WithinDistance
WithinDistance Distance
WithinDistance Distance =
WithinDistance Distance = 1.0
WithinDistance Distance = 1.0 Condition
WithinDistance Distance = 1.0 Condition =
WithinDistance 1.0
WithinDistance 1.0 Condition
WithinDistance 1.0 Condition =
WithinStarlaneJumps
WithinStarlaneJumps Jumps
WithinStarlaneJumps Jumps =
WithinStarlaneJumps Jumps = 1
WithinStarlaneJumps Jumps = 1 Condition
WithinStarlaneJumps Jumps = 1 Condition =
WithinStarlaneJumps 1
WithinStarlaneJumps 1 Condition
WithinStarlaneJumps 1 Condition =
Number
Number Low
Number Low =
Number Low = 1
Number Low = 1 High
Number Low = 1 High =
Number Low = 1 High = 2
Number Low = 1 High = 2 Condition
Number Low = 1 High = 2 Condition =
Number Low = 1 2
Number Low = 1 2 Condition
Number Low = 1 2 Condition =
Number 1
Number 1 High
Number 1 High =
Number 1 High = 2
Number 1 High = 2 Condition
Number 1 High = 2 Condition =
Number 1 2
Number 1 2 Condition
Number 1 2 Condition =
Turn Low
Turn Low =
Turn Low = 1 High
Turn Low = 1 High =
Turn 1 High
Turn 1 High =
CreatedOnTurn Low
CreatedOnTurn Low =
CreatedOnTurn Low = 1 High
CreatedOnTurn Low = 1 High =
CreatedOnTurn 1 High
CreatedOnTurn 1 High =
NumberOf
NumberOf Number
NumberOf Number =
NumberOf Number = 1
NumberOf Number = 1 Condition
NumberOf Number = 1 Condition =
NumberOf 1
NumberOf 1 Condition
NumberOf 1 Condition =
MaximumNumberOf
MaximumNumberOf Number
MaximumNumberOf Number =
MaximumNumberOf Number = 1
MaximumNumberOf Number = 1 SortKey
MaximumNumberOf Number = 1 SortKey =
MaximumNumberOf Number = 1 SortKey = 1.0
MaximumNumberOf Number = 1 SortKey = 1.0 Condition
MaximumNumberOf Number = 1 SortKey = 1.0 Condition =
MaximumNumberOf Number = 1 1.0
MaximumNumberOf Number = 1 1.0 Condition
MaximumNumberOf Number = 1 1.0 Condition =
MaximumNumberOf 1
MaximumNumberOf 1 SortKey
MaximumNumberOf 1 SortKey =
MaximumNumberOf 1 SortKey = 1.0
MaximumNumberOf 1 SortKey = 1.0 Condition
MaximumNumberOf 1 SortKey = 1.0 Condition =
MaximumNumberOf 1 1.0
MaximumNumberOf 1 1.0 Condition
MaximumNumberOf 1 1.0 Condition =
MinimumNumberOf
MinimumNumberOf Number
MinimumNumberOf Number =
MinimumNumberOf Number = 1
MinimumNumberOf Number = 1 SortKey
MinimumNumberOf Number = 1 SortKey =
MinimumNumberOf Number = 1 SortKey = 1.0
MinimumNumberOf Number = 1 SortKey = 1.0 Condition
MinimumNumberOf Number = 1 SortKey = 1.0 Condition =
MinimumNumberOf Number = 1 1.0
MinimumNumberOf Number = 1 1.0 Condition
MinimumNumberOf Number = 1 1.0 Condition =
MinimumNumberOf 1
MinimumNumberOf 1 SortKey
MinimumNumberOf 1 SortKey =
MinimumNumberOf 1 SortKey = 1.0
MinimumNumberOf 1 SortKey = 1.0 Condition
MinimumNumberOf 1 SortKey = 1.0 Condition =
MinimumNumberOf 1 1.0
MinimumNumberOf 1 1.0 Condition
MinimumNumberOf 1 1.0 Condition =
ModeNumberOf
ModeNumberOf Number
ModeNumberOf Number =
ModeNumberOf Number = 1
ModeNumberOf Number = 1 SortKey
ModeNumberOf Number = 1 SortKey =
ModeNumberOf Number = 1 SortKey = 1.0
ModeNumberOf Number = 1 SortKey = 1.0 Condition
ModeNumberOf Number = 1 SortKey = 1.0 Condition =
ModeNumberOf Number = 1 1.0
ModeNumberOf Number = 1 1.0 Condition
ModeNumberOf Number = 1 1.0 Condition =
ModeNumberOf 1
ModeNumberOf 1 SortKey
ModeNumberOf 1 SortKey =
ModeNumberOf 1 SortKey = 1.0
ModeNumberOf 1 SortKey = 1.0 Condition
ModeNumberOf 1 SortKey = 1.0 Condition =
ModeNumberOf 1 1.0
ModeNumberOf 1 1.0 Condition
ModeNumberOf 1 1.0 Condition =
Contains
Contains Condition
Contains Condition =
ContainedBy
ContainedBy Condition
ContainedBy Condition =
Star
Star Type
Star Type =
Star Type = [
Star Type = [ Blue
Star Type = [ Blue BlackHole
Star [
Star [ Blue
Star [ Blue BlackHole
Random
Random Probability
Random Probability =
OwnerFoodStockpile
OwnerFoodStockpile Low
OwnerFoodStockpile Low =
OwnerFoodStockpile Low = 1.0
OwnerFoodStockpile Low = 1.0 High
OwnerFoodStockpile Low = 1.0 High =
OwnerFoodStockpile 1.0
OwnerFoodStockpile 1.0 High
OwnerFoodStockpile 1.0 High =
OwnerMineralStockpile
OwnerMineralStockpile Low
OwnerMineralStockpile Low =
OwnerMineralStockpile Low = 1.0
OwnerMineralStockpile Low = 1.0 High
OwnerMineralStockpile Low = 1.0 High =
OwnerMineralStockpile 1.0
OwnerMineralStockpile 1.0 High
OwnerMineralStockpile 1.0 High =
OwnerTradeStockpile
OwnerTradeStockpile Low
OwnerTradeStockpile Low =
OwnerTradeStockpile Low = 1.0
OwnerTradeStockpile Low = 1.0 High
OwnerTradeStockpile Low = 1.0 High =
OwnerTradeStockpile 1.0
OwnerTradeStockpile 1.0 High
OwnerTradeStockpile 1.0 High =
ResourceSupplyConnected
ResourceSupplyConnected Empire
ResourceSupplyConnected Empire =
ResourceSupplyConnected Empire = 1
ResourceSupplyConnected Empire = 1 Condition
ResourceSupplyConnected Empire = 1 Condition =
ResourceSupplyConnected 1
ResourceSupplyConnected 1 Condition
ResourceSupplyConnected 1 Condition =
