/*********************************************************************
 *
 *  Gmsh tutorial 4
 *
 *  Built-in functions, surface holes, annotations, mesh colors
 *
 *********************************************************************/

// As usual, we start by defining some variables:

cm = 1e-02;
e1 = 4.5 * cm; e2 = 6 * cm / 2; e3 =  5 * cm / 2;
h1 = 5 * cm; h2 = 10 * cm; h3 = 5 * cm; h4 = 2 * cm; h5 = 4.5 * cm;
R1 = 1 * cm; R2 = 1.5 * cm; r = 1 * cm;
Lc1 = 0.01;
Lc2 = 0.003;

// We can use all the usual mathematical functions (note the capitalized first
// letters), plus some useful functions like Hypot(a, b) := Sqrt(a^2 + b^2):

ccos = (-h5*R1 + e2 * Hypot(h5, Hypot(e2, R1))) / (h5^2 + e2^2);
ssin = Sqrt(1 - ccos^2);

// Then we define some points and some lines using these variables:

Point(1) = {-e1-e2, 0    , 0, Lc1}; Point(2) = {-e1-e2, h1   , 0, Lc1};
Point(3) = {-e3-r , h1   , 0, Lc2}; Point(4) = {-e3-r , h1+r , 0, Lc2};
Point(5) = {-e3   , h1+r , 0, Lc2}; Point(6) = {-e3   , h1+h2, 0, Lc1};
Point(7) = { e3   , h1+h2, 0, Lc1}; Point(8) = { e3   , h1+r , 0, Lc2};
Point(9) = { e3+r , h1+r , 0, Lc2}; Point(10)= { e3+r , h1   , 0, Lc2};
Point(11)= { e1+e2, h1   , 0, Lc1}; Point(12)= { e1+e2, 0    , 0, Lc1};
Point(13)= { e2   , 0    , 0, Lc1};

Point(14)= { R1 / ssin, h5+R1*ccos, 0, Lc2};
Point(15)= { 0        , h5        , 0, Lc2};
Point(16)= {-R1 / ssin, h5+R1*ccos, 0, Lc2};
Point(17)= {-e2       , 0.0       , 0, Lc1};

Point(18)= {-R2 , h1+h3   , 0, Lc2}; Point(19)= {-R2 , h1+h3+h4, 0, Lc2};
Point(20)= { 0  , h1+h3+h4, 0, Lc2}; Point(21)= { R2 , h1+h3+h4, 0, Lc2};
Point(22)= { R2 , h1+h3   , 0, Lc2}; Point(23)= { 0  , h1+h3   , 0, Lc2};

Point(24)= { 0, h1+h3+h4+R2, 0, Lc2}; Point(25)= { 0, h1+h3-R2,    0, Lc2};

Line(1)  = {1 , 17};
Line(2)  = {17, 16};

// Gmsh provides other curve primitives than stright lines: splines, B-splines,
// circle arcs, ellipse arcs, etc. Here we define a new circle arc, starting at
// point 14 and ending at point 16, with the circle's center being the point 15:

Circle(3) = {14,15,16};

// Note that, in Gmsh, circle arcs should always be smaller than Pi. We can then
// define additional lines and circles, as well as a new surface:

Line(4)  = {14,13}; Line(5)   = {13,12};  Line(6)  = {12,11};
Line(7)  = {11,10}; Circle(8) = {8,9,10}; Line(9)  = {8,7};
Line(10) = {7,6};   Line(11)  = {6,5};    Circle(12) = {3,4,5};
Line(13) = {3,2};   Line(14)  = {2,1};    Line(15) = {18,19};
Circle(16) = {21,20,24}; Circle(17) = {24,20,19};
Circle(18) = {18,23,25}; Circle(19) = {25,23,22};
Line(20) = {21,22};

Line Loop(21) = {17,-15,18,19,-20,16};
Plane Surface(22) = {21};

// But we still need to define the exterior surface. Since this surface has a
// hole, its definition now requires two lines loops:

Line Loop(23) = {11,-12,13,14,1,2,-3,4,5,6,7,-8,9,10};
Plane Surface(24) = {23,21};

// As a general rule, if a surface has N holes, it is defined by N+1 line loops:
// the first loop defines the exterior boundary; the other loops define the
// boundaries of the holes.

// Finally, we can add some comments by embedding a post-processing view
// containing some strings:

View "comments" {
  // Add a text string in window coordinates, 10 pixels from the left and 10
  // pixels from the bottom, using the StrCat function to concatenate strings:
  T2(10, -10, 0){ StrCat("Created on ", Today, " with Gmsh") };

  // Add a text string in model coordinates centered at (X,Y,Z) = (0, 0.11, 0):
  T3(0, 0.11, 0, TextAttributes("Align", "Center", "Font", "Helvetica")){ "Hole" };

  // If a string starts with `file://', the rest is interpreted as an image
  // file. For 3D annotations, the size in model coordinates can be specified
  // after a `@' symbol in the form `widthxheight' (if one of `width' or
  // `height' is zero, natural scaling is used; if both are zero, original image
  // dimensions in pixels are used):
  T3(0, 0.09, 0, TextAttributes("Align", "Center")){ "file://image.png@0.01x0" };

  // The 3D orientation of the image can be specified by proving the direction
  // of the bottom and left edge of the image in model space:
  T3(-0.01, 0.09, 0, 0){ "file://image.png@0.01x0,0,0,1,0,1,0" };

  // The image can also be drawn in "billboard" mode, i.e. always parallel to
  // the camera, by using the `#' symbol:
  T3(0, 0.12, 0, TextAttributes("Align", "Center")){ "file://image.png@0.01x0#" };

  // The size of 2D annotations is goven directly in pixels:
  T2(350, -7, 0){ "file://image.png@20x0" };
};

// Views and geometrical entities can be made to respond to double-click events:

View[0].DoubleClickedCommand = "Printf('View[0] has been double-clicked!');";
Geometry.DoubleClickedLineCommand = "Printf('Line %g has been double-clicked!',
  Geometry.DoubleClickedEntityTag);";

// We can also change the color of some mesh entities:

Color Grey50{ Surface{ 22 }; }
Color Purple{ Surface{ 24 }; }
Color Red{ Line{ 1:14 }; }
Color Yellow{ Line{ 15:20 }; }
