/* -----------------------------------------------------------------------------
 *
 * Giada - Your Hardcore Loopmachine
 *
 * geBaseButton
 * Base class for every button widget.
 *
 * -----------------------------------------------------------------------------
 *
 * Copyright (C) 2010-2019 Giovanni A. Zuliani | Monocasual
 *
 * This file is part of Giada - Your Hardcore Loopmachine.
 *
 * Giada - Your Hardcore Loopmachine is free software: you can
 * redistribute it and/or modify it under the terms of the GNU General
 * Public License as published by the Free Software Foundation, either
 * version 3 of the License, or (at your option) any later version.
 *
 * Giada - Your Hardcore Loopmachine is distributed in the hope that it
 * will be useful, but WITHOUT ANY WARRANTY; without even the implied
 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Giada - Your Hardcore Loopmachine. If not, see
 * <http://www.gnu.org/licenses/>.
 *
 * -------------------------------------------------------------------------- */


#ifndef GE_BASE_BUTTON_H
#define GE_BASE_BUTTON_H


#include <string>
#include <FL/Fl_Button.H>


class geBaseButton : public Fl_Button
{
private:

	std::string initLabel;

	void trimLabel();

public:

  geBaseButton(int x, int y, int w, int h, const char *l=0);

  void resize(int x, int y, int w, int h) override;
  void label(const char *l);
	const char *label();
};


#endif
