/*
 * Win32DebugAppender.hh
 *
 *
 * See the COPYING file for the terms of usage and distribution.
 */

#ifndef _LOG4CPP_WIN32DEBUGAPPENDER_HH
#define _LOG4CPP_WIN32DEBUGAPPENDER_HH

#ifdef WIN32 // only use this on Win32

#include "log4cpp/Export.hh"
#include "log4cpp/LayoutAppender.hh"
#include <string>

namespace log4cpp {

    /**
     * Win32DebugAppender simply sends the log message to the default system
     * debugger on Win32 systems.  This is useful for users of MSVC and Borland
     * because the log messages will show up in the debugger window.<BR>
     * <B>NB:</B> This class is only available on Win32 platforms.
     */
    class LOG4CPP_EXPORT Win32DebugAppender : public LayoutAppender {
      public:
        /**
         * Constructor.
         * @param name Name used by the base classes only.
         */
        Win32DebugAppender(const std::string& name);
        /**
         * Destructor.
         */
        virtual ~Win32DebugAppender();

        /**
         * Close method.  This is called by the framework, but there is nothing
         * to do for the OutputDebugString API, so it simply returns.
         */
        virtual void close();

      protected:
        /**
         * Method that does the actual work.  In this case, it simply sets up the layout
         * and calls the OutputDebugString API.
         * @param event Event for which we are logging.
         */
        virtual void _append(const LoggingEvent& event);
    };
} // namespace log4cpp

#else // WIN32
#error NTEventLoggAppender is not available on on Win32 platforms
#endif // WIN32

#endif // _LOG4CPP_WIN32DEBUGAPPENDER_HH
