/*
 *
 *  Copyright (C) 2000 Silicon Graphics, Inc.  All Rights Reserved. 
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2.1 of the License, or (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  Further, this software is distributed without any warranty that it is
 *  free of the rightful claim of any third person regarding infringement
 *  or the like.  Any license provided herein, whether implied or
 *  otherwise, applies only to this software file.  Patent licenses, if
 *  any, provided herein do not apply to combinations of this program with
 *  other software, or any other product whatsoever.
 * 
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
 *  Mountain View, CA  94043, or:
 * 
 *  http://www.sgi.com 
 * 
 *  For further information regarding this notice, see: 
 * 
 *  http://oss.sgi.com/projects/GenInfo/NoticeExplan/
 *
 */

/*
 * Copyright (C) 1991   Silicon Graphics, Inc.
 *
 _______________________________________________________________________
 ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
 |
 |   $Revision: 1.1.1.1 $
 |
 |   Classes:
 |	SoNodeKitDetail
 |
 |   Author(s)		: Paul Isaacs
 |
 ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
 _______________________________________________________________________
 */


#include <Inventor/details/SoNodeKitDetail.h>

#include <Inventor/nodekits/SoBaseKit.h>

SO_DETAIL_SOURCE(SoNodeKitDetail);

////////////////////////////////////////////////////////////////////////
//
// Class: SoNodeKitDetail
//
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
//
// Class initialization
//
// SoINTERNAL public
//
void
SoNodeKitDetail::initClass()
//
////////////////////////////////////////////////////////////////////////
{
    SO_DETAIL_INIT_CLASS(SoNodeKitDetail, SoDetail);
}

////////////////////////////////////////////////////////////////////////
//
// Description:
//    Constructors.
//
// Use: public
//
////////////////////////////////////////////////////////////////////////

SoNodeKitDetail::SoNodeKitDetail()
{
    myNodeKit = NULL;
    myPart = NULL;
    myPartName = "";
}

////////////////////////////////////////////////////////////////////////
//
// Description:
//    Destructor
//
// Use: public

SoNodeKitDetail::~SoNodeKitDetail()
//
////////////////////////////////////////////////////////////////////////
{
    if ( myNodeKit )
	myNodeKit->unref();
    if ( myPart )
	myPart->unref();
}

////////////////////////////////////////////////////////////////////////
//
// Description:
//    Returns an instance that is a copy of this instance. The caller
//    is responsible for deleting the copy when done.
//
// Use: public, virtual
//

SoDetail *
SoNodeKitDetail::copy() const
//
////////////////////////////////////////////////////////////////////////
{
    SoNodeKitDetail *newDetail = new SoNodeKitDetail;

    newDetail->myNodeKit  = myNodeKit;
    newDetail->myPart     = myPart;
    newDetail->myPartName = myPartName;

    if (myNodeKit != NULL)
	myNodeKit->ref();
    if (myPart != NULL)
	myPart->ref();

    return newDetail;
}

////////////////////////////////////////////////////////////////////////
//
// Description:
//    Set the the nodekit.
//
void
SoNodeKitDetail::setNodeKit( SoBaseKit *theNodeKit )
//
////////////////////////////////////////////////////////////////////////
{
    theNodeKit->ref();
    if ( myNodeKit )
	myNodeKit->unref();
    myNodeKit = theNodeKit;
}

////////////////////////////////////////////////////////////////////////
//
// Description:
//    Set the the part node within the nodekit.
//
void
SoNodeKitDetail::setPart( SoNode *thePart )
//
////////////////////////////////////////////////////////////////////////
{
    thePart->ref();
    if ( myPart )
	myPart->unref();
    myPart = thePart;
}
