribI1iv;
void* __blue_glCore_glGetFinalCombinerInputParameterfvNV;
void* __blue_glCore_glMultiTexCoord3bvOES;
void* __blue_glCore_glVertexAttribDivisor;
void* __blue_glCore_glGetCompressedTextureImage;
void* __blue_glCore_glBindTexGenParameterEXT;
void* __blue_glCore_glNormalStream3bATI;
void* __blue_glCore_glVertexAttribs1svNV;
void* __blue_glCore_glTextureImage2DEXT;
void* __blue_glCore_glGetColorTableParameteriv;
void* __blue_glCore_glTexCoord4xOES;
void* __blue_glCore_glSecondaryColor3fvEXT;
void* __blue_glCore_glUniformMatrix4x2fv;
void* __blue_glCore_glGetUniformi64vARB;
void* __blue_glCore_glProgramNamedParameter4fvNV;
void* __blue_glCore_glEndVideoCaptureNV;
void* __blue_glCore_glVertexAttrib3dv;
void* __blue_glCore_glNamedFramebufferTexture1DEXT;
void* __blue_glCore_glMapBufferRange;
void* __blue_glCore_glMultiDrawElementsIndirectCountARB;
void* __blue_glCore_glProgramUniformMatrix4x2fv;
void* __blue_glCore_glGetTextureParameterIivEXT;
void* __blue_glCore_glMultiTexCoord3hNV;
void* __blue_glCore_glNamedProgramLocalParametersI4uivEXT;
void* __blue_glCore_glTexCoord2fColor4fNormal3fVertex3fSUN;
void* __blue_glCore_glGenTransformFeedbacksNV;
void* __blue_glCore_glVertexAttribI2iv;
void* __blue_glCore_glCopyMultiTexImage2DEXT;
void* __blue_glCore_glVertex3bvOES;
void* __blue_glCore_glTexImage3DMultisampleCoverageNV;
void* __blue_glCore_glGetShaderPrecisionFormat;
void* __blue_glCore_glTexSubImage4DSGIS;
void* __blue_glCore_glRasterSamplesEXT;
void* __blue_glCore_glTextureView;
void* __blue_glCore_glEvalMapsNV;
void* __blue_glCore_glGetFragDataLocationEXT;
void* __blue_glCore_glGetCompressedMultiTexImageEXT;
void* __blue_glCore_glDrawBuffersARB;
void* __blue_glCore_glShaderSource;
void* __blue_glCore_glGetnSeparableFilter;
void* __blue_glCore_glGetActiveUniformBlockName;
void* __blue_glCore_glTexCoordP2uiv;
void* __blue_glCore_glCopyTexImage2DEXT;
void* __blue_glCore_glGetNamedBufferParameteri64v;
void* __blue_glCore_glCommandListSegmentsNV;
void* __blue_glCore_glTextureParameterIivEXT;
void* __blue_glCore_glMultiTexParameterfvEXT;
void* __blue_glCore_glProgramUniform2ui64ARB;
void* __blue_glCore_glNewObjectBufferATI;
void* __blue_glCore_glDeleteAsyncMarkersSGIX;
void* __blue_glCore_glRotatexOES;
void* __blue_glCore_glTextureImage1DEXT;
void* __blue_glCore_glAttachObjectARB;
void* __blue_glCore_glCopyTexSubImage1DEXT;
void* __blue_glCore_glUniformMatrix3fvARB;
void* __blue_glCore_glTexCoordP1ui;
void* __blue_glCore_glPointParameterfvEXT;
void* __blue_glCore_glUniform4fARB;
void* __blue_glCore_glVertexAttribs3fvNV;
void* __blue_glCore_glCopyTextureSubImage3D;
void* __blue_glCore_glMultiTexCoord2fv;
void* __blue_glCore_glMultiTexEnvfvEXT;
void* __blue_glCore_glNormalP3ui;
void* __blue_glCore_glDrawRangeElementArrayATI;
void* __blue_glCore_glVertexAttribI1i;
void* __blue_glCore_glDrawArraysInstancedARB;
void* __blue_glCore_glGetDebugMessageLogARB;
void* __blue_glCore_glGetPathTexGenfvNV;
void* __blue_glCore_glNamedProgramLocalParameters4fvEXT;
void* __blue_glCore_glGetBufferPointerv;
void* __blue_glCore_glFramebufferTexture3D;
void* __blue_glCore_glCompressedTextureSubImage2DEXT;
void* __blue_glCore_glReplacementCodeubSUN;
void* __blue_glCore_glWindowPos3dv;
void* __blue_glCore_glFragmentMaterialiSGIX;
void* __blue_glCore_glReadInstrumentsSGIX;
void* __blue_glCore_glSamplerParameterfv;
void* __blue_glCore_glBindBufferARB;
void* __blue_glCore_glVertexAttrib1sNV;
void* __blue_glCore_glUniform1fv;
void* __blue_glCore_glBeginOcclusionQueryNV;
void* __blue_glCore_glGenFencesAPPLE;
void* __blue_glCore_glScissorIndexedv;
void* __blue_glCore_glDisableVariantClientStateEXT;
void* __blue_glCore_glMinmaxEXT;
void* __blue_glCore_glNormalPointervINTEL;
void* __blue_glCore_glGetnPixelMapuiv;
void* __blue_glCore_glBindMaterialParameterEXT;
void* __blue_glCore_glGetObjectParameterivAPPLE;
void* __blue_glCore_glVertexAttrib3sARB;
void* __blue_glCore_glUpdateObjectBufferATI;
void* __blue_glCore_glGetUniformBufferSizeEXT;
void* __blue_glCore_glMultiTexCoord4dv;
void* __blue_glCore_glProgramUniform3i64ARB;
void* __blue_glCore_glVertexAttrib2d;
void* __blue_glCore_glVertexAttrib2f;
void* __blue_glCore_glMultiDrawElementsEXT;
void* __blue_glCore_glUniform1fARB;
void* __blue_glCore_glMultiTexCoord2bOES;
void* __blue_glCore_glVertexAttrib2s;
void* __blue_glCore_glTexImage3DMultisample;
void* __blue_glCore_glGetUniformBlockIndex;
void* __blue_glCore_glFrontFace;
void* __blue_glCore_glEvalCoord1xOES;
void* __blue_glCore_glDrawArraysInstancedBaseInstance;
void* __blue_glCore_glIsPointInStrokePathNV;
}

namespace bluegl {

// This mutex protect g_library_refcount below.
static std::mutex g_library_mutex;
static uint32_t g_library_refcount = 0;

struct {
    void** api_call;
    const char* api_name;
} g_gl_stubs[] = {
    { &__blue_glCore_glMultiDrawArraysIndirectBindlessCountNV, "glMultiDrawArraysIndirectBindlessCountNV" },
    { &__blue_glCore_glCopyTexImage1D, "glCopyTexImage1D" },
    { &__blue_glCore_glGetListParameterivSGIX, "glGetListParameterivSGIX" },
    { &__blue_glCore_glProgramUniform1i64ARB, "glProgramUniform1i64ARB" },
    { &__blue_glCore_glVertexArrayElementBuffer, "glVertexArrayElementBuffer" },
    { &__blue_glCore_glHintPGI, "glHintPGI" },
    { &__blue_glCore_glStencilMaskSeparate, "glStencilMaskSeparate" },
    { &__blue_glCore_glGetFramebufferAttachmentParameterivEXT, "glGetFramebufferAttachmentParameterivEXT" },
    { &__blue_glCore_glTextureStorage3DMultisample, "glTextureStorage3DMultisample" },
    { &__blue_glCore_glGetIntegerIndexedvEXT, "glGetIntegerIndexedvEXT" },
    { &__blue_glCore_glTextureParameterfv, "glTextureParameterfv" },
    { &__blue_glCore_glTexRenderbufferNV, "glTexRenderbufferNV" },
    { &__blue_glCore_glFrustumxOES, "glFrustumxOES" },
    { &__blue_glCore_glProgramUniform4ui64ARB, "glProgramUniform4ui64ARB" },
    { &__blue_glCore_glInstrumentsBufferSGIX, "glInstrumentsBufferSGIX" },
    { &__blue_glCore_glMultiTexCoord2sARB, "glMultiTexCoord2sARB" },
    { &__blue_glCore_glProgramEnvParameter4fARB, "glProgramEnvParameter4fARB" },
    { &__blue_glCore_glCompressedTexSubImage3D, "glCompressedTexSubImage3D" },
    { &__blue_glCore_glTexCoordP3uiv, "glTexCoordP3uiv" },
    { &__blue_glCore_glSecondaryColor3hvNV, "glSecondaryColor3hvNV" },
    { &__blue_glCore_glTextureStorage3DEXT, "glTextureStorage3DEXT" },
    { &__blue_glCore_glUniform4uiEXT, "glUniform4uiEXT" },
    { &__blue_glCore_glProgramUniform3ui64ARB, "glProgramUniform3ui64ARB" },
    { &__blue_glCore_glVertexArrayBindVertexBufferEXT, "glVertexArrayBindVertexBufferEXT" },
    { &__blue_glCore_glUniform3uiEXT, "glUniform3uiEXT" },
    { &__blue_glCore_glVertexAttribI3uivEXT, "glVertexAttribI3uivEXT" },
    { &__blue_glCore_glGetnMapfv, "glGetnMapfv" },
    { &__blue_glCore_glTransformFeedbackBufferRange, "glTransformFeedbackBufferRange" },
    { &__blue_glCore_glPathGlyphsNV, "glPathGlyphsNV" },
    { &__blue_glCore_glSecondaryColor3fv, "glSecondaryColor3fv" },
    { &__blue_glCore_glGetCombinerInputParameterivNV, "glGetCombinerInputParameterivNV" },
    { &__blue_glCore_glEndPerfMonitorAMD, "glEndPerfMonitorAMD" },
    { &__blue_glCore_glVertexP4ui, "glVertexP4ui" },
    { &__blue_glCore_glDrawElementsInstancedBaseInstance, "glDrawElementsInstancedBaseInstance" },
    { &__blue_glCore_glMultTransposeMatrixdARB, "glMultTransposeMatrixdARB" },
    { &__blue_glCore_glVertexAttribL4dEXT, "glVertexAttribL4dEXT" },
    { &__blue_glCore_glGetTextureParameterivEXT, "glGetTextureParameterivEXT" },
    { &__blue_glCore_glCoverStrokePathInstancedNV, "glCoverStrokePathInstancedNV" },
    { &__blue_glCore_glDeformSGIX, "glDeformSGIX" },
    { &__blue_glCore_glUniform2ui64NV, "glUniform2ui64NV" },
    { &__blue_glCore_glCopyPathNV, "glCopyPathNV" },
    { &__blue_glCore_glVertexAttribP4ui, "glVertexAttribP4ui" },
    { &__blue_glCore_glIsBuffer, "glIsBuffer" },
    { &__blue_glCore_glGetMultisamplefv, "glGetMultisamplefv" },
    { &__blue_glCore_glCompressedMultiTexSubImage3DEXT, "glCompressedMultiTexSubImage3DEXT" },
    { &__blue_glCore_glVDPAURegisterOutputSurfaceNV, "glVDPAURegisterOutputSurfaceNV" },
    { &__blue_glCore_glProgramUniformMatrix4fv, "glProgramUniformMatrix4fv" },
    { &__blue_glCore_glProgramUniform4fEXT, "glProgramUniform4fEXT" },
    { &__blue_glCore_glCoverStrokePathNV, "glCoverStrokePathNV" },
    { &__blue_glCore_glTextureImage2DMultisampleNV, "glTextureImage2DMultisampleNV" },
    { &__blue_glCore_glVertex3bOES, "glVertex3bOES" },
    { &__blue_glCore_glTessellationFactorAMD, "glTessellationFactorAMD" },
    { &__blue_glCore_glDebugMessageControl, "glDebugMessageControl" },
    { &__blue_glCore_glIsObjectBufferATI, "glIsObjectBufferATI" },
    { &__blue_glCore_glProgramUniform4iEXT, "glProgramUniform4iEXT" },
    { &__blue_glCore_glVertexAttrib4ubNV, "glVertexAttrib4ubNV" },
    { &__blue_glCore_glVertexAttrib2svARB, "glVertexAttrib2svARB" },
    { &__blue_glCore_glMinSampleShadingARB, "glMinSampleShadingARB" },
    { &__blue_glCore_glSpriteParameteriSGIX, "glSpriteParameteriSGIX" },
    { &__blue_glCore_glFragmentMaterialfSGIX, "glFragmentMaterialfSGIX" },
    { &__blue_glCore_glVDPAUGetSurfaceivNV, "glVDPAUGetSurfaceivNV" },
    { &__blue_glCore_glGetnMapiv, "glGetnMapiv" },
    { &__blue_glCore_glGetInternalformatSampleivNV, "glGetInternalformatSampleivNV" },
    { &__blue_glCore_glVertexAttrib4ubv, "glVertexAttrib4ubv" },
    { &__blue_glCore_glGetBufferParameteriv, "glGetBufferParameteriv" },
    { &__blue_glCore_glVertexAttribs4hvNV, "glVertexAttribs4hvNV" },
    { &__blue_glCore_glVertexAttrib4NubvARB, "glVertexAttrib4NubvARB" },
    { &__blue_glCore_glMultiTexCoord3hvNV, "glMultiTexCoord3hvNV" },
    { &__blue_glCore_glMatrixPushEXT, "glMatrixPushEXT" },
    { &__blue_glCore_glProgramUniform2fEXT, "glProgramUniform2fEXT" },
    { &__blue_glCore_glMultiDrawElementsIndirectBindlessNV, "glMultiDrawElementsIndirectBindlessNV" },
    { &__blue_glCore_glBlitFramebuffer, "glBlitFramebuffer" },
    { &__blue_glCore_glMultiTexCoordP2ui, "glMultiTexCoordP2ui" },
    { &__blue_glCore_glColorPointerListIBM, "glColorPointerListIBM" },
    { &__blue_glCore_glVertexAttribL4d, "glVertexAttribL4d" },
    { &__blue_glCore_glGetFragmentMaterialfvSGIX, "glGetFragmentMaterialfvSGIX" },
    { &__blue_glCore_glGetProgramLocalParameterIuivNV, "glGetProgramLocalParameterIuivNV" },
    { &__blue_glCore_glGetTexEnvxvOES, "glGetTexEnvxvOES" },
    { &__blue_glCore_glUniformMatrix3dv, "glUniformMatrix3dv" },
    { &__blue_glCore_glGetVertexAttribLdvEXT, "glGetVertexAttribLdvEXT" },
    { &__blue_glCore_glInvalidateBufferSubData, "glInvalidateBufferSubData" },
    { &__blue_glCore_glResumeTransformFeedback, "glResumeTransformFeedback" },
    { &__blue_glCore_glInsertEventMarkerEXT, "glInsertEventMarkerEXT" },
    { &__blue_glCore_glTessellationModeAMD, "glTessellationModeAMD" },
    { &__blue_glCore_glFinishAsyncSGIX, "glFinishAsyncSGIX" },
    { &__blue_glCore_glGetPerfMonitorCounterDataAMD, "glGetPerfMonitorCounterDataAMD" },
    { &__blue_glCore_glMultiTexCoord1d, "glMultiTexCoord1d" },
    { &__blue_glCore_glMultiTexCoord1f, "glMultiTexCoord1f" },
    { &__blue_glCore_glGetMultiTexParameterivEXT, "glGetMultiTexParameterivEXT" },
    { &__blue_glCore_glProgramUniformMatrix3x4fvEXT, "glProgramUniformMatrix3x4fvEXT" },
    { &__blue_glCore_glVertexAttribI2i, "glVertexAttribI2i" },
    { &__blue_glCore_glMultiTexCoord1i, "glMultiTexCoord1i" },
    { &__blue_glCore_glMakeTextureHandleResidentARB, "glMakeTextureHandleResidentARB" },
    { &__blue_glCore_glLoadProgramNV, "glLoadProgramNV" },
    { &__blue_glCore_glWriteMaskEXT, "glWriteMaskEXT" },
    { &__blue_glCore_glGetGraphicsResetStatus, "glGetGraphicsResetStatus" },
    { &__blue_glCore_glIsEnabled, "glIsEnabled" },
    { &__blue_glCore_glStencilOp, "glStencilOp" },
    { &__blue_glCore_glFramebufferTexture2D, "glFramebufferTexture2D" },
    { &__blue_glCore_glGetFragmentLightfvSGIX, "glGetFragmentLightfvSGIX" },
    { &__blue_glCore_glListParameterfSGIX, "glListParameterfSGIX" },
    { &__blue_glCore_glMapNamedBufferRange, "glMapNamedBufferRange" },
    { &__blue_glCore_glNamedFramebufferRenderbufferEXT, "glNamedFramebufferRenderbufferEXT" },
    { &__blue_glCore_glFragmentLightModelfSGIX, "glFragmentLightModelfSGIX" },
    { &__blue_glCore_glIndexPointerEXT, "glIndexPointerEXT" },
    { &__blue_glCore_glVertexArrayAttribIFormat, "glVertexArrayAttribIFormat" },
    { &__blue_glCore_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN" },
    { &__blue_glCore_glReplacementCodeubvSUN, "glReplacementCodeubvSUN" },
    { &__blue_glCore_glGenFramebuffers, "glGenFramebuffers" },
    { &__blue_glCore_glPixelMapx, "glPixelMapx" },
    { &__blue_glCore_glTexSubImage3DEXT, "glTexSubImage3DEXT" },
    { &__blue_glCore_glGetAttachedShaders, "glGetAttachedShaders" },
    { &__blue_glCore_glGetPixelTexGenParameterfvSGIS, "glGetPixelTexGenParameterfvSGIS" },
    { &__blue_glCore_glProgramLocalParameters4fvEXT, "glProgramLocalParameters4fvEXT" },
    { &__blue_glCore_glGetDebugMessageLogAMD, "glGetDebugMessageLogAMD" },
    { &__blue_glCore_glVertexStream4sATI, "glVertexStream4sATI" },
    { &__blue_glCore_glDeleteVertexArrays, "glDeleteVertexArrays" },
    { &__blue_glCore_glGetnMapdvARB, "glGetnMapdvARB" },
    { &__blue_glCore_glOrthofOES, "glOrthofOES" },
    { &__blue_glCore_glViewportArrayv, "glViewportArrayv" },
    { &__blue_glCore_glDrawElementArrayATI, "glDrawElementArrayATI" },
    { &__blue_glCore_glGetPathColorGenfvNV, "glGetPathColorGenfvNV" },
    { &__blue_glCore_glWindowPos3iMESA, "glWindowPos3iMESA" },
    { &__blue_glCore_glColor4ubVertex2fSUN, "glColor4ubVertex2fSUN" },
    { &__blue_glCore_glTexCoord2fColor3fVertex3fSUN, "glTexCoord2fColor3fVertex3fSUN" },
    { &__blue_glCore_glUniform3ui64ARB, "glUniform3ui64ARB" },
    { &__blue_glCore_glSecondaryColor3ubvEXT, "glSecondaryColor3ubvEXT" },
    { &__blue_glCore_glGetNamedBufferSubDataEXT, "glGetNamedBufferSubDataEXT" },
    { &__blue_glCore_glConvolutionFilter2D, "glConvolutionFilter2D" },
    { &__blue_glCore_glMemoryBarrierByRegion, "glMemoryBarrierByRegion" },
    { &__blue_glCore_glTexCoord2fNormal3fVertex3fSUN, "glTexCoord2fNormal3fVertex3fSUN" },
    { &__blue_glCore_glMatrixRotatedEXT, "glMatrixRotatedEXT" },
    { &__blue_glCore_glIsProgramNV, "glIsProgramNV" },
    { &__blue_glCore_glUniform2dv, "glUniform2dv" },
    { &__blue_glCore_glDepthBoundsEXT, "glDepthBoundsEXT" },
    { &__blue_glCore_glVertexAttrib4hvNV, "glVertexAttrib4hvNV" },
    { &__blue_glCore_glColorFragmentOp1ATI, "glColorFragmentOp1ATI" },
    { &__blue_glCore_glGetPointerv, "glGetPointerv" },
    { &__blue_glCore_glVertexBindingDivisor, "glVertexBindingDivisor" },
    { &__blue_glCore_glGetUniformfv, "glGetUniformfv" },
    { &__blue_glCore_glGetUniformuiv, "glGetUniformuiv" },
    { &__blue_glCore_glWindowPos3ivMESA, "glWindowPos3ivMESA" },
    { &__blue_glCore_glGetnUniformfvARB, "glGetnUniformfvARB" },
    { &__blue_glCore_glArrayObjectATI, "glArrayObjectATI" },
    { &__blue_glCore_glClearColorxOES, "glClearColorxOES" },
    { &__blue_glCore_glPNTrianglesiATI, "glPNTrianglesiATI" },
    { &__blue_glCore_glSampleMaskIndexedNV, "glSampleMaskIndexedNV" },
    { &__blue_glCore_glCompileShaderIncludeARB, "glCompileShaderIncludeARB" },
    { &__blue_glCore_glDrawElementsInstanced, "glDrawElementsInstanced" },
    { &__blue_glCore_glVertexStream4svATI, "glVertexStream4svATI" },
    { &__blue_glCore_glMultiTexCoord4iARB, "glMultiTexCoord4iARB" },
    { &__blue_glCore_glVariantfvEXT, "glVariantfvEXT" },
    { &__blue_glCore_glMatrixLoadfEXT, "glMatrixLoadfEXT" },
    { &__blue_glCore_glLoadIdentityDeformationMapSGIX, "glLoadIdentityDeformationMapSGIX" },
    { &__blue_glCore_glGetRenderbufferParameteriv, "glGetRenderbufferParameteriv" },
    { &__blue_glCore_glNamedRenderbufferStorage, "glNamedRenderbufferStorage" },
    { &__blue_glCore_glProgramPathFragmentInputGenNV, "glProgramPathFragmentInputGenNV" },
    { &__blue_glCore_glFogCoordPointerListIBM, "glFogCoordPointerListIBM" },
    { &__blue_glCore_glFenceSync, "glFenceSync" },
    { &__blue_glCore_glGetVertexAttribIivEXT, "glGetVertexAttribIivEXT" },
    { &__blue_glCore_glFramebufferDrawBuffersEXT, "glFramebufferDrawBuffersEXT" },
    { &__blue_glCore_glVertexAttribs4fvNV, "glVertexAttribs4fvNV" },
    { &__blue_glCore_glVertexAttrib3sv, "glVertexAttrib3sv" },
    { &__blue_glCore_glGetQueryObjecti64vEXT, "glGetQueryObjecti64vEXT" },
    { &__blue_glCore_glProgramUniform4uiEXT, "glProgramUniform4uiEXT" },
    { &__blue_glCore_glValidateProgramPipeline, "glValidateProgramPipeline" },
    { &__blue_glCore_glVertexAttrib3hvNV, "glVertexAttrib3hvNV" },
    { &__blue_glCore_glTexPageCommitmentARB, "glTexPageCommitmentARB" },
    { &__blue_glCore_glGetInstrumentsSGIX, "glGetInstrumentsSGIX" },
    { &__blue_glCore_glWindowPos3dvARB, "glWindowPos3dvARB" },
    { &__blue_glCore_glStencilStrokePathInstancedNV, "glStencilStrokePathInstancedNV" },
    { &__blue_glCore_glTexEnvxvOES, "glTexEnvxvOES" },
    { &__blue_glCore_glProgramUniform2i64NV, "glProgramUniform2i64NV" },
    { &__blue_glCore_glVertex2xOES, "glVertex2xOES" },
    { &__blue_glCore_glGenSamplers, "glGenSamplers" },
    { &__blue_glCore_glProgramEnvParameterI4iNV, "glProgramEnvParameterI4iNV" },
    { &__blue_glCore_glVertexAttribs2fvNV, "glVertexAttribs2fvNV" },
    { &__blue_glCore_glDrawTransformFeedbackInstanced, "glDrawTransformFeedbackInstanced" },
    { &__blue_glCore_glStencilThenCoverStrokePathNV, "glStencilThenCoverStrokePathNV" },
    { &__blue_glCore_glDeleteVertexArraysAPPLE, "glDeleteVertexArraysAPPLE" },
    { &__blue_glCore_glGetNamedBufferParameterui64vNV, "glGetNamedBufferParameterui64vNV" },
    { &__blue_glCore_glQueryMatrixxOES, "glQueryMatrixxOES" },
    { &__blue_glCore_glTranslatexOES, "glTranslatexOES" },
    { &__blue_glCore_glDrawTransformFeedback, "glDrawTransformFeedback" },
    { &__blue_glCore_glTexCoord2fColor4fNormal3fVertex3fvSUN, "glTexCoord2fColor4fNormal3fVertex3fvSUN" },
    { &__blue_glCore_glVDPAURegisterVideoSurfaceNV, "glVDPAURegisterVideoSurfaceNV" },
    { &__blue_glCore_glGetTexParameterIuiv, "glGetTexParameterIuiv" },
    { &__blue_glCore_glVertexStream2iATI, "glVertexStream2iATI" },
    { &__blue_glCore_glVertexAttrib4Nbv, "glVertexAttrib4Nbv" },
    { &__blue_glCore_glListParameteriSGIX, "glListParameteriSGIX" },
    { &__blue_glCore_glBlendColorxOES, "glBlendColorxOES" },
    { &__blue_glCore_glUniformui64vNV, "glUniformui64vNV" },
    { &__blue_glCore_glIsSync, "glIsSync" },
    { &__blue_glCore_glFogCoordhvNV, "glFogCoordhvNV" },
    { &__blue_glCore_glFramebufferTextureLayerEXT, "glFramebufferTextureLayerEXT" },
    { &__blue_glCore_glGetObjectPtrLabel, "glGetObjectPtrLabel" },
    { &__blue_glCore_glTextureParameteri, "glTextureParameteri" },
    { &__blue_glCore_glTextureParameterf, "glTextureParameterf" },
    { &__blue_glCore_glUniformMatrix2x3dv, "glUniformMatrix2x3dv" },
    { &__blue_glCore_glFramebufferDrawBufferEXT, "glFramebufferDrawBufferEXT" },
    { &__blue_glCore_glCopyColorSubTable, "glCopyColorSubTable" },
    { &__blue_glCore_glVertexAttribL3d, "glVertexAttribL3d" },
    { &__blue_glCore_glPathParameterfNV, "glPathParameterfNV" },
    { &__blue_glCore_glMatrixLoadTranspose3x3fNV, "glMatrixLoadTranspose3x3fNV" },
    { &__blue_glCore_glWindowPos2iv, "glWindowPos2iv" },
    { &__blue_glCore_glDrawRangeElementsEXT, "glDrawRangeElementsEXT" },
    { &__blue_glCore_glColor4xOES, "glColor4xOES" },
    { &__blue_glCore_glFogCoordd, "glFogCoordd" },
    { &__blue_glCore_glProgramUniform1ui, "glProgramUniform1ui" },
    { &__blue_glCore_glDeleteBuffersARB, "glDeleteBuffersARB" },
    { &__blue_glCore_glUnmapBufferARB, "glUnmapBufferARB" },
    { &__blue_glCore_glCopyTexImage2D, "glCopyTexImage2D" },
    { &__blue_glCore_glMaterialxOES, "glMaterialxOES" },
    { &__blue_glCore_glProgramUniformMatrix2x4fvEXT, "glProgramUniformMatrix2x4fvEXT" },
    { &__blue_glCore_glTestObjectAPPLE, "glTestObjectAPPLE" },
    { &__blue_glCore_glRenderbufferStorageEXT, "glRenderbufferStorageEXT" },
    { &__blue_glCore_glVertexAttribL1ui64ARB, "glVertexAttribL1ui64ARB" },
    { &__blue_glCore_glEndFragmentShaderATI, "glEndFragmentShaderATI" },
    { &__blue_glCore_glPathParameterivNV, "glPathParameterivNV" },
    { &__blue_glCore_glUniform4uiv, "glUniform4uiv" },
    { &__blue_glCore_glFrameZoomSGIX, "glFrameZoomSGIX" },
    { &__blue_glCore_glSecondaryColor3fEXT, "glSecondaryColor3fEXT" },
    { &__blue_glCore_glVertexAttribL1dv, "glVertexAttribL1dv" },
    { &__blue_glCore_glNormalStream3svATI, "glNormalStream3svATI" },
    { &__blue_glCore_glPathStencilFuncNV, "glPathStencilFuncNV" },
    { &__blue_glCore_glSetInvariantEXT, "glSetInvariantEXT" },
    { &__blue_glCore_glGetTexBumpParameterivATI, "glGetTexBumpParameterivATI" },
    { &__blue_glCore_glBlendEquationSeparateEXT, "glBlendEquationSeparateEXT" },
    { &__blue_glCore_glEndOcclusionQueryNV, "glEndOcclusionQueryNV" },
    { &__blue_glCore_glScissorArrayv, "glScissorArrayv" },
    { &__blue_glCore_glMapTexture2DINTEL, "glMapTexture2DINTEL" },
    { &__blue_glCore_glGetVertexAttribArrayObjectfvATI, "glGetVertexAttribArrayObjectfvATI" },
    { &__blue_glCore_glVertexAttrib4ubvNV, "glVertexAttrib4ubvNV" },
    { &__blue_glCore_glPointParameterfvARB, "glPointParameterfvARB" },
    { &__blue_glCore_glTagSampleBufferSGIX, "glTagSampleBufferSGIX" },
    { &__blue_glCore_glProgramUniformMatrix4dvEXT, "glProgramUniformMatrix4dvEXT" },
    { &__blue_glCore_glGetnColorTable, "glGetnColorTable" },
    { &__blue_glCore_glFramebufferTextureLayerARB, "glFramebufferTextureLayerARB" },
    { &__blue_glCore_glVertexAttribL2dvEXT, "glVertexAttribL2dvEXT" },
    { &__blue_glCore_glGetCombinerStageParameterfvNV, "glGetCombinerStageParameterfvNV" },
    { &__blue_glCore_glMultiTexCoordP1uiv, "glMultiTexCoordP1uiv" },
    { &__blue_glCore_glMapBuffer, "glMapBuffer" },
    { &__blue_glCore_glSecondaryColor3d, "glSecondaryColor3d" },
    { &__blue_glCore_glSecondaryColor3f, "glSecondaryColor3f" },
    { &__blue_glCore_glVertexAttribLFormat, "glVertexAttribLFormat" },
    { &__blue_glCore_glSecondaryColor3b, "glSecondaryColor3b" },
    { &__blue_glCore_glVertexStream1fATI, "glVertexStream1fATI" },
    { &__blue_glCore_glCoverageModulationNV, "glCoverageModulationNV" },
    { &__blue_glCore_glSecondaryColor3i, "glSecondaryColor3i" },
    { &__blue_glCore_glDeleteSync, "glDeleteSync" },
    { &__blue_glCore_glGetProgramParameterfvNV, "glGetProgramParameterfvNV" },
    { &__blue_glCore_glMaxShaderCompilerThreadsARB, "glMaxShaderCompilerThreadsARB" },
    { &__blue_glCore_glUniformMatrix4x2dv, "glUniformMatrix4x2dv" },
    { &__blue_glCore_glVertexArrayVertexAttribLOffsetEXT, "glVertexArrayVertexAttribLOffsetEXT" },
    { &__blue_glCore_glSecondaryColor3s, "glSecondaryColor3s" },
    { &__blue_glCore_glIsImageHandleResidentNV, "glIsImageHandleResidentNV" },
    { &__blue_glCore_glUniform3iv, "glUniform3iv" },
    { &__blue_glCore_glVertexAttribL3i64vNV, "glVertexAttribL3i64vNV" },
    { &__blue_glCore_glPolygonMode, "glPolygonMode" },
    { &__blue_glCore_glProgramUniform4iv, "glProgramUniform4iv" },
    { &__blue_glCore_glVertexAttrib1dvARB, "glVertexAttrib1dvARB" },
    { &__blue_glCore_glTextureSubImage2DEXT, "glTextureSubImage2DEXT" },
    { &__blue_glCore_glIsVertexArrayAPPLE, "glIsVertexArrayAPPLE" },
    { &__blue_glCore_glUseProgram, "glUseProgram" },
    { &__blue_glCore_glGetProgramInfoLog, "glGetProgramInfoLog" },
    { &__blue_glCore_glProgramEnvParametersI4uivNV, "glProgramEnvParametersI4uivNV" },
    { &__blue_glCore_glVertexArrayVertexAttribLFormatEXT, "glVertexArrayVertexAttribLFormatEXT" },
    { &__blue_glCore_glUniform3fvARB, "glUniform3fvARB" },
    { &__blue_glCore_glProgramUniformMatrix3x2fvEXT, "glProgramUniformMatrix3x2fvEXT" },
    { &__blue_glCore_glCopyTextureSubImage3DEXT, "glCopyTextureSubImage3DEXT" },
    { &__blue_glCore_glBindBufferBaseNV, "glBindBufferBaseNV" },
    { &__blue_glCore_glMultiTexCoord2bvOES, "glMultiTexCoord2bvOES" },
    { &__blue_glCore_glUniform3i64vARB, "glUniform3i64vARB" },
    { &__blue_glCore_glTextureLightEXT, "glTextureLightEXT" },
    { &__blue_glCore_glMultiTexCoord3dARB, "glMultiTexCoord3dARB" },
    { &__blue_glCore_glNamedFramebufferTextureEXT, "glNamedFramebufferTextureEXT" },
    { &__blue_glCore_glEvalCoord2xvOES, "glEvalCoord2xvOES" },
    { &__blue_glCore_glBindFragDataLocationEXT, "glBindFragDataLocationEXT" },
    { &__blue_glCore_glTexImage2DMultisampleCoverageNV, "glTexImage2DMultisampleCoverageNV" },
    { &__blue_glCore_glGetAttribLocationARB, "glGetAttribLocationARB" },
    { &__blue_glCore_glDeleteShader, "glDeleteShader" },
    { &__blue_glCore_glVertexAttrib1fARB, "glVertexAttrib1fARB" },
    { &__blue_glCore_glTexCoord2fColor4ubVertex3fSUN, "glTexCoord2fColor4ubVertex3fSUN" },
    { &__blue_glCore_glCopyTextureSubImage1D, "glCopyTextureSubImage1D" },
    { &__blue_glCore_glTextureParameteriEXT, "glTextureParameteriEXT" },
    { &__blue_glCore_glMapParameterfvNV, "glMapParameterfvNV" },
    { &__blue_glCore_glTextureParameterIuiv, "glTextureParameterIuiv" },
    { &__blue_glCore_glGetMinmaxParameterivEXT, "glGetMinmaxParameterivEXT" },
    { &__blue_glCore_glGetVideoi64vNV, "glGetVideoi64vNV" },
    { &__blue_glCore_glWindowPos3sARB, "glWindowPos3sARB" },
    { &__blue_glCore_glGetConvolutionParameterfv, "glGetConvolutionParameterfv" },
    { &__blue_glCore_glUniform2ui, "glUniform2ui" },
    { &__blue_glCore_glVertexAttribI3i, "glVertexAttribI3i" },
    { &__blue_glCore_glTexCoord2xOES, "glTexCoord2xOES" },
    { &__blue_glCore_glVertexAttribFormat, "glVertexAttribFormat" },
    { &__blue_glCore_glGetProgramivARB, "glGetProgramivARB" },
    { &__blue_glCore_glPathGlyphRangeNV, "glPathGlyphRangeNV" },
    { &__blue_glCore_glVertexAttribI4usv, "glVertexAttribI4usv" },
    { &__blue_glCore_glTexParameterf, "glTexParameterf" },
    { &__blue_glCore_glVertexAttribBinding, "glVertexAttribBinding" },
    { &__blue_glCore_glGetHistogramParameteriv, "glGetHistogramParameteriv" },
    { &__blue_glCore_glTexParameteri, "glTexParameteri" },
    { &__blue_glCore_glGetShaderSource, "glGetShaderSource" },
    { &__blue_glCore_glFramebufferSampleLocationsfvNV, "glFramebufferSampleLocationsfvNV" },
    { &__blue_glCore_glGetNextPerfQueryIdINTEL, "glGetNextPerfQueryIdINTEL" },
    { &__blue_glCore_glTextureBufferEXT, "glTextureBufferEXT" },
    { &__blue_glCore_glGetMultiTexImageEXT, "glGetMultiTexImageEXT" },
    { &__blue_glCore_glGetPathCoordsNV, "glGetPathCoordsNV" },
    { &__blue_glCore_glGenProgramPipelines, "glGenProgramPipelines" },
    { &__blue_glCore_glBufferParameteriAPPLE, "glBufferParameteriAPPLE" },
    { &__blue_glCore_glTexStorageSparseAMD, "glTexStorageSparseAMD" },
    { &__blue_glCore_glGetNamedBufferParameteriv, "glGetNamedBufferParameteriv" },
    { &__blue_glCore_glTransformFeedbackVaryingsEXT, "glTransformFeedbackVaryingsEXT" },
    { &__blue_glCore_glVertexAttribP1uiv, "glVertexAttribP1uiv" },
    { &__blue_glCore_glLinkProgram, "glLinkProgram" },
    { &__blue_glCore_glGetObjectLabel, "glGetObjectLabel" },
    { &__blue_glCore_glVertexPointerEXT, "glVertexPointerEXT" },
    { &__blue_glCore_glDebugMessageCallbackARB, "glDebugMessageCallbackARB" },
    { &__blue_glCore_glGetString, "glGetString" },
    { &__blue_glCore_glGetPathParameterfvNV, "glGetPathParameterfvNV" },
    { &__blue_glCore_glLightxvOES, "glLightxvOES" },
    { &__blue_glCore_glEndQuery, "glEndQuery" },
    { &__blue_glCore_glSecondaryColor3uiv, "glSecondaryColor3uiv" },
    { &__blue_glCore_glPrioritizeTexturesxOES, "glPrioritizeTexturesxOES" },
    { &__blue_glCore_glFramebufferParameteri, "glFramebufferParameteri" },
    { &__blue_glCore_glTexCoord3hNV, "glTexCoord3hNV" },
    { &__blue_glCore_glMultiModeDrawElementsIBM, "glMultiModeDrawElementsIBM" },
    { &__blue_glCore_glVertexAttribI2ui, "glVertexAttribI2ui" },
    { &__blue_glCore_glUniform2iARB, "glUniform2iARB" },
    { &__blue_glCore_glColorPointervINTEL, "glColorPointervINTEL" },
    { &__blue_glCore_glDeleteTextures, "glDeleteTextures" },
    { &__blue_glCore_glGetMinmaxParameterfvEXT, "glGetMinmaxParameterfvEXT" },
    { &__blue_glCore_glWindowPos3sMESA, "glWindowPos3sMESA" },
    { &__blue_glCore_glVertexAttrib4f, "glVertexAttrib4f" },
    { &__blue_glCore_glNamedFramebufferParameteri, "glNamedFramebufferParameteri" },
    { &__blue_glCore_glTexCoord2fVertex3fvSUN, "glTexCoord2fVertex3fvSUN" },
    { &__blue_glCore_glReplacementCodeusSUN, "glReplacementCodeusSUN" },
    { &__blue_glCore_glGetNamedFramebufferParameteriv, "glGetNamedFramebufferParameteriv" },
    { &__blue_glCore_glVertexStream1fvATI, "glVertexStream1fvATI" },
    { &__blue_glCore_glCreateVertexArrays, "glCreateVertexArrays" },
    { &__blue_glCore_glBeginConditionalRender, "glBeginConditionalRender" },
    { &__blue_glCore_glConvolutionFilter1D, "glConvolutionFilter1D" },
    { &__blue_glCore_glMultiTexCoord3fARB, "glMultiTexCoord3fARB" },
    { &__blue_glCore_glGetQueryObjectuivARB, "glGetQueryObjectuivARB" },
    { &__blue_glCore_glScalexOES, "glScalexOES" },
    { &__blue_glCore_glSamplerParameteri, "glSamplerParameteri" },
    { &__blue_glCore_glSamplerParameterf, "glSamplerParameterf" },
    { &__blue_glCore_glShaderOp1EXT, "glShaderOp1EXT" },
    { &__blue_glCore_glBeginVideoCaptureNV, "glBeginVideoCaptureNV" },
    { &__blue_glCore_glUniform1f, "glUniform1f" },
    { &__blue_glCore_glUniform1d, "glUniform1d" },
    { &__blue_glCore_glClearColorIiEXT, "glClearColorIiEXT" },
    { &__blue_glCore_glGetCompressedTexImage, "glGetCompressedTexImage" },
    { &__blue_glCore_glDetailTexFuncSGIS, "glDetailTexFuncSGIS" },
    { &__blue_glCore_glUniform1i, "glUniform1i" },
    { &__blue_glCore_glSetFenceNV, "glSetFenceNV" },
    { &__blue_glCore_glColorTableParameterivSGI, "glColorTableParameterivSGI" },
    { &__blue_glCore_glCullFace, "glCullFace" },
    { &__blue_glCore_glDeleteFencesAPPLE, "glDeleteFencesAPPLE" },
    { &__blue_glCore_glProgramUniform4i, "glProgramUniform4i" },
    { &__blue_glCore_glUniformHandleui64ARB, "glUniformHandleui64ARB" },
    { &__blue_glCore_glProgramUniform4f, "glProgramUniform4f" },
    { &__blue_glCore_glViewportIndexedf, "glViewportIndexedf" },
    { &__blue_glCore_glProgramUniform4d, "glProgramUniform4d" },
    { &__blue_glCore_glTexCoord1xOES, "glTexCoord1xOES" },
    { &__blue_glCore_glVertexStream3ivATI, "glVertexStream3ivATI" },
    { &__blue_glCore_glVertexAttribI2uiv, "glVertexAttribI2uiv" },
    { &__blue_glCore_glEndQueryARB, "glEndQueryARB" },
    { &__blue_glCore_glGetConvolutionParameterxvOES, "glGetConvolutionParameterxvOES" },
    { &__blue_glCore_glVertexAttrib4uivARB, "glVertexAttrib4uivARB" },
    { &__blue_glCore_glResumeTransformFeedbackNV, "glResumeTransformFeedbackNV" },
    { &__blue_glCore_glAttachShader, "glAttachShader" },
    { &__blue_glCore_glColor4hNV, "glColor4hNV" },
    { &__blue_glCore_glTexCoord2fColor4ubVertex3fvSUN, "glTexCoord2fColor4ubVertex3fvSUN" },
    { &__blue_glCore_glQueryCounter, "glQueryCounter" },
    { &__blue_glCore_glFogCoordPointer, "glFogCoordPointer" },
    { &__blue_glCore_glGetFogFuncSGIS, "glGetFogFuncSGIS" },
    { &__blue_glCore_glUnmapNamedBuffer, "glUnmapNamedBuffer" },
    { &__blue_glCore_glTexCoord4bvOES, "glTexCoord4bvOES" },
    { &__blue_glCore_glVertexAttrib3fARB, "glVertexAttrib3fARB" },
    { &__blue_glCore_glRasterPos2xOES, "glRasterPos2xOES" },
    { &__blue_glCore_glColor4ubVertex2fvSUN, "glColor4ubVertex2fvSUN" },
    { &__blue_glCore_glSecondaryColor3dv, "glSecondaryColor3dv" },
    { &__blue_glCore_glVertexAttribI4sv, "glVertexAttribI4sv" },
    { &__blue_glCore_glDrawTransformFeedbackStreamInstanced, "glDrawTransformFeedbackStreamInstanced" },
    { &__blue_glCore_glVertexAttribL3ui64vNV, "glVertexAttribL3ui64vNV" },
    { &__blue_glCore_glSpriteParameterfSGIX, "glSpriteParameterfSGIX" },
    { &__blue_glCore_glBindVideoCaptureStreamTextureNV, "glBindVideoCaptureStreamTextureNV" },
    { &__blue_glCore_glTexParameterIuiv, "glTexParameterIuiv" },
    { &__blue_glCore_glFlushPixelDataRangeNV, "glFlushPixelDataRangeNV" },
    { &__blue_glCore_glWindowPos3fv, "glWindowPos3fv" },
    { &__blue_glCore_glVertexAttribLFormatNV, "glVertexAttribLFormatNV" },
    { &__blue_glCore_glMap2xOES, "glMap2xOES" },
    { &__blue_glCore_glGetColorTableSGI, "glGetColorTableSGI" },
    { &__blue_glCore_glGetCompressedTexImageARB, "glGetCompressedTexImageARB" },
    { &__blue_glCore_glConvolutionParameteri, "glConvolutionParameteri" },
    { &__blue_glCore_glVertexWeighthNV, "glVertexWeighthNV" },
    { &__blue_glCore_glConvolutionParameterf, "glConvolutionParameterf" },
    { &__blue_glCore_glVertexAttribI4ubvEXT, "glVertexAttribI4ubvEXT" },
    { &__blue_glCore_glVertexAttrib1dNV, "glVertexAttrib1dNV" },
    { &__blue_glCore_glUnmapObjectBufferATI, "glUnmapObjectBufferATI" },
    { &__blue_glCore_glNamedProgramLocalParameterI4uiEXT, "glNamedProgramLocalParameterI4uiEXT" },
    { &__blue_glCore_glProgramUniform1iEXT, "glProgramUniform1iEXT" },
    { &__blue_glCore_glDeleteQueriesARB, "glDeleteQueriesARB" },
    { &__blue_glCore_glClearNamedBufferDataEXT, "glClearNamedBufferDataEXT" },
    { &__blue_glCore_glWindowPos3svARB, "glWindowPos3svARB" },
    { &__blue_glCore_glTextureStorage3D, "glTextureStorage3D" },
    { &__blue_glCore_glGenPathsNV, "glGenPathsNV" },
    { &__blue_glCore_glStringMarkerGREMEDY, "glStringMarkerGREMEDY" },
    { &__blue_glCore_glIsTransformFeedback, "glIsTransformFeedback" },
    { &__blue_glCore_glProgramUniformMatrix2x3dvEXT, "glProgramUniformMatrix2x3dvEXT" },
    { &__blue_glCore_glGetObjectLabelEXT, "glGetObjectLabelEXT" },
    { &__blue_glCore_glUniformHandleui64vNV, "glUniformHandleui64vNV" },
    { &__blue_glCore_glIsProgramPipeline, "glIsProgramPipeline" },
    { &__blue_glCore_glGetNamedProgramStringEXT, "glGetNamedProgramStringEXT" },
    { &__blue_glCore_glVertexAttrib4sNV, "glVertexAttrib4sNV" },
    { &__blue_glCore_glProgramLocalParameter4dvARB, "glProgramLocalParameter4dvARB" },
    { &__blue_glCore_glFogCoordFormatNV, "glFogCoordFormatNV" },
    { &__blue_glCore_glUniformMatrix3fv, "glUniformMatrix3fv" },
    { &__blue_glCore_glGetnMapfvARB, "glGetnMapfvARB" },
    { &__blue_glCore_glGetnUniformfv, "glGetnUniformfv" },
    { &__blue_glCore_glVertexAttribL2dv, "glVertexAttribL2dv" },
    { &__blue_glCore_glVertexWeightPointerEXT, "glVertexWeightPointerEXT" },
    { &__blue_glCore_glTangent3sEXT, "glTangent3sEXT" },
    { &__blue_glCore_glSecondaryColorPointer, "glSecondaryColorPointer" },
    { &__blue_glCore_glGetNamedStringARB, "glGetNamedStringARB" },
    { &__blue_glCore_glBufferPageCommitmentARB, "glBufferPageCommitmentARB" },
    { &__blue_glCore_glVertexAttribL2d, "glVertexAttribL2d" },
    { &__blue_glCore_glStencilFunc, "glStencilFunc" },
    { &__blue_glCore_glGetVertexAttribdvNV, "glGetVertexAttribdvNV" },
    { &__blue_glCore_glGetQueryBufferObjectiv, "glGetQueryBufferObjectiv" },
    { &__blue_glCore_glTexGenxOES, "glTexGenxOES" },
    { &__blue_glCore_glLightEnviSGIX, "glLightEnviSGIX" },
    { &__blue_glCore_glGetProgramPipelineiv, "glGetProgramPipelineiv" },
    { &__blue_glCore_glVertexStream2ivATI, "glVertexStream2ivATI" },
    { &__blue_glCore_glGetColorTableEXT, "glGetColorTableEXT" },
    { &__blue_glCore_glGetShaderInfoLog, "glGetShaderInfoLog" },
    { &__blue_glCore_glGetOcclusionQueryuivNV, "glGetOcclusionQueryuivNV" },
    { &__blue_glCore_glInvalidateNamedFramebufferSubData, "glInvalidateNamedFramebufferSubData" },
    { &__blue_glCore_glVertexAttribL1i64NV, "glVertexAttribL1i64NV" },
    { &__blue_glCore_glVDPAUInitNV, "glVDPAUInitNV" },
    { &__blue_glCore_glVertexAttrib1hvNV, "glVertexAttrib1hvNV" },
    { &__blue_glCore_glVertexAttribI4i, "glVertexAttribI4i" },
    { &__blue_glCore_glGetIntegerui64i_vNV, "glGetIntegerui64i_vNV" },
    { &__blue_glCore_glImageTransformParameterfvHP, "glImageTransformParameterfvHP" },
    { &__blue_glCore_glEdgeFlagFormatNV, "glEdgeFlagFormatNV" },
    { &__blue_glCore_glUniformHandleui64NV, "glUniformHandleui64NV" },
    { &__blue_glCore_glDebugMessageInsertAMD, "glDebugMessageInsertAMD" },
    { &__blue_glCore_glVertexAttribI4ivEXT, "glVertexAttribI4ivEXT" },
    { &__blue_glCore_glTexImage4DSGIS, "glTexImage4DSGIS" },
    { &__blue_glCore_glBlendEquationSeparate, "glBlendEquationSeparate" },
    { &__blue_glCore_glDrawElementsInstancedARB, "glDrawElementsInstancedARB" },
    { &__blue_glCore_glGetSubroutineIndex, "glGetSubroutineIndex" },
    { &__blue_glCore_glVertexAttrib2sv, "glVertexAttrib2sv" },
    { &__blue_glCore_glSamplePatternSGIS, "glSamplePatternSGIS" },
    { &__blue_glCore_glVertex3hNV, "glVertex3hNV" },
    { &__blue_glCore_glRasterPos3xvOES, "glRasterPos3xvOES" },
    { &__blue_glCore_glCompressedTextureImage1DEXT, "glCompressedTextureImage1DEXT" },
    { &__blue_glCore_glVertexAttribL3dv, "glVertexAttribL3dv" },
    { &__blue_glCore_glMaterialxvOES, "glMaterialxvOES" },
    { &__blue_glCore_glNamedProgramLocalParameter4fEXT, "glNamedProgramLocalParameter4fEXT" },
    { &__blue_glCore_glVertexAttribL1dEXT, "glVertexAttribL1dEXT" },
    { &__blue_glCore_glGetnUniformdvARB, "glGetnUniformdvARB" },
    { &__blue_glCore_glSecondaryColor3bEXT, "glSecondaryColor3bEXT" },
    { &__blue_glCore_glBeginPerfQueryINTEL, "glBeginPerfQueryINTEL" },
    { &__blue_glCore_glProgramUniform1uivEXT, "glProgramUniform1uivEXT" },
    { &__blue_glCore_glTextureImage3DEXT, "glTextureImage3DEXT" },
    { &__blue_glCore_glDeleteBuffers, "glDeleteBuffers" },
    { &__blue_glCore_glBindProgramPipeline, "glBindProgramPipeline" },
    { &__blue_glCore_glScissor, "glScissor" },
    { &__blue_glCore_glGetBooleanv, "glGetBooleanv" },
    { &__blue_glCore_glWindowPos4fvMESA, "glWindowPos4fvMESA" },
    { &__blue_glCore_glVertexAttribIPointerEXT, "glVertexAttribIPointerEXT" },
    { &__blue_glCore_glProgramBufferParametersfvNV, "glProgramBufferParametersfvNV" },
    { &__blue_glCore_glAlphaFuncxOES, "glAlphaFuncxOES" },
    { &__blue_glCore_glMultiDrawArraysIndirectAMD, "glMultiDrawArraysIndirectAMD" },
    { &__blue_glCore_glNormalStream3ivATI, "glNormalStream3ivATI" },
    { &__blue_glCore_glTextureImage3DMultisampleNV, "glTextureImage3DMultisampleNV" },
    { &__blue_glCore_glProgramUniform4uivEXT, "glProgramUniform4uivEXT" },
    { &__blue_glCore_glGetVertexAttribArrayObjectivATI, "glGetVertexAttribArrayObjectivATI" },
    { &__blue_glCore_glPollInstrumentsSGIX, "glPollInstrumentsSGIX" },
    { &__blue_glCore_glGetTextureLevelParameteriv, "glGetTextureLevelParameteriv" },
    { &__blue_glCore_glGetStringi, "glGetStringi" },
    { &__blue_glCore_glWindowPos3f, "glWindowPos3f" },
    { &__blue_glCore_glMapControlPointsNV, "glMapControlPointsNV" },
    { &__blue_glCore_glGetVertexArrayIndexediv, "glGetVertexArrayIndexediv" },
    { &__blue_glCore_glMultiTexCoord1hNV, "glMultiTexCoord1hNV" },
    { &__blue_glCore_glPointParameterfv, "glPointParameterfv" },
    { &__blue_glCore_glUniformMatrix2fvARB, "glUniformMatrix2fvARB" },
    { &__blue_glCore_glUniform2fv, "glUniform2fv" },
    { &__blue_glCore_glVertexPointerListIBM, "glVertexPointerListIBM" },
    { &__blue_glCore_glGetMultiTexGenfvEXT, "glGetMultiTexGenfvEXT" },
    { &__blue_glCore_glGetMinmaxEXT, "glGetMinmaxEXT" },
    { &__blue_glCore_glIsFenceNV, "glIsFenceNV" },
    { &__blue_glCore_glMatrixFrustumEXT, "glMatrixFrustumEXT" },
    { &__blue_glCore_glDispatchComputeIndirect, "glDispatchComputeIndirect" },
    { &__blue_glCore_glMultiTexCoord4bOES, "glMultiTexCoord4bOES" },
    { &__blue_glCore_glProgramEnvParameter4dARB, "glProgramEnvParameter4dARB" },
    { &__blue_glCore_glBindBufferRange, "glBindBufferRange" },
    { &__blue_glCore_glGetUniformi64vNV, "glGetUniformi64vNV" },
    { &__blue_glCore_glGetUniformdv, "glGetUniformdv" },
    { &__blue_glCore_glGetMultiTexLevelParameterfvEXT, "glGetMultiTexLevelParameterfvEXT" },
    { &__blue_glCore_glFinalCombinerInputNV, "glFinalCombinerInputNV" },
    { &__blue_glCore_glCullParameterdvEXT, "glCullParameterdvEXT" },
    { &__blue_glCore_glMultiTexCoord4s, "glMultiTexCoord4s" },
    { &__blue_glCore_glMapVertexAttrib1fAPPLE, "glMapVertexAttrib1fAPPLE" },
    { &__blue_glCore_glTangent3fvEXT, "glTangent3fvEXT" },
    { &__blue_glCore_glProgramUniform3fvEXT, "glProgramUniform3fvEXT" },
    { &__blue_glCore_glTexCoord2bOES, "glTexCoord2bOES" },
    { &__blue_glCore_glGetVertexArrayPointervEXT, "glGetVertexArrayPointervEXT" },
    { &__blue_glCore_glGlobalAlphaFactorubSUN, "glGlobalAlphaFactorubSUN" },
    { &__blue_glCore_glVertexAttribL1ui64NV, "glVertexAttribL1ui64NV" },
    { &__blue_glCore_glPointParameterfSGIS, "glPointParameterfSGIS" },
    { &__blue_glCore_glGetImageTransformParameterivHP, "glGetImageTransformParameterivHP" },
    { &__blue_glCore_glColorSubTableEXT, "glColorSubTableEXT" },
    { &__blue_glCore_glPixelTexGenParameterfvSGIS, "glPixelTexGenParameterfvSGIS" },
    { &__blue_glCore_glClientWaitSync, "glClientWaitSync" },
    { &__blue_glCore_glQueryObjectParameteruiAMD, "glQueryObjectParameteruiAMD" },
    { &__blue_glCore_glVertexAttribs1fvNV, "glVertexAttribs1fvNV" },
    { &__blue_glCore_glVertexAttrib4NusvARB, "glVertexAttrib4NusvARB" },
    { &__blue_glCore_glVariantPointerEXT, "glVariantPointerEXT" },
    { &__blue_glCore_glNamedFramebufferParameteriEXT, "glNamedFramebufferParameteriEXT" },
    { &__blue_glCore_glBlendFunciARB, "glBlendFunciARB" },
    { &__blue_glCore_glInvalidateTexImage, "glInvalidateTexImage" },
    { &__blue_glCore_glProgramEnvParametersI4ivNV, "glProgramEnvParametersI4ivNV" },
    { &__blue_glCore_glPathGlyphIndexArrayNV, "glPathGlyphIndexArrayNV" },
    { &__blue_glCore_glCopyImageSubData, "glCopyImageSubData" },
    { &__blue_glCore_glGetUniformSubroutineuiv, "glGetUniformSubroutineuiv" },
    { &__blue_glCore_glBindVertexBuffer, "glBindVertexBuffer" },
    { &__blue_glCore_glMultiTexCoord1iARB, "glMultiTexCoord1iARB" },
    { &__blue_glCore_glDebugMessageInsert, "glDebugMessageInsert" },
    { &__blue_glCore_glBeginVertexShaderEXT, "glBeginVertexShaderEXT" },
    { &__blue_glCore_glIsVariantEnabledEXT, "glIsVariantEnabledEXT" },
    { &__blue_glCore_glPassThroughxOES, "glPassThroughxOES" },
    { &__blue_glCore_glIsSampler, "glIsSampler" },
    { &__blue_glCore_glConservativeRasterParameterfNV, "glConservativeRasterParameterfNV" },
    { &__blue_glCore_glMultiTexGenivEXT, "glMultiTexGenivEXT" },
    { &__blue_glCore_glNamedFramebufferTexture2DEXT, "glNamedFramebufferTexture2DEXT" },
    { &__blue_glCore_glGetTexParameterxvOES, "glGetTexParameterxvOES" },
    { &__blue_glCore_glCheckFramebufferStatus, "glCheckFramebufferStatus" },
    { &__blue_glCore_glDrawElementArrayAPPLE, "glDrawElementArrayAPPLE" },
    { &__blue_glCore_glFragmentLightivSGIX, "glFragmentLightivSGIX" },
    { &__blue_glCore_glNamedBufferStorageEXT, "glNamedBufferStorageEXT" },
    { &__blue_glCore_glBindImageTexture, "glBindImageTexture" },
    { &__blue_glCore_glIsPathNV, "glIsPathNV" },
    { &__blue_glCore_glDrawRangeElements, "glDrawRangeElements" },
    { &__blue_glCore_glMultiTexCoordPointerEXT, "glMultiTexCoordPointerEXT" },
    { &__blue_glCore_glSamplerParameterIiv, "glSamplerParameterIiv" },
    { &__blue_glCore_glSyncTextureINTEL, "glSyncTextureINTEL" },
    { &__blue_glCore_glCreateSamplers, "glCreateSamplers" },
    { &__blue_glCore_glCombinerParameterfNV, "glCombinerParameterfNV" },
    { &__blue_glCore_glGetArrayObjectivATI, "glGetArrayObjectivATI" },
    { &__blue_glCore_glVertexStream3fvATI, "glVertexStream3fvATI" },
    { &__blue_glCore_glMultiTexCoord4i, "glMultiTexCoord4i" },
    { &__blue_glCore_glSampleMapATI, "glSampleMapATI" },
    { &__blue_glCore_glVertexAttrib4bvARB, "glVertexAttrib4bvARB" },
    { &__blue_glCore_glBinormal3ivEXT, "glBinormal3ivEXT" },
    { &__blue_glCore_glMultiDrawArraysIndirectCountARB, "glMultiDrawArraysIndirectCountARB" },
    { &__blue_glCore_glUniformBufferEXT, "glUniformBufferEXT" },
    { &__blue_glCore_glWindowPos2ivMESA, "glWindowPos2ivMESA" },
    { &__blue_glCore_glVertexAttribL1d, "glVertexAttribL1d" },
    { &__blue_glCore_glMultiTexSubImage1DEXT, "glMultiTexSubImage1DEXT" },
    { &__blue_glCore_glVertexAttribI3uiv, "glVertexAttribI3uiv" },
    { &__blue_glCore_glBufferDataARB, "glBufferDataARB" },
    { &__blue_glCore_glVertexAttribIFormat, "glVertexAttribIFormat" },
    { &__blue_glCore_glCreateFramebuffers, "glCreateFramebuffers" },
    { &__blue_glCore_glVertexAttribL2i64vNV, "glVertexAttribL2i64vNV" },
    { &__blue_glCore_glNormalStream3dvATI, "glNormalStream3dvATI" },
    { &__blue_glCore_glVertexAttribs4dvNV, "glVertexAttribs4dvNV" },
    { &__blue_glCore_glUniform3i64vNV, "glUniform3i64vNV" },
    { &__blue_glCore_glPathTexGenNV, "glPathTexGenNV" },
    { &__blue_glCore_glUniform2uivEXT, "glUniform2uivEXT" },
    { &__blue_glCore_glMultiDrawElementsIndirect, "glMultiDrawElementsIndirect" },
    { &__blue_glCore_glStencilThenCoverStrokePathInstancedNV, "glStencilThenCoverStrokePathInstancedNV" },
    { &__blue_glCore_glBindBuffer, "glBindBuffer" },
    { &__blue_glCore_glMakeImageHandleResidentNV, "glMakeImageHandleResidentNV" },
    { &__blue_glCore_glUniformMatrix2x4fv, "glUniformMatrix2x4fv" },
    { &__blue_glCore_glGetMultiTexParameterfvEXT, "glGetMultiTexParameterfvEXT" },
    { &__blue_glCore_glDepthRangeIndexed, "glDepthRangeIndexed" },
    { &__blue_glCore_glMultiTexCoord1s, "glMultiTexCoord1s" },
    { &__blue_glCore_glMatrixScalefEXT, "glMatrixScalefEXT" },
    { &__blue_glCore_glGetError, "glGetError" },
    { &__blue_glCore_glBindTextureUnitParameterEXT, "glBindTextureUnitParameterEXT" },
    { &__blue_glCore_glDrawCommandsStatesNV, "glDrawCommandsStatesNV" },
    { &__blue_glCore_glReplacementCodeuiNormal3fVertex3fvSUN, "glReplacementCodeuiNormal3fVertex3fvSUN" },
    { &__blue_glCore_glDeletePerfQueryINTEL, "glDeletePerfQueryINTEL" },
    { &__blue_glCore_glGetUniformivARB, "glGetUniformivARB" },
    { &__blue_glCore_glGetActiveUniformARB, "glGetActiveUniformARB" },
    { &__blue_glCore_glDeleteOcclusionQueriesNV, "glDeleteOcclusionQueriesNV" },
    { &__blue_glCore_glVertexAttribI3ivEXT, "glVertexAttribI3ivEXT" },
    { &__blue_glCore_glGetTexLevelParameterfv, "glGetTexLevelParameterfv" },
    { &__blue_glCore_glVertexAttribI1ivEXT, "glVertexAttribI1ivEXT" },
    { &__blue_glCore_glCreateSyncFromCLeventARB, "glCreateSyncFromCLeventARB" },
    { &__blue_glCore_glGetnColorTableARB, "glGetnColorTableARB" },
    { &__blue_glCore_glUniform4i64ARB, "glUniform4i64ARB" },
    { &__blue_glCore_glGetnUniformui64vARB, "glGetnUniformui64vARB" },
    { &__blue_glCore_glVertexAttribI1uiEXT, "glVertexAttribI1uiEXT" },
    { &__blue_glCore_glLoadTransposeMatrixdARB, "glLoadTransposeMatrixdARB" },
    { &__blue_glCore_glProgramUniform2ui, "glProgramUniform2ui" },
    { &__blue_glCore_glProgramUniform4ui, "glProgramUniform4ui" },
    { &__blue_glCore_glStencilMask, "glStencilMask" },
    { &__blue_glCore_glResetHistogramEXT, "glResetHistogramEXT" },
    { &__blue_glCore_glLightxOES, "glLightxOES" },
    { &__blue_glCore_glNamedBufferData, "glNamedBufferData" },
    { &__blue_glCore_glVertexStream3sATI, "glVertexStream3sATI" },
    { &__blue_glCore_glVertexAttrib3fvARB, "glVertexAttrib3fvARB" },
    { &__blue_glCore_glClearNamedBufferSubData, "glClearNamedBufferSubData" },
    { &__blue_glCore_glProgramUniformHandleui64ARB, "glProgramUniformHandleui64ARB" },
    { &__blue_glCore_glUniform3iARB, "glUniform3iARB" },
    { &__blue_glCore_glCreateProgramObjectARB, "glCreateProgramObjectARB" },
    { &__blue_glCore_glMultiTexCoord1dvARB, "glMultiTexCoord1dvARB" },
    { &__blue_glCore_glGetObjectParameterfvARB, "glGetObjectParameterfvARB" },
    { &__blue_glCore_glListDrawCommandsStatesClientNV, "glListDrawCommandsStatesClientNV" },
    { &__blue_glCore_glMultiTexImage2DEXT, "glMultiTexImage2DEXT" },
    { &__blue_glCore_glProgramUniform1i64NV, "glProgramUniform1i64NV" },
    { &__blue_glCore_glGetObjectBufferivATI, "glGetObjectBufferivATI" },
    { &__blue_glCore_glMultiTexCoord1fvARB, "glMultiTexCoord1fvARB" },
    { &__blue_glCore_glReplacementCodeuiColor4ubVertex3fvSUN, "glReplacementCodeuiColor4ubVertex3fvSUN" },
    { &__blue_glCore_glBlendFuncSeparateINGR, "glBlendFuncSeparateINGR" },
    { &__blue_glCore_glGetVideoCaptureStreamfvNV, "glGetVideoCaptureStreamfvNV" },
    { &__blue_glCore_glVertexAttrib2fARB, "glVertexAttrib2fARB" },
    { &__blue_glCore_glGetCompressedTextureSubImage, "glGetCompressedTextureSubImage" },
    { &__blue_glCore_glCopyImageSubDataNV, "glCopyImageSubDataNV" },
    { &__blue_glCore_glPixelStoref, "glPixelStoref" },
    { &__blue_glCore_glVertexStream1iATI, "glVertexStream1iATI" },
    { &__blue_glCore_glPatchParameterfv, "glPatchParameterfv" },
    { &__blue_glCore_glIsFramebufferEXT, "glIsFramebufferEXT" },
    { &__blue_glCore_glTextureStorage2D, "glTextureStorage2D" },
    { &__blue_glCore_glProgramUniform1ui64ARB, "glProgramUniform1ui64ARB" },
    { &__blue_glCore_glTexBufferRange, "glTexBufferRange" },
    { &__blue_glCore_glGetPixelTexGenParameterivSGIS, "glGetPixelTexGenParameterivSGIS" },
    { &__blue_glCore_glTextureSubImage3DEXT, "glTextureSubImage3DEXT" },
    { &__blue_glCore_glProgramUniform1uiEXT, "glProgramUniform1uiEXT" },
    { &__blue_glCore_glUniform2i64NV, "glUniform2i64NV" },
    { &__blue_glCore_glVertexAttribI3ui, "glVertexAttribI3ui" },
    { &__blue_glCore_glSampleMaskSGIS, "glSampleMaskSGIS" },
    { &__blue_glCore_glVertexAttrib4NivARB, "glVertexAttrib4NivARB" },
    { &__blue_glCore_glGlobalAlphaFactorfSUN, "glGlobalAlphaFactorfSUN" },
    { &__blue_glCore_glBlendEquationSeparateIndexedAMD, "glBlendEquationSeparateIndexedAMD" },
    { &__blue_glCore_glGetPerfCounterInfoINTEL, "glGetPerfCounterInfoINTEL" },
    { &__blue_glCore_glProgramLocalParameterI4uiNV, "glProgramLocalParameterI4uiNV" },
    { &__blue_glCore_glPixelZoomxOES, "glPixelZoomxOES" },
    { &__blue_glCore_glGetCombinerOutputParameterivNV, "glGetCombinerOutputParameterivNV" },
    { &__blue_glCore_glRasterPos2xvOES, "glRasterPos2xvOES" },
    { &__blue_glCore_glProgramLocalParametersI4ivNV, "glProgramLocalParametersI4ivNV" },
    { &__blue_glCore_glVertexArrayVertexBuffers, "glVertexArrayVertexBuffers" },
    { &__blue_glCore_glUniform1ui64NV, "glUniform1ui64NV" },
    { &__blue_glCore_glProgramParameteri, "glProgramParameteri" },
    { &__blue_glCore_glGetProgramParameterdvNV, "glGetProgramParameterdvNV" },
    { &__blue_glCore_glVertexStream2dvATI, "glVertexStream2dvATI" },
    { &__blue_glCore_glPathStencilDepthOffsetNV, "glPathStencilDepthOffsetNV" },
    { &__blue_glCore_glIsStateNV, "glIsStateNV" },
    { &__blue_glCore_glVertexAttribL2dEXT, "glVertexAttribL2dEXT" },
    { &__blue_glCore_glGetImageTransformParameterfvHP, "glGetImageTransformParameterfvHP" },
    { &__blue_glCore_glVertex3xOES, "glVertex3xOES" },
    { &__blue_glCore_glFogFuncSGIS, "glFogFuncSGIS" },
    { &__blue_glCore_glWeightPointerARB, "glWeightPointerARB" },
    { &__blue_glCore_glFinishFenceNV, "glFinishFenceNV" },
    { &__blue_glCore_glDepthRangexOES, "glDepthRangexOES" },
    { &__blue_glCore_glEnableVertexArrayAttribEXT, "glEnableVertexArrayAttribEXT" },
    { &__blue_glCore_glProgramUniform2uivEXT, "glProgramUniform2uivEXT" },
    { &__blue_glCore_glGetDoubleIndexedvEXT, "glGetDoubleIndexedvEXT" },
    { &__blue_glCore_glVertexAttrib3fvNV, "glVertexAttrib3fvNV" },
    { &__blue_glCore_glVertexAttribL1ui64vNV, "glVertexAttribL1ui64vNV" },
    { &__blue_glCore_glWindowPos2fMESA, "glWindowPos2fMESA" },
    { &__blue_glCore_glCopyConvolutionFilter1DEXT, "glCopyConvolutionFilter1DEXT" },
    { &__blue_glCore_glWindowPos2sv, "glWindowPos2sv" },
    { &__blue_glCore_glBindFramebufferEXT, "glBindFramebufferEXT" },
    { &__blue_glCore_glCreateShader, "glCreateShader" },
    { &__blue_glCore_glGetColorTableParameterfvEXT, "glGetColorTableParameterfvEXT" },
    { &__blue_glCore_glGenRenderbuffers, "glGenRenderbuffers" },
    { &__blue_glCore_glCopyTexSubImage2D, "glCopyTexSubImage2D" },
    { &__blue_glCore_glVertexAttrib4ubvARB, "glVertexAttrib4ubvARB" },
    { &__blue_glCore_glDrawTextureNV, "glDrawTextureNV" },
    { &__blue_glCore_glVertexStream2dATI, "glVertexStream2dATI" },
    { &__blue_glCore_glGetCombinerInputParameterfvNV, "glGetCombinerInputParameterfvNV" },
    { &__blue_glCore_glBlendFuncSeparate, "glBlendFuncSeparate" },
    { &__blue_glCore_glPointParameterfARB, "glPointParameterfARB" },
    { &__blue_glCore_glUniform1fvARB, "glUniform1fvARB" },
    { &__blue_glCore_glCopyTexSubImage1D, "glCopyTexSubImage1D" },
    { &__blue_glCore_glGetVariantFloatvEXT, "glGetVariantFloatvEXT" },
    { &__blue_glCore_glVertexP2ui, "glVertexP2ui" },
    { &__blue_glCore_glWindowPos2dMESA, "glWindowPos2dMESA" },
    { &__blue_glCore_glCompressedTexSubImage1DARB, "glCompressedTexSubImage1DARB" },
    { &__blue_glCore_glGetTextureImageEXT, "glGetTextureImageEXT" },
    { &__blue_glCore_glPointSize, "glPointSize" },
    { &__blue_glCore_glBindTextureUnit, "glBindTextureUnit" },
    { &__blue_glCore_glProgramEnvParameterI4uiNV, "glProgramEnvParameterI4uiNV" },
    { &__blue_glCore_glGetProgramPipelineInfoLog, "glGetProgramPipelineInfoLog" },
    { &__blue_glCore_glProgramUniform4i64vARB, "glProgramUniform4i64vARB" },
    { &__blue_glCore_glVertexAttrib4Nuiv, "glVertexAttrib4Nuiv" },
    { &__blue_glCore_glRenderbufferStorage, "glRenderbufferStorage" },
    { &__blue_glCore_glWaitSync, "glWaitSync" },
    { &__blue_glCore_glUniform3i, "glUniform3i" },
    { &__blue_glCore_glBlendEquationSeparatei, "glBlendEquationSeparatei" },
    { &__blue_glCore_glVertexAttrib2hvNV, "glVertexAttrib2hvNV" },
    { &__blue_glCore_glTextureParameterivEXT, "glTextureParameterivEXT" },
    { &__blue_glCore_glUniform3d, "glUniform3d" },
    { &__blue_glCore_glUniform3f, "glUniform3f" },
    { &__blue_glCore_glActiveProgramEXT, "glActiveProgramEXT" },
    { &__blue_glCore_glProgramUniform3uiv, "glProgramUniform3uiv" },
    { &__blue_glCore_glUniform3ui64vARB, "glUniform3ui64vARB" },
    { &__blue_glCore_glProgramUniform1ui64vARB, "glProgramUniform1ui64vARB" },
    { &__blue_glCore_glTextureParameterfEXT, "glTextureParameterfEXT" },
    { &__blue_glCore_glDeformationMap3dSGIX, "glDeformationMap3dSGIX" },
    { &__blue_glCore_glSetFragmentShaderConstantATI, "glSetFragmentShaderConstantATI" },
    { &__blue_glCore_glNamedFramebufferTextureLayerEXT, "glNamedFramebufferTextureLayerEXT" },
    { &__blue_glCore_glReplacementCodeuiSUN, "glReplacementCodeuiSUN" },
    { &__blue_glCore_glVertexAttrib4sARB, "glVertexAttrib4sARB" },
    { &__blue_glCore_glWeightusvARB, "glWeightusvARB" },
    { &__blue_glCore_glGetFragDataIndex, "glGetFragDataIndex" },
    { &__blue_glCore_glReplacementCodeuiNormal3fVertex3fSUN, "glReplacementCodeuiNormal3fVertex3fSUN" },
    { &__blue_glCore_glMultiTexCoord2xOES, "glMultiTexCoord2xOES" },
    { &__blue_glCore_glTexCoord2fVertex3fSUN, "glTexCoord2fVertex3fSUN" },
    { &__blue_glCore_glPolygonOffsetEXT, "glPolygonOffsetEXT" },
    { &__blue_glCore_glWeightPathsNV, "glWeightPathsNV" },
    { &__blue_glCore_glCombinerStageParameterfvNV, "glCombinerStageParameterfvNV" },
    { &__blue_glCore_glPointParameterfEXT, "glPointParameterfEXT" },
    { &__blue_glCore_glCopyTexImage1DEXT, "glCopyTexImage1DEXT" },
    { &__blue_glCore_glMatrixMultfEXT, "glMatrixMultfEXT" },
    { &__blue_glCore_glCompressedTextureSubImage3DEXT, "glCompressedTextureSubImage3DEXT" },
    { &__blue_glCore_glGetTexLevelParameterxvOES, "glGetTexLevelParameterxvOES" },
    { &__blue_glCore_glVertexAttribL3dvEXT, "glVertexAttribL3dvEXT" },
    { &__blue_glCore_glMultiTexCoordP4ui, "glMultiTexCoordP4ui" },
    { &__blue_glCore_glGetTextureLevelParameterivEXT, "glGetTextureLevelParameterivEXT" },
    { &__blue_glCore_glAlphaFragmentOp2ATI, "glAlphaFragmentOp2ATI" },
    { &__blue_glCore_glDeleteFramebuffers, "glDeleteFramebuffers" },
    { &__blue_glCore_glDrawArrays, "glDrawArrays" },
    { &__blue_glCore_glGetnTexImageARB, "glGetnTexImageARB" },
    { &__blue_glCore_glClear, "glClear" },
    { &__blue_glCore_glVertexArrayParameteriAPPLE, "glVertexArrayParameteriAPPLE" },
    { &__blue_glCore_glBlendFuncSeparateiARB, "glBlendFuncSeparateiARB" },
    { &__blue_glCore_glWindowPos2iARB, "glWindowPos2iARB" },
    { &__blue_glCore_glFragmentLightModelivSGIX, "glFragmentLightModelivSGIX" },
    { &__blue_glCore_glVertexAttribP2ui, "glVertexAttribP2ui" },
    { &__blue_glCore_glSecondaryColor3hNV, "glSecondaryColor3hNV" },
    { &__blue_glCore_glProgramUniform3iEXT, "glProgramUniform3iEXT" },
    { &__blue_glCore_glVertexAttrib4Nub, "glVertexAttrib4Nub" },
    { &__blue_glCore_glBindBufferBase, "glBindBufferBase" },
    { &__blue_glCore_glTexCoord4hNV, "glTexCoord4hNV" },
    { &__blue_glCore_glTexImage1D, "glTexImage1D" },
    { &__blue_glCore_glDeletePerfMonitorsAMD, "glDeletePerfMonitorsAMD" },
    { &__blue_glCore_glIsRenderbufferEXT, "glIsRenderbufferEXT" },
    { &__blue_glCore_glDrawCommandsNV, "glDrawCommandsNV" },
    { &__blue_glCore_glUniform3ivARB, "glUniform3ivARB" },
    { &__blue_glCore_glBufferSubData, "glBufferSubData" },
    { &__blue_glCore_glSecondaryColor3bv, "glSecondaryColor3bv" },
    { &__blue_glCore_glVertexPointervINTEL, "glVertexPointervINTEL" },
    { &__blue_glCore_glMatrixMultTransposedEXT, "glMatrixMultTransposedEXT" },
    { &__blue_glCore_glRequestResidentProgramsNV, "glRequestResidentProgramsNV" },
    { &__blue_glCore_glGetQueryObjecti64v, "glGetQueryObjecti64v" },
    { &__blue_glCore_glMatrixMult3x3fNV, "glMatrixMult3x3fNV" },
    { &__blue_glCore_glUniform4iARB, "glUniform4iARB" },
    { &__blue_glCore_glPathSubCommandsNV, "glPathSubCommandsNV" },
    { &__blue_glCore_glGetFinalCombinerInputParameterivNV, "glGetFinalCombinerInputParameterivNV" },
    { &__blue_glCore_glIsRenderbuffer, "glIsRenderbuffer" },
    { &__blue_glCore_glFrustumfOES, "glFrustumfOES" },
    { &__blue_glCore_glBindVertexBuffers, "glBindVertexBuffers" },
    { &__blue_glCore_glIsVertexArray, "glIsVertexArray" },
    { &__blue_glCore_glDisableVertexAttribArray, "glDisableVertexAttribArray" },
    { &__blue_glCore_glWindowPos3ivARB, "glWindowPos3ivARB" },
    { &__blue_glCore_glTexCoordFormatNV, "glTexCoordFormatNV" },
    { &__blue_glCore_glBlitNamedFramebuffer, "glBlitNamedFramebuffer" },
    { &__blue_glCore_glMatrixLoadTransposefEXT, "glMatrixLoadTransposefEXT" },
    { &__blue_glCore_glMultiTexGenfEXT, "glMultiTexGenfEXT" },
    { &__blue_glCore_glShaderStorageBlockBinding, "glShaderStorageBlockBinding" },
    { &__blue_glCore_glReplacementCodeuiColor4fNormal3fVertex3fSUN, "glReplacementCodeuiColor4fNormal3fVertex3fSUN" },
    { &__blue_glCore_glVertexAttribI4ubv, "glVertexAttribI4ubv" },
    { &__blue_glCore_glVertexArrayVertexAttribFormatEXT, "glVertexArrayVertexAttribFormatEXT" },
    { &__blue_glCore_glVertex2hNV, "glVertex2hNV" },
    { &__blue_glCore_glDeleteVertexShaderEXT, "glDeleteVertexShaderEXT" },
    { &__blue_glCore_glTexImage3DEXT, "glTexImage3DEXT" },
    { &__blue_glCore_glProgramLocalParameterI4ivNV, "glProgramLocalParameterI4ivNV" },
    { &__blue_glCore_glGlobalAlphaFactoriSUN, "glGlobalAlphaFactoriSUN" },
    { &__blue_glCore_glTextureStorage1D, "glTextureStorage1D" },
    { &__blue_glCore_glPathCommandsNV, "glPathCommandsNV" },
    { &__blue_glCore_glBinormal3sEXT, "glBinormal3sEXT" },
    { &__blue_glCore_glGetProgramInterfaceiv, "glGetProgramInterfaceiv" },
    { &__blue_glCore_glMatrixIndexPointerARB, "glMatrixIndexPointerARB" },
    { &__blue_glCore_glTexCoordPointerEXT, "glTexCoordPointerEXT" },
    { &__blue_glCore_glMultiTexGeniEXT, "glMultiTexGeniEXT" },
    { &__blue_glCore_glVertexAttrib2fNV, "glVertexAttrib2fNV" },
    { &__blue_glCore_glMultiDrawArrays, "glMultiDrawArrays" },
    { &__blue_glCore_glMapNamedBuffer, "glMapNamedBuffer" },
    { &__blue_glCore_glGetMinmaxParameteriv, "glGetMinmaxParameteriv" },
    { &__blue_glCore_glGetnUniformdv, "glGetnUniformdv" },
    { &__blue_glCore_glGetTextureSubImage, "glGetTextureSubImage" },
    { &__blue_glCore_glBinormal3fEXT, "glBinormal3fEXT" },
    { &__blue_glCore_glNormalStream3iATI, "glNormalStream3iATI" },
    { &__blue_glCore_glProgramBufferParametersIivNV, "glProgramBufferParametersIivNV" },
    { &__blue_glCore_glPolygonOffset, "glPolygonOffset" },
    { &__blue_glCore_glBindBuffersBase, "glBindBuffersBase" },
    { &__blue_glCore_glFlushMappedNamedBufferRangeEXT, "glFlushMappedNamedBufferRangeEXT" },
    { &__blue_glCore_glGetVertexAttribIiv, "glGetVertexAttribIiv" },
    { &__blue_glCore_glGetProgramSubroutineParameteruivNV, "glGetProgramSubroutineParameteruivNV" },
    { &__blue_glCore_glUniformui64NV, "glUniformui64NV" },
    { &__blue_glCore_glVertexAttrib2fvNV, "glVertexAttrib2fvNV" },
    { &__blue_glCore_glTexParameterxvOES, "glTexParameterxvOES" },
    { &__blue_glCore_glPatchParameteri, "glPatchParameteri" },
    { &__blue_glCore_glGetTexFilterFuncSGIS, "glGetTexFilterFuncSGIS" },
    { &__blue_glCore_glVertexStream3dATI, "glVertexStream3dATI" },
    { &__blue_glCore_glVertexArrayVertexBindingDivisorEXT, "glVertexArrayVertexBindingDivisorEXT" },
    { &__blue_glCore_glMultiTexCoord3svARB, "glMultiTexCoord3svARB" },
    { &__blue_glCore_glBindProgramNV, "glBindProgramNV" },
    { &__blue_glCore_glGetConvolutionParameteriv, "glGetConvolutionParameteriv" },
    { &__blue_glCore_glGetProgramLocalParameterfvARB, "glGetProgramLocalParameterfvARB" },
    { &__blue_glCore_glGenFragmentShadersATI, "glGenFragmentShadersATI" },
    { &__blue_glCore_glTexBumpParameterivATI, "glTexBumpParameterivATI" },
    { &__blue_glCore_glGetNamedFramebufferAttachmentParameteriv, "glGetNamedFramebufferAttachmentParameteriv" },
    { &__blue_glCore_glGenVertexArraysAPPLE, "glGenVertexArraysAPPLE" },
    { &__blue_glCore_glProgramUniformMatrix4x3dvEXT, "glProgramUniformMatrix4x3dvEXT" },
    { &__blue_glCore_glPassTexCoordATI, "glPassTexCoordATI" },
    { &__blue_glCore_glFramebufferTextureFaceARB, "glFramebufferTextureFaceARB" },
    { &__blue_glCore_glTextureStorage2DEXT, "glTextureStorage2DEXT" },
    { &__blue_glCore_glVertexArrayFogCoordOffsetEXT, "glVertexArrayFogCoordOffsetEXT" },
    { &__blue_glCore_glDeleteNamedStringARB, "glDeleteNamedStringARB" },
    { &__blue_glCore_glGenOcclusionQueriesNV, "glGenOcclusionQueriesNV" },
    { &__blue_glCore_glClientAttribDefaultEXT, "glClientAttribDefaultEXT" },
    { &__blue_glCore_glProgramUniform2i64ARB, "glProgramUniform2i64ARB" },
    { &__blue_glCore_glVertexAttribIFormatNV, "glVertexAttribIFormatNV" },
    { &__blue_glCore_glStencilFuncSeparate, "glStencilFuncSeparate" },
    { &__blue_glCore_glGetVertexAttribfvARB, "glGetVertexAttribfvARB" },
    { &__blue_glCore_glVertexAttrib2dNV, "glVertexAttrib2dNV" },
    { &__blue_glCore_glProgramUniform2iEXT, "glProgramUniform2iEXT" },
    { &__blue_glCore_glClientActiveVertexStreamATI, "glClientActiveVertexStreamATI" },
    { &__blue_glCore_glRasterPos3xOES, "glRasterPos3xOES" },
    { &__blue_glCore_glMapVertexAttrib2fAPPLE, "glMapVertexAttrib2fAPPLE" },
    { &__blue_glCore_glClearDepthxOES, "glClearDepthxOES" },
    { &__blue_glCore_glTexCoord2fNormal3fVertex3fvSUN, "glTexCoord2fNormal3fVertex3fvSUN" },
    { &__blue_glCore_glGetFirstPerfQueryIdINTEL, "glGetFirstPerfQueryIdINTEL" },
    { &__blue_glCore_glUnmapNamedBufferEXT, "glUnmapNamedBufferEXT" },
    { &__blue_glCore_glGetTransformFeedbacki_v, "glGetTransformFeedbacki_v" },
    { &__blue_glCore_glUniform4fvARB, "glUniform4fvARB" },
    { &__blue_glCore_glRenderbufferStorageMultisampleCoverageNV, "glRenderbufferStorageMultisampleCoverageNV" },
    { &__blue_glCore_glGetFloati_vEXT, "glGetFloati_vEXT" },
    { &__blue_glCore_glBindAttribLocationARB, "glBindAttribLocationARB" },
    { &__blue_glCore_glBufferAddressRangeNV, "glBufferAddressRangeNV" },
    { &__blue_glCore_glGenProgramsARB, "glGenProgramsARB" },
    { &__blue_glCore_glMultiTexEnvivEXT, "glMultiTexEnvivEXT" },
    { &__blue_glCore_glSecondaryColor3uiEXT, "glSecondaryColor3uiEXT" },
    { &__blue_glCore_glCompressedTextureImage2DEXT, "glCompressedTextureImage2DEXT" },
    { &__blue_glCore_glUniform2i, "glUniform2i" },
    { &__blue_glCore_glUniform2f, "glUniform2f" },
    { &__blue_glCore_glUniform2d, "glUniform2d" },
    { &__blue_glCore_glTexCoordP4ui, "glTexCoordP4ui" },
    { &__blue_glCore_glFramebufferTextureFaceEXT, "glFramebufferTextureFaceEXT" },
    { &__blue_glCore_glFramebufferTextureLayer, "glFramebufferTextureLayer" },
    { &__blue_glCore_glMultiTexCoord4bvOES, "glMultiTexCoord4bvOES" },
    { &__blue_glCore_glGetVertexArrayPointeri_vEXT, "glGetVertexArrayPointeri_vEXT" },
    { &__blue_glCore_glProgramUniformMatrix2x3fvEXT, "glProgramUniformMatrix2x3fvEXT" },
    { &__blue_glCore_glBinormal3bEXT, "glBinormal3bEXT" },
    { &__blue_glCore_glProgramUniform2fv, "glProgramUniform2fv" },
    { &__blue_glCore_glColor3fVertex3fSUN, "glColor3fVertex3fSUN" },
    { &__blue_glCore_glNormal3fVertex3fvSUN, "glNormal3fVertex3fvSUN" },
    { &__blue_glCore_glCopyMultiTexSubImage3DEXT, "glCopyMultiTexSubImage3DEXT" },
    { &__blue_glCore_glProgramLocalParameterI4iNV, "glProgramLocalParameterI4iNV" },
    { &__blue_glCore_glProgramUniformMatrix2x4dv, "glProgramUniformMatrix2x4dv" },
    { &__blue_glCore_glPathMemoryGlyphIndexArrayNV, "glPathMemoryGlyphIndexArrayNV" },
    { &__blue_glCore_glDrawArraysEXT, "glDrawArraysEXT" },
    { &__blue_glCore_glBlendEquationEXT, "glBlendEquationEXT" },
    { &__blue_glCore_glCopyTextureSubImage2DEXT, "glCopyTextureSubImage2DEXT" },
    { &__blue_glCore_glVertexAttrib2dvNV, "glVertexAttrib2dvNV" },
    { &__blue_glCore_glGenPerfMonitorsAMD, "glGenPerfMonitorsAMD" },
    { &__blue_glCore_glGetInteger64i_v, "glGetInteger64i_v" },
    { &__blue_glCore_glGetHistogramParameterfv, "glGetHistogramParameterfv" },
    { &__blue_glCore_glVertexFormatNV, "glVertexFormatNV" },
    { &__blue_glCore_glBlendFuncIndexedAMD, "glBlendFuncIndexedAMD" },
    { &__blue_glCore_glMultiTexCoord1iv, "glMultiTexCoord1iv" },
    { &__blue_glCore_glIsEnabledi, "glIsEnabledi" },
    { &__blue_glCore_glVertexAttribL2ui64vNV, "glVertexAttribL2ui64vNV" },
    { &__blue_glCore_glVertexAttribL4i64NV, "glVertexAttribL4i64NV" },
    { &__blue_glCore_glMatrixTranslatedEXT, "glMatrixTranslatedEXT" },
    { &__blue_glCore_glUniform1ui64vARB, "glUniform1ui64vARB" },
    { &__blue_glCore_glMatrixMultdEXT, "glMatrixMultdEXT" },
    { &__blue_glCore_glBinormal3dvEXT, "glBinormal3dvEXT" },
    { &__blue_glCore_glImportSyncEXT, "glImportSyncEXT" },
    { &__blue_glCore_glGetListParameterfvSGIX, "glGetListParameterfvSGIX" },
    { &__blue_glCore_glMultiTexCoord4sv, "glMultiTexCoord4sv" },
    { &__blue_glCore_glProgramUniformMatrix3fv, "glProgramUniformMatrix3fv" },
    { &__blue_glCore_glBindVertexArrayAPPLE, "glBindVertexArrayAPPLE" },
    { &__blue_glCore_glObjectPtrLabel, "glObjectPtrLabel" },
    { &__blue_glCore_glGetDebugMessageLog, "glGetDebugMessageLog" },
    { &__blue_glCore_glTrackMatrixNV, "glTrackMatrixNV" },
    { &__blue_glCore_glBindFragDataLocation, "glBindFragDataLocation" },
    { &__blue_glCore_glTangent3ivEXT, "glTangent3ivEXT" },
    { &__blue_glCore_glSecondaryColor3ubv, "glSecondaryColor3ubv" },
    { &__blue_glCore_glMakeTextureHandleNonResidentNV, "glMakeTextureHandleNonResidentNV" },
    { &__blue_glCore_glVertexAttribs4ubvNV, "glVertexAttribs4ubvNV" },
    { &__blue_glCore_glClipPlanexOES, "glClipPlanexOES" },
    { &__blue_glCore_glMultiTexCoord3iv, "glMultiTexCoord3iv" },
    { &__blue_glCore_glGetnPolygonStippleARB, "glGetnPolygonStippleARB" },
    { &__blue_glCore_glUniform2i64vNV, "glUniform2i64vNV" },
    { &__blue_glCore_glMultiTexSubImage2DEXT, "glMultiTexSubImage2DEXT" },
    { &__blue_glCore_glReplacementCodeuiColor3fVertex3fSUN, "glReplacementCodeuiColor3fVertex3fSUN" },
    { &__blue_glCore_glTangent3dvEXT, "glTangent3dvEXT" },
    { &__blue_glCore_glVertexWeighthvNV, "glVertexWeighthvNV" },
    { &__blue_glCore_glWindowPos3iv, "glWindowPos3iv" },
    { &__blue_glCore_glMultiTexCoord1xvOES, "glMultiTexCoord1xvOES" },
    { &__blue_glCore_glTransformPathNV, "glTransformPathNV" },
    { &__blue_glCore_glProgramNamedParameter4dNV, "glProgramNamedParameter4dNV" },
    { &__blue_glCore_glBeginQuery, "glBeginQuery" },
    { &__blue_glCore_glProgramUniform1dEXT, "glProgramUniform1dEXT" },
    { &__blue_glCore_glNormal3hvNV, "glNormal3hvNV" },
    { &__blue_glCore_glGetCombinerOutputParameterfvNV, "glGetCombinerOutputParameterfvNV" },
    { &__blue_glCore_glPushDebugGroup, "glPushDebugGroup" },
    { &__blue_glCore_glCopyTexSubImage3D, "glCopyTexSubImage3D" },
    { &__blue_glCore_glCreateShaderObjectARB, "glCreateShaderObjectARB" },
    { &__blue_glCore_glGetStageIndexNV, "glGetStageIndexNV" },
    { &__blue_glCore_glGetColorTableParameterfv, "glGetColorTableParameterfv" },
    { &__blue_glCore_glGetNamedBufferPointervEXT, "glGetNamedBufferPointervEXT" },
    { &__blue_glCore_glTextureBarrierNV, "glTextureBarrierNV" },
    { &__blue_glCore_glColor4ubVertex3fvSUN, "glColor4ubVertex3fvSUN" },
    { &__blue_glCore_glGetCommandHeaderNV, "glGetCommandHeaderNV" },
    { &__blue_glCore_glGetPerfMonitorCounterInfoAMD, "glGetPerfMonitorCounterInfoAMD" },
    { &__blue_glCore_glVertexAttrib1svARB, "glVertexAttrib1svARB" },
    { &__blue_glCore_glVertexArrayBindingDivisor, "glVertexArrayBindingDivisor" },
    { &__blue_glCore_glMatrixMultTransposefEXT, "glMatrixMultTransposefEXT" },
    { &__blue_glCore_glGetActiveUniformBlockiv, "glGetActiveUniformBlockiv" },
    { &__blue_glCore_glIndexPointerListIBM, "glIndexPointerListIBM" },
    { &__blue_glCore_glVertexAttribI4iEXT, "glVertexAttribI4iEXT" },
    { &__blue_glCore_glBeginTransformFeedbackNV, "glBeginTransformFeedbackNV" },
    { &__blue_glCore_glColorFragmentOp3ATI, "glColorFragmentOp3ATI" },
    { &__blue_glCore_glMapGrid1xOES, "glMapGrid1xOES" },
    { &__blue_glCore_glResizeBuffersMESA, "glResizeBuffersMESA" },
    { &__blue_glCore_glGetMinmaxParameterfv, "glGetMinmaxParameterfv" },
    { &__blue_glCore_glClientActiveTextureARB, "glClientActiveTextureARB" },
    { &__blue_glCore_glBindVertexArray, "glBindVertexArray" },
    { &__blue_glCore_glProgramUniform1dvEXT, "glProgramUniform1dvEXT" },
    { &__blue_glCore_glNamedBufferSubData, "glNamedBufferSubData" },
    { &__blue_glCore_glGetMultiTexParameterIivEXT, "glGetMultiTexParameterIivEXT" },
    { &__blue_glCore_glDisableVertexArrayAttribEXT, "glDisableVertexArrayAttribEXT" },
    { &__blue_glCore_glObjectUnpurgeableAPPLE, "glObjectUnpurgeableAPPLE" },
    { &__blue_glCore_glVertexAttribs2dvNV, "glVertexAttribs2dvNV" },
    { &__blue_glCore_glReplacementCodeuiTexCoord2fVertex3fSUN, "glReplacementCodeuiTexCoord2fVertex3fSUN" },
    { &__blue_glCore_glGetMapParameterfvNV, "glGetMapParameterfvNV" },
    { &__blue_glCore_glProgramUniform4ivEXT, "glProgramUniform4ivEXT" },
    { &__blue_glCore_glProgramUniform3ui64vNV, "glProgramUniform3ui64vNV" },
    { &__blue_glCore_glTexFilterFuncSGIS, "glTexFilterFuncSGIS" },
    { &__blue_glCore_glSpriteParameterfvSGIX, "glSpriteParameterfvSGIX" },
    { &__blue_glCore_glCopyMultiTexImage1DEXT, "glCopyMultiTexImage1DEXT" },
    { &__blue_glCore_glColorMaskIndexedEXT, "glColorMaskIndexedEXT" },
    { &__blue_glCore_glUniformMatrix2x4dv, "glUniformMatrix2x4dv" },
    { &__blue_glCore_glGetProgramResourceLocationIndex, "glGetProgramResourceLocationIndex" },
    { &__blue_glCore_glColor3hNV, "glColor3hNV" },
    { &__blue_glCore_glViewport, "glViewport" },
    { &__blue_glCore_glProgramNamedParameter4fNV, "glProgramNamedParameter4fNV" },
    { &__blue_glCore_glGetInvariantBooleanvEXT, "glGetInvariantBooleanvEXT" },
    { &__blue_glCore_glTexStorage2DMultisample, "glTexStorage2DMultisample" },
    { &__blue_glCore_glPixelStorex, "glPixelStorex" },
    { &__blue_glCore_glVertexAttribL1dvEXT, "glVertexAttribL1dvEXT" },
    { &__blue_glCore_glGetActiveSubroutineUniformiv, "glGetActiveSubroutineUniformiv" },
    { &__blue_glCore_glCompressedTexSubImage2DARB, "glCompressedTexSubImage2DARB" },
    { &__blue_glCore_glVertex2hvNV, "glVertex2hvNV" },
    { &__blue_glCore_glTexBuffer, "glTexBuffer" },
    { &__blue_glCore_glPixelStorei, "glPixelStorei" },
    { &__blue_glCore_glValidateProgram, "glValidateProgram" },
    { &__blue_glCore_glActiveShaderProgram, "glActiveShaderProgram" },
    { &__blue_glCore_glWindowPos3dARB, "glWindowPos3dARB" },
    { &__blue_glCore_glClipControl, "glClipControl" },
    { &__blue_glCore_glMultiTexCoordP2uiv, "glMultiTexCoordP2uiv" },
    { &__blue_glCore_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN" },
    { &__blue_glCore_glTexCoord1bOES, "glTexCoord1bOES" },
    { &__blue_glCore_glProgramUniform2i64vARB, "glProgramUniform2i64vARB" },
    { &__blue_glCore_glWindowPos2dARB, "glWindowPos2dARB" },
    { &__blue_glCore_glNormal3xOES, "glNormal3xOES" },
    { &__blue_glCore_glMap1xOES, "glMap1xOES" },
    { &__blue_glCore_glTexCoord4fVertex4fvSUN, "glTexCoord4fVertex4fvSUN" },
    { &__blue_glCore_glActiveVaryingNV, "glActiveVaryingNV" },
    { &__blue_glCore_glReferencePlaneSGIX, "glReferencePlaneSGIX" },
    { &__blue_glCore_glGetMultiTexGendvEXT, "glGetMultiTexGendvEXT" },
    { &__blue_glCore_glClearNamedBufferSubDataEXT, "glClearNamedBufferSubDataEXT" },
    { &__blue_glCore_glGetTextureSamplerHandleARB, "glGetTextureSamplerHandleARB" },
    { &__blue_glCore_glBindTexture, "glBindTexture" },
    { &__blue_glCore_glGetActiveAttribARB, "glGetActiveAttribARB" },
    { &__blue_glCore_glHistogramEXT, "glHistogramEXT" },
    { &__blue_glCore_glPixelTransformParameteriEXT, "glPixelTransformParameteriEXT" },
    { &__blue_glCore_glDetachShader, "glDetachShader" },
    { &__blue_glCore_glFinishTextureSUNX, "glFinishTextureSUNX" },
    { &__blue_glCore_glUniformMatrix3x4dv, "glUniformMatrix3x4dv" },
    { &__blue_glCore_glVertexAttrib4fARB, "glVertexAttrib4fARB" },
    { &__blue_glCore_glGetPathColorGenivNV, "glGetPathColorGenivNV" },
    { &__blue_glCore_glGetProgramResourceLocation, "glGetProgramResourceLocation" },
    { &__blue_glCore_glVertexArrayAttribLFormat, "glVertexArrayAttribLFormat" },
    { &__blue_glCore_glNamedCopyBufferSubDataEXT, "glNamedCopyBufferSubDataEXT" },
    { &__blue_glCore_glVertexArrayVertexAttribOffsetEXT, "glVertexArrayVertexAttribOffsetEXT" },
    { &__blue_glCore_glIndexFormatNV, "glIndexFormatNV" },
    { &__blue_glCore_glReplacementCodeuiVertex3fvSUN, "glReplacementCodeuiVertex3fvSUN" },
    { &__blue_glCore_glViewportIndexedfv, "glViewportIndexedfv" },
    { &__blue_glCore_glGetVertexAttribPointervARB, "glGetVertexAttribPointervARB" },
    { &__blue_glCore_glTexBumpParameterfvATI, "glTexBumpParameterfvATI" },
    { &__blue_glCore_glMatrixIndexuivARB, "glMatrixIndexuivARB" },
    { &__blue_glCore_glVertexAttrib1hNV, "glVertexAttrib1hNV" },
    { &__blue_glCore_glWindowPos3svMESA, "glWindowPos3svMESA" },
    { &__blue_glCore_glStencilOpSeparateATI, "glStencilOpSeparateATI" },
    { &__blue_glCore_glDrawElementsBaseVertex, "glDrawElementsBaseVertex" },
    { &__blue_glCore_glBlendEquationSeparateiARB, "glBlendEquationSeparateiARB" },
    { &__blue_glCore_glVertexAttrib1fNV, "glVertexAttrib1fNV" },
    { &__blue_glCore_glSampleCoverage, "glSampleCoverage" },
    { &__blue_glCore_glClearBufferSubData, "glClearBufferSubData" },
    { &__blue_glCore_glTexStorage1D, "glTexStorage1D" },
    { &__blue_glCore_glVertexAttribI3iEXT, "glVertexAttribI3iEXT" },
    { &__blue_glCore_glMakeTextureHandleNonResidentARB, "glMakeTextureHandleNonResidentARB" },
    { &__blue_glCore_glVertexStream4dATI, "glVertexStream4dATI" },
    { &__blue_glCore_glProgramUniformMatrix2dvEXT, "glProgramUniformMatrix2dvEXT" },
    { &__blue_glCore_glVertexAttribs2hvNV, "glVertexAttribs2hvNV" },
    { &__blue_glCore_glGetUniformiv, "glGetUniformiv" },
    { &__blue_glCore_glWindowPos2fvMESA, "glWindowPos2fvMESA" },
    { &__blue_glCore_glUniform4ui, "glUniform4ui" },
    { &__blue_glCore_glBindFramebuffer, "glBindFramebuffer" },
    { &__blue_glCore_glValidateProgramARB, "glValidateProgramARB" },
    { &__blue_glCore_glVertexAttribPointerARB, "glVertexAttribPointerARB" },
    { &__blue_glCore_glDeleteFramebuffersEXT, "glDeleteFramebuffersEXT" },
    { &__blue_glCore_glResetMinmaxEXT, "glResetMinmaxEXT" },
    { &__blue_glCore_glVertexAttrib1fvNV, "glVertexAttrib1fvNV" },
    { &__blue_glCore_glIsQueryARB, "glIsQueryARB" },
    { &__blue_glCore_glEnableVariantClientStateEXT, "glEnableVariantClientStateEXT" },
    { &__blue_glCore_glScissorIndexed, "glScissorIndexed" },
    { &__blue_glCore_glGetInvariantIntegervEXT, "glGetInvariantIntegervEXT" },
    { &__blue_glCore_glConvolutionParameterxvOES, "glConvolutionParameterxvOES" },
    { &__blue_glCore_glGenFramebuffersEXT, "glGenFramebuffersEXT" },
    { &__blue_glCore_glVertexArrayColorOffsetEXT, "glVertexArrayColorOffsetEXT" },
    { &__blue_glCore_glMultiTexCoord3ivARB, "glMultiTexCoord3ivARB" },
    { &__blue_glCore_glVertexWeightfEXT, "glVertexWeightfEXT" },
    { &__blue_glCore_glIsTextureHandleResidentARB, "glIsTextureHandleResidentARB" },
    { &__blue_glCore_glWindowPos4ivMESA, "glWindowPos4ivMESA" },
    { &__blue_glCore_glGetVariantPointervEXT, "glGetVariantPointervEXT" },
    { &__blue_glCore_glMapNamedBufferRangeEXT, "glMapNamedBufferRangeEXT" },
    { &__blue_glCore_glCreateShaderProgramv, "glCreateShaderProgramv" },
    { &__blue_glCore_glGetQueryObjectiv, "glGetQueryObjectiv" },
    { &__blue_glCore_glPNTrianglesfATI, "glPNTrianglesfATI" },
    { &__blue_glCore_glGlobalAlphaFactorusSUN, "glGlobalAlphaFactorusSUN" },
    { &__blue_glCore_glVertexAttrib3dvNV, "glVertexAttrib3dvNV" },
    { &__blue_glCore_glMultiTexCoord3sARB, "glMultiTexCoord3sARB" },
    { &__blue_glCore_glGenerateMipmap, "glGenerateMipmap" },
    { &__blue_glCore_glCompressedTextureSubImage2D, "glCompressedTextureSubImage2D" },
    { &__blue_glCore_glNamedRenderbufferStorageMultisampleEXT, "glNamedRenderbufferStorageMultisampleEXT" },
    { &__blue_glCore_glPolygonOffsetClampEXT, "glPolygonOffsetClampEXT" },
    { &__blue_glCore_glTextureRangeAPPLE, "glTextureRangeAPPLE" },
    { &__blue_glCore_glBlendEquationIndexedAMD, "glBlendEquationIndexedAMD" },
    { &__blue_glCore_glProgramUniform3i64vARB, "glProgramUniform3i64vARB" },
    { &__blue_glCore_glPointParameteri, "glPointParameteri" },
    { &__blue_glCore_glUnmapBuffer, "glUnmapBuffer" },
    { &__blue_glCore_glSampleMaskEXT, "glSampleMaskEXT" },
    { &__blue_glCore_glProgramUniform2fvEXT, "glProgramUniform2fvEXT" },
    { &__blue_glCore_glTexCoord1xvOES, "glTexCoord1xvOES" },
    { &__blue_glCore_glVertexAttrib1sARB, "glVertexAttrib1sARB" },
    { &__blue_glCore_glVertexAttrib4sv, "glVertexAttrib4sv" },
    { &__blue_glCore_glProgramParameter4dvNV, "glProgramParameter4dvNV" },
    { &__blue_glCore_glTextureParameterIuivEXT, "glTextureParameterIuivEXT" },
    { &__blue_glCore_glGetColorTableParameterfvSGI, "glGetColorTableParameterfvSGI" },
    { &__blue_glCore_glDeleteRenderbuffersEXT, "glDeleteRenderbuffersEXT" },
    { &__blue_glCore_glVertexAttrib1svNV, "glVertexAttrib1svNV" },
    { &__blue_glCore_glVertexAttribP4uiv, "glVertexAttribP4uiv" },
    { &__blue_glCore_glProgramUniform2ui64vNV, "glProgramUniform2ui64vNV" },
    { &__blue_glCore_glReleaseShaderCompiler, "glReleaseShaderCompiler" },
    { &__blue_glCore_glTexCoord3bvOES, "glTexCoord3bvOES" },
    { &__blue_glCore_glIsVertexAttribEnabledAPPLE, "glIsVertexAttribEnabledAPPLE" },
    { &__blue_glCore_glReadPixels, "glReadPixels" },
    { &__blue_glCore_glVertexAttribI3iv, "glVertexAttribI3iv" },
    { &__blue_glCore_glSetFenceAPPLE, "glSetFenceAPPLE" },
    { &__blue_glCore_glStateCaptureNV, "glStateCaptureNV" },
    { &__blue_glCore_glWeightsvARB, "glWeightsvARB" },
    { &__blue_glCore_glGetHistogramParameterivEXT, "glGetHistogramParameterivEXT" },
    { &__blue_glCore_glVertexAttribI1iEXT, "glVertexAttribI1iEXT" },
    { &__blue_glCore_glGetDoublei_vEXT, "glGetDoublei_vEXT" },
    { &__blue_glCore_glFogCoordfEXT, "glFogCoordfEXT" },
    { &__blue_glCore_glVertexAttrib2dARB, "glVertexAttrib2dARB" },
    { &__blue_glCore_glMultiTexCoord4dARB, "glMultiTexCoord4dARB" },
    { &__blue_glCore_glReadnPixelsARB, "glReadnPixelsARB" },
    { &__blue_glCore_glMultiTexBufferEXT, "glMultiTexBufferEXT" },
    { &__blue_glCore_glWindowPos4dvMESA, "glWindowPos4dvMESA" },
    { &__blue_glCore_glInvalidateNamedFramebufferData, "glInvalidateNamedFramebufferData" },
    { &__blue_glCore_glColorP4ui, "glColorP4ui" },
    { &__blue_glCore_glUseProgramStages, "glUseProgramStages" },
    { &__blue_glCore_glVertexBlendEnviATI, "glVertexBlendEnviATI" },
    { &__blue_glCore_glUniform3i64ARB, "glUniform3i64ARB" },
    { &__blue_glCore_glProgramUniform2dEXT, "glProgramUniform2dEXT" },
    { &__blue_glCore_glReadBuffer, "glReadBuffer" },
    { &__blue_glCore_glBlendEquationiARB, "glBlendEquationiARB" },
    { &__blue_glCore_glColor3hvNV, "glColor3hvNV" },
    { &__blue_glCore_glGetMapAttribParameterfvNV, "glGetMapAttribParameterfvNV" },
    { &__blue_glCore_glGetBufferSubData, "glGetBufferSubData" },
    { &__blue_glCore_glGetVertexAttribLdv, "glGetVertexAttribLdv" },
    { &__blue_glCore_glGetnUniformuiv, "glGetnUniformuiv" },
    { &__blue_glCore_glGetUniformui64vNV, "glGetUniformui64vNV" },
    { &__blue_glCore_glNamedRenderbufferStorageEXT, "glNamedRenderbufferStorageEXT" },
    { &__blue_glCore_glGetArrayObjectfvATI, "glGetArrayObjectfvATI" },
    { &__blue_glCore_glVertexAttrib3dNV, "glVertexAttrib3dNV" },
    { &__blue_glCore_glTextureStorage1DEXT, "glTextureStorage1DEXT" },
    { &__blue_glCore_glPixelTexGenParameteriSGIS, "glPixelTexGenParameteriSGIS" },
    { &__blue_glCore_glColorTableEXT, "glColorTableEXT" },
    { &__blue_glCore_glGenBuffers, "glGenBuffers" },
    { &__blue_glCore_glMultiTexCoord3xvOES, "glMultiTexCoord3xvOES" },
    { &__blue_glCore_glExecuteProgramNV, "glExecuteProgramNV" },
    { &__blue_glCore_glVariantArrayObjectATI, "glVariantArrayObjectATI" },
    { &__blue_glCore_glColor3xvOES, "glColor3xvOES" },
    { &__blue_glCore_glTexCoordP1uiv, "glTexCoordP1uiv" },
    { &__blue_glCore_glDeleteProgramsNV, "glDeleteProgramsNV" },
    { &__blue_glCore_glNormalFormatNV, "glNormalFormatNV" },
    { &__blue_glCore_glGetInvariantFloatvEXT, "glGetInvariantFloatvEXT" },
    { &__blue_glCore_glClearNamedFramebufferiv, "glClearNamedFramebufferiv" },
    { &__blue_glCore_glHistogram, "glHistogram" },
    { &__blue_glCore_glVertexStream1ivATI, "glVertexStream1ivATI" },
    { &__blue_glCore_glIsFramebuffer, "glIsFramebuffer" },
    { &__blue_glCore_glProgramUniform3dvEXT, "glProgramUniform3dvEXT" },
    { &__blue_glCore_glBindVideoCaptureStreamBufferNV, "glBindVideoCaptureStreamBufferNV" },
    { &__blue_glCore_glGetVertexAttribfvNV, "glGetVertexAttribfvNV" },
    { &__blue_glCore_glDrawRangeElementArrayAPPLE, "glDrawRangeElementArrayAPPLE" },
    { &__blue_glCore_glGetTexParameterPointervAPPLE, "glGetTexParameterPointervAPPLE" },
    { &__blue_glCore_glMatrixPopEXT, "glMatrixPopEXT" },
    { &__blue_glCore_glVertexStream1sATI, "glVertexStream1sATI" },
    { &__blue_glCore_glGetnPixelMapuivARB, "glGetnPixelMapuivARB" },
    { &__blue_glCore_glMultiTexEnviEXT, "glMultiTexEnviEXT" },
    { &__blue_glCore_glVertexAttribI2iEXT, "glVertexAttribI2iEXT" },
    { &__blue_glCore_glProgramParameter4fvNV, "glProgramParameter4fvNV" },
    { &__blue_glCore_glNamedFramebufferSampleLocationsfvNV, "glNamedFramebufferSampleLocationsfvNV" },
    { &__blue_glCore_glTexCoordP4uiv, "glTexCoordP4uiv" },
    { &__blue_glCore_glRectxvOES, "glRectxvOES" },
    { &__blue_glCore_glGetVariantIntegervEXT, "glGetVariantIntegervEXT" },
    { &__blue_glCore_glFragmentCoverageColorNV, "glFragmentCoverageColorNV" },
    { &__blue_glCore_glVertexP2uiv, "glVertexP2uiv" },
    { &__blue_glCore_glGetPerfMonitorGroupsAMD, "glGetPerfMonitorGroupsAMD" },
    { &__blue_glCore_glMultTransposeMatrixfARB, "glMultTransposeMatrixfARB" },
    { &__blue_glCore_glVertexAttribI2ivEXT, "glVertexAttribI2ivEXT" },
    { &__blue_glCore_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, "glReplacementCodeuiColor4fNormal3fVertex3fvSUN" },
    { &__blue_glCore_glDeleteStatesNV, "glDeleteStatesNV" },
    { &__blue_glCore_glGetBufferParameteri64v, "glGetBufferParameteri64v" },
    { &__blue_glCore_glProgramUniform4dv, "glProgramUniform4dv" },
    { &__blue_glCore_glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT" },
    { &__blue_glCore_glVideoCaptureStreamParameterivNV, "glVideoCaptureStreamParameterivNV" },
    { &__blue_glCore_glVertexStream4iATI, "glVertexStream4iATI" },
    { &__blue_glCore_glVDPAUFiniNV, "glVDPAUFiniNV" },
    { &__blue_glCore_glMakeBufferNonResidentNV, "glMakeBufferNonResidentNV" },
    { &__blue_glCore_glMultiTexCoord2fvARB, "glMultiTexCoord2fvARB" },
    { &__blue_glCore_glStencilStrokePathNV, "glStencilStrokePathNV" },
    { &__blue_glCore_glVariantuivEXT, "glVariantuivEXT" },
    { &__blue_glCore_glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT" },
    { &__blue_glCore_glSecondaryColorPointerListIBM, "glSecondaryColorPointerListIBM" },
    { &__blue_glCore_glMultiTexCoord1sARB, "glMultiTexCoord1sARB" },
    { &__blue_glCore_glConvolutionParameterfv, "glConvolutionParameterfv" },
    { &__blue_glCore_glMakeTextureHandleResidentNV, "glMakeTextureHandleResidentNV" },
    { &__blue_glCore_glMultMatrixxOES, "glMultMatrixxOES" },
    { &__blue_glCore_glTextureNormalEXT, "glTextureNormalEXT" },
    { &__blue_glCore_glGetQueryivARB, "glGetQueryivARB" },
    { &__blue_glCore_glCompressedMultiTexImage3DEXT, "glCompressedMultiTexImage3DEXT" },
    { &__blue_glCore_glNamedProgramLocalParameter4dEXT, "glNamedProgramLocalParameter4dEXT" },
    { &__blue_glCore_glProgramUniformMatrix4x3fvEXT, "glProgramUniformMatrix4x3fvEXT" },
    { &__blue_glCore_glPointParameterf, "glPointParameterf" },
    { &__blue_glCore_glProgramUniform3dEXT, "glProgramUniform3dEXT" },
    { &__blue_glCore_glMultiTexCoord2hNV, "glMultiTexCoord2hNV" },
    { &__blue_glCore_glGetConvolutionFilterEXT, "glGetConvolutionFilterEXT" },
    { &__blue_glCore_glVertexAttrib2hNV, "glVertexAttrib2hNV" },
    { &__blue_glCore_glCurrentPaletteMatrixARB, "glCurrentPaletteMatrixARB" },
    { &__blue_glCore_glFogxvOES, "glFogxvOES" },
    { &__blue_glCore_glCreateRenderbuffers, "glCreateRenderbuffers" },
    { &__blue_glCore_glVertexAttrib4Nusv, "glVertexAttrib4Nusv" },
    { &__blue_glCore_glGetBufferParameterui64vNV, "glGetBufferParameterui64vNV" },
    { &__blue_glCore_glDepthFunc, "glDepthFunc" },
    { &__blue_glCore_glVertexAttribI4bvEXT, "glVertexAttribI4bvEXT" },
    { &__blue_glCore_glEnableClientStateIndexedEXT, "glEnableClientStateIndexedEXT" },
    { &__blue_glCore_glProgramUniform4i64ARB, "glProgramUniform4i64ARB" },
    { &__blue_glCore_glBlendFunci, "glBlendFunci" },
    { &__blue_glCore_glMatrixLoadIdentityEXT, "glMatrixLoadIdentityEXT" },
    { &__blue_glCore_glTextureColorMaskSGIS, "glTextureColorMaskSGIS" },
    { &__blue_glCore_glCreateShaderProgramEXT, "glCreateShaderProgramEXT" },
    { &__blue_glCore_glBufferStorage, "glBufferStorage" },
    { &__blue_glCore_glMakeNamedBufferNonResidentNV, "glMakeNamedBufferNonResidentNV" },
    { &__blue_glCore_glRenderbufferStorageMultisampleEXT, "glRenderbufferStorageMultisampleEXT" },
    { &__blue_glCore_glGetFloati_v, "glGetFloati_v" },
    { &__blue_glCore_glUniform2ui64ARB, "glUniform2ui64ARB" },
    { &__blue_glCore_glBindVertexShaderEXT, "glBindVertexShaderEXT" },
    { &__blue_glCore_glGetUniformLocation, "glGetUniformLocation" },
    { &__blue_glCore_glVertexStream1svATI, "glVertexStream1svATI" },
    { &__blue_glCore_glVertexStream3fATI, "glVertexStream3fATI" },
    { &__blue_glCore_glNamedFramebufferDrawBuffers, "glNamedFramebufferDrawBuffers" },
    { &__blue_glCore_glUniform2ui64vNV, "glUniform2ui64vNV" },
    { &__blue_glCore_glTexCoordPointervINTEL, "glTexCoordPointervINTEL" },
    { &__blue_glCore_glUniform4fv, "glUniform4fv" },
    { &__blue_glCore_glNormalPointerEXT, "glNormalPointerEXT" },
    { &__blue_glCore_glGetTextureSamplerHandleNV, "glGetTextureSamplerHandleNV" },
    { &__blue_glCore_glVertexAttrib4hNV, "glVertexAttrib4hNV" },
    { &__blue_glCore_glNamedFramebufferTextureFaceEXT, "glNamedFramebufferTextureFaceEXT" },
    { &__blue_glCore_glCompressedTextureSubImage3D, "glCompressedTextureSubImage3D" },
    { &__blue_glCore_glBindSamplers, "glBindSamplers" },
    { &__blue_glCore_glAsyncMarkerSGIX, "glAsyncMarkerSGIX" },
    { &__blue_glCore_glTextureStorageSparseAMD, "glTextureStorageSparseAMD" },
    { &__blue_glCore_glGetConvolutionParameterivEXT, "glGetConvolutionParameterivEXT" },
    { &__blue_glCore_glEndPerfQueryINTEL, "glEndPerfQueryINTEL" },
    { &__blue_glCore_glFragmentLightModeliSGIX, "glFragmentLightModeliSGIX" },
    { &__blue_glCore_glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT" },
    { &__blue_glCore_glEndConditionalRender, "glEndConditionalRender" },
    { &__blue_glCore_glResetHistogram, "glResetHistogram" },
    { &__blue_glCore_glGetOcclusionQueryivNV, "glGetOcclusionQueryivNV" },
    { &__blue_glCore_glUniform1uiEXT, "glUniform1uiEXT" },
    { &__blue_glCore_glMultiTexCoord2sv, "glMultiTexCoord2sv" },
    { &__blue_glCore_glTexSubImage2DEXT, "glTexSubImage2DEXT" },
    { &__blue_glCore_glProgramUniform2uiv, "glProgramUniform2uiv" },
    { &__blue_glCore_glMultiTexCoord2iARB, "glMultiTexCoord2iARB" },
    { &__blue_glCore_glGetQueryObjectuiv, "glGetQueryObjectuiv" },
    { &__blue_glCore_glGenerateMultiTexMipmapEXT, "glGenerateMultiTexMipmapEXT" },
    { &__blue_glCore_glVertexAttrib4iv, "glVertexAttrib4iv" },
    { &__blue_glCore_glWindowPos3dvMESA, "glWindowPos3dvMESA" },
    { &__blue_glCore_glLabelObjectEXT, "glLabelObjectEXT" },
    { &__blue_glCore_glProgramUniform1uiv, "glProgramUniform1uiv" },
    { &__blue_glCore_glFramebufferTexture, "glFramebufferTexture" },
    { &__blue_glCore_glMultiTexEnvfEXT, "glMultiTexEnvfEXT" },
    { &__blue_glCore_glVertex4xOES, "glVertex4xOES" },
    { &__blue_glCore_glVertexAttribI2uivEXT, "glVertexAttribI2uivEXT" },
    { &__blue_glCore_glGetnConvolutionFilterARB, "glGetnConvolutionFilterARB" },
    { &__blue_glCore_glPointParameterfvSGIS, "glPointParameterfvSGIS" },
    { &__blue_glCore_glGetPixelTransformParameterfvEXT, "glGetPixelTransformParameterfvEXT" },
    { &__blue_glCore_glIndexxvOES, "glIndexxvOES" },
    { &__blue_glCore_glDepthMask, "glDepthMask" },
    { &__blue_glCore_glProgramUniformMatrix2x4fv, "glProgramUniformMatrix2x4fv" },
    { &__blue_glCore_glAreProgramsResidentNV, "glAreProgramsResidentNV" },
    { &__blue_glCore_glColorTable, "glColorTable" },
    { &__blue_glCore_glSecondaryColor3bvEXT, "glSecondaryColor3bvEXT" },
    { &__blue_glCore_glVertexStream1dvATI, "glVertexStream1dvATI" },
    { &__blue_glCore_glGetMultiTexEnvfvEXT, "glGetMultiTexEnvfvEXT" },
    { &__blue_glCore_glFlushMappedBufferRangeAPPLE, "glFlushMappedBufferRangeAPPLE" },
    { &__blue_glCore_glVertexAttribs1dvNV, "glVertexAttribs1dvNV" },
    { &__blue_glCore_glVertexStream2sATI, "glVertexStream2sATI" },
    { &__blue_glCore_glGetnSeparableFilterARB, "glGetnSeparableFilterARB" },
    { &__blue_glCore_glProgramUniform2dv, "glProgramUniform2dv" },
    { &__blue_glCore_glActiveStencilFaceEXT, "glActiveStencilFaceEXT" },
    { &__blue_glCore_glProgramUniform4dEXT, "glProgramUniform4dEXT" },
    { &__blue_glCore_glPointSizexOES, "glPointSizexOES" },
    { &__blue_glCore_glUniformMatrix2fv, "glUniformMatrix2fv" },
    { &__blue_glCore_glBlendParameteriNV, "glBlendParameteriNV" },
    { &__blue_glCore_glNamedProgramLocalParameter4dvEXT, "glNamedProgramLocalParameter4dvEXT" },
    { &__blue_glCore_glGetTextureParameterfvEXT, "glGetTextureParameterfvEXT" },
    { &__blue_glCore_glGetPathMetricsNV, "glGetPathMetricsNV" },
    { &__blue_glCore_glGetFloatv, "glGetFloatv" },
    { &__blue_glCore_glMatrixLoad3x3fNV, "glMatrixLoad3x3fNV" },
    { &__blue_glCore_glMultiTexCoord2fARB, "glMultiTexCoord2fARB" },
    { &__blue_glCore_glWeightdvARB, "glWeightdvARB" },
    { &__blue_glCore_glIsTransformFeedbackNV, "glIsTransformFeedbackNV" },
    { &__blue_glCore_glVertexAttribDivisorARB, "glVertexAttribDivisorARB" },
    { &__blue_glCore_glSecondaryColorP3uiv, "glSecondaryColorP3uiv" },
    { &__blue_glCore_glGetnCompressedTexImageARB, "glGetnCompressedTexImageARB" },
    { &__blue_glCore_glGetIntegerv, "glGetIntegerv" },
    { &__blue_glCore_glMatrixLoaddEXT, "glMatrixLoaddEXT" },
    { &__blue_glCore_glGetPathLengthNV, "glGetPathLengthNV" },
    { &__blue_glCore_glProgramUniformMatrix3dv, "glProgramUniformMatrix3dv" },
    { &__blue_glCore_glUniform4i64NV, "glUniform4i64NV" },
    { &__blue_glCore_glGetHistogramEXT, "glGetHistogramEXT" },
    { &__blue_glCore_glVertexAttrib4NuivARB, "glVertexAttrib4NuivARB" },
    { &__blue_glCore_glMapGrid2xOES, "glMapGrid2xOES" },
    { &__blue_glCore_glTexImage2D, "glTexImage2D" },
    { &__blue_glCore_glWindowPos2fvARB, "glWindowPos2fvARB" },
    { &__blue_glCore_glEnableIndexedEXT, "glEnableIndexedEXT" },
    { &__blue_glCore_glTexCoord1bvOES, "glTexCoord1bvOES" },
    { &__blue_glCore_glUniform2uiEXT, "glUniform2uiEXT" },
    { &__blue_glCore_glReplacementCodePointerSUN, "glReplacementCodePointerSUN" },
    { &__blue_glCore_glMultiTexCoord1fARB, "glMultiTexCoord1fARB" },
    { &__blue_glCore_glVertexAttrib4Nubv, "glVertexAttrib4Nubv" },
    { &__blue_glCore_glVertexArrayVertexAttribIOffsetEXT, "glVertexArrayVertexAttribIOffsetEXT" },
    { &__blue_glCore_glCompileShaderARB, "glCompileShaderARB" },
    { &__blue_glCore_glWindowPos3dMESA, "glWindowPos3dMESA" },
    { &__blue_glCore_glNormalStream3fvATI, "glNormalStream3fvATI" },
    { &__blue_glCore_glUniform4ui64ARB, "glUniform4ui64ARB" },
    { &__blue_glCore_glTextureRenderbufferEXT, "glTextureRenderbufferEXT" },
    { &__blue_glCore_glGetSubroutineUniformLocation, "glGetSubroutineUniformLocation" },
    { &__blue_glCore_glGetFramebufferParameteriv, "glGetFramebufferParameteriv" },
    { &__blue_glCore_glGetSamplerParameteriv, "glGetSamplerParameteriv" },
    { &__blue_glCore_glVertexStream2fvATI, "glVertexStream2fvATI" },
    { &__blue_glCore_glProgramUniformMatrix3dvEXT, "glProgramUniformMatrix3dvEXT" },
    { &__blue_glCore_glSeparableFilter2D, "glSeparableFilter2D" },
    { &__blue_glCore_glVertexAttribI1uiv, "glVertexAttribI1uiv" },
    { &__blue_glCore_glReplacementCodeuivSUN, "glReplacementCodeuivSUN" },
    { &__blue_glCore_glVertexAttribI3uiEXT, "glVertexAttribI3uiEXT" },
    { &__blue_glCore_glVertexAttribL4dvEXT, "glVertexAttribL4dvEXT" },
    { &__blue_glCore_glGetActiveUniform, "glGetActiveUniform" },
    { &__blue_glCore_glUniform2ui64vARB, "glUniform2ui64vARB" },
    { &__blue_glCore_glMakeNamedBufferResidentNV, "glMakeNamedBufferResidentNV" },
    { &__blue_glCore_glPathGlyphIndexRangeNV, "glPathGlyphIndexRangeNV" },
    { &__blue_glCore_glEnableVertexAttribAPPLE, "glEnableVertexAttribAPPLE" },
    { &__blue_glCore_glProgramEnvParameterI4ivNV, "glProgramEnvParameterI4ivNV" },
    { &__blue_glCore_glMultiTexParameterfEXT, "glMultiTexParameterfEXT" },
    { &__blue_glCore_glNamedFramebufferTextureLayer, "glNamedFramebufferTextureLayer" },
    { &__blue_glCore_glGetVertexArrayIntegervEXT, "glGetVertexArrayIntegervEXT" },
    { &__blue_glCore_glVertexAttrib3dARB, "glVertexAttrib3dARB" },
    { &__blue_glCore_glVDPAUIsSurfaceNV, "glVDPAUIsSurfaceNV" },
    { &__blue_glCore_glSecondaryColor3sv, "glSecondaryColor3sv" },
    { &__blue_glCore_glIsAsyncMarkerSGIX, "glIsAsyncMarkerSGIX" },
    { &__blue_glCore_glFragmentMaterialfvSGIX, "glFragmentMaterialfvSGIX" },
    { &__blue_glCore_glCreatePerfQueryINTEL, "glCreatePerfQueryINTEL" },
    { &__blue_glCore_glIsCommandListNV, "glIsCommandListNV" },
    { &__blue_glCore_glConvolutionParameteriEXT, "glConvolutionParameteriEXT" },
    { &__blue_glCore_glTexParameterIuivEXT, "glTexParameterIuivEXT" },
    { &__blue_glCore_glMinSampleShading, "glMinSampleShading" },
    { &__blue_glCore_glVertexAttribL3dEXT, "glVertexAttribL3dEXT" },
    { &__blue_glCore_glFramebufferRenderbuffer, "glFramebufferRenderbuffer" },
    { &__blue_glCore_glGetUniformLocationARB, "glGetUniformLocationARB" },
    { &__blue_glCore_glPathParameterfvNV, "glPathParameterfvNV" },
    { &__blue_glCore_glVertexAttrib3sNV, "glVertexAttrib3sNV" },
    { &__blue_glCore_glGetDoublei_v, "glGetDoublei_v" },
    { &__blue_glCore_glVertexAttrib1sv, "glVertexAttrib1sv" },
    { &__blue_glCore_glBindSampler, "glBindSampler" },
    { &__blue_glCore_glLineWidth, "glLineWidth" },
    { &__blue_glCore_glVertexArrayRangeAPPLE, "glVertexArrayRangeAPPLE" },
    { &__blue_glCore_glBindBufferOffsetEXT, "glBindBufferOffsetEXT" },
    { &__blue_glCore_glWeightfvARB, "glWeightfvARB" },
    { &__blue_glCore_glGetIntegeri_v, "glGetIntegeri_v" },
    { &__blue_glCore_glGetTransformFeedbackVarying, "glGetTransformFeedbackVarying" },
    { &__blue_glCore_glVDPAUMapSurfacesNV, "glVDPAUMapSurfacesNV" },
    { &__blue_glCore_glProgramLocalParameter4fvARB, "glProgramLocalParameter4fvARB" },
    { &__blue_glCore_glGetTransformFeedbackVaryingNV, "glGetTransformFeedbackVaryingNV" },
    { &__blue_glCore_glDeleteNamesAMD, "glDeleteNamesAMD" },
    { &__blue_glCore_glColorFragmentOp2ATI, "glColorFragmentOp2ATI" },
    { &__blue_glCore_glGetTextureHandleNV, "glGetTextureHandleNV" },
    { &__blue_glCore_glDepthRangef, "glDepthRangef" },
    { &__blue_glCore_glGetFragmentMaterialivSGIX, "glGetFragmentMaterialivSGIX" },
    { &__blue_glCore_glVideoCaptureStreamParameterfvNV, "glVideoCaptureStreamParameterfvNV" },
    { &__blue_glCore_glDeleteProgramsARB, "glDeleteProgramsARB" },
    { &__blue_glCore_glWindowPos3fvARB, "glWindowPos3fvARB" },
    { &__blue_glCore_glFeedbackBufferxOES, "glFeedbackBufferxOES" },
    { &__blue_glCore_glGetTexBumpParameterfvATI, "glGetTexBumpParameterfvATI" },
    { &__blue_glCore_glEnablei, "glEnablei" },
    { &__blue_glCore_glBindProgramARB, "glBindProgramARB" },
    { &__blue_glCore_glProgramUniform3ui64vARB, "glProgramUniform3ui64vARB" },
    { &__blue_glCore_glProgramUniformMatrix2dv, "glProgramUniformMatrix2dv" },
    { &__blue_glCore_glMultiTexCoord2hvNV, "glMultiTexCoord2hvNV" },
    { &__blue_glCore_glSampleCoverageARB, "glSampleCoverageARB" },
    { &__blue_glCore_glProgramUniform2ui64vARB, "glProgramUniform2ui64vARB" },
    { &__blue_glCore_glPixelDataRangeNV, "glPixelDataRangeNV" },
    { &__blue_glCore_glVertexStream3svATI, "glVertexStream3svATI" },
    { &__blue_glCore_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN" },
    { &__blue_glCore_glTexCoord3hvNV, "glTexCoord3hvNV" },
    { &__blue_glCore_glSampleMaski, "glSampleMaski" },
    { &__blue_glCore_glIndexFuncEXT, "glIndexFuncEXT" },
    { &__blue_glCore_glPointParameteriNV, "glPointParameteriNV" },
    { &__blue_glCore_glUniformMatrix3x2fv, "glUniformMatrix3x2fv" },
    { &__blue_glCore_glGetFramebufferParameterivEXT, "glGetFramebufferParameterivEXT" },
    { &__blue_glCore_glTexSubImage3D, "glTexSubImage3D" },
    { &__blue_glCore_glGetInternalformativ, "glGetInternalformativ" },
    { &__blue_glCore_glNamedFramebufferTexture3DEXT, "glNamedFramebufferTexture3DEXT" },
    { &__blue_glCore_glVertexAttrib2dv, "glVertexAttrib2dv" },
    { &__blue_glCore_glVariantubvEXT, "glVariantubvEXT" },
    { &__blue_glCore_glUniformMatrix3x4fv, "glUniformMatrix3x4fv" },
    { &__blue_glCore_glProgramUniformMatrix3fvEXT, "glProgramUniformMatrix3fvEXT" },
    { &__blue_glCore_glEnableVertexArrayEXT, "glEnableVertexArrayEXT" },
    { &__blue_glCore_glColorTableParameterfvSGI, "glColorTableParameterfvSGI" },
    { &__blue_glCore_glFogCoordf, "glFogCoordf" },
    { &__blue_glCore_glSpriteParameterivSGIX, "glSpriteParameterivSGIX" },
    { &__blue_glCore_glGetColorTable, "glGetColorTable" },
    { &__blue_glCore_glMultiTexCoord4ivARB, "glMultiTexCoord4ivARB" },
    { &__blue_glCore_glTexCoordP2ui, "glTexCoordP2ui" },
    { &__blue_glCore_glColorMaski, "glColorMaski" },
    { &__blue_glCore_glPrimitiveRestartIndexNV, "glPrimitiveRestartIndexNV" },
    { &__blue_glCore_glFragmentLightfvSGIX, "glFragmentLightfvSGIX" },
    { &__blue_glCore_glTexCoordPointerListIBM, "glTexCoordPointerListIBM" },
    { &__blue_glCore_glRectxOES, "glRectxOES" },
    { &__blue_glCore_glCopyNamedBufferSubData, "glCopyNamedBufferSubData" },
    { &__blue_glCore_glGenProgramsNV, "glGenProgramsNV" },
    { &__blue_glCore_glFragmentLightfSGIX, "glFragmentLightfSGIX" },
    { &__blue_glCore_glTexStorage3D, "glTexStorage3D" },
    { &__blue_glCore_glTextureParameteriv, "glTextureParameteriv" },
    { &__blue_glCore_glNamedBufferDataEXT, "glNamedBufferDataEXT" },
    { &__blue_glCore_glMultiTexCoord3fvARB, "glMultiTexCoord3fvARB" },
    { &__blue_glCore_glImageTransformParameterivHP, "glImageTransformParameterivHP" },
    { &__blue_glCore_glSubpixelPrecisionBiasNV, "glSubpixelPrecisionBiasNV" },
    { &__blue_glCore_glNamedFramebufferTexture, "glNamedFramebufferTexture" },
    { &__blue_glCore_glVertexAttrib4NsvARB, "glVertexAttrib4NsvARB" },
    { &__blue_glCore_glDrawMeshArraysSUN, "glDrawMeshArraysSUN" },
    { &__blue_glCore_glIsImageHandleResidentARB, "glIsImageHandleResidentARB" },
    { &__blue_glCore_glConvolutionParameterfEXT, "glConvolutionParameterfEXT" },
    { &__blue_glCore_glProgramUniformMatrix4x3fv, "glProgramUniformMatrix4x3fv" },
    { &__blue_glCore_glVertexAttribI4iv, "glVertexAttribI4iv" },
    { &__blue_glCore_glFogCoordfvEXT, "glFogCoordfvEXT" },
    { &__blue_glCore_glVertexP3ui, "glVertexP3ui" },
    { &__blue_glCore_glVertexAttribL3i64NV, "glVertexAttribL3i64NV" },
    { &__blue_glCore_glStencilClearTagEXT, "glStencilClearTagEXT" },
    { &__blue_glCore_glGetActiveUniformName, "glGetActiveUniformName" },
    { &__blue_glCore_glMultiTexGendEXT, "glMultiTexGendEXT" },
    { &__blue_glCore_glUniform4ui64vNV, "glUniform4ui64vNV" },
    { &__blue_glCore_glDebugMessageEnableAMD, "glDebugMessageEnableAMD" },
    { &__blue_glCore_glGetFramebufferAttachmentParameteriv, "glGetFramebufferAttachmentParameteriv" },
    { &__blue_glCore_glCopyTexSubImage2DEXT, "glCopyTexSubImage2DEXT" },
    { &__blue_glCore_glGenRenderbuffersEXT, "glGenRenderbuffersEXT" },
    { &__blue_glCore_glNamedProgramLocalParameterI4ivEXT, "glNamedProgramLocalParameterI4ivEXT" },
    { &__blue_glCore_glGetMultiTexParameterIuivEXT, "glGetMultiTexParameterIuivEXT" },
    { &__blue_glCore_glNamedFramebufferDrawBuffer, "glNamedFramebufferDrawBuffer" },
    { &__blue_glCore_glTexParameteriv, "glTexParameteriv" },
    { &__blue_glCore_glUniform4ivARB, "glUniform4ivARB" },
    { &__blue_glCore_glMatrixOrthoEXT, "glMatrixOrthoEXT" },
    { &__blue_glCore_glVertexArrayVertexBuffer, "glVertexArrayVertexBuffer" },
    { &__blue_glCore_glGetTexImage, "glGetTexImage" },
    { &__blue_glCore_glProgramUniform4ui64vNV, "glProgramUniform4ui64vNV" },
    { &__blue_glCore_glGetNamedStringivARB, "glGetNamedStringivARB" },
    { &__blue_glCore_glVertexAttribL1i64vNV, "glVertexAttribL1i64vNV" },
    { &__blue_glCore_glTransformFeedbackBufferBase, "glTransformFeedbackBufferBase" },
    { &__blue_glCore_glPointParameterivNV, "glPointParameterivNV" },
    { &__blue_glCore_glGetDetailTexFuncSGIS, "glGetDetailTexFuncSGIS" },
    { &__blue_glCore_glReplacementCodeuiColor3fVertex3fvSUN, "glReplacementCodeuiColor3fVertex3fvSUN" },
    { &__blue_glCore_glProgramLocalParameter4fARB, "glProgramLocalParameter4fARB" },
    { &__blue_glCore_glColorSubTable, "glColorSubTable" },
    { &__blue_glCore_glMultiTexGenfvEXT, "glMultiTexGenfvEXT" },
    { &__blue_glCore_glGetNamedBufferSubData, "glGetNamedBufferSubData" },
    { &__blue_glCore_glStencilFuncSeparateATI, "glStencilFuncSeparateATI" },
    { &__blue_glCore_glProgramUniform2iv, "glProgramUniform2iv" },
    { &__blue_glCore_glGetQueryiv, "glGetQueryiv" },
    { &__blue_glCore_glGetTransformFeedbackiv, "glGetTransformFeedbackiv" },
    { &__blue_glCore_glListParameterivSGIX, "glListParameterivSGIX" },
    { &__blue_glCore_glCreateQueries, "glCreateQueries" },
    { &__blue_glCore_glGetSamplerParameterfv, "glGetSamplerParameterfv" },
    { &__blue_glCore_glObjectLabel, "glObjectLabel" },
    { &__blue_glCore_glProgramUniform3i64NV, "glProgramUniform3i64NV" },
    { &__blue_glCore_glGetTextureHandleARB, "glGetTextureHandleARB" },
    { &__blue_glCore_glAlphaFragmentOp1ATI, "glAlphaFragmentOp1ATI" },
    { &__blue_glCore_glColorTableParameteriv, "glColorTableParameteriv" },
    { &__blue_glCore_glGetUniformIndices, "glGetUniformIndices" },
    { &__blue_glCore_glMultiTexImage3DEXT, "glMultiTexImage3DEXT" },
    { &__blue_glCore_glCoverageModulationTableNV, "glCoverageModulationTableNV" },
    { &__blue_glCore_glPointParameteriv, "glPointParameteriv" },
    { &__blue_glCore_glMultiTexCoord4svARB, "glMultiTexCoord4svARB" },
    { &__blue_glCore_glProgramUniformMatrix3x4dvEXT, "glProgramUniformMatrix3x4dvEXT" },
    { &__blue_glCore_glNormal3xvOES, "glNormal3xvOES" },
    { &__blue_glCore_glGetActiveVaryingNV, "glGetActiveVaryingNV" },
    { &__blue_glCore_glUniform1i64vARB, "glUniform1i64vARB" },
    { &__blue_glCore_glMultiTexCoord1dv, "glMultiTexCoord1dv" },
    { &__blue_glCore_glSecondaryColor3usv, "glSecondaryColor3usv" },
    { &__blue_glCore_glProgramUniform1ui64vNV, "glProgramUniform1ui64vNV" },
    { &__blue_glCore_glTextureMaterialEXT, "glTextureMaterialEXT" },
    { &__blue_glCore_glMultiTexCoordP3uiv, "glMultiTexCoordP3uiv" },
    { &__blue_glCore_glVertexAttribP3ui, "glVertexAttribP3ui" },
    { &__blue_glCore_glInterpolatePathsNV, "glInterpolatePathsNV" },
    { &__blue_glCore_glTextureBufferRange, "glTextureBufferRange" },
    { &__blue_glCore_glGetIntegerui64vNV, "glGetIntegerui64vNV" },
    { &__blue_glCore_glGetPixelTransformParameterivEXT, "glGetPixelTransformParameterivEXT" },
    { &__blue_glCore_glTexCoord4xvOES, "glTexCoord4xvOES" },
    { &__blue_glCore_glGetVariantBooleanvEXT, "glGetVariantBooleanvEXT" },
    { &__blue_glCore_glDepthRange, "glDepthRange" },
    { &__blue_glCore_glGetVertexAttribdvARB, "glGetVertexAttribdvARB" },
    { &__blue_glCore_glProgramUniform4i64vNV, "glProgramUniform4i64vNV" },
    { &__blue_glCore_glDrawArraysInstancedEXT, "glDrawArraysInstancedEXT" },
    { &__blue_glCore_glDisableClientStateIndexedEXT, "glDisableClientStateIndexedEXT" },
    { &__blue_glCore_glDrawBuffer, "glDrawBuffer" },
    { &__blue_glCore_glMultiDrawArraysIndirectBindlessNV, "glMultiDrawArraysIndirectBindlessNV" },
    { &__blue_glCore_glGetnPixelMapusv, "glGetnPixelMapusv" },
    { &__blue_glCore_glClearBufferuiv, "glClearBufferuiv" },
    { &__blue_glCore_glGetInternalformati64v, "glGetInternalformati64v" },
    { &__blue_glCore_glShaderSourceARB, "glShaderSourceARB" },
    { &__blue_glCore_glShaderOp3EXT, "glShaderOp3EXT" },
    { &__blue_glCore_glWindowPos2dvMESA, "glWindowPos2dvMESA" },
    { &__blue_glCore_glProvokingVertexEXT, "glProvokingVertexEXT" },
    { &__blue_glCore_glNormalStream3bvATI, "glNormalStream3bvATI" },
    { &__blue_glCore_glFlush, "glFlush" },
    { &__blue_glCore_glGetColorTableParameterivEXT, "glGetColorTableParameterivEXT" },
    { &__blue_glCore_glGetVertexAttribIuivEXT, "glGetVertexAttribIuivEXT" },
    { &__blue_glCore_glPresentFrameDualFillNV, "glPresentFrameDualFillNV" },
    { &__blue_glCore_glGenVertexShadersEXT, "glGenVertexShadersEXT" },
    { &__blue_glCore_glProgramUniformHandleui64vARB, "glProgramUniformHandleui64vARB" },
    { &__blue_glCore_glDepthRangefOES, "glDepthRangefOES" },
    { &__blue_glCore_glDrawElementsInstancedBaseVertexBaseInstance, "glDrawElementsInstancedBaseVertexBaseInstance" },
    { &__blue_glCore_glGetTexLevelParameteriv, "glGetTexLevelParameteriv" },
    { &__blue_glCore_glStencilFillPathNV, "glStencilFillPathNV" },
    { &__blue_glCore_glSecondaryColor3usvEXT, "glSecondaryColor3usvEXT" },
    { &__blue_glCore_glWindowPos3iARB, "glWindowPos3iARB" },
    { &__blue_glCore_glGetFloatIndexedvEXT, "glGetFloatIndexedvEXT" },
    { &__blue_glCore_glWindowPos3fvMESA, "glWindowPos3fvMESA" },
    { &__blue_glCore_glProgramUniformMatrix3x2dvEXT, "glProgramUniformMatrix3x2dvEXT" },
    { &__blue_glCore_glVertex4xvOES, "glVertex4xvOES" },
    { &__blue_glCore_glTexStorage3DMultisample, "glTexStorage3DMultisample" },
    { &__blue_glCore_glGetNamedProgramLocalParameterfvEXT, "glGetNamedProgramLocalParameterfvEXT" },
    { &__blue_glCore_glStencilOpValueAMD, "glStencilOpValueAMD" },
    { &__blue_glCore_glProgramVertexLimitNV, "glProgramVertexLimitNV" },
    { &__blue_glCore_glUniform3i64NV, "glUniform3i64NV" },
    { &__blue_glCore_glProgramUniform3uivEXT, "glProgramUniform3uivEXT" },
    { &__blue_glCore_glClampColor, "glClampColor" },
    { &__blue_glCore_glClearStencil, "glClearStencil" },
    { &__blue_glCore_glVertexAttribs3svNV, "glVertexAttribs3svNV" },
    { &__blue_glCore_glMultiTexCoord3fv, "glMultiTexCoord3fv" },
    { &__blue_glCore_glVertexBlendEnvfATI, "glVertexBlendEnvfATI" },
    { &__blue_glCore_glIsFenceAPPLE, "glIsFenceAPPLE" },
    { &__blue_glCore_glCombinerInputNV, "glCombinerInputNV" },
    { &__blue_glCore_glWindowPos4fMESA, "glWindowPos4fMESA" },
    { &__blue_glCore_glUniform2fARB, "glUniform2fARB" },
    { &__blue_glCore_glReplacementCodeusvSUN, "glReplacementCodeusvSUN" },
    { &__blue_glCore_glStopInstrumentsSGIX, "glStopInstrumentsSGIX" },
    { &__blue_glCore_glVertexAttrib3fNV, "glVertexAttrib3fNV" },
    { &__blue_glCore_glMapVertexAttrib2dAPPLE, "glMapVertexAttrib2dAPPLE" },
    { &__blue_glCore_glIsTexture, "glIsTexture" },
    { &__blue_glCore_glCopyTextureImage2DEXT, "glCopyTextureImage2DEXT" },
    { &__blue_glCore_glBeginQueryIndexed, "glBeginQueryIndexed" },
    { &__blue_glCore_glMultiTexCoord4fARB, "glMultiTexCoord4fARB" },
    { &__blue_glCore_glTangent3bvEXT, "glTangent3bvEXT" },
    { &__blue_glCore_glTexImage3D, "glTexImage3D" },
    { &__blue_glCore_glGetProgramiv, "glGetProgramiv" },
    { &__blue_glCore_glMatrixIndexubvARB, "glMatrixIndexubvARB" },
    { &__blue_glCore_glProgramUniform4fv, "glProgramUniform4fv" },
    { &__blue_glCore_glGetVertexAttribLui64vNV, "glGetVertexAttribLui64vNV" },
    { &__blue_glCore_glMapBufferARB, "glMapBufferARB" },
    { &__blue_glCore_glFlushMappedBufferRange, "glFlushMappedBufferRange" },
    { &__blue_glCore_glTexStorage2D, "glTexStorage2D" },
    { &__blue_glCore_glLineWidthxOES, "glLineWidthxOES" },
    { &__blue_glCore_glProgramUniformMatrix2fvEXT, "glProgramUniformMatrix2fvEXT" },
    { &__blue_glCore_glGetTextureParameterIuivEXT, "glGetTextureParameterIuivEXT" },
    { &__blue_glCore_glGetMultiTexEnvivEXT, "glGetMultiTexEnvivEXT" },
    { &__blue_glCore_glPixelTexGenParameterivSGIS, "glPixelTexGenParameterivSGIS" },
    { &__blue_glCore_glGenQueries, "glGenQueries" },
    { &__blue_glCore_glCompressedTextureSubImage1DEXT, "glCompressedTextureSubImage1DEXT" },
    { &__blue_glCore_glBlendColorEXT, "glBlendColorEXT" },
    { &__blue_glCore_glResetMinmax, "glResetMinmax" },
    { &__blue_glCore_glGetnUniformivARB, "glGetnUniformivARB" },
    { &__blue_glCore_glVertexBlendARB, "glVertexBlendARB" },
    { &__blue_glCore_glGetVaryingLocationNV, "glGetVaryingLocationNV" },
    { &__blue_glCore_glGetMapAttribParameterivNV, "glGetMapAttribParameterivNV" },
    { &__blue_glCore_glUniform2i64ARB, "glUniform2i64ARB" },
    { &__blue_glCore_glDeleteSamplers, "glDeleteSamplers" },
    { &__blue_glCore_glGetLightxOES, "glGetLightxOES" },
    { &__blue_glCore_glPrimitiveBoundingBoxARB, "glPrimitiveBoundingBoxARB" },
    { &__blue_glCore_glVertexArrayNormalOffsetEXT, "glVertexArrayNormalOffsetEXT" },
    { &__blue_glCore_glGetBufferParameterivARB, "glGetBufferParameterivARB" },
    { &__blue_glCore_glGetTextureParameterfv, "glGetTextureParameterfv" },
    { &__blue_glCore_glSecondaryColorP3ui, "glSecondaryColorP3ui" },
    { &__blue_glCore_glVertexAttrib4dNV, "glVertexAttrib4dNV" },
    { &__blue_glCore_glGetMultisamplefvNV, "glGetMultisamplefvNV" },
    { &__blue_glCore_glMapObjectBufferATI, "glMapObjectBufferATI" },
    { &__blue_glCore_glGetPathCommandsNV, "glGetPathCommandsNV" },
    { &__blue_glCore_glVertexArrayTexCoordOffsetEXT, "glVertexArrayTexCoordOffsetEXT" },
    { &__blue_glCore_glGetHistogram, "glGetHistogram" },
    { &__blue_glCore_glColorFormatNV, "glColorFormatNV" },
    { &__blue_glCore_glProgramUniformui64NV, "glProgramUniformui64NV" },
    { &__blue_glCore_glProgramUniformMatrix4x2fvEXT, "glProgramUniformMatrix4x2fvEXT" },
    { &__blue_glCore_glLoadMatrixxOES, "glLoadMatrixxOES" },
    { &__blue_glCore_glVariantbvEXT, "glVariantbvEXT" },
    { &__blue_glCore_glVertexAttribL2i64NV, "glVertexAttribL2i64NV" },
    { &__blue_glCore_glBindTextures, "glBindTextures" },
    { &__blue_glCore_glCombinerParameteriNV, "glCombinerParameteriNV" },
    { &__blue_glCore_glMatrixRotatefEXT, "glMatrixRotatefEXT" },
    { &__blue_glCore_glGetClipPlanexOES, "glGetClipPlanexOES" },
    { &__blue_glCore_glSecondaryColor3uivEXT, "glSecondaryColor3uivEXT" },
    { &__blue_glCore_glGetPerfQueryInfoINTEL, "glGetPerfQueryInfoINTEL" },
    { &__blue_glCore_glGetDoublev, "glGetDoublev" },
    { &__blue_glCore_glBindBufferRangeEXT, "glBindBufferRangeEXT" },
    { &__blue_glCore_glVertexAttrib1d, "glVertexAttrib1d" },
    { &__blue_glCore_glGetProgramStringARB, "glGetProgramStringARB" },
    { &__blue_glCore_glGetPathSpacingNV, "glGetPathSpacingNV" },
    { &__blue_glCore_glUniform4dv, "glUniform4dv" },
    { &__blue_glCore_glGlobalAlphaFactordSUN, "glGlobalAlphaFactordSUN" },
    { &__blue_glCore_glProgramUniform3dv, "glProgramUniform3dv" },
    { &__blue_glCore_glGetShaderSourceARB, "glGetShaderSourceARB" },
    { &__blue_glCore_glVertexAttrib3dvARB, "glVertexAttrib3dvARB" },
    { &__blue_glCore_glInvalidateBufferData, "glInvalidateBufferData" },
    { &__blue_glCore_glMatrixLoad3x2fNV, "glMatrixLoad3x2fNV" },
    { &__blue_glCore_glCompressedTextureSubImage1D, "glCompressedTextureSubImage1D" },
    { &__blue_glCore_glTexCoord3xvOES, "glTexCoord3xvOES" },
    { &__blue_glCore_glUniform3fv, "glUniform3fv" },
    { &__blue_glCore_glTangent3iEXT, "glTangent3iEXT" },
    { &__blue_glCore_glClearTexImage, "glClearTexImage" },
    { &__blue_glCore_glBinormal3bvEXT, "glBinormal3bvEXT" },
    { &__blue_glCore_glGenTexturesEXT, "glGenTexturesEXT" },
    { &__blue_glCore_glGetnPixelMapusvARB, "glGetnPixelMapusvARB" },
    { &__blue_glCore_glMultiTexCoordP1ui, "glMultiTexCoordP1ui" },
    { &__blue_glCore_glGetTransformFeedbacki64_v, "glGetTransformFeedbacki64_v" },
    { &__blue_glCore_glUniformMatrix4dv, "glUniformMatrix4dv" },
    { &__blue_glCore_glWindowPos3fMESA, "glWindowPos3fMESA" },
    { &__blue_glCore_glDeleteRenderbuffers, "glDeleteRenderbuffers" },
    { &__blue_glCore_glConvolutionParameterxOES, "glConvolutionParameterxOES" },
    { &__blue_glCore_glGetHistogramParameterxvOES, "glGetHistogramParameterxvOES" },
    { &__blue_glCore_glMultiDrawElements, "glMultiDrawElements" },
    { &__blue_glCore_glMakeImageHandleNonResidentNV, "glMakeImageHandleNonResidentNV" },
    { &__blue_glCore_glTexSubImage1DEXT, "glTexSubImage1DEXT" },
    { &__blue_glCore_glNormalStream3dATI, "glNormalStream3dATI" },
    { &__blue_glCore_glVertexAttribL4i64vNV, "glVertexAttribL4i64vNV" },
    { &__blue_glCore_glClearNamedFramebufferfv, "glClearNamedFramebufferfv" },
    { &__blue_glCore_glCopyTextureSubImage1DEXT, "glCopyTextureSubImage1DEXT" },
    { &__blue_glCore_glNamedFramebufferReadBuffer, "glNamedFramebufferReadBuffer" },
    { &__blue_glCore_glUniform2i64vARB, "glUniform2i64vARB" },
    { &__blue_glCore_glVertexAttribI1uivEXT, "glVertexAttribI1uivEXT" },
    { &__blue_glCore_glBeginQueryARB, "glBeginQueryARB" },
    { &__blue_glCore_glUniform1iARB, "glUniform1iARB" },
    { &__blue_glCore_glVertex4bvOES, "glVertex4bvOES" },
    { &__blue_glCore_glInvalidateSubFramebuffer, "glInvalidateSubFramebuffer" },
    { &__blue_glCore_glMultiTexCoord4xOES, "glMultiTexCoord4xOES" },
    { &__blue_glCore_glBindTransformFeedback, "glBindTransformFeedback" },
    { &__blue_glCore_glMultiTexCoord2iv, "glMultiTexCoord2iv" },
    { &__blue_glCore_glCopyMultiTexSubImage1DEXT, "glCopyMultiTexSubImage1DEXT" },
    { &__blue_glCore_glTexCoord1hNV, "glTexCoord1hNV" },
    { &__blue_glCore_glGenFencesNV, "glGenFencesNV" },
    { &__blue_glCore_glVertexAttribL2ui64NV, "glVertexAttribL2ui64NV" },
    { &__blue_glCore_glMultiTexCoord1hvNV, "glMultiTexCoord1hvNV" },
    { &__blue_glCore_glGetnConvolutionFilter, "glGetnConvolutionFilter" },
    { &__blue_glCore_glWeightbvARB, "glWeightbvARB" },
    { &__blue_glCore_glUniform2uiv, "glUniform2uiv" },
    { &__blue_glCore_glBeginConditionalRenderNVX, "glBeginConditionalRenderNVX" },
    { &__blue_glCore_glFinish, "glFinish" },
    { &__blue_glCore_glColorTableParameterfv, "glColorTableParameterfv" },
    { &__blue_glCore_glVertexArrayVertexOffsetEXT, "glVertexArrayVertexOffsetEXT" },
    { &__blue_glCore_glFinishObjectAPPLE, "glFinishObjectAPPLE" },
    { &__blue_glCore_glReplacementCodeuiTexCoord2fVertex3fvSUN, "glReplacementCodeuiTexCoord2fVertex3fvSUN" },
    { &__blue_glCore_glUniform1uiv, "glUniform1uiv" },
    { &__blue_glCore_glUniformMatrix2dv, "glUniformMatrix2dv" },
    { &__blue_glCore_glSecondaryColor3ivEXT, "glSecondaryColor3ivEXT" },
    { &__blue_glCore_glVertexStream1dATI, "glVertexStream1dATI" },
    { &__blue_glCore_glDeformationMap3fSGIX, "glDeformationMap3fSGIX" },
    { &__blue_glCore_glClearDepth, "glClearDepth" },
    { &__blue_glCore_glGenAsyncMarkersSGIX, "glGenAsyncMarkersSGIX" },
    { &__blue_glCore_glDisableIndexedEXT, "glDisableIndexedEXT" },
    { &__blue_glCore_glNormal3fVertex3fSUN, "glNormal3fVertex3fSUN" },
    { &__blue_glCore_glVertexWeightfvEXT, "glVertexWeightfvEXT" },
    { &__blue_glCore_glGetProgramLocalParameterIivNV, "glGetProgramLocalParameterIivNV" },
    { &__blue_glCore_glTexCoord4fColor4fNormal3fVertex4fSUN, "glTexCoord4fColor4fNormal3fVertex4fSUN" },
    { &__blue_glCore_glCompressedTexImage3DARB, "glCompressedTexImage3DARB" },
    { &__blue_glCore_glProgramParameter4fNV, "glProgramParameter4fNV" },
    { &__blue_glCore_glGetTextureLevelParameterfvEXT, "glGetTextureLevelParameterfvEXT" },
    { &__blue_glCore_glInsertComponentEXT, "glInsertComponentEXT" },
    { &__blue_glCore_glCreateTextures, "glCreateTextures" },
    { &__blue_glCore_glUniform3uiv, "glUniform3uiv" },
    { &__blue_glCore_glCreateBuffers, "glCreateBuffers" },
    { &__blue_glCore_glMultiTexCoord2xvOES, "glMultiTexCoord2xvOES" },
    { &__blue_glCore_glTexGenxvOES, "glTexGenxvOES" },
    { &__blue_glCore_glColor3fVertex3fvSUN, "glColor3fVertex3fvSUN" },
    { &__blue_glCore_glGetnPixelMapfvARB, "glGetnPixelMapfvARB" },
    { &__blue_glCore_glMultiTexParameteriEXT, "glMultiTexParameteriEXT" },
    { &__blue_glCore_glFreeObjectBufferATI, "glFreeObjectBufferATI" },
    { &__blue_glCore_glBlendBarrierNV, "glBlendBarrierNV" },
    { &__blue_glCore_glUniform4i64vNV, "glUniform4i64vNV" },
    { &__blue_glCore_glGetnUniformuivARB, "glGetnUniformuivARB" },
    { &__blue_glCore_glProgramEnvParameters4fvEXT, "glProgramEnvParameters4fvEXT" },
    { &__blue_glCore_glBlendFuncSeparateEXT, "glBlendFuncSeparateEXT" },
    { &__blue_glCore_glConvolutionParameterivEXT, "glConvolutionParameterivEXT" },
    { &__blue_glCore_glPixelTexGenSGIX, "glPixelTexGenSGIX" },
    { &__blue_glCore_glGetPathTexGenivNV, "glGetPathTexGenivNV" },
    { &__blue_glCore_glUniformMatrix4x3dv, "glUniformMatrix4x3dv" },
    { &__blue_glCore_glGetVideoCaptureStreamivNV, "glGetVideoCaptureStreamivNV" },
    { &__blue_glCore_glMakeImageHandleNonResidentARB, "glMakeImageHandleNonResidentARB" },
    { &__blue_glCore_glSecondaryColor3dEXT, "glSecondaryColor3dEXT" },
    { &__blue_glCore_glDeleteQueries, "glDeleteQueries" },
    { &__blue_glCore_glNormalP3uiv, "glNormalP3uiv" },
    { &__blue_glCore_glGetUniformfvARB, "glGetUniformfvARB" },
    { &__blue_glCore_glBinormal3fvEXT, "glBinormal3fvEXT" },
    { &__blue_glCore_glVertexArrayVertexAttribDivisorEXT, "glVertexArrayVertexAttribDivisorEXT" },
    { &__blue_glCore_glArrayElementEXT, "glArrayElementEXT" },
    { &__blue_glCore_glGetnMinmax, "glGetnMinmax" },
    { &__blue_glCore_glIndexxOES, "glIndexxOES" },
    { &__blue_glCore_glUniform3uivEXT, "glUniform3uivEXT" },
    { &__blue_glCore_glPopGroupMarkerEXT, "glPopGroupMarkerEXT" },
    { &__blue_glCore_glClearNamedFramebufferuiv, "glClearNamedFramebufferuiv" },
    { &__blue_glCore_glSetLocalConstantEXT, "glSetLocalConstantEXT" },
    { &__blue_glCore_glProgramUniform1ui64NV, "glProgramUniform1ui64NV" },
    { &__blue_glCore_glColor4hvNV, "glColor4hvNV" },
    { &__blue_glCore_glGetVertexAttribfv, "glGetVertexAttribfv" },
    { &__blue_glCore_glDispatchCompute, "glDispatchCompute" },
    { &__blue_glCore_glGetActiveAttrib, "glGetActiveAttrib" },
    { &__blue_glCore_glFragmentColorMaterialSGIX, "glFragmentColorMaterialSGIX" },
    { &__blue_glCore_glTexSubImage2D, "glTexSubImage2D" },
    { &__blue_glCore_glGetnMinmaxARB, "glGetnMinmaxARB" },
    { &__blue_glCore_glLogicOp, "glLogicOp" },
    { &__blue_glCore_glProgramUniformMatrix3x4fv, "glProgramUniformMatrix3x4fv" },
    { &__blue_glCore_glWindowPos4iMESA, "glWindowPos4iMESA" },
    { &__blue_glCore_glPollAsyncSGIX, "glPollAsyncSGIX" },
    { &__blue_glCore_glGetTextureParameterIuiv, "glGetTextureParameterIuiv" },
    { &__blue_glCore_glMultiTexCoord1xOES, "glMultiTexCoord1xOES" },
    { &__blue_glCore_glProgramUniformMatrix4dv, "glProgramUniformMatrix4dv" },
    { &__blue_glCore_glFramebufferTexture1DEXT, "glFramebufferTexture1DEXT" },
    { &__blue_glCore_glUniform1ui64ARB, "glUniform1ui64ARB" },
    { &__blue_glCore_glTextureParameterIiv, "glTextureParameterIiv" },
    { &__blue_glCore_glGetSeparableFilterEXT, "glGetSeparableFilterEXT" },
    { &__blue_glCore_glMultiTexCoord3iARB, "glMultiTexCoord3iARB" },
    { &__blue_glCore_glRasterPos4xvOES, "glRasterPos4xvOES" },
    { &__blue_glCore_glDrawTransformFeedbackStream, "glDrawTransformFeedbackStream" },
    { &__blue_glCore_glVertex3hvNV, "glVertex3hvNV" },
    { &__blue_glCore_glVertexArrayMultiTexCoordOffsetEXT, "glVertexArrayMultiTexCoordOffsetEXT" },
    { &__blue_glCore_glProvokingVertex, "glProvokingVertex" },
    { &__blue_glCore_glAccumxOES, "glAccumxOES" },
    { &__blue_glCore_glShaderBinary, "glShaderBinary" },
    { &__blue_glCore_glGetMultiTexGenivEXT, "glGetMultiTexGenivEXT" },
    { &__blue_glCore_glPointParameterxvOES, "glPointParameterxvOES" },
    { &__blue_glCore_glCreateStatesNV, "glCreateStatesNV" },
    { &__blue_glCore_glClearDepthdNV, "glClearDepthdNV" },
    { &__blue_glCore_glClearColorIuiEXT, "glClearColorIuiEXT" },
    { &__blue_glCore_glBindMultiTextureEXT, "glBindMultiTextureEXT" },
    { &__blue_glCore_glDrawElements, "glDrawElements" },
    { &__blue_glCore_glConvolutionFilter1DEXT, "glConvolutionFilter1DEXT" },
    { &__blue_glCore_glDisableVertexArrayEXT, "glDisableVertexArrayEXT" },
    { &__blue_glCore_glProgramUniform3ui64NV, "glProgramUniform3ui64NV" },
    { &__blue_glCore_glClientActiveTexture, "glClientActiveTexture" },
    { &__blue_glCore_glMultiTexParameterIivEXT, "glMultiTexParameterIivEXT" },
    { &__blue_glCore_glUniform1iv, "glUniform1iv" },
    { &__blue_glCore_glVertexAttribArrayObjectATI, "glVertexAttribArrayObjectATI" },
    { &__blue_glCore_glDrawArraysInstanced, "glDrawArraysInstanced" },
    { &__blue_glCore_glVertexAttrib2sNV, "glVertexAttrib2sNV" },
    { &__blue_glCore_glTexBufferEXT, "glTexBufferEXT" },
    { &__blue_glCore_glVertexStream2fATI, "glVertexStream2fATI" },
    { &__blue_glCore_glDebugMessageCallbackAMD, "glDebugMessageCallbackAMD" },
    { &__blue_glCore_glMultiTexCoord2dARB, "glMultiTexCoord2dARB" },
    { &__blue_glCore_glVertexAttrib4uiv, "glVertexAttrib4uiv" },
    { &__blue_glCore_glEndQueryIndexed, "glEndQueryIndexed" },
    { &__blue_glCore_glNormalStream3sATI, "glNormalStream3sATI" },
    { &__blue_glCore_glProgramParameteriARB, "glProgramParameteriARB" },
    { &__blue_glCore_glTexEnvxOES, "glTexEnvxOES" },
    { &__blue_glCore_glProgramUniform1iv, "glProgramUniform1iv" },
    { &__blue_glCore_glDisableVertexAttribAPPLE, "glDisableVertexAttribAPPLE" },
    { &__blue_glCore_glBindRenderbuffer, "glBindRenderbuffer" },
    { &__blue_glCore_glMultiTexSubImage3DEXT, "glMultiTexSubImage3DEXT" },
    { &__blue_glCore_glIsProgram, "glIsProgram" },
    { &__blue_glCore_glMultiDrawElementsIndirectAMD, "glMultiDrawElementsIndirectAMD" },
    { &__blue_glCore_glMultiTexCoord4fvARB, "glMultiTexCoord4fvARB" },
    { &__blue_glCore_glGetLocalConstantBooleanvEXT, "glGetLocalConstantBooleanvEXT" },
    { &__blue_glCore_glUniformMatrix3x2dv, "glUniformMatrix3x2dv" },
    { &__blue_glCore_glVertexAttrib4fv, "glVertexAttrib4fv" },
    { &__blue_glCore_glProgramUniformMatrix2x3dv, "glProgramUniformMatrix2x3dv" },
    { &__blue_glCore_glGetnPixelMapfv, "glGetnPixelMapfv" },
    { &__blue_glCore_glTexCoord3xOES, "glTexCoord3xOES" },
    { &__blue_glCore_glLoadTransposeMatrixfARB, "glLoadTransposeMatrixfARB" },
    { &__blue_glCore_glImageTransformParameteriHP, "glImageTransformParameteriHP" },
    { &__blue_glCore_glTestFenceNV, "glTestFenceNV" },
    { &__blue_glCore_glGetMapParameterivNV, "glGetMapParameterivNV" },
    { &__blue_glCore_glVertexAttrib2fv, "glVertexAttrib2fv" },
    { &__blue_glCore_glUniform3ui64NV, "glUniform3ui64NV" },
    { &__blue_glCore_glCombinerParameterfvNV, "glCombinerParameterfvNV" },
    { &__blue_glCore_glCopyConvolutionFilter2D, "glCopyConvolutionFilter2D" },
    { &__blue_glCore_glGetProgramResourceIndex, "glGetProgramResourceIndex" },
    { &__blue_glCore_glBeginConditionalRenderNV, "glBeginConditionalRenderNV" },
    { &__blue_glCore_glPathFogGenNV, "glPathFogGenNV" },
    { &__blue_glCore_glStencilThenCoverFillPathNV, "glStencilThenCoverFillPathNV" },
    { &__blue_glCore_glVertexArrayIndexOffsetEXT, "glVertexArrayIndexOffsetEXT" },
    { &__blue_glCore_glProgramBufferParametersIuivNV, "glProgramBufferParametersIuivNV" },
    { &__blue_glCore_glPixelTransformParameterivEXT, "glPixelTransformParameterivEXT" },
    { &__blue_glCore_glDisableClientStateiEXT, "glDisableClientStateiEXT" },
    { &__blue_glCore_glTexBufferARB, "glTexBufferARB" },
    { &__blue_glCore_glGetLocalConstantIntegervEXT, "glGetLocalConstantIntegervEXT" },
    { &__blue_glCore_glPathCoverDepthFuncNV, "glPathCoverDepthFuncNV" },
    { &__blue_glCore_glProgramUniform3i, "glProgramUniform3i" },
    { &__blue_glCore_glMultiDrawElementsIndirectBindlessCountNV, "glMultiDrawElementsIndirectBindlessCountNV" },
    { &__blue_glCore_glGetBufferPointervARB, "glGetBufferPointervARB" },
    { &__blue_glCore_glMultiTexParameterIuivEXT, "glMultiTexParameterIuivEXT" },
    { &__blue_glCore_glProgramUniform3f, "glProgramUniform3f" },
    { &__blue_glCore_glStencilThenCoverFillPathInstancedNV, "glStencilThenCoverFillPathInstancedNV" },
    { &__blue_glCore_glProgramUniform3d, "glProgramUniform3d" },
    { &__blue_glCore_glMapVertexAttrib1dAPPLE, "glMapVertexAttrib1dAPPLE" },
    { &__blue_glCore_glLoadTransposeMatrixd, "glLoadTransposeMatrixd" },
    { &__blue_glCore_glLoadTransposeMatrixf, "glLoadTransposeMatrixf" },
    { &__blue_glCore_glGetPointervEXT, "glGetPointervEXT" },
    { &__blue_glCore_glEndConditionalRenderNV, "glEndConditionalRenderNV" },
    { &__blue_glCore_glMultiTexImage1DEXT, "glMultiTexImage1DEXT" },
    { &__blue_glCore_glDeleteObjectARB, "glDeleteObjectARB" },
    { &__blue_glCore_glProgramUniform2uiEXT, "glProgramUniform2uiEXT" },
    { &__blue_glCore_glVertexAttribI1ui, "glVertexAttribI1ui" },
    { &__blue_glCore_glProgramNamedParameter4dvNV, "glProgramNamedParameter4dvNV" },
    { &__blue_glCore_glCompileCommandListNV, "glCompileCommandListNV" },
    { &__blue_glCore_glGetRenderbufferParameterivEXT, "glGetRenderbufferParameterivEXT" },
    { &__blue_glCore_glGetnPolygonStipple, "glGetnPolygonStipple" },
    { &__blue_glCore_glIsBufferResidentNV, "glIsBufferResidentNV" },
    { &__blue_glCore_glGetNamedRenderbufferParameterivEXT, "glGetNamedRenderbufferParameterivEXT" },
    { &__blue_glCore_glNamedFramebufferSampleLocationsfvARB, "glNamedFramebufferSampleLocationsfvARB" },
    { &__blue_glCore_glMultiTexGendvEXT, "glMultiTexGendvEXT" },
    { &__blue_glCore_glVertexArrayRangeNV, "glVertexArrayRangeNV" },
    { &__blue_glCore_glIsTextureHandleResidentNV, "glIsTextureHandleResidentNV" },
    { &__blue_glCore_glGetProgramEnvParameterdvARB, "glGetProgramEnvParameterdvARB" },
    { &__blue_glCore_glIsNamedStringARB, "glIsNamedStringARB" },
    { &__blue_glCore_glSecondaryColorFormatNV, "glSecondaryColorFormatNV" },
    { &__blue_glCore_glPixelTransferxOES, "glPixelTransferxOES" },
    { &__blue_glCore_glInvalidateTexSubImage, "glInvalidateTexSubImage" },
    { &__blue_glCore_glVDPAUUnregisterSurfaceNV, "glVDPAUUnregisterSurfaceNV" },
    { &__blue_glCore_glGetPerfQueryIdByNameINTEL, "glGetPerfQueryIdByNameINTEL" },
    { &__blue_glCore_glGetInteger64v, "glGetInteger64v" },
    { &__blue_glCore_glColor4ubVertex3fSUN, "glColor4ubVertex3fSUN" },
    { &__blue_glCore_glVertex2bOES, "glVertex2bOES" },
    { &__blue_glCore_glGetProgramEnvParameterfvARB, "glGetProgramEnvParameterfvARB" },
    { &__blue_glCore_glVertexAttrib4usvARB, "glVertexAttrib4usvARB" },
    { &__blue_glCore_glNamedFramebufferRenderbuffer, "glNamedFramebufferRenderbuffer" },
    { &__blue_glCore_glGetHandleARB, "glGetHandleARB" },
    { &__blue_glCore_glTestFenceAPPLE, "glTestFenceAPPLE" },
    { &__blue_glCore_glVertexAttrib4Niv, "glVertexAttrib4Niv" },
    { &__blue_glCore_glClearBufferiv, "glClearBufferiv" },
    { &__blue_glCore_glColorP4uiv, "glColorP4uiv" },
    { &__blue_glCore_glUniformMatrix2x3fv, "glUniformMatrix2x3fv" },
    { &__blue_glCore_glCallCommandListNV, "glCallCommandListNV" },
    { &__blue_glCore_glMakeBufferResidentNV, "glMakeBufferResidentNV" },
    { &__blue_glCore_glNamedStringARB, "glNamedStringARB" },
    { &__blue_glCore_glVDPAUSurfaceAccessNV, "glVDPAUSurfaceAccessNV" },
    { &__blue_glCore_glMatrixMult3x2fNV, "glMatrixMult3x2fNV" },
    { &__blue_glCore_glGetActiveSubroutineUniformName, "glGetActiveSubroutineUniformName" },
    { &__blue_glCore_glGetnHistogramARB, "glGetnHistogramARB" },
    { &__blue_glCore_glGetTextureLevelParameterfv, "glGetTextureLevelParameterfv" },
    { &__blue_glCore_glMultiTexCoord1fv, "glMultiTexCoord1fv" },
    { &__blue_glCore_glBitmapxOES, "glBitmapxOES" },
    { &__blue_glCore_glGetSamplerParameterIuiv, "glGetSamplerParameterIuiv" },
    { &__blue_glCore_glTexCoordP3ui, "glTexCoordP3ui" },
    { &__blue_glCore_glTextureSubImage1D, "glTextureSubImage1D" },
    { &__blue_glCore_glVertexAttribLPointerEXT, "glVertexAttribLPointerEXT" },
    { &__blue_glCore_glFogCoordPointerEXT, "glFogCoordPointerEXT" },
    { &__blue_glCore_glWindowPos3s, "glWindowPos3s" },
    { &__blue_glCore_glVertexAttribs2svNV, "glVertexAttribs2svNV" },
    { &__blue_glCore_glClearDepthf, "glClearDepthf" },
    { &__blue_glCore_glWindowPos3i, "glWindowPos3i" },
    { &__blue_glCore_glWindowPos3d, "glWindowPos3d" },
    { &__blue_glCore_glGetPerfMonitorCounterStringAMD, "glGetPerfMonitorCounterStringAMD" },
    { &__blue_glCore_glIsEnabledIndexedEXT, "glIsEnabledIndexedEXT" },
    { &__blue_glCore_glGetNamedProgramivEXT, "glGetNamedProgramivEXT" },
    { &__blue_glCore_glGetTexParameterIuivEXT, "glGetTexParameterIuivEXT" },
    { &__blue_glCore_glBeginPerfMonitorAMD, "glBeginPerfMonitorAMD" },
    { &__blue_glCore_glProgramUniformMatrix4x3dv, "glProgramUniformMatrix4x3dv" },
    { &__blue_glCore_glGetNamedProgramLocalParameterIuivEXT, "glGetNamedProgramLocalParameterIuivEXT" },
    { &__blue_glCore_glReadnPixels, "glReadnPixels" },
    { &__blue_glCore_glMultiTexCoord4f, "glMultiTexCoord4f" },
    { &__blue_glCore_glMultiTexCoord4d, "glMultiTexCoord4d" },
    { &__blue_glCore_glVertexAttribL3ui64NV, "glVertexAttribL3ui64NV" },
    { &__blue_glCore_glProgramUniform4fvEXT, "glProgramUniform4fvEXT" },
    { &__blue_glCore_glVertexAttrib2sARB, "glVertexAttrib2sARB" },
    { &__blue_glCore_glCompressedTexImage2DARB, "glCompressedTexImage2DARB" },
    { &__blue_glCore_glCheckFramebufferStatusEXT, "glCheckFramebufferStatusEXT" },
    { &__blue_glCore_glGetnMapivARB, "glGetnMapivARB" },
    { &__blue_glCore_glMultiTexCoord1ivARB, "glMultiTexCoord1ivARB" },
    { &__blue_glCore_glDisableVertexAttribArrayARB, "glDisableVertexAttribArrayARB" },
    { &__blue_glCore_glVertexAttribI4ui, "glVertexAttribI4ui" },
    { &__blue_glCore_glGetPathDashArrayNV, "glGetPathDashArrayNV" },
    { &__blue_glCore_glMultiTexRenderbufferEXT, "glMultiTexRenderbufferEXT" },
    { &__blue_glCore_glTexCoord4fVertex4fSUN, "glTexCoord4fVertex4fSUN" },
    { &__blue_glCore_glColorMask, "glColorMask" },
    { &__blue_glCore_glVertex4hvNV, "glVertex4hvNV" },
    { &__blue_glCore_glGetnTexImage, "glGetnTexImage" },
    { &__blue_glCore_glProgramLocalParameter4dARB, "glProgramLocalParameter4dARB" },
    { &__blue_glCore_glBlendEquation, "glBlendEquation" },
    { &__blue_glCore_glUnlockArraysEXT, "glUnlockArraysEXT" },
    { &__blue_glCore_glGetQueryObjectui64vEXT, "glGetQueryObjectui64vEXT" },
    { &__blue_glCore_glVertexAttribI4uivEXT, "glVertexAttribI4uivEXT" },
    { &__blue_glCore_glMultiTexCoord3dv, "glMultiTexCoord3dv" },
    { &__blue_glCore_glVertexStream4ivATI, "glVertexStream4ivATI" },
    { &__blue_glCore_glGetProgramResourceiv, "glGetProgramResourceiv" },
    { &__blue_glCore_glClearBufferData, "glClearBufferData" },
    { &__blue_glCore_glGetProgramivNV, "glGetProgramivNV" },
    { &__blue_glCore_glBeginTransformFeedback, "glBeginTransformFeedback" },
    { &__blue_glCore_glTransformFeedbackAttribsNV, "glTransformFeedbackAttribsNV" },
    { &__blue_glCore_glCompressedTexImage1D, "glCompressedTexImage1D" },
    { &__blue_glCore_glDeleteTransformFeedbacks, "glDeleteTransformFeedbacks" },
    { &__blue_glCore_glDrawRangeElementsBaseVertex, "glDrawRangeElementsBaseVertex" },
    { &__blue_glCore_glUniform4i64vARB, "glUniform4i64vARB" },
    { &__blue_glCore_glTextureStorage3DMultisampleEXT, "glTextureStorage3DMultisampleEXT" },
    { &__blue_glCore_glBindAttribLocation, "glBindAttribLocation" },
    { &__blue_glCore_glProgramUniformui64vNV, "glProgramUniformui64vNV" },
    { &__blue_glCore_glCompressedMultiTexImage1DEXT, "glCompressedMultiTexImage1DEXT" },
    { &__blue_glCore_glProgramUniform2ivEXT, "glProgramUniform2ivEXT" },
    { &__blue_glCore_glPushGroupMarkerEXT, "glPushGroupMarkerEXT" },
    { &__blue_glCore_glVertexAttrib1dv, "glVertexAttrib1dv" },
    { &__blue_glCore_glResolveDepthValuesNV, "glResolveDepthValuesNV" },
    { &__blue_glCore_glMultTransposeMatrixxOES, "glMultTransposeMatrixxOES" },
    { &__blue_glCore_glGetPixelMapxv, "glGetPixelMapxv" },
    { &__blue_glCore_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN" },
    { &__blue_glCore_glFramebufferSampleLocationsfvARB, "glFramebufferSampleLocationsfvARB" },
    { &__blue_glCore_glBlendFuncSeparatei, "glBlendFuncSeparatei" },
    { &__blue_glCore_glGetBooleanIndexedvEXT, "glGetBooleanIndexedvEXT" },
    { &__blue_glCore_glVertexP4uiv, "glVertexP4uiv" },
    { &__blue_glCore_glApplyFramebufferAttachmentCMAAINTEL, "glApplyFramebufferAttachmentCMAAINTEL" },
    { &__blue_glCore_glWindowPos2fv, "glWindowPos2fv" },
    { &__blue_glCore_glDisablei, "glDisablei" },
    { &__blue_glCore_glCopyBufferSubData, "glCopyBufferSubData" },
    { &__blue_glCore_glSelectPerfMonitorCountersAMD, "glSelectPerfMonitorCountersAMD" },
    { &__blue_glCore_glGetVertexAttribLi64vNV, "glGetVertexAttribLi64vNV" },
    { &__blue_glCore_glMultiTexCoord2dvARB, "glMultiTexCoord2dvARB" },
    { &__blue_glCore_glWeightuivARB, "glWeightuivARB" },
    { &__blue_glCore_glGetVideoCaptureStreamdvNV, "glGetVideoCaptureStreamdvNV" },
    { &__blue_glCore_glGetProgramLocalParameterdvARB, "glGetProgramLocalParameterdvARB" },
    { &__blue_glCore_glGetUniformui64vARB, "glGetUniformui64vARB" },
    { &__blue_glCore_glVertexStream4fvATI, "glVertexStream4fvATI" },
    { &__blue_glCore_glGetSynciv, "glGetSynciv" },
    { &__blue_glCore_glMakeImageHandleResidentARB, "glMakeImageHandleResidentARB" },
    { &__blue_glCore_glGetProgramNamedParameterfvNV, "glGetProgramNamedParameterfvNV" },
    { &__blue_glCore_glProgramUniform2i, "glProgramUniform2i" },
    { &__blue_glCore_glProgramUniform2d, "glProgramUniform2d" },
    { &__blue_glCore_glProgramLocalParametersI4uivNV, "glProgramLocalParametersI4uivNV" },
    { &__blue_glCore_glProgramUniform2f, "glProgramUniform2f" },
    { &__blue_glCore_glGetProgramBinary, "glGetProgramBinary" },
    { &__blue_glCore_glBinormal3iEXT, "glBinormal3iEXT" },
    { &__blue_glCore_glPauseTransformFeedback, "glPauseTransformFeedback" },
    { &__blue_glCore_glWindowPos2sMESA, "glWindowPos2sMESA" },
    { &__blue_glCore_glGlobalAlphaFactorbSUN, "glGlobalAlphaFactorbSUN" },
    { &__blue_glCore_glCreateTransformFeedbacks, "glCreateTransformFeedbacks" },
    { &__blue_glCore_glTexturePageCommitmentEXT, "glTexturePageCommitmentEXT" },
    { &__blue_glCore_glTransformFeedbackVaryingsNV, "glTransformFeedbackVaryingsNV" },
    { &__blue_glCore_glTexSubImage1D, "glTexSubImage1D" },
    { &__blue_glCore_glConvolutionParameterfvEXT, "glConvolutionParameterfvEXT" },
    { &__blue_glCore_glBlitFramebufferEXT, "glBlitFramebufferEXT" },
    { &__blue_glCore_glUniformMatrix4fvARB, "glUniformMatrix4fvARB" },
    { &__blue_glCore_glProgramEnvParameter4dvARB, "glProgramEnvParameter4dvARB" },
    { &__blue_glCore_glVertexAttribP3uiv, "glVertexAttribP3uiv" },
    { &__blue_glCore_glElementPointerAPPLE, "glElementPointerAPPLE" },
    { &__blue_glCore_glGetMultiTexLevelParameterivEXT, "glGetMultiTexLevelParameterivEXT" },
    { &__blue_glCore_glIsOcclusionQueryNV, "glIsOcclusionQueryNV" },
    { &__blue_glCore_glGetProgramEnvParameterIuivNV, "glGetProgramEnvParameterIuivNV" },
    { &__blue_glCore_glGetVertexArrayiv, "glGetVertexArrayiv" },
    { &__blue_glCore_glVertexAttrib4fvARB, "glVertexAttrib4fvARB" },
    { &__blue_glCore_glGetNamedProgramLocalParameterIivEXT, "glGetNamedProgramLocalParameterIivEXT" },
    { &__blue_glCore_glProgramUniform3uiEXT, "glProgramUniform3uiEXT" },
    { &__blue_glCore_glProgramUniformMatrix4x2dvEXT, "glProgramUniformMatrix4x2dvEXT" },
    { &__blue_glCore_glTexCoord1hvNV, "glTexCoord1hvNV" },
    { &__blue_glCore_glTexParameterfv, "glTexParameterfv" },
    { &__blue_glCore_glVariantdvEXT, "glVariantdvEXT" },
    { &__blue_glCore_glCullParameterfvEXT, "glCullParameterfvEXT" },
    { &__blue_glCore_glUniform3dv, "glUniform3dv" },
    { &__blue_glCore_glProgramUniform3fv, "glProgramUniform3fv" },
    { &__blue_glCore_glIsBufferARB, "glIsBufferARB" },
    { &__blue_glCore_glMultiTexCoord1bOES, "glMultiTexCoord1bOES" },
    { &__blue_glCore_glFogCoordhNV, "glFogCoordhNV" },
    { &__blue_glCore_glVertexAttrib4dvNV, "glVertexAttrib4dvNV" },
    { &__blue_glCore_glGenSymbolsEXT, "glGenSymbolsEXT" },
    { &__blue_glCore_glGetConvolutionFilter, "glGetConvolutionFilter" },
    { &__blue_glCore_glProgramUniform1fvEXT, "glProgramUniform1fvEXT" },
    { &__blue_glCore_glVertexAttrib1dvNV, "glVertexAttrib1dvNV" },
    { &__blue_glCore_glCompressedTexImage1DARB, "glCompressedTexImage1DARB" },
    { &__blue_glCore_glDrawElementsIndirect, "glDrawElementsIndirect" },
    { &__blue_glCore_glGetProgramEnvParameterIivNV, "glGetProgramEnvParameterIivNV" },
    { &__blue_glCore_glGetQueryObjectui64v, "glGetQueryObjectui64v" },
    { &__blue_glCore_glVertexAttribL4ui64vNV, "glVertexAttribL4ui64vNV" },
    { &__blue_glCore_glGetVideoivNV, "glGetVideoivNV" },
    { &__blue_glCore_glGetTextureImage, "glGetTextureImage" },
    { &__blue_glCore_glProgramUniform1fv, "glProgramUniform1fv" },
    { &__blue_glCore_glUniformMatrix4fv, "glUniformMatrix4fv" },
    { &__blue_glCore_glBeginFragmentShaderATI, "glBeginFragmentShaderATI" },
    { &__blue_glCore_glMultiDrawArraysEXT, "glMultiDrawArraysEXT" },
    { &__blue_glCore_glGenNamesAMD, "glGenNamesAMD" },
    { &__blue_glCore_glPathParameteriNV, "glPathParameteriNV" },
    { &__blue_glCore_glCreateCommandListsNV, "glCreateCommandListsNV" },
    { &__blue_glCore_glDeleteProgramPipelines, "glDeleteProgramPipelines" },
    { &__blue_glCore_glCopyColorSubTableEXT, "glCopyColorSubTableEXT" },
    { &__blue_glCore_glVariantsvEXT, "glVariantsvEXT" },
    { &__blue_glCore_glIsNameAMD, "glIsNameAMD" },
    { &__blue_glCore_glVertexArrayEdgeFlagOffsetEXT, "glVertexArrayEdgeFlagOffsetEXT" },
    { &__blue_glCore_glWindowPos2s, "glWindowPos2s" },
    { &__blue_glCore_glSecondaryColor3iEXT, "glSecondaryColor3iEXT" },
    { &__blue_glCore_glWindowPos2i, "glWindowPos2i" },
    { &__blue_glCore_glWindowPos2f, "glWindowPos2f" },
    { &__blue_glCore_glWindowPos2d, "glWindowPos2d" },
    { &__blue_glCore_glUniform4uivEXT, "glUniform4uivEXT" },
    { &__blue_glCore_glOrthoxOES, "glOrthoxOES" },
    { &__blue_glCore_glUniformSubroutinesuiv, "glUniformSubroutinesuiv" },
    { &__blue_glCore_glTexCoord2fColor3fVertex3fvSUN, "glTexCoord2fColor3fVertex3fvSUN" },
    { &__blue_glCore_glProgramUniform1i64vNV, "glProgramUniform1i64vNV" },
    { &__blue_glCore_glVertexAttribI4uiEXT, "glVertexAttribI4uiEXT" },
    { &__blue_glCore_glSecondaryColor3ubEXT, "glSecondaryColor3ubEXT" },
    { &__blue_glCore_glCompressedMultiTexSubImage1DEXT, "glCompressedMultiTexSubImage1DEXT" },
    { &__blue_glCore_glTangentPointerEXT, "glTangentPointerEXT" },
    { &__blue_glCore_glColorP3uiv, "glColorP3uiv" },
    { &__blue_glCore_glFogCoordfv, "glFogCoordfv" },
    { &__blue_glCore_glCompileShader, "glCompileShader" },
    { &__blue_glCore_glTexCoord2hNV, "glTexCoord2hNV" },
    { &__blue_glCore_glUniform1uivEXT, "glUniform1uivEXT" },
    { &__blue_glCore_glMatrixLoadTransposedEXT, "glMatrixLoadTransposedEXT" },
    { &__blue_glCore_glMatrixTranslatefEXT, "glMatrixTranslatefEXT" },
    { &__blue_glCore_glGetUniformuivEXT, "glGetUniformuivEXT" },
    { &__blue_glCore_glBeginTransformFeedbackEXT, "glBeginTransformFeedbackEXT" },
    { &__blue_glCore_glFramebufferTextureEXT, "glFramebufferTextureEXT" },
    { &__blue_glCore_glVertexAttribIPointer, "glVertexAttribIPointer" },
    { &__blue_glCore_glMultiTexCoordP3ui, "glMultiTexCoordP3ui" },
    { &__blue_glCore_glEvaluateDepthValuesARB, "glEvaluateDepthValuesARB" },
    { &__blue_glCore_glWindowPos2sARB, "glWindowPos2sARB" },
    { &__blue_glCore_glColor4fNormal3fVertex3fvSUN, "glColor4fNormal3fVertex3fvSUN" },
    { &__blue_glCore_glSeparableFilter2DEXT, "glSeparableFilter2DEXT" },
    { &__blue_glCore_glTexParameterxOES, "glTexParameterxOES" },
    { &__blue_glCore_glClearAccumxOES, "glClearAccumxOES" },
    { &__blue_glCore_glInvalidateFramebuffer, "glInvalidateFramebuffer" },
    { &__blue_glCore_glWeightubvARB, "glWeightubvARB" },
    { &__blue_glCore_glCompressedTexImage2D, "glCompressedTexImage2D" },
    { &__blue_glCore_glVertexAttrib1f, "glVertexAttrib1f" },
    { &__blue_glCore_glClearNamedFramebufferfi, "glClearNamedFramebufferfi" },
    { &__blue_glCore_glGetQueryBufferObjectuiv, "glGetQueryBufferObjectuiv" },
    { &__blue_glCore_glDrawBuffers, "glDrawBuffers" },
    { &__blue_glCore_glEndVertexShaderEXT, "glEndVertexShaderEXT" },
    { &__blue_glCore_glVertexAttrib1s, "glVertexAttrib1s" },
    { &__blue_glCore_glMultiTexCoord4dvARB, "glMultiTexCoord4dvARB" },
    { &__blue_glCore_glMultiTexCoord1sv, "glMultiTexCoord1sv" },
    { &__blue_glCore_glUniform1ui64vNV, "glUniform1ui64vNV" },
    { &__blue_glCore_glGetClipPlanefOES, "glGetClipPlanefOES" },
    { &__blue_glCore_glProgramUniform3ivEXT, "glProgramUniform3ivEXT" },
    { &__blue_glCore_glWeightivARB, "glWeightivARB" },
    { &__blue_glCore_glMultiTexCoord4hvNV, "glMultiTexCoord4hvNV" },
    { &__blue_glCore_glNormal3hNV, "glNormal3hNV" },
    { &__blue_glCore_glGetSeparableFilter, "glGetSeparableFilter" },
    { &__blue_glCore_glDeleteProgram, "glDeleteProgram" },
    { &__blue_glCore_glNamedBufferPageCommitmentARB, "glNamedBufferPageCommitmentARB" },
    { &__blue_glCore_glTexCoord4bOES, "glTexCoord4bOES" },
    { &__blue_glCore_glProgramParameter4dNV, "glProgramParameter4dNV" },
    { &__blue_glCore_glUniformMatrix4x3fv, "glUniformMatrix4x3fv" },
    { &__blue_glCore_glClearBufferfv, "glClearBufferfv" },
    { &__blue_glCore_glPauseTransformFeedbackNV, "glPauseTransformFeedbackNV" },
    { &__blue_glCore_glMultiTexCoord4hNV, "glMultiTexCoord4hNV" },
    { &__blue_glCore_glTextureBarrier, "glTextureBarrier" },
    { &__blue_glCore_glAlphaFragmentOp3ATI, "glAlphaFragmentOp3ATI" },
    { &__blue_glCore_glUniform1i64ARB, "glUniform1i64ARB" },
    { &__blue_glCore_glTexCoord2bvOES, "glTexCoord2bvOES" },
    { &__blue_glCore_glEvalCoord2xOES, "glEvalCoord2xOES" },
    { &__blue_glCore_glGetSharpenTexFuncSGIS, "glGetSharpenTexFuncSGIS" },
    { &__blue_glCore_glProgramUniformHandleui64vNV, "glProgramUniformHandleui64vNV" },
    { &__blue_glCore_glIglooInterfaceSGIX, "glIglooInterfaceSGIX" },
    { &__blue_glCore_glWindowPos2dvARB, "glWindowPos2dvARB" },
    { &__blue_glCore_glClearBufferfi, "glClearBufferfi" },
    { &__blue_glCore_glDrawArraysIndirect, "glDrawArraysIndirect" },
    { &__blue_glCore_glGenVertexArrays, "glGenVertexArrays" },
    { &__blue_glCore_glEnableVertexArrayAttrib, "glEnableVertexArrayAttrib" },
    { &__blue_glCore_glProgramUniformMatrix3x2dv, "glProgramUniformMatrix3x2dv" },
    { &__blue_glCore_glVertexStream4fATI, "glVertexStream4fATI" },
    { &__blue_glCore_glGetSamplerParameterIiv, "glGetSamplerParameterIiv" },
    { &__blue_glCore_glGetCoverageModulationTableNV, "glGetCoverageModulationTableNV" },
    { &__blue_glCore_glDepthRangedNV, "glDepthRangedNV" },
    { &__blue_glCore_glMultiDrawRangeElementArrayAPPLE, "glMultiDrawRangeElementArrayAPPLE" },
    { &__blue_glCore_glVertexAttribFormatNV, "glVertexAttribFormatNV" },
    { &__blue_glCore_glGetQueryBufferObjecti64v, "glGetQueryBufferObjecti64v" },
    { &__blue_glCore_glGetVertexAttribdv, "glGetVertexAttribdv" },
    { &__blue_glCore_glStartInstrumentsSGIX, "glStartInstrumentsSGIX" },
    { &__blue_glCore_glAreTexturesResidentEXT, "glAreTexturesResidentEXT" },
    { &__blue_glCore_glProgramUniformMatrix3x4dv, "glProgramUniformMatrix3x4dv" },
    { &__blue_glCore_glVideoCaptureStreamParameterdvNV, "glVideoCaptureStreamParameterdvNV" },
    { &__blue_glCore_glMapParameterivNV, "glMapParameterivNV" },
    { &__blue_glCore_glMultiTexCoord2svARB, "glMultiTexCoord2svARB" },
    { &__blue_glCore_glSecondaryColor3sEXT, "glSecondaryColor3sEXT" },
    { &__blue_glCore_glGetTexParameterIivEXT, "glGetTexParameterIivEXT" },
    { &__blue_glCore_glFrameTerminatorGREMEDY, "glFrameTerminatorGREMEDY" },
    { &__blue_glCore_glBlendBarrierKHR, "glBlendBarrierKHR" },
    { &__blue_glCore_glVertexAttrib4NubARB, "glVertexAttrib4NubARB" },
    { &__blue_glCore_glPrimitiveRestartNV, "glPrimitiveRestartNV" },
    { &__blue_glCore_glVertexAttribL1ui64vARB, "glVertexAttribL1ui64vARB" },
    { &__blue_glCore_glUniform1i64vNV, "glUniform1i64vNV" },
    { &__blue_glCore_glVertexAttribs4svNV, "glVertexAttribs4svNV" },
    { &__blue_glCore_glUniform1ui, "glUniform1ui" },
    { &__blue_glCore_glVertexAttrib2fvARB, "glVertexAttrib2fvARB" },
    { &__blue_glCore_glVertexAttribI4svEXT, "glVertexAttribI4svEXT" },
    { &__blue_glCore_glTextureImage3DMultisampleCoverageNV, "glTextureImage3DMultisampleCoverageNV" },
    { &__blue_glCore_glMemoryBarrier, "glMemoryBarrier" },
    { &__blue_glCore_glGetVariantArrayObjectfvATI, "glGetVariantArrayObjectfvATI" },
    { &__blue_glCore_glTexCoord4fColor4fNormal3fVertex4fvSUN, "glTexCoord4fColor4fNormal3fVertex4fvSUN" },
    { &__blue_glCore_glIsProgramARB, "glIsProgramARB" },
    { &__blue_glCore_glBindImageTextureEXT, "glBindImageTextureEXT" },
    { &__blue_glCore_glGetFragDataLocation, "glGetFragDataLocation" },
    { &__blue_glCore_glMultiTexCoord1svARB, "glMultiTexCoord1svARB" },
    { &__blue_glCore_glGetMapxvOES, "glGetMapxvOES" },
    { &__blue_glCore_glTextureStorage2DMultisampleEXT, "glTextureStorage2DMultisampleEXT" },
    { &__blue_glCore_glVertexAttrib4svARB, "glVertexAttrib4svARB" },
    { &__blue_glCore_glVertexAttrib4NbvARB, "glVertexAttrib4NbvARB" },
    { &__blue_glCore_glColorPointerEXT, "glColorPointerEXT" },
    { &__blue_glCore_glEnableClientStateiEXT, "glEnableClientStateiEXT" },
    { &__blue_glCore_glClearTexSubImage, "glClearTexSubImage" },
    { &__blue_glCore_glEvalCoord1xvOES, "glEvalCoord1xvOES" },
    { &__blue_glCore_glDetachObjectARB, "glDetachObjectARB" },
    { &__blue_glCore_glGetTextureParameterIiv, "glGetTextureParameterIiv" },
    { &__blue_glCore_glVariantusvEXT, "glVariantusvEXT" },
    { &__blue_glCore_glCompressedTextureImage3DEXT, "glCompressedTextureImage3DEXT" },
    { &__blue_glCore_glMultiTexCoord1dARB, "glMultiTexCoord1dARB" },
    { &__blue_glCore_glGetVertexArrayIntegeri_vEXT, "glGetVertexArrayIntegeri_vEXT" },
    { &__blue_glCore_glCheckNamedFramebufferStatusEXT, "glCheckNamedFramebufferStatusEXT" },
    { &__blue_glCore_glPixelTexGenParameterfSGIS, "glPixelTexGenParameterfSGIS" },
    { &__blue_glCore_glProgramUniformMatrix4x2dv, "glProgramUniformMatrix4x2dv" },
    { &__blue_glCore_glUniform3fARB, "glUniform3fARB" },
    { &__blue_glCore_glIsShader, "glIsShader" },
    { &__blue_glCore_glConvolutionParameteriv, "glConvolutionParameteriv" },
    { &__blue_glCore_glCopyMultiTexSubImage2DEXT, "glCopyMultiTexSubImage2DEXT" },
    { &__blue_glCore_glEnableVertexAttribArrayARB, "glEnableVertexAttribArrayARB" },
    { &__blue_glCore_glEnable, "glEnable" },
    { &__blue_glCore_glGetActiveUniformsiv, "glGetActiveUniformsiv" },
    { &__blue_glCore_glGetVertexAttribivARB, "glGetVertexAttribivARB" },
    { &__blue_glCore_glTexCoord4hvNV, "glTexCoord4hvNV" },
    { &__blue_glCore_glUseProgramObjectARB, "glUseProgramObjectARB" },
    { &__blue_glCore_glGetAttribLocation, "glGetAttribLocation" },
    { &__blue_glCore_glVertexAttrib4dv, "glVertexAttrib4dv" },
    { &__blue_glCore_glGetTextureParameteriv, "glGetTextureParameteriv" },
    { &__blue_glCore_glUniform3ui64vNV, "glUniform3ui64vNV" },
    { &__blue_glCore_glMatrixIndexusvARB, "glMatrixIndexusvARB" },
    { &__blue_glCore_glVertexAttrib4d, "glVertexAttrib4d" },
    { &__blue_glCore_glGetVideoCaptureivNV, "glGetVideoCaptureivNV" },
    { &__blue_glCore_glProgramUniform3ui, "glProgramUniform3ui" },
    { &__blue_glCore_glVertexAttrib3svARB, "glVertexAttrib3svARB" },
    { &__blue_glCore_glGetNamedBufferParameterivEXT, "glGetNamedBufferParameterivEXT" },
    { &__blue_glCore_glMatrixScaledEXT, "glMatrixScaledEXT" },
    { &__blue_glCore_glProgramUniformMatrix2x3fv, "glProgramUniformMatrix2x3fv" },
    { &__blue_glCore_glGetFragmentLightivSGIX, "glGetFragmentLightivSGIX" },
    { &__blue_glCore_glWindowPos2svARB, "glWindowPos2svARB" },
    { &__blue_glCore_glVertexAttrib2svNV, "glVertexAttrib2svNV" },
    { &__blue_glCore_glWindowPos2ivARB, "glWindowPos2ivARB" },
    { &__blue_glCore_glGetVertexAttribPointervNV, "glGetVertexAttribPointervNV" },
    { &__blue_glCore_glEdgeFlagPointerListIBM, "glEdgeFlagPointerListIBM" },
    { &__blue_glCore_glGenerateMipmapEXT, "glGenerateMipmapEXT" },
    { &__blue_glCore_glWindowPos3sv, "glWindowPos3sv" },
    { &__blue_glCore_glPathCoordsNV, "glPathCoordsNV" },
    { &__blue_glCore_glProgramUniform1i, "glProgramUniform1i" },
    { &__blue_glCore_glProgramUniform1d, "glProgramUniform1d" },
    { &__blue_glCore_glProgramUniform1f, "glProgramUniform1f" },
    { &__blue_glCore_glProgramParameteriEXT, "glProgramParameteriEXT" },
    { &__blue_glCore_glCompressedMultiTexImage2DEXT, "glCompressedMultiTexImage2DEXT" },
    { &__blue_glCore_glProgramUniform3iv, "glProgramUniform3iv" },
    { &__blue_glCore_glCombinerParameterivNV, "glCombinerParameterivNV" },
    { &__blue_glCore_glMultiTexCoord4xvOES, "glMultiTexCoord4xvOES" },
    { &__blue_glCore_glGetVertexAttribPointerv, "glGetVertexAttribPointerv" },
    { &__blue_glCore_glVideoCaptureNV, "glVideoCaptureNV" },
    { &__blue_glCore_glFramebufferReadBufferEXT, "glFramebufferReadBufferEXT" },
    { &__blue_glCore_glExtractComponentEXT, "glExtractComponentEXT" },
    { &__blue_glCore_glNamedProgramLocalParameter4fvEXT, "glNamedProgramLocalParameter4fvEXT" },
    { &__blue_glCore_glMinmax, "glMinmax" },
    { &__blue_glCore_glColorP3ui, "glColorP3ui" },
    { &__blue_glCore_glBlendEquationi, "glBlendEquationi" },
    { &__blue_glCore_glVertexAttrib4s, "glVertexAttrib4s" },
    { &__blue_glCore_glVertexAttrib4fvNV, "glVertexAttrib4fvNV" },
    { &__blue_glCore_glFragmentLightiSGIX, "glFragmentLightiSGIX" },
    { &__blue_glCore_glMultiTexCoord1bvOES, "glMultiTexCoord1bvOES" },
    { &__blue_glCore_glSecondaryColorPointerEXT, "glSecondaryColorPointerEXT" },
    { &__blue_glCore_glMultiTexCoordP4uiv, "glMultiTexCoordP4uiv" },
    { &__blue_glCore_glGetBufferSubDataARB, "glGetBufferSubDataARB" },
    { &__blue_glCore_glGetPathParameterivNV, "glGetPathParameterivNV" },
    { &__blue_glCore_glDisableVertexArrayAttrib, "glDisableVertexArrayAttrib" },
    { &__blue_glCore_glElementPointerATI, "glElementPointerATI" },
    { &__blue_glCore_glGetAttachedObjectsARB, "glGetAttachedObjectsARB" },
    { &__blue_glCore_glUniform4iv, "glUniform4iv" },
    { &__blue_glCore_glFogxOES, "glFogxOES" },
    { &__blue_glCore_glSharpenTexFuncSGIS, "glSharpenTexFuncSGIS" },
    { &__blue_glCore_glClearDepthfOES, "glClearDepthfOES" },
    { &__blue_glCore_glDeleteCommandListsNV, "glDeleteCommandListsNV" },
    { &__blue_glCore_glVertex4hNV, "glVertex4hNV" },
    { &__blue_glCore_glSecondaryColor3dvEXT, "glSecondaryColor3dvEXT" },
    { &__blue_glCore_glGenTextures, "glGenTextures" },
    { &__blue_glCore_glTextureStorage2DMultisample, "glTextureStorage2DMultisample" },
    { &__blue_glCore_glPathSubCoordsNV, "glPathSubCoordsNV" },
    { &__blue_glCore_glBlendFuncSeparateIndexedAMD, "glBlendFuncSeparateIndexedAMD" },
    { &__blue_glCore_glProgramStringARB, "glProgramStringARB" },
    { &__blue_glCore_glShaderOp2EXT, "glShaderOp2EXT" },
    { &__blue_glCore_glActiveTextureARB, "glActiveTextureARB" },
    { &__blue_glCore_glTexParameterIivEXT, "glTexParameterIivEXT" },
    { &__blue_glCore_glGetPerfQueryDataINTEL, "glGetPerfQueryDataINTEL" },
    { &__blue_glCore_glNamedProgramStringEXT, "glNamedProgramStringEXT" },
    { &__blue_glCore_glVertexAttrib4dvARB, "glVertexAttrib4dvARB" },
    { &__blue_glCore_glTextureSubImage1DEXT, "glTextureSubImage1DEXT" },
    { &__blue_glCore_glDispatchComputeGroupSizeARB, "glDispatchComputeGroupSizeARB" },
    { &__blue_glCore_glVertexAttrib2dvARB, "glVertexAttrib2dvARB" },
    { &__blue_glCore_glVertexAttribPointer, "glVertexAttribPointer" },
    { &__blue_glCore_glDepthBoundsdNV, "glDepthBoundsdNV" },
    { &__blue_glCore_glDeleteTexturesEXT, "glDeleteTexturesEXT" },
    { &__blue_glCore_glGetVideouivNV, "glGetVideouivNV" },
    { &__blue_glCore_glDrawBuffersATI, "glDrawBuffersATI" },
    { &__blue_glCore_glLightModelxvOES, "glLightModelxvOES" },
    { &__blue_glCore_glApplyTextureEXT, "glApplyTextureEXT" },
    { &__blue_glCore_glGetImageHandleNV, "glGetImageHandleNV" },
    { &__blue_glCore_glGetMinmax, "glGetMinmax" },
    { &__blue_glCore_glGetFixedvOES, "glGetFixedvOES" },
    { &__blue_glCore_glSamplePatternEXT, "glSamplePatternEXT" },
    { &__blue_glCore_glColor4fNormal3fVertex3fSUN, "glColor4fNormal3fVertex3fSUN" },
    { &__blue_glCore_glFogCoorddvEXT, "glFogCoorddvEXT" },
    { &__blue_glCore_glCopyTextureImage1DEXT, "glCopyTextureImage1DEXT" },
    { &__blue_glCore_glDeleteFencesNV, "glDeleteFencesNV" },
    { &__blue_glCore_glProgramUniform1ivEXT, "glProgramUniform1ivEXT" },
    { &__blue_glCore_glFlushStaticDataIBM, "glFlushStaticDataIBM" },
    { &__blue_glCore_glProgramUniform4ui64NV, "glProgramUniform4ui64NV" },
    { &__blue_glCore_glRasterPos4xOES, "glRasterPos4xOES" },
    { &__blue_glCore_glVertexAttribP1ui, "glVertexAttribP1ui" },
    { &__blue_glCore_glProgramUniform4dvEXT, "glProgramUniform4dvEXT" },
    { &__blue_glCore_glEndTransformFeedbackEXT, "glEndTransformFeedbackEXT" },
    { &__blue_glCore_glBinormal3dEXT, "glBinormal3dEXT" },
    { &__blue_glCore_glEndConditionalRenderNVX, "glEndConditionalRenderNVX" },
    { &__blue_glCore_glGetNamedRenderbufferParameteriv, "glGetNamedRenderbufferParameteriv" },
    { &__blue_glCore_glBindBuffersRange, "glBindBuffersRange" },
    { &__blue_glCore_glDrawCommandsAddressNV, "glDrawCommandsAddressNV" },
    { &__blue_glCore_glBindFragDataLocationIndexed, "glBindFragDataLocationIndexed" },
    { &__blue_glCore_glMultiTexCoord2dv, "glMultiTexCoord2dv" },
    { &__blue_glCore_glUniform2iv, "glUniform2iv" },
    { &__blue_glCore_glProgramUniform2i64vNV, "glProgramUniform2i64vNV" },
    { &__blue_glCore_glFlushVertexArrayRangeAPPLE, "glFlushVertexArrayRangeAPPLE" },
    { &__blue_glCore_glMultiTexCoord3dvARB, "glMultiTexCoord3dvARB" },
    { &__blue_glCore_glMultiTexCoord2s, "glMultiTexCoord2s" },
    { &__blue_glCore_glDebugMessageInsertARB, "glDebugMessageInsertARB" },
    { &__blue_glCore_glMultiTexCoord2i, "glMultiTexCoord2i" },
    { &__blue_glCore_glTextureSubImage3D, "glTextureSubImage3D" },
    { &__blue_glCore_glFramebufferTexture1D, "glFramebufferTexture1D" },
    { &__blue_glCore_glGetShaderiv, "glGetShaderiv" },
    { &__blue_glCore_glMultiTexCoord2d, "glMultiTexCoord2d" },
    { &__blue_glCore_glMultiTexCoord2f, "glMultiTexCoord2f" },
    { &__blue_glCore_glGetPointeri_vEXT, "glGetPointeri_vEXT" },
    { &__blue_glCore_glGetPerfMonitorCountersAMD, "glGetPerfMonitorCountersAMD" },
    { &__blue_glCore_glNamedBufferStorage, "glNamedBufferStorage" },
    { &__blue_glCore_glGenQueriesARB, "glGenQueriesARB" },
    { &__blue_glCore_glProgramUniform2ui64NV, "glProgramUniform2ui64NV" },
    { &__blue_glCore_glMultiTexCoord3bOES, "glMultiTexCoord3bOES" },
    { &__blue_glCore_glUniform1dv, "glUniform1dv" },
    { &__blue_glCore_glVertexAttrib1fv, "glVertexAttrib1fv" },
    { &__blue_glCore_glProgramEnvParameterI4uivNV, "glProgramEnvParameterI4uivNV" },
    { &__blue_glCore_glWindowPos4dMESA, "glWindowPos4dMESA" },
    { &__blue_glCore_glDebugMessageControlARB, "glDebugMessageControlARB" },
    { &__blue_glCore_glIsTextureEXT, "glIsTextureEXT" },
    { &__blue_glCore_glFragmentMaterialivSGIX, "glFragmentMaterialivSGIX" },
    { &__blue_glCore_glLinkProgramARB, "glLinkProgramARB" },
    { &__blue_glCore_glFinishFenceAPPLE, "glFinishFenceAPPLE" },
    { &__blue_glCore_glVertexArrayVertexAttribBindingEXT, "glVertexArrayVertexAttribBindingEXT" },
    { &__blue_glCore_glMultiTexCoord4fv, "glMultiTexCoord4fv" },
    { &__blue_glCore_glCompressedTexImage3D, "glCompressedTexImage3D" },
    { &__blue_glCore_glVariantivEXT, "glVariantivEXT" },
    { &__blue_glCore_glUnmapTexture2DINTEL, "glUnmapTexture2DINTEL" },
    { &__blue_glCore_glGetVertexAttribiv, "glGetVertexAttribiv" },
    { &__blue_glCore_glGetPointerIndexedvEXT, "glGetPointerIndexedvEXT" },
    { &__blue_glCore_glColor4xvOES, "glColor4xvOES" },
    { &__blue_glCore_glVertexAttrib3fv, "glVertexAttrib3fv" },
    { &__blue_glCore_glClampColorARB, "glClampColorARB" },
    { &__blue_glCore_glVertex4bOES, "glVertex4bOES" },
    { &__blue_glCore_glGetnHistogram, "glGetnHistogram" },
    { &__blue_glCore_glCombinerOutputNV, "glCombinerOutputNV" },
    { &__blue_glCore_glWindowPos4sMESA, "glWindowPos4sMESA" },
    { &__blue_glCore_glMultiTexCoord2ivARB, "glMultiTexCoord2ivARB" },
    { &__blue_glCore_glGetFenceivNV, "glGetFenceivNV" },
    { &__blue_glCore_glGetVertexAttribivNV, "glGetVertexAttribivNV" },
    { &__blue_glCore_glGetInfoLogARB, "glGetInfoLogARB" },
    { &__blue_glCore_glBindParameterEXT, "glBindParameterEXT" },
    { &__blue_glCore_glVertexAttribs3dvNV, "glVertexAttribs3dvNV" },
    { &__blue_glCore_glGlobalAlphaFactorsSUN, "glGlobalAlphaFactorsSUN" },
    { &__blue_glCore_glGetTrackMatrixivNV, "glGetTrackMatrixivNV" },
    { &__blue_glCore_glTextureParameterfvEXT, "glTextureParameterfvEXT" },
    { &__blue_glCore_glIsNamedBufferResidentNV, "glIsNamedBufferResidentNV" },
    { &__blue_glCore_glProgramUniform4ui64vARB, "glProgramUniform4ui64vARB" },
    { &__blue_glCore_glTbufferMask3DFX, "glTbufferMask3DFX" },
    { &__blue_glCore_glCoverFillPathNV, "glCoverFillPathNV" },
    { &__blue_glCore_glVertexAttrib1fvARB, "glVertexAttrib1fvARB" },
    { &__blue_glCore_glGenerateTextureMipmap, "glGenerateTextureMipmap" },
    { &__blue_glCore_glNamedProgramLocalParameterI4uivEXT, "glNamedProgramLocalParameterI4uivEXT" },
    { &__blue_glCore_glMultiDrawElementsBaseVertex, "glMultiDrawElementsBaseVertex" },
    { &__blue_glCore_glProgramSubroutineParametersuivNV, "glProgramSubroutineParametersuivNV" },
    { &__blue_glCore_glProgramUniformMatrix2x4dvEXT, "glProgramUniformMatrix2x4dvEXT" },
    { &__blue_glCore_glBufferData, "glBufferData" },
    { &__blue_glCore_glMemoryBarrierEXT, "glMemoryBarrierEXT" },
    { &__blue_glCore_glVertexAttrib3svNV, "glVertexAttrib3svNV" },
    { &__blue_glCore_glVertexStream3iATI, "glVertexStream3iATI" },
    { &__blue_glCore_glCompressedTexSubImage1D, "glCompressedTexSubImage1D" },
    { &__blue_glCore_glGetTexParameterIiv, "glGetTexParameterIiv" },
    { &__blue_glCore_glCopyConvolutionFilter1D, "glCopyConvolutionFilter1D" },
    { &__blue_glCore_glDeletePathsNV, "glDeletePathsNV" },
    { &__blue_glCore_glProgramParameters4fvNV, "glProgramParameters4fvNV" },
    { &__blue_glCore_glTextureBuffer, "glTextureBuffer" },
    { &__blue_glCore_glVertexAttrib4Nsv, "glVertexAttrib4Nsv" },
    { &__blue_glCore_glVertexAttribI4usvEXT, "glVertexAttribI4usvEXT" },
    { &__blue_glCore_glTextureBufferRangeEXT, "glTextureBufferRangeEXT" },
    { &__blue_glCore_glVertexP3uiv, "glVertexP3uiv" },
    { &__blue_glCore_glTransformFeedbackVaryings, "glTransformFeedbackVaryings" },
    { &__blue_glCore_glGetnUniformi64vARB, "glGetnUniformi64vARB" },
    { &__blue_glCore_glFramebufferTextureMultiviewOVR, "glFramebufferTextureMultiviewOVR" },
    { &__blue_glCore_glCompressedMultiTexSubImage2DEXT, "glCompressedMultiTexSubImage2DEXT" },
    { &__blue_glCore_glGetnMapdv, "glGetnMapdv" },
    { &__blue_glCore_glDebugMessageCallback, "glDebugMessageCallback" },
    { &__blue_glCore_glTangent3svEXT, "glTangent3svEXT" },
    { &__blue_glCore_glVertexAttribParameteriAMD, "glVertexAttribParameteriAMD" },
    { &__blue_glCore_glBufferSubDataARB, "glBufferSubDataARB" },
    { &__blue_glCore_glGetVertexAttribLui64vARB, "glGetVertexAttribLui64vARB" },
    { &__blue_glCore_glVertexAttribL4ui64NV, "glVertexAttribL4ui64NV" },
    { &__blue_glCore_glReplacementCodeuiColor4ubVertex3fSUN, "glReplacementCodeuiColor4ubVertex3fSUN" },
    { &__blue_glCore_glImageTransformParameterfHP, "glImageTransformParameterfHP" },
    { &__blue_glCore_glGetBooleani_v, "glGetBooleani_v" },
    { &__blue_glCore_glVertex2bvOES, "glVertex2bvOES" },
    { &__blue_glCore_glGetMapControlPointsNV, "glGetMapControlPointsNV" },
    { &__blue_glCore_glNamedProgramLocalParametersI4ivEXT, "glNamedProgramLocalParametersI4ivEXT" },
    { &__blue_glCore_glBindBufferRangeNV, "glBindBufferRangeNV" },
    { &__blue_glCore_glVertexStream3dvATI, "glVertexStream3dvATI" },
    { &__blue_glCore_glNormalPointerListIBM, "glNormalPointerListIBM" },
    { &__blue_glCore_glProgramUniform2dvEXT, "glProgramUniform2dvEXT" },
    { &__blue_glCore_glMultiModeDrawArraysIBM, "glMultiModeDrawArraysIBM" },
    { &__blue_glCore_glGetNamedFramebufferAttachmentParameterivEXT, "glGetNamedFramebufferAttachmentParameterivEXT" },
    { &__blue_glCore_glVertexArrayVertexAttribIFormatEXT, "glVertexArrayVertexAttribIFormatEXT" },
    { &__blue_glCore_glHint, "glHint" },
    { &__blue_glCore_glPointAlongPathNV, "glPointAlongPathNV" },
    { &__blue_glCore_glVertexStream2svATI, "glVertexStream2svATI" },
    { &__blue_glCore_glMultiDrawArraysIndirect, "glMultiDrawArraysIndirect" },
    { &__blue_glCore_glVertexAttribP2uiv, "glVertexAttribP2uiv" },
    { &__blue_glCore_glProgramUniform1i64vARB, "glProgramUniform1i64vARB" },
    { &__blue_glCore_glFramebufferTextureARB, "glFramebufferTextureARB" },
    { &__blue_glCore_glPushClientAttribDefaultEXT, "glPushClientAttribDefaultEXT" },
    { &__blue_glCore_glVertexAttrib4svNV, "glVertexAttrib4svNV" },
    { &__blue_glCore_glGetProgramResourceName, "glGetProgramResourceName" },
    { &__blue_glCore_glCopyColorTable, "glCopyColorTable" },
    { &__blue_glCore_glDepthRangeArrayv, "glDepthRangeArrayv" },
    { &__blue_glCore_glCoverFillPathInstancedNV, "glCoverFillPathInstancedNV" },
    { &__blue_glCore_glMultiTexParameterivEXT, "glMultiTexParameterivEXT" },
    { &__blue_glCore_glGetActiveAtomicCounterBufferiv, "glGetActiveAtomicCounterBufferiv" },
    { &__blue_glCore_glStencilOpSeparate, "glStencilOpSeparate" },
    { &__blue_glCore_glVertexAttrib4fNV, "glVertexAttrib4fNV" },
    { &__blue_glCore_glGetColorTableParameterivSGI, "glGetColorTableParameterivSGI" },
    { &__blue_glCore_glVertexArrayAttribBinding, "glVertexArrayAttribBinding" },
    { &__blue_glCore_glProgramParameters4dvNV, "glProgramParameters4dvNV" },
    { &__blue_glCore_glVertexAttribL4dv, "glVertexAttribL4dv" },
    { &__blue_glCore_glGetTexParameteriv, "glGetTexParameteriv" },
    { &__blue_glCore_glGetUniformOffsetEXT, "glGetUniformOffsetEXT" },
    { &__blue_glCore_glProgramUniform1dv, "glProgramUniform1dv" },
    { &__blue_glCore_glProgramUniform3i64vNV, "glProgramUniform3i64vNV" },
    { &__blue_glCore_glTangent3fEXT, "glTangent3fEXT" },
    { &__blue_glCore_glGetPathMetricRangeNV, "glGetPathMetricRangeNV" },
    { &__blue_glCore_glWindowPos2iMESA, "glWindowPos2iMESA" },
    { &__blue_glCore_glVertex2xvOES, "glVertex2xvOES" },
    { &__blue_glCore_glGetnCompressedTexImage, "glGetnCompressedTexImage" },
    { &__blue_glCore_glWindowPos2dv, "glWindowPos2dv" },
    { &__blue_glCore_glReplacementCodeuiVertex3fSUN, "glReplacementCodeuiVertex3fSUN" },
    { &__blue_glCore_glGetTransformFeedbackVaryingEXT, "glGetTransformFeedbackVaryingEXT" },
    { &__blue_glCore_glWindowPos3fARB, "glWindowPos3fARB" },
    { &__blue_glCore_glMapNamedBufferEXT, "glMapNamedBufferEXT" },
    { &__blue_glCore_glDisable, "glDisable" },
    { &__blue_glCore_glIsPointInFillPathNV, "glIsPointInFillPathNV" },
    { &__blue_glCore_glVertexAttribI2uiEXT, "glVertexAttribI2uiEXT" },
    { &__blue_glCore_glProgramUniform4uiv, "glProgramUniform4uiv" },
    { &__blue_glCore_glGetConvolutionParameterfvEXT, "glGetConvolutionParameterfvEXT" },
    { &__blue_glCore_glFramebufferRenderbufferEXT, "glFramebufferRenderbufferEXT" },
    { &__blue_glCore_glBinormal3svEXT, "glBinormal3svEXT" },
    { &__blue_glCore_glBindBufferOffsetNV, "glBindBufferOffsetNV" },
    { &__blue_glCore_glCopyTextureSubImage2D, "glCopyTextureSubImage2D" },
    { &__blue_glCore_glGetProgramResourcefvNV, "glGetProgramResourcefvNV" },
    { &__blue_glCore_glBinormalPointerEXT, "glBinormalPointerEXT" },
    { &__blue_glCore_glUniform2ivARB, "glUniform2ivARB" },
    { &__blue_glCore_glMultiTexCoord3s, "glMultiTexCoord3s" },
    { &__blue_glCore_glGetHistogramParameterfvEXT, "glGetHistogramParameterfvEXT" },
    { &__blue_glCore_glGetProgramStringNV, "glGetProgramStringNV" },
    { &__blue_glCore_glGetTexGenxvOES, "glGetTexGenxvOES" },
    { &__blue_glCore_glTextureSubImage2D, "glTextureSubImage2D" },
    { &__blue_glCore_glObjectPurgeableAPPLE, "glObjectPurgeableAPPLE" },
    { &__blue_glCore_glColorTableSGI, "glColorTableSGI" },
    { &__blue_glCore_glMultiTexCoord3i, "glMultiTexCoord3i" },
    { &__blue_glCore_glMultiTexCoord3f, "glMultiTexCoord3f" },
    { &__blue_glCore_glMultiTexCoord3d, "glMultiTexCoord3d" },
    { &__blue_glCore_glFogCoorddv, "glFogCoorddv" },
    { &__blue_glCore_glCopyConvolutionFilter2DEXT, "glCopyConvolutionFilter2DEXT" },
    { &__blue_glCore_glProgramUniform1fEXT, "glProgramUniform1fEXT" },
    { &__blue_glCore_glClipPlanefOES, "glClipPlanefOES" },
    { &__blue_glCore_glPolygonOffsetxOES, "glPolygonOffsetxOES" },
    { &__blue_glCore_glVertexAttrib4dARB, "glVertexAttrib4dARB" },
    { &__blue_glCore_glUniformHandleui64vARB, "glUniformHandleui64vARB" },
    { &__blue_glCore_glFragmentLightModelfvSGIX, "glFragmentLightModelfvSGIX" },
    { &__blue_glCore_glSwizzleEXT, "glSwizzleEXT" },
    { &__blue_glCore_glBindFragmentShaderATI, "glBindFragmentShaderATI" },
    { &__blue_glCore_glVertexAttribs3hvNV, "glVertexAttribs3hvNV" },
    { &__blue_glCore_glGenBuffersARB, "glGenBuffersARB" },
    { &__blue_glCore_glListParameterfvSGIX, "glListParameterfvSGIX" },
    { &__blue_glCore_glNamedRenderbufferStorageMultisample, "glNamedRenderbufferStorageMultisample" },
    { &__blue_glCore_glClearNamedBufferData, "glClearNamedBufferData" },
    { &__blue_glCore_glLightModelxOES, "glLightModelxOES" },
    { &__blue_glCore_glColor3xOES, "glColor3xOES" },
    { &__blue_glCore_glMultiDrawElementArrayAPPLE, "glMultiDrawElementArrayAPPLE" },
    { &__blue_glCore_glStencilFillPathInstancedNV, "glStencilFillPathInstancedNV" },
    { &__blue_glCore_glVDPAUUnmapSurfacesNV, "glVDPAUUnmapSurfacesNV" },
    { &__blue_glCore_glProgramUniform4i64NV, "glProgramUniform4i64NV" },
    { &__blue_glCore_glVertexStream4dvATI, "glVertexStream4dvATI" },
    { &__blue_glCore_glIsQuery, "glIsQuery" },
    { &__blue_glCore_glProgramUniformMatrix4fvEXT, "glProgramUniformMatrix4fvEXT" },
    { &__blue_glCore_glVertexAttrib3hNV, "glVertexAttrib3hNV" },
    { &__blue_glCore_glFlushMappedNamedBufferRange, "glFlushMappedNamedBufferRange" },
    { &__blue_glCore_glVertexAttrib3f, "glVertexAttrib3f" },
    { &__blue_glCore_glVertexAttrib3d, "glVertexAttrib3d" },
    { &__blue_glCore_glBlendColor, "glBlendColor" },
    { &__blue_glCore_glBindTransformFeedbackNV, "glBindTransformFeedbackNV" },
    { &__blue_glCore_glSamplerParameterIuiv, "glSamplerParameterIuiv" },
    { &__blue_glCore_glNamedBufferPageCommitmentEXT, "glNamedBufferPageCommitmentEXT" },
    { &__blue_glCore_glCheckNamedFramebufferStatus, "glCheckNamedFramebufferStatus" },
    { &__blue_glCore_glGetObjectBufferfvATI, "glGetObjectBufferfvATI" },
    { &__blue_glCore_glVertexAttrib3s, "glVertexAttrib3s" },
    { &__blue_glCore_glDrawElementsInstancedEXT, "glDrawElementsInstancedEXT" },
    { &__blue_glCore_glNamedProgramLocalParameterI4iEXT, "glNamedProgramLocalParameterI4iEXT" },
    { &__blue_glCore_glGetProgramStageiv, "glGetProgramStageiv" },
    { &__blue_glCore_glGetMaterialxOES, "glGetMaterialxOES" },
    { &__blue_glCore_glGetVideoui64vNV, "glGetVideoui64vNV" },
    { &__blue_glCore_glTangent3bEXT, "glTangent3bEXT" },
    { &__blue_glCore_glGetGraphicsResetStatusARB, "glGetGraphicsResetStatusARB" },
    { &__blue_glCore_glUniform4i, "glUniform4i" },
    { &__blue_glCore_glActiveTexture, "glActiveTexture" },
    { &__blue_glCore_glEnableVertexAttribArray, "glEnableVertexAttribArray" },
    { &__blue_glCore_glProgramUniformHandleui64NV, "glProgramUniformHandleui64NV" },
    { &__blue_glCore_glUniform4d, "glUniform4d" },
    { &__blue_glCore_glUniform4f, "glUniform4f" },
    { &__blue_glCore_glRenderbufferStorageMultisample, "glRenderbufferStorageMultisample" },
    { &__blue_glCore_glCreateProgramPipelines, "glCreateProgramPipelines" },
    { &__blue_glCore_glVertexAttribLPointer, "glVertexAttribLPointer" },
    { &__blue_glCore_glMultiTexCoord3sv, "glMultiTexCoord3sv" },
    { &__blue_glCore_glDrawElementsInstancedBaseVertex, "glDrawElementsInstancedBaseVertex" },
    { &__blue_glCore_glPixelTransformParameterfvEXT, "glPixelTransformParameterfvEXT" },
    { &__blue_glCore_glDrawTransformFeedbackNV, "glDrawTransformFeedbackNV" },
    { &__blue_glCore_glTextureImage2DMultisampleCoverageNV, "glTextureImage2DMultisampleCoverageNV" },
    { &__blue_glCore_glNamedRenderbufferStorageMultisampleCoverageEXT, "glNamedRenderbufferStorageMultisampleCoverageEXT" },
    { &__blue_glCore_glGetActiveSubroutineName, "glGetActiveSubroutineName" },
    { &__blue_glCore_glMultiTexCoord4iv, "glMultiTexCoord4iv" },
    { &__blue_glCore_glPopDebugGroup, "glPopDebugGroup" },
    { &__blue_glCore_glUniformBlockBinding, "glUniformBlockBinding" },
    { &__blue_glCore_glWindowPos2svMESA, "glWindowPos2svMESA" },
    { &__blue_glCore_glGenerateTextureMipmapEXT, "glGenerateTextureMipmapEXT" },
    { &__blue_glCore_glBindLightParameterEXT, "glBindLightParameterEXT" },
    { &__blue_glCore_glTexCoord3bOES, "glTexCoord3bOES" },
    { &__blue_glCore_glProgramUniformMatrix3x2fv, "glProgramUniformMatrix3x2fv" },
    { &__blue_glCore_glUniform2fvARB, "glUniform2fvARB" },
    { &__blue_glCore_glProgramLocalParameterI4uivNV, "glProgramLocalParameterI4uivNV" },
    { &__blue_glCore_glFlushVertexArrayRangeNV, "glFlushVertexArrayRangeNV" },
    { &__blue_glCore_glSecondaryColor3svEXT, "glSecondaryColor3svEXT" },
    { &__blue_glCore_glGetQueryIndexediv, "glGetQueryIndexediv" },
    { &__blue_glCore_glFramebufferTexture3DEXT, "glFramebufferTexture3DEXT" },
    { &__blue_glCore_glLoadTransposeMatrixxOES, "glLoadTransposeMatrixxOES" },
    { &__blue_glCore_glDeleteTransformFeedbacksNV, "glDeleteTransformFeedbacksNV" },
    { &__blue_glCore_glGetCompressedTextureImageEXT, "glGetCompressedTextureImageEXT" },
    { &__blue_glCore_glIndexMaterialEXT, "glIndexMaterialEXT" },
    { &__blue_glCore_glFogCoorddEXT, "glFogCoorddEXT" },
    { &__blue_glCore_glTexCoord2hvNV, "glTexCoord2hvNV" },
    { &__blue_glCore_glFramebufferTexture2DEXT, "glFramebufferTexture2DEXT" },
    { &__blue_glCore_glEndTransformFeedbackNV, "glEndTransformFeedbackNV" },
    { &__blue_glCore_glGlobalAlphaFactoruiSUN, "glGlobalAlphaFactoruiSUN" },
    { &__blue_glCore_glProgramUniform3fEXT, "glProgramUniform3fEXT" },
    { &__blue_glCore_glNamedBufferSubDataEXT, "glNamedBufferSubDataEXT" },
    { &__blue_glCore_glFlushRasterSGIX, "glFlushRasterSGIX" },
    { &__blue_glCore_glBlendFunc, "glBlendFunc" },
    { &__blue_glCore_glCreateProgram, "glCreateProgram" },
    { &__blue_glCore_glUniform4ui64vARB, "glUniform4ui64vARB" },
    { &__blue_glCore_glPrimitiveRestartIndex, "glPrimitiveRestartIndex" },
    { &__blue_glCore_glNormalStream3fATI, "glNormalStream3fATI" },
    { &__blue_glCore_glProgramUniformMatrix2fv, "glProgramUniformMatrix2fv" },
    { &__blue_glCore_glVertexAttribs1hvNV, "glVertexAttribs1hvNV" },
    { &__blue_glCore_glWindowPos4svMESA, "glWindowPos4svMESA" },
    { &__blue_glCore_glDeleteFragmentShaderATI, "glDeleteFragmentShaderATI" },
    { &__blue_glCore_glBindImageTextures, "glBindImageTextures" },
    { &__blue_glCore_glSamplerParameteriv, "glSamplerParameteriv" },
    { &__blue_glCore_glUniform1i64NV, "glUniform1i64NV" },
    { &__blue_glCore_glPathStringNV, "glPathStringNV" },
    { &__blue_glCore_glGetNamedFramebufferParameterivEXT, "glGetNamedFramebufferParameterivEXT" },
    { &__blue_glCore_glGetProgramNamedParameterdvNV, "glGetProgramNamedParameterdvNV" },
    { &__blue_glCore_glPathDashArrayNV, "glPathDashArrayNV" },
    { &__blue_glCore_glSecondaryColor3iv, "glSecondaryColor3iv" },
    { &__blue_glCore_glMultTransposeMatrixf, "glMultTransposeMatrixf" },
    { &__blue_glCore_glMultTransposeMatrixd, "glMultTransposeMatrixd" },
    { &__blue_glCore_glClearColor, "glClearColor" },
    { &__blue_glCore_glGetImageHandleARB, "glGetImageHandleARB" },
    { &__blue_glCore_glTangent3dEXT, "glTangent3dEXT" },
    { &__blue_glCore_glGetQueryObjectivARB, "glGetQueryObjectivARB" },
    { &__blue_glCore_glGetLocalConstantFloatvEXT, "glGetLocalConstantFloatvEXT" },
    { &__blue_glCore_glUseShaderProgramEXT, "glUseShaderProgramEXT" },
    { &__blue_glCore_glBindRenderbufferEXT, "glBindRenderbufferEXT" },
    { &__blue_glCore_glGetnUniformiv, "glGetnUniformiv" },
    { &__blue_glCore_glGetPerfMonitorGroupStringAMD, "glGetPerfMonitorGroupStringAMD" },
    { &__blue_glCore_glUniform3ui, "glUniform3ui" },
    { &__blue_glCore_glGetNamedProgramLocalParameterdvEXT, "glGetNamedProgramLocalParameterdvEXT" },
    { &__blue_glCore_glSecondaryColor3us, "glSecondaryColor3us" },
    { &__blue_glCore_glVertexAttribI4uiv, "glVertexAttribI4uiv" },
    { &__blue_glCore_glVertexAttrib4bv, "glVertexAttrib4bv" },
    { &__blue_glCore_glMultiTexCoord3xOES, "glMultiTexCoord3xOES" },
    { &__blue_glCore_glSecondaryColor3ub, "glSecondaryColor3ub" },
    { &__blue_glCore_glConvolutionFilter2DEXT, "glConvolutionFilter2DEXT" },
    { &__blue_glCore_glGetVariantArrayObjectivATI, "glGetVariantArrayObjectivATI" },
    { &__blue_glCore_glSecondaryColor3ui, "glSecondaryColor3ui" },
    { &__blue_glCore_glVertexAttrib1dARB, "glVertexAttrib1dARB" },
    { &__blue_glCore_glGetNamedBufferPointerv, "glGetNamedBufferPointerv" },
    { &__blue_glCore_glLockArraysEXT, "glLockArraysEXT" },
    { &__blue_glCore_glVertexAttribPointerNV, "glVertexAttribPointerNV" },
    { &__blue_glCore_glBindBufferBaseEXT, "glBindBufferBaseEXT" },
    { &__blue_glCore_glTexCoord2xvOES, "glTexCoord2xvOES" },
    { &__blue_glCore_glGetQueryBufferObjectui64v, "glGetQueryBufferObjectui64v" },
    { &__blue_glCore_glSetMultisamplefvAMD, "glSetMultisamplefvAMD" },
    { &__blue_glCore_glPathColorGenNV, "glPathColorGenNV" },
    { &__blue_glCore_glUniform1ivARB, "glUniform1ivARB" },
    { &__blue_glCore_glVertexAttrib4ivARB, "glVertexAttrib4ivARB" },
    { &__blue_glCore_glGenTransformFeedbacks, "glGenTransformFeedbacks" },
    { &__blue_glCore_glGetVertexAttribIuiv, "glGetVertexAttribIuiv" },
    { &__blue_glCore_glPixelTransformParameterfEXT, "glPixelTransformParameterfEXT" },
    { &__blue_glCore_glVertex3xvOES, "glVertex3xvOES" },
    { &__blue_glCore_glGetObjectParameterivARB, "glGetObjectParameterivARB" },
    { &__blue_glCore_glVertexArraySecondaryColorOffsetEXT, "glVertexArraySecondaryColorOffsetEXT" },
    { &__blue_glCore_glWindowPos2fARB, "glWindowPos2fARB" },
    { &__blue_glCore_glCompressedTexSubImage2D, "glCompressedTexSubImage2D" },
    { &__blue_glCore_glCompressedTexSubImage3DARB, "glCompressedTexSubImage3DARB" },
    { &__blue_glCore_glProgramBinary, "glProgramBinary" },
    { &__blue_glCore_glPresentFrameKeyedNV, "glPresentFrameKeyedNV" },
    { &__blue_glCore_glVertexAttribI4bv, "glVertexAttribI4bv" },
    { &__blue_glCore_glGetTexParameterfv, "glGetTexParameterfv" },
    { &__blue_glCore_glTransformFeedbackStreamAttribsNV, "glTransformFeedbackStreamAttribsNV" },
    { &__blue_glCore_glSecondaryColor3usEXT, "glSecondaryColor3usEXT" },
    { &__blue_glCore_glCopyColorTableSGI, "glCopyColorTableSGI" },
    { &__blue_glCore_glProgramEnvParameter4fvARB, "glProgramEnvParameter4fvARB" },
    { &__blue_glCore_glMultiTexCoord4sARB, "glMultiTexCoord4sARB" },
    { &__blue_glCore_glGetVertexArrayIndexed64iv, "glGetVertexArrayIndexed64iv" },
    { &__blue_glCore_glMatrixMultTranspose3x3fNV, "glMatrixMultTranspose3x3fNV" },
    { &__blue_glCore_glTexParameterIiv, "glTexParameterIiv" },
    { &__blue_glCore_glVertexArrayAttribFormat, "glVertexArrayAttribFormat" },
    { &__blue_glCore_glEndTransformFeedback, "glEndTransformFeedback" },
    { &__blue_glCore_glDrawCommandsStatesAddressNV, "glDrawCommandsStatesAddressNV" },
    { &__blue_glCore_glUniform4ui64NV, "glUniform4ui64NV" },
    { &__blue_glCore_glVertexAttrib4usv, "glVertexAttrib4usv" },
    { &__blue_glCore_glTexImage2DMultisample, "glTexImage2DMultisample" },
    { &__blue_glCore_glBindTextureEXT, "glBindTextureEXT" },
    { &__blue_glCore_glVertexAttribI1iv, "glVertexAttribI1iv" },
    { &__blue_glCore_glGetFinalCombinerInputParameterfvNV, "glGetFinalCombinerInputParameterfvNV" },
    { &__blue_glCore_glMultiTexCoord3bvOES, "glMultiTexCoord3bvOES" },
    { &__blue_glCore_glVertexAttribDivisor, "glVertexAttribDivisor" },
    { &__blue_glCore_glGetCompressedTextureImage, "glGetCompressedTextureImage" },
    { &__blue_glCore_glBindTexGenParameterEXT, "glBindTexGenParameterEXT" },
    { &__blue_glCore_glNormalStream3bATI, "glNormalStream3bATI" },
    { &__blue_glCore_glVertexAttribs1svNV, "glVertexAttribs1svNV" },
    { &__blue_glCore_glTextureImage2DEXT, "glTextureImage2DEXT" },
    { &__blue_glCore_glGetColorTableParameteriv, "glGetColorTableParameteriv" },
    { &__blue_glCore_glTexCoord4xOES, "glTexCoord4xOES" },
    { &__blue_glCore_glSecondaryColor3fvEXT, "glSecondaryColor3fvEXT" },
    { &__blue_glCore_glUniformMatrix4x2fv, "glUniformMatrix4x2fv" },
    { &__blue_glCore_glGetUniformi64vARB, "glGetUniformi64vARB" },
    { &__blue_glCore_glProgramNamedParameter4fvNV, "glProgramNamedParameter4fvNV" },
    { &__blue_glCore_glEndVideoCaptureNV, "glEndVideoCaptureNV" },
    { &__blue_glCore_glVertexAttrib3dv, "glVertexAttrib3dv" },
    { &__blue_glCore_glNamedFramebufferTexture1DEXT, "glNamedFramebufferTexture1DEXT" },
    { &__blue_glCore_glMapBufferRange, "glMapBufferRange" },
    { &__blue_glCore_glMultiDrawElementsIndirectCountARB, "glMultiDrawElementsIndirectCountARB" },
    { &__blue_glCore_glProgramUniformMatrix4x2fv, "glProgramUniformMatrix4x2fv" },
    { &__blue_glCore_glGetTextureParameterIivEXT, "glGetTextureParameterIivEXT" },
    { &__blue_glCore_glMultiTexCoord3hNV, "glMultiTexCoord3hNV" },
    { &__blue_glCore_glNamedProgramLocalParametersI4uivEXT, "glNamedProgramLocalParametersI4uivEXT" },
    { &__blue_glCore_glTexCoord2fColor4fNormal3fVertex3fSUN, "glTexCoord2fColor4fNormal3fVertex3fSUN" },
    { &__blue_glCore_glGenTransformFeedbacksNV, "glGenTransformFeedbacksNV" },
    { &__blue_glCore_glVertexAttribI2iv, "glVertexAttribI2iv" },
    { &__blue_glCore_glCopyMultiTexImage2DEXT, "glCopyMultiTexImage2DEXT" },
    { &__blue_glCore_glVertex3bvOES, "glVertex3bvOES" },
    { &__blue_glCore_glTexImage3DMultisampleCoverageNV, "glTexImage3DMultisampleCoverageNV" },
    { &__blue_glCore_glGetShaderPrecisionFormat, "glGetShaderPrecisionFormat" },
    { &__blue_glCore_glTexSubImage4DSGIS, "glTexSubImage4DSGIS" },
    { &__blue_glCore_glRasterSamplesEXT, "glRasterSamplesEXT" },
    { &__blue_glCore_glTextureView, "glTextureView" },
    { &__blue_glCore_glEvalMapsNV, "glEvalMapsNV" },
    { &__blue_glCore_glGetFragDataLocationEXT, "glGetFragDataLocationEXT" },
    { &__blue_glCore_glGetCompressedMultiTexImageEXT, "glGetCompressedMultiTexImageEXT" },
    { &__blue_glCore_glDrawBuffersARB, "glDrawBuffersARB" },
    { &__blue_glCore_glShaderSource, "glShaderSource" },
    { &__blue_glCore_glGetnSeparableFilter, "glGetnSeparableFilter" },
    { &__blue_glCore_glGetActiveUniformBlockName, "glGetActiveUniformBlockName" },
    { &__blue_glCore_glTexCoordP2uiv, "glTexCoordP2uiv" },
    { &__blue_glCore_glCopyTexImage2DEXT, "glCopyTexImage2DEXT" },
    { &__blue_glCore_glGetNamedBufferParameteri64v, "glGetNamedBufferParameteri64v" },
    { &__blue_glCore_glCommandListSegmentsNV, "glCommandListSegmentsNV" },
    { &__blue_glCore_glTextureParameterIivEXT, "glTextureParameterIivEXT" },
    { &__blue_glCore_glMultiTexParameterfvEXT, "glMultiTexParameterfvEXT" },
    { &__blue_glCore_glProgramUniform2ui64ARB, "glProgramUniform2ui64ARB" },
    { &__blue_glCore_glNewObjectBufferATI, "glNewObjectBufferATI" },
    { &__blue_glCore_glDeleteAsyncMarkersSGIX, "glDeleteAsyncMarkersSGIX" },
    { &__blue_glCore_glRotatexOES, "glRotatexOES" },
    { &__blue_glCore_glTextureImage1DEXT, "glTextureImage1DEXT" },
    { &__blue_glCore_glAttachObjectARB, "glAttachObjectARB" },
    { &__blue_glCore_glCopyTexSubImage1DEXT, "glCopyTexSubImage1DEXT" },
    { &__blue_glCore_glUniformMatrix3fvARB, "glUniformMatrix3fvARB" },
    { &__blue_glCore_glTexCoordP1ui, "glTexCoordP1ui" },
    { &__blue_glCore_glPointParameterfvEXT, "glPointParameterfvEXT" },
    { &__blue_glCore_glUniform4fARB, "glUniform4fARB" },
    { &__blue_glCore_glVertexAttribs3fvNV, "glVertexAttribs3fvNV" },
    { &__blue_glCore_glCopyTextureSubImage3D, "glCopyTextureSubImage3D" },
    { &__blue_glCore_glMultiTexCoord2fv, "glMultiTexCoord2fv" },
    { &__blue_glCore_glMultiTexEnvfvEXT, "glMultiTexEnvfvEXT" },
    { &__blue_glCore_glNormalP3ui, "glNormalP3ui" },
    { &__blue_glCore_glDrawRangeElementArrayATI, "glDrawRangeElementArrayATI" },
    { &__blue_glCore_glVertexAttribI1i, "glVertexAttribI1i" },
    { &__blue_glCore_glDrawArraysInstancedARB, "glDrawArraysInstancedARB" },
    { &__blue_glCore_glGetDebugMessageLogARB, "glGetDebugMessageLogARB" },
    { &__blue_glCore_glGetPathTexGenfvNV, "glGetPathTexGenfvNV" },
    { &__blue_glCore_glNamedProgramLocalParameters4fvEXT, "glNamedProgramLocalParameters4fvEXT" },
    { &__blue_glCore_glGetBufferPointerv, "glGetBufferPointerv" },
    { &__blue_glCore_glFramebufferTexture3D, "glFramebufferTexture3D" },
    { &__blue_glCore_glCompressedTextureSubImage2DEXT, "glCompressedTextureSubImage2DEXT" },
    { &__blue_glCore_glReplacementCodeubSUN, "glReplacementCodeubSUN" },
    { &__blue_glCore_glWindowPos3dv, "glWindowPos3dv" },
    { &__blue_glCore_glFragmentMaterialiSGIX, "glFragmentMaterialiSGIX" },
    { &__blue_glCore_glReadInstrumentsSGIX, "glReadInstrumentsSGIX" },
    { &__blue_glCore_glSamplerParameterfv, "glSamplerParameterfv" },
    { &__blue_glCore_glBindBufferARB, "glBindBufferARB" },
    { &__blue_glCore_glVertexAttrib1sNV, "glVertexAttrib1sNV" },
    { &__blue_glCore_glUniform1fv, "glUniform1fv" },
    { &__blue_glCore_glBeginOcclusionQueryNV, "glBeginOcclusionQueryNV" },
    { &__blue_glCore_glGenFencesAPPLE, "glGenFencesAPPLE" },
    { &__blue_glCore_glScissorIndexedv, "glScissorIndexedv" },
    { &__blue_glCore_glDisableVariantClientStateEXT, "glDisableVariantClientStateEXT" },
    { &__blue_glCore_glMinmaxEXT, "glMinmaxEXT" },
    { &__blue_glCore_glNormalPointervINTEL, "glNormalPointervINTEL" },
    { &__blue_glCore_glGetnPixelMapuiv, "glGetnPixelMapuiv" },
    { &__blue_glCore_glBindMaterialParameterEXT, "glBindMaterialParameterEXT" },
    { &__blue_glCore_glGetObjectParameterivAPPLE, "glGetObjectParameterivAPPLE" },
    { &__blue_glCore_glVertexAttrib3sARB, "glVertexAttrib3sARB" },
    { &__blue_glCore_glUpdateObjectBufferATI, "glUpdateObjectBufferATI" },
    { &__blue_glCore_glGetUniformBufferSizeEXT, "glGetUniformBufferSizeEXT" },
    { &__blue_glCore_glMultiTexCoord4dv, "glMultiTexCoord4dv" },
    { &__blue_glCore_glProgramUniform3i64ARB, "glProgramUniform3i64ARB" },
    { &__blue_glCore_glVertexAttrib2d, "glVertexAttrib2d" },
    { &__blue_glCore_glVertexAttrib2f, "glVertexAttrib2f" },
    { &__blue_glCore_glMultiDrawElementsEXT, "glMultiDrawElementsEXT" },
    { &__blue_glCore_glUniform1fARB, "glUniform1fARB" },
    { &__blue_glCore_glMultiTexCoord2bOES, "glMultiTexCoord2bOES" },
    { &__blue_glCore_glVertexAttrib2s, "glVertexAttrib2s" },
    { &__blue_glCore_glTexImage3DMultisample, "glTexImage3DMultisample" },
    { &__blue_glCore_glGetUniformBlockIndex, "glGetUniformBlockIndex" },
    { &__blue_glCore_glFrontFace, "glFrontFace" },
    { &__blue_glCore_glEvalCoord1xOES, "glEvalCoord1xOES" },
    { &__blue_glCore_glDrawArraysInstancedBaseInstance, "glDrawArraysInstancedBaseInstance" },
    { &__blue_glCore_glIsPointInStrokePathNV, "glIsPointInStrokePathNV" },
};
size_t blueCoreNumFunctions = 2574;
} // namespace bluegl