# Messages for Interlingua (interlingua)
# Exported from translatewiki.net
# Author: Malafaya
# Author: McDutchie

freecol.desktopEntry.GenericName=Joco de strategia
freecol.desktopEntry.Comment=Un joco de strategia a tornos basate sur "Sid Meier's Colonization".
ok=OK
cancel=Cancellar
reset=Reinitialisar
save=Salveguardar
display=Monstrar
yes=Si
no=No
close=Clauder
options=Optiones
and=e
load=Cargar
unload=Discargar
fill=Cargar
rename=Renominar
abilities=Capacitates
modifiers=Modificatores
true=Ver
false=False
more=plus...
none=Nulle
nothing=Nihil
all=Totes
notApplicable.short=N/A
rules=Regulas
difficulty=Difficultate
Test=Test
Music=Musica
Current=Actual
help=Adjuta
list.add=Adder
list.remove=Remover
list.up=In alto
list.down=A basso
list.edit=Modificar
file.browse=Percurrer
FileChooser.openButtonText=OK
option.remove=Remover
width=Latitude
height=Altitude
integerAboveZero=Per favor usa un numero integre superior a zero.
newLanguageSelected=Le lingua %language% ha essite seligite. Tu debe reinitiar le joco pro effectuar le cambio.
autodetectLanguageSelected=Tu ha optate pro autodeteger le lingua. Isto essera facite quando tu reinitia le joco.
singlePlayerGame=Partita solitari
joinMultiPlayerGame=Participar in un partita multijocator
startMultiplayerGame=Comenciar un partita multijocator
name=Nomine
host=Servitor
port=Porta
players=Jocatores
playerNation=%nation% de %player%
gameState=Stato del partita
startServerOnPort=Initiar servitor al porta
publicServer=Servitor public
defaultPlayerName=Nomine del jocator
getServerList=Obtener lista de servitores
connect=Connecter
availability=Disponibilitate
nationState.AVAILABLE=disponibile
nationState.AI_ONLY=AI solmente
nationState.NOT_AVAILABLE=non disponibile
verySmall=Multo parve
small=Parve
medium=Medie
large=Grande
veryLarge=Multo grande
veryDry=Multo sic
dry=Sic
normal=Normal
wet=Humide
veryWet=Multo humide
cold=Frigide
chilly=Fresc
temperate=Temperate
warm=Calide
hot=Torride
startGame=Comenciar partita
gameOptions=Optiones del joco
mapGeneratorOptions=Optiones del carta
iAmReady=Preste
playerOptions.selectPlayers=Seliger jocatores
playerOptions.europeanPlayers=Jocatores europee
playerOptions.nativePlayers=Jocatores indigena
playerOptions.NONE=Nulle
playerOptions.FIXED=Fixe
playerOptions.SELECTABLE=Seligibile
playerOptions.selectColors=Seliger colores
playerOptions.nationalAdvantages=Avantages national
player=Jocator
nation=Nation
color=Color
advantage=Avantage
moves=Movimentos:
sonsOfLiberty=FdL
building=Edificio
goods=Benes
goldAmount=%amount% {{plural:%amount%|one=auro|other=auro|default=auro}}
cargoOnCarrier=Cargo in transporto
cargoOnCarrierLong=Cargo in %name% (%space% {{plural:%space%|one=spatio|other=spatios|default=spatios}} libere)
outsideColony=Foras del colonia
colonyPanel.buyBuilding=Comprar edificio
colonyPanel.rebelLabel=Rebellos: %number%
colonyPanel.royalistLabel=Royalistas: %number%
colonyPanel.bonusLabel=Bonus: %number%%extra%
colonyPanel.populationLabel=Population: %number%
colonyPanel.minimumColonySize=%object% impedi le reduction ulterior del population.
colonyPanel.currentlyBuilding=In construction: %buildable%
colonyPanel.buildQueue=Cauda de construction
colonyPanel.clickToBuild=Clicca super le sito de construction pro seliger un edificio o unitate a construer.
colonyPanel.compactView=Vista compacte
colonyPanel.showAll=Monstrar toto
colonyPanel.unbuildable=%colony% non pote construer %object% in iste momento. %object% ha essite removite del cauda de construction.
colonyPanel.notBestTile=%unit% poterea producer plus %goods% in %tile%.
colonyPanel.reducePopulation=Si tu reduce le population a sub %number%, %colony% non potera plus construer %buildable%.
colonyPanel.requires=Require: %string%
colonyPanel.populationTooSmall=Population %number%
colonyPanel.units=Unitates
colonyPanel.buildings=Edificios
colonyPanel.colonyUnits=Unitates del colonia
outsideOfColony.name=Foras del colonia
inPort.name=In porto
producing.name=Produce:
turns=tornos
turnsToComplete.short=(Tornos: %number%)
turnsToComplete.long=(Tornos a completar: %number%)
waitingFor=Attendente: %nation%
chooseImmigrant=Selige qual unitate emigrara ex Europa.
abstractUnit={{plural:%number%|one=un|other=%number%}} %unit%
colonist=%number% {{plural:%number%|one=colono|other=colonos|default=colono}}
colonists=Colonos
tories=Conservatores
crosses=Cruces
mission=Mission
spring=Primavera
autumn=Autumno
year.SPRING=Primavera de %year%
year.AUTUMN=Autumno de %year%
warOfIndependence.independenceDeclared=In iste Die le Congresso ha approbate le Resolution le plus importante, que jammais esseva prendite in America.\n\nIo es ben conscie del Labor e Sanguine e Tresor, que il Nos costara mantener iste Declaration, e supportar e defender iste Statos. Totevia per tote le Obscuritate io pote vider le Radios de incantante Lumine e Gloria. Io pote vider que le Fin plus que vale tote le Medios. E que le Posteritate triumphara in le Transaction de iste Die, etiam si nos lo regrettarea, lo que, io me fide in Deo, nos non facera.\n\nLe Fortia Expeditionari Regal tosto incumbera super nos. Prepara accuratemente nostre defensas durante que nos recruta voluntarios pro un nove Armea Continental.
purchaseDialog.clickOn=Clicca super un del sequente articulos pro acquirer lo.
recruitDialog.clickOn=Clicca super un del sequente individuos pro recrutar le. Tu debera pagar %money% de auro pro su passage. Ille potera pagar su proprie passage post %number% tornos.
trainDialog.clickOn=Clicca super un del sequente individuos pro instruer le.
trainDialog.done=Preste
quitDialog.areYouSure.text=Es tu secur de voler quitar?
retireDialog.areYouSure.text=Es tu secur de voler retirar te?
foundingFatherDialog.nominate=Nominar patre fundator
errorMessage.showLogFile=Monstrar file de registro
tradeItem.colony=Colonia
tradeItem.colony.long=le colonia de %colony%
tradeItem.gold=Auro
tradeItem.gold.long=le summa de %amount% de auro
tradeItem.goods=Benes
tradeItem.stance=Postura
tradeItem.unit=Unitate
negotiationDialog.offer=Le %nation% offere
negotiationDialog.demand=Le %nation% demanda
negotiationDialog.exchange=in excambio de
negotiationDialog.summary=Le %nation% offere %offers% in excambio de %demands%.
negotiationDialog.accept=Acceptar
negotiationDialog.cancel=Cancellar
negotiationDialog.send=Inviar
negotiationDialog.add=Adder
negotiationDialog.nothing=nihil
negotiationDialog.offerAccepted=Le %nation% ha acceptate tu offerta generose.
negotiationDialog.offerRejected=Le %nation% ha rejectate tu offerta generose.
transaction.purchase=Acquirer %amount% %goods% pro %gold% de auro
transaction.price=Precio:\t%gold%
transaction.sale=Vender %amount% %goods% pro %gold% de auro
transaction.tax=-%tax%%:\t%gold%
transaction.net=Nette:\t%gold%
tension.wary=Caute
tension.happy=Felice
tension.content=Contente
tension.displeased=Discontente
tension.angry=Irate
tension.hateful=Odiose
tension.unknown=Incognite
tension=Tension
noSuchFile=Le file specificate non existe o non es un file normal.
gotoThisTile=Ir a iste tegula
gotoEurope=Ir a Europa
attackTileOdds=Attaccar! (probabilitate de successo: %chance%%)
dumpCargo=Discargar cargo
tile=Tegula (%x%, %y%)
filter.savedGames=Partitas salveguardate de FreeCol (*.fsg)
filter.gameOptions=Optiones de joco FreeCol (*.fgo)
filter.gameOptionsAndSavedGames=Optiones de joco e partitas salveguardate de FreeCol (*.fgo e *.fsg)
filter.xml=XML (Linguage de marcation extensibile).
underRepair=In reparation (%turns% {{plural:%turns%|one=torno|other=tornos}} restante)
EventPanel.DISCOVER_PACIFIC=Vos discoperi le Oceano Pacific.
EventPanel.FIRST_LANDING=Prime disbarcamento in le Nove Mundo.
EventPanel.MEETING_EUROPEANS=Tu incontra co-europeos. Illes competera con te pro terra e ricchessas, e pote mesmo facer le guerra contra te. Ma post que Jan de Witt ha devenite membro del Congresso Continental, tu potera commerciar con illes.
EventPanel.MEETING_NATIVES=Tu incontra indigenas. Invia tu Exploratores a lor stabilimentos pro discoperir plus super illes, e tu Servitores a Contracto e Colonos Libere pro apprender de illes. Invia tu naves e caravanas a lor stabilimentos si tu vole commerciar con illes.
EventPanel.MEETING_AZTEC=Tu incontra le nation aztec.
EventPanel.MEETING_INCA=Tu incontra le nation Inca.
tutorial.startGame=Post menses de navigation, tu ha finalmente arrivate al costa de un continente incognite. Naviga {{tag:%direction%|west=verso le west|east=verso le est|default=contra le vento}} pro discoperir le Nove Mundo e reclamar lo pro le Corona.
tutorial.buildColony=Tenta construer un Colonia per premer le clave %build_colony_key% o seliger %build_colony_menu_item% del menu %orders_menu_item%.\n\nTu recipera un advertimento si il ha qualcosa de negative super le construction del Colonia in le loco seligite.
Colony=Colonia
Settlement=Stabilimento
NewWorld=Nove Mundo
Ship=Nave
LoadingSavegame.title=Cargamento de partita salveguardate
LoadingSavegame.singlePlayer=Un sol jocator
LoadingSavegame.privateMultiplayer=Multijocator private
LoadingSavegame.publicMultiplayer=Multijocator public
LoadingSavegame.serverName=Nomine del servitor:
LoadingSavegame.port=Porto:
editor.resource=Modificar/remover ressource
editor.removeSettlement=Remover stabilimento
editor.removeSettlement.text=Vole tu remover iste stabilimento?
editor.mapSize=Selige le dimension del carta
buildingToolTip.breeding=Tu ha besonio de al minus %number% {{plural:%number%|%goods%}} pro poter elevar %goods%.
menuBar.game=Joco
menuBar.view=Vider
menuBar.tools=Instrumentos
menuBar.orders=Ordines
menuBar.colopedia=Colopedia
menuBar.teacher=%unit% de inseniamento
menuBar.debug=Debug
menuBar.debug.showCoordinates=Monstrar coordinatas
menuBar.debug.showColonyValue=Monstrar valores de colonia
menuBar.debug.showCommonOutpostValue=Monstrar le valor commun del postos avantiate
menuBar.debug.skipTurns=Saltar tornos
menuBar.debug.stopSkippingTurns=Cessar de saltar tornos
menuBar.debug.addBuilding=Adder edificio a cata colonia
menuBar.debug.addFoundingFather=Adder patre fundator
menuBar.debug.runMonarch=Definir le proxime action del Monarcha
menuBar.debug.addGold=Adder auro
menuBar.debug.addImmigration=Adder immigration
menuBar.debug.addLiberty=Adder libertate a cata colonia
menuBar.debug.stepRandomNumberGenerator=Avantiar le generator de numeros aleatori
menuBar.debug.randomValue=Valor del generator de numeros aleatori: %value%
menuBar.debug.displayPanels=Monstrar pannellos
menuBar.debug.displayMonarchPanel=Monstrar le pannello Monarcha
menuBar.debug.displayVictoryPanel=Monstrar le pannello Victoria
menuBar.debug.displayEuropeStatus=Monstrar le stato de Europa
menuBar.debug.displayErrorMessage=Presentar message de error
menuBar.debug.useAI=Usar intelligentia artificial
menuBar.debug.revealEntireMap=Revelar tote le carta
menuBar.debug.hideEntireMap=Celar tote le carta
menuBar.debug.compareMaps=Verificar le synchronisation del carta
menuBar.debug.compareMaps.checkComplete=Verification complete. Nulle asynchronismo detegite.
menuBar.debug.compareMaps.problem=Problema possibile discoperite. Per favor lege le informationes scribite a standard output.
menuBar.debug.showResourceKeys=Monstrar claves de ressource
menuBar.debug.statistics=Statisticas
menuBar.debug.memoryManager=Gestor de memoria
menuBar.debug.memoryManager.freeMemory=Libere
menuBar.debug.memoryManager.totalMemory=Total
menuBar.debug.memoryManager.maxMemory=Max
menuBar.debug.memoryManager.gc=Executar le collector de memoria residual
menuBar.report=Reporto
menuBar.statusLine=Punctos: %score%  |    Auro: %gold%    |   Taxas: %tax%%   |    Anno: %year%
findSettlementDialog.name=Cercar stabilimento
metaServer.couldNotConnect=Pardono, non poteva connecter al meta-servitor. Per favor reproba plus tarde.
metaServer.communicationError=Error durante le communication con le meta-servitor. Per favor reproba plus tarde.
infoPanel.endTurnPanel.text=Preme Enter pro finir le torno.
endTurnDialog.name=Finir torno
endTurnDialog.areYouSure=Le sequente {{plural:%number%|one=unitate|other=unitates}} ancora attende ordines, o ha essite ordinate a attender. Es tu secur de voler finir le torno ora?
menuBar.tools.determineHighSeas.distToLandFromHighSeas=Tegulas distante del terra
menuBar.tools.determineHighSeas.maxDistanceToEdge=Distantia maxime al bordo
stopCurrentGame.text=Un partita es ja in curso.
stopCurrentGame.yes=Terminar partita
stopCurrentGame.no=Cancellar
stopServer.text=Un servitor es ja in function super le porto specificate.
stopServer.yes=Clauder servitor
stopServer.no=Cancellar
connectController.choicePlayer=Selige un jocator:
reconnect.text=Le servitor requesta un reconnexion.
reconnect.yes=Reconnecter
reconnect.no=Quitar
failedToSave=Non esseva possibile salveguardar le file %name%!
couldNotSaveGame=Un error occurreva durante le salveguarda del partita!
couldNotLoadGame=Un error occurreva durante le cargamento del partita!
fileNotFound=Non poteva trovar le file con le nomine specificate.
incompatibleVersions=Le partita salveguardate que tu tenta cargar non es compatibile con iste version de FreeCol.
openGame.unimplemented=Le function Aperir non es ancora implementate.
direction.N=nord
direction.NE=nord-est
direction.E=est
direction.SE=sud-est
direction.S=sud
direction.SW=sud-west
direction.W=west
direction.NW=nord-west
server.reject=Le servitor non pote facer isto.
server.trade.noGoods=Tu non pote commerciar benes que non es presente.
cli.arg.clientOptions=FILE DE OPTIONES
cli.arg.debuglevel=NUMERO
cli.arg.debugRun=TURNS[,SAVENAME]
cli.arg.dimensions=LATITUDExALTITUDE
cli.arg.directory=DIRECTORIO
cli.arg.file=FILE
cli.arg.locale=REGION
cli.arg.loglevel=NIVELLO
cli.arg.name=NOMINE
cli.arg.port=PORTO
cli.arg.seed=SEMINE
cli.arg.timeout=EXPIRATION
cli.check-savegame=verifica le consistentia del partita salveguardate specificate
cli.check-savegame.success=Le verification del partita salveguardate ha finite. Examina le registro pro detalios.
cli.check-savegame.failure=Le verification del partita salveguardate ha fallite. Examina le registro pro detalios.
cli.clientOptions=File XML continente optiones que le usator configurava in le cliente.
cli.debug=cerca defectos in FreeCol
cli.debug-run=executar N tornos in modo debug, postea optionalmente salveguardar e quitar
cli.default-locale=predefinir le region (LINGUA[_PAIS[_VARIANTE]])
cli.error.clientOptions=Es ignorate le file de optiones de cliente illegibile: %string%
cli.error.port=%string% non es un numero de porto valide.
cli.error.home.notExists=Le directorio initial %string% non existe.
cli.error.home.noRead=Non pote leger de %string%.
cli.error.home.noWrite=Non pote scriber a %string%.
cli.freecol-data=defini le DIRECTORIO de datos de FreeCol (ha un subdirecotrio nominate 'images')
cli.font=predefinir le typo de litteras
cli.help=presenta iste texto de adjuta
cli.home-directory=defini le DIRECTORIO initial de FreeCol (predefinite como le directorio personal del usator)
cli.load-savegame=carga un partita salveguardate del FILE
cli.log-console=scribe registro in consola e in file
cli.log-file=selige le file pro le registro de FreeCol (predefinition: FreeCol.log)
cli.log-level=defini le nivello de registro Java a NIVELLO
cli.no-java-check=salta le verification del version de Java
cli.no-memory-check=salta le verification del memoria
cli.no-intro=salta le video de introduction
cli.no-sound=executa FreeCol sin sono
cli.private=initia un servitor private (non publicate in le meta-servitor)
cli.seed=forni un SEMINE pro le generator de numeros pseudo-aleatori
cli.server-name=specifica un NOMINE personalisate pro le servitor
cli.server=initia un servitor autonome super le porto specificate
cli.splash=monstra le imagine FILE durante le cargamento del partita
cli.tc=carga le conversion total con le NOMINE specificate
cli.timeout=numero de secundas durante que le servitor attende un responsa a un question
cli.version=monstra le numero de version e exi
cli.windowed=executa FreeCol in un fenestra in loco del schermo complete
gameOptions.name=Optiones de joco
gameOptions.shortDescription=Optiones de regulas del partita
gameOptions.map.name=Carta
gameOptions.map.shortDescription=Optiones pro le tabuliero del carta.
model.option.fogOfWar.name=Nebula de guerra
model.option.fogOfWar.shortDescription=Debe le unitates inimic foras de nostre area de vision esser celate?
model.option.explorationPoints.name=Punctos de exploration
model.option.explorationPoints.shortDescription=Debe punctos de exploration esser attribuite pro tote le discopertas?
model.option.turnsToSail.name=Tornos a facer vela
model.option.turnsToSail.shortDescription=Le numero de tornos necessari pro facer vela de Europa al Nove Mundo.
model.option.amphibiousMoves.name=Movimentos amphibie
model.option.amphibiousMoves.shortDescription=Permitte mover directemente a in stabilimentos de unitates naval.
model.option.emptyTraders.name=Unitates commercial vacue
model.option.emptyTraders.shortDescription=Permitter que unitates commercial vacue commercia con stabilimentos indigena.
model.option.settlementActionsContactChief.name=Contacto con chef
model.option.settlementActionsContactChief.shortDescription=Tote le actiones intra un stabilimento contacta su chef e consume le bonus de exploration.
model.option.enhancedMissionaries.name=Missionarios meliorate
model.option.enhancedMissionaries.shortDescription=Missionarios meliora le commercio del establimento, le habilitates inseniate, e da visibilitate al ambiente.
model.option.giftProbability.name=Probabilitate de dono
model.option.giftProbability.shortDescription=Percentage de chance per torno que un stabilimento indigena pacific con un surplus lo offerera como dono a un stabilimento europee amical vicin.
model.option.demandProbability.name=Probabilitate de demanda
model.option.demandProbability.shortDescription=Percentage de chance per torno que un stabilimento indigena hostil demandara un tributo a un stabilimento europee adverse vicin.
model.option.continueFoundingFatherRecruitment.name=Continuar a recrutar Patres Fundatores
model.option.continueFoundingFatherRecruitment.shortDescription=Continuar a recrutar Patres Fundatores post que le independentia es concedite.
model.option.settlementLimitModifier.name=Modificator de limite pro establimentos
model.option.settlementLimitModifier.shortDescription=Quantitate addite a un limite de un establimento, p.ex. pro le numero de wagones que pote esser construite.
model.option.startingPositions.name=Positiones de initio
model.option.startingPositions.shortDescription=Determina le positiones initial del jocatores europee.
model.option.startingPositions.classic=Classic
model.option.startingPositions.random=Aleatori
model.option.startingPositions.historical=Historic
gameOptions.colony.name=Optiones de colonia
gameOptions.colony.shortDescription=Contine optiones relative al comportamento de colonias.
model.option.customIgnoreBoycott.name=Le officio de doana ignora le boycotts
model.option.customIgnoreBoycott.shortDescription=Le officio de doana pote vender benes sub boycott.
model.option.expertsHaveConnections.name=Expertos ha connexiones
model.option.expertsHaveConnections.shortDescription=Expertos pote usar lor connexiones pro fornir un minimo de ressources pro le production in fabricas.
model.option.saveProductionOverflow.name=Conservar excesso de production
model.option.saveProductionOverflow.shortDescription=Conservar excesso de martellos, campanas e cruces.
model.option.allowStudentSelection.name=Permitter selection de studentes
model.option.allowStudentSelection.shortDescription=Permitter assignation manual de studentes in loco de assignation automatic
model.option.enableUpkeep.name=Edificios require mantenentia
model.option.enableUpkeep.shortDescription=Paga pro le mantenentia del edificios o suffre un penalitate de production.
model.option.naturalDisasters.name=Catastrophes natural
model.option.naturalDisasters.shortDescription=Le probabilitate de catastrophes natural per torno.
gameOptions.victoryConditions.name=Conditiones de victoria
gameOptions.victoryConditions.shortDescription=Optiones pro decider como le partita pote esser ganiate.
model.option.victoryDefeatREF.name=Prime jocator a ganiar le independentia
model.option.victoryDefeatREF.shortDescription=Le prime jocator human qui disface le Fortia Expeditionari Regal ganiara le partita.
model.option.victoryDefeatEuropeans.name=Tote le altere jocatores europee disfacite
model.option.victoryDefeatEuropeans.shortDescription=Le jocator qui disface tote le altere jocatores europee gania le partita.
model.option.victoryDefeatHumans.name=Tote le altere jocatores human disfacite
model.option.victoryDefeatHumans.shortDescription=Le jocator qui disface tote le altere jocatores human gania le partita.
gameOptions.years.name=Optiones de annos
gameOptions.years.shortDescription=Contine optiones concernente varie annos special.
model.option.startingYear.name=Anno de initio
model.option.startingYear.shortDescription=Le anno in que le partita comencia.
model.option.seasonYear.name=Anno de saison
model.option.seasonYear.shortDescription=Le prime anno in que il ha duo saisones.
model.option.lastYear.name=Ultime anno del partita
model.option.mandatoryColonyYear.name=Anno de colonia obligatori
model.option.mandatoryColonyYear.shortDescription=Le anno in que il deveni obligatori posseder un colonia.
model.option.lastYear.shortDescription=Le ultimissime anno del joco.
model.option.lastColonialYear.name=Ultime anno de partita colonial
model.option.lastColonialYear.shortDescription=Le ultime anno del partita pro un jocator colonial.
gameOptions.prices.name=Precios initial
gameOptions.prices.shortDescription=Le rangos de precios initial de differente benes.
model.option.food.minimumPrice.name=Precio initial minime de nutrimento
model.option.food.maximumPrice.name=Precio initial maxime de nutrimento
model.option.food.spread.name=Differentia inter le precio de compra e de vendita pro nutrimento
model.option.sugar.minimumPrice.name=Precio initial minime de sucro
model.option.sugar.maximumPrice.name=Precio initial maxime de sucro
model.option.sugar.spread.name=Differentia inter le precio de compra e de vendita pro sucro
model.option.tobacco.minimumPrice.name=Precio initial minime de tabaco
model.option.tobacco.maximumPrice.name=Precio initial maxime de tabaco
model.option.tobacco.spread.name=Differentia inter le precio de compra e de vendita pro tabaco
model.option.cotton.minimumPrice.name=Precio initial minime de coton
model.option.cotton.maximumPrice.name=Precio initial maxime de coton
model.option.cotton.spread.name=Differentia inter le precio de compra e de vendita pro coton
model.option.furs.minimumPrice.name=Precio initial minime de pelles
model.option.furs.maximumPrice.name=Precio initial maxime de pelles
model.option.furs.spread.name=Differentia inter le precio de compra e de vendita pro pelles
model.option.lumber.minimumPrice.name=Precio initial minime de ligno
model.option.lumber.maximumPrice.name=Precio initial maxime de ligno
model.option.lumber.spread.name=Differentia inter le precio de compra e de vendita pro ligno
model.option.ore.minimumPrice.name=Precio initial minime de mineral
model.option.ore.maximumPrice.name=Precio initial maxime de mineral
model.option.ore.spread.name=Differentia inter le precio de compra e de vendita pro mineral
model.option.silver.minimumPrice.name=Precio initial minime de argento
model.option.silver.maximumPrice.name=Precio initial maxime de argento
model.option.silver.spread.name=Differentia inter le precio de compra e de vendita pro argento
model.option.rum.minimumPrice.name=Precio initial minime de rum
model.option.rum.maximumPrice.name=Precio initial maxime de rum
model.option.rum.spread.name=Differentia inter le precio de compra e de vendita pro rum
model.option.cigars.minimumPrice.name=Precio initial minime de cigarros
model.option.cigars.maximumPrice.name=Precio initial maxime de cigarros
model.option.cigars.spread.name=Differentia inter le precio de compra e de vendita pro cigarros
model.option.cloth.minimumPrice.name=Precio initial minime de textile
model.option.cloth.maximumPrice.name=Precio initial maxime de textile
model.option.cloth.spread.name=Differentia inter le precio de compra e de vendita pro textile
model.option.coats.minimumPrice.name=Precio initial minime de mantellos
model.option.coats.maximumPrice.name=Precio initial maxime de mantellos
model.option.coats.spread.name=Differentia inter le precio de compra e de vendita pro mantellos
model.option.tools.minimumPrice.name=Precio initial minime de utensiles
model.option.tools.maximumPrice.name=Precio initial maxime de utensiles
model.option.tools.spread.name=Differentia inter le precio de compra e de vendita pro utensiles
model.option.muskets.minimumPrice.name=Precio initial minime de muschettos
model.option.muskets.maximumPrice.name=Precio initial maxime de muschettos
model.option.muskets.spread.name=Differentia inter le precio de compra e de vendita pro muschettos
model.option.tradeGoods.minimumPrice.name=Precio initial minime de merces
model.option.tradeGoods.maximumPrice.name=Precio initial maxime de merces
model.option.tradeGoods.spread.name=Differentia inter le precio de compra e de vendita pro merces
model.option.horses.minimumPrice.name=Precio initial minime de cavallos
model.option.horses.maximumPrice.name=Precio initial maxime de cavallos
model.option.horses.spread.name=Differentia inter le precio de compra e de vendita pro cavallos
model.option.hammers.price.name=Precio de martellos quando acquirer edificios e unitates edificabile
model.option.startingMoney.name=Capital initial
model.option.startingMoney.shortDescription=Le quantitate de moneta con que tu comencia le joco.
model.option.crossesIncrement.name=Incremento de cruces
model.option.crossesIncrement.shortDescription=Le numero de cruces additional requirite pro cata nove immigrante.
model.option.badGovernmentLimit.name=Limite de mal governamento
model.option.badGovernmentLimit.shortDescription=Le numero maxime de royalistas que non incurre un penalitate de production.
model.option.veryBadGovernmentLimit.name=Limite de pessime governamento
model.option.veryBadGovernmentLimit.shortDescription=Le numero maxime de royalistas que non incurre un penalitate de production aggravate.
model.option.goodGovernmentLimit.name=Limite de bon governamento
model.option.goodGovernmentLimit.shortDescription=Le percentage minime de rebellos que causa un bonus de production.
model.option.veryGoodGovernmentLimit.name=Limite de optime governamento
model.option.veryGoodGovernmentLimit.shortDescription=Le percentage minime de rebellos que causa un bonus de production augmentate.
model.option.liftBoycottCheat.name=Levar le boycott
model.option.liftBoycottCheat.shortDescription=Percentage de chance per torno que un boycott de un jocator IA es levate sin pagar arretratos.
model.option.equipScoutCheat.name=Equipar explorator
model.option.equipScoutCheat.shortDescription=Percentage de chance per torno que un jocator IA equipa gratuitemente un unitate in Europa como explorator.
model.option.landUnitCheat.name=Obtener unitate de terra
model.option.landUnitCheat.shortDescription=Percentage de chance per torno que un jocator IA obtene gratuitemente un unitate de terra utile in Europa.
model.option.offensiveNavalUnitCheat.name=Obtener unitate naval offensive
model.option.offensiveNavalUnitCheat.shortDescription=Percentage regressive (in function del fortia naval) de chance per torno que un jocator IA construe gratuitemente un unitate naval offensive in Europa.
model.option.transportNavalUnitCheat.name=Obtener unitate naval de transporto
model.option.transportNavalUnitCheat.shortDescription=Percentage de chance per torno que un jocator IA construe gratuitemente un unitate naval de transporto in Europa (si illo ha travalio pro plus unitates de transporto).
model.option.landPriceFactor.name=Factor del precio de terras
model.option.landPriceFactor.shortDescription=Augmenta le costo de acquirer terras indigena.
model.option.foundingFatherFactor.name=Factor de patre fundator
model.option.foundingFatherFactor.shortDescription=Augmenta le costo de eliger un nove patre fundator.
model.option.arrearsFactor.name=Factor de arretratos
model.option.arrearsFactor.shortDescription=Augmenta tu taxas europee arretrate.
model.option.nativeConvertProbability.name=Probabilitate de conversion indigena
model.option.nativeConvertProbability.shortDescription=Augmenta le probabilitate que indigenas de un stabilimento destruite se converte.
model.option.burnProbability.name=Probabilitate de incendio de stabilimentos
model.option.burnProbability.shortDescription=Augmenta le probabilitate que indigenas reduce stabilimentos in cineres.
model.option.recruitPriceIncrease.name=Augmentation del precio de recrutamento
model.option.recruitPriceIncrease.shortDescription=Augmenta le costo de recrutar nove immigrantes.
model.option.lowerCapIncrease.name=Augmento del precio minime
model.option.lowerCapIncrease.shortDescription=Augmenta le precio minime de recrutamento pro cata nove immigrante.
model.option.priceIncreasePerType.name=Augmentation del precio per typo de unitate
model.option.priceIncreasePerType.shortDescription=Si le augmentation del precio se applica o non a cata typo de unitate.
model.option.priceIncrease.artillery.name=Augmentation del precio pro artilleria
model.option.priceIncrease.artillery.shortDescription=Augmenta le precio pro cata nove pecia de artilleria.
model.option.refStrength.name=Fortia FER
model.option.refStrength.shortDescription=Augmenta le dimension del Fortia Expeditionari Regal (FER).
model.option.monarchMeddling.name=Ingerentia monarchic
model.option.monarchMeddling.shortDescription=Augmenta le quantitate e severitate del ingerentia del monarcha.
model.option.taxAdjustment.name=Adjustamento de taxas
model.option.taxAdjustment.shortDescription=Augmenta le severitate del augmentationes del taxas.
model.option.mercenaryPrice.name=Precio del mercenarios
model.option.mercenaryPrice.shortDescription=Augmenta le precio del mercenarios offerite per le Monarcha.
model.option.maximumTax.name=Imposto maxime
model.option.maximumTax.shortDescription=Le valor le plus alte al qual le monarcha augmentara le impostos/taxas.
model.option.nativeDemands.name=Demandas del indigenas
model.option.nativeDemands.shortDescription=Augmenta le quantitate del demandas indigena.
model.option.recruitable.slot0.name=Prime immigrante
model.option.recruitable.slot0.shortDescription=Le typo de unitate del prime immigrante.
model.option.recruitable.slot1.name=Secunde immigrante
model.option.recruitable.slot1.shortDescription=Le typo de unitate del secunde immigrante.
model.option.recruitable.slot2.name=Tertie immigrante
model.option.recruitable.slot2.shortDescription=Le typo de unitate del tertie immigrante.
model.option.tileProduction.name=Production de tegulas
model.option.tileProduction.shortDescription=Le production de tegulas con production variabile.
model.option.buildOnNativeLand.name=Construer super terra indigena
model.option.buildOnNativeLand.shortDescription=Si colonias pote esser fundate super terra indigena.
model.option.buildOnNativeLand.always.name=Sempre
model.option.buildOnNativeLand.always.shortDescription=Le construction super terra indigena es sempre possibile.
model.option.buildOnNativeLand.first.name=Prime
model.option.buildOnNativeLand.first.shortDescription=Le prime colonia pote esser construite super terra indigena.
model.option.buildOnNativeLand.firstAndUncontacted.name=Prime sin contacto
model.option.buildOnNativeLand.firstAndUncontacted.shortDescription=Le prime colonia pote esser construite super terra indigena tanto longe como le tribo que lo possede non ha essite contactate.
model.option.buildOnNativeLand.never.name=Nunquam
model.option.buildOnNativeLand.never.shortDescription=Le construction super terra indigena non es permittite.
model.option.expertStartingUnits.name=Unitates initial experte
model.option.expertStartingUnits.shortDescription=Face tote le unitates de initio expertos
model.option.unitsThatUseNoBells.name=Colonos que non usa campanas
model.option.unitsThatUseNoBells.shortDescription=Le numero de colonos in un colonia que utilisa nulle campanas.
model.option.monarchSupport.name=Appoio del monarcha
model.option.monarchSupport.shortDescription=Appoio militar fornite per le Monarcha.
model.option.rumourDifficulty.name=Difficultate de rumores
model.option.rumourDifficulty.shortDescription=Quanto plus alte iste numero, tanto minus probabile deveni le rumores positive.
model.option.treasureTransportFee.name=Costos de transporto pro le tresor
model.option.treasureTransportFee.shortDescription=Le percentage de un tresor que le corona retene pro transportar lo.
model.option.teleportREF.name=Teleport REF
model.option.teleportREF.shortDescription=REF appare al sito de arrivata pro su prime destination.
model.option.shipTradePenalty.name=Penalitate de commercio de naves
model.option.shipTradePenalty.shortDescription=Percentage de penalitate sur le precios offerite per indigenas pro le commercio de naves.
model.option.refSize.name=Grandor del Fortia expeditionari regal
model.option.refSize.shortDescription=Le numero e typo de unitates que compone le Fortia expeditionari regal.
model.option.refSize.soldiers.name=Infanteria
model.option.refSize.soldiers.shortDescription=Le numero de unitates de infanteria.
model.option.refSize.dragoons.name=Cavalleria
model.option.refSize.dragoons.shortDescription=Le numero de unitates de cavalleria.
model.option.refSize.menOfWar.name=Naves de guerra
model.option.refSize.menOfWar.shortDescription=Le numero de naves de guerra.
model.option.refSize.artillery.name=Artilleria
model.option.refSize.artillery.shortDescription=Le numero de unitates de artilleria.
model.option.immigrants.name=Immigrantes
model.option.immigrants.shortDescription=Le prime immigrantes ex Europa.
model.option.interventionForce.name=Fortia de intervention
model.option.interventionForce.shortDescription=Le Fortia de Intervention expedite pro supportar tu Guerra de Independentia.
model.option.interventionBells.name=Campanas de intervention
model.option.interventionBells.shortDescription=Le numero de Campanas necessari pro expedir le Fortia de Intervention.
model.option.interventionTurns.name=Tornos de intervention
model.option.interventionTurns.shortDescription=Le numero de tornos inter additiones al Fortia de Intervention.
model.option.mercenaryForce.name=Fortia de mercenarios
model.option.mercenaryForce.shortDescription=Le fortia de mercenarios ha offerite de supportar vostre guerra de independentia.
difficultyLevels.name=Nivellos de difficultate
model.difficulty.immigration.name=Immigration
model.difficulty.natives.name=Indigenas
model.difficulty.monarch.name=Monarcha
model.difficulty.government.name=Governamento
model.difficulty.cheat.name=Fraude IA
model.difficulty.other.name=Altere
model.difficulty.veryEasy.name=Multo facile
model.difficulty.easy.name=Facile
model.difficulty.medium.name=Medie
model.difficulty.hard.name=Difficile
model.difficulty.veryHard.name=Multo difficile
model.difficulty.custom.name=Personalisate
veryLow.name=Multo basse
low.name=Basse
medium.name=Medie
high.name=Alte
veryHigh.name=Multo alte
model.difficulty.veryEasy=Multo facile
model.difficulty.easy=Facile
model.difficulty.medium=Normal
model.difficulty.hard=Difficile
model.difficulty.veryHard=Multo difficile
model.difficulty.custom=Personalisate
clientOptions.name=Preferentias
clientOptions.shortDescription=Optiones preferite de cliente
model.option.autoScroll.name=Rolamento automatic del tabuliero de carta
model.option.autoScroll.shortDescription=Activar le rolamento automatic quando le cursor del mouse tocca le bordos del carta.
actionManager.name=Acceleratores de claviero
actionManager.shortDescription=Configura le claves usate pro accesso rapide a certe actiones
clientOptions.mods.name=Modificationes
clientOptions.mods.shortDescription=Optiones pro permitter le modification del joco.
userMods.name=Modificationes de usator
userMods.shortDescription=Option pro permitter le modification del joco.
clientOptions.gui.name=Apparentia
clientOptions.gui.shortDescription=Contine configurationes pro adjustar le apparentia del joco.
model.option.languageOption.name=Lingua
model.option.languageOption.shortDescription=Selige le lingua usate in le joco.
clientOptions.gui.languageOption.autoDetectLanguage=Autodeteger lingua
model.option.guiMinNumberToDisplayGoods.name=Celar benes in deposito si le quantitate es inferior a:
model.option.guiMinNumberToDisplayGoods.shortDescription=Le benes essera monstrate in le colonia si illos excede o equala iste numero
model.option.guiMinNumberToDisplayGoodsCount.name=Monstrar le quantitate de benes a partir de:
model.option.guiMinNumberToDisplayGoodsCount.shortDescription=Le quantitate de benes essera monstrate si illo excede o equala iste numero
model.option.mapScrollOnDrag.name=Rolar le carta quando tu trahe unitates
model.option.mapScrollOnDrag.shortDescription=Activar le rolamento quando se trahe unitates in le tabuliero de carta.
model.option.displayCompassRose.name=Monstrar le quadrante del compasso
model.option.displayCompassRose.shortDescription=Indica si le quadrante del compasso (rosa del ventos) debe esser monstrate o non.
model.option.displayMapControls.name=Monstrar le controlos del carta
model.option.displayMapControls.shortDescription=Indica si le controlos del carta debe esser initialmente monstrate o non.
model.option.mapControls.name=Controlos del carta
model.option.mapControls.shortDescription=Le typo de controlos del carta a monstrar.
CornerMapControls.name=Angulos
CornerMapControls.shortDescription=Le controlos del carta occupa le angulos e le bordo inferior.
ClassicMapControls.name=Classic
ClassicMapControls.shortDescription=Le controlos del carta occupa le bordo dextre.
model.option.displayTileText.name=Texto in tegulas
model.option.displayTileText.shortDescription=Indica qual texto debe esser monstrate in le tegulas
clientOptions.gui.displayTileText.empty=Vacue
clientOptions.gui.displayTileText.names=Nomines del tegulas
clientOptions.gui.displayTileText.owners=Proprietarios del tegulas
clientOptions.gui.displayTileText.regions=Regiones del tegulas
model.option.displayColonyLabels.name=Etiquettas de colonia
model.option.displayColonyLabels.shortDescription=Le stilo del etiquettas de colonia
clientOptions.gui.displayColonyLabels.none=Nulle
clientOptions.gui.displayColonyLabels.classic=Classic
clientOptions.gui.displayColonyLabels.modern=Moderne
model.option.displayBorders.name=Monstrar frontieras
model.option.displayBorders.shortDescription=Si le frontieras debe esser initialmente monstrate o non.
model.option.displayGrid.name=Monstrar grillia
model.option.displayGrid.shortDescription=Si le grillia debe esser initialmente monstrate o non.
model.option.unitLastMoveDelay.name=Retardo del ultime movimento de unitate
model.option.unitLastMoveDelay.shortDescription=Si il debe haber un curte pausa al ultime movimento de un unitate o non.
model.option.usePixmaps.name=Usar pixmaps pro immagazinar imagines
model.option.usePixmaps.shortDescription=Proba disactivar isto si le movimento ordinari de unitates es multo lente.
model.option.rememberPanelPositions.name=Memorar le position de pannellos
model.option.rememberPanelPositions.shortDescription=Memorar le position de varie pannellos.
model.option.moveAnimationSpeed.name=Velocitate de animation del movimento amic
model.option.moveAnimationSpeed.shortDescription=Adjusta le velocitate del animationes glissante pro unitates amic.
clientOptions.gui.moveAnimationSpeed.off=Disactivate
clientOptions.gui.moveAnimationSpeed.slow=Lente
clientOptions.gui.moveAnimationSpeed.normal=Normal
clientOptions.gui.moveAnimationSpeed.fast=Rapide
model.option.enemyMoveAnimationSpeed.name=Velocitate de animation del movimento inimic
model.option.enemyMoveAnimationSpeed.shortDescription=Adjusta le velocitate del animationes glissante pro unitates inimic.
clientOptions.gui.enemyMoveAnimationSpeed.off=Disactivate
clientOptions.gui.enemyMoveAnimationSpeed.slow=Lente
clientOptions.gui.enemyMoveAnimationSpeed.normal=Normal
clientOptions.gui.enemyMoveAnimationSpeed.fast=Rapide
model.option.smoothRendering.name=Polir le rendition
model.option.smoothRendering.shortDescription=Render le aspecto del minicarta plus lisie quando es usate le zoom retro
model.option.defaultZoomLevel.name=Nivello de zoom predefinite
model.option.defaultZoomLevel.shortDescription=Indica qual nivello de zoom es predefinite pro le minicarta
model.option.color.background.name=Color de fundo
model.option.color.background.shortDescription=Quando le nivello de zoom del minicarta es minimal, iste color circumfere le carta e le "nebula de guerra".
clientOptions.minimap.color.background.black=Nigre
clientOptions.minimap.color.background.gray.dark.very=Gris multo obscur
clientOptions.minimap.color.background.gray.dark=Gris obscur
clientOptions.minimap.color.background.gray=Gris
clientOptions.minimap.color.background.gray.light=Gris clar
clientOptions.minimap.color.background.gray.light.very=Gris multo clar
clientOptions.minimap.color.background.blue.light=Blau clar
clientOptions.messages.name=Messages
clientOptions.messages.shortDescription=Optiones pro activar/disactivar messages
model.option.jumpToActiveUnit.name=Saltar al unitate active
model.option.jumpToActiveUnit.shortDescription=Sempre re-centrar super un unitate novemente seligite.
model.option.alwaysCenter.name=Sempre centrar le tegulas seligite
model.option.alwaysCenter.shortDescription=Sempre re-centrar super un tegula novemente seligite.
model.option.guiMaxNumberOfGoodsImages.name=Numero maxime de imagines de benes:
model.option.guiMaxNumberOfGoodsImages.shortDescription=Le numero maxime de imagines de benes a monstrar
model.option.guiShowWarning.name=Messages de advertimento
model.option.guiShowWarning.shortDescription=Determina si monstrar messages de advertimento miscellanee
model.option.guiShowSonsOfLiberty.name=Messages del Filios del Libertate
model.option.guiShowSonsOfLiberty.shortDescription=Determina si monstrar le messages del Filos del Libertate al initio de cata torno
model.option.guiShowGovernmentEfficiency.name=Messages super le efficientia del governamento
model.option.guiShowGovernmentEfficiency.shortDescription=Determina si monstrar messages super le efficientia governamental al initio de cata torno
model.option.guiShowWarehouseCapacity.name=Messages super le capacitate de depositos
model.option.guiShowWarehouseCapacity.shortDescription=Detemrina si monstrar messages super le capacitate de depositos al initio de cata torno
model.option.guiShowUnitImproved.name=Messages super le melioration de unitates
model.option.guiShowUnitImproved.shortDescription=Determina si monstrar messages super le melioration de unitates al initio de cata torno
model.option.guiShowUnitDemoted.name=Messages super le degradation de unitates
model.option.guiShowUnitDemoted.shortDescription=Determina si monstrar messages super le degradation de unitates
model.option.guiShowBuildingCompleted.name=Messages super le completion de constructiones
model.option.guiShowBuildingCompleted.shortDescription=Determina si monstrar messages super le completion de constructiones al initio de cata torno
model.option.guiShowUnitAdded.name=Messages super nove colonos
model.option.guiShowUnitAdded.shortDescription=Determina si monstrar message super nove colonos al initio de cata torno
model.option.guiShowUnitLost.name=Messages super le perdita de unitates
model.option.guiShowUnitLost.shortDescription=Determina si monstrar messages super le perdita de unitates
model.option.guiShowForeignDiplomacy.name=Messages de diplomatia estranier
model.option.guiShowForeignDiplomacy.shortDescription=Determina si monstrar messages super diplomatia estranier
model.option.guiShowMarketPrices.name=Messages de precio de mercato
model.option.guiShowMarketPrices.shortDescription=Determina si monstrar messages de precio de mercato al initio de cata torno
model.option.guiShowMissingGoods.name=Benes mancante
model.option.guiShowMissingGoods.shortDescription=Determina si monstrar benes mancante al initio de cata torno
model.option.guiShowGifts.name=Donos del indigenas
model.option.guiShowGifts.shortDescription=Determina si monstrar le donos del indigenas al initio de cata torno.
model.option.guiShowDemands.name=Demandas del indigenas
model.option.guiShowDemands.shortDescription=Determina si monstrar le demandas del indigenas al initio de cata torno.
model.option.guiShowGoodsMovement.name=Movimento de benes
model.option.guiShowGoodsMovement.shortDescription=Determina si monstrar le movimento de benes in detalio.
model.option.guiShowPreCombat.name=Analyse ante combatto
model.option.guiShowPreCombat.shortDescription=Determina si monstrar le analyse ante combatto
model.option.guiShowNotBestTile.name=Non es le melior tegula
model.option.guiShowNotBestTile.shortDescription=Determina si advertir super le unitates que non travalia super le melior tegula disponibile
model.option.guiShowColonyWarnings.name=Advertimentos de sito colonial
model.option.guiShowColonyWarnings.shortDescription=Determina si monstrar advertimentos de sitos de colonia
model.option.guiMessagesGroupBy.name=Aggruppar messages per
model.option.guiMessagesGroupBy.shortDescription=Determina como aggruppar le messages
clientOptions.messages.guiMessagesGroupBy.nothing=nihil
clientOptions.messages.guiMessagesGroupBy.type=typo
clientOptions.messages.guiMessagesGroupBy.source=origine
model.option.colonyComparator.name=Assortir colonias per
model.option.colonyComparator.shortDescription=Determina como ordinar le colonias
clientOptions.gui.colonyComparator.byName=Nomine
clientOptions.gui.colonyComparator.byAge=Etate
clientOptions.gui.colonyComparator.byPosition=Position
clientOptions.gui.colonyComparator.bySize=Dimension
clientOptions.gui.colonyComparator.bySoL=FdL
clientOptions.audio.name=Audio
clientOptions.audio.shortDescription=Configuration audio
clientOptions.audio.audioMixer.automatic=Autodeteger le output audio
model.option.audioMixer.name=Output audio
model.option.audioMixer.shortDescription=Le apparato a usar pro reproduction audio.
model.option.audioVolume.name=Volumine audio
model.option.audioVolume.shortDescription=Volumine audio
model.option.audioAlerts.name=Alertas audio
model.option.audioAlerts.shortDescription=Activar alertas audio
clientOptions.savegames.name=Partitas salveguardate
clientOptions.savegames.shortDescription=Partitas salveguardate
model.option.showSavegameSettings.name=Dialogo de partitas salveguardate:
model.option.showSavegameSettings.shortDescription=Presenta un fenestra pro seliger le optiones del servitor quando se carga un partita salveguardate.
clientOptions.savegames.showSavegameSettings.never=Nunquam
clientOptions.savegames.showSavegameSettings.multiplayer=Partitas multijocator solmente
clientOptions.savegames.showSavegameSettings.always=Sempre
clientOptions.savegames.autosave.fileprefix=Salveguarda automatic
clientOptions.savegames.autosave.lastturn=ultime-torno
clientOptions.savegames.autosave.beforelastturn=penultime-torno
model.option.autosavePeriod.name=Salveguardar cata x tornos:
model.option.autosavePeriod.shortDescription=Le periodo pro salveguardar le partita automaticamente; usa 0 pro disactivar iste function.
model.option.autosaveGenerations.name=Conservar x files salveguardate:
model.option.autosaveGenerations.shortDescription=Le numero de files automaticamente salveguardate a mantener. Mitte 0 pro conservar tote le files automaticamente salveguardate.
model.option.autosaveValidity.name=Deler files de salveguarda automatic post x dies:
model.option.autosaveValidity.shortDescription=Numero de dies durante que le files de salveguarda resta valide post lor creation. Mitter a 0 pro ignorar iste condition.
model.option.autosaveDelete.name=Deler files auto-salveguardate:
model.option.autosaveDelete.shortDescription=Deler ancian files de salveguarda automatic quando un nove partita comencia.
clientOptions.warehouse.name=Configurationes de deposito
clientOptions.warehouse.shortDescription=Cambia le optiones predefinite pro depositos e officios de doana.
model.option.customStock.name=Stock predefinite del officios de doana
model.option.customStock.shortDescription=Le stock minimal que le officio de doana debe mantener durante le vendita de benes.
model.option.lowLevel.name=Aviso de nivello basse
model.option.lowLevel.shortDescription=Face un alerta si le stock se abassa sub iste nivello.
model.option.highLevel.name=Aviso de nivello alte
model.option.highLevel.shortDescription=Face un alerta si le stock excede iste nivello.
clientOptions.other.name=Altere
clientOptions.other.shortDescription=Optiones que non va in le altere categorias
model.option.autoloadEmigrants.name=Imbarcar le emigrantes automaticamente pro America
model.option.autoloadEmigrants.shortDescription=Peter de imbarcar le emigrantes super un nave quando illo naviga a America
model.option.autoEndTurn.name=Terminar torno automaticamente
model.option.autoEndTurn.shortDescription=Termina automaticamente le torno quando il non ha plus unitates a displaciar.
model.option.showEndTurnDialog.name=Dialogo al fin del torno
model.option.showEndTurnDialog.shortDescription=Monstrar le dialogo al fin del torno si alcun unitates poterea ancora mover se.
model.option.compactColonyReport.name=Reporto compacte de colonia
model.option.compactColonyReport.shortDescription=Usar le forma compacte del reporto de colonia
model.option.labourReport.name=Reporto de labor
clientOptions.labourReport.classic=Classic
clientOptions.labourReport.compact=Compacte
model.option.colonyReport.name=Reporto de colonia
clientOptions.colonyReport.classic=Classic
clientOptions.colonyReport.compact=Compacte
model.option.indianDemandResponse.name=Responsa al exigentias del indigenas
model.option.indianDemandResponse.shortDescription=Demandar que facer quando le indigenas pete o exige benes, o sempre acceptar, o sempre rejectar.
clientOptions.indianDemandResponse.ask=Sempre demandar
clientOptions.indianDemandResponse.accept=Acceptar tote le exigentias
clientOptions.indianDemandResponse.reject=Rejectar tote le exigentias
model.option.unloadOverflowResponse.name=Discargar le surplus
model.option.unloadOverflowResponse.shortDescription=Que facer si un deposito es supercargate quando un transportator discarga.
clientOptions.unloadOverflowResponse.ask=Sempre demandar
clientOptions.unloadOverflowResponse.never=Nunquam discargar
clientOptions.unloadOverflowResponse.always=Sempre discargar
mapGeneratorOptions.name=Optiones del generator de cartas
mapGeneratorOptions.shortDescription=Optiones pro le generator de cartas/mappas.
model.option.mapWidth.name=Latitude del carta
model.option.mapWidth.shortDescription=Option pro specificar le latitude del cartas generate.
model.option.mapHeight.name=Altitude del carta
model.option.mapHeight.shortDescription=Option pro specificar le altitude del cartas generate.
model.option.landMass.name=Massa de terra
model.option.landMass.shortDescription=Option pro determinar le massa de terra del cartas generate.
model.option.landGeneratorType.name=Typo de massa de terra (EXPERIMENTAL!)
model.option.landGeneratorType.shortDescription=Option pro seliger le typo de generator de terra a usar.
model.option.preferredDistanceToEdge.name=Distantia preferite al bordo
model.option.preferredDistanceToEdge.shortDescription=Le distantia preferite al bordo del carta.
model.option.maximumDistanceToEdge.name=Distantia maxime al bordo
model.option.maximumDistanceToEdge.shortDescription=Le distantia maxime al bordo del carta.
model.option.distanceToHighSea.name=Distantia al alte mar
model.option.distanceToHighSea.shortDescription=Le distantia preferite inter le costa e le alte mar.
model.option.riverNumber.name=Numero de fluvios
model.option.riverNumber.shortDescription=Option pro determinar le numero de fluvios in cartas generate.
model.option.mountainNumber.name=Numero de montanias
model.option.mountainNumber.shortDescription=Option pro determinar le numero de montanias in cartas generate.
model.option.rumourNumber.name=Numero de rumores de citate perdite
model.option.rumourNumber.shortDescription=Option pro determinar le numero de rumores de citate perdite in mappas generate.
model.option.settlementNumber.name=Numero de stabilimentos indigena
model.option.settlementNumber.shortDescription=Option pro determinar le numero de stabilimentos indigena in cartas generate.
model.option.forestNumber.name=Percentage de forestes
model.option.forestNumber.shortDescription=Option pro determinar le percentage de forestes in cartas generate.
model.option.bonusNumber.name=Percentage de tegulas de bonus
model.option.bonusNumber.shortDescription=Option pro determinar le percentage de tegulas de bonus in cartas generate.
model.option.humidity.name=Humiditate
model.option.humidity.shortDescription=Option pro determinar le humiditate medie del carta.
model.option.temperature.name=Temperatura
model.option.temperature.shortDescription=Option pro determinar le temperatura medie del carta.
model.option.importFile.name=Importar file
model.option.importFile.shortDescription=Un file a importar. Isto pote esser un carta o un partita salveguardate.
model.option.importTerrain.name=Importar terreno
model.option.importTerrain.shortDescription=Activa le importation de terreno.
model.option.importBonuses.name=Importar bonuses
model.option.importBonuses.shortDescription=Permitte le importation de bonuses.
model.option.importRumours.name=Importar rumores
model.option.importRumours.shortDescription=Permitte le importation de rumores de citate perdite.
model.option.importSettlements.name=Importar stabilimentos
model.option.importSettlements.shortDescription=Permitte le importation de stabilimentos indigena.
model.option.minimumLatitude.name=Latitude minime
model.option.minimumLatitude.shortDescription=Le latitude le plus al nord. Un valor negative indica un latitude septentrional.
model.option.maximumLatitude.name=Latitude maxime
model.option.maximumLatitude.shortDescription=Le latitude le plus al sud. Un valor negative indica un latitude meridional.
mapGeneratorOptions.import.name=Importar
mapGeneratorOptions.import.shortDescription=Optiones pro importar un carta o partita salveguardate.
mapGeneratorOptions.landGenerator.name=Generator de terra
mapGeneratorOptions.landGenerator.shortDescription=Optiones pro definir le dimension del carta e le quantitate de terra.
mapGeneratorOptions.terrainGenerator.name=Generator de terreno
mapGeneratorOptions.terrainGenerator.shortDescription=Configurationes pro le quantitate de forestes, montanias, etc.
model.settlement.camp.name=Campamento
model.settlement.camp.plural=campamentos
model.settlement.camp.capital.name=Campamento
model.settlement.village.name=Village
model.settlement.village.plural=villages
model.settlement.village.capital.name=Village
model.settlement.inca.name=Citate inca
model.settlement.inca.plural=citates
model.settlement.inca.capital.name=Citate inca
model.settlement.aztec.name=Citate azteca
model.settlement.aztec.plural=citates
model.settlement.aztec.capital.name=Citate azteca
event.firstLanding=Prime disbarcamento in %name%!
event.meetingNatives=Incontro del indigenas. . .
event.meetingEuropeans=Incontro de co-europeos.
event.meetingAztec=Le nation Aztec. . .
event.meetingInca=Le imperio Inca. . .
goodsTransfer.text=Specifica le quantitate de benes a transferer:
enterSomeText=Per favor entra texto.
tradeProposition.welcome=Commercio con le %nation% in %settlement%
tradeProposition.toBuy=Comprar
tradeProposition.toSell=Vender
tradeProposition.toGift=Livrar dono
tradeProposition.cancel=Cancellar
buyProposition.text=Vole tu comprar benes?
buyProposition.nothing=Nihil
buyProposition.cancel=Cancellar
sellProposition.text=Vole tu vender benes?
sellProposition.nothing=Nihil
sellProposition.cancel=Cancellar
trade.nothingToSell=Regrettabilemente, nos ha nihil a vender in iste momento!
trade.noTradeGoods=Regrettabilemente, nos non ha besonio de plus %goods%!
trade.noTrade=Commercio refusate.
trade.noTradeHaggle=Nos es fatigate de vostre baratar incessante.
trade.noTradeHostile=Nos contemne vos e vostre benes. Dispare!
trade.noTradeWar=Le commercio es impossibile durante un guerra.
buy.text=Le %nation% vole vender lor %goods% pro %gold%:
buy.takeOffer=Acceptar le offerta
buy.moreGold=Peter un precio plus basse
sell.text=Le %nation% vole comprar tu %goods% pro %gold%:
sell.takeOffer=Acceptar le offerta
sell.moreGold=Peter plus auro
sell.gift=Offerer le %goods% como presente
gift.text=Que vole tu offerer como presente?
boycottedGoods.text=Post que le %goods% ha essite boycottate per le Corona, tu non pote vender los in %europe%. Vole tu pagar tu arretrato (%amount% de auro), o vole tu jectar le benes in le porto, destruente los?
boycottedGoods.payArrears=Pagar arretrato
boycottedGoods.dumpGoods=Jectar benes
declareIndependence.areYouSure.text=Que nos renuncia al tyrannia injuste de %monarch% e declara le independentia de nostre colonias del corona!
declareIndependence.areYouSure.yes=Libertate o morte!
declareIndependence.areYouSure.no=Forsan plus tarde
declareIndependence.defaultNation=%nation% libere
declareIndependence.defaultCountry=Statos Unite de %nation%
declareIndependence.enterCountry=Ab nunc, nostre pais se appellara
declareIndependence.enterNation=e omne citatano de nostre gloriose nation essera fer de esser cognoscite como
declareIndependence.announce=Le colonias de %oldNation% ha declarate le independentia de %ruler% e es presentemente cognoscite sub le nomine de %newNation%.
declareIndependence.interventionForce={{tag:country|%nation%}} promitte solemnemente a inviar un Fortia de Intervention pro supportar vostre lucta legitime pro independentia, a condition que vos genera %number% {{plural:%number%|one=Campana|other=Campanas}} de Libertate a fin de provar vostre determination.
declareIndependence.interventionForceArrives=Le promittite Fortia de Intervention arriva!
indianLand.text=Iste terra es le proprietate del %player%. Vole tu:
indianLand.pay=Offerer %amount% de auro pro le terra
indianLand.take=Prender lo que es nostre de derecto
indianLand.cancel=Lassar le terra
indianDemand.food.text=Le %nation% passa per tempores difficile. Nos pete al colonos de %colony% de divider le abundantia de vostre recoltas con nos in nostre tempore de indigentia. Per favor lassa nos haber %amount% de alimento.
indianDemand.food.yes=Nos dividera con placer.
indianDemand.food.no=Guai, nostre depositos es vacue.
indianDemand.gold.text=Le colonos de %colony% ha committite innumerabile atrocitates contra le %nation%. Ora nos exige %amount% de auro in reparation.
indianDemand.gold.yes=Acceptar
indianDemand.gold.no=Dispare, fures!
indianDemand.other.text=Le colonos de %colony% ha committite innumerabile atrocitates contra le %nation%. Ora nos exige %amount% %goods% in reparation.
indianDemand.other.yes=Acceptar
indianDemand.other.no=Dispare, fures!
exploreLostCityRumour.text=Es tu secur de voler explorar le ruinas de un citate perdite?
exploreMoundsRumour.text=Tu discoperi alcun estranie monticulos. Es tu secur de voler explorar los?
exploreLostCityRumour.yes=Que mal poterea evenir?
exploreLostCityRumour.no=Lassa les in pace.
warehouseDialog.name=Deposito
warehouseDialog.export=Exportar
warehouseDialog.export.shortDescription=Exportar o non exportar iste typo de benes
warehouseDialog.lowLevel.shortDescription=Avisar me quando le stock cade sub iste percentage del capacitate
warehouseDialog.highLevel.shortDescription=Avisar me quando le stock excede iste percentage del capacitate
warehouseDialog.exportLevel.shortDescription=Exportar nihil sub iste nivello
traderouteDialog.name=Routes de commercio
traderouteDialog.newRoute=Nove route de commercio
traderouteDialog.editRoute=Modificar route de commercio
traderouteDialog.removeRoute=Deler route de commercio
traderouteDialog.deassignRoute=Abandonar route de commercio
traderouteDialog.deassign.tooltip=Non plus sequer iste route de commercio.
traderouteDialog.addStop=Adder nove halto
traderouteDialog.removeStop=Remover halto
traderouteDialog.nameLabel=Nomine
traderouteDialog.destinationLabel=Destination
traderouteDialog.duplicateName=Iste route de commercio ha le nomine de un altere route de commercio jam existente. Per favor elige un nomine unic.
traderouteDialog.notEnoughStops=Un route de commercio require al minus 2 haltos, iste non ha assatis.
traderoute.broken=Tu route de commercio %name% contine un halto invalide!
traderoute.noWork=%route%: Nulle travalio trovate pro %unit%, attendente in %location%.
traderoute.noPath=%route%: Non pote trovar un cammino a %location% pro %unit%.
traderoute.skipStop=%route%: Nulle travalio pro %unit% in %location%. Es saltate.
traderoute.warehouseCapacity=Si tu discarga tu %unit% in %colony%, le capacitate del deposito del colonia esserea excedite. %amount% %goods% esserea perdite. Vole tu discargar le benes totevia?
traderoute.reassignRoute=Tu %unit% es assignate a commerciar in le route %route%. Si tu selige su destination, illo abandonara iste route de commercio. Es tu secur de voler facer isto?
traderoute.load=%route%: %unit% a %location% cargava %amount% %goods%.
traderoute.loadImportLimited=%route%: %unit% a %location% cargava %amount% %goods%, carente de spatio pro %more% plus.
traderoute.loadExportLimited=%route%: %unit% a %location% cargava %amount% %goods%, con %more% retenite in le magazin.
traderoute.unload=%route%: %unit% a %location% discargava %amount% %goods%.
traderoute.overflow=%route%: %unit% a %location% discargava %amount% %goods%, %overflow% esseva abandonate.
traderoute.nounload=%route%: %unit% a %location% discargava %amount% %goods%, %overflow% remane a bordo.
customs.sale=Le doana a %colony% ha vendite %amount% %goods%.
europe.noGame=Le fenestra Europa non es disponibile ante le initio del partita.
europe.leaveColonists=Facer vela verso %newWorld% e lassar retro le colonos?
highseas.text=Nos ha attingite le alte mar, Vostre Excellentia. Nos ha besonio de %number% {{plural:%number%|one=torno|other=tornos}} pro attinger Europa. Debe nos facer vela?
highseas.yes=Si, linea recta.
highseas.no=No, que nos resta in iste aquas.
disembark.text=Salutationes marinero, vole tu disbarcar?
disembark.cancel=Nulle
embark.text=Per favor selige le nave in le qual tu vole imbarcar:
embark.cancel=Nulle
aMessageFromTheCrown=Un message del Corona
cashInTreasureTrain.order=Moneta in un traino de tresor
cashInTreasureTrain.free=Vostre rege transportara vostre tresor a Europa SIN COSTO ADDITIONAL (salvo le impostos)!
cashInTreasureTrain.pay=Le rege pote transportar vostre tresor si ille recipe %fee%% del butino.
cashInTreasureTrain.yes=Acceptar
cashInTreasureTrain.no=Rejectar
disbandUnit.text=Es tu secur de voler dissolver iste unitate?
disbandUnit.yes=Dissolver
disbandUnit.no=Cancellar
lootCargo.header=Robar cargo
newLand.text=Da un nomine a nostre nove terra:
newLand.yes=OK
welcomeOffer.text=Le %nation% te saluta. Nos es un gloriose nation de %camps% %settlementType%. Pro celebrar nostre amicitate, nos te offere generosemente in dono le terra que tu ora occupa. Vole tu acceptar nostre tractato e viver con nos in pace como fratres?
welcomeSimple.text=Le %nation% te saluta. Nos es un gloriose nation de %camps% %settlementType%. Vole tu acceptar nostre tractato e viver con nos in pace como fratres?
welcome.yes=Si
welcome.no=No
noClaimReason.terrain=Iste terra non es appropriate pro un colonia.
noClaimReason.rumour=Il ha qualcosa de estranie hic. Nos debe investigar lo ante de laborar hic.
noClaimReason.water=Nos non revindica le aquas.
noClaimReason.settlement=Nos non pote usar terra ubi un stabilimento es presente.
noClaimReason.worked=Un altere stabilimento usa jam iste terra.
noClaimReason.europeans=Iste terra es revindicate per un altere nation europee.
noClaimReason.natives=Iste terra es revindicate per un tribo indigena.
noAddReason.already_present=Jam presente in iste loco.
noAddReason.wrong_type=Typo incorrecte pro iste loco.
noAddReason.capacity_exceeded=Il non resta spatio sufficiente in iste loco.
noAddReason.occupied_by_enemy=Iste loco es occupate per un unitate de un altere nation.
noAddReason.owned_by_enemy=Iste loco es le proprietate de un altere nation.
noAddReason.another_colony=Iste loco es usate per un altere colonia tue.
noAddReason.colony_center=Nihil pote esser addite al centro del colonia.
noAddReason.missing_ability=Es necessari construer Docks pro poter utilisar iste loco.
noAddReason.missing_skill=Un competentia special es requirite pro utilisar iste loco.
noAddReason.claim_required=Iste loco es le proprietate de un altere nation, ma pote esser revindicate.
buildColony.badUnit=Iste %unit% non pote construer un colonia.
buildColony.landLocked=Le nove colonia non haberea accesso directe al mar.
buildColony.noFood=Le nove colonia producerea multo pauc alimentos.
buildColony.noBuildingMaterials=Le nove colonia producerea multo pauc %goods%.
buildColony.IndianLand=Parte del territorio de tu nove colonia es ja reclamate per indigenas.
buildColony.EuropeanLand=Parte del territorio de tu nove colonia es ja possedite per europeos.
buildColony.ownLand=Parte del territorio de tu nove colonia es ja possedite per te.
buildColony.yes=Pone le fundamentos!
buildColony.no=Nos deberea reconsiderar lo.
nameRegion.text=Tu ha discoperite un %type% e lo reclama pro le Corona! Como es costume, tu pote nominar lo:
nameColony.text=Per favor da un nomine a nostre nove colonia:
nameColony.yes=Construer colonia
nameColony.no=Cancellar
nameColony.notUnique=Tu ha ja un colonia con le nomine %name%!
renameColony.text=Per favor da un altere nomine a nostre colonia:
renameColony.yes=Renominar
renameColony.no=Cancellar
renameUnit.text=Per favor da un altere nomine a nostre unitate:
renameUnit.yes=Renominar
renameUnit.no=Cancellar
abandonColony.text=Debe nos vermente abandonar nostre colonia?
abandonColony.yes=Abandonar
abandonColony.no=Cancellar
abandonEducation.text=Si tu %unit% quita %colony%, le %action% in le %building% essera abandonate. Es tu secur que illo debe quitar?
abandonEducation.yes=Si, quita le colonia
abandonEducation.no=No, continua le education
abandonEducation.action.studying=studio
abandonEducation.action.teaching=inseniamento
defeated.text=Tu ha essite vincite! Vole tu:
defeated.yes=Restar e mirar
defeated.no=Quitar
defeatedSinglePlayer.text=Tu ha essite vincite!\n\nNunc es le tempore del nocte obscur, quando le cemeterios oscita e le inferno ipse suffla le contagion super le mundo, ora pote io biber sanguine calide! e facer tal affaires amar, que le die tremerea de vider.
defeatedSinglePlayer.yes=Entrar in modo de vindicantia
defeatedSinglePlayer.no=Quitar
victory.text=Tu ha vincite!
victory.yes=Quitar
victory.continue=Continuar a jocar
victory.noEuropeans=Le condition de victoria de disfacer tote le altere europeos es jam complete. O activa un altere nation europee, o adde altere conditiones de victoria.
highscores.yes=Tu ha complite un nove score superior!
highscores.no=Tu non excedeva le score superior actual.
selectDestination.text=Selige destination
selectDestination.cancel=Restar ubi tu es
selectDestination.failed=Le %unit% a %location% non pote trovar un cammino verso %destination%!
selectDestination.onlyMyColonies=Monstrar solmente mi colonias
selectDestination.sortByOwner=Ordinar per proprietario
selectDestination.sortByName=Ordinar per nomine
selectDestination.sortByDistance=Ordinar per distantia
chooseThisFoundingFather=Seliger iste patre fundator
notEnoughGold=Tu non ha satis de auro pro comprar isto!
move.noAccessBeached=Un nave arenate del %nation% bloca nostre cammino.
move.noAccessContact=Nos debe establir contacto con le %nation% primo, Vostre Excellentia.
move.noAccessGoods=Le %nation% non commerciara con un %unit% vacue.
move.noAccessSkill=Nostre %unit% non pote apprender del indigenas.
move.noAccessTrade=Nos non ha le autoritate pro commerciar con altere nationes europee como le %nation%.
move.noAccessSettlement=Le %nation% non permitte a nostre %unit% de entrar in lor stabilimento.
move.noAccessWar=Nos non pote commerciar con le %nation% durante le guerra.
move.noAccessWater=Nostre %unit% debe abbordar ante de entrar in le stabilimento.
move.noAttackWater=Nostre %unit% debe atterrar ante de attaccar.
notYourTurn=Il non es ancora tu torno!
twoTurnsPerYear=A partir del anno %year%, il habera duo tornos per anno, in loco de un!
payForBuilding.text=Vole tu pagar %amount% de auro a fin de completar iste edificio?
payForBuilding.yes=Si
payForBuilding.no=No
indianSettlement.nameUnknown=Incognite
indianSettlement.learnableSkill=Le sequente mestiero pote esser apprendite in iste stabilimento:
indianSettlement.highlyWanted=Iste stabilimento es multo interessate in le commercio de:
indianSettlement.otherWanted=Altere benes que pote esser commerciate in iste stabilimento es:
indianSettlement.mostAlarming=Le nation que causa le plus preoccupation a iste stabilimento:
indianSettlement.noMoreSkill=Iste mestiero ha ja essite inseniate al europeos; il nos resta nihil a inseniar!
indianSettlement.cantLearnSkill=Nos non inseniara a un %unit% le mestiero de un %skill%.
indianSettlement.skillUnknown=Incognite
indianSettlement.skillNone=Nulle
indianSettlement.mostHated=Le nation le plus odiate in iste stabilimento:
indianSettlement.mostHatedNone=Necun
indianSettlement.mostHatedUnknown=Incognite
indianSettlement.wantedGoodsUnknown=Incognite
indianSettlement.wantedGoodsNone=Nulle
indianSettlement.mission.enemyDenounce=Un missionario del %enemy% accusava nostre missionario in %settlement% de heresia, ma le %nation% rejectava le inculpation.
indianSettlement.mission.noDenounce=Le %nation% rejecta le accusationes de heresia, e executa tu missionario como false propheta.
indianSettlement.mission.denounced=Tu missionario a %settlement% ha essite denunciate e executate!
indianSettlement.capitalBurned=Tu ha incinerate %name%, le capital del %nation%. Le %nation% se rende a tu poter!
learnSkill.text=Vole tu viver inter le indigenas e devenir un %skill%?
learnSkill.yes=Si, me placerea
learnSkill.no=No gratias, forsan plus tarde
learnSkill.die=Tu ha violate le tabus sacre de nostre tribo! Ora tu nos servira de scopo de tiro.
learnSkill.leave=Tu es rude e grossier, parti ora o mori!
scoutSettlement.greetings=Salutationes, viagiatores. Nos es le %nation% de %settlement%, un potente tribo con %number% %settlementType%.
scoutSettlement.skill=Nostre village es ben cognoscite pro su habile %skill%.
scoutSettlement.trade.1=Nos volerea excambiar %goods1% con vos.
scoutSettlement.trade.2=Nos volerea excambiar %goods1% con vos. Nos anque pagarea ben pro %goods2%.
scoutSettlement.trade.3=Nos volerea excambiar %goods1% con vos. Nos anque pagarea ben pro %goods2% e %goods3%.
scoutSettlement.speak=Peter de parlar con le chef
scoutSettlement.tribute=Demandar un tributo
scoutSettlement.attack=Attaccar
scoutSettlement.speakTales=Nos es contente de dar le benvenita al viagiatores de terras distante. Veni seder te juxta le foco e nos te contara contos de terras vicin.
scoutSettlement.speakBeads=Benvenite, viagiator. Per favor porta iste perlas preciose (vale %amount% de auro) a tu chef como offerta de pace.
scoutSettlement.speakNothing=Nos es sempre felice de dar le benvenita a viagiatores de %nation%.
scoutSettlement.speakDie=Tu ha violate le tabus sacre de nostre tribo! Ora tu nos servira de scopo de tiro.
scoutSettlement.tributeAgree=Nos accepta de pagar %amount% de auro pro mantener le pace, ma non tenta facer isto un altere vice!
scoutSettlement.tributeDisagree=Nos non cede a tu exigentias. Ora quita nostre terra!
scoutSettlement.expertScout=Nos ha multo appreciate le belle historias contate per vostre explorator, e nos vos fornira guidas pro adjutar vostre ulterior exploration. Vostre explorator ha devenite un %unit%.
scoutColony.text=Que vole tu facer con %unit% in %colony%?
scoutColony.negotiate=Negotiar con le burgomaestro
scoutColony.spy=Spiar le colonia
scoutColony.attack=Attaccar
missionarySettlement.question=A qual scopo vole tu entrar in %settlement%?
missionarySettlement.establish=Stabilir un mission
missionarySettlement.heresy=Denunciar como heresia
missionarySettlement.incite=Incitar le indigenas
missionarySettlement.inciteQuestion=Qual fortia europee vole tu que nos attacca?
missionarySettlement.inciteConfirm=Vole tu que nos attacca %player% in excambio de %amount% de auro?
missionarySettlement.inciteGoldFail=Pro incitar un attacco contra le %player%, tu debe pagar %amount% de auro.
missionarySettlement.cancel=Que nos vive totes in pace!
server.missingUserName=Le nomine de usator manca in le requesta de apertura de session.
server.missingVersion=Le version de FreeCol manca in le requesta de apertura de session.
server.wrongFreeColVersion=Le versiones del cliente e del servitor de FreeCol non corresponde.
server.alreadyStarted=Le partita ha ja comenciate!
server.userNameInUse=Le nomine de usator specificate es jam in uso.
server.maximumPlayers=Pardono, le numero maxime de jocatores ha essite attingite.
server.noRouteToServer=Le servitor non pote esser rendite public. Tu debe modificar le configuration de tu firewall pro permitter le connexiones al porto specificate.
server.couldNotConnect=Le connexion al servitor non poteva esser facite.
server.couldNotStart=Le servitor non poteva esser initiate.
server.notAllReady=Non tote le jocatores es preste a comenciar le partita!
server.onlyAdminCanLaunch=Pardono, solmente le administrator del servitor pote lancear le partita.
server.invalidPlayerNations=Tote le jocatores debe seliger un nation unic ante que le partita pote comenciar.
server.timeOut=Tempore limite excedite pro tentar connecter al servitor.
server.errorStartingGame=Un error occurreva durante le comenciamento del partita.
displayTileTextAction.EMPTY.name=Non monstrar texto in tegulas
displayTileTextAction.NAMES.name=Monstrar nomines de tegulas
displayTileTextAction.OWNERS.name=Monstrar proprietarios de tegulas
displayTileTextAction.REGIONS.name=Monstrar regiones de tegulas
debugAction.name=Alternar modo debug
aboutAction.name=A proposito de FreeCol
activeAction.name=Activar unitate
assignTradeRouteAction.name=Assignar route de commercio
buildColonyAction.name=Construer o adherer a un colonia
centerAction.name=Centrar
changeWindowedModeAction.name=Modo de schermo complete
chatAction.name=Conversar
clearForestAction.name=Deforestar
clearOrdersAction.name=Cancellar ordines
colopediaAction.name=%object% (Colopedia)
colopediaAction.TERRAIN.name=Typos de terreno
colopediaAction.RESOURCES.name=Ressources de bonus
colopediaAction.UNITS.name=Unitates
colopediaAction.GOODS.name=Benes
colopediaAction.SKILLS.name=Mestieros
colopediaAction.BUILDINGS.name=Edificios
colopediaAction.FATHERS.name=Patres fundatores
colopediaAction.NATIONS.name=Nationes
colopediaAction.NATION_TYPES.name=Avantages national
colopediaAction.CONCEPTS.name=Conceptos
continueAction.name=Continuar a jocar
declareIndependenceAction.name=Declarar independentia
determineHighSeasAction.name=Determinar zonas de alte mar
disbandUnitAction.name=Dissolver
displayBordersAction.name=Monstrar frontieras
displayGridAction.name=Monstrar grillia
endTurnAction.name=Finir torno
europeAction.name=Europa
executeGotoOrdersAction.name=Executar ordines "ir a"
changeAction.enterColony.name=Entrar in colonia
changeAction.selectCarrier.name=Selige transportator
changeAction.nextUnitOnTile.name=Unitate sequente in tegula
changeAction.name=Unitate sequente in tegula
findSettlementAction.name=Cercar stabilimento
fortifyAction.name=Fortificar
gotoAction.name=Ir a
gotoTileAction.name=Ir al tegula
gotoTileAction.accelerator=G
loadAction.name=Cargar
mapControlsAction.name=Controlos del carta
mapEditorAction.name=Editor cartographic
miniMapZoomInAction.name=Zoom avante in minicarta
miniMapZoomInAction.secondary.name=Zoom avante in minicarta (secundari)
miniMapZoomOutAction.name=Zoom retro in minicarta
miniMapZoomOutAction.secondary.name=Zoom retro in minicarta (secundari)
moveAction.E.name=Displaciar al est
moveAction.E.secondary.name=Displaciar al est (secundari)
moveAction.N.name=Displaciar al nord
moveAction.N.secondary.name=Displaciar al nord (secundari)
moveAction.NE.name=Displaciar al nord-est
moveAction.NE.secondary.name=Displaciar al nord-est (secundari)
moveAction.NW.name=Displaciar al nord-west
moveAction.NW.secondary.name=Displaciar al nord-west (secundari)
moveAction.S.name=Displaciar al sud
moveAction.S.secondary.name=Displaciar al sud (secundari)
moveAction.SE.name=Displaciar al sud-est
moveAction.SE.secondary.name=Displaciar al sud-est (secundari)
moveAction.SW.name=Displaciar al sud-west
moveAction.SW.secondary.name=Displaciar al sud-west (secundari)
moveAction.W.name=Displaciar al west
moveAction.W.secondary.name=Displaciar al west (secundari)
newAction.name=Nove
newEmptyMapAction.name=Nove carta vacue
openAction.name=Aperir
plowAction.name=Arar
preferencesAction.name=Preferentias
quitAction.name=Quitar
reconnectAction.name=Reconnecter
renameAction.name=Renominar
reportReligionAction.name=Consiliero religiose
reportLabourAction.name=Consiliero de labor
reportColonyAction.name=Consiliero colonial
reportForeignAction.name=Consiliero de relationes exterior
reportIndianAction.name=Consiliero indigena
reportCongressAction.name=Congresso continental
reportMilitaryAction.name=Consiliero militar
reportNavalAction.name=Consiliero naval
reportTradeAction.name=Consiliero de commercio
reportTurnAction.name=Reporto del torno
reportRequirementsAction.name=Requisitos
reportEducationAction.name=Education
reportCargoAction.name=Reporto de cargo
reportExplorationAction.name=Reporto de exploration
reportHistoryAction.name=Reporto historic
reportProductionAction.name=Reporto de production
reportHighScoresAction.name=Scores le plus alte
roadAction.name=Construer cammino
difficultyAction.name=Monstrar nivello de difficultate
gameOptionsAction.name=Monstrar optiones del joco
showMainAction.name=Retornar al menu principal
mapGeneratorOptionsAction.name=Monstrar optiones del generator de cartas
retireAction.name=Retirar se
saveAction.name=Salveguardar
saveAndQuitAction.name=Salveguardar e exir
scaleMapAction.name=Cambiar scala del carta
sentryAction.name=Sentinella
tilePopupAction.name=Monstrar tegula
skipUnitAction.name=Saltar
toggleViewModeAction.name=Alternar modo de visualisation
tradeRouteAction.name=Routes de commercio
unloadAction.name=Discargar
waitAction.name=Attender/Unitate sequente
zoomInAction.name=Zoom avante
zoomOutAction.name=Zoom retro
activateUnit=Activar unitate
activateAllUnits=Activar tote le unitates
fortifyUnit=Fortificar
sentryUnit=Sentinella
clearUnitOrders=Cancellar ordines
leaveTown=Quitar citate
clearSpeciality=Rader specialitate
clearSpeciality.areYouSure=Es tu secur de voler degradar %oldUnit% a %unit%?
clearSpeciality.impossible=%unit% non pote esser degradate!
assignToTeacher=Assignar a professor
assignTradeRoute=Assignar route de commercio
menu.unit.apprentice=Apprentisse de %unit%
menu.unit.experience=Experientia como %job%:
showProduction=Monstrar modificatores de production
showProductivity=Monstrar modificatores de productivitate
status.startingGame=Per favor attende: comenciamento del partita
status.loadingGame=Per favor attende: cargamento del partita
status.savingGame=Per favor attende: salveguarda del partita
gameState.0=Nove:
gameState.1=In curso
gameState.2=Finite
recruit=Recrutar
purchase=Acquirer
train=Formar
goingToAmerica=Face vela verso America
goingToEurope=Face vela verso Europa
sail=Prender le vela
inPort=In porto
docks=Docks
cargo=Cargo
sales=Vendita
onBoard=A bordo de %unit%
goingTo={{tag:%type%|person=Marchante|ship=Navigante|other=In viage}} verso %location%
nearLocation=Al %direction% de %location%
nameLocation=%name% (%location%)
inLocation=In %location%
indianSettlement=Stabilimento del %nation%
indianCapital=Capital del %nation%
capital=Capital
goldTitle=Auro
tax=Taxas
gold=auro
model.ability.captureGoods.name=Capturar benes
model.ability.captureGoods.shortDescription=Iste unitate ha le capacitate de capturar benes.
model.ability.carryGoods.name=Transportar benes
model.ability.carryGoods.shortDescription=Iste unitate ha le capacitate de transportar benes.
model.ability.carryUnits.name=Transportar unitates
model.ability.carryUnits.shortDescription=Iste unitate ha le capacitate de transportar altere unitates.
model.ability.foundColony.name=Fundar colonia
model.ability.foundColony.shortDescription=Iste unitate ha le capacitate de fundar un nove colonia.
model.ability.navalUnit.name=Unitate naval
model.ability.navalUnit.shortDescription=Unitate naval
model.ability.electFoundingFather.name=Eliger patres fundator
model.ability.electFoundingFather.shortDescription=Iste nation ha le possibilitate de eliger su patres fundator
model.ability.canRecruitUnit.name=Recrutar unitates
model.ability.canRecruitUnit.shortDescription=Iste nation ha le capacitate de recrutar unitates.
model.ability.royalExpeditionaryForce.name=Fortia expeditionari regal
model.ability.royalExpeditionaryForce.shortDescription=Iste nation es un Fortia expeditionari regal
model.ability.ambushPenalty.name=Penalitate de imboscada
model.ability.ambushPenalty.shortDescription=Iste nation suffre un penalitate de imboscada
model.ability.hasPort.name=Accesso al mar
model.ability.hasPort.shortDescription=Iste loco ha accesso directe o indirecte al mar
model.ability.independenceDeclared.name=Declaration de independentia
model.ability.independenceDeclared.shortDescription=Iste pais ha declarate su independentia
model.ability.native.name=Indigena
model.ability.native.shortDescription=Americano native
model.ability.moveToEurope.name=Viagiar a Europa
model.ability.moveToEurope.shortDescription=Iste tegula permitte que unitates viagia a Europa.
model.ability.undead.name=Modo de vindicantia
model.ability.undead.shortDescription=In le modo jocator singule, un jocator qui ha perdite pote entrar un modo de vindicantia pro attaccar su inimicos.
model.ability.plunderNatives.name=Bonus de tresor indigena
model.ability.plunderNatives.shortDescription=Augmenta le quantitate de butino resultante del destruction de stabilimentos indigena.
model.ability.avoidExcessProduction.name=Evitar excesso de production
model.ability.avoidExcessProduction.shortDescription=Nunquam producer benes in excesso del capacitate de immagazinage.
model.ability.build.name=Construction
model.ability.build.shortDescription=Le capacitate de construer unitates, equipamento o edificios.
model.ability.autoProduction.name=Production automatic
model.ability.autoProduction.shortDescription=Producer benes mesmo si nulle unitates es presente.
model.ability.expertsUseConnections.name=Expertos usa connexiones
model.ability.expertsUseConnections.shortDescription=Unitates experte acquire materiales crude mesmo si nulle es disponibile.
model.ability.teach.name=Inseniar habilitates
model.ability.teach.shortDescription=Unitates experte pote inseniar lor habilitates a alteres.
model.ability.bombardShips.name=Bombardar naves
model.ability.bombardShips.shortDescription=Bombardar naves inimic super tegulas aquatic adjacente.
model.ability.produceInWater.name=Producer super tegulas aquatic
model.ability.produceInWater.shortDescription=Unitates pote usar tegulas aquatic assi como tegulas terrestre.
model.ability.repairUnits.name=Reparar unitates
model.ability.repairUnits.shortDescription=Pote reparar certe typos de unitates damnificate.
model.ability.export.name=Exportar benes
model.ability.export.shortDescription=Pote exportar benes directemente a Europa.
model.ability.dressMissionary.name=Investir missionario
model.ability.dressMissionary.shortDescription=Facer un unitate missionario (non experte).
model.modifier.tradeBonus.name=Bonus de commercio
model.modifier.tradeBonus.shortDescription=Iste nation ha un bonus de commercio
model.modifier.nativeAlarmModifier.name=Bonus de non-alarma indigena
model.modifier.nativeAlarmModifier.shortDescription=Iste nation causa minus inquietude inter le indigenas
model.modifier.religiousUnrestBonus.name=Bonus de agitation religiose
model.modifier.religiousUnrestBonus.shortDescription=Iste nation causa plus agitation religiose
model.modifier.nativeConvertBonus.name=Bonus de conversion indigena
model.modifier.nativeConvertBonus.shortDescription=Iste nation gania plus conversos indigena
model.modifier.movementBonus.name=Bonus de movimento
model.modifier.movementBonus.shortDescription=Le unitates de iste nation se move plus rapidemente
model.modifier.bombardBonus.name=Bonus de bombardamento
model.modifier.bombardBonus.shortDescription=Le unitates de iste nation se profita de un bonus de bombardamento
model.modifier.defence.name=Bonus de defensa
model.modifier.defence.shortDescription=Bonus de defensa
model.modifier.warehouseStorage.name=Immagazinage in deposito
model.modifier.warehouseStorage.shortDescription=Immagazinage in deposito
model.modifier.warehouseStorage.description=Immagazinage in deposito
model.modifier.minimumColonySize.name=Dimension minimal del colonia
model.modifier.minimumColonySize.shortDescription=Dimension minimal del colonia
model.modifier.breedingDivisor.name=Dimension de greges
model.modifier.breedingDivisor.shortDescription=Le dimension de un sol grege. Plure greges pote esser presente.
model.modifier.breedingFactor.name=Prole per grege
model.modifier.breedingFactor.shortDescription=Le numero de prole que cata grege produce.
model.modifier.consumeOnlySurplusProduction.name=Quantitate de surplus consumite
model.modifier.consumeOnlySurplusProduction.shortDescription=Consume solmente un parte del production in surplus, non benes in magazin.
model.modifier.offenceAgainst.name=Offensa contra
model.modifier.offenceAgainst.shortDescription=Augmenta le chance de victoria durante un attacco.
model.modifier.tileTypeChangeProduction.name=Rendimento de ligno
model.modifier.tileTypeChangeProduction.shortDescription=Augmenta le quantitate de ligno producite quando abatter forestes.
model.colony.colonistStarved=Un colono ha morite de fame in %colony%!
model.colony.colonyStarved=Le ultime colono in %colony% ha morite de fame, lassante le colonia abandonate.
model.colony.famineFeared=On time le fame in %colony%. Il resta alimento pro solmente %number% tornos.
model.colony.buildNeedPop=Nos non pote construer %building% in %colony%! Isto require un population plus numerose.
model.colony.buildableNeedsGoods=Il manca %amount% %goodsType% pro construer %buildable% in %colony%, Vostre Excellentia.
model.colony.insufficientProduction=%outputAmount% plus de %outputType% poterea esser producite in %colony%, si solmente nos habeva %inputAmount% additional %inputType% in surplus.
model.colony.cannotBuild=Tu construe nihil in %colony%.
model.colony.buildingReady=%colony% ha completate le edificio %building%.
model.colony.notBuildingAnything=Nihil es in construction in %colony%.
model.colony.newColonist=Nove colono in %colony%.
model.colony.newConvert=Un nove converso %nation% ha arrivate in %colony%.
model.colony.unitReady=%colony% ha finite le construction de %unit%.
model.colony.unitChange=Al entrar in tu colonia, tu %oldType% ha devenite un %newType%.
model.colony.SoLIncrease=Le adhesion al Filios del Libertate in %colony% ha augmentate a %newSoL% per cento!
model.colony.SoLDecrease=Le sentimento rebelle in %colony% ha diminuite a %newSoL% per cento!
model.colony.veryGoodGovernment=Le efficientia del governamento se ha meliorate! Le sentimento rebelle in %colony% es ora equal o superior a %number% per cento.
model.colony.goodGovernment=Le efficientia del governamento se ha meliorate! Le sentimento rebelle in %colony% es ora equal o superior a %number% per cento.
model.colony.lostVeryGoodGovernment=Le efficientia del governamento ha diminuite! Le sentimento rebelle in %colony% non plus es equal o superior a %number% per cento. Alcun bonuses de production ha essite perdite.
model.colony.lostGoodGovernment=Le efficientia del governamento ha diminuite! Le sentimento rebelle in %colony% non plus es equal o superior a %number% per cento. Le colonia non plus gania un bonus de production.
model.colony.veryBadGovernment=Le governamento de %colony% es multo inefficiente. Forte penalitates es applicate al production.
model.colony.badGovernment=Le governamento de %colony% es inefficiente. Penalitates es applicate al production.
model.colony.governmentImproved1=Le governamento de %colony% ha meliorate, ma es ancora inefficiente. Penalitates continua a esser applicate al production.
model.colony.governmentImproved2=Le governamento de %colony% ha meliorate. Le penalitates non es plus applicate al production.
model.colony.workerEvicted=A %colony%, tu %unit% non pote plus laborar in %location% a causa del presentia de %enemyUnit%.
model.unit.arriveInEurope=Nostre nave ha arrivate in %europe%, Vostre Excellentia.
model.unit.indianTreasure=Tu roba %amount% ex %settlement%.
model.unit.indianRaid=Nostre spias reporta que le %nation% ha assaltate le colonia %colonyNation% de %colony%.
model.unit.indianSurprise=Le %nation% attacca %colony% per surprisa, alarmante nostre colonos. Le chef del %nation% nega tote responsabilitate.
model.unit.colonyCaptured=Tu ha capturate %colony%. %amount% pecias de auro ha essite robate!
model.unit.colonyCapturedBy=Le %player% ha capturate %colony%. %amount% pecias de auro ha essite robate!
model.unit.colonyBurning=Le colonia de %colony% ha essite reducite a cineres per le %unit% del %nation%. %amount% pecias de auro ha essite robate!
model.unit.colonyBurning.other=Le colonia %nation% de %colony% ha essite comburite per le %attackerNation%!
model.unit.unitPromoted=%oldName% %nation% ha essite promovite a %unit%.
model.unit.unitEducated=In %colony%, %oldName% ha devenite %unit% per education.
model.unit.equipmentCaptured=Attention, le bravos del %nation% ha acquirite %equipment%!
model.unit.experience=In %colony%, %oldName% ha devenite %unit% per experientia.
model.unit.enemyShipDamagedByBombardment=%colony% aperi le foro contra un %unit% del %nation%. Le %unit% suffre damnos e debe retornar pro reparationes.
model.unit.shipDamagedByBombardment=%colony% aperi le foro contra un %unit%! Le %unit% suffre damnos e debe retornar a %repairLocation% pro reparationes. Tote le benes e unitates a bordo ha essite perdite!
model.unit.shipEvaded=Le %unit% ha evadite un attacco per un %enemyUnit% del %enemyNation%.
model.unit.enemyShipEvaded=Le %enemyUnit% del %enemyNation% ha evadite un attacco per le %unit%.
model.unit.shipDamaged=Le %unit% ha suffrite damnos per le %enemyUnit% del %enemyNation% e debe retornar a %repairLocation% pro reparationes. Tote le benes e unitates a bordo ha essite perdite!
model.unit.enemyShipDamaged=Le %unit% ha damnificate un %enemyUnit% del %enemyNation%, e iste debe retornar pro reparationes.
model.unit.shipSunk=%unit% ha essite affundate per un %enemyUnit% del %enemyNation%!
model.unit.enemyShipSunk=%unit% ha affundate un %enemyUnit% del %enemyNation%!
model.unit.shipEvadedBombardment=%colony% aperi le foco contra un %unit% del %nation%, ma illo evade.
model.unit.shipSunkByBombardment=%colony% aperi le foco contra un %unit% del %nation%, e lo affunda!
model.unit.unitRepaired=%unit% ha essite reparate in %repairLocation%.
model.unit.slowed=Un %enemyUnit% del %enemyNation% relenta le movimento de nostre %unit%.
model.unit.unitSlaughtered=%location%: un %unit% del %nation% ha essite massacrate per un  %enemyUnit% del %enemyNation%!
model.unit.unitWinColony=%location%: %unit% del %nation% disfaceva un %enemyUnit% del %enemyNation% a %settlement%, ma non poteva capturar le colonia.
model.unit.unitLoseAutoEquip=%location%: le %unit% del %nation% se defendeva con corage ma ha perdite le armas fornite per %settlement% al attaccante %enemyUnit% del %enemyNation%.
model.unit.unitDemoted=%location%: le %oldName% del %nation% ha essite degradate a %unit% post perder un battalia contra un %enemyUnit% del %enemyNation%.
model.unit.unitDemotedToUnarmed=%location%: le %oldName% del %nation% ha essite degradate a un %unit% non armate post perder un battalia contra un %enemyUnit% del %enemyNation%.
model.unit.unitDestroyed=%location%: le %unit% del %nation% ha essite destruite per un %enemyUnit% del %enemyNation%!
model.unit.unitCaptured=%location%: le %unit% del %nation% ha essite capturate per un %enemyUnit% del %enemyNation%!
model.unit.newConvertFromAttack=Un %unit% espaventate del %nation% se junge a te!
model.unit.cashInTreasureTrain.colonial=Un tresor de %amount% de auro ha arrivate in Europa. %cashInAmount% de auro ha essite incassate.
model.unit.cashInTreasureTrain.independent=Un tresor de %amount% ha essite addite al tresoreria national.
model.unit.cashInTreasureTrain.other.colonial=Un tresor de %amount% ha essite transportate a Europa. Le monarcha del %nation% pare esser contente.
model.unit.cashInTreasureTrain.other.independent=Un tresor de %amount% ha essite addite al tresoreria del %nation%.
model.unit.gift=Le %player% livra un dono de %amount% %type% a %settlement%.
model.unit.noMoreTools=%location%: Tu pionero ha exhaurite tote su utensiles e ha redevenite %unit%.
model.unit.buildingDamaged=%building% in %colony% ha essite destruite per un %enemyUnit% del %enemyNation%!
model.unit.goodsStolen=Un %enemyUnit% del %enemyNation% fura %amount% %goods% in %colony%!
model.unit.indianPlunder=Un %enemyUnit% del %enemyNation% rapina %amount% ex %colony%.
model.unit.burnMissions=%enemyNation% incendia le missiones del %nation%!
model.unit.automaticDefence=Tu %unit% in %colony% ha prendite le armas pro defender le colonia!
# Fuzzy
model.unit.attrition=Tu %unit% ha essite inglutite per le jungla!
model.unit.confirmCancelWork=Nos es occupate a meliorar iste terreno (%turns% tornos remanente). Vole tu que nos cessa?
model.unit.occupation.active=-
model.unit.occupation.fortified=F
model.unit.occupation.fortifying=F
model.unit.occupation.sentry=S
model.unit.occupation.in_colony=B
model.unit.occupation.improving=#
model.unit.occupation.underRepair=R
model.unit.occupation.skipped=W
model.unit.occupation.inTradeRoute=T
model.unit.occupation.goingSomewhere=G
model.unit.occupation.to_europe=G
model.unit.occupation.to_america=G
model.unit.occupation.unknown=?
model.building.warehouseEmpty=Il ha ora minus de %level% unitates de %goods% in tu deposito in %colony%.
model.building.warehouseFull=Il ha ora plus de %level% unitates de %goods% in tu deposito in %colony%.
model.building.warehouseOverfull=Tu deposito in %colony% ha attingite su capacitate de %goods%.
model.building.warehouseWaste=Tu deposito in %colony% ha excedite su capacitate de %goods%. %waste% unitates ha essite perdite.
model.building.warehouseSoonFull=Tu deposito in %colony% excedera tu capacitate pro %goods% durante le proxime torno. %amount% unitates de %goods% essera perdite.
model.building.notEnoughInput=Le %building% in %colony% ha cessate le production per manco de %inputGoods%.
model.building.noStudent=Nostre %teacher% in %colony% ha besonio de un studente.
model.europe.emigrate=In %europe%, %unit% ha decidite de emigrar.
model.europe.autoRecruit=Tensiones religiose in %europe% incita le %unit% a emigrar.
model.europe.payArrears=Le Rege boycotta iste benes usque tu ha pagate tu arretratos de taxas amontante a %amount% de auro. Vole tu pagar ora?
model.europe.cantPayArrears=Tu non ha satis de auro pro repagar %amount% in arretratos de taxas!
model.player.foundingFatherJoinedCongress=%foundingFather% se ha unite al congresso!\n\n%description%
model.player.SoLIncrease=Le adhesion al Filios del Libertate in tu colonias ha augmentate a %newSoL% per cento!
model.player.SoLDecrease=Le adhesion al Filios del Libertate in tu colonias ha diminuite a %newSoL% per cento!
model.player.independence=Tu ha disfacite le %ref% e finalmente ganiate le independentia! Tu officios de doanas pote ora liberemente vender a mercantes europee sin taxas o interferentia regal.
model.player.independence.announce=Le %nation% ha disfacite le %ref% e ganiate lor independentia!
model.player.independence.unitsSeized=In reaction a tu declaration de independentia, le Corona ha sasite le sequente unitates in Europa e al mar: %units%
model.player.independence.unitsAcquired=Le sequente unitates del Fortia Expeditionari Regal se ha rendite a tu fortias victoriose: %units%
model.player.continentalArmyMuster=In supporto de tu declaration de independentia, %number% {{plural:%number%|%oldUnit%}} in %colony% ha essite promovite a {{plural:%number%|%unit%}}!
model.event.declareIndependence.name=Declarar independentia
model.disaster.strikes=Vostre colonia %colony% ha essite colpate per un %disaster%.
model.disaster.tornado.name=Tornado
model.disaster.disease.name=Maladia
model.disaster.flood.name=Inundation
model.disaster.sandstorm.name=Tempesta de sablo
model.disaster.blizzard.name=Blizzard
model.disaster.hurricane.name=Huracan
model.disaster.brushfire.name=Incendio forestal
model.disaster.earthquake.name=Tremor de terra
model.disaster.landslide.name=Glissamento de terreno
model.disaster.stormsurge.name=Marea de tempesta
model.disaster.drought.name=Siccitate
model.disaster.bankruptcy.name=Bancarupta
model.disaster.bankruptcy.start=Vos non ha pagate pro le mantenentia de tote le edificios. Sanctiones sever essera imponite al production.
model.disaster.bankruptcy.stop=Vos es de novo in conditiones de pagar pro le mantenentia de tote le edificios. Le sanctiones al production ha essite levate.
model.disaster.effect.lossOfMoney.name=Perdita de moneta
model.disaster.effect.lossOfGoods.name=Perdita de benes
model.disaster.effect.lossOfTileProduction.name=Perdita de production de tegulas
model.disaster.effect.lossOfBuildingProduction.name=Perdita de production de edificios
model.disaster.effect.lossOfBuilding.name=Perdita de edificios
model.disaster.effect.damagedUnit.name=Damnos a unitates
model.disaster.effect.lossOfUnit.name=Perdita de unitates
model.disaster.effect.lossOfMoney=%amount% de auro ha essite perdite.
# Fuzzy
model.disaster.effect.lossOfGoods=%goods% ha essite perdite.
model.disaster.effect.lossOfTileProduction=Campos e forestes ha essite damnificate. Sanctiones essera applicate al production.
model.disaster.effect.lossOfBuildingProduction=Edificios ha essite damnificate. Sanctiones essera applicate al production.
model.disaster.effect.lossOfBuilding=%building% ha essite destruite.
model.disaster.effect.damagedUnit=%unit% ha essite damnificate.
model.disaster.effect.lossOfUnit=%unit% ha essite perdite.
model.disaster.effect.colonyDestroyed=%colony% ha essite completemente destruite.
model.stance.war=Guerra
model.stance.peace=Pace
model.stance.cease_fire=Cessa-le-foco
model.stance.alliance=Alliantia
model.market.priceIncrease=In %market%, le precio de %goods% ha augmentate a %sell%/%buy%.
model.market.priceDecrease=In %market%, le precio de %goods% ha diminuite a %sell%/%buy%.
model.market.independent=Europa
model.monarch.action.RAISE_TAX_WAR=Nos regretta deber informar vos que le recente reversos de fortuna in Nostre guerra contra {{tag:country|%nation%}} non Nos lassa altere option que augmentar vostre taxas a %amount%%. Si vos non accepta, Nos essera fortiate a boycottar vostre %goods%!
model.monarch.action.RAISE_TAX_WAR.yes=Nos accepta
model.monarch.action.RAISE_TAX_WAR.no=Nulle taxation sin representation!
model.monarch.action.RAISE_TAX_ACT=Le varie actos de defiantia perpetrate per le colonos disloyal de %newWorld% non Nos lassa altere option que imponer un nove Lege de {{tag:%number%|0=Navigation|1=The|2=Lana|3=Cappello|4=Melassa|5=Timbro}} que augmenta vostre impostos a %amount%%. Si vos non accepta, Nos habera le placer de boycottar vostre %goods%!
model.monarch.action.RAISE_TAX_ACT.yes=Nos accepta
model.monarch.action.RAISE_TAX_ACT.no=Da me le libertate o da me le morte!
model.monarch.colonyGoodsParty.harbour=Vostre colonos in %colony% ha jectate %amount% unitates de %goods% in le porto in protesto contra iste injuste taxation per le Corona!
model.monarch.colonyGoodsParty.landLocked=Vostre colonos in %colony% ha comburite %amount% unitates de %goods% super le placia del mercato in protesto contra iste injuste taxation per le Corona!
model.monarch.action.LOWER_TAX_WAR=A fin de celebrar Nostre recente victoria contra le perfide {{tag:people|%nation%}}, Nos ha gratiosemente decidite de bassar vostre impostos per %difference%%. Le taxa de imposto es ora %newTax%%.
model.monarch.action.LOWER_TAX_WAR.no=Hurra!
model.monarch.action.LOWER_TAX_OTHER=A fin de celebrar {{tag:%number%|0=Nostre recente nuptias|1=Nostre recente maritage a Nostre secunde sposa|2=le nascentia de un Principe Hereditari|3=le nascentia de un filio regal|4=le nascentia de un filia regal}}, Nos ha gratiosemente decidite de bassar vostre impostos per %difference%%. Le taxa de imposto es ora %newTax%%.
model.monarch.action.LOWER_TAX_OTHER.no=Longe vita al Rege!
model.monarch.action.LOWER_TAX=Post consideration attente, nos ha gratiosemente decidite de bassar vostre taxas per %difference%%. Le nivello del impostos es ora %newTax%%.
model.monarch.action.LOWER_TAX.no=Finite
model.monarch.action.WAIVE_TAX=In Nostre sagessa, Nos ha gratiosemente decidite de renunciar a un augmento del taxas.
model.monarch.action.WAIVE_TAX.no=Finite
model.monarch.action.FORCE_TAX=Nos disdigna vostre tentativa de evader Nostre taxation juste. Le nivello del impostos es ora %amount%%.
model.monarch.action.FORCE_TAX.no=Finite
model.monarch.action.ADD_TO_REF=Le Corona ha addite %number% {{plural:%number%|%unit%}} al Fortia Expeditionari Regal. Le governatores colonial exprime lor preoccupation.
model.monarch.action.ADD_TO_REF.no=Finite
model.monarch.action.DECLARE_PEACE=Nos ha gratiosemente acceptate un tractato de pace con le %nation%.
model.monarch.action.DECLARE_PEACE.no=Facite
model.monarch.action.DECLARE_WAR=Le insolentia del %nation% Nos constringe a declarar les le guerra!
model.monarch.action.DECLARE_WAR.no=Finite
model.monarch.action.SUPPORT_LAND=A fin de assister vos in vostre guerras colonial, le Corona ha decidite de provider vos de alcun truppas veteran (%addition%).
model.monarch.action.SUPPORT_LAND.no=Finite
model.monarch.action.SUPPORT_SEA=A fin de proteger le vias maritime del depredationes de corsarios, bucaneros e piratas, le Corona ha decidite de provider vos de certe reinfortios naval (%addition%).
model.monarch.action.SUPPORT_SEA.no=Finite
model.monarch.action.OFFER_MERCENARIES=A fin de supportar vos in nostre guerras colonial, nos ha decidite de provider vos de mercenarios (%mercenaries%) al precio de %gold% monetas de auro.
model.monarch.action.OFFER_MERCENARIES.yes=Nos accepta
model.monarch.action.OFFER_MERCENARIES.no=Guai, nos non pote pagar les.
model.monarch.action.DISPLEASURE=Vos osa acceptar Nostre conditiones generose e totevia evader pagamento? Tal duplicitate recoltara le recompensa amar de Nostre displacer.
model.monarch.action.DISPLEASURE.no=Finite
model.message.DEFAULT=Messages
model.message.WARNING=Advertimentos
model.message.SONS_OF_LIBERTY=Filios del Libertate
model.message.GOVERNMENT_EFFICIENCY=Efficientia del governamento
model.message.WAREHOUSE_CAPACITY=Capacitate del depositos
model.message.UNIT_IMPROVED=Meliorationes de unitates
model.message.UNIT_DEMOTED=Degradationes de unitates
model.message.UNIT_LOST=Unitates perdite
model.message.UNIT_ADDED=Unitates addite
model.message.BUILDING_COMPLETED=Edificios completate
model.message.FOREIGN_DIPLOMACY=Diplomatia exterior
model.message.MARKET_PRICES=Precios de mercato
model.message.LOST_CITY_RUMOUR=Rumores de citate perdite
model.message.MISSING_GOODS=Benes mancante
model.message.TUTORIAL=Tutorial
model.message.COMBAT_RESULT=Resultatos de combatto
model.message.GIFT_GOODS=Donos de indigenas
model.message.DEMANDS=Demandas del indigenas
model.message.GOODS_MOVEMENT=Movimento de benes
model.message.ignore=Ignorar iste message (Colonia: %colony%, Benes: %goods%)
model.message.filter=Non monstrar iste typo de message (%type%)
model.ability.buildCustomHouse.name=Capacitate de construer doanas
model.ability.buildFactory.name=Capacitate de construer fabricas
model.tile.plains.name=Planas
model.tile.grassland.name=Prato
model.tile.prairie.name=Prairie
model.tile.savannah.name=Savanna
model.tile.marsh.name=Turbiera
model.tile.swamp.name=Palude
model.tile.desert.name=Deserto
model.tile.tundra.name=Tundra
model.tile.mixedForest.name=Foreste mixte
model.tile.coniferForest.name=Foreste de coniferes
model.tile.broadleafForest.name=Foreste de arbores foliacee
model.tile.tropicalForest.name=Foreste tropical
model.tile.wetlandForest.name=Foreste humide
model.tile.rainForest.name=Foreste pluvial
model.tile.scrubForest.name=Foreste de arbustos
model.tile.borealForest.name=Foreste boreal
model.tile.arctic.name=Arctico
model.tile.ocean.name=Oceano
model.tile.lake.name=Laco
model.tile.highSeas.name=Alte mar
model.tile.hills.name=Collinas
model.tile.mountains.name=Montanias
model.tile.greatRiver.name=Grande fluvio
model.tile.resourceExhausted=Ressource %resource% exhaurite in %colony%
unexplored=Non explorate
river=Fluvio
minorRiver=Fluvio minor
majorRiver=Fluvio major
model.option.guiShowTutorial.name=Messages tutorial
model.option.guiShowTutorial.shortDescription=Monstrar messages tutorial
model.tile.plains.description=Le planas es grande areas de terra con relativemente pauc relievo, adaptate al agricultura. Illos produce multe Cereales, un quantitate minor de Coton, e alcun Mineral de ferro. Illos se trova in le regiones temperate.
model.tile.grassland.description=Pratos es areas platte, aperte e continue de herba. Illos es frequentemente situate vicin a forestes temperate in areas alte o desertos in areas subtropical. Le pratos es ideal pro cultivar tabaco. Alimento pote etiam esser cultivate.
model.tile.prairie.description=Le prairie es un area de terra que supporta graminaceas e herbas, con pauc arbores, e generalmente con un climate moderate o temperate. Le prairies es plus apte pro cultivar Cereal e Coton.
model.tile.savannah.description=In savannas, graminaceas e arbores es le typos de vegetation co-dominante. Le savanna es frequentemente considerate como zona transitional, occurrente inter regiones de foreste o bosco e regiones de prato o deserto. Le savanna produce principalmente Cereal e Sucro.
model.tile.marsh.description=Turbiera es un typo de terra humide, con graminaceas, juncos, typha, cyperaceas e altere plantas herbacee in un contexto de aqua pauco profunde. Le turbiera produce alcun Cereal e Tabaco, assi como Mineral de ferro. Le turbieras es principalmente trovate in le alte latitudes.
model.tile.swamp.description=Terras humide tropical juxta corpores de aqua pauco profunde. Le paludes ha un proportion plus grande de superficie aquatic aperte e es generalmente plus profunde que le turbieras. Le paludes produce alcun Cereal, assi como micre quantitates de Sucro e Mineral de ferro.
model.tile.desert.description=Le desertos es multo sic e recipe precipitation minime. Ben que pauco, le desertos produce Cereal, Coton e Mineral de ferro.
model.tile.tundra.description=Tundra es un area ubi le crescimento de arbores es impedite per basse temperaturas e curte saisones de crescita. Le tundra produce Cereal e alcun Mineral de ferro. Illo se trova in le alte latitudes.
model.tile.mixedForest.description=Le forestes mixte, le quales se trova in le latitudes temperate, produce Cereal, Ligno, Pellicia e alcun Coton. Si un foreste mixte es abattite, illo deveni un plana.
model.tile.coniferForest.description=Le forestes de coniferes produce Cereal, Ligno, Pellicia e alcun Tabaco. Illos se trova principalmente in le latitudes tropical e, si abattite, se converte in pratos.
model.tile.broadleafForest.description=Le forestes de arbores foliacee produce Cereal, Ligno, Pellicia e alcun Coton. Illos se trova in le latitudes temperate e, si abattite, deveni prairies.
model.tile.tropicalForest.description=Le forestes tropical produce Cereal, Ligno, Pellicia e alcun Sucro. Le abattimento de un foreste tropical resulta in un savanna.
model.tile.wetlandForest.description=Le forestes humide produce Cereal, Ligno, Pellicia e alcun Mineral de ferro. Le forestes humide pote esser abattite pro crear turbieras. Illos se trova in le alte latitudes.
model.tile.rainForest.description=Le forestes pluvial (pluviose) produce Cereal, Ligno, Pellicia e alcun Mineral de ferro, Sucro e Tabaco. Illos se trova in le tropicos e pote esser abattite pro crear paludes.
model.tile.scrubForest.description=Le forestes de arbustos produce Cereal, Ligno, Pellicia e alcun Coton e Mineral de ferro. Si illos es abattite, le terra deveni un deserto. Le forestes de arbustos se trova in regiones temperate.
model.tile.borealForest.description=Le forestes boreal produce Cereal, Ligno, Pellicias e alcun Mineral de ferro. Illos se trova in le alte latitudes e pote esser abattite pro crear tundra.
model.tile.arctic.description=Le arctico es un vaste oceano coperite de glacie e circumferite per terra gelate e sin arbores, e produce nihil. Le arcticos se trova presso del polos Nord e Sud e non pote supportar colonias.
model.tile.ocean.description=Le oceanos es vaste extensiones de aqua salate, bon pro le pisca. Le quantitate de pisces es augmentate per le presentia de terra e specialmente per imbuccaturas de fluvios.
model.tile.highSeas.description=Le alte mar produce Pisce. Illos etiam permitte a tu naves de viagiar verso e ab Europa.
model.tile.hills.description=Le collinas se extende supra le terreno circumferente, in un area limitate. Le collinas produce un grande quantitate de Mineral de ferro, assi como alcun Cereal.
model.tile.mountains.description=Le montanias se extende supra le terreno circumferente in un area limitate. Le montanias es generalmente plus scarpate que le collinas. Illos es difficile de transversar e colonias non pote esser fundate hic. Nonobstante, le exploitation minerari se prova utile pro le extraction de mineral e argento.
model.tile.greatRiver.description=Le grande fluvios pote esser navigate per naves.
model.tile.lake.description=Le lacos es extensiones de aqua intra terra. Le colonias construite juxta se profita del ressources natural del lacos, ma pote esser inaccessibile per nave.
model.resource.game.name=Chassa
model.resource.minerals.name=Minerales
model.resource.ore.name=Mineral de ferro
model.resource.silver.name=Argento
model.resource.lumber.name=Ligno
model.resource.furs.name=Pellicia
model.resource.tobacco.name=Tabaco
model.resource.sugar.name=Canna de sucro
model.resource.cotton.name=Coton
model.resource.oasis.name=Oasis
model.resource.grain.name=Cereal
model.resource.fish.name=Pisce
model.resource.game.description=Le foreste es le habitation de multe animales que pote esser chassate pro obtener pellicia o alimento.
model.resource.minerals.description=Le terra es ric in minerales, e qui ha patientia pote trovar mineral de ferro o mesmo argento.
model.resource.ore.description=Le terra se aperi e un grande vena de mineral de ferro es disponibile pro extraction minerari. Illos se trova solmente in terrenos collinose.
model.resource.silver.description=Iste montania es ben cognite pro haber venas de argento, e facera prosperar le urbes vicin.
model.resource.lumber.description=Iste foreste ha bon arbores firme pro obtener ligno.
model.resource.furs.description=Un abundantia de animales in iste forestes attrahe multe chassatores in cerca de predas facile.
model.resource.tobacco.description=Le solo de iste prato es exceptionalmente apte pro le cultivation de tabaco.
model.resource.sugar.description=Le solo de iste savanna es exceptionalmente apte pro le cultivation de canna de sucro.
model.resource.cotton.description=Le solo de iste prairie es exceptionalmente apte pro le cultivation de coton.
model.resource.oasis.description=Le oasis in le deserto es un vista benvenite pro tote le viagiatores fatigate.
model.resource.grain.description=Le recoltas cresce exceptionalmente ben in iste plana fertile.
model.resource.fish.description=Un abundantia de micre pisces attrahe multe grande pisces a iste loco, le quales attrahe a lor torno le impatiente piscatores.
model.unit.type=Typo de unitate
model.unit.freeColonist.name={{plural:%number%|one=Colono|other=Colonos|default=Colono}} libere
model.unit.expertFarmer.name={{plural:%number%|one=Fermero experte|other=Fermeros experte|default=Fermero experte}}
model.unit.expertFisherman.name={{plural:%number%|one=Piscator experte|other=Piscatores experte|default=Piscator experte}}
model.unit.expertFurTrapper.name={{plural:%number%|one=Chassator de pellicias experte|other=Chassatores de pellicias experte|default=Chassator de pellicias experte}}
model.unit.expertSilverMiner.name={{plural:%number%|one=Minator experte de argento|other=Minatores experte de argento|default=Minator experte de argento}}
model.unit.expertLumberJack.name={{plural:%number%|one=Lignator experte|other=Lignatores experte|default=Lignator experte}}
model.unit.expertOreMiner.name={{plural:%number%|one=Minator experte de ferro|other=Minatores experte de ferro|default=Minator experte de ferro}}
model.unit.masterSugarPlanter.name={{plural:%number%|one=Maestro cultivator de canna de sucro|other=Maestros cultivatores de canna de sucro|default=Maestro cultivator de canna de sucro}}
model.unit.masterCottonPlanter.name={{plural:%number%|one=Maestro cultivator de coton|other=Maestros cultivatores de coton|default=Maestro cultivator de coton}}
model.unit.masterTobaccoPlanter.name={{plural:%number%|one=Maestro cultivator de tabaco|other=Maestros cultivatores de tabaco|default=Maestro cultivator de tabaco}}
model.unit.firebrandPreacher.name={{plural:%number%|one=Predicator fervente|other=Predicatores fervente|default=Predicator fervente}}
model.unit.masterCarpenter.name={{plural:%number%|one=Maestro carpentero|other=Maestros carpenteros|default=Maestro carpentero}}
model.unit.masterDistiller.name={{plural:%number%|one=Maestro distillator|other=Maestros distillatores|default=Maestro distillator}}
model.unit.masterWeaver.name={{plural:%number%|one=Maestro texitor|other=Maestros texitores|default=Maestro texitor}}
model.unit.masterTobacconist.name={{plural:%number%|one=Maestro tabachero|other=Maestros tabacheros|default=Maestro tabachero}}
model.unit.masterFurTrader.name={{plural:%number%|one=Maestro pelliciero|other=Maestros pellicieros|default=Maestro pelliciero}}
model.unit.masterBlacksmith.name={{plural:%number%|one=Maestro ferrero|other=Maestros ferreros|default=Maestro ferrero}}
model.unit.masterGunsmith.name={{plural:%number%|one=Maestro armero|other=Maestros armeros|default=Maestro armero}}
model.unit.seasonedScout.name={{plural:%number%|one=Explorator experte|other=Exploratores experte|default=Explorator experte}}
model.unit.hardyPioneer.name={{plural:%number%|one=Pionero robuste|other=Pioneros robuste|default=Pionero robuste}}
model.unit.hardyPioneer.pioneer=Pionero robuste
model.unit.veteranSoldier.name={{plural:%number%|one=Soldato veteran|other=Soldatos veteran|default=Soldato veteran}}
model.unit.veteranSoldier.soldier=Soldato veteran
model.unit.veteranSoldier.dragoon=Dragon veteran
model.unit.jesuitMissionary.name={{plural:%number%|one=Missionario jesuita|other=Missionarios jesuita|default=Missionario jesuita}}
model.unit.jesuitMissionary.missionary=Missionario jesuita
model.unit.indenturedServant.name={{plural:%number%|one=Servitor a contracto|other=Servitores a contracto|default=Servitor a contracto}}
model.unit.pettyCriminal.name={{plural:%number%|one=Parve criminal|other=Parve criminales|default=Parve criminal}}
model.unit.indianConvert.name={{plural:%number%|one=Converso indigena|other=Conversos indigena|default=Converso indigena}}
model.unit.brave.name={{plural:%number%|one=Guerrero|other=Guerreros|default=Guerrero}}
model.unit.brave.soldier=Guerrero armate
model.unit.brave.dragoon=Dragon indigena
model.unit.colonialRegular.name={{plural:%number%|one=Regular colonial|other=Regulares colonial|default=Regular colonial}}
model.unit.colonialRegular.soldier=Armea continental
model.unit.colonialRegular.dragoon=Cavalleria continental
model.unit.kingsRegular.name={{plural:%number%|one=Regular regal|other=Regulares regal|default=Regular regal}}
model.unit.kingsRegular.soldier=Infanteria
model.unit.kingsRegular.dragoon=Cavalleria
model.unit.caravel.name={{plural:%number%|one=Caravella|other=Caravellas|default=Caravella}}
model.unit.frigate.name={{plural:%number%|one=Fregata|other=Fregatas|default=Fregata}}
model.unit.galleon.name={{plural:%number%|one=Galeon|other=Galeones|default=Galeon}}
model.unit.manOWar.name={{plural:%number%|one=Nave de guerra|other=Naves de guerra|default=Nave de guerra}}
model.unit.merchantman.name={{plural:%number%|one=Nave mercante|other=Naves mercante|default=Nave mercante}}
model.unit.privateer.name={{plural:%number%|one=Corsario|other=Corsarios|default=Corsario}}
model.unit.damagedArtillery.name={{plural:%number%|one=Pecia de artilleria damnificate|other=Pecias de artilleria damnificate|default=Artilleria damnificate}}
model.unit.treasureTrain.name=Carro de tresor
model.unit.wagonTrain.name={{plural:%number%|one=Caravana|other=Caravanas|default=Caravana}}
model.unit.milkmaid.name={{plural:%number%|one=Lactera|other=Lacteras|default=Lactera}}
model.unit.elderStatesman.name={{plural:%number%|one=Veterano statista|other=Veteranos statistas|default=Veterano statista}}
model.unit.hardyPioneer.noMoreTools=%location%: Tu Pionero Robuste ha exhaurite tote su utensiles.
model.unit.veteranSoldier.captured=%location%: Un soldato del %nation% ha essite capturate per un %enemyUnit% del %enemyNation% e ha perdite su stato de veterano!
model.unit.artillery.name={{plural:%number%|one=Pecia de artilleria|other=Pecias de artilleria|default=Artilleria}}
model.unit.artillery.demoted=%location%: le artilleria del %nation% ha essite damnificate per le %enemyUnit% del %enemyNation%! Un altere damno destruera le %unit%.
model.unit.damagedArtillery.destroyed=%location%: Le artilleria del %nation% ha essite destruite per un %enemyUnit% del %enemyNation%!
model.unit.revenger.name=Le Capitano
model.unit.flyingDutchman.name=Le Hollandese Volante
model.unit.undead.name=Morto-vivente
model.unit.scout.name=Explorator (%unit%)
model.unit.pioneer.name=Pionero (%unit%)
model.unit.soldier.name=Soldato (%unit%)
model.unit.dragoon.name=Dragon (%unit%)
model.unit.missionary.name=Missionario (%unit%)
model.unit.role.name=Rolo
model.unit.role.default=Nulle
model.unit.role.scout=Explorator
model.unit.role.pioneer=Pionero
model.unit.role.soldier=Soldato
model.unit.role.dragoon=Dragon
model.unit.role.missionary=Missionario
model.unit.unarmed.name=Disarmate
model.unit.armed.name=Armate
model.unit.mounted.name=A cavallo
model.unit.nationUnit=%unit% %nation%
model.unit.workingAs=Labora como
model.unit.expertFarmer.workingAs=Fermero
model.unit.expertFisherman.workingAs=Piscator
model.unit.expertFurTrapper.workingAs=Chassator de pellicias
model.unit.expertSilverMiner.workingAs=Minator de argento
model.unit.expertLumberJack.workingAs=Lignator
model.unit.expertOreMiner.workingAs=Minator de ferro
model.unit.masterSugarPlanter.workingAs=Cultivator de sucro
model.unit.masterCottonPlanter.workingAs=Cultivator de coton
model.unit.masterTobaccoPlanter.workingAs=Cultivator de tabaco
model.unit.firebrandPreacher.workingAs=Predicator
model.unit.elderStatesman.workingAs=Statista
model.unit.masterCarpenter.workingAs=Carpentero
model.unit.masterDistiller.workingAs=Distillator
model.unit.masterWeaver.workingAs=Texitor
model.unit.masterTobacconist.workingAs=Tabachero
model.unit.masterFurTrader.workingAs=Pelliciero
model.unit.masterBlacksmith.workingAs=Ferrero
model.unit.masterGunsmith.workingAs=Armero
model.unit.seasonedScout.workingAs=Explorator
model.unit.hardyPioneer.workingAs=Pionero
model.unit.veteranSoldier.workingAs=Soldato
model.unit.jesuitMissionary.workingAs=Missionario
model.unit.freeColonist.description=Le Colono Libere es un novicio sin habilitate special. Nonobstante, le Colonos Libere pote devenir unitates habile per laborar al tegulas de tu colonia, o per visitar stabilimentos indigena. Illes pote etiam esser promovite a Soldatos Veteran, o educate in colonias que ha construite un schola.
model.unit.expertFarmer.description=Le fermero experte es un specialista in le production de alimento.
model.unit.expertFisherman.description=Le piscator experte es un specialista in le captura de pisces, le quales es automaticamente convertite in alimento.
model.unit.expertFurTrapper.description=Le chassator de pellicias experte se specialisa in le production de pellicias.
model.unit.expertSilverMiner.description=Le minator experte de argento produce plus argento que omne altere unitate.
model.unit.expertLumberJack.description=Le lignator experte abatte arbores pro producer ligno.
model.unit.expertOreMiner.description=Le minator experte de ferro excelle in le extraction de mineral de ferro.
model.unit.masterSugarPlanter.description=Le maestro cultivator de sucro cultiva e recollige le canna de sucro.
model.unit.masterCottonPlanter.description=Le maestro cultivator de coton cultiva e recollige le coton.
model.unit.masterTobaccoPlanter.description=Le maestro cultivator de tabaco cultiva e recollige le tabaco.
model.unit.firebrandPreacher.description=Le predicator fervente augmenta le agitation religiose in Europa (symbolisate per Cruces), le qual augmenta a su torno le emigration verso le Nove Mundo.
model.unit.elderStatesman.description=Le veterano statista augmenta le desiderio de independentia del colonos (symbolisate per Campanas del Libertate), le qual augmenta le adhesion al Filios del Libertate in tu colonias.
model.unit.masterCarpenter.description=Le Maestro Carpentero es particularmente habile in construer edificios e unitates in tu colonias.
model.unit.masterDistiller.description=Le Maestro Distillator usa sucro pro producer rum.
model.unit.masterWeaver.description=Le Maestro Texitor transforma coton in texito.
model.unit.masterTobacconist.description=Le Maestro Tabachero face cigarros de tabaco.
model.unit.masterFurTrader.description=Le Maestro Pelliciero transforma pelles in mantellos.
model.unit.masterBlacksmith.description=Le Maestro Ferrero forgia utensiles ex mineral de ferro.
model.unit.masterGunsmith.description=Le Maestro Armero usa utensiles pro producer muschettos.
model.unit.seasonedScout.description=Le Explorator Experte es optime pro explorar le Nove Mundo, particularmente le stabilimentos indigena e le Rumores de Citate Perdite.
model.unit.hardyPioneer.description=Le Pionero Robuste excelle in deforestar, arar campos e construer camminos.
model.unit.veteranSoldier.description=Le Soldato Veteran es un unitate militar experte. Omne Colono Libere pote esser promovite a Soldato Veteran post vincer un battalia.
model.unit.jesuitMissionary.description=Le Missionario Jesuita pote fundar un mission in un stabilimento indigena e es specialmente habile in converter indigenas.
model.unit.indenturedServant.description=Le Servitor a Contracto es ben adaptate pro labor al aere libere, ma es minus adaptate pro labor al interior. Ille pote devenir un Colono Libere per promotion o education.
model.unit.pettyCriminal.description=Le Parve Criminal pote laborar al aere libere, ma non al interior. Ille pote devenir un Servitor a Contracto per promotion o education.
model.unit.indianConvert.description=Le Converso Indigena es un nativo qui se ha jungite a un de tu colonias. Ille es habile in omne typos de labor al aere libere, ma inhabile in le labor al interior. Si tosto que Bartolomé de las Casas se junge al Congresso Continental, tote le Conversos Indigena deveni Colonos Libere.
model.unit.brave.description=Le Guerrero es un unitate indigena, capabile de transportar un minor quantitate de benes. Ille pote esser armate e a cavallo. Le guerreros visita sovente tu colonias pro portar te donos o facer demandas.
model.unit.colonialRegular.description=Le Regular Colonial es un unitate de elite, solmente disponibile post le Declaration de Independentia.
model.unit.kingsRegular.description=Le Regular Colonial es un unitate de elite, solmente disponibile al Corona. Tu les videra solmente quando le Fortia Regal Expeditionari arriva post le Declaration de Independentia.
model.unit.caravel.description=Le caravella es un nave mercante parve e non multo rapide.
model.unit.frigate.description=Le Fregata es un parve nave de guerra.
model.unit.galleon.description=Le Galeon es un grande nave mercante. Illo es le sol nave capabile de transportar un Carro de Tresor a Europa.
model.unit.manOWar.description=Isto es un grande Nave de Guerra. Illo es solmente disponibile al Corona e post le Declaration de Independentia.
model.unit.merchantman.description=Le Nave Mercante es un nave commercial de medie dimensiones.
model.unit.privateer.description=Le Corsario es un parve nave de guerra que non porta le bandiera de su pais de origine. Illo es le sol unitate capabile de attaccar altere unitates sin declarar le guerra.
model.unit.artillery.description=Le Artilleria es bon pro attaccar e defender colonias, ma es multo vulnerabile in campo aperte.
model.unit.damagedArtillery.description=Le Artilleria Damnificate es como le Artilleria in omne aspecto, ma es plus debile.
model.unit.treasureTrain.description=Le sol scopo de un Carro de Tresor es transportar le auro trovate in le ruinas de un Citate Perdite, o robate de un stabilimento indigena. Si tu lo porta a un de tu colonias, le Corona te offerera de transportar lo a Europa a un precio rationabile. Si tu ha un Galeon, tu pote portar lo a Europa tu mesme.
model.unit.wagonTrain.description=Le Caravana pote portar usque a 200 unitates de benes super terra. Tu pote usar lo pro commerciar con altere jocatores, o pro transportar benes inter tu proprie colonias.
model.unit.milkmaid.description=Lactera (TODO)
model.unit.revenger.description=Le Capitano ha vendite su anima al Diabolo.
model.unit.flyingDutchman.description=Le Hollandese Volante es le nave del damnatos.
model.unit.undead.description=Le Mortos-vivente es le equipage del Hollandese Volante.
model.unit.pioneer.description=Le Pionero abatte forestes, construe camminos e ara campos, ma non si ben como le Pionero Robuste.
model.unit.soldier.description=Le Soldato es un unitate militar con minus experientia que le Soldato Veteran.
model.unit.dragoon.description=Le Dragon es un unitate militar a cavallo.
model.unit.scout.description=Le Explorator sape ben explorar le Nove Mundo, particularmente le stabilimentos indigena e le Rumores de Citate Perdite, ma non si ben como le Explorator Experte.
model.unit.missionary.description=Le Missionario pote fundar un mission in un stabilimento indigena pro converter le habitantes. Nonobstante, ille es minus habile que le Missionario Jesuita.
model.goods.food.name={{plural:%amount%|one=Alimento|other=Alimento|default=Alimento}}
model.goods.food.workAs=Laborar como fermero %claim%(%amount% alimento)
model.goods.food.workingAs=Fermero
model.goods.grain.name={{plural:%amount%|one=Cereal|other=Cereales|default=Cereal}}
model.goods.grain.workAs=Laborar como fermero %claim%(%amount% cereales)
model.goods.grain.workingAs=Fermero
model.goods.meat.name={{plural:%amount%|one=Carne|other=Carne|default=Carne}}
model.goods.meat.workAs=Laborar como chassator %claim%(%amount% carne)
model.goods.meat.workingAs=Chassator
model.goods.fish.name={{plural:%amount%|one=Pisce|other=Pisces|default=Pisce}}
model.goods.fish.workAs=Laborar como Piscator %claim%(%amount% de pisce)
model.goods.fish.workingAs=Piscator
model.goods.sugar.name={{plural:%amount%|one=Sucro|other=Sucro|default=Sucro}}
model.goods.sugar.workAs=Laborar como cultivator de sucro %claim%(%amount% de sucro)
model.goods.sugar.workingAs=Cultivator de sucro
model.goods.tobacco.name={{plural:%amount%|one=Tabaco|other=Tabaco|default=Tabaco}}
model.goods.tobacco.workAs=Laborar como cultivator de tabaco %claim%(%amount% de tabaco)
model.goods.tobacco.workingAs=Cultivator de tabaco
model.goods.cotton.name={{plural:%amount%|one=Coton|other=Coton|default=Coton}}
model.goods.cotton.workAs=Laborar como cultivator de coton %claim%(%amount% de coton)
model.goods.cotton.workingAs=Cultivator de coton
model.goods.furs.name={{plural:%amount%|one=Pellicia|other=Pellicias|default=Pellicias}}
model.goods.furs.workAs=Laborar como chassator de pellicias %claim%(%amount% pellicias)
model.goods.furs.workingAs=Chassator de pellicias
model.goods.lumber.name={{plural:%amount%|one=Ligno|other=Ligno|default=Ligno}}
model.goods.lumber.workAs=Laborar como lignator %claim%(%amount% de ligno)
model.goods.lumber.workingAs=Lignator
model.goods.ore.name={{plural:%amount%|one=Mineral de ferro|other=Mineral de ferro|default=Mineral de ferro}}
model.goods.ore.workAs=Laborar como minator de ferro %claim%(%amount% mineral)
model.goods.ore.workingAs=Minator de ferro
model.goods.silver.name={{plural:%amount%|one=Argento|other=Argento|default=Argento}}
model.goods.silver.workAs=Laborar como minator de argento %claim%(%amount% argento)
model.goods.silver.workingAs=Minator de argento
model.goods.rum.name={{plural:%amount%|one=Rum|other=Rum|default=Rum}}
model.goods.rum.workAs=Laborar como distillator %claim%(%amount% rum)
model.goods.rum.workingAs=Distillator
model.goods.cigars.name={{plural:%amount%|one=Cigarro|other=Cigarros|default=Cigarros}}
model.goods.cigars.workAs=Laborar como tabachero %claim%(%amount% cigarros)
model.goods.cigars.workingAs=Tabachero
model.goods.cloth.name={{plural:%amount%|one=Texito|other=Texito|default=Texito}}
model.goods.cloth.workAs=Laborar como texitor %claim%(%amount% texito)
model.goods.cloth.workingAs=Texitor
model.goods.coats.name={{plural:%amount%|one=Mantello|other=Mantellos|default=Mantellos}}
model.goods.coats.workAs=Laborar como pelliciero %claim%(%amount% mantellos)
model.goods.coats.workingAs=Pelliciero
model.goods.tools.name={{plural:%amount%|one=Utensile|other=Utensiles|default=Utensiles}}
model.goods.tools.workAs=Laborar como ferrero %claim%(%amount% utensiles)
model.goods.tools.workingAs=Ferrero
model.goods.muskets.name={{plural:%amount%|one=Muschetto|other=Muschettos|default=Muschettos}}
model.goods.muskets.workAs=Laborar como armero %claim%(%amount% muschettos)
model.goods.muskets.workingAs=Armero
model.goods.bells.name={{plural:%amount%|one=Campana|other=Campanas|default=Campanas}}
model.goods.bells.workAs=Laborar como statista %claim%(%amount% campanas)
model.goods.bells.workingAs=Statista
model.goods.crosses.name={{plural:%amount%|one=Cruce|other=Cruces|default=Cruces}}
model.goods.crosses.workAs=Laborar como predicator %claim%(%amount% cruces)
model.goods.crosses.workingAs=Predicator
model.goods.hammers.name={{plural:%amount%|one=Martello|other=Martellos|default=Martellos}}
model.goods.hammers.workAs=Laborar como carpentero %claim%(%amount% martellos)
model.goods.hammers.workingAs=Carpentero
workClaimColonyTile=(revindicar %direction%)
model.goods.tradeGoods.name={{plural:%amount%|one=Merce|other=Merces|default=Merces}}
model.goods.horses.name={{plural:%amount%|one=Cavallo|other=Cavallos|default=Cavallos}}
model.goods.horses.destroyed=Tu colonos in %colony% ha liberate %amount% cavallos in protesto contra iste taxation injuste per le Corona!
model.goods.unknown=Incognite
model.goods.boycotted=boycottate
model.goods.goodsBoycotted=%amount% {{plural:%amount%|%goods%}} (boycottate)
model.goods.food.description=Alimento es necessari pro alimentar tu colonos e pro levar cavallos. Un nove colono es nascite quandocunque un colonia ha 200 unitates de alimento o plus.
model.goods.grain.description=Cereales, como frumento, ris e mais, es le fonte le plus importante de alimento pro le colonos.
model.goods.meat.description=Carne, como bove, porco e venation, es un fonte importante de proteina.
model.goods.sugar.description=Le sucro es un dulcificante effective e pote etiam esser usate pro producer rum, que es vendibile a precios elevate.
model.goods.tobacco.description=Le tabaco pote esser fumate o usate pro producer cigarros, le quales es vendibile a precios elevate.
model.goods.cotton.description=Le coton pote esser usate pro producer texito, le qual es vendibile a precios elevate.
model.goods.furs.description=Le Pellicia de animales pote esser usate pro producer mantellos.
model.goods.lumber.description=Ligno es necessari pro le construction de edificios e certe unitates, como naves.
model.goods.ore.description=Mineral de ferro es necessari pro producer utensiles, que ha numerose usos.
model.goods.silver.description=Argento es un metallo preciose que se vende a precios multo alte.
model.goods.horses.description=Cavallos es necessari pro crear unitates explorator e de cavalleria.
model.goods.rum.description=Rum es un liquor facite de canna de sucro. Iste articulo de luxo se vende a precios alte.
model.goods.cigars.description=Cigarros es facite de tabaco. Iste articulos de luxo se vende a precios alte.
model.goods.cloth.description=Texito es facite de coton.
model.goods.coats.description=Mantellos es facite de pellicia animal.
model.goods.tradeGoods.description=Merces es producite solmente in Europa e es usate pro commerciar con le indigenas.
model.goods.tools.description=Utensiles es necessari pro equipar le unitates de pioneros, e pro construer edificios avantiate e certe unitates, como naves. Illos pote etiam esser usate pro producer muschettos.
model.goods.muskets.description=Muschettos es necessari pro equipar unitates de infanteria e cavalleria.
model.goods.fish.description=Pisce es automaticamente convertite in alimento.
model.goods.bells.description=Campanas representa le desiderio de independentia del colonos.
model.goods.crosses.description=Cruces representa le agitation religiose in Europa.
model.goods.hammers.description=Martellos representa le labor de construction facite in tu colonias.
model.improvement.river.name=Fluvio
model.improvement.river.description=Fluvio/Riviera
model.improvement.road.name=Cammino
model.improvement.road.description=Cammino/Strata/Via
model.improvement.road.action=Construer cammino
model.improvement.road.occupationString=R
model.improvement.plow.name=Aratro
model.improvement.plow.description=Arate
model.improvement.plow.action=Arar campo
model.improvement.plow.occupationString=P
model.improvement.clearForest.name=Deforestar
model.improvement.clearForest.action=Abatter foreste
model.improvement.clearForest.occupationString=P
model.improvement.fishBonusLand.name=Bonus de pisce (costa)
model.improvement.fishBonusLand.description=Bonus de pisce debite al proximitate de terra
model.improvement.fishBonusRiver.name=Bonus de pisce (fluvio)
model.improvement.fishBonusRiver.description=Bonus de pisce debite al presentia de un fluvio
model.nation.apache.name=Apaches
model.nation.arawak.name=Arawak
model.nation.aztec.name=Aztecas
model.nation.cherokee.name=Cherokees
model.nation.inca.name=Incas
model.nation.iroquois.name=Irocheses
model.nation.sioux.name=Sioux
model.nation.tupi.name=Tupis
model.nation.danish.europe=Copenhagen
model.nation.danish.name={{tag:|country=Danmark|people=Daneses|default=Danese}}
model.nation.danish.newLandName=Nove Danmark
model.nation.danishREF.name=Fortia expeditionari regal danese
model.nation.dutch.europe=Amsterdam
model.nation.dutch.name={{tag:|country=Hollanda|people=Hollandeses|default=Hollandese}}
model.nation.dutch.newLandName=Nove Hollanda
model.nation.dutchREF.name=Fortia expeditionari regal hollandese
model.nation.english.europe=London
model.nation.english.name={{tag:|country=Anglaterra|people=Angleses|default=Anglese}}
model.nation.english.newLandName=Nove Anglaterra
model.nation.englishREF.name=Fortia expeditionari regal anglese
model.nation.french.europe=La Rochelle
model.nation.french.name={{tag:|country=Francia|people=Franceses|default=Francese}}
model.nation.french.newLandName=Nove Francia
model.nation.frenchREF.name=Fortia expeditionari regal francese
model.nation.portuguese.europe=Lisbona
model.nation.portuguese.name={{tag:|country=Portugal|people=Portugeses|default=Portugese}}
model.nation.portuguese.newLandName=Terra del Sancte Cruce
model.nation.portugueseREF.name=Fortia expeditionari regal portugese
model.nation.russian.europe=Murmansk
model.nation.russian.name={{tag:|country=Russia|people=Russos|default=Russe}}
model.nation.russian.newLandName=Nove Russia
model.nation.russianREF.name=Fortia expeditionari regal russe
model.nation.spanish.europe=Cadiz
model.nation.spanish.name={{tag:|country=Espania|people=Espanioles|default=Espaniol}}
model.nation.spanish.newLandName=Nove Espania
model.nation.spanishREF.name=Fortia expeditionari regal espaniol
model.nation.swedish.europe=Stockholm
model.nation.swedish.name={{tag:|country=Svedia|people=Svedeses|default=Svedese}}
model.nation.swedish.newLandName=Nove Svedia
model.nation.swedishREF.name=Fortia expeditionari regal svedese
model.nation.turkish.name={{tag:|country=Le Imperio Ottoman|people=Ottomanos|default=Ottoman}}
model.nation.german.name={{tag:|country=Le Sacre Imperio Roman|people=Germanos|default=German}}
model.nation.prussian.name={{tag:|country=Prussia|people=Prussianos|default=Prussian}}
model.nation.austrian.name={{tag:|country=Austria|people=Austriacos|default=Austriac}}
model.nation.unknownEnemy.name=Inimico
model.nationType.none.name=Nulle
model.nationType.none.shortDescription=Nulle avantage national
model.nationType.default.name=Nulle
model.nationType.default.shortDescription=Nulle avantage national
model.nationType.trade.name=Commercio
model.nationType.trade.shortDescription=Le precios es plus favorabile
model.nationType.cooperation.name=Cooperation
model.nationType.cooperation.shortDescription=Le indigenas es minus alarmate
model.nationType.immigration.name=Immigration
model.nationType.immigration.shortDescription=Produce un major numero de immigrantes
model.nationType.conquest.name=Conquesta
model.nationType.conquest.shortDescription=Major successo in converter indigenas
model.nationType.naval.name=Naval
model.nationType.naval.shortDescription=Unitates naval ha un major portata
model.nationType.building.name=Construction
model.nationType.building.shortDescription=Produce plus materiales de construction
model.nationType.furTrapping.name=Chassa de pellicias
model.nationType.furTrapping.shortDescription=Produce plus pellicia e mantellos
model.nationType.agriculture.name=Agricultura
model.nationType.agriculture.shortDescription=Produce plus alimento
model.nationType.ref.name=Fortia Expeditionari Regal
model.nationType.ref.shortDescription=Fortia Expeditionari Regal
model.nationType.apache.name=Apache
model.nationType.apache.description=Le nation del Apache
model.nationType.arawak.name=Arawak
model.nationType.arawak.description=Le nation del Arawak
model.nationType.aztec.name=Azteca
model.nationType.aztec.description=Le nation del Aztecas
model.nationType.cherokee.name=Cherokee
model.nationType.cherokee.description=Le nation del Cherokee
model.nationType.inca.name=Inca
model.nationType.inca.description=Le nation del Inca
model.nationType.iroquois.name=Irochese
model.nationType.iroquois.description=Le nation del Irocheses
model.nationType.sioux.name=Sioux
model.nationType.sioux.description=Le nation del Sioux
model.nationType.tupi.name=Tupi
model.nationType.tupi.description=Le nation del Tupi
model.history.DISCOVER_NEW_WORLD=Tu discoperi le Nove Mundo.
model.history.DISCOVER_REGION=Le %nation% discoperi %region%.
model.history.MEET_NATION=Tu incontra le %nation%.
model.history.CITY_OF_GOLD=Le %nation% discoperi %city%, un del Septe Citates de Auro, e un tresor de %treasure% de auro.
model.history.FOUND_COLONY=Tu funda le colonia de %colony%.
model.history.ABANDON_COLONY=Tu abandona le colonia de %colony%.
model.history.CONQUER_COLONY=Tu conquire le colonia de %colony% del %nation%.
model.history.COLONY_DESTROYED=Tu colonia %colony% es destruite per le %nation%.
model.history.COLONY_CONQUERED=Tu colonia %colony% es conquirite per le %nation%.
model.history.DESTROY_SETTLEMENT=Tu destrue le stabilimento %settlement% del %nation%.
model.history.DESTROY_NATION=Le %nation% destrue le %nativeNation%.
model.history.NATION_DESTROYED=Le %nation% non plus es presente in le Nove Mundo.
model.history.FOUNDING_FATHER=%father% se junge al Congresso Continental.
model.history.DECLARE_INDEPENDENCE=Tu declara le independentia del Corona.
model.history.INDEPENDENCE=Tu realisa le independentia del Corona.
model.history.SPANISH_SUCCESSION=Le %loserNation% cede tote lor colonias in le Nove Mundo al %nation%.
model.diplomacy.attack.ceaseFire=Tu ha signate un cessa-le-foco con le %nation%. Vole tu vermente attaccar les?
model.diplomacy.attack.peace=Tu es in pace con le %nation%. Vole tu vermente declarar le guerra?
model.diplomacy.attack.alliance=Tu non pote attaccar un nation alliate! Vole tu vermente rumper tu alliantia con le %nation% e declarar le guerra?
model.diplomacy.attack.confirm=Si, que nos leva le hacha de guerra!
model.diplomacy.WAR.declared=Mal novas, Vostre Excellentia, le %nation% nos ha declarate le guerra!
model.diplomacy.WAR.others=Vostre Excellentia, le %attacker% ha declarate le guerra al %defender%.
model.diplomacy.CEASE_FIRE.declared=Vostre Excellentia, le %nation% ha acceptate un cessa-le-foco con nos!
model.diplomacy.CEASE_FIRE.others=Vostre Excellentia, le %attacker% ha acceptate un cessa-le-foco con le %defender%.
model.diplomacy.PEACE.declared=Vostre Excellentia, le %nation% es in pace con nos!
model.diplomacy.PEACE.others=Vostre Excellentia, le %attacker% es in pace con le %defender%.
model.diplomacy.ALLIANCE.declared=Vostre Excellentia, le %nation% es in alliantia con nos!
model.diplomacy.ALLIANCE.others=Vostre Excellentia, le %attacker% es in alliantia con le %defender%.
model.diplomacy.spanishSuccession=Vostre Excellentia, le Guerra de Succession Espaniol ha finite in Europa. In le Tractato de Utrecht, le %loserNation% ha essite fortiate a ceder tote le colonias in le Nove Mundo al %nation%!
model.diplomacy.dead.european=Vostre Excellentia, le %nation% ha declarate un retiro inconditional del affaires del Nove Mundo!
model.diplomacy.dead.native=Vostre Excellentia, le %nation% ha essite destruite.
lostCityRumour.burialGround=Tu ha profanate le cemeterio sacre del %nation%! Pro isto, tu debe morir!
lostCityRumour.cibola=Tu ha discoperite %city%, un del Septe Citates de Auro, e robate tresores valente %money%! Displacia le carro de tresor a un de tu colonias pro incassar lo, o porta lo a Europa in un Galeon.
lostCityRumour.colonist=Tu incontra le superviventes de un colonia perdite. In excambio de alimento, illes jura fidelitate al Corona!
lostCityRumour.expeditionVanishes=Tu expedition evanesce sin lassar un tracia!
lostCityRumour.fountainOfYouth=Tu ha discoperite un Fontana del Juventute. Colonos europee curre in massa a tu portos!
lostCityRumour.fountainOfYouthWithoutEurope=Tu ha discoperite un Fontana del Juventute.
lostCityRumour.learn=Tu %unit% ha acquirite experientia e es ora un %type%!
lostCityRumour.mayans=Tu discoperi ancian inscriptiones que prophetisa le fin del mundo! Le rumores se diffunde e le credule colonos perde tempore disputante an le catastrophe es imminente o debe arrivar in %years% annos.
lostCityRumour.moundsNothing=Le monticulos es frigide e vacue.
lostCityRumour.moundsTreasure=Intra, tu trova incredibile tresores valente %money% de auro!
lostCityRumour.moundsTrinkets=Intra, tu trova parve ornamentos de un valor de %money%.
lostCityRumour.nothing.0=Le rumor de un Citate Perdite se prova de esser, in effecto, nihil altere que un rumor!
lostCityRumour.ruins=Tu ha discoperite le ruinas de un civilisation perdite. Intra es auro e artefactos valente %money%!
lostCityRumour.tribalChief=Le chef de un parve tribo te offere bagatellas valente %money% de auro!
model.buildableType.nothing.name=Nihil
model.building.townHall.name=Casa municipal
model.building.carpenterHouse.name=Casa del carpentero
model.building.lumberMill.name=Serreria
model.building.blacksmithHouse.name=Casa del ferrero
model.building.blacksmithShop.name=Ferreria
model.building.ironWorks.name=Alte furno
model.building.tobacconistHouse.name=Casa del tabachero
model.building.tobacconistShop.name=Tabacheria
model.building.cigarFactory.name=Fabrica de cigarros
model.building.weaverHouse.name=Casa del texitor
model.building.weaverShop.name=Drapperia
model.building.textileMill.name=Fabrica textile
model.building.distillerHouse.name=Casa del distillator
model.building.rumDistillery.name=Distilleria de rum
model.building.rumFactory.name=Fabrica de rum
model.building.furTraderHouse.name=Casa del pelliciero
model.building.furTradingPost.name=Pellicieria
model.building.furFactory.name=Fabrica de pellicia
model.building.schoolhouse.name=Schola
model.building.college.name=Schola superior
model.building.university.name=Universitate
model.building.armory.name=Fabrica de armas
model.building.magazine.name=Magazin
model.building.arsenal.name=Arsenal
model.building.chapel.name=Cappella
model.building.church.name=Ecclesia
model.building.cathedral.name=Cathedral
model.building.stockade.name=Palissada
model.building.fort.name=Forte
model.building.fortress.name=Fortalessa
model.building.depot.name=Deposito
model.building.warehouse.name=Deposito
model.building.warehouseExpansion.name=Expansion de deposito
model.building.country.name=Pastura
model.building.stables.name=Stabulos
model.building.docks.name=Docks
model.building.drydock.name=Dock sic
model.building.shipyard.name=Cantier naval
model.building.printingPress.name=Imprimeria
model.building.newspaper.name=Jornal
model.building.customHouse.name=Officio de doana
model.building.townHall.description=Le Casa Municipal, le qual non pote esser meliorate, pote emplear tres colonos pro le production de Campanas del Libertate. Su effecto pote esser augmentate per le construction de un Imprimeria e de un Jornal.
model.building.carpenterHouse.description=Le casa del carpentero, le qual pote devenir un Serreria quando le population del colonia attinge 3, es usate pro converter ligno in martellos. Le martellos es necessari pro construer o meliorar omne typos de edificios.
model.building.lumberMill.description=Le Serreria, le qual non pote esser meliorate, es usate pro converter ligno in martellos. Le martellos es necessari pro construer o meliorar omne typos de edificios. Un serreria augmenta le production de martellos.
model.building.blacksmithHouse.description=Le casa del ferrero, le qual pote esser meliorate in un Ferreria, es usate pro converter mineral de ferro in utensiles. Utensiles es necessari pro construer certe typos de edificios e pro meliorar omne typos de edificios. Utensiles es etiam usate per pioneros e pro producer muschettos. Quando le population del colonia ha attingite 8, le Ferreria pote esser reimplaciate per un Alte Furno, a condition que Adam Smith se ha jungite al Congresso Continental.
model.building.blacksmithShop.description=Le Ferreria, le qual pote esser meliorate in un Alte Furno, es usate pro converter mineral de ferro in utensiles. Le utensiles es necessari pro construer certe typos de edificios e pro meliorar omne typos de edificios. Le utensiles es etiam usate per pioneros e pro producer muschettos. Quando le population del colonia ha attingite 8, le Ferreria pote esser reimplaciate per un Alte Furno, a condition que Adam Smith se ha jungite al Congresso Continental. Un Ferreria augmenta le production de utensiles.
model.building.ironWorks.description=Le Alte Furno, le qual non pote esser meliorate, es usate pro converter mineral de ferro in utensiles. Le utensiles es necessari pro construer certe typos de edificios e pro meliorar omne typos de edificios. Le utensiles es etiam usate per pioneros e pro producer muschettos. Un Alte Furno augmenta le production de utensiles.
model.building.tobacconistHouse.description=Le casa del tabachero, le qual pote esser meliorate in un tabacheria, es usate pro facer cigarros de tabaco. Quando le population del colonia habera attingite 8, illo pote esser ulteriormente meliorate in un Fabrica de Cigarros, a condition que Adam Smith se ha jungite al Congresso Continental.
model.building.tobacconistShop.description=Le tabacheria, le qual pote esser meliorate in un Fabrica de Cigarros, es usate pro facer cigarros de tabaco. Quando le population del colonia ha attingite 8, illo pote esser ulteriormente meliorate in un Fabrica de Cigarros, a condition que Adam Smith se ha jungite al Congresso Continental. Un tabacheria augmenta le production de cigarros.
model.building.cigarFactory.description=Le fabrica de cigarros, le qual non pote esser meliorate, es usate pro facer cigarros de tabaco. Un fabrica de cigarros augmenta le production de cigarros.
model.building.weaverHouse.description=Le casa del texitor, le qual pote esser meliorate in un Drapperia, es usate pro transformar coton in texito. Illo pote esser meliorate in un Fabrica Textile quando le population del colonia habera attingite 8 e Adam Smith se habera jungite al Congresso Continental.
model.building.weaverShop.description=Le drapperia, le qual pote esser meliorate in un fabrica textile, es usate pro transformar coton in texito. Illo pote esser meliorate in un fabrica textile quando le population del colonia habera attingite 8 e Adam Smith se habera jungite al Congresso Continental. Un drapperia augmenta le production de texito.
model.building.textileMill.description=Le fabrica textile, le qual non pote esser meliorate, es usate pro converter coton in texito. Un fabrica textile augmenta le production de texito.
model.building.distillerHouse.description=Le casa del distillator, le qual pote esser meliorate in un distilleria de rum, es usate pro facer rum ex sucro. Un vice que Adam Smith se ha jungite al Congresso Continental e population del colonia conta al minus 8, le distilleria de rum pote esser reimplaciate per un fabrica de rum.
model.building.rumDistillery.description=Le distilleria de rum, le qual pote esser meliorate in un fabrica de rum, es usate pro facer rum ex sucro. Un vice que Adam Smith se ha jungite al Congresso Continental e le population del colonia es al minus 8, le distilleria de rum pote esser reimplaciate per un fabrica de rum. Un distilleria de rum augmenta le production de rum.
model.building.rumFactory.description=Le fabrica de rum, le qual non pote esser meliorate, es usate pro facer rum ex sucro. Un fabrica de rum augmenta le production de rum.
model.building.furTraderHouse.description=Le casa del pelliciero, le qual pote esser meliorate in un posto del pelliciero, es usate pro facer mantellos ex pellicia. Un vice que le population del colonia ha attingite 6, illo pote esser ulteriormente meliorate in un fabrica de pellicia, a condition que Adam Smith se ha jungite al Congresso Continental.
model.building.furTradingPost.description=Le posto del pelliciero es usate pro facer mantellos ex pellicia. Un vice que le population del colonia ha attingite 6, illo pote esser meliorate in un fabrica de pellicia, a condition que Adam Smith se ha jungite al Congresso Continental. Un posto del pelliciero augmenta le production de mantellos.
model.building.furFactory.description=Le fabrica de pellicia, le qual non pote esser meliorate, es usate pro facer mantellos ex pellicia. Un fabrica de pellicia augmenta le production de mantellos.
model.building.schoolhouse.description=Un colonia con un population de al minus 4 pote construer un schola, le qual permitte a un maestro artisano de inseniar su mestiero a un colono sin qualification. Quando le population attinge 8, illo pote esser meliorate in un schola superior, in le qual additional mestieros pote esser inseniate per duo colonos. Quando le population attinge 10, le schola superior pote esser reimplaciate per un universitate, al qual tote le mestieros pote esser inseniate per tres colonos.\n\nUn schola permitte inseniar competentias de nivello 1.
model.building.college.description=Un colonia con un population de al minus 4 pote construer un schola, le qual permitte a un maestro artisano de inseniar su mestiero a un colono sin qualification. Quando le population attinge 8, illo pote esser meliorate in un schola superior, in le qual additional mestieros pote esser inseniate per duo colonos. Quando le population attinge 10, le schola superior pote esser reimplaciate per un universitate, al qual tote le mestieros pote esser inseniate per tres colonos.\n\nUn schola superior permitte inseniar competentias de nivello 2.
model.building.university.description=Un colonia con un population de al minus 4 pote construer un schola, le qual permitte a un maestro artisano de inseniar su mestiero a un colono sin qualification. Quando le population attinge 8, illo pote esser meliorate in un schola superior, in le qual additional mestieros pote esser inseniate per duo colonos. Quando le population attinge 10, le schola superior pote esser reimplaciate per un universitate, al qual tote le mestieros pote esser inseniate per tres colonos.\n\nUn universitate permitte inseniar competentias de nivello 3.
model.building.armory.description=Le fabrica de armas es usate pro facer muschettos ex utensiles. Quando le population attinge 8, le fabrica de armas pote esser actualisate a un magazin e postea a un arsenal, a condition que Adam Smith se ha jungite al Congresso Continental.\n\nPost le construction de un fabrica de armas tu pote producer muschettos e artilleria.
model.building.magazine.description=Le magazin es usate pro facer muschettos ex utensiles. Le magazin pote esser actualisate a un arsenal, a condition que Adam Smith se ha jungite al Congresso Continental.\n\nPost le construction de un magazin, le production de muschettos augmenta de 100%.
model.building.arsenal.description=Le arsenal es usate pro facer muschettos ex utensiles.\n\nPost le construction de un arsenal, le production de muschettos require solmente le medietate del numero de utensiles.
model.building.chapel.description=Le cappello es un loco ubi tu colonos practica lor religion. Un cappello produce un parve quantitate de cruces per se mesme, ma nulle predicator pote esser empleate hic. Tu debe primo meliorar tu cappello in un ecclesia.
model.building.church.description=Un colonia con un population de 3 o plus pote construer un ecclesia, le qual pote esser meliorate in un cathedral un vice que le population attinge 8. Le libertate religiose del Nove Mundo (symbolisate per cruces) causa un augmentation del emigration ex Europa.\n\nPost le construction de un ecclesia, le production de cruces augmenta e tu pote inviar missionarios.
model.building.cathedral.description=Un colonia con un population de 3 o plus pote construer un ecclesia, le qual pote esser meliorate in un cathedral un vice que le population attinge 8. Le libertate religiose del Nove Mundo (symbolisate per cruces) face augmentar le emigration ex Europa.\n\nPost le construction de un cathedral, le production de cruces augmenta.
model.building.stockade.description=Le palissada, le qual pote esser construite un vice que le population del colonia attinge 3, protege le colonos ab attaccos. Le palissada pote esser meliorate in un forte, le qual forni melior protection e bombarda le corsarios e unitates naval inimic situate super tegulas de oceano adjacente. Le forte pote esser reimplaciate per un fortalessa un vice que le population attinge 8.\n\nLe construction de un palissada augmenta le defensa de 100%.
model.building.fort.description=Le forte, le qual pote esser construite solmente post le construction de un palissada, protege le colonos ab attaccos. Le forte forni protection e bombarda le corsarios e unitates naval inimic situate super tegulas de oceano adjacente. Le forte pote esser reimplaciate per un fortalessa un vice que le population attinge 8.\n\nLe construction de un forte augmenta le defensa de 150%.
model.building.fortress.description=Le fortalessa, le qual pote esser construite post le construction de un forte e quando le population del colonia attinge 8, protege le colonos ab attaccos. Le fortalessa provide protection e bombarda le corsarios e unitates naval inimic situate super tegulas de oceano adjacente.\n\nLe construction de un fortalessa augmenta le defensa de 200%.
model.building.depot.description=Le deposito immagazina omne typos de benes. Su capacitate initial es 100 unitate de cata typo de benes, ma illo pote esser meliorate in un magazin, le qual tene 200. Le construction de un expansion ulterior de un magazin augmenta le capacitate de immagazinage a 300.
model.building.warehouse.description=Le magazin immagazina omne typos de benes. Illo es le prime melioration de un deposito, con un capacitate de 200 unitates pro cata typo de benes. Le construction de un expansion de magazin augmenta le capacitate de immagazinage a 300.
model.building.warehouseExpansion.description=Le magazin expandite immagazina omne typos de benes. Illo es un melioration de un magazin simple, con un capacitate de 300 unitates pro cata typo de benes.
model.building.country.description=Le prato es un loco proxime a tu colonia, ubi tu cavallos se move liberemente. Le construction de stabulos augmentara le production de cavallos.
model.building.stables.description=Le stabulos augmenta le production maxime de cavallos per reducer le dimension del greges.
model.building.docks.description=Le Dock permitte al colonos de producer pisce in tegulas de oceano adjacente al colonia. Un vice que le population conta al minus 4, illo pote esser meliorate in un Dock Sic, que permitte al colonia de reparar le naves damnificate. Quando le population del colonia attinge 8, illo pote esser ulteriormente meliorate in un Cantier Naval, le qual permitte al colonia de construer nove naves.\n\nLe construction de un dock permitte le pisca.
model.building.drydock.description=Le Dock Sic permitte al colonos de producer pisce super tegulas de oceano adjacente al colonia e illo permitte le reparation de naves. Quando le population del colonia attinge 8, illo pote esser ulteriormente meliorate in un Cantier Naval, le qual permitte al colonia de contruer nove naves.\n\nLe construction de un dock sic permitte le reparation de naves.
model.building.shipyard.description=Le Cantier Naval permitte al colonos de producer pisce super tegulas de oceano adjacente al colonia, illo permitte le reparation de naves e illo permitte le construction de naves.\n\nLe construction de un cantier naval permitte le construction de naves.
model.building.printingPress.description=Le Imprimeria, le qual pote esser meliorate in un Jornal un vice que le population attinge 4, augmenta le production de campanas de libertate in le colonia.
model.building.newspaper.description=Le Jornal, le qual pote solmente esser construite post le construction de un Imprimeria e quando le population attinge 4, augmenta le production de campanas de libertate.
model.building.customHouse.description=Le Officio de Doana, le qual pote esser construite un vice que Peter Stuyvesant se ha jungite al Congresso Continental, permitte al colonia de exportar benes verso Europa directemente sin adjuta de naves. In addition, illo permitte le commercio con poteres estranier post le declaration de independentia. Optionalmente, illo pote etiam ignorar le boycotts.
model.foundingFather.adamSmith.description=Le fabricas produce 1,5 benes manufacturate per unitate de materia prime.
model.foundingFather.adamSmith.text=Plus cognoscite qua Patre del Economia Moderne, Smith scribeva plure textos concernente le theoria economic, includente "Le Ricchessa del Nationes", su texto le plus famose.
model.foundingFather.jacobFugger.description=Tote le boycotts actualmente in effecto es levate.
model.foundingFather.jacobFugger.text=Ricchissime mercante e banchero german. Amassava un fortuna con societates familial e actiones in le industria minerari.
model.foundingFather.peterMinuit.description=Le indigenas non plus demanda pagamento pro lor terras.
model.foundingFather.peterMinuit.text=Acquireva ab le indigenas, pro circa 60 florinos nederlandese, le insula cognoscite plus tarde como le Insula de Manhattan. Postea ille colonisava etiam le area del Baia de Delaware.
model.foundingFather.peterStuyvesant.description=Le construction de officios de doanas deveni possibile.
model.foundingFather.peterStuyvesant.text=Appunctate como Governator General de Nove Hollanda que, post un invasion britannic que ille non poteva parar, deveniva Nove York.
model.foundingFather.janDeWitt.description=Le commercio con colonias estranier deveni possibile.
model.foundingFather.janDeWitt.text=De Witt esseva un grande statista hollandese. Ille representava le mercantes e incoragiava le industria e le commercio. Ille negotiava etiam plure tractatos importante que poneva fin al guerras inter Hollanda e Anglaterra.
model.foundingFather.ferdinandMagellan.description=Le movimento del naves es augmentate per 1 e le tempore necessari pro navigar inter Europa e America es reducite.
model.foundingFather.ferdinandMagellan.text=Un del plus grande exploratores a navigar le globo. Ferdinando Magellanes esseva le prime a circumnavigar le globo e a transversar le Oceano Pacific.
model.foundingFather.franciscoDeCoronado.description=Tote le colonias existente deveni visibile in le carta.
model.foundingFather.franciscoDeCoronado.text=Le prime explorator europee a vider le Grande Canyon. Ben que ille nunquam trovava le citates de auro que ille cercava, su cartographia del area que constitue hodie le sud-west del Statos Unite esseva importante pro le exploration ulterior.
model.foundingFather.hernandoDeSoto.description=Le exploration de Rumores de Citate Perdite nunquam produce un resultato negative e tote le unitates terrestre acquire un campo de vision plus extense.
model.foundingFather.hernandoDeSoto.text=Le prime europeo a explorar Florida e le sud-est del Statos Unite. Ille jocava etiam un rolo prominente in le conquestas de America Central.
model.foundingFather.henryHudson.description=Augmenta le production de tote le chassatores de pellicias per 100%.
model.foundingFather.henryHudson.text=Navigator anglese qui explorava e cartographava un grande area del nord-est del continente Nord-American. Multe vias aquatic in iste region es nominate in su honor. Su objectivo original esseva trovar le famose Passage del Nord-West.
model.foundingFather.laSalle.description=Da un palissada a tote le colonias existente e futur quando lor population attinge 3.
model.foundingFather.laSalle.text=Le prime europeo a percurrer tote le fluvio de Mississippi, De La Salle habeva le mission de stabilir numerose postos de commercio al longe de su ripas. Postea ille reclamava tote le bassino nominante lo Louisiana in honor del rege francese. Plus tarde, ille explorava plures del Grande Lacos.
model.foundingFather.hernanCortes.description=Le stabilimentos indigena conquirite produce sempre tresores (e in major abundantia) e le galeones del Rege los transporta gratuitemente.
model.foundingFather.hernanCortes.text=Celebre conquisitor espaniol qui faceva cader le Imperio Azteca e reclamava Mexico pro Espania.
model.foundingFather.georgeWashington.description=Omne soldato o dragon qui gania un combatto es automaticamente promovite al proxime nivello.
model.foundingFather.georgeWashington.text=Le general George Washington duceva le armea colonial al victoria super le britannos pro ganiar independentia pro le colonias. Iste victoria e su commandamento le menava a esser nominate prime Presidente del nove nation.
model.foundingFather.paulRevere.description=Quando un colonia sin soldatos es attaccate, un colono automaticamente prende omne muschettos stockate e se defende.
model.foundingFather.paulRevere.text=Le famose cavallero de America colonial montava su cavallo e cavalcava per le paisage advertiente le colonos del arrivata de soldatos britannic. Ille esseva capturate durante le cavalcada e liberate plus tarde quando su raptores credeva que illes esseva in grave periculo e lor prisionero poterea remorar les.
model.foundingFather.francisDrake.description=Augmenta le fortia de combatto de tote le Corsarios per 50%.
model.foundingFather.francisDrake.text=Un grande capitano de nave, Drake esseva le prime anglese a circumnavigar le globo e un heroe in le combattos contra le Armada espaniol.
model.foundingFather.johnPaulJones.description=Un Fregata es addite a tu flotta colonial (gratuitemente).
model.foundingFather.johnPaulJones.text=Acclamate qua grande capitano del mar in America, Jones exprimeva le famose parolas "Senior, io non ha ancora comenciate a combatter" durante su combatto naval contra le britannos. Ille reguardava plus tarde su nave affundar se al fundo del oceano ab le deck  de un vascello britannic.
model.foundingFather.thomasJefferson.description=Augmenta le production de Campanas de Libertate in colonias per 50%.
model.foundingFather.thomasJefferson.text=Un forte voce del Patriotismo, Jefferson esseva recognoscite como autor del Declaration del Independentia. Ille deveniva plus tarde le tertie Presidente del Statos Unite.
model.foundingFather.pocahontas.description=Tote le nivellos de tension inter te e le indigenas es removite e le alarma indigena es generate duo vices minus rapidemente.
model.foundingFather.pocahontas.text=Un mediator inter le prime colonos de Jamestown e le Americanos Native. Illa es recognoscite pro inviar alimentos e altere benes al colonos affamate durante periodos difficile. Illa se converteva plus tarde al Christianismo e sposava un colono anglese.
model.foundingFather.thomasPaine.description=Augmenta le production de Campanas de Libertate proportionalmente al valor de taxas actual.
model.foundingFather.thomasPaine.text=Inspirava colonos con su penna in le servicio de Benjamin Franklin. Publicava un pamphleto, "Senso Commun", guidante le pensamentos de patriotas in tote le colonias.
model.foundingFather.simonBolivar.description=Le adhesion al Filios del Libertate in tote le colonias existente es augmentate per 20%.
model.foundingFather.simonBolivar.text=Memorate como grande leader in le lucta pro le independentia sudamerican ab Espania. Bolivar liberava le actual Venezuela e plus tarde deveniva su prime Presidente.
model.foundingFather.benjaminFranklin.description=Le guerras al estraniero del Rege non plus ha effecto super relationes in le Nove Mundo e europeos in le Nove Mundo sempre offere pace in negotiationes.
model.foundingFather.benjaminFranklin.text=Un forte contributor al Declaration de Independentia, Franklin esseva un del voces del Revolution. Ille viagiava extensemente inter Europa e le colonias, e ganiava le supporto del franceses in le guerra.
model.foundingFather.williamBrewster.description=Le criminales o servitores non appare plus in le docks e tu pote seliger qual immigrante in le lista de recrutamento se presenta super le docks.
model.foundingFather.williamBrewster.text=Brewster esseva le leader puritan del colonia Plymouth in Nove Anglaterra.
model.foundingFather.williamPenn.description=Le production de cruces in tote le colonias es augmentate per 50%.
model.foundingFather.williamPenn.text=Como amico intime del Duc de Nove York, Penn recipeva le terras que constitue le majoritate de Pennsylvana, Delaware e New Jersey. Ille governava le colonia Quaker durante plure annos pro fornir un refugio pro altere Quakers.
model.foundingFather.fatherJeanDeBrebeuf.description=Tote le missionarios functiona como expertos.
model.foundingFather.fatherJeanDeBrebeuf.text=Sympatisava con le tribo indigena Huron e converteva multes al Christianismo. Esseva occidite per le Iroquois qui habeva finalmente disfacite lor inimicos, le Huron.
model.foundingFather.juanDeSepulveda.description=Augmenta per 20% le probabilitate que le population de un stabilimento indigena subjugate se "convertera" e se jungera a tu colonias.
model.foundingFather.juanDeSepulveda.text=Un theologo espaniol qui defendeva le conquesta de terras indigena e qui fortiava le evangelisation del indigenas.
model.foundingFather.bartolomeDeLasCasas.description=Tote le conversos indigena existente es convertite in colonos libere.
model.foundingFather.bartolomeDeLasCasas.text=Un prestre catholic qui viagiava per le colonias convertente indigenas e denunciante Espania pro lor tractamento del indigenas.
model.foundingFather.trade=Commercio
model.foundingFather.exploration=Exploration
model.foundingFather.military=Militar
model.foundingFather.political=Politic
model.foundingFather.religious=Religiose
model.role.scout.name=Explorator
model.role.soldier.name=Soldato
model.role.dragoon.name=Dragon
model.role.pioneer.name=Pionero
model.role.missionary.name=Missionario
model.role.infantry.name=Infanteria
model.role.cavalry.name=Cavalleria
model.role.mountedBrave.name=Guerrero a cavallo
model.role.armedBrave.name=Guerrero armate
model.role.nativeDragoon.name=Dragon indigena
model.equipment.indian.horses.name=Cavallos indigena
model.equipment.indian.horses.add=Montar
model.equipment.indian.horses.remove=Dismontar
model.equipment.indian.horses.none=sin cavallos
model.equipment.horses.name=Cavallos
model.equipment.horses.add=Montar
model.equipment.horses.remove=Dismontar
model.equipment.horses.none=sin cavallos
model.equipment.indian.muskets.name=Muschettos indigena
model.equipment.indian.muskets.add=Armar
model.equipment.indian.muskets.remove=Disarmar
model.equipment.indian.muskets.none=sin muschettos
model.equipment.muskets.name=Muschettos
model.equipment.muskets.add=Armar
model.equipment.muskets.remove=Disarmar
model.equipment.muskets.none=sin muschettos
model.equipment.tools.name=Utensiles de pionero
model.equipment.tools.add=Equipar con utensiles
model.equipment.tools.remove=Remover utensiles
model.equipment.tools.none=sin utensiles
model.equipment.missionary.name=Biblia
model.equipment.missionary.add=Benedicer como missionario
model.equipment.missionary.remove=Cancellar le stato de missionario
model.equipment.missionary.none=non benedicite
model.equipment.removeAll=Remover tote le equipamento
model.equipment.dragoon=Equipar como dragon
model.limit.wagonTrains.name=Limite de trainos de wagon
model.limit.wagonTrains.description=Le numero de tu trainos de wagon non pote exceder le numero de tu colonias.
model.limit.independence.rebels.name=Limite de rebellos
model.limit.independence.rebels.description=Al minus %limit%% de tu colonos debe supportar le independentia.
model.limit.independence.coastalColonies.name=Limite de colonia litoral
model.limit.independence.coastalColonies.description=Tu debe disponer de al minus %limit% colonias litoral pro poter declarar le independentia.
model.limit.independence.year.name=Anno limite
model.limit.independence.year.description=Tu debe declarar le independentia ante le fin de %limit%.
model.scope.isIndian.name=indigenas
colopedia.buildings.requires=Require
colopedia.buildings.cost=Costo
colopedia.buildings.specialist=Specialista
colopedia.buildings.production=Production
colopedia.buildings.teaches=Insenia
colopedia.buildings.notes=Notas
colopedia.buildings.autoBuilt=Es construite automaticamente quando tu funda un nove colonia.
colopedia.buildings.modifiers={{plural:%number%|one=Modificator|other=Modificatores}}
colopedia.buildings.workplaces=Locos de labor
colopedia.buildings.basicProduction=Production de base
colopedia.terrain.terrainImage=Imagine del terreno
colopedia.terrain.defenseBonus=Bonus de defensa
colopedia.terrain.movementCost=Costo de movimento
colopedia.terrain.resource=Ressource possibile
colopedia.terrain.production=Production
colopedia.terrain.description=Description
colopedia.resource.bonusProduction=Bonus de production
colopedia.resource.description=Description
colopedia.unit.offensivePower=Poter offensive:
colopedia.unit.defensivePower=Poter defensive:
colopedia.unit.price=Precio in Europa:
colopedia.unit.goodsRequired=Benes necessari:
colopedia.unit.description=Description:
colopedia.unit.skill=Competentia:
colopedia.unit.school=Schola necessari pro formation:
colopedia.unit.natives=Indigenas de qui apprender:
colopedia.unit.capacity=Capacitate:
colopedia.unit.movement=Movimento:
colopedia.unit.productionBonus={{plural:%number%|one=Modificator|other=Modificatores}} de production:
colopedia.unit.requirements=Requisitos:
colopedia.goods.isFarmed=Es cultivate:
colopedia.goods.improvedBy=Meliorate per:
colopedia.goods.improvement=%name% (%amount%)
colopedia.goods.buildings=Edificios:
colopedia.goods.allBuildings=Tote le edificios
colopedia.goods.units=Unitates:
colopedia.goods.allUnits=Tote le unitates
colopedia.goods.equipment=Equipamento pro:
colopedia.goods.madeFrom=Es facite de:
colopedia.goods.makes=Es usate pro facer:
colopedia.goods.description=Description:
colopedia.goods.breedingNumber=Population minime pro elevamento:
colopedia.foundingFather.description=Le Patres (e Matres) Fundatores es un gruppo de famose mercantes, exploratores, soldatos, homines de stato e clericos que te concede special habilitates al momento de lor election como membro del Congresso Continental. A fin de eliger un Patre Fundator, es necessari generar un certe numero de Campanas de Libertate, que se incrementa post cata election.\n\nTote le Patres Fundatores es disponibile pro tote le duration del joco, ben que le probabilitate de lor nomination varia trans le tempore. Tote le Patres Fundatores es disponibile a tote le nationes de Europa, mesmo si un altere nation les ha jam eligite.
colopedia.nation.ruler=Soverano:
colopedia.nation.defaultAdvantage=Avantage predefinite:
colopedia.nation.currentAdvantage=Avantage actual:
colopedia.nationType.units=Unitates de initio:
colopedia.nationType.aggression=Aggression:
colopedia.nationType.aggression.low=Basse
colopedia.nationType.aggression.average=Medie
colopedia.nationType.aggression.high=Alte
colopedia.nationType.numberOfSettlements=Numero de stabilimentos:
colopedia.nationType.numberOfSettlements.low=Basse
colopedia.nationType.numberOfSettlements.average=Medie
colopedia.nationType.numberOfSettlements.high=Alte
colopedia.nationType.typeOfSettlements=Typo de stabilimentos:
colopedia.nationType.regions=Regiones habitate:
colopedia.nationType.skills=Competentias inseniate:
colopedia.concepts.taxes.name=Impostos
colopedia.concepts.taxes.description=Al initio del joco, le Monarcha non carga impostos super tu receptas. Con le tempore, totevia, le Monarcha securmente augmentara le impostos de venditas pro un numero de motivos que tu pote trovar plus o minus convincente Cata vice que le Monarcha propone augmentar le impostos, tu pote refusar. In iste caso, un particular typo de benes essera boycottate, lo que significa que tu non plus potera acquirer o vender iste typo de benes in Europa, e usque a cento exemplares de iste typo de benes essera destruite per colonos infuriate in un de tu colonias.\n\nLe boycotts pote esser levate per pagar tu impostos arretrate (isto costa car), o per le election de Jacob Fugger como membro del Congresso Continental.
colopedia.concepts.efficiency.name=Efficientia
colopedia.concepts.efficiency.description=<html><p>Le efficientia de tu colonias depende de lor supporto pro le idea de independentia. Si 50 per cento del colonos favora le causa rebelle, le colonia recipe un bonus de production de +1. Al momento que 100 per cento del colonos deveni rebellos, le bonus de production augmenta a +2.</p><p>Al altere latere, si le numero de royalistas excede le <i>limite de mal governamento</i>, le colonia incurre un penalitate de production de -1. Si le numero de royalistas excede le <i>limite de multo mal governamento</i>, le penalitate de production es augmentate a -2. Iste duo limites depende del nivello de difficultate e pote esser verificate in le <a href="http:///action/difficultyAction">reporto de nivello de difficultate</a>.</p><p>Pro augmentar le efficientia de un colonia, tu debe reducer su population, o producer plus <a href="http:///id/model.goods.bells">campanas de libertate</a>.</p></html>
colopedia.concepts.independence.name=Independentia
colopedia.concepts.independence.description=<html><p>Tu comencia le joco qua explorator con un pugnata de unitates a tu disposition. Le Monarcha expecta que tu establi un colonia in le Nove Mundo e porta tresores e benes exotic a tu Porto de Matricula. Tu, nonobstante, ha altere ideas: tu vole establir un nation independente.</p><p>Pro poter declarar le independentia, tu debe convincer al minus 50% del population de tu colonias. Tu pote facer isto per producer <a href="http:///id/model.goods.bells">campanas de libertate</a>, le quales augmenta tamben le <a href="http:///id/colopedia.concepts.efficiency">efficientia</a> de tu colonias.</p><p>Como tu pote imaginar te, le Monarcha non simplemente permittera isto. Post le declaration de independentia, tu debera combatter e destruer le <a href="http:///id/colopedia.concepts.ref">Fortia Expeditionari Regal</a> (REF). Si le REF jammais controla tote tu colonias litoral, o al minus 90% de tu population, tu tentativa de independentia fallera.</p></html>
colopedia.concepts.ref.name=Fortia Expeditionari Regal
colopedia.concepts.ref.description=<html><p>Le Monarcha sape melio que fider se a un banda de conquisitores disordinate e malcontentos religiose reticente a pagar impostos e a ceder al juste demandas del Corona. Pro iste ration, le Monarcha mantene un special <i>Fortia Expeditionari Regal</i> (FER) preste a reprimer omne tentativa de declarar le <a href="http:///id/colopedia.concepts.independence">independentia</a> e separar se de su pais de origine.</p><p>Le <i>Fortia Expeditionari Regal</i> es partialmente balanciate per le <a href="http:///id/colopedia.concepts.interventionForce">Fortia de Intervention</a>, le qual essera inviate per un poter estranier sympathisante con vostre causa, a condition que vos pote producer un numero sufficiente de <a href="http:///id/model.goods.bells">campanas de libertate</a>. De tempore a tempore, altere unitates essera addite al <i>Fortia Expeditionari Regal</i> e al <a href="http:///id/colopedia.concepts.interventionForce">Fortia de Intervention</a>.</p></html>
colopedia.concepts.interventionForce.name=Fortia de intervention
colopedia.concepts.interventionForce.description=<html><p>Omne tentativa de tu colonias de declarar le <a href="http:///id/colopedia.concepts.independence">independentia</a> debilitara inevitabilemente tu pais de origine. Isto es in le interesse del inimicos de tu pais de origine. Pro iste ration, un de illes inviara un <i>Fortia de Intervention</i> pro appoiar te contra le <a href="http:///id/colopedia.concepts.ref">Fortia Expeditionari Regal</a> in le <i>Guerra de Independentia</i>, a condition que tu pote producer un numero sufficiente de <a href="http:///id/model.goods.bells">campanas de libertate</a>.</p><p>In le curso del joco, le <i>Fortia de Intervention</i> e le <a href="http:///id/colopedia.concepts.ref">Fortia Expeditionari Regal</a> essera reinfortiate con altere unitates.</p></html>
report.continentalCongress.title=Patres fundatores
report.continentalCongress.none=(nulle)
report.continentalCongress.recruiting=Recrutamento
report.continentalCongress.elected=Eligite:
report.indian.chieftain=Nomine del chef:
report.indian.typeOfSettlements=Typo de stabilimentos:
report.indian.numberOfSettlements=Stabilimentos cognoscite:
report.indian.tribeTension=Tension tribal:
report.indian.mostAlarming=Le plus alarmate per:
report.indian.noKnownSettlements=Nulle stabilimento cognoscite.
report.indian.tension=Tension
report.indian.skillTaught=Competentia inseniate
report.indian.mostHated=Le plus odiate
report.indian.tradeInterests=Interesses commercial
report.labour=Reporto de labor
report.labour.details=Detalios del reporto de labor
report.labour.allColonists=Tote le colonos
report.labour.summary=Summario
report.labour.notCounted.tooltip=iste colonos non es contate in le total
report.labour.subtracted.tooltip=iste colonos es subtrahite del total
report.labour.unitTotal.tooltip=%unit% o deveniente %unit%
report.labour.potentialProduction.tooltip=production potential ab colonos
report.labour.netProduction.tooltip=production nette
report.labour.teacher=inseniante
report.labour.sutdent=studente
report.labour.learning=deveniente %unit%
report.labour.learningOther=deveniente altere persona
report.labour.otherUnitType=altere
report.labour.workingAsOther=altere
report.labour.notWorking=sin labor
report.labour.notWorking.tooltip=isto exclude colonos armate o a cavallo, pioneros e missionarios
report.labour.expertsWorking=expertos in lor profession
report.labour.amateursWorking=amateures
report.labour.canTrain=* Iste colonia pote trainar unitates de iste typo.
report.colony.name.header=Colonia
report.colony.name.description=Le lista de colonias
report.colony.explore.header=E
report.colony.explore.description=Numero de tegulas a Explorar adjacente a iste colonia
report.colony.exploring.description=%colony% beneficiarea de explorar {{plural:%amount%|one=1 tegula|other=%amount% tegulas}}
report.colony.plow.header=A
report.colony.plow.description=Numero de tegulas colonial que beneficiarea de Arar
report.colony.plowing.description=%colony% beneficiarea de arar {{plural:%amount%|one=1 tegula|other=%amount% tegulas}}
report.colony.road.header=C
report.colony.road.description=Numero de tegulas colonial que beneficiarea del construction de Camminos
report.colony.roadBuilding.description=%colony% beneficiarea de construer {{plural:%amount%|one=1 cammino|other=%amount% camminos}}
report.colony.production.header=Production nette de %goods%
report.colony.production.description=%colony%: production nette de %goods% = %amount%
report.colony.production.low.description=%colony%: production nette de %goods% = %amount%, exhaurite {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
report.colony.production.high.description=%colony%: production nette de %goods% = %amount%, plen {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
report.colony.production.waste.description=%colony%: production nette de %goods% = %amount%, le magazin disbordara, %waste% essera dissipate
report.colony.production.export.description=%colony%: production nette de %goods% is %amount% (exportation si plus de %export%)
report.colony.birth.description=Numero de tornos usque un nove colono arriva o mori de fame
report.colony.arriving.description=%colony%: nove %unit% {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
report.colony.starving.description=%colony%: fame {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
report.colony.making.header=Produce
report.colony.making.description=Lo que iste colonia actualmente produce
report.colony.making.noconstruction.description=%colony%: Nulle construction in curso%
report.colony.making.constructing.description=%colony%: %buildable% se completa {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
report.colony.making.blocking.description=%colony%: %amount% %goods% necessari pro %buildable% {{plural:%turns%|one=proxime torno|other=in %turns% tornos}}
report.colony.making.noteach.description=%colony%: %teacher% non ha studentes
report.colony.making.educating.description=%colony%: %teacher% se gradua {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
report.colony.improve.header=Meliorar
report.colony.improve.description=Unitates que poterea meliorar le production respectivemente al unitate que actualmente exeque le carga
# Fuzzy
report.colony.improving.description=<HTML>%colony%: Pro facer %amount% plus %goods%<BR>Reimplacia %oldUnit% per %unit%</HTML>
report.colony.grow.header=+
report.colony.grow.description=Numero de unitates de que le colonia pote crescer sin nocer al production
report.colony.growing.description=%colony% pote crescer de {{plural:%amount%|one=1 unitate|other=%amount% unitates}} sin nocer al production
report.colony.shrinking.description=%colony% debe discrescer de {{plural:%amount%|one=1 unitate|other=%amount% unitates}} pro meliorar le production
report.colony.wanted.header=Desirate
report.colony.wanted.description=Unitates que iste colonia poterea utilisar productivemente
# Fuzzy
report.colony.wanting.description=<HTML>%colony%: Pro facer %amount% plus %goods%<BR>Adde %unit%</HTML>
report.trade.unitsSold=Unitates acquirite o vendite
report.trade.beforeTaxes=Receptas ante taxas
report.trade.afterTaxes=Receptas post taxas
report.trade.cargoUnits=Unitates in cargo
report.trade.totalUnits=Total de unitates
report.trade.totalDelta=Total de production
report.trade.hasCustomHouse=* Iste colono ha un officio de doana; iste benes es exportate.
report.military.forces=Fortias de %nation%
report.allColonies=Tote le %number% colonias
report.production=Production
report.units=Unitates
report.atSea=(In mar)
report.onLand=(In terra)
report.numberOfColonies=Numero de colonias
report.numberOfUnits=Numero de unitates
report.militaryStrength=Fortia militar
report.navalStrength=Fortia naval
report.sonsOfLiberty=Filios del Libertate
report.stance=Postura
report.50percent=Tornos pro attinger 50%
report.100percent=Tornos pro attinger 100%
report.nextMember=Tornos pro augmentar le rebellos
report.changeMore=Adder colonos al bonus actual
report.changeLess=Remover colonos pro meliorar le bonus
report.requirements.badAssignment=%colony% ha un %expert% qui labora actualmente como %expertWork%, durante que un %nonExpert% labora como %nonExpertWork%. Le production augmentarea si le colonos excambiarea lor empleos.
report.requirements.noExpert=%colony% produce %goods%, ma non ha %unit%.
report.requirements.missingGoods=%colony% produce %goods%, ma require plus %input%.
report.requirements.surplus=Un surplus de %goods% es producite a
report.requirements.misusedExperts=Il ha {{plural:2|%unit%}} non laborante como %work% presente a
report.requirements.severalExperts=Plure {{plural:2|%unit%}} es presente a
report.requirements.canTrainExperts={{plural:2|%unit%}} pote esser trainate a
report.requirements.met=Tote le requisitos es satisfacite.
report.requirements.exploreTile=%type% al %direction% de %colony% beneficiarea de exploration.
report.requirements.clearTile=%type% al %direction% de %colony% beneficiarea de vacuation.
report.requirements.plowCenter=%colony% beneficiarea de arar su tegula.
report.requirements.plowTile=%type% al %direction% de %colony% beneficiarea de arar.
report.requirements.roadTile=%type% al %direction% de %colony% beneficiarea del construction de camminos.
report.exploration.nameOfRegion=Nomine del region
report.exploration.typeOfRegion=Typo de region
report.exploration.discoveredIn=Discoperite in
report.exploration.discoveredBy=Discoperite per
report.exploration.valueOfRegion=Valor del region
report.highScores.president=Presidente %name% de %nation%
report.highScores.governor=Governator %name% de %nation%
report.highScores.independence=Independentia ganiate:
report.highScores.units=Numero de unitates:
report.highScores.colonies=Numero de colonias:
report.highScores.score=Punctage:
report.highScores.difficulty=Difficultate:
report.highScores.nation=Nation:
report.highScores.nationType=Avantage national:
report.highScores.retired=Retirate:
report.highScores.turn=Anno:
report.production.title=Reporto de production
report.production.selectGoods=Selige benes
report.production.update=Actualisar
report.foreignAffairs.notice=Iste reporto se basa super le depeches del diplomates e spiones del Corona e pote esser ben plus actualisate que le reportos de nostre proprie unitates e exploratores.
report.education.students=Potential studentes
report.education.teachers=Potential inseniantes
aboutPanel.version=Version:
aboutPanel.officialSite=Sito official:
aboutPanel.sfProject=Projecto SourceForge:
aboutPanel.legalDisclaimer=FreeCol es software libere: vos pote redistribuer lo e/o modificar lo sub le conditiones del GNU General Public License como publicate per le Free Software Foundation, o version 2 de iste licentia, o omne version plus recente.
aboutPanel.copyright=Copyright © 2002-2012  Le equipa de FreeCol
model.source.baseOffence.name=Offensa de base
model.source.cargoPenalty.name=Penalitate de cargo
model.source.attackBonus.name=Bonus de attacco
model.source.movementPenalty.name=Penalitate de movimento
model.source.ambushBonus.name=Bonus de imboscada
model.source.artilleryInTheOpen.name=Artilleria in campo aperte
model.source.zeroThreshold.name=Nulle production negative
model.source.finalResult.name=Resultato final
model.source.baseDefence.name=Defensa de base
model.source.fortified.name=Fortificate
model.source.artilleryAgainstRaid.name=Artilleria contra incursion
model.source.amphibiousAttack.name=Attacco amphibie
model.source.solModifier.name=Filios del Libertate / Conservatores
model.source.colonyGoodsParty.name=Protesto destrue-merces
model.source.shipTradePenalty=Penalitate de commercio de naves
model.region.arctic=Arctico
model.region.antarctic=Antarctico
model.region.inlandlakes=Le Grande Lacos
model.region.pacific=Oceano Pacific
model.region.pacific.discover=Vos ha discoperite le Oceano Pacific!
model.region.northPacific=Oceano Pacific Nord
model.region.southPacific=Oceano Pacific Sud
model.region.atlantic=Oceano Atlantic
model.region.northAtlantic=Oceano Atlantic Nord
model.region.southAtlantic=Oceano Atlantic Sud
model.region.ocean.name=Oceano
model.region.ocean.unknown=Mares incognite
model.region.coast.name=Costa
model.region.coast.unknown=Region costari incognite
model.region.lake.name=Laco
model.region.lake.unknown=Laco incognite
model.region.river.name=Fluvio
model.region.river.unknown=Fluvio incognite
model.region.land.name=Region
model.region.land.unknown=Region incognite
model.region.mountain.name=Catena montaniose
model.region.mountain.unknown=Catena montaniose incognite
model.region.desert.name=Deserto
model.region.desert.unknown=Deserto incognite
model.region.north.name=Nord
model.region.northEast.name=Nord-est
model.region.east.name=Est
model.region.southEast.name=Sud-est
model.region.south.name=Sud
model.region.southWest.name=Sud-west
model.region.west.name=West
model.region.northWest.name=Nord-west
model.region.center.name=Centro
installer.FreeCol.description=Le application FreeCol e files de datos.
installer.GameManual=Manual del joco
installer.GameManual.description=Iste pacchetto contine le manual official del joco (disponibile solmente in anglese).
installer.SourceCode=Codice fonte
installer.SourceCode.description=Le codice fonte usate pro compilar iste distribution. Iste files es pro programmatores e non adde functionalitate al joco.
installer.Music=Musica
installer.Music.description=Le musica del joco.
installer.SoundEffects=Effectos sonor
installer.SoundEffects.description=Le effectos sonor del joco.
installer.MovieClips=Clips de video
installer.MovieClips.description=Iste pacchetto contine le clips de video presentate in occasiones special durante le joco.
installer.MovieClips.description2=Iste pacchetto contine le clips de video presentate in occasiones special durante le joco. Le activation de iste pacchetto installara le clips de video in tu computator. Le alternativa es facer vider le clips de video directemente ab le CD/DVD del joco.
installer.Location.Web=Le files non es includite in iste installator e essera automaticamente discargate ex le sito web de FreeCol si tu activa iste pacchetto.
installer.FreeColLanguage=Per favor selige le lingua a usar in le joco:
installer.FreeColLanguage.autodetect=Deteger automaticamente al lanceamento del joco
installer.FreeColLanguage.description=Tu pote cambiar iste parametro plus tarde usante le menu Preferentias in le joco.
installer.UserFiles=Per favor selige le loco pro le configurationes de usator e jocos salveguardate:
installer.UserFiles.home=Le directorio personal del usator
installer.UserFiles.freecol=Le directorio del application FreeCol (solmente pro installation pro un sol usator)
installer.UserFiles.other=Specificar altere directorio
