// Wild Magic Source Code
// David Eberly
// http://www.geometrictools.com
// Copyright (c) 1998-2007
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or (at
// your option) any later version.  The license is available for reading at
// either of the locations:
//     http://www.gnu.org/copyleft/lgpl.html
//     http://www.geometrictools.com/License/WildMagicLicense.pdf
// The license applies to versions 0 through 4 of Wild Magic.
//
// Version: 4.0.0 (2006/06/28)

namespace Wm4
{
//----------------------------------------------------------------------------
template <class Real>
GVector<Real>::GVector (int iSize)
{
    if (iSize > 0)
    {
        m_iSize = iSize;
        m_afTuple = WM4_NEW Real[m_iSize];
        memset(m_afTuple,0,m_iSize*sizeof(Real));
    }
    else
    {
        m_iSize = 0;
        m_afTuple = 0;
    }
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real>::GVector (int iSize, const Real* afTuple)
{
    if (iSize > 0)
    {
        m_iSize = iSize;
        m_afTuple = WM4_NEW Real[m_iSize];
        size_t uiSize = m_iSize*sizeof(Real);
        System::Memcpy(m_afTuple,uiSize,afTuple,uiSize);
    }
    else
    {
        m_iSize = 0;
        m_afTuple = 0;
    }
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real>::GVector (const GVector& rkV)
{
    m_iSize = rkV.m_iSize;
    if (m_iSize > 0)
    {
        m_afTuple = WM4_NEW Real[m_iSize];
        size_t uiSize = m_iSize*sizeof(Real);
        System::Memcpy(m_afTuple,uiSize,rkV.m_afTuple,uiSize);
    }
    else
    {
        m_afTuple = 0;
    }
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real>::~GVector ()
{
    WM4_DELETE[] m_afTuple;
}
//----------------------------------------------------------------------------
template <class Real>
void GVector<Real>::SetSize (int iSize)
{
    WM4_DELETE[] m_afTuple;
    if (iSize > 0)
    {
        m_iSize = iSize;
        m_afTuple = WM4_NEW Real[m_iSize];
        memset(m_afTuple,0,m_iSize*sizeof(Real));
    }
    else
    {
        m_iSize = 0;
        m_afTuple = 0;
    }
}
//----------------------------------------------------------------------------
template <class Real>
int GVector<Real>::GetSize () const
{
    return m_iSize;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real>::operator const Real* () const
{
    return m_afTuple;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real>::operator Real* ()
{
    return m_afTuple;
}
//----------------------------------------------------------------------------
template <class Real>
Real GVector<Real>::operator[] (int i) const
{
    assert(0 <= i && i < m_iSize);
    return m_afTuple[i];
}
//----------------------------------------------------------------------------
template <class Real>
Real& GVector<Real>::operator[] (int i)
{
    assert(0 <= i && i < m_iSize);
    return m_afTuple[i];
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real>& GVector<Real>::operator= (const GVector& rkV)
{
    if (rkV.m_iSize > 0)
    {
        if (m_iSize != rkV.m_iSize)
        {
            WM4_DELETE[] m_afTuple;
            m_iSize = rkV.m_iSize;
            m_afTuple = WM4_NEW Real[m_iSize];
        }
        size_t uiSize = m_iSize*sizeof(Real);
        System::Memcpy(m_afTuple,uiSize,rkV.m_afTuple,uiSize);
    }
    else
    {
        WM4_DELETE[] m_afTuple;
        m_iSize = 0;
        m_afTuple = 0;
    }
    return *this;
}
//----------------------------------------------------------------------------
template <class Real>
int GVector<Real>::CompareArrays (const GVector& rkV) const
{
    return memcmp(m_afTuple,rkV.m_afTuple,m_iSize*sizeof(Real));
}
//----------------------------------------------------------------------------
template <class Real>
bool GVector<Real>::operator== (const GVector& rkV) const
{
    return CompareArrays(rkV) == 0;
}
//----------------------------------------------------------------------------
template <class Real>
bool GVector<Real>::operator!= (const GVector& rkV) const
{
    return CompareArrays(rkV) != 0;
}
//----------------------------------------------------------------------------
template <class Real>
bool GVector<Real>::operator< (const GVector& rkV) const
{
    return CompareArrays(rkV) < 0;
}
//----------------------------------------------------------------------------
template <class Real>
bool GVector<Real>::operator<= (const GVector& rkV) const
{
    return CompareArrays(rkV) <= 0;
}
//----------------------------------------------------------------------------
template <class Real>
bool GVector<Real>::operator> (const GVector& rkV) const
{
    return CompareArrays(rkV) > 0;
}
//----------------------------------------------------------------------------
template <class Real>
bool GVector<Real>::operator>= (const GVector& rkV) const
{
    return CompareArrays(rkV) >= 0;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real> GVector<Real>::operator+ (const GVector& rkV) const
{
    GVector<Real> kSum(m_iSize);
    for (int i = 0; i < m_iSize; i++)
    {
        kSum.m_afTuple[i] = m_afTuple[i] + rkV.m_afTuple[i];
    }
    return kSum;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real> GVector<Real>::operator- (const GVector& rkV) const
{
    GVector<Real> kDiff(m_iSize);
    for (int i = 0; i < m_iSize; i++)
    {
        kDiff.m_afTuple[i] = m_afTuple[i] - rkV.m_afTuple[i];
    }
    return kDiff;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real> GVector<Real>::operator* (Real fScalar) const
{
    GVector<Real> kProd(m_iSize);
    for (int i = 0; i < m_iSize; i++)
    {
        kProd.m_afTuple[i] = fScalar*m_afTuple[i];
    }
    return kProd;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real> GVector<Real>::operator/ (Real fScalar) const
{
    GVector<Real> kQuot(m_iSize);
    int i;

    if (fScalar != (Real)0.0)
    {
        Real fInvScalar = ((Real)1.0)/fScalar;
        for (i = 0; i < m_iSize; i++)
        {
            kQuot.m_afTuple[i] = fInvScalar*m_afTuple[i];
        }
    }
    else
    {
        for (i = 0; i < m_iSize; i++)
        {
            kQuot.m_afTuple[i] = Math<Real>::MAX_REAL;
        }
    }

    return kQuot;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real> GVector<Real>::operator- () const
{
    GVector<Real> kNeg(m_iSize);
    for (int i = 0; i < m_iSize; i++)
    {
        kNeg.m_afTuple[i] = -m_afTuple[i];
    }
    return kNeg;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real> operator* (Real fScalar, const GVector<Real>& rkV)
{
    GVector<Real> kProd(rkV.GetSize());
    for (int i = 0; i < rkV.GetSize(); i++)
    {
        kProd[i] = fScalar*rkV[i];
    }
    return kProd;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real>& GVector<Real>::operator+= (const GVector& rkV)
{
    for (int i = 0; i < m_iSize; i++)
    {
        m_afTuple[i] += rkV.m_afTuple[i];
    }
    return *this;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real>& GVector<Real>::operator-= (const GVector& rkV)
{
    for (int i = 0; i < m_iSize; i++)
    {
        m_afTuple[i] -= rkV.m_afTuple[i];
    }
    return *this;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real>& GVector<Real>::operator*= (Real fScalar)
{
    for (int i = 0; i < m_iSize; i++)
    {
        m_afTuple[i] *= fScalar;
    }
    return *this;
}
//----------------------------------------------------------------------------
template <class Real>
GVector<Real>& GVector<Real>::operator/= (Real fScalar)
{
    int i;

    if (fScalar != (Real)0.0)
    {
        Real fInvScalar = ((Real)1.0)/fScalar;
        for (i = 0; i < m_iSize; i++)
        {
            m_afTuple[i] *= fInvScalar;
        }
    }
    else
    {
        for (i = 0; i < m_iSize; i++)
        {
            m_afTuple[i] = Math<Real>::MAX_REAL;
        }
    }

    return *this;
}
//----------------------------------------------------------------------------
template <class Real>
Real GVector<Real>::Length () const
{
    Real fSqrLen = (Real)0.0;
    for (int i = 0; i < m_iSize; i++)
    {
        fSqrLen += m_afTuple[i]*m_afTuple[i];
    }
    return Math<Real>::Sqrt(fSqrLen);
}
//----------------------------------------------------------------------------
template <class Real>
Real GVector<Real>::SquaredLength () const
{
    Real fSqrLen = (Real)0.0;
    for (int i = 0; i < m_iSize; i++)
    {
        fSqrLen += m_afTuple[i]*m_afTuple[i];
    }
    return fSqrLen;
}
//----------------------------------------------------------------------------
template <class Real>
Real GVector<Real>::Dot (const GVector& rkV) const
{
    Real fDot = (Real)0.0;
    for (int i = 0; i < m_iSize; i++)
    {
        fDot += m_afTuple[i]*rkV.m_afTuple[i];
    }
    return fDot;
}
//----------------------------------------------------------------------------
template <class Real>
Real GVector<Real>::Normalize ()
{
    Real fLength = Length();
    int i;

    if (fLength > Math<Real>::ZERO_TOLERANCE)
    {
        Real fInvLength = ((Real)1.0)/fLength;
        for (i = 0; i < m_iSize; i++)
        {
            m_afTuple[i] *= fInvLength;
        }
    }
    else
    {
        fLength = (Real)0.0;
        for (i = 0; i < m_iSize; i++)
        {
            m_afTuple[i] = (Real)0.0;
        }
    }

    return fLength;
}
//----------------------------------------------------------------------------
} //namespace Wm4
