<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS>
  <context>
    <name>BlockDefinition</name>
    <message>
      <location filename="../../DlgBlock.ui" line="+14"/>
      <source>Block definition</source>
      <translation>Blokbeskrywing</translation>
    </message>
    <message>
      <source>First limit</source>
      <translation>Eerste beperking</translation>
    </message>
    <message>
      <source>Type:</source>
      <translation>Soort:</translation>
    </message>
    <message>
      <source>mm</source>
      <translation>mm</translation>
    </message>
    <message>
      <source>Length:</source>
      <translation>Lengte:</translation>
    </message>
    <message>
      <source>Dimension</source>
      <translation>Dimensie</translation>
    </message>
    <message>
      <source>Up to next</source>
      <translation>Op na die volgende</translation>
    </message>
    <message>
      <source>Up to last</source>
      <translation>Op na die laaste</translation>
    </message>
    <message>
      <source>Up to plane</source>
      <translation>Op na die tekenvlak</translation>
    </message>
    <message>
      <source>Up to face</source>
      <translation>Op na die voorwerpvlak</translation>
    </message>
    <message>
      <source>Limit:</source>
      <translation>Beperking:</translation>
    </message>
    <message>
      <source>No selection</source>
      <translation>Geen keuse</translation>
    </message>
    <message>
      <source>Profile</source>
      <translation>Profiel</translation>
    </message>
    <message>
      <source>Selection:</source>
      <translation>Seleksie:</translation>
    </message>
    <message>
      <source>Reverse</source>
      <translation>Keer om</translation>
    </message>
    <message>
      <source>Both sides</source>
      <translation>Beide kante</translation>
    </message>
    <message>
      <source>Second limit</source>
      <translation>Tweede beperking</translation>
    </message>
    <message>
      <source>Direction</source>
      <translation>Rigting</translation>
    </message>
    <message>
      <source>Perpendicular to sketch</source>
      <translation>Loodreg op die skets</translation>
    </message>
    <message>
      <source>Reference</source>
      <translation>Verwysing</translation>
    </message>
    <message>
      <source>Apply</source>
      <translation>Pas toe</translation>
    </message>
    <message>
      <source>Cancel</source>
      <translation>Kanselleer</translation>
    </message>
    <message>
      <source>OK</source>
      <translation>Goed</translation>
    </message>
  </context>
  <context>
    <name>CmdCheckGeometry</name>
    <message>
      <location filename="../../Command.cpp" line="+1327"/>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Check Geometry</source>
      <translation>Check Geometry</translation>
    </message>
    <message>
      <source>Analyzes Geometry For Errors</source>
      <translation>Analyzes Geometry For Errors</translation>
    </message>
  </context>
  <context>
    <name>CmdColorPerFace</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Color per face</source>
      <translation>Color per face</translation>
    </message>
    <message>
      <source>Set color per face</source>
      <translation>Stel die kleur per vlak</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBoolean</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Boolean...</source>
      <translation>Boolese...</translation>
    </message>
    <message>
      <source>Run a boolean operation with two shapes selected</source>
      <translation>Begin 'n booleaanse verwerking met twee gekose vorms</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="+79"/>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Box</source>
      <translation>Boks</translation>
    </message>
    <message>
      <source>Create a box solid</source>
      <translation>Skep 'n soliede boks</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox2</name>
    <message>
      <location filename="../../Command.cpp" line="-597"/>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Box fix 1</source>
      <translation>Boksfiksering 1</translation>
    </message>
    <message>
      <source>Create a box solid without dialog</source>
      <translation>Skep 'n boks soliede sonder dialoog</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox3</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Box fix 2</source>
      <translation>Boksfiksering 2</translation>
    </message>
    <message>
      <source>Create a box solid without dialog</source>
      <translation>Skep 'n boks soliede sonder dialoog</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBuilder</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Shape builder...</source>
      <translation>Vormbouer...</translation>
    </message>
    <message>
      <source>Advanced utility to create shapes</source>
      <translation>Gevorderde werktuig om vorms te skep</translation>
    </message>
  </context>
  <context>
    <name>CmdPartChamfer</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Chamfer...</source>
      <translation>Groef ...</translation>
    </message>
    <message>
      <source>Chamfer the selected edges of a shape</source>
      <translation>Groef die gekose kante van 'n vorm</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCommon</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Intersection</source>
      <translation>Snyding</translation>
    </message>
    <message>
      <source>Make an intersection of two shapes</source>
      <translation>Maak 'n interseksie van twee vorms</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCone</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="+66"/>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Cone</source>
      <translation>Keël</translation>
    </message>
    <message>
      <source>Create a cone solid</source>
      <translation>Skep 'n soliede koniese vorm</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCrossSections</name>
    <message>
      <location filename="../../Command.cpp" line="+600"/>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Cross-sections...</source>
      <translation>Deursnitte...</translation>
    </message>
    <message>
      <source>Cross-sections</source>
      <translation>Deursnitte</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCut</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Cut</source>
      <translation>Knip</translation>
    </message>
    <message>
      <source>Make a cut of two shapes</source>
      <translation>Maak 'n snit van twee vorms</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCylinder</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="-104"/>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Create a Cylinder</source>
      <translation>Skep 'n silinder</translation>
    </message>
    <message>
      <source>Cylinder</source>
      <translation>Silinder</translation>
    </message>
  </context>
  <context>
    <name>CmdPartExport</name>
    <message>
      <location filename="../../Command.cpp" line="+262"/>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Export CAD...</source>
      <translation>Voer CAD uit...</translation>
    </message>
    <message>
      <source>Exports to a CAD file</source>
      <translation>Voer uit na 'n CAD-lêer</translation>
    </message>
  </context>
  <context>
    <name>CmdPartExtrude</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Extrude...</source>
      <translation>Strek...</translation>
    </message>
    <message>
      <source>Extrude a selected sketch</source>
      <translation>Strek 'n gekose skets</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFillet</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Fillet...</source>
      <translation>Ronding...</translation>
    </message>
    <message>
      <source>Fillet the selected edges of a shape</source>
      <translation>Rond die gekose kante van 'n vorm</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFuse</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Union</source>
      <translation>Vereniging</translation>
    </message>
    <message>
      <source>Make a union of several shapes</source>
      <translation>Verenig verskeie vorms</translation>
    </message>
  </context>
  <context>
    <name>CmdPartImport</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Imports a CAD file</source>
      <translation>Voer 'n CAD-lêer in</translation>
    </message>
    <message>
      <source>Import CAD...</source>
      <translation>Voer CAD in...</translation>
    </message>
  </context>
  <context>
    <name>CmdPartImportCurveNet</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Import a curve network</source>
      <translation>Voer 'n kurwenetwerk in</translation>
    </message>
    <message>
      <source>Import curve network...</source>
      <translation>Voer 'n kurwenetwerk in...</translation>
    </message>
  </context>
  <context>
    <name>CmdPartLoft</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Loft...</source>
      <translation>Solder...</translation>
    </message>
    <message>
      <source>Utility to loft</source>
      <translation>Utility to loft</translation>
    </message>
    <message>
      <source>Advanced utility to lofts</source>
      <translation>Gevorderde werktuig vir solders</translation>
    </message>
  </context>
  <context>
    <name>CmdPartMakeSolid</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Convert to solid</source>
      <translation>Verander na soliede vorm</translation>
    </message>
    <message>
      <source>Create solid from a shell or compound</source>
      <translation>Skep 'n soliede vorm van 'n skil of saamgestelde vorm</translation>
    </message>
  </context>
  <context>
    <name>CmdPartMirror</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Mirroring...</source>
      <translation>Weerspieëling...</translation>
    </message>
    <message>
      <source>Mirroring a selected shape</source>
      <translation>Spieël 'n gekose vorm</translation>
    </message>
  </context>
  <context>
    <name>CmdPartOffset</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Offset...</source>
      <translation>Offset...</translation>
    </message>
    <message>
      <source>Utility to offset</source>
      <translation>Utility to offset</translation>
    </message>
  </context>
  <context>
    <name>CmdPartPickCurveNet</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Pick curve network</source>
      <translation>Kies kurwenetwerk</translation>
    </message>
    <message>
      <source>Pick a curve network</source>
      <translation>Kies kurwenetwerk</translation>
    </message>
  </context>
  <context>
    <name>CmdPartPrimitives</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Create primitives...</source>
      <translation>Skep primitiewe vorms...</translation>
    </message>
    <message>
      <source>Creation of parametrized geometric primitives</source>
      <translation>Skepping van gedefinieerde primitiewe vorms</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRefineShape</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="+212"/>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Refine shape</source>
      <translation>Refine shape</translation>
    </message>
    <message>
      <source>Refine the copy of a shape</source>
      <translation>Refine the copy of a shape</translation>
    </message>
  </context>
  <context>
    <name>CmdPartReverseShape</name>
    <message>
      <location filename="../../Command.cpp" line="+459"/>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Reverse shapes</source>
      <translation>Omgekeerde vorms</translation>
    </message>
    <message>
      <source>Reverse orientation of shapes</source>
      <translation>Omgekeerde oriëntasie van vorms</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRevolve</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Revolve...</source>
      <translation>Roteer...</translation>
    </message>
    <message>
      <source>Revolve a selected shape</source>
      <translation>Draai 'n gekose vorm</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRuledSurface</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Create ruled surface</source>
      <translation>Skep 'n reëloppervlak</translation>
    </message>
    <message>
      <source>Create a ruled surface from two curves</source>
      <translation>Skep 'n reëloppervlak van twee kurwes</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSection</name>
    <message>
      <source>Make a section of two shapes</source>
      <translation>Maak 'n seksie uit twee vorms</translation>
    </message>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Section</source>
      <translation>Interseksie</translation>
    </message>
  </context>
  <context>
    <name>CmdPartShapeFromMesh</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="-107"/>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Create shape from mesh...</source>
      <translation>Skep vorm van maas ...</translation>
    </message>
    <message>
      <source>Create shape from selected mesh object</source>
      <translation>Skep vorm van gekose maasvoorwerp</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSimpleCopy</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Create simple copy</source>
      <translation>Skep 'n eenvoudige kopie</translation>
    </message>
    <message>
      <source>Create a simple non-parametric copy</source>
      <translation>Skep 'n eenvoudige nie-parametriese kopie</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSimpleCylinder</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Create Cylinder...</source>
      <translation>Skep Silinder ...</translation>
    </message>
    <message>
      <source>Create a Cylinder</source>
      <translation>Skep 'n silinder</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSphere</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="+69"/>
      <source>Create a sphere solid</source>
      <translation>Skep 'n soliede sfeer</translation>
    </message>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Sphere</source>
      <translation>Sfeer</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSweep</name>
    <message>
      <location filename="../../Command.cpp" line="+582"/>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Sweep...</source>
      <translation>Sweep...</translation>
    </message>
    <message>
      <source>Utility to sweep</source>
      <translation>Utility to sweep</translation>
    </message>
  </context>
  <context>
    <name>CmdPartThickness</name>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Thickness...</source>
      <translation>Thickness...</translation>
    </message>
    <message>
      <source>Utility to apply a thickness</source>
      <translation>Utility to apply a thickness</translation>
    </message>
    <message>
      <source>Wrong selection</source>
      <translation>Verkeerde keuse</translation>
    </message>
    <message>
      <source>Selected one or more faces of a shape</source>
      <translation>Selected one or more faces of a shape</translation>
    </message>
    <message>
      <source>Selected shape is not a solid</source>
      <translation>Selected shape is not a solid</translation>
    </message>
  </context>
  <context>
    <name>CmdPartTorus</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="+69"/>
      <source>Create a torus solid</source>
      <translation>Skep 'n soliede torus</translation>
    </message>
    <message>
      <source>Part</source>
      <translation>Onderdeel</translation>
    </message>
    <message>
      <source>Torus</source>
      <translation>Torus</translation>
    </message>
  </context>
  <context>
    <name>DlgExtrusion</name>
    <message>
      <source>Select a shape for extrusion, first.</source>
      <translation>Kies eers 'n vorm om te strek.</translation>
    </message>
    <message>
      <source>The document '%1' doesn't exist.</source>
      <translation>The document '%1' doesn't exist.</translation>
    </message>
  </context>
  <context>
    <name>DlgRevolution</name>
    <message>
      <source>Select a shape for revolution, first.</source>
      <translation>Kies eers 'n vorm om te roteer.</translation>
    </message>
  </context>
  <context>
    <name>DlgSettings3DViewPart</name>
    <message>
      <source>Deviation</source>
      <translation>Afwyking</translation>
    </message>
    <message>
      <source>Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</source>
      <translation>Die keuse van 'n te klein afwyking veroorsaak dat die tessellasie langer vat, en sodoende word die program gevries of vertraag.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::CrossSections</name>
    <message>
      <location filename="../../CrossSections.ui" line="+14"/>
      <source>Cross sections</source>
      <translation>Deursnitte</translation>
    </message>
    <message>
      <source>Guiding plane</source>
      <translation>Gidsvlak</translation>
    </message>
    <message>
      <source>XY</source>
      <translation>XY</translation>
    </message>
    <message>
      <source>XZ</source>
      <translation>XZ</translation>
    </message>
    <message>
      <source>YZ</source>
      <translation>YZ</translation>
    </message>
    <message>
      <source>Position:</source>
      <translation>Posisie:</translation>
    </message>
    <message>
      <source>Sections</source>
      <translation>Interseksies</translation>
    </message>
    <message>
      <source>On both sides</source>
      <translation>Aan beide kante</translation>
    </message>
    <message>
      <source>Count</source>
      <translation>Tel</translation>
    </message>
    <message>
      <source>Distance:</source>
      <translation>Afstand:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgBooleanOperation</name>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="+14"/>
      <source>Boolean Operation</source>
      <translation>Boolese verwerking</translation>
    </message>
    <message>
      <source>Second shape</source>
      <translation>Tweede vorm</translation>
    </message>
    <message>
      <source>First shape</source>
      <translation>Eerste vorm</translation>
    </message>
    <message>
      <source>Boolean operation</source>
      <translation>Boolese verwerking</translation>
    </message>
    <message>
      <source>Section</source>
      <translation>Interseksie</translation>
    </message>
    <message>
      <source>Difference</source>
      <translation>Verskil</translation>
    </message>
    <message>
      <source>Union</source>
      <translation>Vereniging</translation>
    </message>
    <message>
      <source>Intersection</source>
      <translation>Snyding</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="+317"/>
      <source>Cannot perform a boolean operation with the same shape</source>
      <translation>Kan nie 'n Booleaanse verwerking doen met dieselfde vorm nie</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="+25"/>
      <source>Solids</source>
      <translation>Soliede vorms</translation>
    </message>
    <message>
      <source>Shells</source>
      <translation>Skille</translation>
    </message>
    <message>
      <source>Compounds</source>
      <translation>Saamgestelde vorms</translation>
    </message>
    <message>
      <source>Faces</source>
      <translation>Vlakke</translation>
    </message>
    <message>
      <source>Swap selection</source>
      <translation>Ruil seleksie uit</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="-10"/>
      <source>Select a shape on the left side, first</source>
      <translation>Kies eers 'n vorm aan die linkerkant</translation>
    </message>
    <message>
      <source>Select a shape on the right side, first</source>
      <translation>Kies eers 'n vorm aan die regterkant</translation>
    </message>
    <message>
      <source>No active document available</source>
      <translation>Geen aktiewe dokument beskikbaar nie</translation>
    </message>
    <message>
      <source>One of the selected objects doesn't exist anymore</source>
      <translation>Een van die gekose voorwerpe bestaan nie meer nie</translation>
    </message>
    <message>
      <source>Performing union on non-solids is not possible</source>
      <translation>Vereniging van nie-soliede is nie moontlik nie</translation>
    </message>
    <message>
      <source>Performing intersection on non-solids is not possible</source>
      <translation>Snyding van nie-soliede is nie moontlik nie</translation>
    </message>
    <message>
      <source>Performing difference on non-solids is not possible</source>
      <translation>Verskilberekening is nie moontlik met nie-soliede nie</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgChamferEdges</name>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="+715"/>
      <source>Chamfer Edges</source>
      <translation>Groef kante</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgExtrusion</name>
    <message>
      <location filename="../../DlgExtrusion.ui" line="+14"/>
      <source>Extrude</source>
      <translation>Strek</translation>
    </message>
    <message>
      <source>Direction</source>
      <translation>Rigting</translation>
    </message>
    <message>
      <source>Along normal</source>
      <translation>Langs normaallyn</translation>
    </message>
    <message>
      <source>Length:</source>
      <translation>Lengte:</translation>
    </message>
    <message>
      <source>3D view</source>
      <translation>3D-aansig</translation>
    </message>
    <message>
      <source>Note:This option works for planes only</source>
      <translation>Neem kennis: Hierdie opsie werk slegs vir vlakke</translation>
    </message>
    <message>
      <source>Create solid</source>
      <translation>Skep soliede</translation>
    </message>
    <message>
      <source>Taper outward angle</source>
      <translation>Taper outward angle</translation>
    </message>
    <message>
      <source>Shape</source>
      <translation>Vorm</translation>
    </message>
    <message>
      <source></source>
      <translation> </translation>
    </message>
    <message>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="+142"/>
      <source>Select a shape for extrusion, first.</source>
      <translation>Kies eers 'n vorm om te strek.</translation>
    </message>
    <message>
      <source>The document '%1' doesn't exist.</source>
      <translation>The document '%1' doesn't exist.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgFilletEdges</name>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="+14"/>
      <source>Fillet Edges</source>
      <translation>Rond kante</translation>
    </message>
    <message>
      <source>Fillet Parameter</source>
      <translation>Rondparameter</translation>
    </message>
    <message>
      <source>Radius:</source>
      <translation>Radius:</translation>
    </message>
    <message>
      <source>Fillet type:</source>
      <translation>Rondingstipe:</translation>
    </message>
    <message>
      <source>Constant Radius</source>
      <translation>Konstante Radius</translation>
    </message>
    <message>
      <source>Variable Radius</source>
      <translation>Veranderlike Radius</translation>
    </message>
    <message>
      <source>Shape</source>
      <translation>Vorm</translation>
    </message>
    <message>
      <source>Selected shape:</source>
      <translation>Gekose vorm:</translation>
    </message>
    <message>
      <source>No selection</source>
      <translation>Geen keuse</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="-527"/>
      <source>Edges to fillet</source>
      <translation>Kante om te rond</translation>
    </message>
    <message>
      <source>Start radius</source>
      <translation>Beginradius</translation>
    </message>
    <message>
      <source>End radius</source>
      <translation>Eindradius</translation>
    </message>
    <message>
      <source>Radius</source>
      <translation>Radius</translation>
    </message>
    <message>
      <source>No edge selected</source>
      <translation>Geen kant gekies nie</translation>
    </message>
    <message>
      <source>No edge entity is checked to fillet.
Please check one or more edge entities first.</source>
      <translation>Geen kant is gekies te rond nie. 
Kies ten minste een kant.</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="+30"/>
      <source>All</source>
      <translation>Alle</translation>
    </message>
    <message>
      <source>None</source>
      <translation>Geen</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="-196"/>
      <source>Edge%1</source>
      <translation>Kant %1</translation>
    </message>
    <message>
      <source>No shape selected</source>
      <translation>Geen vorm gekies nie</translation>
    </message>
    <message>
      <source>No valid shape is selected.
Please select a valid shape in the drop-down box first.</source>
      <translation>Geen geldige vorm is gekies nie. 
Kies eers 'n geldige vorm in die vallys.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartBox</name>
    <message>
      <location filename="../../DlgPartBox.ui" line="+16"/>
      <source>Box definition</source>
      <translation>Boksbeskrywing</translation>
    </message>
    <message>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <source>Cancel</source>
      <translation>Kanselleer</translation>
    </message>
    <message>
      <source>OK</source>
      <translation>Goed</translation>
    </message>
    <message>
      <source>Size:</source>
      <translation>Grootte:</translation>
    </message>
    <message>
      <source>Height:</source>
      <translation>Hoogte:</translation>
    </message>
    <message>
      <source>Width:</source>
      <translation>Wydte:</translation>
    </message>
    <message>
      <source>Length:</source>
      <translation>Lengte:</translation>
    </message>
    <message>
      <source>Position:</source>
      <translation>Posisie:</translation>
    </message>
    <message>
      <source>Direction:</source>
      <translation>Rigting:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartCylinder</name>
    <message>
      <location filename="../../DlgPartCylinder.ui" line="+16"/>
      <source>Cylinder definition</source>
      <translation>Silinderbeskrywing</translation>
    </message>
    <message>
      <source>Parameter</source>
      <translation>Parameter</translation>
    </message>
    <message>
      <source>Height:</source>
      <translation>Hoogte:</translation>
    </message>
    <message>
      <source>Radius:</source>
      <translation>Radius:</translation>
    </message>
    <message>
      <source>Position:</source>
      <translation>Posisie:</translation>
    </message>
    <message>
      <source>Direction:</source>
      <translation>Rigting:</translation>
    </message>
    <message>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <source>OK</source>
      <translation>Goed</translation>
    </message>
    <message>
      <source>Cancel</source>
      <translation>Kanselleer</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportIges</name>
    <message>
      <location filename="../../DlgPartImportIges.ui" line="+16"/>
      <source>IGES input file</source>
      <translation>IGES invoerlêer</translation>
    </message>
    <message>
      <source>...</source>
      <translation>...</translation>
    </message>
    <message>
      <source>Cancel</source>
      <translation>Kanselleer</translation>
    </message>
    <message>
      <source>OK</source>
      <translation>Goed</translation>
    </message>
    <message>
      <source>File Name</source>
      <translation>Lêernaam</translation>
    </message>
    <message>
      <source></source>
      <translation> </translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportIgesImp</name>
    <message>
      <location filename="../../DlgPartImportIgesImp.cpp" line="+69"/>
      <source>IGES (*.igs *.iges);;All Files (*.*)</source>
      <translation>IGES (*.igs *.iges);;Alle lêers (*.*)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportStep</name>
    <message>
      <location filename="../../DlgPartImportStep.ui" line="+67"/>
      <source>...</source>
      <translation>...</translation>
    </message>
    <message>
      <source>Cancel</source>
      <translation>Kanselleer</translation>
    </message>
    <message>
      <source>OK</source>
      <translation>Goed</translation>
    </message>
    <message>
      <source>Step input file</source>
      <translation>STEP invoerlêer</translation>
    </message>
    <message>
      <source>File Name</source>
      <translation>Lêernaam</translation>
    </message>
    <message>
      <source></source>
      <translation> </translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportStepImp</name>
    <message>
      <location filename="../../DlgPartImportStepImp.cpp" line="+68"/>
      <source>STEP (*.stp *.step);;All Files (*.*)</source>
      <translation>STEP (*.stp *.step);;Alle lêers (*.*)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPrimitives</name>
    <message>
      <location filename="../../DlgPrimitives.ui" line="+14"/>
      <source>Geometric Primitives</source>
      <translation>Primitiewe vorms</translation>
    </message>
    <message>
      <source>Primitive</source>
      <translation>Primitiewe vorm</translation>
    </message>
    <message>
      <source>X min</source>
      <translation>X min</translation>
    </message>
    <message>
      <source>x max</source>
      <translation>x maks</translation>
    </message>
    <message>
      <source>Y min</source>
      <translation>Y min</translation>
    </message>
    <message>
      <source>Y max</source>
      <translation>Y maks</translation>
    </message>
    <message>
      <source>Z min</source>
      <translation>Z min</translation>
    </message>
    <message>
      <source>Z max</source>
      <translation>Z maks</translation>
    </message>
    <message>
      <source>X2 min</source>
      <translation>X2 min</translation>
    </message>
    <message>
      <source>X2 max</source>
      <translation>X2 maksimum</translation>
    </message>
    <message>
      <source>Z2 min</source>
      <translation>Z2 minimum</translation>
    </message>
    <message>
      <source>Z2 max</source>
      <translation>Z2 maksimum</translation>
    </message>
    <message>
      <source>Angle - 0 for cyl</source>
      <translation>Hoek - 0 vir silinder</translation>
    </message>
    <message>
      <source>Angle0</source>
      <translation>Hoek0</translation>
    </message>
    <message>
      <source>Angle1</source>
      <translation>Hoek1</translation>
    </message>
    <message>
      <source>X Axis Value:</source>
      <translation>X-as Waarde:</translation>
    </message>
    <message>
      <source>Y Axis Value:</source>
      <translation>Y-as Waarde:</translation>
    </message>
    <message>
      <source>Z Axis Value:</source>
      <translation>Z-as Waarde:</translation>
    </message>
    <message>
      <source>Wedge</source>
      <translation>Wig</translation>
    </message>
    <message>
      <source>Circle</source>
      <translation>Sirkel</translation>
    </message>
    <message>
      <source>Vertex</source>
      <translation>Hoekpunt</translation>
    </message>
    <message>
      <source>Position</source>
      <translation>Posisie</translation>
    </message>
    <message>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <source>Direction:</source>
      <translation>Rigting:</translation>
    </message>
    <message>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <source>Plane</source>
      <translation>Tekenvlak</translation>
    </message>
    <message>
      <source>Box</source>
      <translation>Boks</translation>
    </message>
    <message>
      <source>Cylinder</source>
      <translation>Silinder</translation>
    </message>
    <message>
      <source>Cone</source>
      <translation>Keël</translation>
    </message>
    <message>
      <source>Sphere</source>
      <translation>Sfeer</translation>
    </message>
    <message>
      <source>Ellipsoid</source>
      <translation>Ellipsoïed</translation>
    </message>
    <message>
      <source>Torus</source>
      <translation>Torus</translation>
    </message>
    <message>
      <source>Ellipse</source>
      <translation>Ellipse</translation>
    </message>
    <message>
      <source>Point</source>
      <translation>Punt</translation>
    </message>
    <message>
      <source>Line</source>
      <translation>Lyn</translation>
    </message>
    <message>
      <source>Parameter</source>
      <translation>Parameter</translation>
    </message>
    <message>
      <source>Width:</source>
      <translation>Wydte:</translation>
    </message>
    <message>
      <source>Length:</source>
      <translation>Lengte:</translation>
    </message>
    <message>
      <source>Height:</source>
      <translation>Hoogte:</translation>
    </message>
    <message>
      <source>Angle:</source>
      <translation>Hoek:</translation>
    </message>
    <message>
      <source>Radius:</source>
      <translation>Radius:</translation>
    </message>
    <message>
      <source>Radius 1:</source>
      <translation>Radius 1:</translation>
    </message>
    <message>
      <source>Radius 2:</source>
      <translation>Radius 2:</translation>
    </message>
    <message>
      <source>U parametric:</source>
      <translation>U parametriese:</translation>
    </message>
    <message>
      <source>V parametric:</source>
      <translation>V parametriese:</translation>
    </message>
    <message>
      <source>X min/max:</source>
      <translation>X min/max:</translation>
    </message>
    <message>
      <source>Y min/max:</source>
      <translation>Y min/max:</translation>
    </message>
    <message>
      <source>Z min/max:</source>
      <translation>Z min/max:</translation>
    </message>
    <message>
      <source>X2 min/max:</source>
      <translation>X2 min/max:</translation>
    </message>
    <message>
      <source>Z2 min/max:</source>
      <translation>Z2 min/max:</translation>
    </message>
    <message>
      <source>Coordinate system:</source>
      <translation>Coordinate system:</translation>
    </message>
    <message>
      <source>Right-handed</source>
      <translation>Right-handed</translation>
    </message>
    <message>
      <source>Left-handed</source>
      <translation>Left-handed</translation>
    </message>
    <message>
      <source>Angle 1:</source>
      <translation>Angle 1:</translation>
    </message>
    <message>
      <source>Angle 2:</source>
      <translation>Angle 2:</translation>
    </message>
    <message>
      <source>From three points</source>
      <translation>From three points</translation>
    </message>
    <message>
      <source>Major radius:</source>
      <translation>Major radius:</translation>
    </message>
    <message>
      <source>Minor radius:</source>
      <translation>Minor radius:</translation>
    </message>
    <message>
      <source>End point</source>
      <translation>End point</translation>
    </message>
    <message>
      <source>Start point</source>
      <translation>Start point</translation>
    </message>
    <message>
      <location filename="../../DlgPrimitives.cpp" line="+755"/>
      <source>&amp;Create</source>
      <translation>&amp;Skep</translation>
    </message>
    <message>
      <source>Alt+C</source>
      <translation>Alt+C</translation>
    </message>
    <message>
      <source>Cl&amp;ose</source>
      <translation>&amp;Maak toe</translation>
    </message>
    <message>
      <source>Alt+O</source>
      <translation>Alt+O</translation>
    </message>
    <message>
      <source>Create %1</source>
      <translation>Skep %1</translation>
    </message>
    <message>
      <source>No active document</source>
      <translation>Geen aktiewe dokument</translation>
    </message>
    <message>
      <location filename="../../DlgPrimitives.ui" line="-406"/>
      <source>Pitch:</source>
      <translation>Styghoek:</translation>
    </message>
    <message>
      <source>Helix</source>
      <translation>Heliks</translation>
    </message>
    <message>
      <source>3D View</source>
      <translation>3D-aansig</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgRevolution</name>
    <message>
      <location filename="../../DlgRevolution.ui" line="+14"/>
      <source>Revolve</source>
      <translation>Roteer</translation>
    </message>
    <message>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <source>Angle:</source>
      <translation>Hoek:</translation>
    </message>
    <message>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <source>Axis:</source>
      <translation>As:</translation>
    </message>
    <message>
      <source>Shape</source>
      <translation>Vorm</translation>
    </message>
    <message>
      <source>Select line in 3D view</source>
      <translation>Select line in 3D view</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="+169"/>
      <source>Select a shape for revolution, first.</source>
      <translation>Kies eers 'n vorm om te roteer.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettings3DViewPart</name>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="+171"/>
      <source>View accuracy / Performance</source>
      <translation>Kyk na akkuraatheid/prestasie</translation>
    </message>
    <message>
      <source>View smoothing</source>
      <translation>Wys gladstryking</translation>
    </message>
    <message>
      <source>Using high-quality normals</source>
      <translation>Met behulp van hoë gehalte normaallyne</translation>
    </message>
    <message>
      <source>This will slow down render speed but will lead to nicer results</source>
      <translation>Dit sal die verwerkingsspoed benadeel, maar sal lei tot beter resultate</translation>
    </message>
    <message>
      <source>Defines the appearance of surfaces</source>
      <translation>Definieer die voorkoms van oppervlaktes</translation>
    </message>
    <message>
      <source>Shape view</source>
      <translation>Vormaansig</translation>
    </message>
    <message>
      <source>Tessellation</source>
      <translation>Tessellasie</translation>
    </message>
    <message>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Flat shading/Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. &lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;If this option is unset Phong shading is used, if it is set flat shading is used.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Platskadu/Phong-skadu&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;Met platskadus word die oppervlaknormale nie gedefinieer per hoekpunt nie. Dit lei tot 'n onwerklike voorkoms vir gekurwe oppervlakke, terwyl Phong-skadus 'n gladder voorkoms gee. &lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;Indien hierdie opsie nie geaktiveer is nie, word Phong-skadus gebruik, anders word platskadus gebruik.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <source>Do not define normal per vertex</source>
      <translation>Definieer nie 'n normaallyn per hoekpunt nie</translation>
    </message>
    <message>
      <source>Defines the deviation of tessellation to the actual surface</source>
      <translation>Definieer die afwyking van mosaïekwerk van die werklike oppervlakte</translation>
    </message>
    <message>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Tessellation&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Mosaïekwerk&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Definieer die maksimum afwyking van die mosaïekverwerkte maas van die oppervlak. Hoe kleiner die waarde is, hoe stadiger die verwerkingsspoed en hoe beter die voorkoms.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;span style=" font-weight:600;"&gt;Hint&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;Defining the normals per vertex is also called &lt;span style=" font-style:italic;"&gt;Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"&gt;&lt;span style=" font-style:normal;"&gt;while defining the normals per face is called &lt;/span&gt;Flat shading&lt;span style=" font-style:normal;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;span style=" font-weight:600;"&gt;Hint&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;Om die normaallyne per hoekpunt te definieer word ook genoem&lt;span style=" font-style:italic;"&gt;Phong-skaduïng&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"&gt;&lt;span style=" font-style:normal;"&gt;terwyl die definiëring van die normale per vlak beskryf word as&lt;/span&gt;platskaduïng&lt;span style=" font-style:normal;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;High-quality normals&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;This will slow down render speed but will lead to nicer results.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Hoë kwaliteit normaallyne&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;Hierdie sal die verwerkingsspoed stadiger maak, maar sal lei tot beter resultate.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <source>Maximum deviation depending on the model bounding box</source>
      <translation>Maksimum afwyking hang af van die model limietboks</translation>
    </message>
    <message>
      <source> %</source>
      <translation> %</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPartImp.cpp" line="+64"/>
      <source>Deviation</source>
      <translation>Afwyking</translation>
    </message>
    <message>
      <source>Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</source>
      <translation>Die keuse van 'n te klein afwyking veroorsaak dat die tessellasie langer vat, en sodoende word die program gevries of vertraag.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettingsGeneral</name>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="+14"/>
      <source>General</source>
      <translation>Algemeen</translation>
    </message>
    <message>
      <source>Export</source>
      <translation>Voer uit</translation>
    </message>
    <message>
      <source>Millimeter</source>
      <translation>Millimeter</translation>
    </message>
    <message>
      <source>Meter</source>
      <translation>Meter</translation>
    </message>
    <message>
      <source>Inch</source>
      <translation>Duim</translation>
    </message>
    <message>
      <source>Units for export of STEP/IGES</source>
      <translation>Eenhede vir uitvoer van STEP/IGES</translation>
    </message>
    <message>
      <source>Model settings</source>
      <translation>Model settings</translation>
    </message>
    <message>
      <source>Automatically refine model after boolean operation</source>
      <translation>Automatically refine model after boolean operation</translation>
    </message>
    <message>
      <source>Automatically check model after boolean operation</source>
      <translation>Automatically check model after boolean operation</translation>
    </message>
  </context>
  <context>
    <name>PartGui::FaceColors</name>
    <message>
      <location filename="../../TaskFaceColors.cpp" line="+226"/>
      <source>Face colors</source>
      <translation>Face colors</translation>
    </message>
    <message>
      <source>Do you really want to cancel?</source>
      <translation>Do you really want to cancel?</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Location</name>
    <message>
      <location filename="../../Location.ui" line="+14"/>
      <source>Location</source>
      <translation>Location</translation>
    </message>
    <message>
      <source>Position</source>
      <translation>Posisie</translation>
    </message>
    <message>
      <source>3D View</source>
      <translation>3D-aansig</translation>
    </message>
  </context>
  <context>
    <name>PartGui::LoftWidget</name>
    <message>
      <location filename="../../TaskLoft.cpp" line="+72"/>
      <source>Vertex/Wire</source>
      <translation>Hoekpunt/Draad</translation>
    </message>
    <message>
      <source>Loft</source>
      <translation>Solder</translation>
    </message>
    <message>
      <source>Too few elements</source>
      <translation>Te min elemente</translation>
    </message>
    <message>
      <source>At least two vertices, edges or wires are required.</source>
      <translation>At least two vertices, edges or wires are required.</translation>
    </message>
    <message>
      <source>At least two vertices or wires are required.</source>
      <translation>Ten minste twee hoekpunte of drade word benodig.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Mirroring</name>
    <message>
      <location filename="../../Mirroring.ui" line="+14"/>
      <source>Mirroring</source>
      <translation>Weerspieëling</translation>
    </message>
    <message>
      <source>Shapes</source>
      <translation>Vorms</translation>
    </message>
    <message>
      <source>Mirror plane:</source>
      <translation>Spieëlvlak:</translation>
    </message>
    <message>
      <source>XY plane</source>
      <translation>XY-vlak</translation>
    </message>
    <message>
      <source>XZ plane</source>
      <translation>XZ-vlak</translation>
    </message>
    <message>
      <source>YZ plane</source>
      <translation>YZ-vlak</translation>
    </message>
    <message>
      <source>Base point:</source>
      <translation>Basispunt:</translation>
    </message>
    <message>
      <source>x</source>
      <translation>x</translation>
    </message>
    <message>
      <source>y</source>
      <translation>y</translation>
    </message>
    <message>
      <source>z</source>
      <translation>z</translation>
    </message>
    <message>
      <location filename="../../Mirroring.cpp" line="+117"/>
      <source>Select a shape for mirroring, first.</source>
      <translation>Kies eers 'n vorm om te weerspieël.</translation>
    </message>
    <message>
      <source>No such document '%1'.</source>
      <translation>Dokument bestaan nie '%1'.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::OffsetWidget</name>
    <message>
      <location filename="../../TaskOffset.cpp" line="+163"/>
      <source>Input error</source>
      <translation>Invoerfout</translation>
    </message>
  </context>
  <context>
    <name>PartGui::ResultModel</name>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="+229"/>
      <source>Name</source>
      <translation>Naam</translation>
    </message>
    <message>
      <source>Type</source>
      <translation>Soort</translation>
    </message>
    <message>
      <source>Error</source>
      <translation>Fout</translation>
    </message>
  </context>
  <context>
    <name>PartGui::ShapeBuilderWidget</name>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="+166"/>
      <source>Wrong selection</source>
      <translation>Verkeerde keuse</translation>
    </message>
    <message>
      <source>Select two vertices</source>
      <translation>Kies twee hoekpunte</translation>
    </message>
    <message>
      <source>Select three or more edges</source>
      <translation>Kies drie of meer kante</translation>
    </message>
    <message>
      <source>Select one or more edges</source>
      <translation>Select one or more edges</translation>
    </message>
    <message>
      <source>Select two or more faces</source>
      <translation>Kies twee of meer vlakke</translation>
    </message>
    <message>
      <source>Select only one part object</source>
      <translation>Kies slegs een onderdeel</translation>
    </message>
    <message>
      <source>Select two vertices to create an edge</source>
      <translation>Kies twee hoekpunte om 'n kant te skep</translation>
    </message>
    <message>
      <source>Select a closed set of edges</source>
      <translation>Kies 'n geslote stel kante</translation>
    </message>
    <message>
      <source>Select adjacent faces</source>
      <translation>Kies aangrensende vlakke</translation>
    </message>
    <message>
      <source>All shape types can be selected</source>
      <translation>Alle vormtipes kan gekies word</translation>
    </message>
  </context>
  <context>
    <name>PartGui::SweepWidget</name>
    <message>
      <location filename="../../TaskSweep.cpp" line="+73"/>
      <source>Vertex/Wire</source>
      <translation>Hoekpunt/Draad</translation>
    </message>
    <message>
      <source>Sweep</source>
      <translation>Sweep</translation>
    </message>
    <message>
      <source>Sweep path</source>
      <translation>Sweep path</translation>
    </message>
    <message>
      <source>Select an edge or wire you want to sweep along.</source>
      <translation>Select an edge or wire you want to sweep along.</translation>
    </message>
    <message>
      <source>Too few elements</source>
      <translation>Te min elemente</translation>
    </message>
    <message>
      <source>At least one edge or wire is required.</source>
      <translation>At least one edge or wire is required.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskCheckGeometryResults</name>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="+37"/>
      <source>Check Geometry</source>
      <translation>Check Geometry</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskDialogEditDynamic</name>
    <message>
      <source>Hint</source>
      <translation>Wenk</translation>
    </message>
    <message>
      <source>Select Control.</source>
      <translation>Kies kontrole.</translation>
    </message>
    <message>
      <source>Control</source>
      <translation>Beheer</translation>
    </message>
    <message>
      <source>Dynamic</source>
      <translation>Dinamies</translation>
    </message>
    <message>
      <source>Align</source>
      <translation>Belyn</translation>
    </message>
    <message>
      <source>Value</source>
      <translation>Waarde</translation>
    </message>
    <message>
      <source>Special</source>
      <translation>Spesiaal</translation>
    </message>
    <message>
      <source>Command</source>
      <translation>Bevel</translation>
    </message>
    <message>
      <source>Stretch</source>
      <translation>Strek</translation>
    </message>
    <message>
      <source>Move</source>
      <translation>Verskuif</translation>
    </message>
    <message>
      <source>Rotate</source>
      <translation>Roteer</translation>
    </message>
    <message>
      <source>Offset</source>
      <translation>Verplasing</translation>
    </message>
    <message>
      <source>Orient</source>
      <translation>Oriënteer</translation>
    </message>
    <message>
      <source>Match</source>
      <translation>Pas</translation>
    </message>
    <message>
      <source>Surround</source>
      <translation>Omring</translation>
    </message>
    <message>
      <source>dummy</source>
      <translation>Kopie</translation>
    </message>
    <message>
      <source>X Axis</source>
      <translation>X-as</translation>
    </message>
    <message>
      <source>Y Axis</source>
      <translation>Y-as</translation>
    </message>
    <message>
      <source>Z Axis</source>
      <translation>Z-as</translation>
    </message>
    <message>
      <source>Increment</source>
      <translation>Inkrement</translation>
    </message>
    <message>
      <source>.125</source>
      <translation>.125</translation>
    </message>
    <message>
      <source>.500</source>
      <translation>.500</translation>
    </message>
    <message>
      <source>1.000</source>
      <translation>1.000</translation>
    </message>
    <message>
      <source>5.000</source>
      <translation>5.000</translation>
    </message>
    <message>
      <source>10.000</source>
      <translation>10.000</translation>
    </message>
    <message>
      <source>Drag arrows to stretch box by increment</source>
      <translation>Trek pyle om boks te strek met inkrement</translation>
    </message>
    <message>
      <source>Drag arrows to move box by increment</source>
      <translation>Trek pyle om boks te skuif met inkrement</translation>
    </message>
    <message>
      <source>Not implemented yet</source>
      <translation>Nog nie toegepas nie</translation>
    </message>
    <message>
      <source>Drag arrows to offset checked axes by increment</source>
      <translation>Trek pyle om gekose asse te skuif met inkrement</translation>
    </message>
    <message>
      <source>Select dragger for stretch by align</source>
      <translation>Kies trekker vir strek met belyning</translation>
    </message>
    <message>
      <source>Select dragger for move by align</source>
      <translation>Kies trekker vir skuif met belyning</translation>
    </message>
    <message>
      <source>Select dragger for stretch by value</source>
      <translation>Kies trekker vir strek met waarde</translation>
    </message>
    <message>
      <source>Select dragger for move by value</source>
      <translation>Kies trekker vir skuif met waarde</translation>
    </message>
    <message>
      <source>1.0</source>
      <translation>1.0</translation>
    </message>
    <message>
      <source>Enter Value</source>
      <translation>Voer waarde in</translation>
    </message>
    <message>
      <source>Select box to match</source>
      <translation>Kies 'n passende boks</translation>
    </message>
    <message>
      <source>Select a point</source>
      <translation>Kies 'n punt</translation>
    </message>
    <message>
      <source>0.0</source>
      <translation>0.0</translation>
    </message>
    <message>
      <source>Select dragger to align</source>
      <translation>Kies trekker om te belyn</translation>
    </message>
    <message>
      <source>Select dragger to modify</source>
      <translation>Kies trekker om te wysig</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskFaceColors</name>
    <message>
      <location filename="../../TaskFaceColors.ui" line="+14"/>
      <source>Set color per face</source>
      <translation>Stel die kleur per vlak</translation>
    </message>
    <message>
      <source>Click on the faces in the 3d view to select them.</source>
      <translation>Klik op die vlakke in die 3D-vertoning om hulle te kies.</translation>
    </message>
    <message>
      <source>Faces:</source>
      <translation>Vlakke:</translation>
    </message>
    <message>
      <source>Set to default</source>
      <translation>Stel na versuimeienskap</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskLoft</name>
    <message>
      <location filename="../../TaskLoft.ui" line="+14"/>
      <source>Loft</source>
      <translation>Solder</translation>
    </message>
    <message>
      <source>Vertex/Wire</source>
      <translation>Hoekpunt/Draad</translation>
    </message>
    <message>
      <source>Move right</source>
      <translation>Skuif na regs</translation>
    </message>
    <message>
      <source>&lt;b&gt;Move the selected item one level down.&lt;/b&gt;&lt;p&gt;This will also change the level of the parent item.&lt;/p&gt;</source>
      <translation>&lt;b&gt;Beweeg die gekose item een vlak neer.&lt;/b&gt;&lt;p&gt;Dit sal ook die vlak van die oueritem verander.&lt;/p&gt;</translation>
    </message>
    <message>
      <source>Move left</source>
      <translation>Skuif na links</translation>
    </message>
    <message>
      <source>&lt;b&gt;Move the selected item one level up.&lt;/b&gt;&lt;p&gt;This will also change the level of the parent item.&lt;/p&gt;</source>
      <translation>&lt;b&gt;Beweeg die gekose item een vlak op.&lt;/b&gt;&lt;p&gt;Dit sal ook die vlak van die oueritem verander.&lt;/p&gt;</translation>
    </message>
    <message>
      <source>Move up</source>
      <translation>Skuif op</translation>
    </message>
    <message>
      <source>&lt;b&gt;Move the selected item up.&lt;/b&gt;&lt;p&gt;The item will be moved within the hierarchy level.&lt;/p&gt;</source>
      <translation>&lt;b&gt;Beweeg die gekose item op.&lt;/b&gt;&lt;p&gt;Die item sal geskuif word binne die hiërargie vlak.&lt;/p&gt;</translation>
    </message>
    <message>
      <source>Move down</source>
      <translation>Skuif neer</translation>
    </message>
    <message>
      <source>&lt;b&gt;Move the selected item down.&lt;/b&gt;&lt;p&gt;The item will be moved within the hierarchy level.&lt;/p&gt;</source>
      <translation>&lt;b&gt;Beweeg die gekose item neer.&lt;/b&gt;&lt;p&gt;Die item sal geskuif word binne die hiërargie vlak.&lt;/p&gt;</translation>
    </message>
    <message>
      <source>Create solid</source>
      <translation>Skep soliede</translation>
    </message>
    <message>
      <source>Ruled surface</source>
      <translation>Reëloppervlak</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskOffset</name>
    <message>
      <location filename="../../TaskOffset.ui" line="+14"/>
      <source>Offset</source>
      <translation>Verplasing</translation>
    </message>
    <message>
      <source>Mode</source>
      <translation>Mode</translation>
    </message>
    <message>
      <source>Skin</source>
      <translation>Skin</translation>
    </message>
    <message>
      <source>Pipe</source>
      <translation>Pipe</translation>
    </message>
    <message>
      <source>RectoVerso</source>
      <translation>RectoVerso</translation>
    </message>
    <message>
      <source>Join type</source>
      <translation>Join type</translation>
    </message>
    <message>
      <source>Arc</source>
      <translation>Boog</translation>
    </message>
    <message>
      <source>Tangent</source>
      <translation>Tangent</translation>
    </message>
    <message>
      <source>Intersection</source>
      <translation>Snyding</translation>
    </message>
    <message>
      <source>Self-intersection</source>
      <translation>Self-intersection</translation>
    </message>
    <message>
      <source>Fill offset</source>
      <translation>Fill offset</translation>
    </message>
    <message>
      <source>Faces</source>
      <translation>Vlakke</translation>
    </message>
    <message>
      <source>Update view</source>
      <translation>Update view</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskShapeBuilder</name>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="+14"/>
      <source>Create shape</source>
      <translation>Skep vorm</translation>
    </message>
    <message>
      <source>Edge from vertices</source>
      <translation>Kant van hoekpunte</translation>
    </message>
    <message>
      <source>Face from edges</source>
      <translation>Vlak van kante</translation>
    </message>
    <message>
      <source>Planar</source>
      <translation>Vlakgebaseerd</translation>
    </message>
    <message>
      <source>Shell from faces</source>
      <translation>Soliede van vlakke</translation>
    </message>
    <message>
      <source>Solid from shell</source>
      <translation>Soliede van 'n skil</translation>
    </message>
    <message>
      <source>Create</source>
      <translation>Skep</translation>
    </message>
    <message>
      <source>All faces</source>
      <translation>Alle vlakke</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskSweep</name>
    <message>
      <location filename="../../TaskSweep.ui" line="+14"/>
      <source>Sweep</source>
      <translation>Sweep</translation>
    </message>
    <message>
      <source>Create solid</source>
      <translation>Skep soliede</translation>
    </message>
    <message>
      <source>Frenet</source>
      <translation>Frenet</translation>
    </message>
    <message>
      <source>Select one or more profiles and select an edge or wire
in the 3D view for the sweep path.</source>
      <translation>Select one or more profiles and select an edge or wire
in the 3D view for the sweep path.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::ThicknessWidget</name>
    <message>
      <location filename="../../TaskThickness.cpp" line="+101"/>
      <source>Thickness</source>
      <translation>Thickness</translation>
    </message>
    <message>
      <source>Select faces of the source object and press 'Done'</source>
      <translation>Select faces of the source object and press 'Done'</translation>
    </message>
    <message>
      <source>Done</source>
      <translation>Done</translation>
    </message>
    <message>
      <source>Input error</source>
      <translation>Invoerfout</translation>
    </message>
  </context>
  <context>
    <name>QObject</name>
    <message>
      <location filename="../../Command.cpp" line="-833"/>
      <source>Wrong selection</source>
      <translation>Verkeerde keuse</translation>
    </message>
    <message>
      <source>Select two shapes please.</source>
      <translation>Kies twee vorms asseblief.</translation>
    </message>
    <message>
      <source>All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep)</source>
      <translation>Alle CAD-lêers (*.stp *.step *.igs *.iges *.brp *.brep)</translation>
    </message>
    <message>
      <source>STEP (*.stp *.step)</source>
      <translation>STEP (*.stp *.step)</translation>
    </message>
    <message>
      <source>IGES (*.igs *.iges)</source>
      <translation>IGES (*.igs *.iges)</translation>
    </message>
    <message>
      <source>BREP (*.brp *.brep)</source>
      <translation>BREP (*.brp *.brep)</translation>
    </message>
    <message>
      <source>All Files (*.*)</source>
      <translation>Alle lêers (*.*)</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="+58"/>
      <source>Sewing Tolerance</source>
      <translation>Naaitolerans</translation>
    </message>
    <message>
      <source>Enter tolerance for sewing shape:</source>
      <translation>Gee toleransvlak vir naaivorm:</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="+73"/>
      <source>Edit mirror plane</source>
      <translation>Wysig spieëlvlak</translation>
    </message>
    <message>
      <source>Edit chamfer edges</source>
      <translation>Edit chamfer edges</translation>
    </message>
    <message>
      <source>Edit offset</source>
      <translation>Edit offset</translation>
    </message>
    <message>
      <source>Edit thickness</source>
      <translation>Edit thickness</translation>
    </message>
    <message>
      <source>Transform</source>
      <translation>Omskep</translation>
    </message>
    <message>
      <location filename="../../AppPartGui.cpp" line="+124"/>
      <source>Part design</source>
      <translation>Onderdeelontwerp</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="-263"/>
      <source>Select two shapes or more, please.</source>
      <translation>Kies twee of meer vorms, asseblief.</translation>
    </message>
    <message>
      <source>You have to select either two edges or two wires.</source>
      <translation>Jy moet óf twee kante óf twee drade te kies.</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="-286"/>
      <source>Edit fillet edges</source>
      <translation>Wysig snitkante</translation>
    </message>
    <message>
      <location filename="../../ViewProviderExt.cpp" line="+532"/>
      <source>Set colors...</source>
      <translation>Kies kleure...</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="-214"/>
      <source>Compound</source>
      <translation>Compound</translation>
    </message>
    <message>
      <source>Compound Solid</source>
      <translation>Compound Solid</translation>
    </message>
    <message>
      <source>Solid</source>
      <translation>Solid</translation>
    </message>
    <message>
      <source>Shell</source>
      <translation>Shell</translation>
    </message>
    <message>
      <source>Face</source>
      <translation>Face</translation>
    </message>
    <message>
      <source>Wire</source>
      <translation>Wire</translation>
    </message>
    <message>
      <source>Edge</source>
      <translation>Edge</translation>
    </message>
    <message>
      <source>Vertex</source>
      <translation>Hoekpunt</translation>
    </message>
    <message>
      <source>Shape</source>
      <translation>Vorm</translation>
    </message>
    <message>
      <source>No Error</source>
      <translation>No Error</translation>
    </message>
    <message>
      <source>Invalid Point On Curve</source>
      <translation>Invalid Point On Curve</translation>
    </message>
    <message>
      <source>Invalid Point On Curve On Surface</source>
      <translation>Invalid Point On Curve On Surface</translation>
    </message>
    <message>
      <source>Invalid Point On Surface</source>
      <translation>Invalid Point On Surface</translation>
    </message>
    <message>
      <source>No 3D Curve</source>
      <translation>No 3D Curve</translation>
    </message>
    <message>
      <source>Multiple 3D Curve</source>
      <translation>Multiple 3D Curve</translation>
    </message>
    <message>
      <source>Invalid 3D Curve</source>
      <translation>Invalid 3D Curve</translation>
    </message>
    <message>
      <source>No Curve On Surface</source>
      <translation>No Curve On Surface</translation>
    </message>
    <message>
      <source>Invalid Curve On Surface</source>
      <translation>Invalid Curve On Surface</translation>
    </message>
    <message>
      <source>Invalid Curve On Closed Surface</source>
      <translation>Invalid Curve On Closed Surface</translation>
    </message>
    <message>
      <source>Invalid Same Range Flag</source>
      <translation>Invalid Same Range Flag</translation>
    </message>
    <message>
      <source>Invalid Same Parameter Flag</source>
      <translation>Invalid Same Parameter Flag</translation>
    </message>
    <message>
      <source>Invalid Degenerated Flag</source>
      <translation>Invalid Degenerated Flag</translation>
    </message>
    <message>
      <source>Free Edge</source>
      <translation>Free Edge</translation>
    </message>
    <message>
      <source>Invalid MultiConnexity</source>
      <translation>Invalid MultiConnexity</translation>
    </message>
    <message>
      <source>Invalid Range</source>
      <translation>Invalid Range</translation>
    </message>
    <message>
      <source>Empty Wire</source>
      <translation>Empty Wire</translation>
    </message>
    <message>
      <source>Redundant Edge</source>
      <translation>Redundant Edge</translation>
    </message>
    <message>
      <source>Self Intersecting Wire</source>
      <translation>Self Intersecting Wire</translation>
    </message>
    <message>
      <source>No Surface</source>
      <translation>No Surface</translation>
    </message>
    <message>
      <source>Invalid Wire</source>
      <translation>Invalid Wire</translation>
    </message>
    <message>
      <source>Redundant Wire</source>
      <translation>Redundant Wire</translation>
    </message>
    <message>
      <source>Intersecting Wires</source>
      <translation>Intersecting Wires</translation>
    </message>
    <message>
      <source>Invalid Imbrication Of Wires</source>
      <translation>Invalid Imbrication Of Wires</translation>
    </message>
    <message>
      <source>Empty Shell</source>
      <translation>Empty Shell</translation>
    </message>
    <message>
      <source>Redundant Face</source>
      <translation>Redundant Face</translation>
    </message>
    <message>
      <source>Unorientable Shape</source>
      <translation>Unorientable Shape</translation>
    </message>
    <message>
      <source>Not Closed</source>
      <translation>Not Closed</translation>
    </message>
    <message>
      <source>Not Connected</source>
      <translation>Not Connected</translation>
    </message>
    <message>
      <source>Sub Shape Not In Shape</source>
      <translation>Sub Shape Not In Shape</translation>
    </message>
    <message>
      <source>Bad Orientation</source>
      <translation>Bad Orientation</translation>
    </message>
    <message>
      <source>Bad Orientation Of Sub Shape</source>
      <translation>Bad Orientation Of Sub Shape</translation>
    </message>
    <message>
      <source>Invalid Tolerance Value</source>
      <translation>Invalid Tolerance Value</translation>
    </message>
    <message>
      <source>Check Failed</source>
      <translation>Check Failed</translation>
    </message>
    <message>
      <source>No Result</source>
      <translation>No Result</translation>
    </message>
    <message>
      <source>Out Of Enum Range: </source>
      <translation>Out Of Enum Range: </translation>
    </message>
    <message>
      <source>Invalid</source>
      <translation>Invalid</translation>
    </message>
  </context>
  <context>
    <name>Workbench</name>
    <message>
      <location filename="../../Workbench.cpp" line="+37"/>
      <source>&amp;Part</source>
      <translation>&amp;Onderdeel</translation>
    </message>
    <message>
      <source>&amp;Simple</source>
      <translation>&amp;Eenvoudig</translation>
    </message>
    <message>
      <source>&amp;Parametric</source>
      <translation>&amp;Parametries</translation>
    </message>
    <message>
      <source>Part tools</source>
      <translation>Onderdeelgereedskap</translation>
    </message>
    <message>
      <source>Solids</source>
      <translation>Soliede vorms</translation>
    </message>
    <message>
      <source>Boolean</source>
      <translation>Boolese</translation>
    </message>
  </context>
</TS>
