<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS>
  <context>
    <name>CmdRaytracingExportProject</name>
    <message>
      <location filename="../../Command.cpp" line="+425"/>
      <source>File</source>
      <translation>Fişier</translation>
    </message>
    <message>
      <source>&amp;Export project...</source>
      <translation>&amp;Exportă proiectul...</translation>
    </message>
    <message>
      <source>Export the Povray project file</source>
      <translation>Exportaţi fişierul proiectului Povray</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingNewPartSegment</name>
    <message>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <source>Insert part</source>
      <translation>Inseraţi o componentă</translation>
    </message>
    <message>
      <source>Insert a new part object into a Povray project</source>
      <translation>Inseraţi un nou obiect componentă într-un proiect de Povray</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingNewPovrayProject</name>
    <message>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <source>New Povray project</source>
      <translation>Proiect nou Povray</translation>
    </message>
    <message>
      <source>Insert new Povray project into the document</source>
      <translation>Inseraţi un nou proiect Povray în document</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingWriteCamera</name>
    <message>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <source>Export camera to povray...</source>
      <translation>Exportaţi camera în povray...</translation>
    </message>
    <message>
      <source>Export the camera positon of the active 3D view in PovRay format to a file</source>
      <translation>Exportaţi poziţia camerei vizualizării 3D active în format PovRay într-un fişier</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingWritePart</name>
    <message>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <source>Export part to povray...</source>
      <translation>Exportaţi componentă în povray...</translation>
    </message>
    <message>
      <source>Write the selected Part (object) as a povray file</source>
      <translation>Scrie componenta (obiectul) selectată ca un fişier povray</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingWriteView</name>
    <message>
      <source>No perspective camera</source>
      <translation>Nici o camera cu perspectivă</translation>
    </message>
    <message>
      <source>The current view camera is not perspective and thus the result of the povray image later might look different to what you expect.
Do you want to continue?</source>
      <translation>Camera curentă nu este perspectivă şi astfel rezultatul imaginii povray ar putea să arate diferit de ceea ce vă aşteptaţi. Doriţi să continuaţi?</translation>
    </message>
    <message>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <source>Export view to povray...</source>
      <translation>Exportaţi vizualizarea în povray...</translation>
    </message>
    <message>
      <source>Write the active 3D view with camera and all its content to a povray file</source>
      <translation>Scrie vederea 3D activă şi tot conţinutul ei într-un fişier povray</translation>
    </message>
  </context>
  <context>
    <name>QObject</name>
    <message>
      <source>Povray(*.pov)</source>
      <translation>Povray(*.pov)</translation>
    </message>
    <message>
      <source>All Files (*.*)</source>
      <translation>Toate fișierele (*.*)</translation>
    </message>
    <message>
      <source>Export page</source>
      <translation>Exportă pagina</translation>
    </message>
    <message>
      <source>Wrong selection</source>
      <translation>Selecţie greşită</translation>
    </message>
    <message>
      <source>Select a Part object.</source>
      <translation>Selecteaza un obiect tip piesă</translation>
    </message>
    <message>
      <source>No Povray project to insert</source>
      <translation>Nici un proiect Povray pentru a fi inserat</translation>
    </message>
    <message>
      <source>Create a Povray project to insert a view.</source>
      <translation>Creaţi un proiect Povray pentru a insera o vizualizare.</translation>
    </message>
    <message>
      <source>Select a Povray project to insert the view.</source>
      <translation>Selectaţi un proiect de Povray a insera vizualizarea.</translation>
    </message>
    <message>
      <source>Select one Povray project object.</source>
      <translation>Selectaţi un obiect de proiect Povray.</translation>
    </message>
  </context>
  <context>
    <name>RaytracingGui::DlgSettingsRay</name>
    <message>
      <location filename="../../DlgSettingsRay.ui" line="+16"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <source>Directories</source>
      <translation>Directoare</translation>
    </message>
    <message>
      <source>Default Project dir:</source>
      <translation>Directorul implicit al proiectului:</translation>
    </message>
    <message>
      <source>Camera file name:</source>
      <translation>Numele fişierului camerei:</translation>
    </message>
    <message>
      <source>Part file name:</source>
      <translation>Numele fişierului pentru componentă:</translation>
    </message>
    <message>
      <source>TempCamera.inc</source>
      <translation>TempCamera.inc</translation>
    </message>
    <message>
      <source>TempPart.inc</source>
      <translation>TempPart.inc</translation>
    </message>
    <message>
      <source>Mesh export settings</source>
      <translation>Mesh export settings</translation>
    </message>
    <message>
      <source>max mesh deviation:</source>
      <translation>max mesh deviation:</translation>
    </message>
    <message>
      <source>Do not calculate vertex normals</source>
      <translation>Nu calcula normalele pentru vertex-uri</translation>
    </message>
    <message>
      <source>Write u,v coordinates</source>
      <translation>Scrie coordonatele u,v</translation>
    </message>
  </context>
  <context>
    <name>Workbench</name>
    <message>
      <location filename="../../Workbench.cpp" line="+37"/>
      <source>&amp;Raytracing</source>
      <translation>&amp;Raytracing</translation>
    </message>
  </context>
</TS>
