<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.0" language="pt-BR" sourcelanguage="en">
<context>
    <name>CmdRaytracingExportProject</name>
    <message>
        <location filename="../../Command.cpp" line="+491"/>
        <source>File</source>
        <translation>Arquivo</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>&amp;Export project...</source>
        <translation>&amp;Exportar projeto...</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Export a Raytracing project to a file</source>
        <translation type="unfinished">Exportar um projeto de Raytracing para um arquivo</translation>
    </message>
    <message>
        <source>Export the Povray project file</source>
        <translation type="obsolete">Exportar o arquivo de projeto Povray</translation>
    </message>
</context>
<context>
    <name>CmdRaytracingNewLuxProject</name>
    <message>
        <location line="+204"/>
        <source>Raytracing</source>
        <translation type="unfinished">Raytracing</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>New Luxrender project</source>
        <translation type="unfinished">Novo projeto do LuxRender</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Insert new Luxrender project into the document</source>
        <translation type="unfinished">Inserir novo projeto LuxRender no documento</translation>
    </message>
    <message>
        <location line="+39"/>
        <source>No template</source>
        <translation type="unfinished">Nenhum modelo</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>No template available</source>
        <translation type="unfinished">Nenhum modelo disponível</translation>
    </message>
</context>
<context>
    <name>CmdRaytracingNewPartSegment</name>
    <message>
        <location line="-332"/>
        <source>Raytracing</source>
        <translation>Raytracing</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Insert part</source>
        <translation>Inserir Part</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Insert a new part object into a Raytracing project</source>
        <translation type="unfinished">Inserir uma nova peça em um projeto de Raytracing</translation>
    </message>
    <message>
        <source>Insert a new part object into a Povray project</source>
        <translation type="obsolete">Inserir um novo objeto Part em um projeto Povray</translation>
    </message>
</context>
<context>
    <name>CmdRaytracingNewPovrayProject</name>
    <message>
        <location line="-101"/>
        <source>Raytracing</source>
        <translation>Raytracing</translation>
    </message>
    <message>
        <source>New Povray project</source>
        <translation type="obsolete">Novo projeto Povray</translation>
    </message>
    <message>
        <source>Insert new Povray project into the document</source>
        <translation type="obsolete">Inserir novo projeto Povray no documento</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>New POV-Ray project</source>
        <translation type="unfinished">Novo projeto do POV-Ray</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Insert new POV-Ray project into the document</source>
        <translation type="unfinished">Inserir um novo projeto POV-Ray no documento</translation>
    </message>
    <message>
        <location line="+39"/>
        <source>No template</source>
        <translation type="unfinished">Nenhum modelo</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>No template available</source>
        <translation type="unfinished">Nenhum modelo disponível</translation>
    </message>
</context>
<context>
    <name>CmdRaytracingRender</name>
    <message>
        <location line="+201"/>
        <source>Raytracing</source>
        <translation type="unfinished">Raytracing</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>&amp;Render</source>
        <translation type="unfinished">&amp;Renderizar</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Renders the current raytracing project with an external renderer</source>
        <translation type="unfinished">Processa o atual projeto de raytracing com um renderizador externo</translation>
    </message>
</context>
<context>
    <name>CmdRaytracingResetCamera</name>
    <message>
        <location line="+243"/>
        <source>Raytracing</source>
        <translation type="unfinished">Raytracing</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>&amp;Reset Camera</source>
        <translation type="unfinished">&amp;Redefinir câmera</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Sets the camera of the selected Raytracing project to match the current view</source>
        <translation type="unfinished">Coloca a câmera do projeto de Raytracing selecionado na posição da vista 3D atual</translation>
    </message>
</context>
<context>
    <name>CmdRaytracingWriteCamera</name>
    <message>
        <location line="-716"/>
        <source>Raytracing</source>
        <translation>Raytracing</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Export camera to POV-Ray...</source>
        <translation type="unfinished">Exportar a câmera para POV-Ray...</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Export the camera positon of the active 3D view in POV-Ray format to a file</source>
        <translation type="unfinished">Exportar a posição da câmera da vista 3D atual para um arquivo no formato do POV-Ray</translation>
    </message>
    <message>
        <source>Export camera to povray...</source>
        <translation type="obsolete">Exportar a câmera para povray...</translation>
    </message>
    <message>
        <source>Export the camera positon of the active 3D view in PovRay format to a file</source>
        <translation type="obsolete">Exportar a posição da câmera da vista 3D ativa no formato PovRay para um arquivo</translation>
    </message>
</context>
<context>
    <name>CmdRaytracingWritePart</name>
    <message>
        <location line="+91"/>
        <source>Raytracing</source>
        <translation>Raytracing</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Export part to POV-Ray...</source>
        <translation type="unfinished">Exportar peça para o POV-Ray...</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Write the selected Part (object) as a POV-Ray file</source>
        <translation type="unfinished">Exporta a peça selecionada (objeto) para um arquivo POV-Ray</translation>
    </message>
    <message>
        <source>Export part to povray...</source>
        <translation type="obsolete">Exporte parte para povray...</translation>
    </message>
    <message>
        <source>Write the selected Part (object) as a povray file</source>
        <translation type="obsolete">Gravar a parte selecionada (objeto) como um arquivo povray</translation>
    </message>
</context>
<context>
    <name>CmdRaytracingWriteView</name>
    <message>
        <location line="-79"/>
        <location line="+139"/>
        <location line="+87"/>
        <location line="+389"/>
        <source>No perspective camera</source>
        <translation>Nenhuma câmera de perspectiva</translation>
    </message>
    <message>
        <location line="-614"/>
        <location line="+139"/>
        <location line="+87"/>
        <source>The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect.
Do you want to continue?</source>
        <translation type="unfinished">A câmera da vista 3D atual não é perspectiva, portanto o resultado da imagem produzida pelo POV-Ray pode ficar diferente do que você espera. Deseja continuar?</translation>
    </message>
    <message>
        <location line="-103"/>
        <source>Export view to POV-Ray...</source>
        <translation type="unfinished">Exportar vista para POV-Ray...</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>Write the active 3D view with camera and all its content to a POV-Ray file</source>
        <translation type="unfinished">Gravar a vista 3D atual com câmera e todo seu conteúdo em um arquivo do POV-Ray</translation>
    </message>
    <message>
        <source>The current view camera is not perspective and thus the result of the povray image later might look different to what you expect.
Do you want to continue?</source>
        <translation type="obsolete">A câmera atual não está em modo perspectiva, sendo assim a imagem resultante do povray pode parecer diferente do que você espera. Você quer continuar?</translation>
    </message>
    <message>
        <location line="-2"/>
        <source>Raytracing</source>
        <translation>Raytracing</translation>
    </message>
    <message>
        <source>Export view to povray...</source>
        <translation type="obsolete">Exportar vista para povray...</translation>
    </message>
    <message>
        <source>Write the active 3D view with camera and all its content to a povray file</source>
        <translation type="obsolete">Gravar a vista 3D ativa com câmera e todo o seu conteúdo em um arquivo povray</translation>
    </message>
    <message>
        <location line="+493"/>
        <source>The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect.
Do you want to continue?</source>
        <translation type="unfinished">A câmera da vista 3D atual não é perspectiva, portanto o resultado da imagem produzida pelo luxrender pode ficar diferente do que você espera. Deseja continuar?</translation>
    </message>
</context>
<context>
    <name>QObject</name>
    <message>
        <source>Povray(*.pov)</source>
        <translation type="obsolete">Povray (*.pov)</translation>
    </message>
    <message>
        <location line="-579"/>
        <location line="+51"/>
        <source>POV-Ray (*.pov)</source>
        <translation type="unfinished">POV-Ray (*.pov)</translation>
    </message>
    <message>
        <location line="-50"/>
        <location line="+51"/>
        <location line="+62"/>
        <location line="+269"/>
        <location line="+109"/>
        <source>All Files (*.*)</source>
        <translation>Todos os arquivos (*.*)</translation>
    </message>
    <message>
        <location line="-490"/>
        <location line="+51"/>
        <location line="+63"/>
        <location line="+269"/>
        <source>Export page</source>
        <translation>Exportar página</translation>
    </message>
    <message>
        <location line="-272"/>
        <source>POV-Ray(*.pov)</source>
        <translation type="unfinished">POV-Ray(*.pov)</translation>
    </message>
    <message>
        <location line="+171"/>
        <location line="+87"/>
        <location line="+61"/>
        <location line="+244"/>
        <source>Wrong selection</source>
        <translation>Seleção errada</translation>
    </message>
    <message>
        <location line="-391"/>
        <source>Select a Part object.</source>
        <translation>Selecione um objeto Part.</translation>
    </message>
    <message>
        <location line="+10"/>
        <location line="+12"/>
        <source>No Raytracing project to insert</source>
        <translation type="unfinished">Nenhum projeto de Raytracing para inserir</translation>
    </message>
    <message>
        <location line="-11"/>
        <source>Create a Raytracing project to insert a view.</source>
        <translation type="unfinished">Criar um projeto de Raytracing para inserir uma vista.</translation>
    </message>
    <message>
        <location line="+12"/>
        <source>Select a Raytracing project to insert the view.</source>
        <translation type="unfinished">Selecione um projeto de Raytracing para inserir uma vista.</translation>
    </message>
    <message>
        <location line="+64"/>
        <location line="+61"/>
        <location line="+244"/>
        <source>Select one Raytracing project object.</source>
        <translation type="unfinished">Selecione um projeto de Raytracing.</translation>
    </message>
    <message>
        <location line="-229"/>
        <location line="+6"/>
        <source>POV-Ray not found</source>
        <translation type="unfinished">POV-Ray não encontrado</translation>
    </message>
    <message>
        <location line="-5"/>
        <source>Please set the path to the POV-Ray executable in the preferences.</source>
        <translation type="unfinished">Por favor, defina o caminho para o executável do POV-Ray nas preferências.</translation>
    </message>
    <message>
        <location line="+6"/>
        <source>Please correct the path to the POV-Ray executable in the preferences.</source>
        <translation type="unfinished">Por favor, corrija o caminho para o executável do POV-Ray nas preferências.</translation>
    </message>
    <message>
        <location line="+74"/>
        <source>Lux project file missing</source>
        <translation type="unfinished">Arquivo de projeto Lux faltando</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>The Lux project file doesn&apos;t exist.</source>
        <translation type="unfinished">O arquivo de projeto Lux não existe.</translation>
    </message>
    <message>
        <location line="-68"/>
        <location line="+6"/>
        <source>Luxrender not found</source>
        <translation type="unfinished">LuxRender não encontrado</translation>
    </message>
    <message>
        <location line="-5"/>
        <source>Please set the path to the luxrender or luxconsole executable in the preferences.</source>
        <translation type="unfinished">Por favor, defina o caminho para o executável do luxrender ou luxconsole nas preferências.</translation>
    </message>
    <message>
        <location line="+6"/>
        <source>Please correct the path to the luxrender or luxconsole executable in the preferences.</source>
        <translation type="unfinished">Por favor, corrija o caminho para o executável do luxrender ou luxconsole nas preferências.</translation>
    </message>
    <message>
        <location line="+12"/>
        <source>POV-Ray file missing</source>
        <translation type="unfinished">Arquivo POV-Ray faltando</translation>
    </message>
    <message>
        <location line="+1"/>
        <source>The POV-Ray project file doesn&apos;t exist.</source>
        <translation type="unfinished">O arquivo de projeto POV-Ray não existe.</translation>
    </message>
    <message>
        <location line="+6"/>
        <source>Rendered image (*.bmp)</source>
        <translation type="unfinished">Imagem renderizada (*. bmp)</translation>
    </message>
    <message>
        <location line="+2"/>
        <source>Rendered image (*.png)</source>
        <translation type="unfinished">Imagem renderizada (*.png)</translation>
    </message>
    <message>
        <location line="+3"/>
        <source>Rendered image</source>
        <translation type="unfinished">Imagem renderizada</translation>
    </message>
    <message>
        <source>No Povray project to insert</source>
        <translation type="obsolete">Nenhum projeto Povray para inserir</translation>
    </message>
    <message>
        <source>Create a Povray project to insert a view.</source>
        <translation type="obsolete">Criar um projeto Povray para inserir uma vista.</translation>
    </message>
    <message>
        <source>Select a Povray project to insert the view.</source>
        <translation type="obsolete">Selecione um projeto do Povray para inserir uma vista.</translation>
    </message>
    <message>
        <source>Select one Povray project object.</source>
        <translation type="obsolete">Selecione um objeto de projeto Povray.</translation>
    </message>
</context>
<context>
    <name>RaytracingGui::DlgSettingsRay</name>
    <message>
        <location filename="../../DlgSettingsRay.ui" line="+14"/>
        <source>Raytracing</source>
        <translation>Raytracing</translation>
    </message>
    <message>
        <location line="+103"/>
        <source>The path to the POV-Ray executable, if you want to render from FreeCAD</source>
        <translation type="unfinished">O caminho para o executável do POV-Ray, se você deseja renderizar a partir do FreeCAD</translation>
    </message>
    <message>
        <location line="+13"/>
        <source>POV-Ray executable:</source>
        <translation type="unfinished">Executável do POV-Ray:</translation>
    </message>
    <message>
        <location line="+7"/>
        <source>POV-Ray output parameters:</source>
        <translation type="unfinished">Parâmetros de saída do POV-Ray:</translation>
    </message>
    <message>
        <location line="+9"/>
        <source>The POV-Ray parameters to be passed to the render.</source>
        <translation type="unfinished">Os parâmetros do POV-Ray a serem passados para o render.</translation>
    </message>
    <message>
        <location line="+95"/>
        <source>Directories</source>
        <translation>Diretórios</translation>
    </message>
    <message>
        <location line="+53"/>
        <source>Default Project dir:</source>
        <translation>Pasta de projeto padrão:</translation>
    </message>
    <message>
        <location line="-26"/>
        <source>Camera file name:</source>
        <translation>Nome de arquivo de câmera:</translation>
    </message>
    <message>
        <location line="-159"/>
        <source>Render</source>
        <translation type="unfinished">Renderizador</translation>
    </message>
    <message>
        <location line="+40"/>
        <source>+P +A</source>
        <translation type="unfinished">+P +A</translation>
    </message>
    <message>
        <location line="+13"/>
        <source>+W: </source>
        <translation type="unfinished">+L: </translation>
    </message>
    <message>
        <location line="+7"/>
        <source>The width of the rendered image</source>
        <translation type="unfinished">A largura da imagem renderizada</translation>
    </message>
    <message>
        <location line="+19"/>
        <source> +H : </source>
        <translation type="unfinished"> +A : </translation>
    </message>
    <message>
        <location line="+7"/>
        <source>The height of the rendered image</source>
        <translation type="unfinished">A altura da imagem renderizada</translation>
    </message>
    <message>
        <location line="+21"/>
        <source>Luxrender executable:</source>
        <translation type="unfinished">Executável do Luxrender:</translation>
    </message>
    <message>
        <location line="+7"/>
        <source>The path to the luxrender (or luxconsole) executable</source>
        <translation type="unfinished">O caminho para o executável do luxrender (ou luxconsole)</translation>
    </message>
    <message>
        <location line="+38"/>
        <source>Part file name:</source>
        <translation>Nome do arquivo de Part:</translation>
    </message>
    <message>
        <location line="+17"/>
        <location line="+23"/>
        <location line="+16"/>
        <source>Used by utility tools</source>
        <translation type="unfinished">Utilizado por ferramentas de utilidade</translation>
    </message>
    <message>
        <location line="-13"/>
        <source>TempCamera.inc</source>
        <translation>TempCamera.inc</translation>
    </message>
    <message>
        <location line="+16"/>
        <source>TempPart.inc</source>
        <translation>TempPart.inc</translation>
    </message>
    <message>
        <location line="-294"/>
        <source>Mesh export settings</source>
        <translation>Configurações de exportação de malha</translation>
    </message>
    <message>
        <location line="+26"/>
        <source>max mesh deviation:</source>
        <translation>desvio máximo de malha:</translation>
    </message>
    <message>
        <location line="+28"/>
        <source>Do not calculate vertex normals</source>
        <translation>Não calcular normais de vértices</translation>
    </message>
    <message>
        <location line="+13"/>
        <source>Write u,v coordinates</source>
        <translation>Gravar coordenadas u,v</translation>
    </message>
</context>
<context>
    <name>RaytracingGui::ViewProviderLux</name>
    <message>
        <location filename="../../ViewProvider.cpp" line="+68"/>
        <source>Edit LuxRender project</source>
        <translation type="unfinished">Editar projeto LuxRender</translation>
    </message>
    <message>
        <location line="+24"/>
        <source>LuxRender template</source>
        <translation type="unfinished">Modelo LuxRender</translation>
    </message>
    <message>
        <location line="+0"/>
        <source>Select a LuxRender template</source>
        <translation type="unfinished">Selecionar um modelo LuxRender</translation>
    </message>
</context>
<context>
    <name>RaytracingGui::ViewProviderPovray</name>
    <message>
        <location line="+48"/>
        <source>Edit Povray project</source>
        <translation type="unfinished">Editar projeto Povray</translation>
    </message>
    <message>
        <location line="+24"/>
        <source>Povray template</source>
        <translation type="unfinished">Modelo Povray</translation>
    </message>
    <message>
        <location line="+0"/>
        <source>Select a Povray template</source>
        <translation type="unfinished">Selecionar um modelo Povray</translation>
    </message>
</context>
<context>
    <name>Workbench</name>
    <message>
        <location filename="../../Workbench.cpp" line="+37"/>
        <source>&amp;Raytracing</source>
        <translation>&amp;Raytracing</translation>
    </message>
</context>
</TS>
