/**************************************************************************/
/*  audio_driver_dummy.cpp                                                */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#include "audio_driver_dummy.h"

#include "core/os/os.h"
#include "core/project_settings.h"

Error AudioDriverDummy::init() {
	active.clear();
	exit_thread.clear();
	samples_in = nullptr;

	mix_rate = GLOBAL_GET("audio/mix_rate");
	speaker_mode = SPEAKER_MODE_STEREO;
	channels = 2;

	int latency = GLOBAL_GET("audio/output_latency");
	buffer_frames = closest_power_of_2(latency * mix_rate / 1000);

	samples_in = memnew_arr(int32_t, buffer_frames * channels);

	thread.start(AudioDriverDummy::thread_func, this);

	return OK;
};

void AudioDriverDummy::thread_func(void *p_udata) {
	AudioDriverDummy *ad = (AudioDriverDummy *)p_udata;

	uint64_t usdelay = (ad->buffer_frames / float(ad->mix_rate)) * 1000000;

	while (!ad->exit_thread.is_set()) {
		if (ad->active.is_set()) {
			ad->lock();
			ad->start_counting_ticks();

			ad->audio_server_process(ad->buffer_frames, ad->samples_in);

			ad->stop_counting_ticks();
			ad->unlock();
		};

		OS::get_singleton()->delay_usec(usdelay);
	};
};

void AudioDriverDummy::start() {
	active.set();
};

int AudioDriverDummy::get_mix_rate() const {
	return mix_rate;
};

AudioDriver::SpeakerMode AudioDriverDummy::get_speaker_mode() const {
	return speaker_mode;
};

void AudioDriverDummy::lock() {
	mutex.lock();
};

void AudioDriverDummy::unlock() {
	mutex.unlock();
};

void AudioDriverDummy::finish() {
	exit_thread.set();
	thread.wait_to_finish();

	if (samples_in) {
		memdelete_arr(samples_in);
	};
};

AudioDriverDummy::AudioDriverDummy(){

};

AudioDriverDummy::~AudioDriverDummy(){

};
