<?xml version="1.0" encoding="UTF-8" ?>
<class name="BoxShape" inherits="Shape" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Box shape resource.
	</brief_description>
	<description>
		3D box shape that can be a child of a [PhysicsBody] or [Area].
	</description>
	<tutorials>
		<link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link>
		<link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link>
		<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3( 1, 1, 1 )">
			The box's half extents. The width, height and depth of this shape is twice the half extents.
		</member>
	</members>
	<constants>
	</constants>
</class>
