// Gmsh - Copyright (C) 1997-2015 C. Geuzaine, J.-F. Remacle
//
// See the LICENSE.txt file for license information. Please report all
// bugs and problems to the public mailing list <gmsh@geuz.org>.
//

#ifndef _POINTINSERTION_H_
#define _POINTINSERTION_H_

#include "STensor3.h"
#include <vector>
#include <string>
#include <fstream>
#include <iostream>

class GFace;
class GRegion;
class MVertex;

extern bool old_algo_hexa();

class Filler2D{
 public:
  Filler2D();
  ~Filler2D();
  void pointInsertion2D(GFace* gf, std::vector<MVertex*> &packed, std::vector<SMetric3> &metrics );
 private:
  static double time_bgm_and_smoothing,time_insertion;
};

class Filler3D{
 private:
  static std::vector<MVertex*> new_vertices;// these are used in meshGRegion.cpp using static !!!
  static double time_smoothing,time_insert_points, time_meshing;
 public:
  Filler3D();
  ~Filler3D();
  virtual bool treat_region(GRegion*);
  static int get_nbr_new_vertices();
  static MVertex* get_new_vertex(int);
};

#endif
