/**************************************************************************/
/*  line_2d_editor_plugin.cpp                                             */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
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/* The above copyright notice and this permission notice shall be         */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/**************************************************************************/

#include "line_2d_editor_plugin.h"

Node2D *Line2DEditor::_get_node() const {
	return node;
}

void Line2DEditor::_set_node(Node *p_line) {
	node = Object::cast_to<Line2D>(p_line);
}

bool Line2DEditor::_is_line() const {
	return true;
}

Variant Line2DEditor::_get_polygon(int p_idx) const {
	return _get_node()->get("points");
}

void Line2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
	_get_node()->set("points", p_polygon);
}

void Line2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
	Node2D *node = _get_node();
	undo_redo->add_do_method(node, "set_points", p_polygon);
	undo_redo->add_undo_method(node, "set_points", p_previous);
}

Line2DEditor::Line2DEditor(EditorNode *p_editor) :
		AbstractPolygon2DEditor(p_editor) {
	node = nullptr;
}

Line2DEditorPlugin::Line2DEditorPlugin(EditorNode *p_node) :
		AbstractPolygon2DEditorPlugin(p_node, memnew(Line2DEditor(p_node)), "Line2D") {
}
