# Brazilian Portuguese translation for gegl.
# Copyright (C) 2018 gegl's COPYRIGHT HOLDER
# This file is distributed under the same license as the gegl package.
# Vanessa Gomes de Lima <vane.gomesl@gmail.com>, 2012.
# Mateus Gondim <gondim.mateus@gmail.com>, 2012.
# Renato Oliveira <renatooliveira.cin@gmail.com>, 2012.
# Rafael Fontenelle <rafaelff@gnome.org>, 2012, 2018.
# Enrico Nicoletto <liverig@gmail.com>, 2013.
# Georges Basile Stavracas Neto <georges.stavracas@gmail.com>, 2013.
# Francisco M Neto <fmneto@gmail.com>, 2018.
msgid ""
msgstr ""
"Project-Id-Version: gegl master\n"
"Report-Msgid-Bugs-To: https://gitlab.gnome.org/GNOME/gegl/issues\n"
"POT-Creation-Date: 2018-07-11 07:41+0000\n"
"PO-Revision-Date: 2018-05-10 18:20+0200\n"
"Last-Translator: Francisco M Neto <fmneto@gmail.com>\n"
"Language-Team: Brazilian Portuguese <gnome-pt_br-list@gnome.org>\n"
"Language: pt_BR\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"X-Generator: Gtranslator 2.91.7\n"

#: bin/gegl.c:174
#, c-format
msgid "Unable to read file: %s"
msgstr "Não foi possível ler o arquivo: %s"

#: bin/gegl.c:222
msgid "Invalid graph, abort.\n"
msgstr "Gráfico inválido, anulando.\n"

#: bin/gegl.c:378 bin/gegl-options.c:135
#, c-format
msgid "Unknown GeglOption mode: %d"
msgstr "Modo de GeglOption desconhecido: %d"

#: bin/gegl-options.c:47
#, c-format
msgid ""
"usage: %s [options] <file | -- [op [op] ..]>\n"
"\n"
"  Options:\n"
"     -h, --help      this help information\n"
"\n"
"     --list-all      list all known operations\n"
"\n"
"     --exists        return 0 if the operation(s) exist\n"
"\n"
"     --info          output information about the operation:\n"
"                     name, description, properties details.\n"
"\n"
"     -i, --file      read xml from named file\n"
"\n"
"     -x, --xml       use xml provided in next argument\n"
"\n"
"     --dot           output a graphviz graph description\n"
"\n"
"     -o, --output    output generated image to named file, type based\n"
"                     on extension.\n"
"\n"
"     -p              increment frame counters of various elements when\n"
"                     processing is done.\n"
"\n"
"     -s scale, --scale scale  scale output dimensions by this factor.\n"
"\n"
"     -X              output the XML that was read in\n"
"\n"
"     -v, --verbose   print diagnostics while running\n"
"\n"
"All parameters following -- are considered ops to be chained together\n"
"into a small composition instead of using an xml file, this allows for\n"
"easy testing of filters. After chaining a new op in properties can be set\n"
"with property=value pairs as subsequent arguments.\n"
msgstr ""
"uso: %s [opções] <arquivo | -- [op [op] ..]>\n"
"\n"
"  Opções:\n"
"     -h, --help      esta informação de ajuda\n"
"\n"
"     --list-all      lista todas as operações conhecidas\n"
"\n"
"     --exists        retorna 0 se existir uma ou mais operações\n"
"\n"
"     --info          imprime informações sobre a operação:\n"
"                     nome, descrição, detalhes das propriedades\n"
"\n"
"     -i, --file      lê o xml do arquivo informado\n"
"\n"
"     -x, --xml       usa o xml fornecido no argumento seguinte\n"
"\n"
"     --dot           imprime uma descrição de gráfico de graphviz\n"
"\n"
"     -o, --output    imprime imagem gerada para o arquivo informado, com\n"
"                     tipo baseado na extensão\n"
"\n"
"     -p              incrementa os contadores de quadros de vários\n"
"                     elementos ao terminar o processamento\n"
"\n"
"     -s escala, --scale escala escala dimensões de saída por este fator.\n"
"\n"
"     -X              imprime o XML que foi lido\n"
"\n"
"     -v, --verbose   exibe diagnósticos enquanto está em execução\n"
"\n"
"Todos os parâmetros após -- são considerados ops a serem encadeadas em\n"
"composições menores ao invés de usar um arquivo xml, facilitando assim os\n"
"testes dos filtros. Depois de encadear uma nova op as propriedades podem\n"
"ser definidas com pares propriedade=valor como argumentos posteriores.\n"

#: bin/gegl-options.c:88
#, c-format
msgid "ERROR: '%s' option expected argument\n"
msgstr "ERRO: opção \"%s\" esperava um argumento\n"

#: bin/gegl-options.c:127
msgid "Display on screen"
msgstr "Exibir na tela"

#: bin/gegl-options.c:129
msgid "Print XML"
msgstr "Imprimir XML"

#: bin/gegl-options.c:131
msgid "Output in a file"
msgstr "Saída para um arquivo"

#: bin/gegl-options.c:133
msgid "Display help information"
msgstr "Exibe informação de ajuda"

#: bin/gegl-options.c:136
msgid "unknown mode"
msgstr "modo desconhecido"

#: bin/gegl-options.c:141
#, c-format
msgid ""
"Parsed commandline:\n"
"\tmode:   %s\n"
"\tfile:   %s\n"
"\txml:    %s\n"
"\toutput: %s\n"
"\trest:   %s\n"
"\t\n"
msgstr ""
"Linha de comando analisada:\n"
"\tmodo:    %s\n"
"\tarquivo: %s\n"
"\txml:     %s\n"
"\tsaída:   %s\n"
"\tresto:   %s\n"
"\t\n"

#: bin/gegl-options.c:332
msgid "Properties:"
msgstr "Propriedades:"

#: bin/gegl-options.c:442
#, c-format
msgid ""
"\n"
"\n"
"unknown argument '%s' giving you help instead\n"
"\n"
"\n"
msgstr ""
"\n"
"\n"
"argumento \"%s\" desconhecido, exibindo a ajuda em vez disso\n"
"\n"
"\n"

#: gegl/gegl-enums.c:33 gegl/gegl-enums.c:90
#: operations/common/gaussian-blur.c:31 operations/common/gblur-1d.c:32
#: operations/common-gpl3+/fractal-explorer.c:96
msgid "None"
msgstr "Nenhum"

#: gegl/gegl-enums.c:34 operations/common/gaussian-blur.c:32
#: operations/common/gblur-1d.c:33
msgid "Clamp"
msgstr "Segurar"

#: gegl/gegl-enums.c:35
msgid "Loop"
msgstr "Laço"

#: gegl/gegl-enums.c:36 operations/common/gaussian-blur.c:33
#: operations/common/gblur-1d.c:34
msgid "Black"
msgstr "Preto"

#: gegl/gegl-enums.c:37 operations/common/gaussian-blur.c:34
#: operations/common/gblur-1d.c:35
msgid "White"
msgstr "Branco"

#: gegl/gegl-enums.c:64
msgid "Read"
msgstr "Leitura"

#: gegl/gegl-enums.c:65
msgid "Write"
msgstr "Escrita"

#: gegl/gegl-enums.c:66
msgid "Read/Write"
msgstr "Leitura/Escrita"

# https://en.wikipedia.org/wiki/Floyd–Steinberg_dithering
#: gegl/gegl-enums.c:91
msgid "Floyd-Steinberg"
msgstr "Floyd-Steinberg"

#: gegl/gegl-enums.c:92
msgid "Bayer"
msgstr "Bayer"

#: gegl/gegl-enums.c:93 operations/common/waterpixels.c:35
msgid "Random"
msgstr "Aleatório"

#: gegl/gegl-enums.c:94
msgid "Random Covariant"
msgstr "Covariante de aleatório"

#: gegl/gegl-enums.c:95
msgid "Arithmetic add"
msgstr "Soma aritmética"

#: gegl/gegl-enums.c:96
msgid "Arithmetic add covariant"
msgstr "Covariante de soma aritmética"

#: gegl/gegl-enums.c:97
msgid "Arithmetic xor"
msgstr "XOR aritmético"

#: gegl/gegl-enums.c:98
msgid "Arithmetic xor covariant"
msgstr "Covariante de XOR aritmético"

#: gegl/gegl-enums.c:123
msgid "Euclidean"
msgstr "Euclideano"

#: gegl/gegl-enums.c:124
msgid "Manhattan"
msgstr "Manhattan"

#: gegl/gegl-enums.c:125
msgid "Chebyshev"
msgstr "Chebyshev"

#: gegl/gegl-enums.c:150 operations/common/edge-sobel.c:27
#: operations/common/noise-spread.c:29 operations/common/spherize.c:26
msgid "Horizontal"
msgstr "Horizontal"

#: gegl/gegl-enums.c:151 operations/common/edge-sobel.c:29
#: operations/common/noise-spread.c:35 operations/common/spherize.c:27
msgid "Vertical"
msgstr "Vertical"

#: gegl/gegl-enums.c:175
msgid "Nearest"
msgstr "Mais próximo"

#: gegl/gegl-enums.c:176 operations/common-gpl3+/bump-map.c:33
#: operations/common-gpl3+/sinus.c:63 operations/common-gpl3+/spiral.c:26
msgid "Linear"
msgstr "Linear"

#: gegl/gegl-enums.c:177
msgid "Cubic"
msgstr "Cúbico"

#: gegl/gegl-enums.c:178
msgid "NoHalo"
msgstr "NoHalo"

#: gegl/gegl-enums.c:179
msgid "LoHalo"
msgstr "LoHalo"

#: gegl/gegl-init.c:285
msgid "Where GEGL stores its swap"
msgstr "Onde o GEGL armazena suas trocas"

#: gegl/gegl-init.c:290
msgid "How much memory to (approximately) use for caching imagery"
msgstr "Quantidade de memória (aproximada) disponível para cache"

#: gegl/gegl-init.c:295
msgid "Default size of tiles in GeglBuffers"
msgstr "Tamanho padrão dos ladrilhos no GeglBuffers"

#: gegl/gegl-init.c:300
msgid "The count of pixels to compute simultaneously"
msgstr "Quantidade de pixels para calcular simultaneamente"

#: gegl/gegl-init.c:305
msgid "The quality of rendering a value between 0.0(fast) and 1.0(reference)"
msgstr ""
"Qualidade de renderização de um valor entre 0.0 (rápido) e 1.0 (referência)"

#: gegl/gegl-init.c:310
msgid "The number of concurrent processing threads to use"
msgstr "Quantidade de threads de processamento simultâneos para uso"

#: gegl/gegl-init.c:315
msgid "Disable OpenCL"
msgstr "Desabilitar OpenCL"

#: gegl/gegl-serialize.c:152
#, c-format
msgid "unhandled path data %s:%s\n"
msgstr "dados de caminho não manipulados %s:%s\n"

#: gegl/gegl-serialize.c:382
#, c-format
msgid "op '%s' not found, partial matches: "
msgstr "op \"%s\" não encontrada, resultados parciais: "

#: gegl/gegl-serialize.c:411
#, c-format
msgid "%s has no %s property."
msgstr "%s não tem propriedade %s."

#: gegl/gegl-serialize.c:417
#, c-format
msgid "%s has no %s property, properties: "
msgstr "%s não tem propriedade %s, propriedades: "

#: gegl/gegl-serialize.c:512
#, c-format
msgid "BablFormat \"%s\" does not exist."
msgstr "formato BablFormat \"%s\" não existe."

#: gegl/gegl-serialize.c:645
#, c-format
msgid "No such op '%s'"
msgstr "Não há op chamada \"%s\""

#: gegl/module/geglmodule.c:340
msgid "Module error"
msgstr "Erro de módulo"

#: gegl/module/geglmodule.c:341
msgid "Loaded"
msgstr "Carregado"

#: gegl/module/geglmodule.c:342
msgid "Load failed"
msgstr "Falha ao carregar"

#: gegl/module/geglmodule.c:343
msgid "Not loaded"
msgstr "Não carregado"

#: gegl/module/geglmodule.c:389
#, c-format
msgid "Module '%s' load error: %s"
msgstr "Erro ao carregar módulo \"%s\": %s"

#: operations/common/absolute.c:79
msgid "Absolute"
msgstr "Absoluto"

#: operations/common/absolute.c:83
msgid ""
"makes each linear RGB component be the absolute of its value, "
"fabs(input_value)"
msgstr ""
"faz com que cada componente RGB linear seja o absoluto de seu valor, "
"fabs(valor_entrada)"

#: operations/common/alien-map.c:29 operations/common/newsprint.c:35
msgid "RGB"
msgstr "RGB"

#: operations/common/alien-map.c:30
msgid "HSL"
msgstr "HSL"

#: operations/common/alien-map.c:33
msgid "Color model"
msgstr "Modelo de cores"

#: operations/common/alien-map.c:36
msgid "What color model used for the transformation"
msgstr "Qual o modelo de cor usado para a transformação"

#: operations/common/alien-map.c:38
msgid "Component 1 frequency"
msgstr "Frequência do componente 1"

#: operations/common/alien-map.c:43
#: operations/common-gpl3+/diffraction-patterns.c:30
msgid "Red frequency"
msgstr "Frequência do vermelho"

#: operations/common/alien-map.c:44
msgid "Hue frequency"
msgstr "Frequência do matiz"

#: operations/common/alien-map.c:46
msgid "Component 2 frequency"
msgstr "Frequência do componente 2"

#: operations/common/alien-map.c:51
#: operations/common-gpl3+/diffraction-patterns.c:34
msgid "Green frequency"
msgstr "Frequência do verde"

#: operations/common/alien-map.c:52
msgid "Saturation frequency"
msgstr "Frequência da saturação"

#: operations/common/alien-map.c:54
msgid "Component 3 frequency"
msgstr "Frequência do componente 3"

#: operations/common/alien-map.c:59
#: operations/common-gpl3+/diffraction-patterns.c:38
msgid "Blue frequency"
msgstr "Frequência do azul"

#: operations/common/alien-map.c:60
msgid "Lightness frequency"
msgstr "Frequência da luminosidade"

#: operations/common/alien-map.c:62
msgid "Component 1 phase shift"
msgstr "Deslocamento de fase do componente 1"

#: operations/common/alien-map.c:68
msgid "Red phase shift"
msgstr "Deslocamento de fase do vermelho"

#: operations/common/alien-map.c:69
msgid "Hue phase shift"
msgstr "Deslocamento de fase do matiz"

#: operations/common/alien-map.c:71
msgid "Component 2 phase shift"
msgstr "Deslocamento de fase do componente 2"

#: operations/common/alien-map.c:77
msgid "Green phase shift"
msgstr "Deslocamento de fase do verde"

#: operations/common/alien-map.c:78
msgid "Saturation phase shift"
msgstr "Deslocamento de fase da saturação"

#: operations/common/alien-map.c:80
msgid "Component 3 phase shift"
msgstr "Deslocamento de fase do componente 3"

#: operations/common/alien-map.c:86
msgid "Blue phase shift"
msgstr "Deslocamento de fase do azul"

#: operations/common/alien-map.c:87
msgid "Lightness phase shift"
msgstr "Deslocamento de fase da luminosidade"

#: operations/common/alien-map.c:89
msgid "Keep component 1"
msgstr "Manter componente 1"

#: operations/common/alien-map.c:92
msgid "Keep red component"
msgstr "Manter componente vermelho"

#: operations/common/alien-map.c:93
msgid "Keep hue component"
msgstr "Manter componente do matiz"

#: operations/common/alien-map.c:95
msgid "Keep component 2"
msgstr "Manter componente 2"

#: operations/common/alien-map.c:98
msgid "Keep green component"
msgstr "Manter componente verde"

#: operations/common/alien-map.c:99
msgid "Keep saturation component"
msgstr "Manter componente da saturação"

#: operations/common/alien-map.c:101
msgid "Keep component 3"
msgstr "Manter componente 3"

#: operations/common/alien-map.c:104
msgid "Keep blue component"
msgstr "Manter componente azul"

#: operations/common/alien-map.c:105
msgid "Keep lightness component"
msgstr "Manter componente da luminosidade"

#: operations/common/alien-map.c:261
msgid "Alien Map"
msgstr "Mapeamento alien"

#: operations/common/alien-map.c:264
msgid ""
"Heavily distort images colors by applying trigonometric functions to map "
"color values."
msgstr ""
"Distorce intensamente as cores de uma imagem aplicando funções "
"trigonométricas aos valores do mapa de cores."

#: operations/common/bilateral-filter.c:26 operations/common/dropshadow.c:37
#: operations/common-gpl3+/gaussian-blur-selective.c:29
#: operations/workshop/bilateral-filter-fast.c:43
#: operations/workshop/domain-transform.c:28
msgid "Blur radius"
msgstr "Raio de desfoque"

#: operations/common/bilateral-filter.c:27
#: operations/common-gpl3+/gaussian-blur-selective.c:30
#: operations/workshop/bilateral-filter-fast.c:44
msgid "Radius of square pixel region, (width and height will be radius*2+1)."
msgstr "Raio da região quadrada de pixels (largura e altura serão raio*2+1)."

#: operations/common/bilateral-filter.c:32
#: operations/workshop/domain-transform.c:32
msgid "Edge preservation"
msgstr "Preservação da borda"

#: operations/common/bilateral-filter.c:33
msgid "Amount of edge preservation"
msgstr "Quantidade de preservação da borda"

#: operations/common/bilateral-filter.c:295
msgid "Bilateral Filter"
msgstr "Filtro bilateral"

#: operations/common/bilateral-filter.c:299
msgid ""
"Like a gaussian blur; but where the contribution for each neighbourhood "
"pixel is also weighted by the color difference with the original center "
"pixel. "
msgstr ""
"Como um desfoque gaussiano, mas no qual a contribuição de cada pixel vizinho "
"é ponderada pela diferença de cor com o pixel central original. "

#: operations/common/box-blur.c:25 operations/common/c2g.c:27
#: operations/common/edge-neon.c:47 operations/common/median-blur.c:38
#: operations/common/snn-mean.c:26 operations/common/stress.c:27
#: operations/common/unsharp-mask.c:24 operations/common/vignette.c:38
#: operations/common/wavelet-blur-1d.c:28 operations/common/wavelet-blur.c:27
#: operations/common-gpl3+/shadows-highlights.c:40
#: operations/common-gpl3+/spiral.c:47 operations/common-gpl3+/supernova.c:45
#: operations/common-gpl3+/whirl-pinch.c:45
#: operations/external/matting-levin.c:29
msgid "Radius"
msgstr "Raio"

#: operations/common/box-blur.c:26 operations/common/snn-mean.c:27
msgid "Radius of square pixel region, (width and height will be radius*2+1)"
msgstr "Raio da região quadrada de pixels (largura e altura serão raio*2 +1)"

#: operations/common/box-blur.c:404
msgid "Box Blur"
msgstr "Desfoque em caixa"

#: operations/common/box-blur.c:406
msgid "Blur resulting from averaging the colors of a square neighbourhood."
msgstr "Desfoque resultante da média das cores de uma região quadrada."

#. Here in the top of the file the properties of the operation is declared,
#. *  this causes the declaration of a structure for containing the data.
#. *
#. *  The first member of each property_ macro becomes a struct member
#. *  in the GeglProperties struct used when processing.
#.
#: operations/common/brightness-contrast.c:31 operations/common/high-pass.c:30
#: operations/common/mantiuk06.c:31
msgid "Contrast"
msgstr "Contraste"

#: operations/common/brightness-contrast.c:32
msgid "Magnitude of contrast scaling >1.0 brighten < 1.0 darken"
msgstr "Magnitude da escala de contraste >1.0 esclarecer <1.0 escurecer"

#: operations/common/brightness-contrast.c:36 operations/common/reinhard05.c:26
#: operations/common-gpl3+/diffraction-patterns.c:66
#: operations/common-gpl3+/softglow.c:30
msgid "Brightness"
msgstr "Brilho"

#: operations/common/brightness-contrast.c:37
msgid "Amount to increase brightness"
msgstr "Quantidade de aumento do brilho"

#: operations/common/brightness-contrast.c:159
msgid "Brightness Contrast"
msgstr "Contraste de brilho"

#: operations/common/brightness-contrast.c:162
#, c-format
msgid ""
"Changes the light level and contrast. This operation operates in linear "
"light, 'contrast' is a scale factor around 50%% gray, and 'brightness' a "
"constant offset to apply after contrast scaling."
msgstr ""
"Muda o nível de luz e o contraste. Esta operação opera em luz linear, "
"\"contraste\" é um fator de escala próximo de 50%% cinza, e \"brilho\" é um "
"offset constante para aplicar após o escalonamento do contraste."

#: operations/common/buffer-sink.c:25 operations/common/write-buffer.c:25
msgid "Buffer location"
msgstr "Localização do buffer"

#: operations/common/buffer-sink.c:26
msgid "The location where to store the output GeglBuffer"
msgstr "Local onde armazenar a saída do GeglBuffer"

#: operations/common/buffer-sink.c:27
msgid "babl format"
msgstr "formato babl"

#: operations/common/buffer-sink.c:28
msgid ""
"The babl format of the output GeglBuffer, NULL to use input buffer format"
msgstr ""
"O formato babl da saída do GeglBuffer, NULL para usar o formato do buffer de "
"entrada"

#: operations/common/buffer-sink.c:83
msgid "Buffer Sink"
msgstr "Localização do buffer"

#: operations/common/buffer-sink.c:85
msgid "Create a new GEGL buffer to write the resulting rendering."
msgstr "Cria um novo buffer GEGL para gravar a renderização resultante."

#: operations/common/buffer-source.c:25
msgid "Input buffer"
msgstr "Buffer de entrada"

#: operations/common/buffer-source.c:26
msgid "The GeglBuffer to load into the pipeline"
msgstr "GeglBuffer para carregar no pipeline"

#: operations/common/buffer-source.c:219
msgid "Buffer Source"
msgstr "Localização do buffer"

#: operations/common/buffer-source.c:221
msgid "Use an existing in-memory GeglBuffer as image source."
msgstr "Usar um GeglBuffer da memória como origem da imagem."

#: operations/common/c2g.c:28
msgid ""
"Neighborhood taken into account, this is the radius in pixels taken into "
"account when deciding which colors map to which gray values"
msgstr ""
"Vizinhança levada em conta, este é o raio em pixels levado em conta ao "
"decidir quais cores mapear para quais valores de cinza"

#: operations/common/c2g.c:36 operations/common/stress.c:34
msgid "Samples"
msgstr "Amostras"

#: operations/common/c2g.c:37 operations/common/stress.c:35
msgid "Number of samples to do per iteration looking for the range of colors"
msgstr ""
"Número de amostras a fazer por iteração ao procurar o intervalo de cores"

#: operations/common/c2g.c:41 operations/common/matting-global.c:25
#: operations/common/mean-curvature-blur.c:24 operations/common/noise-cell.c:48
#: operations/common/noise-perlin.c:33 operations/common/noise-simplex.c:35
#: operations/common/recursive-transform.c:36 operations/common/slic.c:38
#: operations/common/stress.c:39 operations/common-gpl3+/fractal-explorer.c:55
msgid "Iterations"
msgstr "Iterações"

#: operations/common/c2g.c:42
msgid ""
"Number of iterations, a higher number of iterations provides less noisy "
"results at a computational cost"
msgstr ""
"Número de iterações, um maior número de iterações fornece resultados menos "
"ruidosos, a um custo computacional"

#: operations/common/c2g.c:47 operations/common/stress.c:44
msgid "Enhance Shadows"
msgstr "Realçar sombras"

#: operations/common/c2g.c:48
msgid "When enabled details in shadows are boosted at the expense of noise"
msgstr ""
"Quando habilitado, os detalhes das sombras são aumentados às custas do ruído"

#: operations/common/c2g.c:458
msgid ""
"Color to grayscale conversion, uses envelopes formed with the STRESS "
"approach to perform local color-difference preserving grayscale generation."
msgstr ""
"Cor para conversão em escala de cinza, usa envelopes formados com a "
"abordagem STRESS para realizar a diferença de cor local preservando a "
"geração da escala de cinza."

#: operations/common/checkerboard.c:25 operations/common/grid.c:24
#: operations/common/little-planet.c:43
#: operations/common/panorama-projection.c:43 operations/common/rectangle.c:36
#: operations/common-gpl3+/diffraction-patterns.c:78
#: operations/common-gpl3+/maze.c:40 operations/common-gpl3+/noise-solid.c:64
#: operations/common-gpl3+/plasma.c:54 operations/common-gpl3+/sinus.c:76
#: operations/common-gpl3+/spiral.c:85 operations/core/crop.c:35
#: operations/external/svg-load.c:30 operations/external/text.c:61
#: operations/external/v4l.c:28 operations/external/vector-stroke.c:30
#: operations/workshop/external/line-profile.c:39
#: operations/workshop/external/v4l2.c:26
msgid "Width"
msgstr "Largura"

#: operations/common/checkerboard.c:26 operations/common/grid.c:25
#: operations/common-gpl3+/maze.c:41
msgid "Horizontal width of cells pixels"
msgstr "Largura horizontal das células em pixels"

#: operations/common/checkerboard.c:33 operations/common/grid.c:31
#: operations/common/little-planet.c:49
#: operations/common/panorama-projection.c:49 operations/common/rectangle.c:42
#: operations/common-gpl3+/diffraction-patterns.c:86
#: operations/common-gpl3+/engrave.c:31 operations/common-gpl3+/maze.c:48
#: operations/common-gpl3+/noise-solid.c:72 operations/common-gpl3+/plasma.c:62
#: operations/common-gpl3+/sinus.c:84 operations/common-gpl3+/spiral.c:93
#: operations/core/crop.c:40 operations/external/svg-load.c:32
#: operations/external/text.c:63 operations/external/v4l.c:31
#: operations/workshop/external/line-profile.c:41
#: operations/workshop/external/v4l2.c:28
msgid "Height"
msgstr "Altura"

#: operations/common/checkerboard.c:34 operations/common/grid.c:32
#: operations/common-gpl3+/maze.c:49
msgid "Vertical width of cells pixels"
msgstr "Largura vertical das células em pixels"

#: operations/common/checkerboard.c:41 operations/common/grid.c:38
#: operations/common/mirrors.c:44 operations/common-gpl3+/bump-map.c:61
#: operations/seamless-clone/seamless-clone.c:26
#: operations/seamless-clone/seamless-clone-compose.c:25
msgid "Offset X"
msgstr "Deslocamento em X"

#: operations/common/checkerboard.c:42 operations/common/grid.c:39
msgid "Horizontal offset (from origin) for start of grid"
msgstr "Deslocamento horizontal (da origem) para o início da grade"

#: operations/common/checkerboard.c:47 operations/common/grid.c:44
#: operations/common/mirrors.c:50 operations/common-gpl3+/bump-map.c:67
#: operations/seamless-clone/seamless-clone.c:32
#: operations/seamless-clone/seamless-clone-compose.c:31
msgid "Offset Y"
msgstr "Deslocamento em Y"

#: operations/common/checkerboard.c:48 operations/common/grid.c:45
msgid "Vertical offset (from origin) for start of grid"
msgstr "Deslocamento vertical (da origem) para o início da grade"

#: operations/common/checkerboard.c:53 operations/common-gpl3+/sinus.c:58
#: operations/common-gpl3+/spiral.c:79 operations/workshop/gradient-map.c:26
msgid "Color 1"
msgstr "Cor 1"

#: operations/common/checkerboard.c:54
msgid "The first cell color"
msgstr "Cor da primeira célula"

#: operations/common/checkerboard.c:57 operations/common-gpl3+/sinus.c:60
#: operations/common-gpl3+/spiral.c:82 operations/workshop/gradient-map.c:28
msgid "Color 2"
msgstr "Cor 2"

#: operations/common/checkerboard.c:58
msgid "The second cell color"
msgstr "Cor da segunda célula"

#: operations/common/checkerboard.c:61 operations/common/color.c:29
msgid "Babl Format"
msgstr "Formato Babl"

#: operations/common/checkerboard.c:62 operations/common/color.c:30
#: operations/core/cast-format.c:28 operations/core/convert-format.c:28
msgid "The babl format of the output"
msgstr "O formato babl da saída"

#: operations/common/checkerboard.c:347
msgid "Checkerboard"
msgstr "Quadriculado"

#: operations/common/checkerboard.c:350
msgid "Render a checkerboard pattern"
msgstr "Criar um padrão quadriculado"

#: operations/common/color.c:24 operations/common/color.c:92
#: operations/common/color-overlay.c:26 operations/common/dropshadow.c:43
#: operations/common/grid.c:64 operations/common/rectangle.c:48
#: operations/common/vignette.c:34 operations/common-gpl3+/color-to-alpha.c:29
#: operations/common-gpl3+/supernova.c:61
#: operations/common-gpl3+/tile-paper.c:30
#: operations/common-gpl3+/value-propagate.c:55 operations/external/text.c:37
#: operations/external/vector-fill.c:26 operations/external/vector-stroke.c:27
msgid "Color"
msgstr "Cor"

#: operations/common/color.c:96
msgid ""
"Generates a buffer entirely filled with the specified color, use gegl:crop "
"to get smaller dimensions."
msgstr ""
"Gera um buffer inteiramente preenchido com a cor especificada, use gegl:"
"corte para obter dimensões menores."

#: operations/common/color-enhance.c:276
msgid "Color Enhance"
msgstr "Realce de cor"

#: operations/common/color-enhance.c:280
msgid ""
"Stretch color chroma to cover maximum possible range, keeping hue and "
"lightness untouched."
msgstr ""
"Estica o croma de cor para cobrir a maior região possível, mantendo o matiz "
"e o brilho inalterados."

#: operations/common/color-overlay.c:27
msgid "The color to paint over the input"
msgstr "A cor para pintar a entrada"

#: operations/common/color-overlay.c:30 operations/common/over.c:25
#: operations/common/sepia.c:28 operations/generated/clear.c:38
#: operations/generated/color-burn.c:38 operations/generated/color-dodge.c:38
#: operations/generated/darken.c:38 operations/generated/difference.c:38
#: operations/generated/dst-atop.c:38 operations/generated/dst.c:38
#: operations/generated/dst-in.c:38 operations/generated/dst-out.c:38
#: operations/generated/dst-over.c:38 operations/generated/exclusion.c:38
#: operations/generated/hard-light.c:38 operations/generated/lighten.c:38
#: operations/generated/overlay.c:38 operations/generated/plus.c:38
#: operations/generated/screen.c:38 operations/generated/soft-light.c:38
#: operations/generated/src-atop.c:38 operations/generated/src.c:38
#: operations/generated/src-in.c:38 operations/generated/src-out.c:38
#: operations/generated/xor.c:38 operations/workshop/gradient-map.c:36
msgid "sRGB"
msgstr "sRGB"

#: operations/common/color-overlay.c:31 operations/common/over.c:26
#: operations/common/sepia.c:29 operations/generated/clear.c:39
#: operations/generated/color-burn.c:39 operations/generated/color-dodge.c:39
#: operations/generated/darken.c:39 operations/generated/difference.c:39
#: operations/generated/dst-atop.c:39 operations/generated/dst.c:39
#: operations/generated/dst-in.c:39 operations/generated/dst-out.c:39
#: operations/generated/dst-over.c:39 operations/generated/exclusion.c:39
#: operations/generated/hard-light.c:39 operations/generated/lighten.c:39
#: operations/generated/overlay.c:39 operations/generated/plus.c:39
#: operations/generated/screen.c:39 operations/generated/soft-light.c:39
#: operations/generated/src-atop.c:39 operations/generated/src.c:39
#: operations/generated/src-in.c:39 operations/generated/src-out.c:39
#: operations/generated/xor.c:39
msgid "Use sRGB gamma instead of linear"
msgstr "Usa gama sRGB em vez de linear"

#: operations/common/color-overlay.c:153
msgid "Color Overlay"
msgstr "Sobreposição de cor"

#: operations/common/color-overlay.c:154
msgid "Paint a color overlay over the input, preserving its transparency."
msgstr ""
"Pinta uma sobreposição de cor na entrada, preservando sua transparência."

#: operations/common/color-rotate.c:35
msgid "Treat as this"
msgstr "Tratar como isto"

#: operations/common/color-rotate.c:37
msgid "Change to this"
msgstr "Alterar para isto"

#: operations/common/color-rotate.c:40 operations/common/color-rotate.c:53
#: operations/common-gpl3+/spiral.c:70
msgid "Clockwise"
msgstr "Sentido horário"

#: operations/common/color-rotate.c:41 operations/common/color-rotate.c:54
msgid "Switch to clockwise"
msgstr "Mudar para sentido horário"

#: operations/common/color-rotate.c:43 operations/common/color-rotate.c:56
msgid "From"
msgstr "A partir de"

#: operations/common/color-rotate.c:44
msgid "Start angle of the source color range"
msgstr "Ângulo inicial para a faixa de cor original"

#: operations/common/color-rotate.c:48 operations/common/color-rotate.c:61
msgid "To"
msgstr "Para"

#: operations/common/color-rotate.c:49
msgid "End angle of the source color range"
msgstr "Ângulo final para a faixa de cor original"

#: operations/common/color-rotate.c:57
msgid "Start angle of the destination color range"
msgstr "Ângulo inicial para a faixa de cor de destino"

#: operations/common/color-rotate.c:62
msgid "End angle of the destination color range"
msgstr "Ângulo final para a faixa de cor de destino"

#: operations/common/color-rotate.c:66
msgid "Gray threshold"
msgstr "Limiar de cinza"

#: operations/common/color-rotate.c:67
msgid "Colors with a saturation less than this will treated as gray"
msgstr "Cores com saturação menor que isto serão tratadas como cinza"

#: operations/common/color-rotate.c:71
msgid "Gray mode"
msgstr "Modo cinza"

#: operations/common/color-rotate.c:74
msgid ""
"Treat as this: Gray colors from above source range will be treated as if "
"they had this hue and saturation\n"
"Change to this: Change gray colors to this hue and saturation"
msgstr ""
"Tratar assim: Cores cinza da faixa de origem acima serão tratadas como se "
"tivessem esse matiz e saturação\n"
"Mudar para: Alterar cores cinza para este matiz e saturação"

#: operations/common/color-rotate.c:79 operations/common/component-extract.c:28
#: operations/common/hue-chroma.c:25 operations/common/noise-cie-lch.c:35
#: operations/common/noise-hsv.c:31
#: operations/workshop/selective-hue-saturation.c:34
msgid "Hue"
msgstr "Matiz"

#: operations/common/color-rotate.c:80
msgid "Hue value for above gray settings"
msgstr "Valor de matiz para ajustes acima do cinza"

#: operations/common/color-rotate.c:84 operations/common/fattal02.c:41
#: operations/common/mantiuk06.c:35 operations/common/noise-hsv.c:34
#: operations/common/saturation.c:224
#: operations/external/lcms-from-profile.c:35
#: operations/workshop/selective-hue-saturation.c:38
msgid "Saturation"
msgstr "Saturação"

#: operations/common/color-rotate.c:85
msgid "Saturation value for above gray settings"
msgstr "Valor de saturação para ajustes acima do cinza"

#: operations/common/color-rotate.c:409
msgid "Color Rotate"
msgstr "Rotacionar cor"

#: operations/common/color-rotate.c:410
msgid "Replace a range of colors with another"
msgstr "Substituir uma faixa de cores por outra"

#: operations/common/color-temperature.c:27
msgid "Original temperature"
msgstr "Temperatura original"

#: operations/common/color-temperature.c:28
msgid ""
"Estimated temperature of the light source in Kelvin the image was taken with."
msgstr ""
"Temperatura estimada da fonte de luz em Kelvin em que a imagem foi tirada."

#: operations/common/color-temperature.c:33
msgid "Intended temperature"
msgstr "Temperatura prevista"

#: operations/common/color-temperature.c:34
msgid "Corrected estimation of the temperature of the light source in Kelvin."
msgstr "Estimativa correta da temperatura da fonte de luz em Kelvin."

#: operations/common/color-temperature.c:264
msgid "Color Temperature"
msgstr "Temperatura da cor"

#: operations/common/color-temperature.c:267
msgid ""
"Change the color temperature of the image, from an assumed original color "
"temperature to an intended one."
msgstr ""
"Alterar a temperatura da cor da imagem, a partir de uma temperatura de cor "
"original suposta para uma intencional."

#: operations/common/color-warp.c:36
msgid "From 0"
msgstr "De 0"

#: operations/common/color-warp.c:37
msgid "To 0"
msgstr "Para 0"

#: operations/common/color-warp.c:38
msgid "weight 0"
msgstr "peso 0"

#: operations/common/color-warp.c:40
msgid "From 1"
msgstr "De 1"

#: operations/common/color-warp.c:41
msgid "To 1"
msgstr "Para 1"

#: operations/common/color-warp.c:42
msgid "weight 1"
msgstr "peso 1"

#: operations/common/color-warp.c:44
msgid "From 2"
msgstr "De 2"

#: operations/common/color-warp.c:45
msgid "To 2"
msgstr "Para 2"

#: operations/common/color-warp.c:46
msgid "weight 2"
msgstr "peso 2"

#: operations/common/color-warp.c:48
msgid "From 3"
msgstr "De 3"

#: operations/common/color-warp.c:49
msgid "To 3"
msgstr "Para 3"

#: operations/common/color-warp.c:50
msgid "weight 3"
msgstr "peso 3"

#: operations/common/color-warp.c:52
msgid "From 4"
msgstr "De 4"

#: operations/common/color-warp.c:53
msgid "To 4"
msgstr "Para 4"

#: operations/common/color-warp.c:54
msgid "weight 4"
msgstr "peso 4"

#: operations/common/color-warp.c:56
msgid "From 5"
msgstr "De 5"

#: operations/common/color-warp.c:57
msgid "To 5"
msgstr "Para 5"

#: operations/common/color-warp.c:58
msgid "weight 5"
msgstr "peso 5"

#: operations/common/color-warp.c:60
msgid "From 6"
msgstr "De 6"

#: operations/common/color-warp.c:61
msgid "To 6"
msgstr "Para 6"

#: operations/common/color-warp.c:62
msgid "weight 6"
msgstr "peso 6"

#: operations/common/color-warp.c:64
msgid "From 7"
msgstr "De 7"

#: operations/common/color-warp.c:65
msgid "To 7"
msgstr "Para 7"

#: operations/common/color-warp.c:66
msgid "weight 7"
msgstr "peso 7"

#: operations/common/color-warp.c:68
msgid "global weight scale"
msgstr "escala de peso global"

#: operations/common/color-warp.c:70
msgid "amount"
msgstr "quantidade"

#: operations/common/color-warp.c:312
msgid "Color warp"
msgstr "Distorção de cor"

#: operations/common/color-warp.c:314
msgid ""
"Warps the colors of an image between colors with weighted distortion "
"factors, color pairs which are black to black get ignored when constructing "
"the mapping."
msgstr ""
"Distorce as cores de uma imagem entre cores com fatores de distorção "
"ponderados, pares de cores que são do preto para o preto são ignoradas na "
"construção do mapa."

#: operations/common/component-extract.c:25
msgid "RGB Red"
msgstr "Vermelho RGB"

#: operations/common/component-extract.c:26
msgid "RGB Green"
msgstr "Verde RGB"

#: operations/common/component-extract.c:27
msgid "RGB Blue"
msgstr "Azul RGB"

#: operations/common/component-extract.c:29
msgid "HSV Saturation"
msgstr "Saturação HSV"

#: operations/common/component-extract.c:30
msgid "HSV Value"
msgstr "Valor HSV"

#: operations/common/component-extract.c:31
msgid "HSL Saturation"
msgstr "Saturação HSL"

#: operations/common/component-extract.c:32
msgid "HSL Lightness"
msgstr "Luminosidade HSL"

#: operations/common/component-extract.c:33
msgid "CMYK Cyan"
msgstr "Ciano CMYK"

#: operations/common/component-extract.c:34
msgid "CMYK Magenta"
msgstr "Magenta CMYK"

#: operations/common/component-extract.c:35
msgid "CMYK Yellow"
msgstr "Amarelo CMYK"

#: operations/common/component-extract.c:36
msgid "CMYK Key"
msgstr "Índice CMYK"

#: operations/common/component-extract.c:37
msgid "Y'CbCr Y'"
msgstr "Y' Y'CbCr"

#: operations/common/component-extract.c:38
msgid "Y'CbCr Cb"
msgstr "Cb Y'CbCr"

#: operations/common/component-extract.c:39
msgid "Y'CbCr Cr"
msgstr "Cr Y'CbCr"

#: operations/common/component-extract.c:40
msgid "LAB L"
msgstr "L LAB"

#: operations/common/component-extract.c:41
msgid "LAB A"
msgstr "A LAB"

#: operations/common/component-extract.c:42
msgid "LAB B"
msgstr "B LAB"

#: operations/common/component-extract.c:43
msgid "LCH C(ab)"
msgstr "C(ab) LCH"

#: operations/common/component-extract.c:44
msgid "LCH H(ab)"
msgstr "H(ab) LCH"

#: operations/common/component-extract.c:45 operations/common/fattal02.c:33
#: operations/common/noise-perlin.c:25 operations/common/noise-rgb.c:52
msgid "Alpha"
msgstr "Alfa"

#: operations/common/component-extract.c:48
msgid "Component"
msgstr "Componente"

#: operations/common/component-extract.c:51
msgid "Component to extract"
msgstr "Componente a extrair"

#: operations/common/component-extract.c:53
msgid "Invert component"
msgstr "Inverter componente"

#: operations/common/component-extract.c:54
msgid "Invert the extracted component"
msgstr "Inverte o componente extraído"

#: operations/common/component-extract.c:56
msgid "Linear output"
msgstr "Saída linear"

#: operations/common/component-extract.c:57
msgid "Use linear output instead of gamma corrected"
msgstr "Usa saída linear em vez de correção de gama"

#: operations/common/component-extract.c:260
msgid "Extract Component"
msgstr "Extrair componente"

#: operations/common/component-extract.c:263
msgid "Extract a color model component"
msgstr "Extrai um componente de modelo de cores"

#: operations/common/contrast-curve.c:25
msgid "Sample points"
msgstr "Pontos de amostra"

#: operations/common/contrast-curve.c:26
msgid "Number of curve sampling points.  0 for exact calculation."
msgstr "Número de pontos de amostragem da curva. 0 para cálculo exato."

#: operations/common/contrast-curve.c:29
msgid "Curve"
msgstr "Curva"

#: operations/common/contrast-curve.c:30
msgid "The contrast curve."
msgstr "A curva de contraste."

#: operations/common/contrast-curve.c:258
msgid "Contrast Curve"
msgstr "Curva de contraste"

#: operations/common/contrast-curve.c:262
msgid ""
"Adjusts the contrast of a grayscale image with a curve specifying contrast "
"for intensity."
msgstr ""
"Ajusta o contraste de uma imagem em escala de cinza com uma curva de "
"contraste por intensidade."

#: operations/common/convolution-matrix.c:25
msgid "(1,1)"
msgstr "(1,1)"

#: operations/common/convolution-matrix.c:26
msgid "(1,2)"
msgstr "(1,2)"

#: operations/common/convolution-matrix.c:27
msgid "(1,3)"
msgstr "(1,3)"

#: operations/common/convolution-matrix.c:28
msgid "(1,4)"
msgstr "(1,4)"

#: operations/common/convolution-matrix.c:29
msgid "(1,5)"
msgstr "(1,5)"

#: operations/common/convolution-matrix.c:30
msgid "(2,1)"
msgstr "(2,1)"

#: operations/common/convolution-matrix.c:31
msgid "(2,2)"
msgstr "(2,2)"

#: operations/common/convolution-matrix.c:32
msgid "(2,3)"
msgstr "(2,3)"

#: operations/common/convolution-matrix.c:33
msgid "(2,4)"
msgstr "(2,4)"

#: operations/common/convolution-matrix.c:34
msgid "(2,5)"
msgstr "(2,5)"

#: operations/common/convolution-matrix.c:35
msgid "(3,1)"
msgstr "(3,1)"

#: operations/common/convolution-matrix.c:36
msgid "(3,2)"
msgstr "(3,2)"

#: operations/common/convolution-matrix.c:37
msgid "(3,3)"
msgstr "(3,3)"

#: operations/common/convolution-matrix.c:38
msgid "(3,4)"
msgstr "(3,4)"

#: operations/common/convolution-matrix.c:39
msgid "(3,5)"
msgstr "(3,5)"

#: operations/common/convolution-matrix.c:40
msgid "(4,1)"
msgstr "(4,1)"

#: operations/common/convolution-matrix.c:41
msgid "(4,2)"
msgstr "(4,2)"

#: operations/common/convolution-matrix.c:42
msgid "(4,3)"
msgstr "(4,3)"

#: operations/common/convolution-matrix.c:43
msgid "(4,4)"
msgstr "(4,4)"

#: operations/common/convolution-matrix.c:44
msgid "(4,5)"
msgstr "(4,5)"

#: operations/common/convolution-matrix.c:45
msgid "(5,1)"
msgstr "(5,1)"

#: operations/common/convolution-matrix.c:46
msgid "(5,2)"
msgstr "(5,2)"

#: operations/common/convolution-matrix.c:47
msgid "(5,3)"
msgstr "(5,3)"

#: operations/common/convolution-matrix.c:48
msgid "(5,4)"
msgstr "(5,4)"

#: operations/common/convolution-matrix.c:49
msgid "(5,5)"
msgstr "(5,5)"

#: operations/common/convolution-matrix.c:51
msgid "Divisor"
msgstr "Divisor"

#: operations/common/convolution-matrix.c:55
#: operations/workshop/bayer-matrix.c:64
#: operations/workshop/linear-sinusoid.c:71
msgid "Offset"
msgstr "Deslocamento"

#: operations/common/convolution-matrix.c:59
msgid "Red channel"
msgstr "Canal vermelho"

#: operations/common/convolution-matrix.c:60
msgid "Green channel"
msgstr "Canal verde"

#: operations/common/convolution-matrix.c:61
msgid "Blue channel"
msgstr "Canal azul"

#: operations/common/convolution-matrix.c:62
msgid "Alpha channel"
msgstr "Canal alfa"

#: operations/common/convolution-matrix.c:64
#: operations/common/distance-transform.c:46
msgid "Normalize"
msgstr "Normalizar"

#: operations/common/convolution-matrix.c:65
msgid "Alpha-weighting"
msgstr "Ponderação alfa"

#: operations/common/convolution-matrix.c:67
msgid "Border"
msgstr "Borda"

#: operations/common/convolution-matrix.c:633
msgid "Convolution Matrix"
msgstr "Matriz de convolução"

#: operations/common/convolution-matrix.c:634
msgid "Apply a generic 5x5 convolution matrix"
msgstr "Aplica uma matriz de convolução 5x5 genérica"

#: operations/common/copy-buffer.c:25
msgid "Buffer"
msgstr "Buffer"

#: operations/common/copy-buffer.c:26
msgid ""
"An already existing GeglBuffer to write incoming buffer data to, or NULL."
msgstr "Um GeglBuffer existente para escrever dados recebidos, ou NULL."

#: operations/common/copy-buffer.c:153
msgid "Copy Buffer"
msgstr "Copiar buffer"

#: operations/common/copy-buffer.c:156
msgid "Writes image data to an already existing buffer"
msgstr "Escreve dados da imagem em um buffer existente"

#: operations/common/difference-of-gaussians.c:24
msgid "Radius 1"
msgstr "Raio 1"

#: operations/common/difference-of-gaussians.c:29
msgid "Radius 2"
msgstr "Raio 2"

#: operations/common/difference-of-gaussians.c:86
msgid "Difference of Gaussians"
msgstr "Diferença de Gaussianas"

#: operations/common/difference-of-gaussians.c:89
msgid ""
"Edge detection with control of edge thickness, based on the difference of "
"two gaussian blurs"
msgstr ""
"Detecção de borda com controle da largura da borda, baseada na diferença de "
"dois desfoques gaussianos"

#: operations/common/display.c:23 operations/external/sdl-display.c:25
msgid "Window title"
msgstr "Título da janela"

#: operations/common/display.c:24 operations/external/sdl-display.c:26
msgid "Title to be given to output window"
msgstr "Título a ser dado à janela de saída"

#: operations/common/display.c:141
msgid "Display"
msgstr "Mostrar"

#: operations/common/display.c:143
msgid "Display the input buffer in a window."
msgstr "Mostra o buffer de entrada em uma janela."

#: operations/common/distance-transform.c:30
msgid "Metric"
msgstr "Métrica"

#: operations/common/distance-transform.c:32
msgid "Metric to use for the distance calculation"
msgstr "Métrica a ser utilizada para cálculo de distância"

#: operations/common/distance-transform.c:34
msgid "Threshold low"
msgstr "Limiar baixo"

#: operations/common/distance-transform.c:37
msgid "Threshold high"
msgstr "Limiar alto"

#: operations/common/distance-transform.c:40
msgid "Grayscale Averaging"
msgstr "Média de escala de cinza"

#: operations/common/distance-transform.c:41
msgid "Number of computations for grayscale averaging"
msgstr "Número de cálculos para média de escala de cinza"

#: operations/common/distance-transform.c:47
msgid "Normalize output to range 0.0 to 1.0."
msgstr "Normalizar a saída entre 0.0 e 1.0."

#: operations/common/distance-transform.c:422
msgid "Distance Transform"
msgstr "Transformar distância"

#: operations/common/distance-transform.c:425
msgid "Calculate a distance transform"
msgstr "Calcular uma transformação de distância"

#: operations/common/dither.c:27
msgid "Red levels"
msgstr "Níveis de vermelho"

#: operations/common/dither.c:28
msgid "Number of levels for red channel"
msgstr "Quantidade de níveis para o canal vermelho"

#: operations/common/dither.c:32
msgid "Green levels"
msgstr "Níveis de verde"

#: operations/common/dither.c:33
msgid "Number of levels for green channel"
msgstr "Quantidade de níveis para o canal verde"

#: operations/common/dither.c:37
msgid "Blue levels"
msgstr "Níveis de azul"

#: operations/common/dither.c:38
msgid "Number of levels for blue channel"
msgstr "Quantidade de níveis para o canal azul"

#: operations/common/dither.c:42
msgid "Alpha levels"
msgstr "Níveis de alfa"

#: operations/common/dither.c:43
msgid "Number of levels for alpha channel"
msgstr "Quantidade de níveis para o canal alfa"

#: operations/common/dither.c:47
msgid "Dithering method"
msgstr "Método de estremecimento"

#: operations/common/dither.c:49
msgid "The dithering method to use"
msgstr "A estratégia de estremecimento a ser utilizada"

#: operations/common/dither.c:51 operations/common/noise-cell.c:55
#: operations/common/noise-cie-lch.c:38 operations/common/noise-hsv.c:40
#: operations/common/noise-hurl.c:37 operations/common/noise-pick.c:38
#: operations/common/noise-rgb.c:55 operations/common/noise-simplex.c:39
#: operations/common/noise-spread.c:41 operations/common-gpl3+/cubism.c:42
#: operations/common-gpl3+/maze.c:63 operations/common-gpl3+/mosaic.c:88
#: operations/common-gpl3+/noise-slur.c:40
#: operations/common-gpl3+/noise-solid.c:62 operations/common-gpl3+/plasma.c:70
#: operations/common-gpl3+/shift.c:35 operations/common-gpl3+/sinus.c:50
#: operations/common-gpl3+/supernova.c:64
#: operations/common-gpl3+/tile-paper.c:80 operations/common-gpl3+/wind.c:68
#: operations/workshop/segment-kmeans.c:37
msgid "Random seed"
msgstr "Semente aleatória"

#: operations/common/dither.c:640
msgid "Dither"
msgstr "Tremer"

#: operations/common/dither.c:643
msgid ""
"Reduce the number of colors in the image, by reducing the levels per channel "
"(colors and alpha). Different dithering methods can be specified to "
"counteract quantization induced banding."
msgstr ""
"Reduz o número de cores na imagem, reduzindo a quantidade de níveis por "
"canal (cores e alfa). Diferentes métodos de estremecimento podem ser "
"especificados para compensar a aglomeração induzida pela quantização."

#: operations/common/dropshadow.c:25 operations/common/layer.c:36
#: operations/common/rectangle.c:26 operations/common-gpl3+/plasma.c:40
#: operations/common-gpl3+/polar-coordinates.c:51
#: operations/common-gpl3+/spiral.c:35 operations/core/crop.c:25
#: operations/transform/reflect.c:26 operations/transform/scale-ratio.c:25
#: operations/transform/scale-size.c:25
#: operations/transform/scale-size-keepaspect.c:25
#: operations/transform/shear.c:25 operations/transform/translate.c:25
msgid "X"
msgstr "X"

#: operations/common/dropshadow.c:26
msgid "Horizontal shadow offset"
msgstr "Deslocamento do sombreamento horizontal"

#: operations/common/dropshadow.c:31 operations/common/layer.c:41
#: operations/common/rectangle.c:31 operations/common-gpl3+/plasma.c:47
#: operations/common-gpl3+/polar-coordinates.c:58
#: operations/common-gpl3+/spiral.c:41 operations/core/crop.c:30
#: operations/transform/reflect.c:30 operations/transform/scale-ratio.c:30
#: operations/transform/scale-size.c:30
#: operations/transform/scale-size-keepaspect.c:30
#: operations/transform/shear.c:29 operations/transform/translate.c:31
msgid "Y"
msgstr "Y"

#: operations/common/dropshadow.c:32
msgid "Vertical shadow offset"
msgstr "Deslocamento do sombreamento vertical"

#. TRANSLATORS: the string 'black' should not be translated
#: operations/common/dropshadow.c:45
msgid "The shadow's color (defaults to 'black')"
msgstr "A cor da sombra (por padrão, \"black\")"

#. It does make sense to sometimes have opacities > 1 (see GEGL logo
#. * for example)
#.
#: operations/common/dropshadow.c:50 operations/common/layer.c:33
#: operations/common/opacity.c:25 operations/common/opacity.c:308
#: operations/external/vector-fill.c:29 operations/external/vector-stroke.c:34
msgid "Opacity"
msgstr "Opacidade"

#: operations/common/dropshadow.c:113
msgid "Dropshadow"
msgstr "Sombra projetada"

#: operations/common/dropshadow.c:115
msgid "Creates a dropshadow effect on the input buffer"
msgstr "Cria um efeito de sombra projetada no buffer de entrada"

#: operations/common/edge-neon.c:48
msgid "Radius of effect (in pixels)"
msgstr "Raio de efeito (em pixels)"

#: operations/common/edge-neon.c:55
msgid "Intensity"
msgstr "Intensidade"

#: operations/common/edge-neon.c:56
msgid "Strength of Effect"
msgstr "Força de efeito"

#: operations/common/edge-neon.c:553
msgid "Neon Edge Detection"
msgstr "Detecção de bordas Neon"

#: operations/common/edge-neon.c:557
msgid "Performs edge detection using a Gaussian derivative method"
msgstr "Executa a detecção de borda usando um método Gaussiano derivativo"

#: operations/common/edge-sobel.c:31
msgid "Keep Sign"
msgstr "Manter o sinal"

#: operations/common/edge-sobel.c:32
msgid ""
"Keep negative values in result; when off, the absolute value of the result "
"is used instead."
msgstr ""
"Mantém resultados negativos no resultado; quando desligado, o valor absoluto "
"do resultado é utilizado."

#: operations/common/edge-sobel.c:405
msgid "Sobel Edge Detection"
msgstr "Detecção de borda Sobel"

#: operations/common/edge-sobel.c:408
msgid "Specialized direction-dependent edge detection"
msgstr "Detecção especializada de bordas direcionada"

#: operations/common/exp-combine.c:25
msgid "Exposure values"
msgstr "Valores de exposição"

#: operations/common/exp-combine.c:26
msgid "Relative brightness of each exposure in EV"
msgstr "Brilho relativo de cada exposição em EV"

#: operations/common/exp-combine.c:28
msgid "Discretization bits"
msgstr "Bits de discretização"

#: operations/common/exp-combine.c:29
msgid "Log2 of source's discretization steps"
msgstr "Log2 dos passos de discretização da origem"

#: operations/common/exp-combine.c:32
msgid "Weight sigma"
msgstr "Sigma do peso"

#: operations/common/exp-combine.c:33
msgid "Weight distribution sigma controlling response contributions"
msgstr "Sigma da distribuição de peso controlando as contribuições da resposta"

#: operations/common/exp-combine.c:1271
msgid "Combine Exposures"
msgstr "Combinar exposições"

#: operations/common/exp-combine.c:1274
msgid "Combine multiple scene exposures into one high dynamic range image."
msgstr "Combina exposições de múltiplas cenas em um buffer de faixa dinâmica."

#: operations/common/exposure.c:26
msgid "Black level"
msgstr "Nível de preto"

#: operations/common/exposure.c:27
msgid "Adjust the black level"
msgstr "Ajusta o nível de preto"

#: operations/common/exposure.c:30 operations/common/exposure.c:462
msgid "Exposure"
msgstr "Exposição"

#: operations/common/exposure.c:31
msgid "Relative brightness change in stops"
msgstr "Alteração do brilho relativo em paradas"

#: operations/common/exposure.c:466
msgid "Change exposure of an image in shutter speed stops"
msgstr "Altera exposição de uma imagem em passos de velocidade do obturador"

#: operations/common/fattal02.c:34
msgid "Gradient threshold for detail enhancement"
msgstr "Limite de degradê para aprimoramento de detalhes"

#: operations/common/fattal02.c:37
msgid "Beta"
msgstr "Beta"

#: operations/common/fattal02.c:38
msgid "Strength of local detail enhancement"
msgstr "Força de realce de detalhe local"

#: operations/common/fattal02.c:42
msgid "Global color saturation factor"
msgstr "Fator de saturação de cor global"

#: operations/common/fattal02.c:45
msgid "Noise"
msgstr "Ruído"

#: operations/common/fattal02.c:46
msgid "Gradient threshold for lowering detail enhancement"
msgstr "Limite de degradê para diminuir o aprimoramento de detalhes"

#: operations/common/fattal02.c:1333
msgid "Fattal et al. 2002 Tone Mapping"
msgstr "Mapeamento de tons Fattal et al. 2002"

#: operations/common/fattal02.c:1337
msgid ""
"Adapt an image, which may have a high dynamic range, for presentation using "
"a low dynamic range. This operator attenuates the magnitudes of local image "
"gradients, producing luminance within the range 0.0-1.0. This tonemapping "
"approach was originally presented by Raanan Fattal, in the 2002 SIGGRAPH "
"paper: Gradient Domain High Dynamic Range Compression."
msgstr ""
"Adapta uma imagem, que pode ter um alto intervalo dinâmico, para "
"apresentação usando um baixo intervalo dinâmico. Este operador atenua a "
"magnitude dos degradês das imagens locais produzindo luminância dentro do "
"intervalo 0.0-1.0. Esta abordagem de mapeamento de tons foi originalmente "
"apresentada por Raanan Fatta, no artigo de 2002 na SIGGRAPH: Gradient Domain "
"High Dynamic Range Compression."

#: operations/common/gaussian-blur.c:25 operations/common/gblur-1d.c:39
msgid "Auto"
msgstr "Auto"

#: operations/common/gaussian-blur.c:26 operations/common/gblur-1d.c:40
msgid "FIR"
msgstr "FIR"

#: operations/common/gaussian-blur.c:27 operations/common/gblur-1d.c:41
msgid "IIR"
msgstr "IIR"

#: operations/common/gaussian-blur.c:37
msgid "Size X"
msgstr "Tamanho X"

#: operations/common/gaussian-blur.c:38
msgid "Standard deviation for the horizontal axis"
msgstr "Desvio padrão para o eixo horizontal"

#: operations/common/gaussian-blur.c:45
msgid "Size Y"
msgstr "Tamanho Y"

#: operations/common/gaussian-blur.c:46 operations/common/gblur-1d.c:45
#: operations/common/high-pass.c:25
msgid "Standard deviation (spatial scale factor)"
msgstr "Desvio padrão (fator de escala espacial)"

#: operations/common/gaussian-blur.c:53 operations/common/gblur-1d.c:55
msgid "Filter"
msgstr "Filtro"

#: operations/common/gaussian-blur.c:56 operations/common/gblur-1d.c:58
msgid "How the gaussian kernel is discretized"
msgstr "Como o núcleo gaussiano é discretizado"

#: operations/common/gaussian-blur.c:58 operations/common/gblur-1d.c:60
#: operations/common/map-absolute.c:26 operations/common/map-relative.c:31
#: operations/common-gpl3+/displace.c:42
#: operations/common-gpl3+/fractal-trace.c:67
#: operations/common-gpl3+/ripple.c:55 operations/transform/scale.c:102
msgid "Abyss policy"
msgstr "Política de abismo"

#: operations/common/gaussian-blur.c:60 operations/common/gblur-1d.c:62
#: operations/common-gpl3+/displace.c:45 operations/common-gpl3+/ripple.c:58
#: operations/transform/scale.c:103
msgid "How image edges are handled"
msgstr "Como as bordas das imagens são manuseadas"

#: operations/common/gaussian-blur.c:62 operations/common/gblur-1d.c:64
msgid "Clip to the input extent"
msgstr "Cortar para a extensão da entrada"

#: operations/common/gaussian-blur.c:63 operations/common/gblur-1d.c:65
msgid "Should the output extent be clipped to the input extent"
msgstr "A extensão da saída deveria ser cortada para a extensão da entrada"

#: operations/common/gaussian-blur.c:118
msgid "Gaussian Blur"
msgstr "Desfoco Gaussiano"

#: operations/common/gaussian-blur.c:121 operations/common/gblur-1d.c:1278
msgid ""
"Performs an averaging of neighboring pixels with the normal distribution as "
"weighting"
msgstr ""
"Executa uma média de pixels vizinhos com a distribuição normal como peso"

#: operations/common/gblur-1d.c:44 operations/common/warp.c:38
#: operations/external/text.c:32
msgid "Size"
msgstr "Tamanho"

#: operations/common/gblur-1d.c:50 operations/common/wavelet-blur-1d.c:36
#: operations/common-gpl3+/deinterlace.c:40
msgid "Orientation"
msgstr "Orientação"

#: operations/common/gblur-1d.c:53 operations/common/wavelet-blur-1d.c:39
msgid "The orientation of the blur - hor/ver"
msgstr "Orientação do desfoque - hor/ver"

#: operations/common/gblur-1d.c:1275
msgid "1D Gaussian-blur"
msgstr "Desfoque Gaussiano 1D"

#: operations/common/gegl-buffer-load-op.c:24
#: operations/common/gegl-buffer-save-op.c:24
#: operations/common/magick-load.c:26 operations/common/open-buffer.c:25
#: operations/common/save.c:25 operations/core/load.c:28
#: operations/external/exr-save.cc:24 operations/external/ff-load.c:29
#: operations/external/ff-save.c:29 operations/external/jp2-load.c:25
#: operations/external/jpg-load.c:24 operations/external/jpg-save.c:25
#: operations/external/npy-save.c:31 operations/external/png-load.c:27
#: operations/external/png-save.c:26 operations/external/ppm-load.c:25
#: operations/external/ppm-save.c:25 operations/external/rgbe-load.c:26
#: operations/external/rgbe-save.c:26 operations/external/svg-load.c:25
#: operations/external/tiff-load.c:25 operations/external/tiff-save.c:25
#: operations/external/webp-load.c:25 operations/external/webp-save.c:25
#: operations/workshop/external/gluas.c:37
#: operations/workshop/rawbayer-load.c:25
msgid "File"
msgstr "Arquivo"

#: operations/common/gegl-buffer-load-op.c:25
msgid "Path of GeglBuffer file to load."
msgstr "Caminho do arquivo GeglBuffer para carregamento."

#: operations/common/gegl-buffer-load-op.c:90
msgid "GeglBuffer file loader."
msgstr "Carregador do arquivo GeglBuffer."

#: operations/common/gegl-buffer-save-op.c:25
msgid "Target file path to write GeglBuffer to."
msgstr "Caminho do arquivo de destino para gravar o GeglBuffer."

#: operations/common/gegl-buffer-save-op.c:64
msgid "GeglBuffer file writer."
msgstr "Gravador do arquivo GeglBuffer."

#: operations/common/gegl.c:24
msgid "pipeline"
msgstr "pipeline"

#: operations/common/gegl.c:25
msgid "[op [property=value] [property=value]] [[op] [property=value]"
msgstr "[op [propriedade=valor] [propriedade=valor]] [[op] [propriedade=valor]"

#: operations/common/gegl.c:28
msgid "Eeeeeek"
msgstr "Eeeeeek"

#: operations/common/gegl.c:29
msgid ""
"There is a problem in the syntax or in the application of parsed property "
"values. Things might mostly work nevertheless."
msgstr ""
"Há um problema na sintaxe ou na aplicação dos valores de propriedades "
"obtidos. As coisas podem funcionar assim mesmo."

#: operations/common/gegl.c:107
msgid "GEGL graph"
msgstr "Gráfico GEGL"

#: operations/common/gegl.c:110
msgid ""
"Do a chain of operations, with key=value pairs after each operation name to "
"set properties. And aux=[ source filter ] for specifying a chain with a "
"source as something connected to an aux pad."
msgstr ""
"Executa uma cadeia de operações, com pares chave=valor depois de cada "
"operação para definir propriedades. E aux=[ filtro fonte ] para especificar "
"a cadeia com uma fonte como algo conectado a um pad aux."

#: operations/common/grey.c:138
msgid "Make Grey"
msgstr "Tornar cinza"

#: operations/common/grey.c:141
msgid "Turns the image grayscale"
msgstr "Transforma a imagem em escala de cinza"

#: operations/common/grid.c:50
msgid "Line width"
msgstr "Largura da linha"

#: operations/common/grid.c:51
msgid "Width of grid lines in pixels"
msgstr "Largura de linhas de grade em pixels"

#: operations/common/grid.c:57
msgid "Line height"
msgstr "Altura da linha"

#: operations/common/grid.c:58
msgid "Height of grid lines in pixels"
msgstr "Altura de linhas de grade em pixels"

#: operations/common/grid.c:65
msgid "Color of the grid lines"
msgstr "Cor das linhas de grade"

#: operations/common/grid.c:157
msgid "Grid"
msgstr "Grade"

#: operations/common/grid.c:161
msgid "Grid renderer"
msgstr "Renderizador de grade"

#: operations/common/high-pass.c:24
msgid "Std. Dev."
msgstr "Desv. Pad."

#: operations/common/high-pass.c:31
msgid "Contrast of high-pass"
msgstr "Contraste de passa-alta"

#: operations/common/high-pass.c:84
msgid "High Pass Filter"
msgstr "Filtro passa-alta"

#: operations/common/high-pass.c:88
msgid "Enhances fine details."
msgstr "Aprimora detalhes refinados."

#: operations/common/hue-chroma.c:26
#: operations/workshop/selective-hue-saturation.c:35
msgid "Hue adjustment"
msgstr "Ajuste de matiz"

#: operations/common/hue-chroma.c:29 operations/common/noise-cie-lch.c:32
msgid "Chroma"
msgstr "Croma"

#: operations/common/hue-chroma.c:30
msgid "Chroma adjustment"
msgstr "Ajuste de croma"

#: operations/common/hue-chroma.c:33 operations/common/noise-cie-lch.c:29
#: operations/workshop/selective-hue-saturation.c:42
msgid "Lightness"
msgstr "Luminosidade"

#: operations/common/hue-chroma.c:34
#: operations/workshop/selective-hue-saturation.c:43
msgid "Lightness adjustment"
msgstr "Ajuste de luminosidade"

#: operations/common/hue-chroma.c:111
msgid "Hue-Chroma"
msgstr "Matiz-Croma"

#: operations/common/hue-chroma.c:115
msgid "Adjust LCH Hue, Chroma, and Lightness"
msgstr "Ajustar Matiz, Croma e Brilho LCH"

#: operations/common/image-compare.c:27
msgid "Wrong pixels"
msgstr "Pixels incorretos"

#: operations/common/image-compare.c:28
msgid "Number of differing pixels."
msgstr "Quantidade de pixels diferentes."

#: operations/common/image-compare.c:30
msgid "Maximum difference"
msgstr "Diferença máxima"

#: operations/common/image-compare.c:31
msgid "Maximum difference between two pixels."
msgstr "O máximo de diferença entre dois pixels."

#: operations/common/image-compare.c:33
msgid "Average difference (wrong)"
msgstr "Diferença média (incorretos)"

#: operations/common/image-compare.c:34
msgid "Average difference between wrong pixels."
msgstr "A média de diferença entre dois pixels incorretos."

#: operations/common/image-compare.c:36
msgid "Average difference (total)"
msgstr "Diferença média (total)"

#: operations/common/image-compare.c:37
msgid "Average difference between all pixels."
msgstr "A média de diferença entre todos pixels."

#: operations/common/image-compare.c:207
msgid ""
"Compares if input and aux buffers are different. Global statistics are saved "
"in the properties and a visual difference image is produced as a visual "
"result. "
msgstr ""
"Compara se buffers de entrada e auxiliar são diferentes. Estatísticas "
"globais são salvas nas propriedades e uma imagem de diferença visual é "
"produzida como resultado visual. "

#: operations/common/image-gradient.c:27
msgid "Magnitude"
msgstr "Magnitude"

#: operations/common/image-gradient.c:28 operations/common-gpl3+/spiral.c:74
#: operations/common-gpl3+/texturize-canvas.c:38
#: operations/common-gpl3+/wind.c:50
msgid "Direction"
msgstr "Direção"

#: operations/common/image-gradient.c:29 operations/common-gpl3+/wind.c:40
msgid "Both"
msgstr "Ambos"

#: operations/common/image-gradient.c:32
msgid "Output mode"
msgstr "Modo de saída"

#: operations/common/image-gradient.c:35
msgid "Output Mode"
msgstr "Modo de saída"

#: operations/common/image-gradient.c:225
msgid "Image Gradient"
msgstr "Degradê de imagem"

#: operations/common/image-gradient.c:228
msgid "Compute gradient magnitude and/or direction by central differencies"
msgstr "Calcula magnitude do degradê e/ou direção por diferenças centrais"

#: operations/common/introspect.c:26
msgid "Node"
msgstr "Nó"

#: operations/common/introspect.c:159
msgid "GEGL graph visualizer."
msgstr "Visualizador gráfico GEGL."

#: operations/common/invert-gamma.c:81
msgid "Invert in Perceptual space"
msgstr "Inverter no espaço Perceptivo"

#: operations/common/invert-gamma.c:85
msgid ""
"Invert the components (except alpha) perceptually, the result is the "
"corresponding \"negative\" image."
msgstr ""
"Inverte os componentes (exceto alfa) de forma perceptiva, o resultado é a "
"imagem \"negativa\" correspondente."

#: operations/common/invert-linear.c:74 operations/common-gpl3+/bump-map.c:45
msgid "Invert"
msgstr "Inverter"

#: operations/common/invert-linear.c:79
msgid ""
"Invert the components (except alpha) in linear light, the result is the "
"corresponding \"negative\" image."
msgstr ""
"Inverte os componentes (exceto alfa) em luz linear, o resultado é a imagem "
"\"negativa\" correspondente."

#: operations/common/layer.c:30
msgid "Operation"
msgstr "Operação"

#: operations/common/layer.c:31
msgid "Composite operation to use"
msgstr "Operação de composição para uso"

#: operations/common/layer.c:37
msgid "Horizontal position in pixels"
msgstr "Posição horizontal em pixels"

#: operations/common/layer.c:42
msgid "Vertical position in pixels"
msgstr "Posição vertical em pixels"

#: operations/common/layer.c:46 operations/common/noise-cell.c:36
#: operations/common/noise-perlin.c:27 operations/common/noise-simplex.c:31
#: operations/common/saturation.c:24
#: operations/workshop/external/lens-correct.c:50
msgid "Scale"
msgstr "Escala"

#: operations/common/layer.c:47
msgid "Scale 1:1 size"
msgstr "Tamanho de escala 1:1"

#: operations/common/layer.c:49
msgid "Source"
msgstr "Origem"

#: operations/common/layer.c:50
msgid "Source image file path (png, jpg, raw, svg, bmp, tif, ...)"
msgstr "Caminho do arquivo de origem (png, jpg, raw, svg, bmp, tif, ...)"

#: operations/common/layer.c:266
msgid "Layer"
msgstr "Camada"

#: operations/common/layer.c:267
msgid "A layer in the traditional sense"
msgstr "Uma camada no sentido tradicional"

#: operations/common/levels.c:26
msgid "Low input"
msgstr "Entrada baixa"

#: operations/common/levels.c:27
msgid "Input luminance level to become lowest output"
msgstr "Entre com o nível de luminosidade que se tornará a menor saída"

#: operations/common/levels.c:31
msgid "High input"
msgstr "Entrada alta"

#: operations/common/levels.c:32
msgid "Input luminance level to become white"
msgstr "Entre com o nível de luminosidade que se tornará o branco"

#: operations/common/levels.c:36
msgid "Low output"
msgstr "Entrada baixa"

#: operations/common/levels.c:37
msgid "Lowest luminance level in output"
msgstr "Menor nível de luminosidade na saída"

#: operations/common/levels.c:41
msgid "High output"
msgstr "Saída alta"

#: operations/common/levels.c:42
msgid "Highest luminance level in output"
msgstr "Maior nível de luminosidade na saída"

#: operations/common/levels.c:203 operations/common/posterize.c:24
#: operations/external/matting-levin.c:41
msgid "Levels"
msgstr "Níveis"

#: operations/common/levels.c:205
msgid "Remaps the intensity range of the image"
msgstr "Remapeia o intervalo de intensidade da imagem"

#: operations/common/linear-gradient.c:25
#: operations/common/radial-gradient.c:25
#: operations/common-gpl3+/fractal-trace.c:34
#: operations/workshop/external/line-profile.c:28
msgid "X1"
msgstr "X1"

#: operations/common/linear-gradient.c:29
#: operations/common/radial-gradient.c:26
#: operations/common-gpl3+/fractal-trace.c:42
#: operations/workshop/external/line-profile.c:35
msgid "Y1"
msgstr "Y1"

#: operations/common/linear-gradient.c:33
#: operations/common/radial-gradient.c:27
#: operations/common-gpl3+/fractal-trace.c:38
msgid "X2"
msgstr "X2"

#: operations/common/linear-gradient.c:37
#: operations/common/radial-gradient.c:28
#: operations/common-gpl3+/fractal-trace.c:46
msgid "Y2"
msgstr "Y2"

#: operations/common/linear-gradient.c:41
#: operations/common/radial-gradient.c:29
msgid "Start Color"
msgstr "Cor inicial"

#: operations/common/linear-gradient.c:42
#: operations/common/radial-gradient.c:30
msgid "The color at (x1, y1)"
msgstr "A cor em (x1, y1)"

#: operations/common/linear-gradient.c:45
#: operations/common/radial-gradient.c:31
msgid "End Color"
msgstr "Cor final"

#: operations/common/linear-gradient.c:46
#: operations/common/radial-gradient.c:32
msgid "The color at (x2, y2)"
msgstr "A cor em (x2, y2)"

#: operations/common/linear-gradient.c:139
msgid "Linear Gradient"
msgstr "Degradê linear"

#: operations/common/linear-gradient.c:143
msgid "Linear gradient renderer"
msgstr "Renderizador de degradê linear"

#: operations/common/little-planet.c:24
#: operations/common/panorama-projection.c:24
msgid "Pan"
msgstr "Posição"

#: operations/common/little-planet.c:25
#: operations/common/panorama-projection.c:25
msgid "Horizontal camera panning"
msgstr "Posição central horizontal"

#: operations/common/little-planet.c:29
#: operations/common/panorama-projection.c:29
msgid "Tilt"
msgstr "Inclinação"

#: operations/common/little-planet.c:30
#: operations/common/panorama-projection.c:30
msgid "Vertical camera panning"
msgstr "Posição central vertical"

#: operations/common/little-planet.c:35
#: operations/common/panorama-projection.c:35
msgid "Spin"
msgstr "Giro"

#: operations/common/little-planet.c:36
#: operations/common/panorama-projection.c:36
msgid "Spin angle around camera axis"
msgstr "Gira o ângulo no eixo da câmera"

#: operations/common/little-planet.c:39 operations/common/mirrors.c:74
#: operations/common/panorama-projection.c:39
#: operations/common-gpl3+/fractal-explorer.c:58
#: operations/common-gpl3+/lens-distortion.c:41
msgid "Zoom"
msgstr "Magnificação"

#: operations/common/little-planet.c:44
#: operations/common/panorama-projection.c:44
msgid "output/rendering width in pixels, -1 for input width"
msgstr "largura de saída/renderização em pixels, -1 para largura da entrada"

#: operations/common/little-planet.c:50
#: operations/common/panorama-projection.c:50
msgid "output/rendering height in pixels, -1 for input height"
msgstr "altura de saída/renderização em pixels, -1 para altura da entrada"

#: operations/common/little-planet.c:55
#: operations/common/panorama-projection.c:55
msgid "Inverse transform"
msgstr "Transformação inversa"

#: operations/common/little-planet.c:56
#: operations/common/panorama-projection.c:56
msgid ""
"Do the inverse mapping, useful for touching up zenith, nadir or other parts "
"of panorama."
msgstr ""
"Faz o mapeamento inverso, útil para retocar zênite, nadir ou outras partes "
"do panorama."

#. XXX: needs better ui type
#: operations/common/little-planet.c:58 operations/common/map-absolute.c:22
#: operations/common/map-relative.c:28
#: operations/common/panorama-projection.c:58
#: operations/common/recursive-transform.c:52 operations/common/spherize.c:56
#: operations/common-gpl3+/ripple.c:49 operations/common-gpl3+/waves.c:50
msgid "Resampling method"
msgstr "Método de reamostragem"

#: operations/common/little-planet.c:60
#: operations/common/panorama-projection.c:60
msgid ""
"Image resampling method to use, for good results with double resampling when "
"retouching panoramas, use nearest to generate the view and cubic or better "
"for the inverse transform back to panorama."
msgstr ""
"Método de reamostragem de imagem, para bons resultados com reamostragem "
"dupla ao retocar panoramas use o mais próximo para gerar a vista e cúbico ou "
"melhor para a transformação inversa de volta ao panorama."

#: operations/common/little-planet.c:490
msgid "Little Planet"
msgstr "Pequeno planeta"

# projeção equirretangular = projeção cilíndrica equidistante
# https://pt.wikipedia.org/wiki/Projeção_cilíndrica_equidistante
#: operations/common/little-planet.c:494
msgid "Do a stereographic/little planet transform of an equirectangular image."
msgstr ""
"Faz uma transformação estereográfica/pequeno planeta de uma imagem "
"equirretangular."

#: operations/common/magick-load.c:27 operations/core/load.c:29
#: operations/external/png-load.c:28 operations/external/ppm-load.c:26
#: operations/external/raw-load.c:28 operations/external/rgbe-load.c:27
#: operations/workshop/rawbayer-load.c:26
msgid "Path of file to load."
msgstr "Caminho do arquivo para carregar."

#: operations/common/magick-load.c:145
msgid "Image Magick wrapper using the png op."
msgstr "Wrapper do Image Magick usando a op. png."

#: operations/common/mantiuk06.c:32
msgid "The amount of contrast compression"
msgstr "Quantidade de compressão do contraste"

#: operations/common/mantiuk06.c:39 operations/common-gpl3+/noise-solid.c:51
msgid "Detail"
msgstr "Detalhe"

#: operations/common/mantiuk06.c:40
msgid "Level of emphasis on image gradient details"
msgstr "Nível de ênfase nos detalhes do degradê da imagem"

#: operations/common/mantiuk06.c:1631
msgid "Mantiuk 2006 Tone Mapping"
msgstr "Mapeamento de tons Mantiuk 2006"

#: operations/common/mantiuk06.c:1635
msgid ""
"Adapt an image, which may have a high dynamic range, for presentation using "
"a low dynamic range. This operator constrains contrasts across multiple "
"spatial frequencies, producing luminance within the range 0.0-1.0"
msgstr ""
"Adapta uma imagem, que pode ter um alto intervalo dinâmico, para "
"apresentação usando um baixo intervalo dinâmico. Este operador restringe os "
"contrastes em múltiplas frequências espaciais, produzindo luminosidade "
"dentro da faixa de 0.0-1.0"

#: operations/common/map-absolute.c:162
msgid "Map Absolute"
msgstr "Mapear absoluto"

#: operations/common/map-absolute.c:165
msgid ""
"sample input with an auxiliary buffer that contain absolute source "
"coordinates"
msgstr ""
"amostra de entrada com um buffer auxiliar que contém a fonte absoluta das "
"coordenadas"

#: operations/common/map-relative.c:23
msgid "Scaling"
msgstr "Dimensionamento"

#: operations/common/map-relative.c:24
msgid ""
"scaling factor of displacement, indicates how large spatial displacement a "
"relative mapping value of 1.0 corresponds to."
msgstr ""
"fator de dimensionamento do deslocamento, indica o tamanho correspondente a "
"um mapeamento relativo de 1,0. correspondente a 1.0."

#: operations/common/map-relative.c:182
msgid "Map Relative"
msgstr "Mapear relativo"

#: operations/common/map-relative.c:185
msgid ""
"sample input with an auxiliary buffer that contain relative source "
"coordinates"
msgstr ""
"amostra de entrada com um buffer auxiliar que contém coordenadas de origem "
"relativas"

#: operations/common/matting-global.c:491
msgid "Matting Global"
msgstr "Matting Global"

#: operations/common/matting-global.c:493
msgid ""
"Given a sparse user supplied tri-map and an input image, create a foreground "
"alpha matte. Set white as foreground, black as background for the tri-map. "
"Everything else will be treated as unknown and filled in."
msgstr ""
"Dados um tri-map e uma imagem de entrada fornecidos pelo usuário, cria matte "
"alfa no primeiro plano. Defina branco como primeiro plano e preto como plano "
"de fundo para o tri-map. Todo o resto será tratado como desconhecido e será "
"preenchido."

#: operations/common/mblur.c:25
msgid "Dampness"
msgstr "Umidade"

#: operations/common/mblur.c:26
msgid "The value represents the contribution of the past to the new frame."
msgstr "O valor representa a contribuição do passado para o novo quadro."

#: operations/common/mblur.c:145
msgid "Temporal blur"
msgstr "Desfoque temporal"

#: operations/common/mblur.c:147
msgid ""
"Accumulating motion blur using a kalman filter, for use with video sequences "
"of frames."
msgstr ""
"Desfoque de movimento cumulativo, para uso com sequências de vídeos em "
"frames."

#: operations/common/mean-curvature-blur.c:25
msgid "Controls the number of iterations"
msgstr "Controla o número de iterações"

#: operations/common/mean-curvature-blur.c:246
msgid "Mean Curvature Blur"
msgstr "Desfoque de curvatura média"

#: operations/common/mean-curvature-blur.c:249
msgid ""
"Regularize geometry at a speed proportional to the local mean curvature value"
msgstr ""
"Regulariza a geometria a uma velocidade proporcional ao valor médio da "
"curvatura local"

#: operations/common/median-blur.c:28 operations/common/pixelize.c:29
#: operations/common/vignette.c:26
msgid "Square"
msgstr "Quadrado"

#: operations/common/median-blur.c:29 operations/common/newsprint.c:26
#: operations/common/vignette.c:25
msgid "Circle"
msgstr "Círculo"

#: operations/common/median-blur.c:30 operations/common/newsprint.c:27
#: operations/common/pixelize.c:27 operations/common/vignette.c:27
msgid "Diamond"
msgstr "Diamante"

#: operations/common/median-blur.c:33
msgid "Neighborhood"
msgstr "Vizinhança"

#: operations/common/median-blur.c:36
msgid "Neighborhood type"
msgstr "Tipo de vizinhança"

#: operations/common/median-blur.c:41
msgid "Neighborhood radius"
msgstr "Raio da vizinhança"

#: operations/common/median-blur.c:43
msgid "Percentile"
msgstr "Percentil"

#: operations/common/median-blur.c:45
msgid "Neighborhood color percentile"
msgstr "Percentil de cor da vizinhança"

#: operations/common/median-blur.c:47
msgid "Alpha percentile"
msgstr "Percentil de alfa"

#: operations/common/median-blur.c:49
msgid "Neighborhood alpha percentile"
msgstr "Percentil do alfa da vizinhança"

#: operations/common/median-blur.c:51
msgid "High precision"
msgstr "Alta precisão"

#: operations/common/median-blur.c:52
msgid "Avoid clipping and quantization (slower)"
msgstr "Evita corte e quantização (mais lento)"

#: operations/common/median-blur.c:962
msgid "Median Blur"
msgstr "Desfoque médio"

#: operations/common/median-blur.c:965
msgid ""
"Blur resulting from computing the median color in the neighborhood of each "
"pixel."
msgstr ""
"Desfoque resultante do cálculo da cor média na vizinhança de cada pixel."

#: operations/common/mirrors.c:30
msgid "Mirror rotation"
msgstr "Rotação espelhada"

#: operations/common/mirrors.c:31
msgid "Rotation applied to the mirrors"
msgstr "Rotação aplicada às reflexões"

#: operations/common/mirrors.c:35
msgid "Result rotation"
msgstr "Rotação resultante"

#: operations/common/mirrors.c:36
msgid "Rotation applied to the result"
msgstr "Rotação aplicada ao resultado"

#: operations/common/mirrors.c:40
msgid "Mirrors"
msgstr "Reflexões"

#: operations/common/mirrors.c:41
msgid "Number of mirrors to use"
msgstr "Quantidade de reflexões para utilizar"

#: operations/common/mirrors.c:45 operations/common/mirrors.c:51
msgid "position of symmetry center in output"
msgstr "posição do centro de simetria na saída"

#: operations/common/mirrors.c:56 operations/common/vignette.c:61
#: operations/common-gpl3+/displace.c:80
#: operations/common-gpl3+/motion-blur-circular.c:41
#: operations/common-gpl3+/motion-blur-zoom.c:40
#: operations/common-gpl3+/supernova.c:33 operations/common-gpl3+/waves.c:26
msgid "Center X"
msgstr "Centro X"

#: operations/common/mirrors.c:57
msgid "X axis ratio for the center of mirroring"
msgstr "Relação de eixo X para o centro da reflexão"

#: operations/common/mirrors.c:61 operations/common/vignette.c:66
#: operations/common-gpl3+/displace.c:87
#: operations/common-gpl3+/motion-blur-circular.c:46
#: operations/common-gpl3+/motion-blur-zoom.c:45
#: operations/common-gpl3+/supernova.c:39 operations/common-gpl3+/waves.c:31
msgid "Center Y"
msgstr "Centro Y"

#: operations/common/mirrors.c:62
msgid "Y axis ratio for the center of mirroring"
msgstr "Relação de eixo Y para o centro da reflexão"

#: operations/common/mirrors.c:66
msgid "Trim X"
msgstr "Ajustar X"

#: operations/common/mirrors.c:67
msgid "X axis ratio for trimming mirror expanse"
msgstr "Relação de eixo X para ajustar a expansão da reflexão"

#: operations/common/mirrors.c:70
msgid "Trim Y"
msgstr "Ajustar Y"

#: operations/common/mirrors.c:71
msgid "Y axis ratio for trimming mirror expanse"
msgstr "Relação de eixo Y para ajustar a expansão da reflexão"

#: operations/common/mirrors.c:75 operations/common/mirrors.c:79
msgid "Scale factor to make rendering size bigger"
msgstr "Fator de escala para aumentar a renderização"

#: operations/common/mirrors.c:78
msgid "Expand"
msgstr "Expandir"

#: operations/common/mirrors.c:82
msgid "Clip result to input size"
msgstr "Recortar resultado para o tamanho da entrada"

#: operations/common/mirrors.c:84
msgid "Wrap input"
msgstr "Embrulhar entrada"

#: operations/common/mirrors.c:85
msgid "Fill full output area"
msgstr "Preencher totalmente a área de saída"

#: operations/common/mirrors.c:434
msgid "Kaleidoscopic Mirroring"
msgstr "Espelhamento Caleidoscópico"

#: operations/common/mirrors.c:438
msgid "Create a kaleidoscope like effect."
msgstr "Cria um efeito tipo caleidoscópio."

#: operations/common/mix.c:25
msgid "Ratio"
msgstr "Proporção"

#: operations/common/mix.c:26
msgid "mixing ratio, read as amount of aux, 0=input 0.5=half 1.0=aux"
msgstr ""
"proporção de mistura, lido como quantidade de aux, 0=entrada 0.5=metade "
"1.0=aux"

#: operations/common/mix.c:91
msgid "Mix"
msgstr "Mistura"

#: operations/common/mix.c:94
msgid "do a lerp, linear interpolation (lerp) between input and aux"
msgstr "faz uma lerp (interpolação linear) entre a entrada e o aux"

#: operations/common/mono-mixer.c:26 operations/common-gpl3+/channel-mixer.c:31
msgid "Preserve luminosity"
msgstr "Preservar luminosidade"

#: operations/common/mono-mixer.c:28
msgid "Red Channel Multiplier"
msgstr "Multiplicador do canal vermelho"

#: operations/common/mono-mixer.c:32
msgid "Green Channel Multiplier"
msgstr "Multiplicador do canal verde"

#: operations/common/mono-mixer.c:36
msgid "Blue Channel Multiplier"
msgstr "Multiplicador do canal azul"

#: operations/common/mono-mixer.c:115
msgid "Mono Mixer"
msgstr "Mixer Mono"

#: operations/common/mono-mixer.c:118
msgid "Monochrome channel mixer"
msgstr "Misturador de canal monocromático monocromática"

#: operations/common/motion-blur-linear.c:26
msgid "Length"
msgstr "Comprimento"

#: operations/common/motion-blur-linear.c:27
msgid "Length of blur in pixels"
msgstr "Comprimento do desfoque em pixels"

#. FIXME: With a large angle, we lose AreaFilter's flavours
#: operations/common/motion-blur-linear.c:33 operations/common/newsprint.c:71
#: operations/common-gpl3+/motion-blur-circular.c:52
#: operations/common-gpl3+/ripple.c:45 operations/workshop/linear-sinusoid.c:66
msgid "Angle"
msgstr "Ângulo"

#: operations/common/motion-blur-linear.c:34
msgid "Angle of blur in degrees"
msgstr "Ângulo do desfoque em graus"

#: operations/common/motion-blur-linear.c:332
msgid "Linear Motion Blur"
msgstr "Desfoque de movimento linear"

#: operations/common/motion-blur-linear.c:336
msgid ""
"Blur pixels in a direction, simulates blurring caused by moving camera in a "
"straight line during exposure."
msgstr ""
"Desfoca os pixels em uma direção, simula desfoque causado por uma câmera em "
"movimento em linha reta durante a exposição."

#: operations/common/newsprint.c:25
msgid "Line"
msgstr "Linha"

#: operations/common/newsprint.c:28
msgid "PSSquare (or Euclidian) dot"
msgstr "Ponto PSSquare (ou Euclidiano)"

#: operations/common/newsprint.c:29
msgid "Orthogonal Lines"
msgstr "Linhas ortogonais"

#: operations/common/newsprint.c:33
msgid "White on Black"
msgstr "Branco no preto"

#: operations/common/newsprint.c:34
msgid "Black on White"
msgstr "Preto no branco"

#: operations/common/newsprint.c:36
msgid "CMYK"
msgstr "CMYK"

#: operations/common/newsprint.c:39
msgid "Color Model"
msgstr "Modelo de cores"

#: operations/common/newsprint.c:41
msgid "How many inks to use just black, rg, rgb (additive), or cmyk"
msgstr "Quantas tintas usar: somente preto, rg, rgb (aditivo) ou cmyk"

#: operations/common/newsprint.c:43
#: operations/common-gpl3+/video-degradation.c:53
msgid "Pattern"
msgstr "Padrão"

#: operations/common/newsprint.c:45
msgid "Halftoning/dot pattern to use"
msgstr "Padrão de meios-tons/pontos a usar"

#: operations/common/newsprint.c:47 operations/common-gpl3+/ripple.c:38
#: operations/common-gpl3+/waves.c:40
msgid "Period"
msgstr "Período"

#: operations/common/newsprint.c:49
msgid ""
"The number of pixels across one repetition of a base pattern at base "
"resolution."
msgstr ""
"O número de pixels ao longo de uma repetição de um padrão base na resolução "
"base."

#: operations/common/newsprint.c:51 operations/common-gpl3+/plasma.c:36
msgid "Turbulence"
msgstr "Turbulência"

#. rename to wave-pinch or period-pinch?
#: operations/common/newsprint.c:53
msgid "Color saturation dependent compression of period"
msgstr "Compressão do período dependente da saturação de cor"

#: operations/common/newsprint.c:55
msgid "Blocksize"
msgstr "Tamanho do bloco"

#: operations/common/newsprint.c:57
msgid ""
"Number of periods per tile, this tiling avoids high frequency anomaly that "
"angle boost causes"
msgstr ""
"Número de períodos por unidade, este arranjo evita anomalia de alta "
"frequência causada pelo impulso em ângulo"

#: operations/common/newsprint.c:59
msgid "Angle Boost"
msgstr "Impulso em ângulo"

#: operations/common/newsprint.c:61
msgid ""
"Multiplication factor for desired rotation of the local space for texture, "
"the way this is computed makes it weak for desaturated colors and possibly "
"stronger where there is color."
msgstr ""
"Fator multiplicativo para a rotação desejada do espaço local para a textura, "
"a maneira como isto é calculado fica fraca para cores dessaturadas e "
"possivelmente mais forte onde há cor."

#: operations/common/newsprint.c:63
msgid "Black and green angle"
msgstr "Ângulo preto e verde"

#: operations/common/newsprint.c:66
msgid "angle offset for patterns"
msgstr "mudança no ângulo para padrões"

#: operations/common/newsprint.c:72
msgid "Green angle"
msgstr "Ângulo verde"

#: operations/common/newsprint.c:73
msgid "Black angle"
msgstr "Ângulo preto"

#: operations/common/newsprint.c:75
msgid "Red and cyan angle"
msgstr "Ângulo vermelho e ciano"

#: operations/common/newsprint.c:81
msgid "Red angle"
msgstr "Ângulo vermelho"

#: operations/common/newsprint.c:82
msgid "Cyan angle"
msgstr "Ângulo ciano"

#: operations/common/newsprint.c:84
msgid "Blue and magenta angle"
msgstr "Ângulo azul e magenta"

#: operations/common/newsprint.c:90
msgid "Blue angle"
msgstr "Ângulo azul"

#: operations/common/newsprint.c:91
msgid "Magenta angle"
msgstr "Ângulo magenta"

#: operations/common/newsprint.c:93
msgid "Yellow angle"
msgstr "Ângulo amarelo"

#: operations/common/newsprint.c:546
msgid "Newsprint"
msgstr "Papel de jornal"

#: operations/common/newsprint.c:550
msgid "Digital halftoning with optional modulations. "
msgstr "Meios-tons digitais com modulação opcional. "

#: operations/common/noise-cell.c:37 operations/common/noise-simplex.c:32
msgid "The scale of the noise function"
msgstr "Tamanho da função de ruído"

#: operations/common/noise-cell.c:40 operations/common/pixelize.c:32
msgid "Shape"
msgstr "Forma"

#: operations/common/noise-cell.c:41
msgid "Interpolate between Manhattan and Euclidean distance."
msgstr "Interpolação entre distâncias Manhattan e Euclideana."

#: operations/common/noise-cell.c:44
msgid "Rank"
msgstr "Nível"

#: operations/common/noise-cell.c:45
msgid "Select the n-th closest point"
msgstr "Selecionar o n-ésimo ponto mais próximo"

#: operations/common/noise-cell.c:49 operations/common/noise-simplex.c:36
msgid "The number of noise octaves."
msgstr "Número de oitavas de ruído."

#: operations/common/noise-cell.c:52
msgid "Palettize"
msgstr "Paletizar"

#: operations/common/noise-cell.c:53
msgid "Fill each cell with a random color"
msgstr "Preencher cada célula com uma cor randômica"

#: operations/common/noise-cell.c:56 operations/common/noise-simplex.c:40
msgid "The random seed for the noise function"
msgstr "Semente randômica para a função de ruído"

#: operations/common/noise-cell.c:432
msgid "Cell Noise"
msgstr "Ruído da célula"

#: operations/common/noise-cell.c:436
msgid "Generates a cellular texture."
msgstr "Cria uma textura celular."

#: operations/common/noise-cie-lch.c:25 operations/common/noise-hsv.c:27
msgid "Dulling"
msgstr "Embaçamento"

#: operations/common/noise-cie-lch.c:27 operations/common/noise-hsv.c:29
msgid "A high value lowers the randomness of the noise"
msgstr "Valores mais altos aumentam a magnitude do efeito"

#: operations/common/noise-cie-lch.c:195
msgid "Add CIE Lch Noise"
msgstr "Adicionar ruído CIE Lch"

#: operations/common/noise-cie-lch.c:198
msgid "Randomize lightness, chroma and hue independently"
msgstr "Aleatorizar luminosidade, croma e matiz independentemente"

#: operations/common/noise-hsv.c:37 operations/common/noise-rgb.c:42
#: operations/generated/add.c:29 operations/generated/divide.c:29
#: operations/generated/gamma.c:29 operations/generated/multiply.c:29
#: operations/generated/subtract.c:29
msgid "Value"
msgstr "Valor"

#: operations/common/noise-hsv.c:277
msgid "Add HSV Noise"
msgstr "Adicionar ruído HSV"

#: operations/common/noise-hsv.c:280
msgid "Randomize hue, saturation and value independently"
msgstr "Aleatorizar matiz, saturação e valor independentemente"

#: operations/common/noise-hurl.c:31 operations/common/noise-pick.c:32
#: operations/common-gpl3+/noise-slur.c:34
msgid "Randomization (%)"
msgstr "Aleatorização (%)"

#: operations/common/noise-hurl.c:34 operations/common/noise-pick.c:35
#: operations/common-gpl3+/noise-slur.c:37
msgid "Repeat"
msgstr "Repetir"

#: operations/common/noise-hurl.c:243
msgid "Randomly Shuffle Pixels"
msgstr "Trocar pixels randomicamente"

#: operations/common/noise-hurl.c:246
msgid "Completely randomize a fraction of pixels"
msgstr "Aleatorizar completamente uma fração de pixels"

#: operations/common/noise-perlin.c:30
msgid "Z offset"
msgstr "Deslocamento Z"

#: operations/common/noise-perlin.c:111
msgid "Perlin Noise"
msgstr "Ruído Perlin"

#: operations/common/noise-perlin.c:115
msgid "Perlin noise generator"
msgstr "Geração de ruído Perlin"

#: operations/common/noise-pick.c:144
msgid "Noise Pick"
msgstr "Escolher ruído"

#: operations/common/noise-pick.c:147
msgid "Randomly interchange some pixels with neighbors"
msgstr "Trocar aleatoriamente alguns pixels com vizinhos"

#: operations/common/noise-reduction.c:26 operations/common/warp.c:35
#: operations/common-gpl3+/wind.c:64
msgid "Strength"
msgstr "Força"

#: operations/common/noise-reduction.c:27
msgid ""
"Controls the number of iterations; lower values give less plastic results"
msgstr ""
"Controla o número de iterações; valores menores geram resultados menos "
"plásticos"

#: operations/common/noise-reduction.c:456
msgid "Noise Reduction"
msgstr "Redução de ruído"

#: operations/common/noise-reduction.c:460
msgid "Anisotropic smoothing operation"
msgstr "Operação de suavização anisotrópica"

#: operations/common/noise-rgb.c:28
msgid "Correlated noise"
msgstr "Ruído correlato"

#: operations/common/noise-rgb.c:30
msgid "Independent RGB"
msgstr "RGB independente"

#: operations/common/noise-rgb.c:31
msgid "Control amount of noise for each RGB channel separately"
msgstr "Controla a quantidade de ruído para cada canal RGB separadamente"

#: operations/common/noise-rgb.c:33
msgid "Linear RGB"
msgstr "RGB linear"

#: operations/common/noise-rgb.c:34
msgid "Operate on linearized RGB color data"
msgstr "Opera em dados de cores RGB linearizados"

#: operations/common/noise-rgb.c:36
msgid "Gaussian distribution"
msgstr "Distribuição Gaussiana"

#: operations/common/noise-rgb.c:37
msgid ""
"Use a gaussian noise distribution, when unticked a linear noise distribution "
"is used instead"
msgstr ""
"Utiliza uma distribuição de ruído Gaussiana, quando desmarcado uma "
"distribuição linear é utilizada"

#: operations/common/noise-rgb.c:39
msgid "Red"
msgstr "Vermelho"

#: operations/common/noise-rgb.c:44
msgid "Green"
msgstr "Verde"

#: operations/common/noise-rgb.c:48
msgid "Blue"
msgstr "Azul"

#: operations/common/noise-rgb.c:213
msgid "Add RGB Noise"
msgstr "Adicionar ruído RGB"

#: operations/common/noise-rgb.c:216
msgid "Distort colors by random amounts"
msgstr "Cores distorcidas por amostras randômicas"

#: operations/common/noise-simplex.c:332
msgid "Simplex Noise"
msgstr "Ruído simplex"

#: operations/common/noise-simplex.c:336
msgid "Generates a solid noise texture."
msgstr "Gera uma textura de ruído sólido."

#: operations/common/noise-spread.c:30
msgid "Horizontal spread amount"
msgstr "Quantidade de propagação horizontal"

#: operations/common/noise-spread.c:36
msgid "Vertical spread amount"
msgstr "Quantidade de propagação vertical"

#: operations/common/noise-spread.c:159
msgid "Noise Spread"
msgstr "Faixa de ruído"

#: operations/common/noise-spread.c:162
msgid "Move pixels around randomly"
msgstr "Move pixels ao redor aleatoriamente"

#: operations/common/opacity.c:26
msgid ""
"Global opacity value that is always used on top of the optional auxiliary "
"input buffer."
msgstr ""
"Valor de opacidade global que é sempre usado no topo do buffer de entrada "
"auxiliar opcional."

#: operations/common/opacity.c:311
msgid ""
"Weights the opacity of the input both the value of the aux input and the "
"global value property."
msgstr ""
"Pesa a opacidade da entrada pelo valor da entrada aux e pela propriedade do "
"valor global."

#: operations/common/open-buffer.c:26
msgid "a GeglBuffer on disk to open"
msgstr "um GeglBuffer em disco para abrir"

#: operations/common/open-buffer.c:131
msgid "Open GEGL Buffer"
msgstr "Abrir buffer GEGL"

#: operations/common/open-buffer.c:133
msgid "Use an on-disk GeglBuffer as data source."
msgstr "Uma fonte que usa o GeglBuffer em disco."

#: operations/common/over.c:183
msgid "Normal compositing"
msgstr "Composição normal"

#: operations/common/over.c:188
msgid ""
"Porter Duff operation over (also known as normal mode, and src-over) (d = cA "
"+ cB * (1 - aA))"
msgstr ""
"Operação sobre Porter Duff (também conhecida como modo normal, e src-over) "
"(d = cA + cB * (1 - aA))"

#: operations/common/panorama-projection.c:503
msgid "Panorama Projection"
msgstr "Projeção do panorama"

#: operations/common/panorama-projection.c:508
msgid ""
"Do panorama viewer rendering mapping or its inverse for an equirectangular "
"input image. (2:1 ratio containing 360x180 degree panorama)."
msgstr ""
"Faz o mapeamento da renderização ou sua inversa para uma imagem de entrada "
"equirretangular. (razão de 2:1 contendo um panorama de 360x180 graus)."

#: operations/common/pixelize.c:28
msgid "Round"
msgstr "Circular"

#: operations/common/pixelize.c:34
msgid "The shape of pixels"
msgstr "A forma dos pixels"

#: operations/common/pixelize.c:36
msgid "Block width"
msgstr "Largura de bloco"

#: operations/common/pixelize.c:37
msgid "Width of blocks in pixels"
msgstr "Largura de bloco em pixels"

#: operations/common/pixelize.c:44
msgid "Block height"
msgstr "Altura de bloco"

#: operations/common/pixelize.c:45
msgid "Height of blocks in pixels"
msgstr "Altura de bloco em pixels"

#: operations/common/pixelize.c:52
msgid "Size ratio X"
msgstr "Relação de tamanho X"

#: operations/common/pixelize.c:53
msgid "Horizontal size ratio of a pixel inside each block"
msgstr "A relação horizontal do tamanho de um pixel dentro de cada bloco"

#: operations/common/pixelize.c:57
msgid "Size ratio Y"
msgstr "Relação de tamanho X"

#: operations/common/pixelize.c:58
msgid "Vertical size ratio of a pixel inside each block"
msgstr "A relação vertical do tamanho de um pixel dentro de cada bloco"

#: operations/common/pixelize.c:62 operations/common-gpl3+/apply-lens.c:44
#: operations/common-gpl3+/cubism.c:39
#: operations/common-gpl3+/lens-distortion.c:57
#: operations/common-gpl3+/tile-paper.c:75
msgid "Background color"
msgstr "Cor do plano de fundo"

#: operations/common/pixelize.c:63
msgid "Color used to fill the background"
msgstr "Cor usada para preencher o plano de fundo"

#: operations/common/pixelize.c:663
msgid "Pixelize"
msgstr "Pixelizar"

#: operations/common/pixelize.c:665
msgid "Simplify image into an array of solid-colored rectangles"
msgstr "Simplificar imagem em uma matriz com pontos de cores sólidas"

#: operations/common/posterize.c:25
msgid "number of levels per component"
msgstr "número de níveis por componente"

#: operations/common/posterize.c:142
msgid "Posterize"
msgstr "Posterizar"

#: operations/common/posterize.c:146
msgid "Reduces the number of levels in each color component of the image."
msgstr "Reduz o número de níveis em cada componente de cor da imagem."

#: operations/common/radial-gradient.c:126
msgid "Radial Gradient"
msgstr "Degradê radial"

#: operations/common/radial-gradient.c:129
msgid "Radial gradient renderer"
msgstr "Renderizador de degradê radial"

#: operations/common/rectangle.c:27
msgid "Horizontal position"
msgstr "Posição horizontal"

#: operations/common/rectangle.c:32
msgid "Vertical position"
msgstr "Posição vertical"

#: operations/common/rectangle.c:37
msgid "Horizontal extent"
msgstr "Extensão horizontal"

#: operations/common/rectangle.c:43
msgid "Vertical extent"
msgstr "Extensão vertical"

#: operations/common/rectangle.c:49
msgid "Color to render"
msgstr "Cor para renderizar"

#: operations/common/rectangle.c:89
msgid "Rectangle"
msgstr "Retângulo"

#: operations/common/rectangle.c:94
msgid "A rectangular source of a fixed size with a solid color"
msgstr "Uma fonte retangular de tamanho fixo com uma cor sólida"

#: operations/common/recursive-transform.c:28 operations/external/path.c:47
#: operations/external/vector-fill.c:37 operations/external/vector-stroke.c:38
#: operations/transform/transform.c:24 operations/transform/transform.c:64
msgid "Transform"
msgstr "Transformar"

#: operations/common/recursive-transform.c:29
msgid ""
"Transformation matrix, using SVG syntax (or multiple matrices, separated by "
"semicolons)"
msgstr ""
"Matriz de transformação, usando sintaxe SVG (múltiplas matrizes, separadas "
"por ponto e vírgula)"

#: operations/common/recursive-transform.c:32
#: operations/common/recursive-transform.c:33
msgid "First iteration"
msgstr "Primeira iteração"

#: operations/common/recursive-transform.c:37 operations/common/slic.c:39
msgid "Number of iterations"
msgstr "Quantidade de iterações"

#: operations/common/recursive-transform.c:40
msgid "Fade color"
msgstr "Esmaecer cor"

#: operations/common/recursive-transform.c:41
msgid ""
"Color to fade transformed images towards, with a rate depending on its alpha"
msgstr ""
"Cor a esmaecer nas imagens transformadas, com uma taxa dependendo do alfa"

#: operations/common/recursive-transform.c:44
msgid "Fade opacity"
msgstr "Opacidade do esmaecimento"

#: operations/common/recursive-transform.c:45
msgid "Amount by which to scale the opacity of each transformed image"
msgstr "Quantidade pela qual escalonar a opacidade de cada imagem transformada"

#: operations/common/recursive-transform.c:49
msgid "Paste below"
msgstr "Colar abaixo"

#: operations/common/recursive-transform.c:50
msgid "Paste transformed images below each other"
msgstr "Colar imagens transformadas abaixo uma da outra"

#: operations/common/recursive-transform.c:54 operations/common/spherize.c:58
#: operations/common-gpl3+/waves.c:52
msgid "Mathematical method for reconstructing pixel values"
msgstr "Método matemático para reconstruir os valores dos pixels"

#: operations/common/recursive-transform.c:386
msgid "Recursive Transform"
msgstr "Transformação recursiva"

#: operations/common/recursive-transform.c:388
msgid "Apply a transformation recursively."
msgstr "Aplica uma transformação recursivamente."

#: operations/common/reinhard05.c:27
msgid "Overall brightness of the image"
msgstr "Brilho geral da imagem"

#: operations/common/reinhard05.c:30
msgid "Chromatic adaptation"
msgstr "Adaptação cromática"

#: operations/common/reinhard05.c:31
msgid "Adaptation to color variation across the image"
msgstr "Adaptação à variação de cor ao longo da imagem"

#: operations/common/reinhard05.c:34
msgid "Light adaptation"
msgstr "Adaptação de luz"

#: operations/common/reinhard05.c:35
msgid "Adaptation to light variation across the image"
msgstr "Adaptação à variação de luz ao longo da imagem"

#: operations/common/reinhard05.c:276
msgid "Reinhard 2005 Tone Mapping"
msgstr "Mapeamento de tons Reinhard 2005"

#: operations/common/reinhard05.c:280
msgid ""
"Adapt an image, which may have a high dynamic range, for presentation using "
"a low dynamic range. This is an efficient global operator derived from "
"simple physiological observations, producing luminance within the range "
"0.0-1.0"
msgstr ""
"Adapta uma imagem, que pode ter um alto intervalo dinâmico, para "
"apresentação usando um baixo intervalo dinâmico. Este é um operador global "
"eficiente derivado de observações fisiológicas simples, produzindo "
"luminância no intervalo 0.0-1.0"

#: operations/common/remap.c:101
msgid "Remap"
msgstr "Remapear"

#: operations/common/remap.c:103
msgid "stretch components of pixels individually based on luminance envelopes"
msgstr ""
"alonga componentes de pixels individualmente baseado em envelopes de "
"luminância"

#: operations/common/rgb-clip.c:25 operations/common/rgb-clip.c:26
msgid "Clip low pixel values"
msgstr "Cortar valores de pixel baixos"

#: operations/common/rgb-clip.c:28
msgid "Low limit"
msgstr "Limite inferior"

#: operations/common/rgb-clip.c:31
msgid "Pixels values lower than this limit will be set to it"
msgstr "Valores de pixel abaixo deste limite serão normalizados para ele"

#: operations/common/rgb-clip.c:34 operations/common/rgb-clip.c:35
msgid "Clip high pixel values"
msgstr "Cortar valores de pixel altos"

#: operations/common/rgb-clip.c:37
msgid "High limit"
msgstr "Limite superior"

#: operations/common/rgb-clip.c:40
msgid "Pixels values higher than this limit will be set to it"
msgstr "Valores de pixel acima deste valor serão normalizados para ele"

#: operations/common/rgb-clip.c:188
msgid "Clip RGB"
msgstr "Cortar RGB"

#: operations/common/rgb-clip.c:191
msgid "Keep RGB pixels values inside a specific range"
msgstr "Manter os valores de pixel RBG dentro de uma faixa especificada"

#: operations/common/saturation.c:25
msgid "Scale, strength of effect"
msgstr "Escala, força de efeito"

#: operations/common/saturation.c:227
msgid "Changes the saturation"
msgstr "Altera a saturação"

#: operations/common/save.c:26
msgid "Path of file to save."
msgstr "Caminho do arquivo para salvar."

#: operations/common/save.c:200
msgid "Save"
msgstr "Salvar"

#: operations/common/save.c:203
msgid ""
"Multipurpose file saver, that uses other native save handlers depending on "
"extension, use the format specific save ops to specify additional parameters."
msgstr ""
"Carregador de arquivo multi-funções, que usa outros manipuladores nativos, e "
"retorna a conversão usando o conversor Image Magick."

#: operations/common/sepia.c:24
msgid "Effect strength"
msgstr "Força do efeito"

#: operations/common/sepia.c:25
msgid "Strength of the sepia effect"
msgstr "Força do efeito sépia"

#: operations/common/sepia.c:112
msgid "Sepia"
msgstr "Sépia"

#: operations/common/sepia.c:115
msgid "Apply a sepia tone to the input image"
msgstr "Aplica um tom de sépia à imagem de entrada"

#: operations/common/slic.c:28
msgid "Regions size"
msgstr "Tamanho da região"

#: operations/common/slic.c:29
msgid "Size of a region side"
msgstr "Tamanho de um lado da região"

#: operations/common/slic.c:33
msgid "Compactness"
msgstr "Compactação"

#: operations/common/slic.c:34
msgid "Cluster size"
msgstr "Tamanho do grupo"

#: operations/common/slic.c:456
msgid "Simple Linear Iterative Clustering"
msgstr "Agrupamento iterativo linear simples"

#: operations/common/slic.c:459
msgid "Superpixels based on k-means clustering"
msgstr "Agrupamento de médias k baseado em superpixels"

#: operations/common/snn-mean.c:33
msgid "Pairs"
msgstr "Pares"

#: operations/common/snn-mean.c:34
msgid "Number of pairs; higher number preserves more acute features"
msgstr "Número de pares; números maiores preservam características mais agudas"

#: operations/common/snn-mean.c:357
msgid "Symmetric Nearest Neighbour"
msgstr "Vizinho simétrico mais próximo"

#: operations/common/snn-mean.c:360
msgid ""
"Noise reducing edge preserving blur filter based on Symmetric Nearest "
"Neighbours"
msgstr ""
"Filtro de desfoque com redução de ruído e preservação de borda baseado nos "
"vizinhos simétricos mais próximos"

#: operations/common/spherize.c:25
msgid "Radial"
msgstr "Radial"

#: operations/common/spherize.c:30 operations/common-gpl3+/value-propagate.c:38
msgid "Mode"
msgstr "Modo"

#: operations/common/spherize.c:33 operations/common-gpl3+/displace.c:32
msgid "Displacement mode"
msgstr "Modo de deslocamento"

#: operations/common/spherize.c:35
msgid "Angle of view"
msgstr "Ângulo de visão"

#: operations/common/spherize.c:36
msgid "Camera angle of view"
msgstr "Ângulo de visão da câmera"

#: operations/common/spherize.c:40
msgid "Curvature"
msgstr "Curvatura"

#: operations/common/spherize.c:41
msgid "Spherical cap apex angle, as a fraction of the co-angle of view"
msgstr "Ângulo do ápice esférico, como fração do ângulo de visão"

#. note that the code can handle negative curvatures
#. * (in the [-1, 0) range), in which case the image is
#. * wrapped around the back face, rather than the front
#. * face, of the spherical cap.  we disable negative
#. * curvatures atm, in particular, since they produce
#. * the same result when the angle of view is 0, and
#. * since their upper-bound, wrt the angle of view, is
#. * arbitrary.
#.
#: operations/common/spherize.c:52 operations/common/unsharp-mask.c:31
#: operations/common-gpl3+/edge.c:42
msgid "Amount"
msgstr "Quantidade"

#: operations/common/spherize.c:53
msgid ""
"Displacement scaling factor (negative values refer to the inverse "
"displacement)"
msgstr ""
"Fator de escala do deslocamento (valores negativos se referem ao "
"deslocamento inverso)"

#: operations/common/spherize.c:317
msgid "Spherize"
msgstr "Esferizar"

#: operations/common/spherize.c:320
msgid "Wrap image around a spherical cap"
msgstr "Embrulhar imagem em um formato esférico"

#: operations/common/stress.c:28
msgid ""
"Neighborhood taken into account, for enhancement ideal values are close to "
"the longest side of the image, increasing this increases the runtime"
msgstr ""
"Vizinhança levada em conta, para o realce os valores ideais estão perto do "
"maior lado da imagem, aumentar isto aumenta o tempo de execução"

#: operations/common/stress.c:40
msgid ""
"Number of iterations, a higher number of iterations provides a less noisy "
"rendering at a computational cost"
msgstr ""
"Número de iterações, um número maior de iterações fornece uma menor "
"renderização de ruídos em um custo computacional"

#: operations/common/stress.c:45
msgid ""
"When enabled also enhances shadow regions - when disabled a more natural "
"result is yielded"
msgstr ""
"Quando habilitado também realça as regiões de sombra - quando desabilitado "
"um resulto mais natural é obtido"

#: operations/common/stress.c:267 operations/common/stress.c:271
msgid "Spatio Temporal Retinex-like Envelope with Stochastic Sampling"
msgstr "Envelope espaço-temporal tipo Retinex com amostragem estocástica"

#: operations/common/stretch-contrast.c:25
msgid "Keep colors"
msgstr "Manter cores"

#: operations/common/stretch-contrast.c:26
msgid "Impact each channel with the same amount"
msgstr "Impacta em cada canal com a mesma quantidade"

#: operations/common/stretch-contrast.c:28
msgid "Non-linear components"
msgstr "Componentes não lineares"

#: operations/common/stretch-contrast.c:29
msgid ""
"When set operate on gamma corrected values instead of linear RGB - acting "
"like the old normalize filter in GIMP"
msgstr ""
"Quando definido, opera em valores corrigidos por gama em vez de RGB linear - "
"agindo como o filtro antigo de normalização no GIMP"

#: operations/common/stretch-contrast.c:583
msgid "Stretch Contrast"
msgstr "Contraste esticado"

#: operations/common/stretch-contrast.c:586
msgid ""
"Scales the components of the buffer to be in the 0.0-1.0 range. This "
"improves images that make poor use of the available contrast (little "
"contrast, very dark, or very bright images)."
msgstr ""
"Escala o componente do buffer para estar no range de 0.0-1.0. Isto melhora "
"as imagens que fazem mau uso do contraste disponível (pouco contraste, muito "
"escuro, ou imagens muito brilhantes)."

#: operations/common/stretch-contrast-hsv.c:253
msgid "Stretch Contrast HSV"
msgstr "Contraste esticado HSV"

#: operations/common/stretch-contrast-hsv.c:256
msgid ""
"Scales the components of the buffer to be in the 0.0-1.0 range. This "
"improves images that make poor use of the available contrast (little "
"contrast, very dark, or very bright images). This version differs from "
"Contrast Autostretch in that it works in HSV space, and preserves hue."
msgstr ""
"Escala o componente do buffer para estar no range de 0.0-1.0. Isto melhora "
"as imagens que fazem mau uso do contraste disponível (pouco contraste, muito "
"escuro, ou imagens muito brilhantes). Esta versão difere do Contraste "
"esticado, pois funciona no espaço HSV e preserva o matiz."

#: operations/common/svg-huerotate.c:27 operations/common/svg-matrix.c:27
#: operations/common/svg-saturate.c:25
msgid "Values"
msgstr "Valores"

#: operations/common/svg-huerotate.c:28 operations/common/svg-matrix.c:28
#: operations/common/svg-saturate.c:26
msgid "list of <number>s"
msgstr "lista de <number>s"

#: operations/common/svg-huerotate.c:119
msgid "SVG Hue Rotate"
msgstr "Rotação do matiz SVG"

#: operations/common/svg-huerotate.c:120
msgid "SVG color matrix operation svg_huerotate"
msgstr "Operação matriz SVG colorida svg_huerotate"

#: operations/common/svg-luminancetoalpha.c:94
msgid "SVG Luminance to Alpha"
msgstr "Luminância para Alpha"

#: operations/common/svg-luminancetoalpha.c:98
msgid "SVG color matrix operation svg_luminancetoalpha"
msgstr "Operação matriz SVG colorida svg_luminancetoalpha"

#: operations/common/svg-matrix.c:135
msgid "SVG Matrix"
msgstr "Matriz SVG"

#: operations/common/svg-matrix.c:136
msgid "SVG color matrix operation svg_matrix"
msgstr "Operação matriz SVG colorida svg_matrix"

#: operations/common/svg-saturate.c:129
msgid "SVG Saturate"
msgstr "Saturação SVG"

#: operations/common/svg-saturate.c:130
msgid "SVG color matrix operation svg_saturate"
msgstr "Operação matriz SVG colorida svg_saturate"

#: operations/common/threshold.c:25 operations/common/threshold.c:127
#: operations/common/unsharp-mask.c:37
#: operations/common-gpl3+/red-eye-removal.c:31
#: operations/common-gpl3+/wind.c:60 operations/external/matting-levin.c:33
msgid "Threshold"
msgstr "Limiar"

#: operations/common/threshold.c:28
msgid ""
"Scalar threshold level (overridden if an auxiliary input buffer is "
"provided.)."
msgstr ""
"Limiar escalar global (usado quando não existe buffer de entrada auxiliar)."

#: operations/common/threshold.c:131
msgid ""
"Thresholds the image to white/black based on either the global value set in "
"the value property, or per pixel from the aux input."
msgstr ""
"Limita a imagem para branco/preto baseada em cada valor global definido na "
"propriedade valor, ou por pixel da entrada aux."

#: operations/common/tile.c:24
msgid "Horizontal offset"
msgstr "Deslocamento horizontal"

#: operations/common/tile.c:29
msgid "Vertical offset"
msgstr "Deslocamento vertical"

#: operations/common/tile.c:134
msgid "Tile"
msgstr "Ladrilhado"

#: operations/common/tile.c:140
msgid "Infinitely repeats the input image."
msgstr "Repete de forma infinita a imagem de entrada."

#: operations/common/tile-seamless.c:167
msgid "Make Seamlessly tileable"
msgstr "Criar padrão sem emenda"

#: operations/common/tile-seamless.c:171
msgid ""
"Make the input buffer seamlessly tileable. The algorithm is not content-"
"aware, so the result may need post-processing."
msgstr ""
"Transforma a entrada do buffer em um padrão sem emenda. O algoritmo não "
"possui reconhecimento de conteúdo, por isso o resultado poderá precisar de "
"pós-processamento."

#: operations/common/unpremultiply.c:78
msgid "Unpremultiply alpha"
msgstr "Despremultiplicar alfa"

#: operations/common/unpremultiply.c:80
msgid ""
"Unpremultiplies a buffer that contains pre-multiplied colors (but according "
"to the babl format is not.)"
msgstr ""
"Despremultiplica um buffer que contém cores premultiplicadas (que não o são "
"de acordo com o formato babl)"

#: operations/common/unsharp-mask.c:25
msgid "Expressed as standard deviation, in pixels"
msgstr "Expressada como um desvio padrão, em pixels"

#: operations/common/unsharp-mask.c:32
msgid "Scaling factor for unsharp-mask, the strength of effect"
msgstr "Escala, fator para máscara desfocada, a força de efeito"

#: operations/common/unsharp-mask.c:164
msgid "Sharpen (Unsharp Mask)"
msgstr "Aguçar (Máscara desfocada)"

#: operations/common/unsharp-mask.c:167
msgid ""
"Sharpen image, by adding difference to blurred image, a technique for "
"sharpening originally used in darkrooms."
msgstr ""
"Aguça a imagem, somando diferenças à imagem borrada, uma técnica para "
"nitidez originalmente usada em salas escuras."

#: operations/common/value-invert.c:149
msgid "Value Invert"
msgstr "Inverter valor"

#: operations/common/value-invert.c:153
msgid ""
"Invert the value component, the result has the brightness inverted, keeping "
"the color."
msgstr ""
"Inverte o componente do valor, o resultado tem o brilho invertido mas "
"mantendo a cor."

#: operations/common/vignette.c:30
msgid "Vignette shape"
msgstr "Forma de vinheta"

#. TRANSLATORS: the string 'black' should not be translated
#: operations/common/vignette.c:36
msgid ""
"Defaults to 'black', you can use transparency here to erase portions of an "
"image"
msgstr ""
"Padrão para \"black\", você pode usar transparência aqui para apagar porções "
"de uma imagem"

#: operations/common/vignette.c:39
msgid "How far out vignetting goes as portion of half image diagonal"
msgstr "O quão distante a vinheta vai como porção da metade da imagem diagonal"

#: operations/common/vignette.c:43
msgid "Softness"
msgstr "Suavidade"

#: operations/common/vignette.c:46
msgid "Gamma"
msgstr "Gama"

#: operations/common/vignette.c:47
msgid "Falloff linearity"
msgstr "Queda de linearidade"

#: operations/common/vignette.c:50
msgid "Proportion"
msgstr "Proporção"

#: operations/common/vignette.c:51
msgid "How close we are to image proportions"
msgstr "Quão perto estamos das proporções da imagem"

#: operations/common/vignette.c:54
msgid "Squeeze"
msgstr "Compressão"

#: operations/common/vignette.c:71 operations/common-gpl3+/spiral.c:64
#: operations/workshop/bayer-matrix.c:51
#: operations/workshop/linear-sinusoid.c:95
msgid "Rotation"
msgstr "Rotação"

#: operations/common/vignette.c:383
msgid "Vignette"
msgstr "Vinheta"

#: operations/common/vignette.c:387
msgid ""
"Applies a vignette to an image. Simulates the luminance fall off at the edge "
"of exposed film, and some other fuzzier border effects that can naturally "
"occur with analog photography"
msgstr ""
"Aplica uma vinheta a uma imagem. Simula a queda de luminância na borda de um "
"filme exposto, e alguns outros efeitos de borda mais indefinidos que podem "
"ocorrer naturalmente com fotografias analógicas"

#: operations/common/warp.c:26
msgid "Move pixels"
msgstr "Mover pixels"

#: operations/common/warp.c:27
msgid "Grow area"
msgstr "Aumentar área"

#: operations/common/warp.c:28
msgid "Shrink area"
msgstr "Diminuir área"

#: operations/common/warp.c:29
msgid "Swirl clockwise"
msgstr "Torcer no sentido horário"

#: operations/common/warp.c:30
msgid "Swirl counter-clockwise"
msgstr "Torcer no sentido anti-horário"

#: operations/common/warp.c:31
msgid "Erase warping"
msgstr "Apagar torção"

#: operations/common/warp.c:32
msgid "Smooth warping"
msgstr "Torção suave"

#: operations/common/warp.c:41 operations/external/path.c:40
msgid "Hardness"
msgstr "Dureza"

#: operations/common/warp.c:44
msgid "Spacing"
msgstr "Espaçamento do ladrilho"

#: operations/common/warp.c:47
msgid "Stroke"
msgstr "Risco"

#: operations/common/warp.c:49
msgid "Behavior"
msgstr "Comportamento"

#: operations/common/warp.c:52
msgid "Behavior of the op"
msgstr "Comportamento do op"

#: operations/common/warp.c:937
msgid "Warp"
msgstr "Torcer"

#: operations/common/warp.c:939
msgid "Compute a relative displacement mapping from a stroke"
msgstr "Calcula um mapeamento de deslocamento de um risco"

#: operations/common/waterpixels.c:34
msgid "Average"
msgstr "Média"

#: operations/common/waterpixels.c:38
msgid "Superpixels size"
msgstr "Tamanho do superpixel"

#: operations/common/waterpixels.c:42
msgid "Gradient smoothness"
msgstr "Suavidade do degradê"

#: operations/common/waterpixels.c:47
msgid "Spatial regularization"
msgstr "Regularização espacial"

#: operations/common/waterpixels.c:49
msgid ""
"trade-off between superpixel regularity and adherence to object boundaries"
msgstr ""
"troca entre regularidade de superpixel e aderência às fronteiras do objeto"

#: operations/common/waterpixels.c:52
msgid "Superpixels color"
msgstr "Cor do superpixel"

#: operations/common/waterpixels.c:55
msgid "How to fill superpixels"
msgstr "Como preencher os superpixels"

#: operations/common/waterpixels.c:513
msgid "Waterpixels"
msgstr "Pixels aquáticos"

#: operations/common/waterpixels.c:516
msgid "Superpixels based on the watershed transformation"
msgstr "Superpixels baseados na transformação Watershed"

#: operations/common/watershed-transform.c:381
msgid "Watershed Transform"
msgstr "Transformação Watershed"

#: operations/common/watershed-transform.c:384
msgid "Labels propagation by watershed transformation"
msgstr "Propagação de etiquetas com transformação Watershed"

#: operations/common/wavelet-blur-1d.c:29 operations/common/wavelet-blur.c:28
msgid "Radius of the wavelet blur"
msgstr "Raio do desfoque de onda"

#: operations/common/wavelet-blur-1d.c:275
msgid "1D Wavelet-blur"
msgstr "Desfoque de onda 1D"

#: operations/common/wavelet-blur-1d.c:277 operations/common/wavelet-blur.c:82
msgid ""
"This blur is used for the wavelet decomposition filter, each pixel is "
"computed from another by the HAT transform"
msgstr ""
"Este desfoque é usado no filtro de decomposição de onda, cada pixel é "
"calculado pela transformação HAT"

#: operations/common/weighted-blend.c:176
msgid "Weighted Blend"
msgstr "Mistura ponderada"

#: operations/common/weighted-blend.c:180
msgid "blend two images using alpha values as weights"
msgstr "misturar duas imagens usando valores alfa como pesos"

#: operations/common/write-buffer.c:26
msgid "A pre-existing GeglBuffer to write incoming buffer data to."
msgstr "Um buffer Gegl pré-existente onde escrever dados de entrada."

#: operations/common/write-buffer.c:146
msgid "Write Buffer"
msgstr "Buffer de escrita"

#: operations/common/write-buffer.c:148
msgid "Write input data into an existing GEGL buffer destination surface."
msgstr "Escreve dados de entrada em uma superfície de destino buffer GEGL."

#: operations/common-gpl3+/antialias.c:278
msgid "Scale3X Antialiasing"
msgstr "Antialiasing Scale3X"

#: operations/common-gpl3+/antialias.c:282
msgid "Antialias using the Scale3X edge-extrapolation algorithm"
msgstr "Remove alias usando o algoritmo de extrapolação de bordas Scale3X"

#: operations/common-gpl3+/apply-lens.c:36
msgid "Lens refraction index"
msgstr "Índice de refração da lente"

#: operations/common-gpl3+/apply-lens.c:41
msgid "Keep original surroundings"
msgstr "Manter ambiente original"

#: operations/common-gpl3+/apply-lens.c:42
msgid "Keep image unchanged, where not affected by the lens."
msgstr "Mantém a imagem inalterada, onde não afetada pela lente."

#: operations/common-gpl3+/apply-lens.c:274
msgid "Apply Lens"
msgstr "Aplicar lente"

#: operations/common-gpl3+/apply-lens.c:278
msgid ""
"Simulates the optical distortion caused by having an elliptical lens over "
"the image"
msgstr ""
"Simula a distorção óptica produzida por uma lente elíptica sobre a imagem"

#: operations/common-gpl3+/bump-map.c:34
msgid "Spherical"
msgstr "Esférico"

#: operations/common-gpl3+/bump-map.c:35 operations/common-gpl3+/sinus.c:65
msgid "Sinusoidal"
msgstr "Senoide"

#: operations/common-gpl3+/bump-map.c:38 operations/common-gpl3+/spiral.c:30
msgid "Type"
msgstr "Tipo"

#: operations/common-gpl3+/bump-map.c:40
msgid "Type of map"
msgstr "Tipo de mapa"

#: operations/common-gpl3+/bump-map.c:42
msgid "Compensate"
msgstr "Compensar"

#: operations/common-gpl3+/bump-map.c:43
msgid "Compensate for darkening"
msgstr "Compensa a escuridão"

#: operations/common-gpl3+/bump-map.c:46
msgid "Invert bumpmap"
msgstr "Inverter mapa de relevo"

#: operations/common-gpl3+/bump-map.c:48
msgid "Tiled"
msgstr "Ladrilhado"

#: operations/common-gpl3+/bump-map.c:49
msgid "Tiled bumpmap"
msgstr "Mapa de relevo ladrilhado"

#: operations/common-gpl3+/bump-map.c:51 operations/common-gpl3+/emboss.c:34
msgid "Azimuth"
msgstr "Azimute"

#: operations/common-gpl3+/bump-map.c:55 operations/common-gpl3+/emboss.c:39
msgid "Elevation"
msgstr "Elevação"

#: operations/common-gpl3+/bump-map.c:58 operations/common-gpl3+/emboss.c:44
#: operations/common-gpl3+/fractal-trace.c:60
#: operations/common-gpl3+/texturize-canvas.c:44
msgid "Depth"
msgstr "Profundidade"

#: operations/common-gpl3+/bump-map.c:73
msgid "Waterlevel"
msgstr "Nível de água"

#: operations/common-gpl3+/bump-map.c:74
msgid "Level that full transparency should represent"
msgstr "Nível pelo qual a transparência completa deve ser representada"

#: operations/common-gpl3+/bump-map.c:77
msgid "Ambient lighting factor"
msgstr "Fator de luz ambiente"

#: operations/common-gpl3+/bump-map.c:455
msgid "Bump Map"
msgstr "Mapa de relevo"

#: operations/common-gpl3+/bump-map.c:457
msgid ""
"This plug-in uses the algorithm described by John Schlag, \"Fast Embossing "
"Effects on Raster Image Data\" in Graphics GEMS IV (ISBN 0-12-336155-9). It "
"takes a buffer to be applied as a bump map to another buffer and produces a "
"nice embossing effect."
msgstr ""
"Este plug-in utiliza o algoritmo descrito por John Schlag, em \"Fast "
"Embossing Effects on Raster Image Data\" (Efeitos rápidos de relevo em dados "
"de imagens rasterizadas) em Graphics GEMS IV (ISBN 0-12-336155-9). Ele usa "
"um buffer a ser aplicado como um mapa de relevo em outro buffer e produz um "
"agradável efeito de relevo."

#: operations/common-gpl3+/cartoon.c:28
msgid "Mask radius"
msgstr "Raio da máscara"

#: operations/common-gpl3+/cartoon.c:31
msgid "Percent black"
msgstr "Porcentagem de negro"

#: operations/common-gpl3+/cartoon.c:294
msgid "Cartoon"
msgstr "Caricatura"

#: operations/common-gpl3+/cartoon.c:297
msgid ""
"Simulates a cartoon, its result is similar to a black felt pen drawing "
"subsequently shaded with color. This is achieved by enhancing edges and "
"darkening areas that are already distinctly darker than their neighborhood"
msgstr ""
"Simula uma caricatura, com resultado similar a uma caneta preta de ponta "
"macia seguida de cor. Isso é conseguido ao realçar as bordas e escurecer "
"áreas que são mais escuras que sua vizinhança"

#. Red channel
#: operations/common-gpl3+/channel-mixer.c:34
msgid "Red in Red channel"
msgstr "Vermelho no canal vermelho"

#: operations/common-gpl3+/channel-mixer.c:35
msgid "Set the red amount for the red channel"
msgstr "Define a quantidade de vermelho para o canal vermelho"

#: operations/common-gpl3+/channel-mixer.c:38
msgid "Green in Red channel"
msgstr "Verde no canal vermelho"

#: operations/common-gpl3+/channel-mixer.c:39
msgid "Set the green amount for the red channel"
msgstr "Define a quantidade de verde para o canal vermelho"

#: operations/common-gpl3+/channel-mixer.c:42
msgid "Blue in Red channel"
msgstr "Azul no canal vermelho"

#: operations/common-gpl3+/channel-mixer.c:43
msgid "Set the blue amount for the red channel"
msgstr "Define a quantidade de azul para o canal vermelho"

#. Green channel
#: operations/common-gpl3+/channel-mixer.c:47
msgid "Red in Green channel"
msgstr "Vermelho no canal verde"

#: operations/common-gpl3+/channel-mixer.c:48
msgid "Set the red amount for the green channel"
msgstr "Define a quantidade de vermelho para o canal verde"

#: operations/common-gpl3+/channel-mixer.c:51
msgid "Green for Green channel"
msgstr "Verde no canal verde"

#: operations/common-gpl3+/channel-mixer.c:52
msgid "Set the green amount for the green channel"
msgstr "Define a quantidade de verde para o canal verde"

#: operations/common-gpl3+/channel-mixer.c:55
msgid "Blue in Green channel"
msgstr "Azul no canal verde"

#: operations/common-gpl3+/channel-mixer.c:56
msgid "Set the blue amount for the green channel"
msgstr "Define a quantidade de azul para o canal verde"

#. Blue channel
#: operations/common-gpl3+/channel-mixer.c:60
msgid "Red in Blue channel"
msgstr "Vermelho no canal azul"

#: operations/common-gpl3+/channel-mixer.c:61
msgid "Set the red amount for the blue channel"
msgstr "Define a quantidade de vermelho para o canal azul"

#: operations/common-gpl3+/channel-mixer.c:64
msgid "Green in Blue channel"
msgstr "Verde no canal azul"

#: operations/common-gpl3+/channel-mixer.c:65
msgid "Set the green amount for the blue channel"
msgstr "Define a quantidade de verde para o canal azul"

#: operations/common-gpl3+/channel-mixer.c:68
msgid "Blue in Blue channel"
msgstr "Azul no canal azul"

#: operations/common-gpl3+/channel-mixer.c:69
msgid "Set the blue amount for the blue channel"
msgstr "Define a quantidade de azul para o canal azul"

#: operations/common-gpl3+/channel-mixer.c:267
msgid "Channel Mixer"
msgstr "Misturador de canais"

#: operations/common-gpl3+/channel-mixer.c:269
msgid ""
"Remix colors; by defining relative contributions from source components."
msgstr ""
"Remistura cores, definindo contribuições relativas das componentes da fonte."

#: operations/common-gpl3+/color-exchange.c:31
msgid "From Color"
msgstr "Da cor"

#: operations/common-gpl3+/color-exchange.c:32
msgid "The color to change."
msgstr "A cor a mudar."

#: operations/common-gpl3+/color-exchange.c:34
msgid "To Color"
msgstr "Para a cor"

#: operations/common-gpl3+/color-exchange.c:35
msgid "Replacement color."
msgstr "Cor a inserir."

#: operations/common-gpl3+/color-exchange.c:37
msgid "Red Threshold"
msgstr "Limiar vermelho"

#: operations/common-gpl3+/color-exchange.c:38
msgid "Red threshold of the input color"
msgstr "Limiar de vermelho da cor de entrada"

#: operations/common-gpl3+/color-exchange.c:41
msgid "Green Threshold"
msgstr "Limiar verde"

#: operations/common-gpl3+/color-exchange.c:42
msgid "Green threshold of the input color"
msgstr "Limiar de verde da cor de entrada"

#: operations/common-gpl3+/color-exchange.c:45
msgid "Blue Threshold"
msgstr "Limiar azul"

#: operations/common-gpl3+/color-exchange.c:46
msgid "Blue threshold of the input color"
msgstr "Limiar de azul da cor de entrada"

#: operations/common-gpl3+/color-exchange.c:244
msgid "Exchange color"
msgstr "Cor de troca"

#: operations/common-gpl3+/color-exchange.c:247
msgid ""
"Exchange one color with another, optionally setting a threshold to convert "
"from one shade to another."
msgstr ""
"Troca uma cor por outra, opcionalmente usando um limiar para converter de "
"uma tonalidade para outra."

#: operations/common-gpl3+/color-to-alpha.c:30
msgid "The color to make transparent."
msgstr "A cor a tornar transparente."

#: operations/common-gpl3+/color-to-alpha.c:32
msgid "Transparency threshold"
msgstr "Limiar de transparência"

#: operations/common-gpl3+/color-to-alpha.c:33
msgid "The limit below which colors become transparent."
msgstr "Limite abaixo do qual as cores ficam transparentes."

#: operations/common-gpl3+/color-to-alpha.c:36
msgid "Opacity threshold"
msgstr "Limiar de opacidade"

#: operations/common-gpl3+/color-to-alpha.c:37
msgid "The limit above which colors remain opaque."
msgstr "Limite acima do qual as cores permanecem opacas."

#: operations/common-gpl3+/color-to-alpha.c:286
msgid "Color to Alpha"
msgstr "Cor para alfa"

#: operations/common-gpl3+/color-to-alpha.c:292
msgid "Convert a specified color to transparency, works best with white."
msgstr ""
"Converte uma cor especificada para transparência. Funciona melhor com branco."

#: operations/common-gpl3+/cubism.c:30 operations/common-gpl3+/mosaic.c:42
msgid "Tile size"
msgstr "Tamanho do azulejo"

#: operations/common-gpl3+/cubism.c:31 operations/common-gpl3+/mosaic.c:43
msgid "Average diameter of each tile (in pixels)"
msgstr "Diâmetro médio de cada ladrilho (em pixels)"

#: operations/common-gpl3+/cubism.c:35
msgid "Tile saturation"
msgstr "Saturação do azulejo"

#: operations/common-gpl3+/cubism.c:36
msgid "Expand tiles by this amount"
msgstr "Expandir ladrilhos por esta quantidade"

#: operations/common-gpl3+/cubism.c:619
msgid "Cubism"
msgstr "Cubismo"

#: operations/common-gpl3+/cubism.c:624
msgid ""
"Convert the image into randomly rotated square blobs, somehow resembling a "
"cubist painting style"
msgstr ""
"Converte a imagem em bolhas quadradas aleatoriamente rotacionadas, de alguma "
"forma assemelhando-se ao estilo de pintura cubista"

#: operations/common-gpl3+/deinterlace.c:31
msgid "Keep even fields"
msgstr "Manter campos pares"

#: operations/common-gpl3+/deinterlace.c:32
msgid "Keep odd fields"
msgstr "Manter campos ímpares"

#: operations/common-gpl3+/deinterlace.c:35
msgid "Keep"
msgstr "Manter"

#: operations/common-gpl3+/deinterlace.c:38
msgid "Keep even or odd fields"
msgstr "Manter campos pares ou ímpares"

#: operations/common-gpl3+/deinterlace.c:43
msgid "Deinterlace horizontally or vertically"
msgstr "Desentrelaçar horizontalmente ou verticalmente"

#: operations/common-gpl3+/deinterlace.c:45
msgid "Block size"
msgstr "Tamanho do bloco"

#: operations/common-gpl3+/deinterlace.c:47
msgid "Block size of deinterlacing rows/columns"
msgstr "Tamanho do bloco de linhas/colunas desentrelaçadas"

#: operations/common-gpl3+/deinterlace.c:312
msgid "Deinterlace"
msgstr "Desentrelaçar"

#: operations/common-gpl3+/deinterlace.c:317
msgid "Fix images where every other row or column is missing"
msgstr "Corrige imagens onde faltam linhas ou colunas intercaladas"

#: operations/common-gpl3+/diffraction-patterns.c:31
msgid "Light frequency (red)"
msgstr "Frequência da luz (vermelho)"

#: operations/common-gpl3+/diffraction-patterns.c:35
msgid "Light frequency (green)"
msgstr "Frequência da luz (verde)"

#: operations/common-gpl3+/diffraction-patterns.c:39
msgid "Light frequency (blue)"
msgstr "Frequência da luz (azul)"

#: operations/common-gpl3+/diffraction-patterns.c:42
msgid "Red contours"
msgstr "Contornos vermelhos"

#: operations/common-gpl3+/diffraction-patterns.c:43
msgid "Number of contours (red)"
msgstr "Número de contornos (vermelho)"

#: operations/common-gpl3+/diffraction-patterns.c:46
msgid "Green contours"
msgstr "Contornos verdes"

#: operations/common-gpl3+/diffraction-patterns.c:47
msgid "Number of contours (green)"
msgstr "Número de contornos (verde)"

#: operations/common-gpl3+/diffraction-patterns.c:50
msgid "Blue contours"
msgstr "Contornos azuis"

#: operations/common-gpl3+/diffraction-patterns.c:51
msgid "Number of contours (blue)"
msgstr "Número de contornos (azul)"

#: operations/common-gpl3+/diffraction-patterns.c:54
msgid "Red sharp edges"
msgstr "Bordas aguçadas vermelhas"

#: operations/common-gpl3+/diffraction-patterns.c:55
msgid "Number of sharp edges (red)"
msgstr "Número de bordas aguçadas (vermelho)"

#: operations/common-gpl3+/diffraction-patterns.c:58
msgid "Green sharp edges"
msgstr "Bordas aguçadas verdes"

#: operations/common-gpl3+/diffraction-patterns.c:59
msgid "Number of sharp edges (green)"
msgstr "Número de bordas aguçadas (verde)"

#: operations/common-gpl3+/diffraction-patterns.c:62
msgid "Blue sharp edges"
msgstr "Bordas aguçadas azuis"

#: operations/common-gpl3+/diffraction-patterns.c:63
msgid "Number of sharp edges (blue)"
msgstr "Número de bordas aguçadas (azul)"

#: operations/common-gpl3+/diffraction-patterns.c:67
msgid "Brightness and shifting/fattening of contours"
msgstr "Brilho e mudança de peso dos contornos"

#: operations/common-gpl3+/diffraction-patterns.c:70
msgid "Scattering"
msgstr "Espalhamento"

#: operations/common-gpl3+/diffraction-patterns.c:71
msgid "Scattering (speed vs. quality)"
msgstr "Espalhamento (velocidade vs qualidade)"

#: operations/common-gpl3+/diffraction-patterns.c:74
#: operations/common-gpl3+/diffraction-patterns.c:75
msgid "Polarization"
msgstr "Polarização"

#: operations/common-gpl3+/diffraction-patterns.c:79
#: operations/common-gpl3+/noise-solid.c:65 operations/common-gpl3+/plasma.c:55
#: operations/common-gpl3+/sinus.c:77 operations/common-gpl3+/spiral.c:86
msgid "Width of the generated buffer"
msgstr "Largura do buffer gerado"

#: operations/common-gpl3+/diffraction-patterns.c:87
#: operations/common-gpl3+/noise-solid.c:73 operations/common-gpl3+/plasma.c:63
#: operations/common-gpl3+/sinus.c:85 operations/common-gpl3+/spiral.c:94
msgid "Height of the generated buffer"
msgstr "Altura do buffer gerado"

#: operations/common-gpl3+/diffraction-patterns.c:384
msgid "Diffraction Patterns"
msgstr "Padrões de difração"

#: operations/common-gpl3+/diffraction-patterns.c:389
msgid "Generate diffraction patterns"
msgstr "Gera padrões de difração"

#: operations/common-gpl3+/displace.c:28
msgid "Cartesian"
msgstr "Cartesiano"

#: operations/common-gpl3+/displace.c:29
msgid "Polar"
msgstr "Polar"

#: operations/common-gpl3+/displace.c:35
msgid "Mode of displacement"
msgstr "Modo de deslocamento"

#: operations/common-gpl3+/displace.c:37 operations/external/npd.c:47
#: operations/transform/transform-core.c:225 operations/workshop/ditto.c:27
msgid "Sampler"
msgstr "Amostras"

#: operations/common-gpl3+/displace.c:40
msgid "Type of GeglSampler used to fetch input pixels"
msgstr "Tipo de amostragem GEGL usado para buscar pixels de entrada"

#: operations/common-gpl3+/displace.c:47
msgid "X displacement"
msgstr "Deslocamento X"

#: operations/common-gpl3+/displace.c:48
msgid "Displace multiplier for X or radial direction"
msgstr "Multiplicador de deslocamento para X ou direção radial"

#: operations/common-gpl3+/displace.c:55
msgid "Horizontal displacement"
msgstr "Deslocamento horizontal"

#: operations/common-gpl3+/displace.c:56
#: operations/common-gpl3+/whirl-pinch.c:41
msgid "Pinch"
msgstr "Pinça"

#: operations/common-gpl3+/displace.c:59
msgid "Displacement multiplier for the horizontal direction"
msgstr "Multiplicador de deslocamento para a direção horizontal"

#: operations/common-gpl3+/displace.c:60
msgid "Displacement multiplier for the radial direction"
msgstr "Multiplicador de deslocamento para a direção radial"

#: operations/common-gpl3+/displace.c:62
msgid "Y displacement"
msgstr "Deslocamento Y"

#: operations/common-gpl3+/displace.c:63
msgid "Displace multiplier for Y or tangent (degrees) direction"
msgstr "Multiplicador de deslocamento para X ou direção tangente (graus)"

#: operations/common-gpl3+/displace.c:70
msgid "Vertical displacement"
msgstr "Extensão vertical"

#: operations/common-gpl3+/displace.c:71
#: operations/common-gpl3+/whirl-pinch.c:36
msgid "Whirl"
msgstr "Ondulação"

#: operations/common-gpl3+/displace.c:74
msgid "Displacement multiplier for the vertical direction"
msgstr "Multiplicador de deslocamento para a direção vertical"

#: operations/common-gpl3+/displace.c:75
msgid "Displacement multiplier for the angular offset"
msgstr "Multiplicador de deslocamento para o offset angular"

#: operations/common-gpl3+/displace.c:77
msgid "Center displacement"
msgstr "Deslocamento central"

#: operations/common-gpl3+/displace.c:78
msgid "Center the displacement around a specified point"
msgstr "Centraliza o deslocamento em um ponto específico"

#: operations/common-gpl3+/displace.c:81
msgid "X coordinate of the displacement center"
msgstr "Coordenada X do centro de deslocamento"

#: operations/common-gpl3+/displace.c:88
msgid "Y coordinate of the displacement center"
msgstr "Coordenada Y do centro de deslocamento"

#: operations/common-gpl3+/displace.c:477
msgid "Displace"
msgstr "Deslocar"

#: operations/common-gpl3+/displace.c:480
msgid "Displace pixels as indicated by displacement maps"
msgstr "Deslocar pixels como indicado pelo mapa de deslocamento"

#: operations/common-gpl3+/edge.c:29
msgid "Sobel"
msgstr "Sovel"

#: operations/common-gpl3+/edge.c:30
msgid "Prewitt compass"
msgstr "Bússola Prewitt"

#: operations/common-gpl3+/edge.c:31
msgid "Gradient"
msgstr "Degradê"

#: operations/common-gpl3+/edge.c:32
msgid "Roberts"
msgstr "Roberts"

#: operations/common-gpl3+/edge.c:33
msgid "Differential"
msgstr "Diferencial"

#: operations/common-gpl3+/edge.c:34
msgid "Laplace"
msgstr "Laplace"

#: operations/common-gpl3+/edge.c:37
msgid "Algorithm"
msgstr "Algoritmo"

#: operations/common-gpl3+/edge.c:40
msgid "Edge detection algorithm"
msgstr "Algoritmo de detecção de borda"

#: operations/common-gpl3+/edge.c:43
msgid "Edge detection amount"
msgstr "Tamanho da detecção de borda"

#: operations/common-gpl3+/edge.c:47
msgid "Border behavior"
msgstr "Comportamento da borda"

#: operations/common-gpl3+/edge.c:50
msgid "Edge detection behavior"
msgstr "Comportamento da detecção de borda"

#: operations/common-gpl3+/edge.c:363
msgid "Edge Detection"
msgstr "Detecção de borda"

#: operations/common-gpl3+/edge.c:367
msgid "Several simple methods for detecting edges"
msgstr "Vários métodos simples para detecção de borda"

#: operations/common-gpl3+/edge-laplace.c:412
msgid "Laplacian Edge Detection"
msgstr "Detecção de borda de Laplace"

#: operations/common-gpl3+/edge-laplace.c:416
msgid "High-resolution edge detection"
msgstr "Detecção de bordas de alta resolução"

#: operations/common-gpl3+/emboss.c:26 operations/common-gpl3+/emboss.c:270
msgid "Emboss"
msgstr "Relevo"

#: operations/common-gpl3+/emboss.c:27
msgid "Bumpmap (preserve original colors)"
msgstr "Mapa de relevo (preserva as cores originais)"

#: operations/common-gpl3+/emboss.c:30
msgid "Emboss Type"
msgstr "Tipo de relevo"

#: operations/common-gpl3+/emboss.c:32
msgid "Rendering type"
msgstr "Tipo de renderização"

#: operations/common-gpl3+/emboss.c:35
msgid "Light angle (degrees)"
msgstr "Ângulo de luz (graus)"

#: operations/common-gpl3+/emboss.c:40
msgid "Elevation angle (degrees)"
msgstr "Ângulo de elevação (graus)"

#: operations/common-gpl3+/emboss.c:45
msgid "Filter width"
msgstr "Largura do filtro"

#: operations/common-gpl3+/emboss.c:274
msgid "Simulates an image created by embossing"
msgstr "Simula uma imagem criada por gravação em relevo"

#: operations/common-gpl3+/engrave.c:32
msgid "Resolution in pixels"
msgstr "Resolução em pixels"

#: operations/common-gpl3+/engrave.c:36 operations/common-gpl3+/engrave.c:37
msgid "Limit line width"
msgstr "Largura da linha limite"

#: operations/common-gpl3+/engrave.c:201
msgid "Engrave"
msgstr "Gravar"

#: operations/common-gpl3+/engrave.c:205
msgid "Simulate an antique engraving"
msgstr "Simula uma pintura a óleo"

#: operations/common-gpl3+/fractal-explorer.c:31
#: operations/common-gpl3+/fractal-trace.c:26
msgid "Mandelbrot"
msgstr "Mandelbrot"

#: operations/common-gpl3+/fractal-explorer.c:33
#: operations/common-gpl3+/fractal-trace.c:27
msgid "Julia"
msgstr "Julia"

#: operations/common-gpl3+/fractal-explorer.c:35
msgid "Barnsley 1"
msgstr "Barnsley 1"

#: operations/common-gpl3+/fractal-explorer.c:37
msgid "Barnsley 2"
msgstr "Barnsley 2"

#: operations/common-gpl3+/fractal-explorer.c:39
msgid "Barnsley 3"
msgstr "Barnsley 3"

#: operations/common-gpl3+/fractal-explorer.c:41
msgid "Spider"
msgstr "Aranha"

#: operations/common-gpl3+/fractal-explorer.c:43
msgid "Man O War"
msgstr "Man O War"

#: operations/common-gpl3+/fractal-explorer.c:45
#: operations/external/matting-levin.c:37
msgid "Lambda"
msgstr "Lambda"

#: operations/common-gpl3+/fractal-explorer.c:47
msgid "Sierpinski"
msgstr "Sierpinski"

#: operations/common-gpl3+/fractal-explorer.c:50
#: operations/common-gpl3+/fractal-trace.c:30
msgid "Fractal type"
msgstr "Tipo de fractal"

#: operations/common-gpl3+/fractal-explorer.c:53
msgid "Type of a fractal"
msgstr "Tipo de um fractal"

#: operations/common-gpl3+/fractal-explorer.c:59
msgid "Zoom in the fractal space"
msgstr "Ampliação no espaço fractal"

#: operations/common-gpl3+/fractal-explorer.c:64
#: operations/common-gpl3+/lens-distortion.c:45
msgid "Shift X"
msgstr "Deslocar X"

#: operations/common-gpl3+/fractal-explorer.c:65
msgid "X shift in the fractal space"
msgstr "Deslocamento X no espaço fractal"

#: operations/common-gpl3+/fractal-explorer.c:68
#: operations/common-gpl3+/lens-distortion.c:49
msgid "Shift Y"
msgstr "Deslocar Y"

#: operations/common-gpl3+/fractal-explorer.c:69
msgid "Y shift in the fractal space"
msgstr "Deslocamento Y no espaço fractal"

#: operations/common-gpl3+/fractal-explorer.c:72
msgid "CX"
msgstr "CX"

#: operations/common-gpl3+/fractal-explorer.c:73
msgid "CX (No effect in Mandelbrot and Sierpinski)"
msgstr "CX (Nenhum efeito em Mandelbrot e Sierpinski)"

#: operations/common-gpl3+/fractal-explorer.c:78
msgid "CY"
msgstr "CY"

#: operations/common-gpl3+/fractal-explorer.c:79
msgid "CY (No effect in Mandelbrot and Sierpinski)"
msgstr "CY (Nenhum efeito em Mandelbrot e Sierpinski)"

#: operations/common-gpl3+/fractal-explorer.c:84
msgid "Red stretching factor"
msgstr "Fator de alongamento vermelho"

#: operations/common-gpl3+/fractal-explorer.c:87
msgid "Green stretching factor"
msgstr "Fator de alongamento verde"

#: operations/common-gpl3+/fractal-explorer.c:90
msgid "Blue stretching factor"
msgstr "Fator de alongamento azul"

#: operations/common-gpl3+/fractal-explorer.c:94
#: operations/common-gpl3+/ripple.c:29
msgid "Sine"
msgstr "Seno"

#: operations/common-gpl3+/fractal-explorer.c:95
msgid "Cosine"
msgstr "Cosseno"

#: operations/common-gpl3+/fractal-explorer.c:99
msgid "Red application mode"
msgstr "Modo de aplicação vermelha"

#: operations/common-gpl3+/fractal-explorer.c:103
msgid "Green application mode"
msgstr "Modo de aplicação verde"

#: operations/common-gpl3+/fractal-explorer.c:107
msgid "Blue application mode"
msgstr "Modo de aplicação azul"

#: operations/common-gpl3+/fractal-explorer.c:111
msgid "Red inversion"
msgstr "Inversão vermelha"

#: operations/common-gpl3+/fractal-explorer.c:112
msgid "Green inversion"
msgstr "Inversão verde"

#: operations/common-gpl3+/fractal-explorer.c:113
msgid "Blue inversion"
msgstr "Inversão azul"

#: operations/common-gpl3+/fractal-explorer.c:115
msgid "Number of colors"
msgstr "Número de cores"

#: operations/common-gpl3+/fractal-explorer.c:118
msgid "Loglog smoothing"
msgstr "Suavização loglog"

#: operations/common-gpl3+/fractal-explorer.c:375
#, c-format
msgid "Unsupported fractal type: %d"
msgstr "Sem suporte ao tipo fractal: %d"

#: operations/common-gpl3+/fractal-explorer.c:432
msgid "Fractal Explorer"
msgstr "Explorador de fractais"

#: operations/common-gpl3+/fractal-explorer.c:437
msgid ""
"Rendering of multiple different fractal systems, with configurable coloring "
"options."
msgstr ""
"Renderiza múltiplos sistemas fractais, com opções configuráveis de cor."

#: operations/common-gpl3+/fractal-trace.c:35
msgid "X1 value, position"
msgstr "Valor X1, posição"

#: operations/common-gpl3+/fractal-trace.c:39
msgid "X2 value, position"
msgstr "Valor X2, posição"

#: operations/common-gpl3+/fractal-trace.c:43
msgid "Y1 value, position"
msgstr "Valor Y1, posição"

#: operations/common-gpl3+/fractal-trace.c:47
msgid "Y2 value, position"
msgstr "Valor Y2, posição"

#: operations/common-gpl3+/fractal-trace.c:50
msgid "JX"
msgstr "JX"

#: operations/common-gpl3+/fractal-trace.c:51
msgid "Julia seed X value, position"
msgstr "Semente Júlia X, posição"

#: operations/common-gpl3+/fractal-trace.c:55
msgid "JY"
msgstr "JY"

#: operations/common-gpl3+/fractal-trace.c:56
msgid "Julia seed Y value, position"
msgstr "Semente Júlia Y, posição"

#: operations/common-gpl3+/fractal-trace.c:63
msgid "Bailout length"
msgstr "Comprimento de resgate"

#: operations/common-gpl3+/fractal-trace.c:69
msgid "How to deal with pixels outside of the input buffer"
msgstr "Como lidar com pixels fora do buffer de entrada"

#: operations/common-gpl3+/fractal-trace.c:176
msgid "Unsupported fractal type"
msgstr "Tipo de fractal não suportado"

#: operations/common-gpl3+/fractal-trace.c:240
msgid "Fractal Trace"
msgstr "Traço fractal"

#: operations/common-gpl3+/fractal-trace.c:245
msgid "Transform the image with the fractals"
msgstr "Transformar a imagem com os fractais"

#: operations/common-gpl3+/gaussian-blur-selective.c:34
msgid "Max. delta"
msgstr "Delta máximo"

#: operations/common-gpl3+/gaussian-blur-selective.c:35
msgid "Maximum delta"
msgstr "Delta máximo"

#: operations/common-gpl3+/gaussian-blur-selective.c:377
msgid "Selective Gaussian Blur"
msgstr "Desfoque Gaussiano seletivo"

#: operations/common-gpl3+/gaussian-blur-selective.c:381
msgid "Blur neighboring pixels, but only in low-contrast areas"
msgstr "Desfoca os pixels vizinhos, mas apenas em áreas de baixo contraste"

#: operations/common-gpl3+/illusion.c:28
msgid "Type 1"
msgstr "Tipo 1"

#: operations/common-gpl3+/illusion.c:29
msgid "Type 2"
msgstr "Tipo 2"

#: operations/common-gpl3+/illusion.c:32
msgid "Division"
msgstr "Divisão"

#: operations/common-gpl3+/illusion.c:33
msgid "The number of divisions"
msgstr "Número de divisões"

#: operations/common-gpl3+/illusion.c:37
msgid "Illusion type"
msgstr "Tipo de ilusão"

#: operations/common-gpl3+/illusion.c:40
msgid "Type of illusion"
msgstr "Tipo de ilusão"

#: operations/common-gpl3+/illusion.c:272
msgid "Illusion"
msgstr "Ilusão"

#: operations/common-gpl3+/illusion.c:276
msgid "Superimpose many altered copies of the image."
msgstr "Sobrepõe várias cópias alteradas da image."

#: operations/common-gpl3+/lens-distortion.c:33
msgid "Main"
msgstr "Principal"

#: operations/common-gpl3+/lens-distortion.c:34
msgid "Amount of second-order distortion"
msgstr "Quantidade de distorção de segunda ordem"

#: operations/common-gpl3+/lens-distortion.c:37
msgid "Edge"
msgstr "Borda"

#: operations/common-gpl3+/lens-distortion.c:38
msgid "Amount of fourth-order distortion"
msgstr "Quantidade de distorção de quarta ordem"

#: operations/common-gpl3+/lens-distortion.c:42
msgid "Rescale overall image size"
msgstr "Redimensionar tamanho geral da imagem"

#: operations/common-gpl3+/lens-distortion.c:46
msgid "Effect centre offset in X"
msgstr "Posição do centro de efeito em X"

#: operations/common-gpl3+/lens-distortion.c:50
msgid "Effect centre offset in Y"
msgstr "Posição do centro de efeito em Y"

#: operations/common-gpl3+/lens-distortion.c:53
msgid "Brighten"
msgstr "Clarear"

#: operations/common-gpl3+/lens-distortion.c:54
msgid "Adjust brightness in corners"
msgstr "Ajustar brilho nos cantos"

#: operations/common-gpl3+/lens-distortion.c:498
msgid "Lens Distortion"
msgstr "Distorção de lente"

# A distorção radial representa a parte mais significativa
# das distorções na maioria das câmeras comerciais, sendo
# normalmente observável através dos efeitos denominados
# barril e almofada (“pin cushion”), trecho visto em
# <http://lara.unb.br/~adolfo/dissert/DM04 Fábio Santos Lobão.pdf> -- Enrico
#: operations/common-gpl3+/lens-distortion.c:504
msgid "Corrects barrel or pincushion lens distortion."
msgstr "Corrige distorção de lentes em barril e almofada."

#: operations/common-gpl3+/lens-flare.c:28
msgid "X position"
msgstr "Posição X"

#: operations/common-gpl3+/lens-flare.c:29
msgid "X coordinates of the flare center"
msgstr "Coordenada X do centro do clarão"

#: operations/common-gpl3+/lens-flare.c:34
msgid "Y position"
msgstr "Posição Y"

#: operations/common-gpl3+/lens-flare.c:35
msgid "Y coordinates of the flare center"
msgstr "Coordenada Y do centro do clarão"

#: operations/common-gpl3+/lens-flare.c:511
msgid "Lens Flare"
msgstr "Clarão de lente"

#: operations/common-gpl3+/lens-flare.c:515
msgid "Adds a lens flare effect."
msgstr "Adiciona um efeito de clarão de lente."

#: operations/common-gpl3+/maze.c:36
msgid "Depth first"
msgstr "Profundidade primeiro"

#: operations/common-gpl3+/maze.c:37
msgid "Prim's algorithm"
msgstr "Algoritmo de Prim"

#: operations/common-gpl3+/maze.c:56
msgid "Algorithm type"
msgstr "Tipo de algoritmo"

#: operations/common-gpl3+/maze.c:59
msgid "Maze algorithm type"
msgstr "Tipo de algoritmo de labirinto"

#: operations/common-gpl3+/maze.c:61 operations/common-gpl3+/noise-solid.c:56
#: operations/common-gpl3+/ripple.c:60
msgid "Tileable"
msgstr "Padrão"

#: operations/common-gpl3+/maze.c:65
msgid "Foreground Color"
msgstr "Cor de frente"

#: operations/common-gpl3+/maze.c:66
msgid "The foreground color"
msgstr "A cor de primeiro plano"

#: operations/common-gpl3+/maze.c:69
msgid "Background Color"
msgstr "Cor de fundo"

#: operations/common-gpl3+/maze.c:70
msgid "The background color"
msgstr "A cor de plano de fundo"

#: operations/common-gpl3+/maze.c:731
msgid "Maze"
msgstr "Labirinto"

#: operations/common-gpl3+/maze.c:736
msgid "Draw a labyrinth"
msgstr "Desenha um labirinto"

#: operations/common-gpl3+/mosaic.c:32
msgid "Squares"
msgstr "Quadrados"

#: operations/common-gpl3+/mosaic.c:33
msgid "Hexagons"
msgstr "Hexágonos"

#: operations/common-gpl3+/mosaic.c:34
msgid "Octagons"
msgstr "Octágonos"

#: operations/common-gpl3+/mosaic.c:35
msgid "Triangles"
msgstr "Triângulos"

#: operations/common-gpl3+/mosaic.c:38
msgid "Tile geometry"
msgstr "Geometria do ladrilho"

#: operations/common-gpl3+/mosaic.c:40
msgid "What shape to use for tiles"
msgstr "Qual forma a ser usada nos ladrilhos"

#: operations/common-gpl3+/mosaic.c:48
msgid "Tile height"
msgstr "Altura do ladrilho"

#: operations/common-gpl3+/mosaic.c:49
msgid "Apparent height of each tile (in pixels)"
msgstr "Altura aparente de cada ladrilho (em pixels)"

#: operations/common-gpl3+/mosaic.c:53
msgid "Tile neatness"
msgstr "Nitidez dos ladrilhos"

#: operations/common-gpl3+/mosaic.c:54
msgid "Deviation from perfectly formed tiles"
msgstr "Desvio entre ladrilhos formados perfeitamente"

#: operations/common-gpl3+/mosaic.c:57
msgid "Tile color variation"
msgstr "Variação de cor do ladrilho"

#: operations/common-gpl3+/mosaic.c:61
msgid "Color averaging"
msgstr "Média de cores"

#: operations/common-gpl3+/mosaic.c:62
msgid "Tile color based on average of subsumed pixels"
msgstr "Cor do ladrilho baseado na média de pixels incluídos"

#: operations/common-gpl3+/mosaic.c:64
msgid "Rough tile surface"
msgstr "Superfície áspera de ladrilho"

#: operations/common-gpl3+/mosaic.c:65
msgid "Surface characteristics"
msgstr "Características da superfície"

#: operations/common-gpl3+/mosaic.c:67
msgid "Allow splitting tiles"
msgstr "Permitir divisão de ladrilhos"

#: operations/common-gpl3+/mosaic.c:68
msgid "Allows splitting tiles at hard edges"
msgstr "Permite a divisão de ladrilhos em bordas difíceis"

#: operations/common-gpl3+/mosaic.c:70
msgid "Tile spacing"
msgstr "Espaçamento do ladrilho"

#: operations/common-gpl3+/mosaic.c:71
msgid "Inter-tile spacing (in pixels)"
msgstr "Espaçamento entre ladrilhos (em pixels)"

#: operations/common-gpl3+/mosaic.c:76
msgid "Joints color"
msgstr "Cor das junções"

#: operations/common-gpl3+/mosaic.c:78
msgid "Light color"
msgstr "Cor da luz"

#: operations/common-gpl3+/mosaic.c:80
msgid "Light direction"
msgstr "Direção da luz"

#: operations/common-gpl3+/mosaic.c:85
msgid "Antialiasing"
msgstr "Suavização"

#: operations/common-gpl3+/mosaic.c:86
msgid "Enables smoother tile output"
msgstr "Habilita saída mais suave de ladrilho"

#: operations/common-gpl3+/mosaic.c:2468
msgid "Mosaic"
msgstr "Mosaico"

#: operations/common-gpl3+/mosaic.c:2472
msgid ""
"Mosaic is a filter which transforms an image into what appears to be a "
"mosaic, composed of small primitives, each of constant color and of an "
"approximate size."
msgstr ""
"O Mosaico é um filtro que transforma uma imagem naquilo que parece ser um "
"mosaico, composto de pequenos primitivos, cada qual de cor constante e de "
"tamanho aproximado."

#: operations/common-gpl3+/motion-blur-circular.c:53
msgid "Rotation blur angle. A large angle may take some time to render"
msgstr ""
"Ângulo de rotação de desfoque. Um ângulo largo pode demorar certo tempo para "
"renderizar"

#: operations/common-gpl3+/motion-blur-circular.c:425
msgid "Circular Motion Blur"
msgstr "Desfoque de movimento circular"

#: operations/common-gpl3+/motion-blur-circular.c:430
msgid "Circular motion blur"
msgstr "Desfoque de movimento circular"

#: operations/common-gpl3+/motion-blur-zoom.c:50
msgid "Blurring factor"
msgstr "Fator de desfoque"

#: operations/common-gpl3+/motion-blur-zoom.c:243
msgid "Zooming Motion Blur"
msgstr "Desfoque de movimento de ampliação"

#: operations/common-gpl3+/motion-blur-zoom.c:248
msgid "Zoom motion blur"
msgstr "Desfoque de movimento de ampliação"

#: operations/common-gpl3+/noise-slur.c:157
msgid "Noise Slur"
msgstr "Ruído escorrido"

#: operations/common-gpl3+/noise-slur.c:161
msgid "Randomly slide some pixels downward (similar to melting)"
msgstr ""
"Deslizar aleatoriamente alguns pixels para baixo (similar a derretimento)"

#: operations/common-gpl3+/noise-solid.c:37
msgid "X Size"
msgstr "Tamanho X"

#: operations/common-gpl3+/noise-solid.c:38
msgid "Horizontal texture size"
msgstr "Tamanho horizontal da textura"

#: operations/common-gpl3+/noise-solid.c:44
msgid "Y Size"
msgstr "Tamanho Y"

#: operations/common-gpl3+/noise-solid.c:45
msgid "Vertical texture size"
msgstr "Tamanho vertical da textura"

#: operations/common-gpl3+/noise-solid.c:52
msgid "Detail level"
msgstr "Nível de detalhe"

#: operations/common-gpl3+/noise-solid.c:57
msgid "Create a tileable output"
msgstr "Cria uma saída em padrão"

#: operations/common-gpl3+/noise-solid.c:59
msgid "Turbulent"
msgstr "Turbulento"

#: operations/common-gpl3+/noise-solid.c:60
msgid "Make a turbulent noise"
msgstr "Cria um ruído turbulento"

#: operations/common-gpl3+/noise-solid.c:346
msgid "Solid Noise"
msgstr "Ruído sólido"

#: operations/common-gpl3+/noise-solid.c:351
msgid "Create a random cloud-like texture"
msgstr "Cria uma textura aleatória tipo uma nuvem"

#: operations/common-gpl3+/oilify.c:27 operations/common-gpl3+/photocopy.c:25
msgid "Mask Radius"
msgstr "Raio da máscara"

#: operations/common-gpl3+/oilify.c:28
msgid "Radius of circle around pixel"
msgstr "O raio do círculo em volta do pixel"

#: operations/common-gpl3+/oilify.c:33 operations/common-gpl3+/sinus.c:72
#: operations/workshop/bayer-matrix.c:69
#: operations/workshop/linear-sinusoid.c:76
msgid "Exponent"
msgstr "Expoente"

#: operations/common-gpl3+/oilify.c:36
msgid "Number of intensities"
msgstr "Quantidade de intensidades"

#: operations/common-gpl3+/oilify.c:37
msgid "Histogram size"
msgstr "Tamanho do histograma"

#: operations/common-gpl3+/oilify.c:40
msgid "Intensity Mode"
msgstr "Modo de intensidade"

#: operations/common-gpl3+/oilify.c:41
msgid "Use pixel luminance values"
msgstr "Usa valores de luminosidade de pixels"

#: operations/common-gpl3+/oilify.c:482
msgid "Oilify"
msgstr "Oleificar"

#: operations/common-gpl3+/oilify.c:485
msgid "Emulate an oil painting"
msgstr "Emular uma pintura a óleo"

#: operations/common-gpl3+/photocopy.c:28 operations/common-gpl3+/softglow.c:33
msgid "Sharpness"
msgstr "Nitidez"

#: operations/common-gpl3+/photocopy.c:31
msgid "Percent Black"
msgstr "Percentagem negro"

#: operations/common-gpl3+/photocopy.c:34
msgid "Percent White"
msgstr "Percentagem branco"

#: operations/common-gpl3+/photocopy.c:329
msgid "Photocopy"
msgstr "Fotocópia"

#: operations/common-gpl3+/photocopy.c:331
msgid "Simulate color distortion produced by a copy machine"
msgstr "Simular a distorção de cor produzida por uma máquina copiadora"

#: operations/common-gpl3+/plasma.c:37
msgid "High values give more variation in details"
msgstr "Valores altos dão mais variação aos detalhes"

#: operations/common-gpl3+/plasma.c:41
msgid "X start of the generated buffer"
msgstr "Início X do buffer gerado"

#: operations/common-gpl3+/plasma.c:48
msgid "Y start of the generated buffer"
msgstr "Início Y do buffer gerado"

#: operations/common-gpl3+/plasma.c:445
msgid "Plasma"
msgstr "Plasma"

#: operations/common-gpl3+/plasma.c:450
msgid "Creates an image filled with a plasma effect."
msgstr "Cria uma imagem preenchida por um efeito de plasma."

#: operations/common-gpl3+/polar-coordinates.c:34
msgid "Circle depth in percent"
msgstr "Profundidade de círculo em porcentagem"

#: operations/common-gpl3+/polar-coordinates.c:38
msgid "Offset angle"
msgstr "Ângulo de deslocamento"

#: operations/common-gpl3+/polar-coordinates.c:42
msgid "Map backwards"
msgstr "Mapear para trás"

#: operations/common-gpl3+/polar-coordinates.c:43
msgid "Start from the right instead of the left"
msgstr "Iniciar da direita ao invés da esquerda"

#: operations/common-gpl3+/polar-coordinates.c:45
msgid "Map from top"
msgstr "Mapear do topo"

#: operations/common-gpl3+/polar-coordinates.c:46
msgid "Put the top row in the middle and the bottom row on the outside"
msgstr "Colocar a linha do topo no centro e a linha de baixo no lado de fora"

#: operations/common-gpl3+/polar-coordinates.c:48
msgid "To polar"
msgstr "Para polar"

#: operations/common-gpl3+/polar-coordinates.c:49
msgid "Map the image to a circle"
msgstr "Mapear a imagem para um círculo"

#: operations/common-gpl3+/polar-coordinates.c:52
#: operations/common-gpl3+/polar-coordinates.c:59
msgid "Origin point for the polar coordinates"
msgstr "Ponto de origem para as coordenadas polares"

#: operations/common-gpl3+/polar-coordinates.c:65
msgid "Choose middle"
msgstr "Escolher centro"

#: operations/common-gpl3+/polar-coordinates.c:66
msgid "Let origin point to be the middle one"
msgstr "Deixe o ponto de origem ser o ponto do centro"

#: operations/common-gpl3+/polar-coordinates.c:411
msgid "Polar Coordinates"
msgstr "Coordenadas polares"

#: operations/common-gpl3+/polar-coordinates.c:416
msgid "Convert image to or from polar coordinates"
msgstr "Converte a imagem para ou de coordenadas polares"

#: operations/common-gpl3+/red-eye-removal.c:32
msgid "Red eye threshold"
msgstr "Limiar de olhos vermelhos"

#: operations/common-gpl3+/red-eye-removal.c:171
msgid "Red Eye Removal"
msgstr "Remoção de olhos vermelhos"

#: operations/common-gpl3+/red-eye-removal.c:175
msgid "Remove the red eye effect caused by camera flashes"
msgstr "Remove o efeito de olhos vermelhos causado pelo flash das câmeras"

#: operations/common-gpl3+/ripple.c:30
msgid "Triangle"
msgstr "Triângulo"

#: operations/common-gpl3+/ripple.c:31
msgid "Sawtooth"
msgstr "Dente de serra"

#: operations/common-gpl3+/ripple.c:34 operations/common-gpl3+/waves.c:36
#: operations/workshop/bayer-matrix.c:59
msgid "Amplitude"
msgstr "Amplitude"

#: operations/common-gpl3+/ripple.c:42 operations/common-gpl3+/waves.c:44
msgid "Phase shift"
msgstr "Deslocamento de fase"

#: operations/common-gpl3+/ripple.c:52
msgid "Wave type"
msgstr "Tipo de ondulação"

#: operations/common-gpl3+/ripple.c:61
msgid "Retain tilebility"
msgstr "Manter ladrilhagem"

#: operations/common-gpl3+/ripple.c:258
msgid "Ripple"
msgstr "Ondulação"

#: operations/common-gpl3+/ripple.c:263
msgid "Displace pixels in a ripple pattern"
msgstr "Deslocar pixels em um padrão ondulante"

#: operations/common-gpl3+/shadows-highlights.c:28
#: operations/common-gpl3+/shadows-highlights-correction.c:29
msgid "Shadows"
msgstr "Sombras"

#: operations/common-gpl3+/shadows-highlights.c:29
#: operations/common-gpl3+/shadows-highlights-correction.c:30
msgid "Adjust exposure of shadows"
msgstr "Ajusta a exposição das sombras"

#: operations/common-gpl3+/shadows-highlights.c:32
#: operations/common-gpl3+/shadows-highlights-correction.c:33
msgid "Highlights"
msgstr "Destaques"

#: operations/common-gpl3+/shadows-highlights.c:33
#: operations/common-gpl3+/shadows-highlights-correction.c:34
msgid "Adjust exposure of highlights"
msgstr "Ajusta a exposição dos destaques"

#: operations/common-gpl3+/shadows-highlights.c:36
#: operations/common-gpl3+/shadows-highlights-correction.c:37
msgid "White point adjustment"
msgstr "Ajuste de ponto branco"

#: operations/common-gpl3+/shadows-highlights.c:37
#: operations/common-gpl3+/shadows-highlights-correction.c:38
msgid "Shift white point"
msgstr "Muda o ponto branco"

#: operations/common-gpl3+/shadows-highlights.c:41
msgid "Spatial extent"
msgstr "Extensão espacial"

#: operations/common-gpl3+/shadows-highlights.c:45
#: operations/common-gpl3+/shadows-highlights-correction.c:41
msgid "Compress"
msgstr "Compressão"

#: operations/common-gpl3+/shadows-highlights.c:46
#: operations/common-gpl3+/shadows-highlights-correction.c:42
msgid "Compress the effect on shadows/highlights and preserve midtones"
msgstr "Comprime o efeito nas sombras e destaques e preserva os tons médios"

#: operations/common-gpl3+/shadows-highlights.c:49
#: operations/common-gpl3+/shadows-highlights-correction.c:45
msgid "Shadows color adjustment"
msgstr "Ajuste de cor de sombras"

#: operations/common-gpl3+/shadows-highlights.c:50
#: operations/common-gpl3+/shadows-highlights-correction.c:46
msgid "Adjust saturation of shadows"
msgstr "Ajustar saturação das sombras"

#: operations/common-gpl3+/shadows-highlights.c:53
#: operations/common-gpl3+/shadows-highlights-correction.c:49
msgid "Highlights color adjustment"
msgstr "Ajuste de cor dos destaques"

#: operations/common-gpl3+/shadows-highlights.c:54
#: operations/common-gpl3+/shadows-highlights-correction.c:50
msgid "Adjust saturation of highlights"
msgstr "Ajustar a saturação dos destaques"

#: operations/common-gpl3+/shadows-highlights.c:244
msgid "Shadows-Highlights"
msgstr "Sombras-Destaques"

#: operations/common-gpl3+/shadows-highlights.c:247
msgid "Perform shadows and highlights correction"
msgstr "Executa correção de sombras e destaques"

#: operations/common-gpl3+/shadows-highlights-correction.c:364
msgid "Lighten shadows and darken highlights"
msgstr "Alivia as sombras e reforça os destaques"

#: operations/common-gpl3+/shift.c:26 operations/common-gpl3+/shift.c:144
msgid "Shift"
msgstr "Deslocamento"

#: operations/common-gpl3+/shift.c:27
msgid "Maximum amount to shift"
msgstr "Quantidade máxima para deslocar"

#: operations/common-gpl3+/shift.c:31
msgid "Shift direction"
msgstr "Direção do deslocamento"

#: operations/common-gpl3+/shift.c:148
msgid "Shift each row or column of pixels by a random amount"
msgstr "Desloca cada linha ou coluna de pixels por uma quantidade aleatória"

#: operations/common-gpl3+/sinus.c:32 operations/workshop/bayer-matrix.c:30
msgid "X Scale"
msgstr "Escala X"

#: operations/common-gpl3+/sinus.c:33
msgid "Scale value for x axis"
msgstr "Valor de escala para o eixo x"

#: operations/common-gpl3+/sinus.c:39 operations/workshop/bayer-matrix.c:37
msgid "Y Scale"
msgstr "Escala Y"

#: operations/common-gpl3+/sinus.c:40
msgid "Scale value for y axis"
msgstr "Valor de escala para o eixo y"

#: operations/common-gpl3+/sinus.c:46
msgid "Complexity"
msgstr "Complexidade"

#: operations/common-gpl3+/sinus.c:47
msgid "Complexity factor"
msgstr "Fator de complexidade"

#: operations/common-gpl3+/sinus.c:52
msgid "Force tiling"
msgstr "Forçar ladrilho"

#: operations/common-gpl3+/sinus.c:53
msgid "If set, the pattern generated will tile"
msgstr "Se marcado, o padrão gerado será ladrilhável"

#: operations/common-gpl3+/sinus.c:55
msgid "Distorted"
msgstr "Destorcido"

#: operations/common-gpl3+/sinus.c:56
msgid "If set, the pattern will be a little more distorted"
msgstr "Se marcado, o padrão será um pouco mais distorcido"

#: operations/common-gpl3+/sinus.c:64
msgid "Bilinear"
msgstr "Bilinear"

#: operations/common-gpl3+/sinus.c:68
msgid "Blend Mode"
msgstr "Modo de mistura"

#: operations/common-gpl3+/sinus.c:73
msgid "Power used to stretch the blend"
msgstr "Potência usada para esticar a mistura"

#: operations/common-gpl3+/sinus.c:317
msgid "Sinus"
msgstr "Seno"

#: operations/common-gpl3+/sinus.c:322
msgid "Generate complex sinusoidal textures"
msgstr "Gera texturas senoides complexas"

#: operations/common-gpl3+/softglow.c:26
msgid "Glow radius"
msgstr "Raio de brilho"

#: operations/common-gpl3+/softglow.c:235
msgid "Softglow"
msgstr "Brilho suave"

#: operations/common-gpl3+/softglow.c:239
msgid "Simulate glow by making highlights intense and fuzzy"
msgstr "Simular brilho ao fazer o destaque intenso e indefinido"

#: operations/common-gpl3+/spiral.c:27
msgid "Logarithmic"
msgstr "Logarítmico"

#: operations/common-gpl3+/spiral.c:33
msgid "Spiral type"
msgstr "Tipo de espiral"

#: operations/common-gpl3+/spiral.c:36
msgid "Spiral origin X coordinate"
msgstr "Começo da coordenada X"

#: operations/common-gpl3+/spiral.c:42
msgid "Spiral origin Y coordinate"
msgstr "Começo da coordenada Y"

#: operations/common-gpl3+/spiral.c:48
msgid "Spiral radius"
msgstr "Raio da espiral"

#: operations/common-gpl3+/spiral.c:53
msgid "Base"
msgstr "Base"

#: operations/common-gpl3+/spiral.c:54
msgid "Logarithmic spiral base"
msgstr "Base logarítmica da espiral"

#: operations/common-gpl3+/spiral.c:60
msgid "Balance"
msgstr "Balanço"

#: operations/common-gpl3+/spiral.c:61
msgid "Area balance between the two colors"
msgstr "Balanço de área entre as duas cores"

#: operations/common-gpl3+/spiral.c:65
msgid "Spiral rotation"
msgstr "Rotação espiral"

#: operations/common-gpl3+/spiral.c:71
msgid "Counter-clockwise"
msgstr "Anti-horário"

#: operations/common-gpl3+/spiral.c:77
msgid "Spiral swirl direction"
msgstr "Direção da espiral"

#: operations/common-gpl3+/spiral.c:443
msgid "Spiral"
msgstr "Espiral"

#: operations/common-gpl3+/spiral.c:448
msgid "Spiral renderer"
msgstr "Renderizador de espiral"

#: operations/common-gpl3+/supernova.c:34
msgid "X coordinates of the center of supernova"
msgstr "Coordenada X do centro da supernova"

#: operations/common-gpl3+/supernova.c:40
msgid "Y coordinates of the center of supernova"
msgstr "Coordenada Y do centro da supernova"

#: operations/common-gpl3+/supernova.c:46
msgid "Radius of supernova"
msgstr "Raio da supernova"

#: operations/common-gpl3+/supernova.c:51
#: operations/common-gpl3+/supernova.c:52
msgid "Number of spokes"
msgstr "Número de fachos"

#: operations/common-gpl3+/supernova.c:56
#: operations/common-gpl3+/supernova.c:57
msgid "Random hue"
msgstr "Matiz aleatório"

#: operations/common-gpl3+/supernova.c:62
msgid "The color of supernova."
msgstr "Cor da supernova."

#: operations/common-gpl3+/supernova.c:65
msgid "The random seed for spokes and random hue"
msgstr "A semente aleatória para os fachos e azul randômico"

#: operations/common-gpl3+/supernova.c:343
msgid "Supernova"
msgstr "Supernova"

#: operations/common-gpl3+/supernova.c:347
msgid ""
"This plug-in produces an effect like a supernova burst. The amount of the "
"light effect is approximately in proportion to 1/r, where r is the distance "
"from the center of the star."
msgstr ""
"Este plug-in produz um efeito como uma explosão de supernova. A quantidade "
"do efeito de luz é aproximadamente proporcional a 1/r, onde r é a distância "
"a partir do centro da estrela."

#: operations/common-gpl3+/texturize-canvas.c:29
msgid "Top-right"
msgstr "Direita acima"

#: operations/common-gpl3+/texturize-canvas.c:31
msgid "Top-left"
msgstr "Esquerda acima"

#: operations/common-gpl3+/texturize-canvas.c:33
msgid "Bottom-left"
msgstr "Esquerda abaixo"

#: operations/common-gpl3+/texturize-canvas.c:35
msgid "Bottom-right"
msgstr "Direita abaixo"

#: operations/common-gpl3+/texturize-canvas.c:41
msgid ""
"Position of the light source which lightens the canvas: Top-right, Top-left, "
"Bottom-left or Bottom-right"
msgstr ""
"Posição da fonte de luz que ilumina a tela: direita acima, esquerda acima, "
"esquerda abaixo ou direita abaixo"

#: operations/common-gpl3+/texturize-canvas.c:45
msgid ""
"Apparent depth of the rendered canvas effect; from 1 (very flat) to 50 (very "
"deep)"
msgstr ""
"Profundidade aparente do efeito de tela renderizado; de 1 (lixo) a 50 (muito "
"profundo)"

#: operations/common-gpl3+/texturize-canvas.c:4380
msgid "Texturize Canvas"
msgstr "Texturizar a tela"

#: operations/common-gpl3+/texturize-canvas.c:4385
msgid "Textures the image as if it were an artist's canvas."
msgstr "Texturiza a imagem como se ela estivesse em uma tela de pintura."

#: operations/common-gpl3+/tile-glass.c:28
#: operations/common-gpl3+/tile-paper.c:39
msgid "Tile Width"
msgstr "Largura do ladrilho"

#: operations/common-gpl3+/tile-glass.c:34
#: operations/common-gpl3+/tile-paper.c:46
msgid "Tile Height"
msgstr "Altura do ladrilho"

#: operations/common-gpl3+/tile-glass.c:234
msgid "Tile Glass"
msgstr "Ladrilho de vidro"

#: operations/common-gpl3+/tile-glass.c:239
msgid "Simulate distortion caused by rectangular glass tiles"
msgstr "Simular a distorção causada por ladrilhos de vidro"

#: operations/common-gpl3+/tile-paper.c:27
msgid "Transparent"
msgstr "Transparente"

#: operations/common-gpl3+/tile-paper.c:28
msgid "Inverted image"
msgstr "Imagem invertida"

#: operations/common-gpl3+/tile-paper.c:29
msgid "Image"
msgstr "Imagem"

#: operations/common-gpl3+/tile-paper.c:34
msgid "Background"
msgstr "Plano de fundo"

#: operations/common-gpl3+/tile-paper.c:35
msgid "Ignore"
msgstr "Ignorar"

#: operations/common-gpl3+/tile-paper.c:36
msgid "Force"
msgstr "Forçar"

#: operations/common-gpl3+/tile-paper.c:40
msgid "Width of the tile"
msgstr "Largura do ladrilho"

#: operations/common-gpl3+/tile-paper.c:47
msgid "Height of the tile"
msgstr "Altura do ladrilho"

#: operations/common-gpl3+/tile-paper.c:53
#: operations/common-gpl3+/tile-paper.c:54
msgid "Move rate"
msgstr "Tava de movimento"

#: operations/common-gpl3+/tile-paper.c:59
msgid "Wrap around"
msgstr "Embrulhar"

#: operations/common-gpl3+/tile-paper.c:60
msgid "Wrap the fractional tiles"
msgstr "Cobre os ladrilhos fracionários"

#: operations/common-gpl3+/tile-paper.c:62
msgid "Fractional type"
msgstr "Tipo de fração"

#: operations/common-gpl3+/tile-paper.c:65
msgid "Fractional Type"
msgstr "Tipo de fração"

#: operations/common-gpl3+/tile-paper.c:67
msgid "Centering"
msgstr "Centralização"

#: operations/common-gpl3+/tile-paper.c:68
msgid "Centering of the tiles"
msgstr "Centro dos ladrilhos"

#: operations/common-gpl3+/tile-paper.c:70
#: operations/common-gpl3+/tile-paper.c:73
msgid "Background type"
msgstr "Tipo de fundo"

#: operations/common-gpl3+/tile-paper.c:429
msgid "Paper Tile"
msgstr "Ladrilho de papel"

#: operations/common-gpl3+/tile-paper.c:434
msgid "Cut image into paper tiles, and slide them"
msgstr "Corta a imagem em ladrilhos de papel e os movimenta"

#: operations/common-gpl3+/value-propagate.c:29
msgid "More white (larger value)"
msgstr "Mais branco (valor maior)"

#: operations/common-gpl3+/value-propagate.c:30
msgid "More black (smaller value)"
msgstr "Mais preto (valor menor)"

#: operations/common-gpl3+/value-propagate.c:31
msgid "Middle value to peaks"
msgstr "Valor do meio para os picos"

#: operations/common-gpl3+/value-propagate.c:32
msgid "Color to peaks"
msgstr "Cor nos picos"

#: operations/common-gpl3+/value-propagate.c:33
msgid "Only color"
msgstr "Cor única"

#: operations/common-gpl3+/value-propagate.c:34
msgid "More opaque"
msgstr "Mais opaco"

#: operations/common-gpl3+/value-propagate.c:35
msgid "More transparent"
msgstr "Mais transparente"

#: operations/common-gpl3+/value-propagate.c:41
msgid "Mode of value propagation"
msgstr "Modo de propagação de valor"

#: operations/common-gpl3+/value-propagate.c:43
#: operations/common-gpl3+/value-propagate.c:44
msgid "Lower threshold"
msgstr "Limiar inferior"

#: operations/common-gpl3+/value-propagate.c:47
#: operations/common-gpl3+/value-propagate.c:48
#: operations/common-gpl3+/value-propagate.c:52
msgid "Upper threshold"
msgstr "Limiar superior"

#: operations/common-gpl3+/value-propagate.c:51
msgid "Propagating rate"
msgstr "Taxa de propagação"

#: operations/common-gpl3+/value-propagate.c:56
msgid "Color to use for the \"Only color\" and \"Color to peaks\" modes"
msgstr "Cor a usar nos modos \"Cor única\" e \"Cor nos picos\""

#: operations/common-gpl3+/value-propagate.c:61
msgid "To top"
msgstr "No topo"

#: operations/common-gpl3+/value-propagate.c:62
msgid "Propagate to top"
msgstr "Propagar para o topo"

#: operations/common-gpl3+/value-propagate.c:64
msgid "To left"
msgstr "Na esquerda"

#: operations/common-gpl3+/value-propagate.c:65
msgid "Propagate to left"
msgstr "Propagar para a esquerda"

#: operations/common-gpl3+/value-propagate.c:67
msgid "To right"
msgstr "Na direita"

#: operations/common-gpl3+/value-propagate.c:68
msgid "Propagate to right"
msgstr "Propagar para a direita"

#: operations/common-gpl3+/value-propagate.c:70
msgid "To bottom"
msgstr "Embaixo"

#: operations/common-gpl3+/value-propagate.c:71
msgid "Propagate to bottom"
msgstr "Propagar para baixo"

#: operations/common-gpl3+/value-propagate.c:73
#: operations/common-gpl3+/value-propagate.c:74
msgid "Propagating value channel"
msgstr "Canal do valor de propagação"

#: operations/common-gpl3+/value-propagate.c:76
#: operations/common-gpl3+/value-propagate.c:77
msgid "Propagating alpha channel"
msgstr "Canal do alfa de propagação"

#: operations/common-gpl3+/value-propagate.c:642
msgid "Value Propagate"
msgstr "Propagar valor"

#: operations/common-gpl3+/value-propagate.c:646
msgid ""
"Propagate certain values to neighboring pixels. Erode and dilate any color "
"or opacity."
msgstr ""
"Propaga certos valores para pixels vizinhos. Erode e dilata qualquer cor ou "
"opacidade."

#: operations/common-gpl3+/video-degradation.c:34
msgid "Staggered"
msgstr "Nivelado"

#: operations/common-gpl3+/video-degradation.c:36
msgid "Large staggered"
msgstr "Níveis grandes"

#: operations/common-gpl3+/video-degradation.c:38
msgid "Striped"
msgstr "Listrado"

#: operations/common-gpl3+/video-degradation.c:40
msgid "Wide striped"
msgstr "Listras largas"

#: operations/common-gpl3+/video-degradation.c:42
msgid "Long staggered"
msgstr "Níveis longos"

#: operations/common-gpl3+/video-degradation.c:44
msgid "3x3"
msgstr "3x3"

#: operations/common-gpl3+/video-degradation.c:46
msgid "Large 3x3"
msgstr "3x3 grande"

#: operations/common-gpl3+/video-degradation.c:48
msgid "Hex"
msgstr "Hex"

#: operations/common-gpl3+/video-degradation.c:50
msgid "Dots"
msgstr "Pontos"

#: operations/common-gpl3+/video-degradation.c:56
msgid "Type of RGB pattern to use"
msgstr "Tipo de padrão RGB a utilizar"

#: operations/common-gpl3+/video-degradation.c:58
msgid "Additive"
msgstr "Aditivo"

#: operations/common-gpl3+/video-degradation.c:59
msgid "Whether the function adds the result to the original image."
msgstr "Se a função soma o resultado à imagem original."

#: operations/common-gpl3+/video-degradation.c:61
msgid "Rotated"
msgstr "Rotacionado"

#: operations/common-gpl3+/video-degradation.c:62
msgid "Whether to rotate the RGB pattern by ninety degrees."
msgstr "Se o padrão RGB será rotacionado em noventa graus."

#: operations/common-gpl3+/video-degradation.c:322
msgid "Video Degradation"
msgstr "Degradação de vídeo"

#: operations/common-gpl3+/video-degradation.c:326
msgid ""
"This function simulates the degradation of being on an old low-dotpitch RGB "
"video monitor."
msgstr "Esta função simula a degradação de ser um monitor de vídeo antigo."

#: operations/common-gpl3+/waves.c:37
msgid "Amplitude of the ripple"
msgstr "Amplitude da ondulação"

#: operations/common-gpl3+/waves.c:41
msgid "Period (wavelength) of the ripple"
msgstr "Período (comprimento de onda) da ondulação"

#: operations/common-gpl3+/waves.c:47
msgid "Aspect ratio"
msgstr "Taxa de proporção"

#: operations/common-gpl3+/waves.c:54
msgid "Clamp deformation"
msgstr "Deformação de braçadeira"

#: operations/common-gpl3+/waves.c:55
msgid "Limit deformation in the image area."
msgstr "Limita a deformação à área da imagem."

#: operations/common-gpl3+/waves.c:197
msgid "Waves"
msgstr "Ondas"

#: operations/common-gpl3+/waves.c:202
msgid "Distort the image with waves"
msgstr "Distorcer a imagem com ondas"

#: operations/common-gpl3+/whirl-pinch.c:37
msgid "Whirl angle (degrees)"
msgstr "Ângulo de giro (graus)"

#: operations/common-gpl3+/whirl-pinch.c:42
msgid "Pinch amount"
msgstr "Quantidade de marteladas"

#: operations/common-gpl3+/whirl-pinch.c:46
msgid ""
"Radius (1.0 is the largest circle that fits in the image, and 2.0 goes all "
"the way to the corners)"
msgstr ""
"Raio (1.0 é o maior círculo que cabe na imagem, e 2.0 vai todo o caminho até "
"os cantos)"

#: operations/common-gpl3+/whirl-pinch.c:261
msgid "Whirl Pinch"
msgstr "Giro e pinça"

#: operations/common-gpl3+/whirl-pinch.c:266
msgid "Distort an image by whirling and pinching"
msgstr "Distorcer uma imagem girando e pinçando"

#: operations/common-gpl3+/wind.c:28 operations/common-gpl3+/wind.c:561
msgid "Wind"
msgstr "Vento"

#: operations/common-gpl3+/wind.c:29
msgid "Blast"
msgstr "Explosão"

#: operations/common-gpl3+/wind.c:33
msgid "Left"
msgstr "Esquerda"

#: operations/common-gpl3+/wind.c:34
msgid "Right"
msgstr "Direita"

#: operations/common-gpl3+/wind.c:35
msgid "Top"
msgstr "Topo"

#: operations/common-gpl3+/wind.c:36
msgid "Bottom"
msgstr "Baixo"

#: operations/common-gpl3+/wind.c:41
msgid "Leading"
msgstr "Frente"

#: operations/common-gpl3+/wind.c:42
msgid "Trailing"
msgstr "Traseiro"

#: operations/common-gpl3+/wind.c:45
msgid "Style"
msgstr "Estilo"

#: operations/common-gpl3+/wind.c:48
msgid "Style of effect"
msgstr "Estilo do efeito"

#: operations/common-gpl3+/wind.c:53
msgid "Direction of the effect"
msgstr "Direção do efeito"

#: operations/common-gpl3+/wind.c:55
msgid "Edge Affected"
msgstr "Borda afetada"

#: operations/common-gpl3+/wind.c:58
msgid "Edge behavior"
msgstr "Comportamento da borda"

#: operations/common-gpl3+/wind.c:61
msgid "Higher values restrict the effect to fewer areas of the image"
msgstr "Valores mais altos restringem o efeito para menos áreas da imagem"

#: operations/common-gpl3+/wind.c:65
msgid "Higher values increase the magnitude of the effect"
msgstr "Valores mais altos aumentam a magnitude do efeito"

#: operations/common-gpl3+/wind.c:565
msgid "Wind-like bleed effect"
msgstr "Efeito de mistura similar a vento"

#: operations/core/cache.c:25 operations/core/cache.c:88
msgid "Cache"
msgstr "Cache"

#: operations/core/cache.c:26
msgid ""
"NULL or a GeglBuffer containing cached rendering results, this is a special "
"buffer where gegl_buffer_list_valid_rectangles returns the part of the cache "
"that is valid."
msgstr ""
"NULL ou um GeglBuffer contendo os resultados da renderização, este é um "
"buffer especial onde gegl_buffer_valid_rectangles retorna a parte da memória "
"que é válida."

#: operations/core/cache.c:90
msgid ""
"An explicit caching node, caches results and should provide faster "
"recomputation if what is cached by it is expensive but isn't changing."
msgstr ""
"Um modo de memória explícito, guarda resultados e deve dar recálculo mais "
"rápido se o que estiver guardado é caro mas não muda."

#: operations/core/cast-format.c:25
msgid "Input format"
msgstr "Formato de entrada"

#: operations/core/cast-format.c:26
msgid "The babl format of the input"
msgstr "O formato babl da entrada"

#: operations/core/cast-format.c:27 operations/core/convert-format.c:27
msgid "Output format"
msgstr "Formato de saída"

#: operations/core/cast-format.c:111
msgid "Cast Format"
msgstr "Formato de molde"

#: operations/core/cast-format.c:113
msgid ""
"Cast the data between input_format and output_format, both formats must have "
"the same bpp"
msgstr ""
"Modela os dados entre input_format e output_format, ambos devem ter o mesmo "
"bpp"

#: operations/core/clone.c:25
msgid "Reference"
msgstr "Referência"

#: operations/core/clone.c:26
msgid "The reference ID used as input (for use in XML)."
msgstr "O ID referência usado como entrada (para uso em XML)."

#: operations/core/clone.c:110
msgid "Clone"
msgstr "Clone"

#: operations/core/clone.c:111
msgid ""
"Clone a buffer, this is the same as gegl:nop but can get special treatment "
"to get more human readable references in serializations/UI."
msgstr ""
"Clona um buffer, é o mesmo que gegl:nop mas pode ter tratamento especial "
"para obter referências mais legíveis por humanos em serializações/UI."

#: operations/core/convert-format.c:100
msgid "Convert Format"
msgstr "Formato de conversão"

#: operations/core/convert-format.c:102
msgid "Convert the data to the specified format"
msgstr "Converte o dado para o formato específico"

#: operations/core/crop.c:45
msgid "Reset origin"
msgstr "Redefine a origem"

#: operations/core/crop.c:226
msgid "Crop"
msgstr "Aparar"

#: operations/core/crop.c:227
msgid "Crop a buffer"
msgstr "Apara um buffer"

#: operations/core/load.c:30 operations/external/jp2-load.c:27
#: operations/external/jpg-load.c:26 operations/external/png-load.c:29
#: operations/external/ppm-load.c:27 operations/external/svg-load.c:27
#: operations/external/tiff-load.c:27 operations/external/webp-load.c:27
msgid "URI"
msgstr "URI"

#: operations/core/load.c:31
msgid "URI of file to load."
msgstr "URI do arquivo para carregar."

#: operations/core/load.c:367
msgid ""
"Multipurpose file loader, that uses other native handlers, and fallback "
"conversion using Image Magick's convert."
msgstr ""
"Carregador de arquivo multi-funções, que usa outros manipuladores nativos, e "
"retorna a conversão usando o conversor Image Magick."

#: operations/core/nop.c:81
msgid "No Operation"
msgstr "Sem operação"

#: operations/core/nop.c:83
msgid "No operation (can be used as a routing point)"
msgstr "Sem operação (pode ser usada como um ponto de roteamento)"

#: operations/external/exr-save.cc:25
msgid "path of file to write to."
msgstr "caminho do arquivo para salvar."

#: operations/external/exr-save.cc:27
msgid "tile size to use."
msgstr "tamanho do azulejo a usar."

#: operations/external/ff-load.c:30
msgid "Path of video file to load"
msgstr "Caminho do arquivo de vídeo para carregar"

#: operations/external/ff-load.c:32
msgid "Frame number"
msgstr "Número de quadros"

#: operations/external/ff-load.c:36
msgid "frames"
msgstr "quadros"

#: operations/external/ff-load.c:37
msgid ""
"Number of frames in video, updates at least when first frame has been "
"decoded."
msgstr ""
"Número de quadros no vídeo, atualiza pelo menos quando o primeiro quadro for "
"decodificado."

#: operations/external/ff-load.c:41
msgid "audio_sample_rate"
msgstr "audio_sample_rate"

#: operations/external/ff-load.c:42
msgid "audio_channels"
msgstr "audio_channels"

#: operations/external/ff-load.c:44
msgid "frame-rate"
msgstr "frame-rate"

#: operations/external/ff-load.c:45
msgid "Frames per second, permits computing time vs frame"
msgstr "Quadros por segundo, permite tempo de computação vs quadros"

#: operations/external/ff-load.c:49
msgid "video-codec"
msgstr "video-codec"

#: operations/external/ff-load.c:50
msgid "audio-codec"
msgstr "audio-codec"

#: operations/external/ff-load.c:52 operations/external/ff-save.c:32
msgid "audio"
msgstr "áudio"

#: operations/external/ff-load.c:802
msgid "FFmpeg Frame Loader"
msgstr "Carregador de quadro FFmpeg"

#: operations/external/ff-load.c:804
msgid "FFmpeg video frame importer."
msgstr "Importador de quadro FFmpeg."

#: operations/external/ff-save.c:30 operations/external/png-save.c:27
#: operations/external/ppm-save.c:26 operations/external/rgbe-save.c:27
msgid "Target path and filename, use '-' for stdout."
msgstr "Caminho de destino e nome do arquivo, use \"-\" para stdout."

#: operations/external/ff-save.c:33
msgid "Audio codec"
msgstr "Codec de áudio"

#: operations/external/ff-save.c:34
msgid ""
"Audio codec to use, or auto to use a good default based on container format."
msgstr ""
"Codec de áudio a usar, ou auto para usar um padrão baseado no formato do "
"contêiner."

#: operations/external/ff-save.c:35
msgid "audio sample rate"
msgstr "taxa de amostragem do áudio"

#: operations/external/ff-save.c:36
msgid "-1 means autodetect on first audio fragment"
msgstr "-1 significa autodetectar no primeiro fragmento de áudio"

#: operations/external/ff-save.c:38
msgid "audio bitrate in kb/s"
msgstr "taxa de áudio em kb/s"

#: operations/external/ff-save.c:39 operations/external/ff-save.c:47
msgid "Target encoded video bitrate in kb/s"
msgstr "Taxa-alvo de vídeo codificado em kb/s"

#: operations/external/ff-save.c:41
msgid "Frames/second"
msgstr "Quadros/segundo"

#: operations/external/ff-save.c:44
msgid "Video codec"
msgstr "Codec de vídeo"

#: operations/external/ff-save.c:45
msgid ""
"Video codec to use, or auto to use a good default based on container format."
msgstr ""
"Codec de vídeo a usar, ou auto para usar um padrão baseado no formato do "
"contêiner."

#: operations/external/ff-save.c:46
msgid "video bitrate in kb/s"
msgstr "taxa de vídeo em kb/s"

#: operations/external/ff-save.c:48
msgid "Video bufsize"
msgstr "Tamanho do buffer de vídeo"

#: operations/external/ff-save.c:50
msgid "Container format"
msgstr "Formato do contêiner"

#: operations/external/ff-save.c:51
msgid "Container format to use, or auto to autodetect based on file extension."
msgstr ""
"Formato de contêiner a usar, ou auto para autodetectar baseado na extensão "
"do arquivo."

#: operations/external/ff-save.c:54
msgid "global quality"
msgstr "qualidade global"

#: operations/external/ff-save.c:55
msgid "noise reduction"
msgstr "redução de ruído"

#: operations/external/ff-save.c:56
msgid "scenechange threshold"
msgstr "limiar de mudança de cena"

#: operations/external/ff-save.c:57
msgid "video bitrate min"
msgstr "taxa mínima de vídeo"

#: operations/external/ff-save.c:58
msgid "video bitrate max"
msgstr "taxa máxima de vídeo"

#: operations/external/ff-save.c:59
msgid "video bitrate tolerance"
msgstr "tolerância da taxa de vídeo"

#: operations/external/ff-save.c:61
msgid "keyint-min"
msgstr "keyint-min"

#: operations/external/ff-save.c:62
msgid "trellis"
msgstr "trellis"

#: operations/external/ff-save.c:63
msgid "qmin"
msgstr "qmin"

#: operations/external/ff-save.c:64
msgid "qmax"
msgstr "qmax"

#: operations/external/ff-save.c:65
msgid "max_qdiff"
msgstr "max_qdiff"

#: operations/external/ff-save.c:66
msgid "me_range"
msgstr "me_range"

#: operations/external/ff-save.c:67
msgid "max_b_frames"
msgstr "max_b_frames"

#: operations/external/ff-save.c:68
msgid "gop-size"
msgstr "gop-size"

#: operations/external/ff-save.c:69
msgid "qcompress"
msgstr "qcompress"

#: operations/external/ff-save.c:70
msgid "qblur"
msgstr "qblur"

#: operations/external/ff-save.c:71
msgid "i-quant-factor"
msgstr "i-quant-factor"

#: operations/external/ff-save.c:72
msgid "i-quant-offset"
msgstr "i-quant-offset"

#: operations/external/ff-save.c:73
msgid "me-subpel-quality"
msgstr "me-subpel-quality"

#: operations/external/ff-save.c:1122
msgid "FFmpeg Frame Saver"
msgstr "Gravador de quadro FFmpeg"

#: operations/external/ff-save.c:1124
msgid "FFmpeg video output sink"
msgstr "Canal de saída de vídeo FFmpeg"

#: operations/external/jp2-load.c:26 operations/external/jpg-load.c:25
#: operations/external/svg-load.c:26 operations/external/tiff-load.c:26
#: operations/external/webp-load.c:26
msgid "Path of file to load"
msgstr "Caminho do arquivo para carregar"

#: operations/external/jp2-load.c:28 operations/external/svg-load.c:28
#: operations/external/tiff-load.c:28 operations/external/webp-load.c:28
msgid "URI for file to load"
msgstr "URI do arquivo para carregar"

#: operations/external/jp2-load.c:128
msgid "Unknown JPEG 2000 image format"
msgstr "Formato de imagem JPEG 2000 desconhecido"

#: operations/external/jp2-load.c:135
msgid "Unable to open JPEG 2000 image"
msgstr "Não foi possível abrir imagem JPEG 2000"

#: operations/external/jp2-load.c:142
msgid "Unable to create output color profile"
msgstr "Não foi possível criar perfil de cor de saída"

#: operations/external/jp2-load.c:150
msgid "Unable to convert image to sRGB color space"
msgstr "Não foi possível converter imagem para espaço de cor sRGB"

#: operations/external/jp2-load.c:157
#, c-format
msgid "Unsupported non-RGB JPEG 2000 file with %d components"
msgstr "Não há suporte a arquivos não-RGB JPEG 2000 com %d componentes"

#: operations/external/jp2-load.c:169
#, c-format
msgid "Unsupported JPEG 2000 file with depth %d"
msgstr "Arquivo JPEG 2000 não suportado com profundidade %d"

#: operations/external/jp2-load.c:195
msgid "Components of JPEG 2000 input don't match"
msgstr "Componentes da entrada JPEG 2000 não correspondem"

#: operations/external/jp2-load.c:257
msgid "could not create a new Jasper stream"
msgstr "não foi possível criar um novo fluxo Jasper"

#: operations/external/jp2-load.c:277 operations/external/jp2-load.c:279
#, c-format
msgid "failed to open JPEG 2000 from %s"
msgstr "falha ao abrir imagem JPEG 2000 em \"%s\""

#: operations/external/jp2-load.c:293
msgid "could not query JPEG 2000 file"
msgstr "não foi possível ler arquivo JPEG 2000"

#: operations/external/jp2-load.c:349
msgid "One or more of R, G, B components are missing"
msgstr "Um ou mais dos componentes R, G, B estão faltando"

#: operations/external/jp2-load.c:357
msgid "One or more of R, G, B components have signed data"
msgstr "Um ou mais dos componentes R, G, B têm dados assinados"

#: operations/external/jp2-load.c:390
#, c-format
msgid "Error reading row %d component %d"
msgstr "Erro ao ler linha %d componente %d"

#: operations/external/jp2-load.c:525
msgid "JPEG 2000 File Loader"
msgstr "Carregador de imagem JPEG 2000"

#: operations/external/jp2-load.c:527
msgid "JPEG 2000 image loader using jasper."
msgstr "Carregador de imagem JPEG 2000 usando Jasper."

#: operations/external/jpg-load.c:27
msgid "URI of file to load"
msgstr "URI do arquivo para carregar"

#: operations/external/jpg-load.c:397
msgid "JPEG File Loader"
msgstr "Carregador de imagem JPEG"

#: operations/external/jpg-load.c:399
msgid "JPEG image loader using libjpeg"
msgstr "Carregador de imagem JPEG usando libjpeg"

#: operations/external/jpg-save.c:26 operations/external/npy-save.c:32
#: operations/external/tiff-save.c:26 operations/external/webp-save.c:26
msgid "Target path and filename, use '-' for stdout"
msgstr "Caminho destino e nome do arquivo, use \"-\" para a saída padrão"

#: operations/external/jpg-save.c:28 operations/external/webp-save.c:28
#: operations/workshop/domain-transform.c:24
msgid "Quality"
msgstr "Qualidade"

#: operations/external/jpg-save.c:29
msgid "JPEG compression quality (between 1 and 100)"
msgstr "Qualidade de compressão JPEG (entre 1 e 100)"

#: operations/external/jpg-save.c:32
msgid "Smoothing"
msgstr "Suavização"

#: operations/external/jpg-save.c:33
msgid "Smoothing factor from 1 to 100; 0 disables smoothing"
msgstr "Fator de suavização de 1 a 100; 0 desabilita a suavização"

#: operations/external/jpg-save.c:36
msgid "Optimize"
msgstr "Otimiza"

#: operations/external/jpg-save.c:37
msgid "Use optimized huffman tables"
msgstr "Usa tabelas de huffman otimizadas"

#: operations/external/jpg-save.c:38
msgid "Progressive"
msgstr "Progressivo"

#: operations/external/jpg-save.c:39
msgid "Create progressive JPEG images"
msgstr "Cria imagens JPEG progressivas"

#: operations/external/jpg-save.c:40
msgid "Grayscale"
msgstr "Escala de cinza"

#: operations/external/jpg-save.c:41
msgid "Create a grayscale (monochrome) image"
msgstr "Cria uma imagem em escala de cinza (monocromático)"

#: operations/external/jpg-save.c:398
msgid "JPEG File Saver"
msgstr "Gravador de arquivo JPEG"

#: operations/external/jpg-save.c:400
msgid "JPEG image saver, using libjpeg"
msgstr "Grava arquivo JPEG, usando libjpeg"

#: operations/external/lcms-from-profile.c:24
msgid "Source Profile"
msgstr "Perfil de origem"

#: operations/external/lcms-from-profile.c:25
msgid "The cmsHPROFILE corresponding to the ICC profile for the input data."
msgstr "O cmsHPROFILE correspondente ao perfil ICC do dado de entrada."

#: operations/external/lcms-from-profile.c:31
msgid "Perceptual"
msgstr "Perceptivo"

#: operations/external/lcms-from-profile.c:33
msgid "Relative Colorimetric"
msgstr "Colorimétrico relativo"

#: operations/external/lcms-from-profile.c:37
msgid "Absolute Colorimetric"
msgstr "Colorimétrico absoluto"

#: operations/external/lcms-from-profile.c:41
msgid "Rendering intent"
msgstr "Intenção de renderização"

#: operations/external/lcms-from-profile.c:44
msgid "The rendering intent to use in the conversion."
msgstr "A intenção de renderização a ser usada na conversão."

#: operations/external/lcms-from-profile.c:46
msgid "Black point compensation"
msgstr "Compensação de ponto negro"

#: operations/external/lcms-from-profile.c:48
msgid "Convert using black point compensation."
msgstr "Converte usando compensação de ponto negro."

#: operations/external/lcms-from-profile.c:243
msgid "LCMS From Profile"
msgstr "LCMS do perfil"

#: operations/external/lcms-from-profile.c:246
msgid ""
"Converts the input from an ICC color profile to a well defined babl format. "
"The buffer's data will then be correctly managed by GEGL for further "
"processing."
msgstr ""
"Converte a entrada de um perfil de cores ICC para um formato babl bem "
"definido. Os dados do buffer serão então gerenciados corretamente pelo GEGL "
"para processamento posterior."

#: operations/external/matting-levin.c:25
msgid "Epsilon"
msgstr "Epsilon"

#: operations/external/matting-levin.c:26
msgid "Log of the error weighting"
msgstr "Logaritmo de ponderação de erro"

#: operations/external/matting-levin.c:30
msgid "Radius of the processing window"
msgstr "Raio da janela de processamento"

#: operations/external/matting-levin.c:34
msgid "Alpha threshold for multilevel processing"
msgstr "Limiar alfa para processamento multinível"

#: operations/external/matting-levin.c:39
msgid "Trimap influence factor"
msgstr "Fator de influência Trimap"

#: operations/external/matting-levin.c:42
msgid "Number of downsampled levels to use"
msgstr "Número de níveis de amostras reduzidas para usar"

#: operations/external/matting-levin.c:45
msgid "Active levels"
msgstr "Níveis ativos"

#: operations/external/matting-levin.c:46
msgid "Number of levels to perform solving"
msgstr "Número de níveis para executar a resolução"

#: operations/external/matting-levin.c:1455
msgid "Matting Levin"
msgstr "Matting Levin"

#: operations/external/matting-levin.c:1458
msgid ""
"Given a sparse user supplied tri-map and an input image, create a foreground "
"alpha mat. Set white as selected, black as unselected, for the tri-map."
msgstr ""
"Dado um tri-map esparso fornecido pelo usuário e uma imagem de entrada, cria-"
"se um primeiro plano alfa embaraçado. Define-se branco como marcado, preto "
"como desmarcado, para o trimap."

#: operations/external/npd.c:23
msgid "Model"
msgstr "Modelo"

#: operations/external/npd.c:24
msgid "Model - basic element we operate on"
msgstr "Modelo - elemento básico no qual operamos"

#: operations/external/npd.c:26
msgid "Square Size"
msgstr "Tamanho do quadrado"

#: operations/external/npd.c:28
msgid "Size of an edge of square the mesh consists of"
msgstr "Tamanho de um lado de um quadrado da malha"

#: operations/external/npd.c:30
msgid "Rigidity"
msgstr "Rigidez"

#: operations/external/npd.c:32
msgid "The number of deformation iterations"
msgstr "Quantidade de iterações de deformação"

#: operations/external/npd.c:34
msgid "ASAP Deformation"
msgstr "Deformação ASAP"

#: operations/external/npd.c:35
msgid "ASAP deformation is performed when TRUE, ARAP deformation otherwise"
msgstr "Deformação ASAP é executada quando TRUE; do contrário, deformação ARAP"

#: operations/external/npd.c:37
msgid "MLS Weights"
msgstr "Pesos MLS"

#: operations/external/npd.c:38
msgid "Use MLS weights"
msgstr "Usa pesos MLS"

#: operations/external/npd.c:40
msgid "MLS Weights Alpha"
msgstr "Alfa dos pesos MLS"

#: operations/external/npd.c:42
msgid "Alpha parameter of MLS weights"
msgstr "Parâmetro alfa dos pesos MLS"

#: operations/external/npd.c:44
msgid "Preserve Model"
msgstr "Preservar modelo"

#: operations/external/npd.c:45
msgid "When TRUE the model will not be freed"
msgstr "Quando TRUE o modelo não será liberado"

#: operations/external/npd.c:50 operations/transform/transform-core.c:226
#: operations/workshop/ditto.c:29
msgid "Sampler used internally"
msgstr "Amostrador usado internamente"

#: operations/external/npd.c:257
msgid "Performs n-point image deformation"
msgstr "Executa deformação de imagem de n-pontos"

#: operations/external/npy-save.c:215
msgid "NumPy File Saver"
msgstr "Gravador de arquivo NumPy"

# File saver = Gravador de arquivo
#: operations/external/npy-save.c:217
msgid "NumPy (Numerical Python) image saver"
msgstr "Gravador de imagens NumPy (Numerical Python)"

#: operations/external/path.c:26
msgid "Fill Color"
msgstr "Cor de preenchimento"

#: operations/external/path.c:27
msgid "Color of paint to use for filling, use 0 opacity to disable filling"
msgstr ""
"Cor de tinta para usar para preenchimento, use opacidade 0 para desabilitar "
"preenchimento"

#: operations/external/path.c:29
msgid "Stroke Color"
msgstr "Cor do risco"

#: operations/external/path.c:30
msgid "Color of paint to use for stroking"
msgstr "Cor de tinta para usar o riscado"

#: operations/external/path.c:32
msgid "Stroke width"
msgstr "Largura do risco"

#: operations/external/path.c:33
msgid "The width of the brush used to stroke the path"
msgstr "Largura do pincel usado para riscar o caminho"

#: operations/external/path.c:36
msgid "Stroke opacity"
msgstr "Opacidade do risco"

#: operations/external/path.c:37
msgid ""
"Opacity of stroke, note, does not behave like SVG since at the moment "
"stroking is done using an airbrush tool"
msgstr ""
"Opacidade do risco, note, não se comporta como SVG pois no momento do risco "
"é usada uma ferramenta aerógrafa"

#: operations/external/path.c:41
msgid "Hardness of the brush, 0.0 for a soft brush, 1.0 for a hard brush"
msgstr "Dureza do pincel, 0.0 para um pincel suave, 1.0 para um pincel duro"

#: operations/external/path.c:44
msgid "Fill rule"
msgstr "Preencher regra"

#: operations/external/path.c:45
msgid "How to determine what to fill (nonzero|evenodd)"
msgstr "Como determinar o que preencher (não nulo|par-ímpar)"

#: operations/external/path.c:48
msgid "SVG style description of transform"
msgstr "Descrição do estilo SVG de transformação"

#: operations/external/path.c:50
msgid "Fill opacity"
msgstr "Preencher opacidade"

#: operations/external/path.c:51
msgid "The fill opacity to use"
msgstr "A opacidade de preenchimento para usar"

#: operations/external/path.c:54 operations/external/vector-fill.c:40
#: operations/external/vector-stroke.c:41
msgid "Vector"
msgstr "Vetor"

#: operations/external/path.c:55 operations/external/vector-fill.c:41
#: operations/external/vector-stroke.c:42
msgid "A GeglVector representing the path of the stroke"
msgstr "Um GeglVector representando o caminho do contorno"

#: operations/external/path.c:532
msgid "Render Path"
msgstr "Caminho de renderização"

#: operations/external/path.c:536
msgid "Renders a brush stroke"
msgstr "Renderiza um contorno de pincel"

#: operations/external/pixbuf.c:26
msgid "Pixbuf"
msgstr "Pixbuf"

#: operations/external/pixbuf.c:27
msgid "GdkPixbuf to use"
msgstr "GdkPixbuf para usar"

#: operations/external/pixbuf.c:109
msgid "GdkPixbuf Source"
msgstr "Fonte do GdkPixbuf"

#: operations/external/pixbuf.c:112
msgid "Uses the GdkPixbuf located at the memory location in <em>pixbuf</em>."
msgstr "Usa o GdkPixbuf localizado no local de memória em <em>pixbuf</em>."

#: operations/external/png-load.c:30
msgid "URI for file to load."
msgstr "URI do arquivo para carregar."

#: operations/external/png-load.c:561
msgid "PNG File Loader"
msgstr "Carregador de imagem PNG"

#: operations/external/png-load.c:563
msgid "PNG image loader."
msgstr "Carregador de imagem PNG."

#: operations/external/png-save.c:28
msgid "Compression"
msgstr "Compressão"

#: operations/external/png-save.c:29
msgid "PNG compression level from 1 to 9"
msgstr "Nível de compressão PNG de 1 a 9"

#: operations/external/png-save.c:31 operations/external/ppm-save.c:29
msgid "Bitdepth"
msgstr "Profundidade de bits"

#: operations/external/png-save.c:32 operations/external/ppm-save.c:30
msgid "8 and 16 are the currently accepted values."
msgstr "8 e 16 são os valores atualmente aceitos."

#: operations/external/png-save.c:269
msgid "PNG File Saver"
msgstr "Gravador de imagem PNG"

#: operations/external/png-save.c:271
msgid "PNG image saver, using libpng"
msgstr "Gravador de imagem PNG, usando libpng"

#: operations/external/ppm-load.c:28
msgid "URI of image to load."
msgstr "URI da imagem para carregar."

#: operations/external/ppm-load.c:460
msgid "PPM File Loader"
msgstr "Carregador de imagem PPM"

#: operations/external/ppm-load.c:462
msgid "PPM image loader."
msgstr "Carregador de imagem PPM."

#: operations/external/ppm-save.c:28
msgid "Raw format"
msgstr "Formato não processado"

#: operations/external/ppm-save.c:190
msgid "PPM File Saver"
msgstr "Gravador de imagem PPM"

#: operations/external/ppm-save.c:193
msgid "PPM image saver (Portable pixmap saver.)"
msgstr "Gravador de imagens PPM (gravador pixmap portátil.)"

#: operations/external/raw-load.c:241
msgid "libraw File Loader"
msgstr "Carregador de arquivo libraw"

#: operations/external/rgbe-load.c:136
msgid "RGBE File Loader"
msgstr "Carregador de imagem RGBE"

#: operations/external/rgbe-load.c:138
msgid "RGBE image loader (Radiance HDR format)."
msgstr "Carregador de imagens RGBE (formato Radiance HDR)."

#: operations/external/rgbe-save.c:85
msgid "RGBE File Saver"
msgstr "Gravador de imagens RGBE"

#: operations/external/rgbe-save.c:88
msgid "RGBE image saver (Radiance HDR format)"
msgstr "Gravador de imagens RGBE (formato Radiance HDR)"

#: operations/external/save-pixbuf.c:28
msgid "Pixbuf location"
msgstr "Local do Pixbuf"

#: operations/external/save-pixbuf.c:29
msgid "The location where to store the output GdkPixbuf."
msgstr "Local onde armazenar a saída do GdkPixbuf."

#: operations/external/save-pixbuf.c:111
msgid "Store in GdkPixbuf"
msgstr "Armazenar em GdkPixbuf"

#: operations/external/save-pixbuf.c:113
msgid "Store image in a GdkPixbuf."
msgstr "Armazena imagem em um GdkPixbuf."

#: operations/external/sdl-display.c:27
msgid "Icon title"
msgstr "Título do ícone"

#: operations/external/sdl-display.c:28
msgid "Icon to be used for output window"
msgstr "Ícone a ser utilizado para janela de saída"

#: operations/external/sdl-display.c:168
msgid "SDL Display"
msgstr "Mostrador SDL"

#: operations/external/sdl-display.c:171
msgid ""
"Displays the input buffer in an SDL window (restricted to one display op/"
"process, due to SDL implementation issues)."
msgstr ""
"Exibe o buffer de entrada em uma janela SDL (restringida a uma exibição de "
"operação por processo, devido a questões de implementação do SDL)."

#: operations/external/svg-load.c:31 operations/external/v4l.c:29
#: operations/workshop/external/v4l2.c:27
msgid "Width for rendered image"
msgstr "Largura para imagem renderizada"

#: operations/external/svg-load.c:33 operations/external/v4l.c:32
#: operations/workshop/external/v4l2.c:29
msgid "Height for rendered image"
msgstr "Altura para imagem renderizada"

#: operations/external/svg-load.c:291
msgid "SVG File Loader"
msgstr "Carregador de imagem SVG"

#. not hidden because it has extra API
#: operations/external/svg-load.c:293
msgid "Load an SVG file using librsvg"
msgstr "Carregar um arquivo SVG utilizando librsvg"

#: operations/external/text.c:25
msgid "Text"
msgstr "Texto"

#: operations/external/text.c:26
msgid "String to display (utf8)"
msgstr "String para exibir (utf8)"

#: operations/external/text.c:29
msgid "Font family"
msgstr "Fonte"

#: operations/external/text.c:30
msgid "Font family (utf8)"
msgstr "Fonte (utf8)"

#: operations/external/text.c:33
msgid "Font size in pixels."
msgstr "Tamanho da fonte em pixels."

#. TRANSLATORS: the string 'black' should not be translated
#: operations/external/text.c:39
msgid "Color for the text (defaults to 'black')"
msgstr "Cor do texto (padrão: \"black\")"

#: operations/external/text.c:41
msgid "Wrap width"
msgstr "Largura de envoltório"

#: operations/external/text.c:42
msgid ""
"Sets the width in pixels at which long lines will wrap. Use -1 for no "
"wrapping."
msgstr ""
"Define a largura em pixels em que linhas longas irão ajustar-se. Use -1 para "
"não ajustar."

#: operations/external/text.c:46
msgid "Wrap height"
msgstr "Altura de envoltório"

#: operations/external/text.c:47
msgid ""
"Sets the height in pixels according to which the text is vertically "
"justified. Use -1 for no vertical justification."
msgstr ""
"Define a altura em pixels de acordo com a qual o texto será justificado "
"verticalmente. Use -1 para não justificar."

#: operations/external/text.c:53
msgid "Justification"
msgstr "Justificação"

#: operations/external/text.c:55
msgid "Alignment for multi-line text (0=Left, 1=Center, 2=Right)"
msgstr ""
"Alinhamento para texto de várias linhas (0=Esquerda, 1=Centro, 2=Direita)"

#: operations/external/text.c:57
msgid "Vertical justification"
msgstr "Justificar verticalmente"

#: operations/external/text.c:59
msgid "Vertical text alignment (0=Top, 1=Middle, 2=Bottom)"
msgstr "Alinhamento vertical do texto (0=acima, 1=meio, 2=abaixo)"

#: operations/external/text.c:62
msgid "Rendered width in pixels. (read only)"
msgstr "Largura renderizada em pixels. (apenas leitura)"

#: operations/external/text.c:64
msgid "Rendered height in pixels. (read only)"
msgstr "Altura renderizada em pixels. (apenas leitura)"

#: operations/external/text.c:342
msgid "Render Text"
msgstr "Texto a renderizar"

#: operations/external/text.c:345
msgid "Display a string of text using pango and cairo."
msgstr "Exibe uma string de texto usando pango e cairo."

#: operations/external/tiff-load.c:30
msgid "Directory"
msgstr "Diretório"

#: operations/external/tiff-load.c:31
msgid "Image file directory (subfile)"
msgstr "Diretório do arquivo de imagem (subarquivo)"

#: operations/external/tiff-load.c:887
msgid "TIFF File Loader"
msgstr "Carregador de imagem TIFF"

#: operations/external/tiff-load.c:889
msgid "TIFF image loader using libtiff"
msgstr "Carregador de imagem TIFF usando libtiff"

#: operations/external/tiff-save.c:626
msgid "TIFF File Saver"
msgstr "Gravador de imagem TIFF"

#: operations/external/tiff-save.c:628
msgid "TIFF image saver using libtiff"
msgstr "Gravador de imagem TIFF usando libtiff"

#: operations/external/v4l.c:26 operations/workshop/external/v4l2.c:24
msgid "Path"
msgstr "Caminho"

#: operations/external/v4l.c:27
msgid "Path to v4l device"
msgstr "Caminho para o dispositivo v4l"

#: operations/external/v4l.c:34 operations/workshop/external/v4l2.c:30
msgid "Frame"
msgstr "Quadro"

#: operations/external/v4l.c:35 operations/workshop/external/v4l2.c:31
msgid "current frame number, can be changed to trigger a reload of the image."
msgstr ""
"número do quadro atual, pode ser alterado para disparar um recarregamento da "
"imagem."

#: operations/external/v4l.c:37 operations/workshop/external/v4l2.c:32
msgid "FPS"
msgstr "FPS"

#: operations/external/v4l.c:38 operations/workshop/external/v4l2.c:33
msgid "autotrigger reload this many times a second."
msgstr "gatilho automático recarrega isto várias vezes por segundo."

#: operations/external/v4l.c:331
msgid "Video4Linux Frame Source"
msgstr "Fonte de quadros Video4Linux"

#: operations/external/v4l.c:333
msgid "Video4Linux input, webcams framegrabbers and similar devices."
msgstr ""
"Entrada Video4Linux, capturadores de quadros, webcams e dispositivos "
"semelhantes."

#: operations/external/vector-fill.c:27
msgid "Color of paint to use for filling."
msgstr "Cor de pintura para usar para preenchimento."

#: operations/external/vector-fill.c:30
msgid "The fill opacity to use."
msgstr "A opacidade de preenchimento para usar."

#. XXX: replace with enum?
#: operations/external/vector-fill.c:34
msgid "Fill rule."
msgstr "Regra de preenchimento."

#: operations/external/vector-fill.c:35
msgid "how to determine what to fill (nonzero|evenodd)"
msgstr "como determinar o que preencher (não nulo|par-ímpar)"

#: operations/external/vector-fill.c:38 operations/external/vector-stroke.c:39
msgid "svg style description of transform."
msgstr "descrição em estilo SVG da transformação."

#: operations/external/vector-fill.c:276
msgid "Fill Path"
msgstr "Preencher caminho"

#: operations/external/vector-fill.c:279
msgid "Renders a filled region"
msgstr "Renderiza uma região preenchida"

#: operations/external/vector-stroke.c:28
msgid "Color of paint to use for stroking."
msgstr "Cor de pintura para usar para contorno."

#: operations/external/vector-stroke.c:32
msgid "The width of the brush used to stroke the path."
msgstr "A largura do pincel usado para contornar o caminho."

#: operations/external/vector-stroke.c:36
msgid ""
"Opacity of stroke, note, does not behave like SVG since at the moment "
"stroking is done using an airbrush tool."
msgstr ""
"Opacidade do contorno, note, não comporta-se como SVG já que no momento o "
"contorno é feito usando uma ferramenta aerógrafa."

#: operations/external/vector-stroke.c:301
msgid "Vector Stroke"
msgstr "Traço vetorial"

#: operations/external/vector-stroke.c:305
msgid "Renders a vector stroke"
msgstr "Renderiza um contorno vetorial"

#: operations/external/webp-load.c:344
msgid "WebP File Loader"
msgstr "Carregador de imagem WebP"

#: operations/external/webp-load.c:346
msgid "WebP image loader."
msgstr "Carregador de imagem WebP."

#: operations/external/webp-save.c:29
msgid "WebP compression quality"
msgstr "Qualidade de compressão WebP"

#: operations/external/webp-save.c:192
msgid "WebP File Saver"
msgstr "Gravador de arquivo WebP"

#: operations/external/webp-save.c:194
msgid "WebP image saver"
msgstr "Gravador de imagem WebP"

#: operations/generated/add.c:30 operations/generated/divide.c:30
#: operations/generated/gamma.c:30 operations/generated/multiply.c:30
#: operations/generated/subtract.c:30
msgid "global value used if aux doesn't contain data"
msgstr "valor global usado se aux não contém dados"

#: operations/generated/add.c:134
msgid ""
"Math operation add, performs the operation per pixel, using either the "
"constant provided in 'value' or the corresponding pixel from the buffer on "
"aux as operands. The result is the evaluation of the expression result = "
"input + value"
msgstr ""
"Operação matemática de soma, executa a operação por pixel, usando a "
"constante fornecida em \"valor\" ou o pixel correspondente do buffer aux "
"como operandos. O a saída é o resultado da operação resultado = entrada + "
"valor"

#: operations/generated/clear.c:131
msgid "Porter Duff operation clear (d = 0.0f)"
msgstr "Operação Porter Duff de Limpar (d = 0.0f)"

#: operations/generated/color-burn.c:178
msgid ""
"SVG blend operation color-burn (<code>if cA * aB + cB * aA <= aA * aB: d = "
"cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == 0 ? 1 : (aA * (cA * aB + "
"cB * aA - aA * aB) / cA) + cA * (1 - aB) + cB * (1 - aA))</code>)"
msgstr ""
"Operação de mistura SVG de super-exposição de cor (<code>if cA * aB + cB * "
"aA <= aA * aB: d = cA * (1 - aB) + cB * (1 - aA) do contrário: d = (cA == "
"0 ? 1 : (aA * (cA * aB + cB * aA - aA * aB) / cA) + cA * (1 - aB) + cB * (1 "
"- aA))</code>)"

#: operations/generated/color-dodge.c:178
msgid ""
"SVG blend operation color-dodge (<code>if cA * aB + cB * aA >= aA * aB: d = "
"aA * aB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == aA ? 1 : cB * "
"aA / (aA == 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"Operação de mistura SVG de sub-exposição de cor (<code>if cA * aB + cB * aA "
">= aA * aB: d = aA * aB + cA * (1 - aB) + cB * (1 - aA) do contrário: d = "
"(cA == aA ? 1 : cB * aA / (aA == 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB "
"* (1 - aA)</code>)"

#: operations/generated/darken.c:174
msgid ""
"SVG blend operation darken (<code>d = MIN (cA * aB, cB * aA) + cA * (1 - aB) "
"+ cB * (1 - aA)</code>)"
msgstr ""
"Operação de mistura SVG de escurecimento (<code>d = MIN (cA * aB, cB * aA) + "
"cA * (1 - aB) + cB * (1 - aA)</code>)"

#: operations/generated/difference.c:174
msgid ""
"SVG blend operation difference (<code>d = cA + cB - 2 * (MIN (cA * aB, cB * "
"aA))</code>)"
msgstr ""
"Operação de mistura SVG de diferença (<code>d = cA + cB - 2 * (MIN (cA * aB, "
"cB * aA))</code>)"

#: operations/generated/divide.c:134
msgid ""
"Math operation divide, performs the operation per pixel, using either the "
"constant provided in 'value' or the corresponding pixel from the buffer on "
"aux as operands. The result is the evaluation of the expression result = "
"value==0.0f?0.0f:input/value"
msgstr ""
"Operação matemática de divisão, executa a operação por pixel, usando a "
"constante fornecida em \"valor\" ou o pixel correspondente do buffer aux "
"como operandos. O a saída é o resultado da operação resultado = (valor==0.0f?"
"0.0f:entrada/valor)"

#: operations/generated/dst-atop.c:131
msgid "Porter Duff operation dst-atop (d = cB * aA + cA * (1.0f - aB))"
msgstr "Operação Porter Duff dst-atop (d = cB * aA + cA * (1.0f - aB))"

#: operations/generated/dst.c:153
msgid "Porter Duff operation dst (d = cB)"
msgstr "Operação Porter Duff dst (d = cB)"

#: operations/generated/dst-in.c:131
msgid "Porter Duff operation dst-in (d = cB * aA)"
msgstr "Operação Porter Duff dst-in (d = cB * aA)"

#: operations/generated/dst-out.c:153
msgid "Porter Duff operation dst-out (d = cB * (1.0f - aA))"
msgstr "Operação Porter Duff dst-out (d = cB * (1.0f - aA))"

#: operations/generated/dst-over.c:153
msgid "Porter Duff operation dst-over (d = cB + cA * (1.0f - aB))"
msgstr "Operação Porter Duff dst-over (d = cB + cA * (1.0f - aB))"

#: operations/generated/exclusion.c:174
msgid ""
"SVG blend operation exclusion (<code>d = (cA * aB + cB * aA - 2 * cA * cB) + "
"cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"Operação de mistura SVG de exclusão (<code>d = (cA * aB + cB * aA - 2 * cA * "
"cB) + cA * (1 - aB) + cB * (1 - aA)</code>)"

#: operations/generated/gamma.c:134
msgid ""
"Math operation gamma, performs the operation per pixel, using either the "
"constant provided in 'value' or the corresponding pixel from the buffer on "
"aux as operands. The result is the evaluation of the expression result = "
"powf (input, value)"
msgstr ""
"Operação matemática de gama, executa a operação por pixel, usando a "
"constante fornecida em \"valor\" ou o pixel correspondente do buffer aux "
"como operandos. O a saída é o resultado da operação resultado = "
"powf(entrada, valor)"

#: operations/generated/hard-light.c:178
msgid ""
"SVG blend operation hard-light (<code>if 2 * cA < aA: d = 2 * cA * cB + cA * "
"(1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) "
"+ cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"Operação de mistura SVG de luz dura (<code>if 2 * cA < aA: d = 2 * cA * cB + "
"cA * (1 - aB) + cB * (1 - aA) do contrário: d = aA * aB - 2 * (aB - cB) * "
"(aA - cA) + cA * (1 - aB) + cB * (1 - aA)</code>)"

#: operations/generated/lighten.c:174
msgid ""
"SVG blend operation lighten (<code>d = MAX (cA * aB, cB * aA) + cA * (1 - "
"aB) + cB * (1 - aA)</code>)"
msgstr ""
"Operação de mistura SVG de clareamento (<code>d = MAX (cA * aB, cB * aA) + "
"cA * (1 - aB) + cB * (1 - aA)</code>)"

#: operations/generated/multiply.c:134
msgid ""
"Math operation multiply, performs the operation per pixel, using either the "
"constant provided in 'value' or the corresponding pixel from the buffer on "
"aux as operands. The result is the evaluation of the expression result = "
"input * value"
msgstr ""
"Operação matemática de multiplicação, executa a operação por pixel, usando a "
"constante fornecida em \"valor\" ou o pixel correspondente do buffer aux "
"como operandos. O a saída é o resultado da operação resultado = entrada*valor"

#: operations/generated/overlay.c:178
msgid ""
"SVG blend operation overlay (<code>if 2 * cB > aB: d = 2 * cA * cB + cA * (1 "
"- aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + "
"cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"Operação de mistura SVG de sobreposição (<code>if 2 * cB > aB: d = 2 * cA * "
"cB + cA * (1 - aB) + cB * (1 - aA) do contrário: d = aA * aB - 2 * (aB - cB) "
"* (aA - cA) + cA * (1 - aB) + cB * (1 - aA)</code>)"

#: operations/generated/plus.c:176
msgid "SVG blend operation plus (<code>d = cA + cB</code>)"
msgstr "Operação de mistura SVG de adição (<code>d = cA + cB</code>)"

#: operations/generated/screen.c:174
msgid "SVG blend operation screen (<code>d = cA + cB - cA * cB</code>)"
msgstr "Operação de mistura SVG de tela (<code>d = cA + cB - cA * cB</code>)"

#: operations/generated/soft-light.c:180
msgid ""
"SVG blend operation soft-light (<code>if 2 * cA < aA: d = cB * (aA - (aB == "
"0 ? 1 : 1 - cB / aB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA); if 8 "
"* cB <= aB: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA) * (aB "
"== 0 ? 3 : 3 - 8 * cB / aB)) + cA * (1 - aB) + cB * (1 - aA); otherwise: d = "
"(aA * cB + (aB == 0 ? 0 : sqrt (cB / aB) * aB - cB) * (2 * cA - aA)) + cA * "
"(1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"Operação de mistura SVG de luz suave (<code>if 2 * cA < aA: d = cB * (aA - "
"(aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - "
"aA); if 8 * cB <= aB: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - "
"aA) * (aB == 0 ? 3 : 3 - 8 * cB / aB)) + cA * (1 - aB) + cB * (1 - aA); do "
"contrário: d = (aA * cB + (aB == 0 ? 0 : sqrt (cB / aB) * aB - cB) * (2 * cA "
"- aA)) + cA * (1 - aB) + cB * (1 - aA)</code>)"

#: operations/generated/src-atop.c:153
msgid "Porter Duff operation src-atop (d = cA * aB + cB * (1.0f - aA))"
msgstr "Operação Porter Duff src-atop (d = cA * aB + cB * (1.0f - aA))"

#: operations/generated/src.c:131
msgid "Porter Duff operation src (d = cA)"
msgstr "Operação Porter Duff src (d = cA)"

#: operations/generated/src-in.c:139
msgid "Porter Duff compositing operation src-in (formula:   cA * aB)"
msgstr "Operação Porter Duff src-in (d = cA * aB)"

#: operations/generated/src-out.c:131
msgid "Porter Duff operation src-out (d = cA * (1.0f - aB))"
msgstr "Operação Porter Duff src-out (d = cA * (1.0f - aB))"

#: operations/generated/subtract.c:134
msgid ""
"Math operation subtract, performs the operation per pixel, using either the "
"constant provided in 'value' or the corresponding pixel from the buffer on "
"aux as operands. The result is the evaluation of the expression result = "
"input - value"
msgstr ""
"Operação matemática de subtração, executa a operação por pixel, usando a "
"constante fornecida em \"valor\" ou o pixel correspondente do buffer aux "
"como operandos. O a saída é o resultado da operação resultado = entrada-valor"

#: operations/generated/xor.c:153
msgid "Porter Duff operation xor (d = cA * (1.0f - aB)+ cB * (1.0f - aA))"
msgstr "Operação Porter Duff xor (d = cA * (1.0f - aB)+ cB * (1.0f - aA))"

#: operations/seamless-clone/seamless-clone.c:22
msgid "Refinement scale"
msgstr "Escala de refinamento"

# mesh interpolation = malha de interpolação, referência: <www.rc.unesp.br/igce/aplicada/DIDATICOS/LANDIM/Surfer.pdf‎> --Enrico
#: operations/seamless-clone/seamless-clone.c:23
msgid ""
"Maximal scale of refinement points to be used for the interpolation mesh"
msgstr ""
"Scala máxima de pontos de refinamento para serem usados para a malha de "
"interpolação"

#: operations/seamless-clone/seamless-clone.c:27
#: operations/seamless-clone/seamless-clone.c:33
#: operations/seamless-clone/seamless-clone-compose.c:26
msgid "How much horizontal offset should applied to the paste"
msgstr "Quanto deslocamento horizontal deverá ser aplicado à colagem"

#: operations/seamless-clone/seamless-clone.c:38
#: operations/seamless-clone/seamless-clone-compose.c:37
msgid "Error message"
msgstr "Mensagem de erro"

#: operations/seamless-clone/seamless-clone.c:39
#: operations/seamless-clone/seamless-clone-compose.c:38
msgid "An error message in case of a failure"
msgstr "Uma mensagem de erro em caso de falha"

#: operations/seamless-clone/seamless-clone.c:184
msgid "The foreground does not contain opaque parts"
msgstr "O primeiro plano não contém partes opacas"

#: operations/seamless-clone/seamless-clone.c:187
msgid "The foreground is too small to use"
msgstr "O primeiro plano é muito pequeno para ser utilizado"

#: operations/seamless-clone/seamless-clone.c:190
msgid "The foreground contains holes and/or several unconnected parts"
msgstr "O primeiro plano contém buracos e/ou diversas partes desconectadas"

#: operations/seamless-clone/seamless-clone.c:201
msgid "The opaque parts of the foreground are not above the background!"
msgstr ""
"As partes opacas do primeiro plano não estão na frente do plano de fundo!"

#: operations/seamless-clone/seamless-clone-compose.c:21
msgid "Refinement steps"
msgstr "Passos de refinamento"

# mesh interpolation = malha de interpolação, referência: <www.rc.unesp.br/igce/aplicada/DIDATICOS/LANDIM/Surfer.pdf‎> --Enrico
#: operations/seamless-clone/seamless-clone-compose.c:22
msgid ""
"Maximal amount of refinement points to be used for the interpolation mesh"
msgstr ""
"Quantidade máxima de pontos de refinamento para serem usados para a malha de "
"interpolação"

#: operations/seamless-clone/seamless-clone-compose.c:32
msgid "How much vertical offset should applied to the paste"
msgstr "Quanto deslocamento vertical deverá ser aplicado à colagem"

#: operations/transform/reflect.c:27
msgid "Direction vector's X component"
msgstr "Componente X do vetor de direção"

#: operations/transform/reflect.c:31
msgid "Direction vector's Y component"
msgstr "Componente Y do vetor de direção"

#: operations/transform/reflect.c:84 operations/workshop/bayer-matrix.c:56
msgid "Reflect"
msgstr "Refletir"

#: operations/transform/reflect.c:86
msgid ""
"Reflect an image about a line, whose direction is specified by the vector "
"that is defined by the x and y properties. "
msgstr ""
"Reflete uma imagem em torno de uma linha, cuja direção é especificada pelo "
"vetor definido pelas propriedades x e y. "

#: operations/transform/rotate.c:25 operations/transform/rotate-on-center.c:27
msgid "Degrees"
msgstr "Graus"

#: operations/transform/rotate.c:26 operations/transform/rotate-on-center.c:28
msgid "Angle to rotate (counter-clockwise)"
msgstr "Ângulo para rotacionar (sentido anti-horário)"

#: operations/transform/rotate.c:72
msgid "Rotate"
msgstr "Rotacionar"

#: operations/transform/rotate.c:76
msgid "Rotate the buffer around the specified origin."
msgstr "Rotaciona o buffer ao redor da origem especificada."

#: operations/transform/rotate-on-center.c:31
msgid "origin-x"
msgstr "x-origem"

#: operations/transform/rotate-on-center.c:32
#: operations/transform/rotate-on-center.c:34
msgid "Ignored. Always uses center of input buffer"
msgstr "Ignorado. Sempre uso o centro do buffer de entrada"

#: operations/transform/rotate-on-center.c:33
msgid "origin-y"
msgstr "y-origem"

#: operations/transform/rotate-on-center.c:148
msgid "Rotate on center"
msgstr "Rotacionar no centro"

#: operations/transform/rotate-on-center.c:152
msgid "Rotate the buffer around its center, taking care of possible offsets."
msgstr ""
"Rotaciona o buffer ao redor do centro, cuidando dos possíveis deslocamentos."

#: operations/transform/scale-ratio.c:26
msgid "Horizontal scale factor"
msgstr "Fator de escala horizontal"

#: operations/transform/scale-ratio.c:31
msgid "Vertical scale factor"
msgstr "Fator de escala vertical"

#: operations/transform/scale-ratio.c:74
msgid "Scale ratio"
msgstr "Razão de escala"

#: operations/transform/scale-ratio.c:78
msgid "Scales the buffer according to a ratio."
msgstr "Escala o buffer de acordo com a razão."

#: operations/transform/scale-size.c:26
#: operations/transform/scale-size-keepaspect.c:26
msgid "Horizontal size"
msgstr "Tamanho horizontal"

#: operations/transform/scale-size.c:31
#: operations/transform/scale-size-keepaspect.c:31
msgid "Vertical size"
msgstr "Tamanho vertical"

#: operations/transform/scale-size.c:84
msgid "Scale size"
msgstr "Alterar tamanho"

#: operations/transform/scale-size.c:87
msgid "Scales the buffer according to a size."
msgstr "Escala o buffer de acordo com o tamanho."

#: operations/transform/scale-size-keepaspect.c:104
msgid "Scale size keep aspect"
msgstr "Manter aspecto na mudança de tamanho"

#: operations/transform/scale-size-keepaspect.c:107
msgid "Scales the buffer to a size, preserving aspect ratio"
msgstr "Escala o buffer a um tamanho, de acordo com a razão de aspecto"

#: operations/transform/shear.c:26
msgid "Horizontal shear amount"
msgstr "Quantidade de cisalhamento horizontal"

#: operations/transform/shear.c:30
msgid "Vertical shear amount"
msgstr "Quantidade de cisalhamento vertical"

#: operations/transform/shear.c:72
msgid "Shear"
msgstr "Cisalhamento"

#: operations/transform/shear.c:76
msgid "Shears the buffer. "
msgstr "Cisalha o buffer. "

#: operations/transform/transform.c:25
msgid "Transformation SVG syntax transformation string"
msgstr "Expressão de transformação em sintaxe de transformação SVG"

#: operations/transform/transform.c:66
msgid "Do a transformation using SVG syntax transformation."
msgstr "Faz uma transformação usando a sintaxe de transformação SVG."

#: operations/transform/transform-core.c:201
msgid "Origin-x"
msgstr "X-Origem"

#: operations/transform/transform-core.c:202
msgid "X coordinate of origin"
msgstr "Coordenada X da origem"

#: operations/transform/transform-core.c:209
msgid "Origin-y"
msgstr "Y-Origem"

#: operations/transform/transform-core.c:210
msgid "Y coordinate of origin"
msgstr "Coordenada Y da origem"

#: operations/transform/transform-core.c:217
msgid "Near-z"
msgstr "Z-próximo"

#: operations/transform/transform-core.c:218
msgid "Z coordinate of the near clipping plane"
msgstr "Coordenada X do centro das ondas"

#: operations/transform/translate.c:26
msgid "Horizontal translation"
msgstr "Translação horizontal"

#: operations/transform/translate.c:32
msgid "Vertical translation"
msgstr "Translação vertical"

#: operations/transform/translate.c:76
msgid "Translate"
msgstr "Translação"

#: operations/transform/translate.c:79
msgid ""
"Repositions the buffer (with subpixel precision), if integer coordinates are "
"passed a fast-path without resampling is used"
msgstr ""
"Reposiciona o buffer (com precisão de subpixel), se as coordenadas inteiras "
"são passadas, um caminho-rápido sem reamostragem é usado"

#: operations/workshop/cast-space.c:25
msgid "Space"
msgstr "Espaço"

#: operations/workshop/cast-space.c:26
msgid "space to assign, using babls names"
msgstr "espaço para atribuir, usando nomes babls"

#: operations/workshop/cast-space.c:27
msgid "Babl space"
msgstr "Espaço babl"

#: operations/workshop/cast-space.c:28
msgid "pointer to a babl space"
msgstr "ponteiro para um espaço babl"

#: operations/workshop/cast-space.c:29
msgid "ICC path"
msgstr "caminho ICC"

#: operations/workshop/cast-space.c:30
msgid "Path to ICC matrix profile to load"
msgstr "Caminho para o perfil de matriz de ICC para carregar"

#: operations/workshop/cast-space.c:127
msgid "Cast space"
msgstr ""

#: operations/workshop/cast-space.c:129
msgid "assign a different babl space"
msgstr "atribui um espaço babl diferente"

#: operations/workshop/bayer-matrix.c:26
msgid "Subdivisions"
msgstr "Subdivisões"

#: operations/workshop/bayer-matrix.c:27
msgid "Number of subdivisions"
msgstr "Número de subdivisões"

#: operations/workshop/bayer-matrix.c:31
msgid "Horizontal pattern scale"
msgstr "Escala de padrão horizontal"

#: operations/workshop/bayer-matrix.c:38
msgid "Vertical pattern scale"
msgstr "Escala de padrão vertical"

#: operations/workshop/bayer-matrix.c:45
msgid "0°"
msgstr "0°"

#: operations/workshop/bayer-matrix.c:46
msgid "90°"
msgstr "90°"

#: operations/workshop/bayer-matrix.c:47
msgid "180°"
msgstr "180°"

#: operations/workshop/bayer-matrix.c:48
msgid "270°"
msgstr "270°"

#: operations/workshop/bayer-matrix.c:54
#: operations/workshop/linear-sinusoid.c:96
msgid "Pattern rotation angle"
msgstr "Ângulo de rotação do padrão"

#: operations/workshop/bayer-matrix.c:57
msgid "Reflect the pattern horizontally"
msgstr "Refletir o padrão horizontalmente"

#: operations/workshop/bayer-matrix.c:60
msgid "Pattern amplitude (logarithmic scale)"
msgstr "Amplitude do padrão (escala logarítmica)"

#: operations/workshop/bayer-matrix.c:65
#: operations/workshop/linear-sinusoid.c:72
msgid "Value offset"
msgstr "Deslocamento do valor"

#: operations/workshop/bayer-matrix.c:70
#: operations/workshop/linear-sinusoid.c:77
msgid "Value exponent (logarithmic scale)"
msgstr "Expoente do valor (escala logarítmica)"

#: operations/workshop/bayer-matrix.c:74
#: operations/workshop/linear-sinusoid.c:81
msgid "X Offset"
msgstr "Deslocamento X"

#: operations/workshop/bayer-matrix.c:75
#: operations/workshop/linear-sinusoid.c:82
msgid "Offset for X axis"
msgstr "Deslocamento para o eixo X"

#: operations/workshop/bayer-matrix.c:81
#: operations/workshop/linear-sinusoid.c:88
msgid "Y Offset"
msgstr "Deslocamento Y"

#: operations/workshop/bayer-matrix.c:82
#: operations/workshop/linear-sinusoid.c:89
msgid "Offset for Y axis"
msgstr "Deslocamento para o eixo Y"

#: operations/workshop/bayer-matrix.c:324
msgid "Bayer Matrix"
msgstr "Matriz de Bayer"

#: operations/workshop/bayer-matrix.c:329
msgid "Generate a Bayer matrix pattern"
msgstr "Gera um padrão de matriz de Bayer"

#: operations/workshop/bilateral-filter-fast.c:39
msgid "Smoothness"
msgstr "Suavidade"

#: operations/workshop/bilateral-filter-fast.c:40
msgid "Level of smoothness"
msgstr "Nível de suavidade"

#: operations/workshop/bilateral-filter-fast.c:502
msgid "Bilateral Box Filter"
msgstr "Filtro de caixa bilateral"

#: operations/workshop/bilateral-filter-fast.c:504
msgid ""
"A fast approximation of bilateral filter, using a box-filter instead of a "
"gaussian blur."
msgstr ""
"Uma aproximação rápida de filtro bilateral, usando um filtro de caixa em vez "
"de um desfoque gaussiano."

#: operations/workshop/demosaic-bimedian.c:26
#: operations/workshop/demosaic-simple.c:25
msgid "Bayer pattern"
msgstr "Padrão Bayer"

#: operations/workshop/demosaic-bimedian.c:27
#: operations/workshop/demosaic-simple.c:26
msgid ""
"Bayer pattern used, 0 seems to work for some nikon files, 2 for some Fuji "
"files."
msgstr ""
"Padrão Bayer usado, 0 parece funcionar com alguns arquivos nikon, 2 com "
"alguns arquivos Fuji."

#: operations/workshop/demosaic-bimedian.c:220
msgid "Demosaic With Bimedian Interpolation"
msgstr "Demosaic com interpolação bimediana"

#: operations/workshop/demosaic-bimedian.c:223
msgid ""
"Performs a grayscale2color demosaicing of an image, using bimedian "
"interpolation."
msgstr ""
"Executa uma remoção do mosaico de escala de cinza para cor de uma imagem, "
"usando interpolação mediana."

#: operations/workshop/demosaic-simple.c:152
msgid "Demosaic Without Interpolation"
msgstr "Demosaic sem interpolação"

#: operations/workshop/demosaic-simple.c:155
msgid ""
"Performs a naive grayscale2color demosaicing of an image, no interpolation."
msgstr ""
"Executa uma remoção do mosaico de escala de cinza escuro para cor de uma "
"imagem, sem interpolação."

#: operations/workshop/ditto.c:118
msgid "Ditto"
msgstr "Idem"

#: operations/workshop/ditto.c:120
msgid "Test op to do a 1:1 map of input to output, while sampling"
msgstr ""
"Testa op para fazer um mapa 1:1 de entrada para saída, enquanto realizando "
"amostragem"

#: operations/workshop/domain-transform.c:25
msgid ""
"Number of filtering iterations. A value between 2 and 4 is usually enough."
msgstr ""
"Número de iterações de filtro. Um valor entre 2 e 4 é normalmente suficiente."

#: operations/workshop/domain-transform.c:29
msgid "Spatial standard deviation of the blur kernel, measured in pixels."
msgstr "Desvio padrão espacial do núcleo de desfoque, em pixels."

#: operations/workshop/domain-transform.c:33
msgid ""
"Amount of edge preservation. This quantity is inversely proportional to the "
"range standard deviation of the blur kernel."
msgstr ""
"Quantidade de preservação de borda. Esta quantidade é inversamente "
"proporcional ao desvio padrão de faixa do núcleo de desfoque."

#: operations/workshop/domain-transform.c:499
msgid "Smooth by Domain Transform"
msgstr "Suave por Transformação de domínio"

#: operations/workshop/domain-transform.c:501
msgid ""
"An edge-preserving smoothing filter implemented with the Domain Transform "
"recursive technique. Similar to a bilateral filter, but faster to compute."
msgstr ""
"Um filtro de suavização que preserva as bordas, implementado com a técnica "
"recursiva Transformação de Domínio. Similar a um filtro bilateral, mas mais "
"rápido."

#: operations/workshop/external/gluas.c:29
msgid "Script"
msgstr "Script"

#: operations/workshop/external/gluas.c:30
msgid "The lua script containing the implementation of this operation."
msgstr "O script lua contendo a implementação desta operação."

#: operations/workshop/external/gluas.c:33
msgid "Lua error"
msgstr "Erro LUA"

#: operations/workshop/external/gluas.c:34
msgid "Parse/compile error, if any."
msgstr "Erro de análise/compilação, se houver."

#: operations/workshop/external/gluas.c:38
msgid "A stored lua script on disk implementing an operation."
msgstr "Um script lua armazenado em disco implementando uma operação."

#: operations/workshop/external/gluas.c:40
msgid "User value"
msgstr "Valor do usuário"

#: operations/workshop/external/gluas.c:41
msgid "Available as a global variable 'user_value' in lua."
msgstr "Disponível como a variável global \"user_value\" no LUA."

#: operations/workshop/external/gluas.c:1008
msgid "gluas"
msgstr "gluas"

#: operations/workshop/external/gluas.c:1010
msgid ""
"Pixel level filter/composer scripting prototyping with lua. See http://"
"pippin.gimp.org/image-processing/ for further details."
msgstr ""
"Prototipação de script filtro/compositor de nível de pixel com LUA. Ver "
"http://pippin.gimp.org/image-processing/ para mais detalhes."

#: operations/workshop/external/lens-correct.c:28
msgid "Maker"
msgstr "Criador"

#: operations/workshop/external/lens-correct.c:29
msgid "Write lens maker correctly"
msgstr "Escreve criador de lentes corretamente"

#: operations/workshop/external/lens-correct.c:31
msgid "Camera"
msgstr "Câmera"

#: operations/workshop/external/lens-correct.c:32
msgid "Write camera name correctly"
msgstr "Escreve o nome da câmera corretamente"

#: operations/workshop/external/lens-correct.c:34
msgid "Lens"
msgstr "Lente"

#: operations/workshop/external/lens-correct.c:35
msgid "Write your lens model with uppercase letters"
msgstr "Escreve o modelo da sua câmera com letras em maiúsculo"

#: operations/workshop/external/lens-correct.c:37
msgid "Focal of the camera"
msgstr "Focal da câmera"

#: operations/workshop/external/lens-correct.c:38
msgid "Calculate b value from focal"
msgstr "Calcula valor b do foco"

#: operations/workshop/external/lens-correct.c:41
msgid "Center"
msgstr "Centro"

#: operations/workshop/external/lens-correct.c:42
msgid "If you want center"
msgstr "Se você quer o centro"

#: operations/workshop/external/lens-correct.c:44
msgid "Lens center X"
msgstr "X do centro da lente"

#: operations/workshop/external/lens-correct.c:45
#: operations/workshop/external/lens-correct.c:48
msgid "Coordinates of lens center"
msgstr "Coordenadas do centro da lente"

#: operations/workshop/external/lens-correct.c:47
msgid "Lens center Y"
msgstr "Y do centro da lente"

#: operations/workshop/external/lens-correct.c:51
msgid "Scale of the image"
msgstr "Escala da imagem"

#: operations/workshop/external/lens-correct.c:54
msgid "Autocorrect d values"
msgstr "Autocorrige valores d"

#: operations/workshop/external/lens-correct.c:55
msgid "Autocorrect D values for lens correction models."
msgstr "Autocorrige valores D para modelos de lentes de correção."

#: operations/workshop/external/lens-correct.c:57
msgid "Model red a"
msgstr "Modelo vermelho a"

#: operations/workshop/external/lens-correct.c:59
msgid "Model red b"
msgstr "Modelo vermelho b"

#: operations/workshop/external/lens-correct.c:61
msgid "Model red c"
msgstr "Modelo vermelho c"

#: operations/workshop/external/lens-correct.c:63
msgid "Model red d"
msgstr "Modelo vermelho d"

#: operations/workshop/external/lens-correct.c:66
msgid "Model green a"
msgstr "Modelo verde a"

#: operations/workshop/external/lens-correct.c:68
msgid "Model green b"
msgstr "Modelo verde b"

#: operations/workshop/external/lens-correct.c:70
msgid "Model green c"
msgstr "Modelo verde c"

#: operations/workshop/external/lens-correct.c:72
msgid "Model green d"
msgstr "Modelo verde d"

#: operations/workshop/external/lens-correct.c:75
msgid "Model blue a"
msgstr "Modelo azul a"

#: operations/workshop/external/lens-correct.c:77
msgid "Model blue b"
msgstr "Modelo azul b"

#: operations/workshop/external/lens-correct.c:79
msgid "Model blue c"
msgstr "Modelo azul c"

#: operations/workshop/external/lens-correct.c:81
msgid "Model blue d"
msgstr "Modelo azul d"

#: operations/workshop/external/lens-correct.c:85
msgid "Model alpha a"
msgstr "Modelo alfa a"

#: operations/workshop/external/lens-correct.c:87
msgid "Model alpha b"
msgstr "Modelo alfa b"

#: operations/workshop/external/lens-correct.c:89
msgid "Model alpha c"
msgstr "Modelo alfa c"

#: operations/workshop/external/lens-correct.c:91
msgid "Model alpha d"
msgstr "Modelo alfa d"

#: operations/workshop/external/lens-correct.c:487
msgid "Copies image performing lens distortion correction."
msgstr "Copia a imagem executando correção da distorção de lente."

#: operations/workshop/external/line-profile.c:25
msgid "X0"
msgstr "X0"

#: operations/workshop/external/line-profile.c:26
msgid "Start x coordinate"
msgstr "Começo da coordenada x"

#: operations/workshop/external/line-profile.c:29
msgid "End x coordinate"
msgstr "Fim da coordenada x"

#: operations/workshop/external/line-profile.c:32
msgid "Y0"
msgstr "Y0"

#: operations/workshop/external/line-profile.c:33
msgid "Start y coordinate"
msgstr "Começo da coordenada Y"

#: operations/workshop/external/line-profile.c:36
msgid "End y coordinate"
msgstr "Fim da coordenada y"

#: operations/workshop/external/line-profile.c:44
msgid "Min"
msgstr "Min"

#: operations/workshop/external/line-profile.c:46
msgid "Value at bottom"
msgstr "Valor da base"

#: operations/workshop/external/line-profile.c:48
msgid "Max"
msgstr "Max"

#: operations/workshop/external/line-profile.c:50
msgid "Value at top"
msgstr "Valor do topo"

#: operations/workshop/external/line-profile.c:196
msgid "Line Profile"
msgstr "Perfil de linha"

#: operations/workshop/external/line-profile.c:198
msgid ""
"Renders luminance profiles for red green and blue components along the "
"specified line in the input buffer, plotted in a buffer of the specified "
"size."
msgstr ""
"Renderiza perfis de luminosidade para componentes vermelhos, verdes e azuis "
"junto com a linha especificada no buffer de entrada, plotado em um buffer de "
"tamanho especificado."

#: operations/workshop/external/v4l2.c:25
msgid "video device path"
msgstr "caminho do dispositivo de vídeo"

#: operations/workshop/external/v4l2.c:774
msgid "Video4Linux2 Frame Source"
msgstr "Fonte de quadros Video4Linux2"

#: operations/workshop/external/v4l2.c:776
msgid "Video4Linux2 input, webcams framegrabbers and similar devices."
msgstr ""
"Entrada Video4Linux2, capturadores de quadros, webcams e dispositivos "
"similares."

#: operations/workshop/generated/average.c:111
msgid "Image blending operation 'average' (<tt>c = (cA + aB)/2</tt>)"
msgstr "Operação de mistura de imagem \"médio\" (<tt>c = (cA + aB)/2</tt>)"

#: operations/workshop/generated/blend-reflect.c:111
msgid ""
"Image blending operation 'blend-reflect' (<tt>c = cB>=1.0?1.0:cA*cA / (1.0-"
"cB)</tt>)"
msgstr ""
"Operação de mistura de imagem \"misturar-refletir\" (<tt>c = cB>=1.0?1.0:"
"cA*cA / (1.0-cB)</tt>)"

#: operations/workshop/generated/negation.c:111
msgid ""
"Image blending operation 'negation' (<tt>c = 1.0 - fabs(1.0-cA-cB)</tt>)"
msgstr ""
"Operação de mistura de imagem \"negação\" (<tt>c = 1.0 - fabs(1.0-cA-cB)</"
"tt>)"

#: operations/workshop/generated/soft-burn.c:111
msgid ""
"Image blending operation 'soft-burn' (<tt>c = (cA+cB<1.0)?0.5*cB / (1.0 - "
"cA):1.0-0.5*(1.0 - cA) / cB</tt>)"
msgstr ""
"Operação de mistura de imagem \"queimadura-suave\" <tt>c = (cA+cB<1.0)?"
"0.5*cB / (1.0 - cA):1.0-0.5*(1.0 - cA) / cB</tt>)"

#: operations/workshop/generated/soft-dodge.c:111
msgid ""
"Image blending operation 'soft-dodge' (<tt>c = (cA+cB<1.0)?0.5*cA / (1.0 - "
"cB):1.0-0.5*(1.0 - cB)/cA</tt>)"
msgstr ""
"Operação de mistura de imagem \"rodeo-suave\" (<tt>c = (cA+cB<1.0)?0.5*cA / "
"(1.0 - cB):1.0-0.5*(1.0 - cB)/cA</tt>)"

#: operations/workshop/generated/subtractive.c:111
msgid "Image blending operation 'subtractive' (<tt>c = cA+cB-1.0</tt>)"
msgstr "Operação de mistura de imagem \"subtrativa\" (<tt>c = cA+cB-1.0</tt>)"

#: operations/workshop/gradient-map.c:27
msgid "Stop 1"
msgstr "Parada 1"

#: operations/workshop/gradient-map.c:29
msgid "Stop 2"
msgstr "Parada 2"

#: operations/workshop/gradient-map.c:30
msgid "Color 3"
msgstr "Cor 3"

#: operations/workshop/gradient-map.c:31
msgid "Stop 3"
msgstr "Parada 3"

#: operations/workshop/gradient-map.c:32
msgid "Color 4"
msgstr "Cor 4"

#: operations/workshop/gradient-map.c:33
msgid "Stop 4"
msgstr "Parada 4"

#: operations/workshop/gradient-map.c:34
msgid "Color 5"
msgstr "Cor 5"

#: operations/workshop/gradient-map.c:35
msgid "Stop 5"
msgstr "Parada 5"

#: operations/workshop/gradient-map.c:241
msgid "Gradient Map"
msgstr "Mapa de degradê"

#: operations/workshop/gradient-map.c:244
msgid "Applies a color gradient."
msgstr "Aplica um degradê de cor."

#: operations/workshop/hstack.c:179
msgid ""
"Horizontally stack inputs, (in \"output\" \"aux\" is placed to the right of "
"\"input\")"
msgstr ""
"Entradas horizontais na pilha, (em \"saída\" \"aux\" é movido para a direita "
"da \"entrada\")"

#: operations/workshop/integral-image.c:25
msgid "squared integral"
msgstr "integral quadrada"

#: operations/workshop/integral-image.c:26
msgid "Add squared values sum to the output"
msgstr "Adiciona somas dos valores quadrados à saída"

#: operations/workshop/integral-image.c:252
msgid "Integral Image"
msgstr "Imagem integral"

#: operations/workshop/integral-image.c:254
msgid "Compute integral and squared integral image"
msgstr "Calcula integral e imagem integral quadrada"

#: operations/workshop/linear-sinusoid.c:26
msgid "X Period"
msgstr "Período X"

#: operations/workshop/linear-sinusoid.c:27
msgid "Period for X axis"
msgstr "Período para o eixo X"

#: operations/workshop/linear-sinusoid.c:33
msgid "Y Period"
msgstr "Período Y"

#: operations/workshop/linear-sinusoid.c:34
msgid "Period for Y axis"
msgstr "Período para o eixo Y"

#: operations/workshop/linear-sinusoid.c:40
msgid "X Amplitude"
msgstr "Amplitude X"

#: operations/workshop/linear-sinusoid.c:41
msgid "Amplitude for X axis (logarithmic scale)"
msgstr "Amplitude para o eixo X (escala logarítmica)"

#: operations/workshop/linear-sinusoid.c:46
msgid "Y Amplitude"
msgstr "Amplitude Y"

#: operations/workshop/linear-sinusoid.c:47
msgid "Amplitude for Y axis (logarithmic scale)"
msgstr "Amplitude para o eixo Y (escala logarítmica)"

#: operations/workshop/linear-sinusoid.c:52
msgid "X Phase"
msgstr "Fase X"

#: operations/workshop/linear-sinusoid.c:53
msgid "Phase for X axis"
msgstr "Fase para o eixo X"

#: operations/workshop/linear-sinusoid.c:59
msgid "Y Phase"
msgstr "Fase Y"

#: operations/workshop/linear-sinusoid.c:60
msgid "Phase for Y axis"
msgstr "Fase para o eixo Y"

#: operations/workshop/linear-sinusoid.c:67
msgid "Axis separation angle"
msgstr "Ângulo de separação dos eixos"

#: operations/workshop/linear-sinusoid.c:100
msgid "Supersampling"
msgstr "Superamostragem"

#: operations/workshop/linear-sinusoid.c:101
msgid "Number of samples along each axis per pixel"
msgstr "Número de amostras ao longo de cada eixo, por pixel"

#: operations/workshop/linear-sinusoid.c:297
msgid "Linear Sinusoid"
msgstr "Senoide linear"

#: operations/workshop/linear-sinusoid.c:302
msgid "Generate a linear sinusoid pattern"
msgstr "Gera um padrão senoide linear"

#: operations/workshop/rawbayer-load.c:156
msgid ""
"Raw image loader, wrapping dcraw with pipes, provides the raw bayer grid as "
"grayscale, if the fileformat is .rawbayer it will use this loader instead of "
"the normal dcraw loader, if the fileformat is .rawbayerS it will swap the "
"returned 16bit numbers (the pnm loader is apparently buggy)"
msgstr ""
"Carregador de imagem bruta, envolve tubos dcraw, fornece o grid de bayer "
"bruto como escala de cinza, se o formato do arquivo é .rawbayer usará o "
"carregador em vez do carregador dcraw normal, se o formato do arquivo é ."
"rawbayerS trocará os números de 16 bits retornados (o carregador pnm está "
"aparentemente com bugs)"

#: operations/workshop/segment-kmeans.c:27
#: operations/workshop/segment-kmeans.c:28
msgid "Number of clusters"
msgstr "Número de grupos"

#: operations/workshop/segment-kmeans.c:32
msgid "Max. Iterations"
msgstr "Máximo de iterações"

#: operations/workshop/segment-kmeans.c:33
msgid "Maximum number of iterations"
msgstr "Número máximo de iterações"

#: operations/workshop/segment-kmeans.c:392
msgid "K-means Segmentation"
msgstr "Segmentação de médias-K"

#: operations/workshop/segment-kmeans.c:394
msgid "Segment colors using K-means clustering"
msgstr "Segmentar cores usando agrupamento de médias-K"

#: operations/workshop/selective-hue-saturation.c:26
msgid "Hue selection center"
msgstr "Centro de seleção de matiz"

#: operations/workshop/selective-hue-saturation.c:27
msgid "Center of Hue selection interval  "
msgstr "Centro de intervalo de seleção de matiz  "

#: operations/workshop/selective-hue-saturation.c:30
msgid "Hue selection width"
msgstr "Largura de seleção de matiz"

#: operations/workshop/selective-hue-saturation.c:31
msgid "Width of Hue selection interval  "
msgstr "Largura do intervalo de matiz selecionado  "

#: operations/workshop/selective-hue-saturation.c:39
msgid "Saturation adjustment"
msgstr "Ajuste da saturação"

#: operations/workshop/selective-hue-saturation.c:170
msgid "Selective Hue-Saturation"
msgstr "Saturação de matiz seletiva"

#: operations/workshop/selective-hue-saturation.c:173
msgid "Selective adjust Hue, Saturation and Lightness"
msgstr "Ajuste seletivo de matiz, saturação e brilho"

#~ msgid ""
#~ "Render a stereographic mapping, a tilt value of 90, which means looking "
#~ "at nadir provides a good default value."
#~ msgstr ""
#~ "Renderiza um mapa estereográfico, um valor de inclinação de 90, o que "
#~ "significa que olhar para o nadir é um bom valor padrão."

#~ msgid "Standard Deviation"
#~ msgstr "Desvio padrão"

#~ msgid "A fast approximate implementation of the bilateral filter"
#~ msgstr "Uma rápida implementação aproximada do filtro bilateral"

#~ msgid "Performs an averaging of a square box of pixels"
#~ msgstr "Realiza uma média da caixa quadrada de pixels"

#~ msgid "Changes the light level and contrast."
#~ msgstr "Altera o nível de luz e contraste."

#~ msgid ""
#~ "A source that uses an in-memory GeglBuffer, for use internally by GEGL."
#~ msgstr ""
#~ "Uma fonte que usa a memória interna do GeglBuffer, para uso interno do "
#~ "GEGL."

#~ msgid "Simulate a cartoon by enhancing edges"
#~ msgstr "Simular um desenho realçando as bordas"

#~ msgid "Monochrome"
#~ msgstr "Monocromático"

#~ msgid "Red Red Gain"
#~ msgstr "Ganho de vermelho e vermelho"

#~ msgid "Red Green Gain"
#~ msgstr "Ganho de vermelho e verde"

#~ msgid "Green Red Gain"
#~ msgstr "Ganho de verde e vermelho"

#~ msgid "Green Green Gain"
#~ msgstr "Ganho de verde e verde"

#~ msgid "Green Blue Gain"
#~ msgstr "Ganho de verde e azul"

#~ msgid "Blue Red Gain"
#~ msgstr "Ganho de azul e vermelho"

#~ msgid "Blue Green Gain"
#~ msgstr "Ganho de azul e verde"

#~ msgid "Blue Blue Gain"
#~ msgstr "Ganho de azul e azul"

#~ msgid "Alter colors by mixing RGB Channels"
#~ msgstr "Altere as cores ao misturar canais RGB"

#~ msgid "One of the cell colors (defaults to 'black')"
#~ msgstr "Uma das cores das células (o padrão é \"preto\")"

#, fuzzy
#~ msgid "One of the cell colors (defaults to 'white')"
#~ msgstr "Outra cor da célula (o padrão é \"branco\")"

#~ msgid "Alpha bits"
#~ msgstr "Bits alfa"

#~ msgid "Change the color temperature of the image"
#~ msgstr "Altera a temperatura da cor da imagem."

#, fuzzy
#~ msgid "The color to render (defaults to, and works best with, 'white')"
#~ msgstr "A cor para renderizar (padrão \"branco\")"

#~ msgid "Offset value added"
#~ msgstr "Adicionado valor de deslocamento"

#~ msgid ""
#~ "Changes Exposure and Contrast, mainly for use with high dynamic range "
#~ "images"
#~ msgstr ""
#~ "Altera exposição e contraste, principalmente para uso com imagens de alto "
#~ "intervalo dinâmico"

#~ msgid ""
#~ "Optional parameter to override the automatic selection of blur filter"
#~ msgstr ""
#~ "Parâmetro opcional para substituir a seleção automática de filtro de "
#~ "desfoque"

#, fuzzy
#~ msgid ""
#~ "Simplest, most commonly used way of blurring, performs an averaging of "
#~ "neighboring pixels with the normal distribution as weighting"
#~ msgstr ""
#~ "Executa uma média de pixels vizinhos com a distribuição normal como peso"

#~ msgid "Accumulating motion blur"
#~ msgstr "Acumulando desfoque de movimento"

#~ msgid "X offset of the result of mirroring"
#~ msgstr "Deslocamento X do resultado da reflexão"

#~ msgid "Y offset of the result of mirroring"
#~ msgstr "Deslocamento Y do resultado da reflexão"

#~ msgid "Applies mirroring effect on the image."
#~ msgstr "Aplica efeito de reflexão na imagem."

#~ msgid "Amount of green"
#~ msgstr "Quantidade de verde"

#~ msgid "Amount of blue"
#~ msgstr "Quantidade de azul"

#~ msgid "Horizontal center position"
#~ msgstr "Posição central horizontal"

#~ msgid "Vertical center position"
#~ msgstr "Posição central vertical"

#~ msgid "Factor"
#~ msgstr "Fator"

# http://gimp.open-source-solution.org/manual/plug-in-hsv-noise.html
#~ msgid "Holdness"
#~ msgstr "Folga"

#~ msgid "Raw image loader, wrapping dcraw with pipes."
#~ msgstr "Carregador de imagem não processado, ajustando dcraw com pipes."

#~ msgid "Multipurpose file saver, that uses other native handlers."
#~ msgstr "Gravador de arquivos multiuso, que usa outros manuseadores nativos"

#~ msgid ""
#~ "The most widely used method for sharpening an image, sharpens by adding "
#~ "false mach-bands around edges"
#~ msgstr ""
#~ "O método mais utilizado para focar uma imagem, foca adicionando falsas "
#~ "bandas de mach em torno das bordas"

#~ msgid "Horizontal center of vignetting"
#~ msgstr "Centro horizontal da vinheta"

#~ msgid "Vertical center of vignetting"
#~ msgstr "Centro vertical da vinheta"

#~ msgid "Clone a buffer"
#~ msgstr "Clonar um buffer"

#~ msgid "JPEG image saver (passes the buffer through, saves as a side-effect)"
#~ msgstr ""
#~ "Gravador de imagens JPEG (passa pelo buffer, salva como um efeito "
#~ "colateral)"

#~ msgid "PNG image saver (passes the buffer through, saves as a side-effect.)"
#~ msgstr ""
#~ "Gravador de imagens PNG (passa pelo buffer, salva como um efeito "
#~ "colateral.)"

#~ msgid "Approximate height of text in pixels."
#~ msgstr "Altura aproximada de texto em pixels."

#~ msgid "Target file path."
#~ msgstr "Caminho do arquivo de destino."

#~ msgid "Math operation add (c = c + value)"
#~ msgstr "Operação matemática de adição (c = c + value)"

#~ msgid "Math operation divide (c = value==0.0f?0.0f:c/value)"
#~ msgstr "Operação matemática de divisão (c = value==0.0f?0.0f:c/value)"

#~ msgid "Math operation gamma (c = powf (c, value))"
#~ msgstr "Operação matemática gama (c = powf (c, value))"

#~ msgid "Math operation multiply (c = c * value)"
#~ msgstr "Operação matemática de multiplicação (c = c * value)"

#~ msgid "Math operation subtract (c = c - value)"
#~ msgstr "Operação matemática de subtração (c = c - value)"

#~ msgid ""
#~ "SVG blend operation multiply (<code>d = cA * cB +  cA * (1 - aB) + cB * "
#~ "(1 - aA)</code>)"
#~ msgstr ""
#~ "Operação de mistura SVG svg-multiply (<tt>d = cA * cB +  cA * (1 - aB) + "
#~ "cB * (1 - aA)</tt>)"

#~ msgid "Transforms the group (used by svg)."
#~ msgstr "Transforma o grupo (usada por svg)."

#~ msgid "Radius of square pixel region (width and height will be radius*2+1)"
#~ msgstr ""
#~ "Raio da região quadrada de pixels (largura e altura serão raio*2 +1)"

#~ msgid ""
#~ "Sets the target pixel to the value of the maximum value in a box "
#~ "surrounding the pixel"
#~ msgstr ""
#~ "Define o valor do pixel de destino para o valor máximo da caixa em torno "
#~ "do pixel"

#~ msgid ""
#~ "Sets the target pixel to the value of the minimum value in a box "
#~ "surrounding the pixel"
#~ msgstr ""
#~ "Define o valor do pixel de destino para o valor mínimo da caixa em torno "
#~ "do pixel"

#~ msgid "The percentile to compute, defaults to 50, which is a median filter"
#~ msgstr "O percentil para computar, padrão para 50, que é um filtro mediano"

#~ msgid ""
#~ "Sets the target pixel to the color corresponding to a given percentile "
#~ "when colors are sorted by luminance"
#~ msgstr ""
#~ "Define o pixel de destino com a cor correspondente a um percentil "
#~ "determinado quando as cores são classificadas pela luminusidade"

#~ msgid "Cache buffer"
#~ msgstr "GeglBuffer"

#~ msgid "The GeglBuffer where the caching is done"
#~ msgstr "O GeglBuffer onde o cache é feito"

#~ msgid ""
#~ "Cache the input buffer internally, further process take this buffer as "
#~ "input."
#~ msgstr ""
#~ "Efetuar cache no buffer de entrada internamente, o processo ainda pode "
#~ "tomar esse buffer como entrada."

#~ msgid "Choose in case of grayscale images"
#~ msgstr "Escolha em caso de imagens em escala de cinza"

#~ msgid "Rotate colors on the image"
#~ msgstr "Rotacionar cores na imagem"

#~ msgid ""
#~ "Type of border to choose. Choices are extend, wrap, crop. Default is "
#~ "extend"
#~ msgstr ""
#~ "Tipo de borda a ser escolhida. Opções são estender, ajustar, aparar. O "
#~ "padrão é estender"

#~ msgid "Creates image by manually set convolution matrix"
#~ msgstr "Cria imagem a partir de matriz de convolução definida manualmente"

#~ msgid "The percentile to compute, defaults to 50, which is a median filter."
#~ msgstr ""
#~ "O percentil para computar, definido por padão como 50, que é um filtro de "
#~ "mediana."

#~ msgid ""
#~ "Sets the target pixel to the color corresponding to a given percentile "
#~ "when colors are sorted by luminance."
#~ msgstr ""
#~ "Define o pixel alvo com a cor correspondente a um dado percentil quando "
#~ "cores são ordenadas por luminância."

#, fuzzy
#~ msgid "Target bitrate"
#~ msgstr "taxa de bits alvo"

#~ msgid ""
#~ "A general purpose filter/composer implementation proxy for the lua "
#~ "programming language."
#~ msgstr ""
#~ "Uma implementação de proxy filtro/compositor de propósito geral para a "
#~ "linguagem de programação lua."

#, fuzzy
#~ msgid "Standard deviation X"
#~ msgstr "Desvio padrão (fator de escala espacial)"

#, fuzzy
#~ msgid "Standard deviation Y"
#~ msgstr "Desvio padrão (fator de escala espacial)"

#, fuzzy
#~ msgid "Starting color for gradient"
#~ msgstr "Iniciando ângulo para a rotação da cor"

#, fuzzy
#~ msgid "End color for gradient"
#~ msgstr "Uma extremidade do gradiente"

#, fuzzy
#~ msgid "Ink1 color"
#~ msgstr "Cor das junções"

#, fuzzy
#~ msgid "Ink2 color"
#~ msgstr "Cor das junções"

#, fuzzy
#~ msgid "Ink3 color"
#~ msgstr "Cor das junções"

#, fuzzy
#~ msgid "Ink4 color"
#~ msgstr "Cor das junções"

#, fuzzy
#~ msgid "Ink5 color"
#~ msgstr "Cor das junções"

#, fuzzy
#~ msgid "Debug width"
#~ msgstr "Largura do risco"

#~ msgid "Edge preserving blur"
#~ msgstr "Desfoque de preservação de borda"

#~ msgid "Imaginary coordinate"
#~ msgstr "Coordenada imaginária"

#~ msgid "Number of pairs, higher number preserves more acute features"
#~ msgstr ""
#~ "Número de pares, números maiores preservam características mais agudas"

#~ msgid ""
#~ "The percentile to return, the default value 50 is equal to the median"
#~ msgstr "O percentual para retornar, o valor padrão 50 é igual a mediana"

#~ msgid ""
#~ "Noise reducing edge enhancing percentile filter based on Symmetric "
#~ "Nearest Neighbours"
#~ msgstr ""
#~ "Filtro de percentual de destacamento de borda e redução de ruído baseado "
#~ "nos vizinhos simétricos mais próximos"

#, fuzzy
#~ msgid "Y@ value, position"
#~ msgstr "Valor Y2, posição"

#~ msgid "babls error tolerance, a value between 0.2 and 0.000000001"
#~ msgstr "Tolerância de erro babls, um valor entre 0.2 e 0.000000001"

#~ msgid "Maximum size of a file backend's writer thread queue (in MB)"
#~ msgstr ""
#~ "Tamanho máximo da fila de linhas de execução de gravação da retaguarda "
#~ "(backend) de um arquivo (em MB)"

#~ msgid "Range scale factor"
#~ msgstr "Fator de escala de alcançe"

#~ msgid "X offset"
#~ msgstr "Deslocamento X"

#~ msgid "Y offset"
#~ msgstr "Deslocamento Y"

#~ msgid "Ambient"
#~ msgstr "Ambiente"

#~ msgid "The color to render (defaults to 'black')"
#~ msgstr "A cor para renderizar (padrão \"preto\")"

#~ msgid "Seed"
#~ msgstr "Semente"

#~ msgid "Emboss or Bumpmap"
#~ msgstr "Relevo ou mapa de relevo"

#~ msgid "Red stretch"
#~ msgstr "Alongamento vermelho"

#~ msgid "Blue stretch"
#~ msgstr "Alongamento azul"

#~ msgid "Red mode"
#~ msgstr "Modo vermelho"

#~ msgid "Blue mode"
#~ msgstr "Modo azul"

#~ msgid "Colors"
#~ msgstr "Cores"

#~ msgid "Use loglog smoothing"
#~ msgstr "Usar suavização loglog"

#~ msgid "Depth value"
#~ msgstr "Valor de profundidade"

#~ msgid "Bailout"
#~ msgstr "Resgate"

#~ msgid "GeglNode to introspect"
#~ msgstr "GeglNode para introspecção"

#~ msgid "X shift"
#~ msgstr "Deslocamento X"

#~ msgid "Y shift"
#~ msgstr "Deslocamento Y"

#~ msgid "Clip result"
#~ msgstr "Grampear resultado"

#~ msgid "Magnitude of random color variations"
#~ msgstr "Magnitude das variações aleatórias de cores"

#~ msgid "Direction of light-source (in degrees)"
#~ msgstr "Direção da fonte de luz (em graus)"

#~ msgid "How many iteratarions to run the algorithm with"
#~ msgstr "Quantas iterações para executar com o algoritmo"

#~ msgid "Y size ratio"
#~ msgstr "Relação de tamanho Y"

#~ msgid "The value of the turbulence"
#~ msgstr "O Valor da turbulência"

#~ msgid "Offset angle."
#~ msgstr "Ângulo de deslocamento."

#~ msgid "Angle in degree"
#~ msgstr "Ângulo em grau"

#~ msgid "Type of wave"
#~ msgstr "Tipo de ondulação"

#~ msgid "Shape of the vignette"
#~ msgstr "Forma da vinheta"

#~ msgid ""
#~ "Aspect ratio to use, -0.5 = 1:2, 0.0 = 1:1, 0.5 = 2:1, -1.0 = 1:inf 1.0 = "
#~ "inf:1, this is applied after proportion is taken into account, to "
#~ "directly use squeeze factor as proportions, set proportion to 0.0."
#~ msgstr ""
#~ "Relação de aspecto para usar, -0.5 = 1:2, 0.0 = 1:1, 0.5 = 2:1, -1.0 = 1:"
#~ "inf 1.0 = inf:1, isto é aplicado após tomadas as proporções na conta, "
#~ "para utilizar diretamente o fator de compressão como proporções, defina "
#~ "proporções para 0.0"

#~ msgid "Effect Size"
#~ msgstr "Tamanho do efeito"

#~ msgid "Effect Hardness"
#~ msgstr "Dureza do efeito"

#~ msgid "Babl output format string"
#~ msgstr "Formato de sequência de caracteres de saída Babl"

#~ msgid "The value of hue"
#~ msgstr "Valor de matiz"

#~ msgid "The value of gray threshold"
#~ msgstr "Valor do limiar cinza"

#~ msgid "Value of the element in position (1,1)"
#~ msgstr "Valor do elemento na posição (1,1)"

#~ msgid "Value of the element in position (1,2)"
#~ msgstr "Valor do elemento na posição (1,2)"

#~ msgid "Value of the element in position (1,3)"
#~ msgstr "Valor do elemento na posição (1,3)"

#~ msgid "Value of the element in position (1,4)"
#~ msgstr "Valor do elemento na posição (1,4)"

#~ msgid "Value of the element in position (1,5)"
#~ msgstr "Valor do elemento na posição (1,5)"

#~ msgid "Value of the element in position (2,1)"
#~ msgstr "Valor do elemento na posição (2,1)"

#~ msgid "Value of the element in position (2,2)"
#~ msgstr "Valor do elemento na posição (2,2)"

#~ msgid "Value of the element in position (2,3)"
#~ msgstr "Valor do elemento na posição (2,3)"

#~ msgid "Value of the element in position (2,4)"
#~ msgstr "Valor do elemento na posição (2,4)"

#~ msgid "Value of the element in position (2,5)"
#~ msgstr "Valor do elemento na posição (2,5)"

#~ msgid "Value of the element in position (3,1)"
#~ msgstr "Valor do elemento na posição (3,1)"

#~ msgid "Value of the element in position (3,2)"
#~ msgstr "Valor do elemento na posição (3,2)"

#~ msgid "Value of the element in position (3,3)"
#~ msgstr "Valor do elemento na posição (3,3)"

#~ msgid "Value of the element in position (3,4)"
#~ msgstr "Valor do elemento na posição (3,4)"

#~ msgid "Value of the element in position (3,5)"
#~ msgstr "Valor do elemento na posição (3,5)"

#~ msgid "Value of the element in position (4,1)"
#~ msgstr "Valor do elemento na posição (4,1)"

#~ msgid "Value of the element in position (4,2)"
#~ msgstr "Valor do elemento na posição (4,2)"

#~ msgid "Value of the element in position (4,3)"
#~ msgstr "Valor do elemento na posição (4,3)"

#~ msgid "Value of the element in position (4,4)"
#~ msgstr "Valor do elemento na posição (4,4)"

#~ msgid "Value of the element in position (4,5)"
#~ msgstr "Valor do elemento na posição (4,5)"

#~ msgid "Value of the element in position (5,1)"
#~ msgstr "Valor do elemento na posição (5,1)"

#~ msgid "Value of the element in position (5,2)"
#~ msgstr "Valor do elemento na posição (5,2)"

#~ msgid "Value of the element in position (5,3)"
#~ msgstr "Valor do elemento na posição (5,3)"

#~ msgid "Value of the element in position (5,4)"
#~ msgstr "Valor do elemento na posição (5,4)"

#~ msgid "Value of the element in position (5,5)"
#~ msgstr "Valor do elemento na posição (5,5) "

#~ msgid "Normalize or not"
#~ msgstr "Normalizar ou não"

#~ msgid "Alpha weighting"
#~ msgstr "Pesos do canal alfa"

#~ msgid "Bitrate"
#~ msgstr "Taxa de bits"

#~ msgid "Lens center y"
#~ msgstr "Centro da lente y"

#~ msgid "Correction parameters for each color channel"
#~ msgstr "Correção de parâmetros para cada canal de cor"

#~ msgid "Correction parameters for alpha channel"
#~ msgstr "Coleção de parâmetros para canal alfa"

#~ msgid "Width of plot"
#~ msgstr "Largura do gráfico"

#~ msgid "One end of a agradient"
#~ msgstr "Uma extremidade de um gradiente"

#~ msgid "The other end of a gradient"
#~ msgstr "Outra extremidade de um gradiente"

#~ msgid "Real"
#~ msgstr "Real"

#~ msgid "Imaginary"
#~ msgstr "Imaginário"

#~ msgid "Level"
#~ msgstr "Nível"

#~ msgid "x1"
#~ msgstr "x1"

#~ msgid "y1"
#~ msgstr "y1"

#~ msgid "x2"
#~ msgstr "x2"

#~ msgid "y2"
#~ msgstr "y2"

#~ msgid "Simplify image into an array of solid-colored dots"
#~ msgstr "Simplificar imagem em uma matriz com pontos de cores sólidas"

#~ msgid "Main value of distortion"
#~ msgstr "Valor principal de distorção"

#~ msgid "Edge value of distortion"
#~ msgstr "Valor de distorção da borda"

#~ msgid "Brighten the image"
#~ msgstr "Clarear a imagem"

#~ msgid "Shift vertical"
#~ msgstr "Deslocar verticalmente"

#~ msgid "Random seed. Passing -1 implies that the seed is randomly chosen."
#~ msgstr ""
#~ "Semente aleatória. Passando -1 implica que a semente foi escolhida "
#~ "randomicamente."

#~ msgid "Performs plasma effect on the image"
#~ msgstr "Executa efeito plasma na imagem"
